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Added strongly-typed enums for sections: Vertices, Shaders and Programs. Added a number of missing enums for ES 2.0. Normalized several APIs between OpenGL and OpenGL ES. |
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| .. | ||
| ErrorHelper.cs | ||
| GL4.cs | ||
| GL4Core.cs | ||
| GL4Delegates.cs | ||
| GL4Enums.cs | ||
| Helper.cs | ||