mirror of
https://github.com/Ryujinx/Opentk.git
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34672 lines
1.1 MiB
34672 lines
1.1 MiB
//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2015 Stefanos Apostolopoulos for the Open Toolkit Library
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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namespace OpenTK.Graphics.ES20
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{
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/// <summary>
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/// Not used directly.
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/// </summary>
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public enum AccumOp : int
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{
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/// <summary>
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/// Original was GL_ACCUM = 0x0100
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/// </summary>
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Accum = ((int)0x0100),
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/// <summary>
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/// Original was GL_LOAD = 0x0101
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/// </summary>
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Load = ((int)0x0101),
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/// <summary>
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/// Original was GL_RETURN = 0x0102
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/// </summary>
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Return = ((int)0x0102),
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/// <summary>
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/// Original was GL_MULT = 0x0103
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/// </summary>
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Mult = ((int)0x0103),
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/// <summary>
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/// Original was GL_ADD = 0x0104
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/// </summary>
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Add = ((int)0x0104),
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}
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/// <summary>
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/// Used in GL.GetActiveAttrib
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/// </summary>
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public enum ActiveAttribType : int
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{
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/// <summary>
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/// Original was GL_Float = 0X1406
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/// </summary>
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Float = ((int)0X1406),
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/// <summary>
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/// Original was GL_FloatVec2 = 0X8b50
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/// </summary>
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FloatVec2 = ((int)0X8b50),
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/// <summary>
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/// Original was GL_FloatVec3 = 0X8b51
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/// </summary>
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FloatVec3 = ((int)0X8b51),
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/// <summary>
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/// Original was GL_FloatVec4 = 0X8b52
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/// </summary>
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FloatVec4 = ((int)0X8b52),
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/// <summary>
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/// Original was GL_FloatMat2 = 0X8b5a
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/// </summary>
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FloatMat2 = ((int)0X8b5a),
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/// <summary>
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/// Original was GL_FloatMat3 = 0X8b5b
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/// </summary>
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FloatMat3 = ((int)0X8b5b),
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/// <summary>
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/// Original was GL_FloatMat4 = 0X8b5c
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/// </summary>
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FloatMat4 = ((int)0X8b5c),
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}
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/// <summary>
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/// Used in GL.GetActiveUniform
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/// </summary>
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public enum ActiveUniformType : int
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{
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/// <summary>
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/// Original was GL_Int = 0X1404
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/// </summary>
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Int = ((int)0X1404),
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/// <summary>
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/// Original was GL_Float = 0X1406
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/// </summary>
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Float = ((int)0X1406),
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/// <summary>
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/// Original was GL_FloatVec2 = 0X8b50
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/// </summary>
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FloatVec2 = ((int)0X8b50),
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/// <summary>
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/// Original was GL_FloatVec3 = 0X8b51
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/// </summary>
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FloatVec3 = ((int)0X8b51),
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/// <summary>
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/// Original was GL_FloatVec4 = 0X8b52
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/// </summary>
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FloatVec4 = ((int)0X8b52),
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/// <summary>
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/// Original was GL_IntVec2 = 0X8b53
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/// </summary>
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IntVec2 = ((int)0X8b53),
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/// <summary>
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/// Original was GL_IntVec3 = 0X8b54
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/// </summary>
