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Added strongly-typed enums for sections: Vertices, Shaders and Programs. Added a number of missing enums for ES 2.0. Normalized several APIs between OpenGL and OpenGL ES. |
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ErrorHelper.cs | ||
ES3Core.cs | ||
ES30.cs | ||
ES30Core.cs | ||
ES30Delegates.cs | ||
ES30Enums.cs | ||
Helper.cs |