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IntVec3 = ((int)0X8b54),
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/// <summary>
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/// Original was GL_IntVec4 = 0X8b55
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/// </summary>
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IntVec4 = ((int)0X8b55),
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/// <summary>
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/// Original was GL_Bool = 0X8b56
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/// </summary>
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Bool = ((int)0X8b56),
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/// <summary>
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/// Original was GL_BoolVec2 = 0X8b57
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/// </summary>
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BoolVec2 = ((int)0X8b57),
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/// <summary>
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/// Original was GL_BoolVec3 = 0X8b58
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/// </summary>
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BoolVec3 = ((int)0X8b58),
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/// <summary>
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/// Original was GL_BoolVec4 = 0X8b59
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/// </summary>
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BoolVec4 = ((int)0X8b59),
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/// <summary>
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/// Original was GL_FloatMat2 = 0X8b5a
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/// </summary>
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FloatMat2 = ((int)0X8b5a),
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/// <summary>
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/// Original was GL_FloatMat3 = 0X8b5b
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/// </summary>
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FloatMat3 = ((int)0X8b5b),
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/// <summary>
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/// Original was GL_FloatMat4 = 0X8b5c
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/// </summary>
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FloatMat4 = ((int)0X8b5c),
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/// <summary>
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/// Original was GL_Sampler2D = 0X8b5e
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/// </summary>
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Sampler2D = ((int)0X8b5e),
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/// <summary>
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/// Original was GL_SamplerCube = 0X8b60
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/// </summary>
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SamplerCube = ((int)0X8b60),
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}
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/// <summary>
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/// Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 305 other functions
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/// </summary>
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public enum All : int
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{
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/// <summary>
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/// Original was GL_FALSE = 0
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/// </summary>
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False = ((int)0),
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/// <summary>
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/// Original was GL_LAYOUT_DEFAULT_INTEL = 0
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/// </summary>
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LayoutDefaultIntel = ((int)0),
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/// <summary>
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/// Original was GL_NO_ERROR = 0
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/// </summary>
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NoError = ((int)0),
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/// <summary>
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/// Original was GL_NONE = 0
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/// </summary>
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None = ((int)0),
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/// <summary>
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/// Original was GL_NONE_OES = 0
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/// </summary>
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NoneOes = ((int)0),
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/// <summary>
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/// Original was GL_Zero = 0
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/// </summary>
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Zero = ((int)0),
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/// <summary>
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/// Original was GL_CLOSE_PATH_NV = 0x00
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/// </summary>
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ClosePathNv = ((int)0x00),
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/// <summary>
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/// Original was GL_Points = 0X0000
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/// </summary>
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Points = ((int)0X0000),
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/// <summary>
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/// Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
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/// </summary>
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PerfquerySingleContextIntel = ((int)0x00000000),
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/// <summary>
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/// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
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/// </summary>
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ClientPixelStoreBit = ((int)0x00000001),
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/// <summary>
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/// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
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/// </summary>
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ColorBufferBit0Qcom = ((int)0x00000001),
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/// <summary>
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/// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
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/// </summary>
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ContextCoreProfileBit = ((int)0x00000001),
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/// <summary>
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/// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
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/// </summary>
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ContextFlagForwardCompatibleBit = ((int)0x00000001),
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/// <summary>
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/// Original was GL_CURRENT_BIT = 0x00000001
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/// </summary>
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CurrentBit = ((int)0x00000001),
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/// <summary>
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/// Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
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/// </summary>
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FoveationEnableBitQcom = ((int)0x00000001),
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/// <summary>
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/// Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
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/// </summary>
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PerfqueryGlobalContextIntel = ((int)0x00000001),
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/// <summary>
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/// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
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/// </summary>
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QueryDepthPassEventBitAmd = ((int)0x00000001),
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/// <summary>
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/// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
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/// </summary>
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SyncFlushCommandsBit = ((int)0x00000001),
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/// <summary>
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/// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
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/// </summary>
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SyncFlushCommandsBitApple = ((int)0x00000001),
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/// <summary>
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/// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
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/// </summary>
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TextureStorageSparseBitAmd = ((int)0x00000001),
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/// <summary>
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/// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
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/// </summary>
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VertexAttribArrayBarrierBit = ((int)0x00000001),
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/// <summary>
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/// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
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/// </summary>
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VertexAttribArrayBarrierBitExt = ((int)0x00000001),
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/// <summary>
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/// Original was GL_VERTEX_SHADER_BIT = 0x00000001
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/// </summary>
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VertexShaderBit = ((int)0x00000001),
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/// <summary>
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/// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
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/// </summary>
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VertexShaderBitExt = ((int)0x00000001),
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/// <summary>
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/// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
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/// </summary>
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ClientVertexArrayBit = ((int)0x00000002),
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/// <summary>
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/// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
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/// </summary>
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ColorBufferBit1Qcom = ((int)0x00000002),
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/// <summary>
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/// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
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/// </summary>
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ContextCompatibilityProfileBit = ((int)0x00000002),
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/// <summary>
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/// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
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/// </summary>
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ContextFlagDebugBit = ((int)0x00000002),
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/// <summary>
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/// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
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/// </summary>
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ContextFlagDebugBitKhr = ((int)0x00000002),
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/// <summary>
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/// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
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/// </summary>
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ElementArrayBarrierBit = ((int)0x00000002),
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/// <summary>
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/// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
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/// </summary>
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ElementArrayBarrierBitExt = ((int)0x00000002),
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/// <summary>
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/// Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
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/// </summary>
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FoveationScaledBinMethodBitQcom = ((int)0x00000002),
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/// <summary>
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/// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
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/// </summary>
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FragmentShaderBit = ((int)0x00000002),
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/// <summary>
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/// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
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/// </summary>
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FragmentShaderBitExt = ((int)0x00000002),
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/// <summary>
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/// Original was GL_POINT_BIT = 0x00000002
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/// </summary>
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PointBit = ((int)0x00000002),
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/// <summary>
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/// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
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/// </summary>
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QueryDepthFailEventBitAmd = ((int)0x00000002),
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/// <summary>
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/// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
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/// </summary>
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ColorBufferBit2Qcom = ((int)0x00000004),
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/// <summary>
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/// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
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/// </summary>
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ContextFlagRobustAccessBit = ((int)0x00000004),
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/// <summary>
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/// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
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/// </summary>
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ContextFlagRobustAccessBitArb = ((int)0x00000004),
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/// <summary>
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/// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
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/// </summary>
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GeometryShaderBit = ((int)0x00000004),
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/// <summary>
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/// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
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/// </summary>
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GeometryShaderBitExt = ((int)0x00000004),
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/// <summary>
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/// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
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/// </summary>
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GeometryShaderBitOes = ((int)0x00000004),
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/// <summary>
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/// Original was GL_LINE_BIT = 0x00000004
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/// </summary>
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LineBit = ((int)0x00000004),
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/// <summary>
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/// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
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/// </summary>
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QueryStencilFailEventBitAmd = ((int)0x00000004),
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/// <summary>
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/// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
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/// </summary>
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UniformBarrierBit = ((int)0x00000004),
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/// <summary>
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/// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
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/// </summary>
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UniformBarrierBitExt = ((int)0x00000004),
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/// <summary>
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/// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
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/// </summary>
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ColorBufferBit3Qcom = ((int)0x00000008),
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/// <summary>
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/// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
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/// </summary>
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ContextFlagNoErrorBit = ((int)0x00000008),
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/// <summary>
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/// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
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/// </summary>
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ContextFlagNoErrorBitKhr = ((int)0x00000008),
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/// <summary>
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/// Original was GL_POLYGON_BIT = 0x00000008
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/// </summary>
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PolygonBit = ((int)0x00000008),
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/// <summary>
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/// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
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/// </summary>
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QueryDepthBoundsFailEventBitAmd = ((int)0x00000008),
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/// <summary>
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/// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
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/// </summary>
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TessControlShaderBit = ((int)0x00000008),
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/// <summary>
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/// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
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/// </summary>
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TessControlShaderBitExt = ((int)0x00000008),
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/// <summary>
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/// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
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/// </summary>
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TessControlShaderBitOes = ((int)0x00000008),
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/// <summary>
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/// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
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/// </summary>
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TextureFetchBarrierBit = ((int)0x00000008),
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/// <summary>
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/// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
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/// </summary>
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TextureFetchBarrierBitExt = ((int)0x00000008),
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/// <summary>
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/// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
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/// </summary>
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ColorBufferBit4Qcom = ((int)0x00000010),
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/// <summary>
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/// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
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/// </summary>
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ContextFlagProtectedContentBitExt = ((int)0x00000010),
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/// <summary>
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/// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
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/// </summary>
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PolygonStippleBit = ((int)0x00000010),
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/// <summary>
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/// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
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/// </summary>
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ShaderGlobalAccessBarrierBitNv = ((int)0x00000010),
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/// <summary>
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/// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
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/// </summary>
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TessEvaluationShaderBit = ((int)0x00000010),
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/// <summary>
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/// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
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/// </summary>
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TessEvaluationShaderBitExt = ((int)0x00000010),
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/// <summary>
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/// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
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/// </summary>
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TessEvaluationShaderBitOes = ((int)0x00000010),
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/// <summary>
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/// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
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/// </summary>
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ColorBufferBit5Qcom = ((int)0x00000020),
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/// <summary>
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/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
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/// </summary>
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ComputeShaderBit = ((int)0x00000020),
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/// <summary>
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/// Original was GL_PIXEL_MODE_BIT = 0x00000020
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/// </summary>
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PixelModeBit = ((int)0x00000020),
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/// <summary>
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/// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
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/// </summary>
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ShaderImageAccessBarrierBit = ((int)0x00000020),
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/// <summary>
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/// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
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/// </summary>
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ShaderImageAccessBarrierBitExt = ((int)0x00000020),
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/// <summary>
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/// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
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/// </summary>
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ColorBufferBit6Qcom = ((int)0x00000040),
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/// <summary>
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/// Original was GL_COMMAND_BARRIER_BIT = 0x00000040
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/// </summary>
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CommandBarrierBit = ((int)0x00000040),
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/// <summary>
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/// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
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/// </summary>
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CommandBarrierBitExt = ((int)0x00000040),
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/// <summary>
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/// Original was GL_LIGHTING_BIT = 0x00000040
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/// </summary>
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LightingBit = ((int)0x00000040),
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/// <summary>
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/// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
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/// </summary>
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ColorBufferBit7Qcom = ((int)0x00000080),
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/// <summary>
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/// Original was GL_FOG_BIT = 0x00000080
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/// </summary>
|
|
FogBit = ((int)0x00000080),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
|
|
/// </summary>
|
|
PixelBufferBarrierBit = ((int)0x00000080),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
|
|
/// </summary>
|
|
PixelBufferBarrierBitExt = ((int)0x00000080),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT = 0x00000100
|
|
/// </summary>
|
|
DepthBufferBit = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
|
|
/// </summary>
|
|
DepthBufferBit0Qcom = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
|
|
/// </summary>
|
|
TextureUpdateBarrierBit = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
|
|
/// </summary>
|
|
TextureUpdateBarrierBitExt = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_BUFFER_BIT = 0x00000200
|
|
/// </summary>
|
|
AccumBufferBit = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
|
|
/// </summary>
|
|
BufferUpdateBarrierBit = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
|
|
/// </summary>
|
|
BufferUpdateBarrierBitExt = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
|
|
/// </summary>
|
|
DepthBufferBit1Qcom = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
|
|
/// </summary>
|
|
DepthBufferBit2Qcom = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
|
|
/// </summary>
|
|
FramebufferBarrierBit = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
|
|
/// </summary>
|
|
FramebufferBarrierBitExt = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT = 0x00000400
|
|
/// </summary>
|
|
StencilBufferBit = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
|
|
/// </summary>
|
|
DepthBufferBit3Qcom = ((int)0x00000800),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
|
|
/// </summary>
|
|
TransformFeedbackBarrierBit = ((int)0x00000800),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
|
|
/// </summary>
|
|
TransformFeedbackBarrierBitExt = ((int)0x00000800),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_BIT = 0x00000800
|
|
/// </summary>
|
|
ViewportBit = ((int)0x00000800),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
|
|
/// </summary>
|
|
AtomicCounterBarrierBit = ((int)0x00001000),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
|
|
/// </summary>
|
|
AtomicCounterBarrierBitExt = ((int)0x00001000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
|
|
/// </summary>
|
|
DepthBufferBit4Qcom = ((int)0x00001000),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_BIT = 0x00001000
|
|
/// </summary>
|
|
TransformBit = ((int)0x00001000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
|
|
/// </summary>
|
|
DepthBufferBit5Qcom = ((int)0x00002000),
|
|
/// <summary>
|
|
/// Original was GL_ENABLE_BIT = 0x00002000
|
|
/// </summary>
|
|
EnableBit = ((int)0x00002000),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
|
|
/// </summary>
|
|
ShaderStorageBarrierBit = ((int)0x00002000),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
|
|
/// </summary>
|
|
ClientMappedBufferBarrierBit = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
|
|
/// </summary>
|
|
ClientMappedBufferBarrierBitExt = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT = 0x00004000
|
|
/// </summary>
|
|
ColorBufferBit = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
|
|
/// </summary>
|
|
DepthBufferBit6Qcom = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
|
|
/// </summary>
|
|
CoverageBufferBitNv = ((int)0x00008000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
|
|
/// </summary>
|
|
DepthBufferBit7Qcom = ((int)0x00008000),
|
|
/// <summary>
|
|
/// Original was GL_HINT_BIT = 0x00008000
|
|
/// </summary>
|
|
HintBit = ((int)0x00008000),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
|
|
/// </summary>
|
|
QueryBufferBarrierBit = ((int)0x00008000),
|
|
/// <summary>
|
|
/// Original was GL_MAP_READ_BIT = 0x0001
|
|
/// </summary>
|
|
MapReadBit = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_MAP_READ_BIT_EXT = 0x0001
|
|
/// </summary>
|
|
MapReadBitExt = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_Lines = 0X0001
|
|
/// </summary>
|
|
Lines = ((int)0X0001),
|
|
/// <summary>
|
|
/// Original was GL_EVAL_BIT = 0x00010000
|
|
/// </summary>
|
|
EvalBit = ((int)0x00010000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
|
|
/// </summary>
|
|
FontXMinBoundsBitNv = ((int)0x00010000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
|
|
/// </summary>
|
|
StencilBufferBit0Qcom = ((int)0x00010000),
|
|
/// <summary>
|
|
/// Original was GL_LINE_LOOP = 0x0002
|
|
/// </summary>
|
|
LineLoop = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_MAP_WRITE_BIT = 0x0002
|
|
/// </summary>
|
|
MapWriteBit = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_MAP_WRITE_BIT_EXT = 0x0002
|
|
/// </summary>
|
|
MapWriteBitExt = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
|
|
/// </summary>
|
|
FontYMinBoundsBitNv = ((int)0x00020000),
|
|
/// <summary>
|
|
/// Original was GL_LIST_BIT = 0x00020000
|
|
/// </summary>
|
|
ListBit = ((int)0x00020000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
|
|
/// </summary>
|
|
StencilBufferBit1Qcom = ((int)0x00020000),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP = 0x0003
|
|
/// </summary>
|
|
LineStrip = ((int)0x0003),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
|
|
/// </summary>
|
|
MapInvalidateRangeBit = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
|
|
/// </summary>
|
|
MapInvalidateRangeBitExt = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_Triangles = 0X0004
|
|
/// </summary>
|
|
Triangles = ((int)0X0004),
|
|
/// <summary>
|
|
/// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
|
|
/// </summary>
|
|
FontXMaxBoundsBitNv = ((int)0x00040000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
|
|
/// </summary>
|
|
StencilBufferBit2Qcom = ((int)0x00040000),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BIT = 0x00040000
|
|
/// </summary>
|
|
TextureBit = ((int)0x00040000),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP = 0x0005
|
|
/// </summary>
|
|
TriangleStrip = ((int)0x0005),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_FAN = 0x0006
|
|
/// </summary>
|
|
TriangleFan = ((int)0x0006),
|
|
/// <summary>
|
|
/// Original was GL_QUADS = 0x0007
|
|
/// </summary>
|
|
Quads = ((int)0x0007),
|
|
/// <summary>
|
|
/// Original was GL_QUADS_EXT = 0x0007
|
|
/// </summary>
|
|
QuadsExt = ((int)0x0007),
|
|
/// <summary>
|
|
/// Original was GL_QUADS_OES = 0x0007
|
|
/// </summary>
|
|
QuadsOes = ((int)0x0007),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
|
|
/// </summary>
|
|
MapInvalidateBufferBit = ((int)0x0008),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
|
|
/// </summary>
|
|
MapInvalidateBufferBitExt = ((int)0x0008),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_STRIP = 0x0008
|
|
/// </summary>
|
|
QuadStrip = ((int)0x0008),
|
|
/// <summary>
|
|
/// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
|
|
/// </summary>
|
|
FontYMaxBoundsBitNv = ((int)0x00080000),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_BIT = 0x00080000
|
|
/// </summary>
|
|
ScissorBit = ((int)0x00080000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
|
|
/// </summary>
|
|
StencilBufferBit3Qcom = ((int)0x00080000),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON = 0x0009
|
|
/// </summary>
|
|
Polygon = ((int)0x0009),
|
|
/// <summary>
|
|
/// Original was GL_LINES_ADJACENCY = 0x000A
|
|
/// </summary>
|
|
LinesAdjacency = ((int)0x000A),
|
|
/// <summary>
|
|
/// Original was GL_LINES_ADJACENCY_ARB = 0x000A
|
|
/// </summary>
|
|
LinesAdjacencyArb = ((int)0x000A),
|
|
/// <summary>
|
|
/// Original was GL_LINES_ADJACENCY_EXT = 0x000A
|
|
/// </summary>
|
|
LinesAdjacencyExt = ((int)0x000A),
|
|
/// <summary>
|
|
/// Original was GL_LINES_ADJACENCY_OES = 0x000A
|
|
/// </summary>
|
|
LinesAdjacencyOes = ((int)0x000A),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP_ADJACENCY = 0x000B
|
|
/// </summary>
|
|
LineStripAdjacency = ((int)0x000B),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
|
|
/// </summary>
|
|
LineStripAdjacencyArb = ((int)0x000B),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
|
|
/// </summary>
|
|
LineStripAdjacencyExt = ((int)0x000B),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP_ADJACENCY_OES = 0x000B
|
|
/// </summary>
|
|
LineStripAdjacencyOes = ((int)0x000B),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES_ADJACENCY = 0x000C
|
|
/// </summary>
|
|
TrianglesAdjacency = ((int)0x000C),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
|
|
/// </summary>
|
|
TrianglesAdjacencyArb = ((int)0x000C),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
|
|
/// </summary>
|
|
TrianglesAdjacencyExt = ((int)0x000C),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES_ADJACENCY_OES = 0x000C
|
|
/// </summary>
|
|
TrianglesAdjacencyOes = ((int)0x000C),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
|
|
/// </summary>
|
|
TriangleStripAdjacency = ((int)0x000D),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
|
|
/// </summary>
|
|
TriangleStripAdjacencyArb = ((int)0x000D),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
|
|
/// </summary>
|
|
TriangleStripAdjacencyExt = ((int)0x000D),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D
|
|
/// </summary>
|
|
TriangleStripAdjacencyOes = ((int)0x000D),
|
|
/// <summary>
|
|
/// Original was GL_PATCHES = 0x000E
|
|
/// </summary>
|
|
Patches = ((int)0x000E),
|
|
/// <summary>
|
|
/// Original was GL_PATCHES_EXT = 0x000E
|
|
/// </summary>
|
|
PatchesExt = ((int)0x000E),
|
|
/// <summary>
|
|
/// Original was GL_PATCHES_OES = 0x000E
|
|
/// </summary>
|
|
PatchesOes = ((int)0x000E),
|
|
/// <summary>
|
|
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
|
|
/// </summary>
|
|
MapFlushExplicitBit = ((int)0x0010),
|
|
/// <summary>
|
|
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
|
|
/// </summary>
|
|
MapFlushExplicitBitExt = ((int)0x0010),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
|
|
/// </summary>
|
|
FontUnitsPerEmBitNv = ((int)0x00100000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
|
|
/// </summary>
|
|
StencilBufferBit4Qcom = ((int)0x00100000),
|
|
/// <summary>
|
|
/// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
|
|
/// </summary>
|
|
MapUnsynchronizedBit = ((int)0x0020),
|
|
/// <summary>
|
|
/// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
|
|
/// </summary>
|
|
MapUnsynchronizedBitExt = ((int)0x0020),
|
|
/// <summary>
|
|
/// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
|
|
/// </summary>
|
|
FontAscenderBitNv = ((int)0x00200000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
|
|
/// </summary>
|
|
StencilBufferBit5Qcom = ((int)0x00200000),
|
|
/// <summary>
|
|
/// Original was GL_MAP_PERSISTENT_BIT = 0x0040
|
|
/// </summary>
|
|
MapPersistentBit = ((int)0x0040),
|
|
/// <summary>
|
|
/// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
|
|
/// </summary>
|
|
MapPersistentBitExt = ((int)0x0040),
|
|
/// <summary>
|
|
/// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
|
|
/// </summary>
|
|
FontDescenderBitNv = ((int)0x00400000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
|
|
/// </summary>
|
|
StencilBufferBit6Qcom = ((int)0x00400000),
|
|
/// <summary>
|
|
/// Original was GL_MAP_COHERENT_BIT = 0x0080
|
|
/// </summary>
|
|
MapCoherentBit = ((int)0x0080),
|
|
/// <summary>
|
|
/// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
|
|
/// </summary>
|
|
MapCoherentBitExt = ((int)0x0080),
|
|
/// <summary>
|
|
/// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
|
|
/// </summary>
|
|
FontHeightBitNv = ((int)0x00800000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
|
|
/// </summary>
|
|
StencilBufferBit7Qcom = ((int)0x00800000),
|
|
/// <summary>
|
|
/// Original was GL_BOLD_BIT_NV = 0x01
|
|
/// </summary>
|
|
BoldBitNv = ((int)0x01),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
|
|
/// </summary>
|
|
GlyphWidthBitNv = ((int)0x01),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM = 0x0100
|
|
/// </summary>
|
|
Accum = ((int)0x0100),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
|
|
/// </summary>
|
|
DynamicStorageBit = ((int)0x0100),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
|
|
/// </summary>
|
|
DynamicStorageBitExt = ((int)0x0100),
|
|
/// <summary>
|
|
/// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
|
|
/// </summary>
|
|
FontMaxAdvanceWidthBitNv = ((int)0x01000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
|
|
/// </summary>
|
|
MultisampleBufferBit0Qcom = ((int)0x01000000),
|
|
/// <summary>
|
|
/// Original was GL_LOAD = 0x0101
|
|
/// </summary>
|
|
Load = ((int)0x0101),
|
|
/// <summary>
|
|
/// Original was GL_RETURN = 0x0102
|
|
/// </summary>
|
|
Return = ((int)0x0102),
|
|
/// <summary>
|
|
/// Original was GL_MULT = 0x0103
|
|
/// </summary>
|
|
Mult = ((int)0x0103),
|
|
/// <summary>
|
|
/// Original was GL_ADD = 0x0104
|
|
/// </summary>
|
|
Add = ((int)0x0104),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
|
|
/// </summary>
|
|
GlyphHeightBitNv = ((int)0x02),
|
|
/// <summary>
|
|
/// Original was GL_ITALIC_BIT_NV = 0x02
|
|
/// </summary>
|
|
ItalicBitNv = ((int)0x02),
|
|
/// <summary>
|
|
/// Original was GL_MOVE_TO_NV = 0x02
|
|
/// </summary>
|
|
MoveToNv = ((int)0x02),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_STORAGE_BIT = 0x0200
|
|
/// </summary>
|
|
ClientStorageBit = ((int)0x0200),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
|
|
/// </summary>
|
|
ClientStorageBitExt = ((int)0x0200),
|
|
/// <summary>
|
|
/// Original was GL_Never = 0X0200
|
|
/// </summary>
|
|
Never = ((int)0X0200),
|
|
/// <summary>
|
|
/// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
|
|
/// </summary>
|
|
FontMaxAdvanceHeightBitNv = ((int)0x02000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
|
|
/// </summary>
|
|
MultisampleBufferBit1Qcom = ((int)0x02000000),
|
|
/// <summary>
|
|
/// Original was GL_Less = 0X0201
|
|
/// </summary>
|
|
Less = ((int)0X0201),
|
|
/// <summary>
|
|
/// Original was GL_Equal = 0X0202
|
|
/// </summary>
|
|
Equal = ((int)0X0202),
|
|
/// <summary>
|
|
/// Original was GL_Lequal = 0X0203
|
|
/// </summary>
|
|
Lequal = ((int)0X0203),
|
|
/// <summary>
|
|
/// Original was GL_Greater = 0X0204
|
|
/// </summary>
|
|
Greater = ((int)0X0204),
|
|
/// <summary>
|
|
/// Original was GL_Notequal = 0X0205
|
|
/// </summary>
|
|
Notequal = ((int)0X0205),
|
|
/// <summary>
|
|
/// Original was GL_Gequal = 0X0206
|
|
/// </summary>
|
|
Gequal = ((int)0X0206),
|
|
/// <summary>
|
|
/// Original was GL_Always = 0X0207
|
|
/// </summary>
|
|
Always = ((int)0X0207),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_MOVE_TO_NV = 0x03
|
|
/// </summary>
|
|
RelativeMoveToNv = ((int)0x03),
|
|
/// <summary>
|
|
/// Original was GL_SRC_COLOR = 0x0300
|
|
/// </summary>
|
|
SrcColor = ((int)0x0300),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
|
|
/// </summary>
|
|
OneMinusSrcColor = ((int)0x0301),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA = 0x0302
|
|
/// </summary>
|
|
SrcAlpha = ((int)0x0302),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
|
|
/// </summary>
|
|
OneMinusSrcAlpha = ((int)0x0303),
|
|
/// <summary>
|
|
/// Original was GL_DST_ALPHA = 0x0304
|
|
/// </summary>
|
|
DstAlpha = ((int)0x0304),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
|
|
/// </summary>
|
|
OneMinusDstAlpha = ((int)0x0305),
|
|
/// <summary>
|
|
/// Original was GL_DST_COLOR = 0x0306
|
|
/// </summary>
|
|
DstColor = ((int)0x0306),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_COLOR = 0x0307
|
|
/// </summary>
|
|
OneMinusDstColor = ((int)0x0307),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA_SATURATE = 0x0308
|
|
/// </summary>
|
|
SrcAlphaSaturate = ((int)0x0308),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA_SATURATE_EXT = 0x0308
|
|
/// </summary>
|
|
SrcAlphaSaturateExt = ((int)0x0308),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
|
|
/// </summary>
|
|
GlyphHorizontalBearingXBitNv = ((int)0x04),
|
|
/// <summary>
|
|
/// Original was GL_LINE_TO_NV = 0x04
|
|
/// </summary>
|
|
LineToNv = ((int)0x04),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_LEFT = 0x0400
|
|
/// </summary>
|
|
FrontLeft = ((int)0x0400),
|
|
/// <summary>
|
|
/// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
|
|
/// </summary>
|
|
SparseStorageBitArb = ((int)0x0400),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
|
|
/// </summary>
|
|
FontUnderlinePositionBitNv = ((int)0x04000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
|
|
/// </summary>
|
|
MultisampleBufferBit2Qcom = ((int)0x04000000),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_RIGHT = 0x0401
|
|
/// </summary>
|
|
FrontRight = ((int)0x0401),
|
|
/// <summary>
|
|
/// Original was GL_BACK_LEFT = 0x0402
|
|
/// </summary>
|
|
BackLeft = ((int)0x0402),
|
|
/// <summary>
|
|
/// Original was GL_BACK_RIGHT = 0x0403
|
|
/// </summary>
|
|
BackRight = ((int)0x0403),
|
|
/// <summary>
|
|
/// Original was GL_Front = 0X0404
|
|
/// </summary>
|
|
Front = ((int)0X0404),
|
|
/// <summary>
|
|
/// Original was GL_Back = 0X0405
|
|
/// </summary>
|
|
Back = ((int)0X0405),
|
|
/// <summary>
|
|
/// Original was GL_LEFT = 0x0406
|
|
/// </summary>
|
|
Left = ((int)0x0406),
|
|
/// <summary>
|
|
/// Original was GL_RIGHT = 0x0407
|
|
/// </summary>
|
|
Right = ((int)0x0407),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_AND_BACK = 0x0408
|
|
/// </summary>
|
|
FrontAndBack = ((int)0x0408),
|
|
/// <summary>
|
|
/// Original was GL_AUX0 = 0x0409
|
|
/// </summary>
|
|
Aux0 = ((int)0x0409),
|
|
/// <summary>
|
|
/// Original was GL_AUX1 = 0x040A
|
|
/// </summary>
|
|
Aux1 = ((int)0x040A),
|
|
/// <summary>
|
|
/// Original was GL_AUX2 = 0x040B
|
|
/// </summary>
|
|
Aux2 = ((int)0x040B),
|
|
/// <summary>
|
|
/// Original was GL_AUX3 = 0x040C
|
|
/// </summary>
|
|
Aux3 = ((int)0x040C),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_LINE_TO_NV = 0x05
|
|
/// </summary>
|
|
RelativeLineToNv = ((int)0x05),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_ENUM = 0x0500
|
|
/// </summary>
|
|
InvalidEnum = ((int)0x0500),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_VALUE = 0x0501
|
|
/// </summary>
|
|
InvalidValue = ((int)0x0501),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_OPERATION = 0x0502
|
|
/// </summary>
|
|
InvalidOperation = ((int)0x0502),
|
|
/// <summary>
|
|
/// Original was GL_STACK_OVERFLOW = 0x0503
|
|
/// </summary>
|
|
StackOverflow = ((int)0x0503),
|
|
/// <summary>
|
|
/// Original was GL_STACK_OVERFLOW_KHR = 0x0503
|
|
/// </summary>
|
|
StackOverflowKhr = ((int)0x0503),
|
|
/// <summary>
|
|
/// Original was GL_STACK_UNDERFLOW = 0x0504
|
|
/// </summary>
|
|
StackUnderflow = ((int)0x0504),
|
|
/// <summary>
|
|
/// Original was GL_STACK_UNDERFLOW_KHR = 0x0504
|
|
/// </summary>
|
|
StackUnderflowKhr = ((int)0x0504),
|
|
/// <summary>
|
|
/// Original was GL_OUT_OF_MEMORY = 0x0505
|
|
/// </summary>
|
|
OutOfMemory = ((int)0x0505),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
|
|
/// </summary>
|
|
InvalidFramebufferOperation = ((int)0x0506),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
|
|
/// </summary>
|
|
InvalidFramebufferOperationExt = ((int)0x0506),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
|
|
/// </summary>
|
|
InvalidFramebufferOperationOes = ((int)0x0506),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_LOST = 0x0507
|
|
/// </summary>
|
|
ContextLost = ((int)0x0507),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_LOST_KHR = 0x0507
|
|
/// </summary>
|
|
ContextLostKhr = ((int)0x0507),
|
|
/// <summary>
|
|
/// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
|
|
/// </summary>
|
|
HorizontalLineToNv = ((int)0x06),
|
|
/// <summary>
|
|
/// Original was GL_2D = 0x0600
|
|
/// </summary>
|
|
Gl2D = ((int)0x0600),
|
|
/// <summary>
|
|
/// Original was GL_3D = 0x0601
|
|
/// </summary>
|
|
Gl3D = ((int)0x0601),
|
|
/// <summary>
|
|
/// Original was GL_3D_COLOR = 0x0602
|
|
/// </summary>
|
|
Gl3DColor = ((int)0x0602),
|
|
/// <summary>
|
|
/// Original was GL_3D_COLOR_TEXTURE = 0x0603
|
|
/// </summary>
|
|
Gl3DColorTexture = ((int)0x0603),
|
|
/// <summary>
|
|
/// Original was GL_4D_COLOR_TEXTURE = 0x0604
|
|
/// </summary>
|
|
Gl4DColorTexture = ((int)0x0604),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
|
|
/// </summary>
|
|
RelativeHorizontalLineToNv = ((int)0x07),
|
|
/// <summary>
|
|
/// Original was GL_PASS_THROUGH_TOKEN = 0x0700
|
|
/// </summary>
|
|
PassThroughToken = ((int)0x0700),
|
|
/// <summary>
|
|
/// Original was GL_POINT_TOKEN = 0x0701
|
|
/// </summary>
|
|
PointToken = ((int)0x0701),
|
|
/// <summary>
|
|
/// Original was GL_LINE_TOKEN = 0x0702
|
|
/// </summary>
|
|
LineToken = ((int)0x0702),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_TOKEN = 0x0703
|
|
/// </summary>
|
|
PolygonToken = ((int)0x0703),
|
|
/// <summary>
|
|
/// Original was GL_BITMAP_TOKEN = 0x0704
|
|
/// </summary>
|
|
BitmapToken = ((int)0x0704),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_PIXEL_TOKEN = 0x0705
|
|
/// </summary>
|
|
DrawPixelToken = ((int)0x0705),
|
|
/// <summary>
|
|
/// Original was GL_COPY_PIXEL_TOKEN = 0x0706
|
|
/// </summary>
|
|
CopyPixelToken = ((int)0x0706),
|
|
/// <summary>
|
|
/// Original was GL_LINE_RESET_TOKEN = 0x0707
|
|
/// </summary>
|
|
LineResetToken = ((int)0x0707),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
|
|
/// </summary>
|
|
GlyphHorizontalBearingYBitNv = ((int)0x08),
|
|
/// <summary>
|
|
/// Original was GL_VERTICAL_LINE_TO_NV = 0x08
|
|
/// </summary>
|
|
VerticalLineToNv = ((int)0x08),
|
|
/// <summary>
|
|
/// Original was GL_EXP = 0x0800
|
|
/// </summary>
|
|
Exp = ((int)0x0800),
|
|
/// <summary>
|
|
/// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
|
|
/// </summary>
|
|
LgpuSeparateStorageBitNvx = ((int)0x0800),
|
|
/// <summary>
|
|
/// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
|
|
/// </summary>
|
|
PerGpuStorageBitNv = ((int)0x0800),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
|
|
/// </summary>
|
|
FontUnderlineThicknessBitNv = ((int)0x08000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
|
|
/// </summary>
|
|
MultisampleBufferBit3Qcom = ((int)0x08000000),
|
|
/// <summary>
|
|
/// Original was GL_EXP2 = 0x0801
|
|
/// </summary>
|
|
Exp2 = ((int)0x0801),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
|
|
/// </summary>
|
|
RelativeVerticalLineToNv = ((int)0x09),
|
|
/// <summary>
|
|
/// Original was GL_Cw = 0X0900
|
|
/// </summary>
|
|
Cw = ((int)0X0900),
|
|
/// <summary>
|
|
/// Original was GL_Ccw = 0X0901
|
|
/// </summary>
|
|
Ccw = ((int)0X0901),
|
|
/// <summary>
|
|
/// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
|
|
/// </summary>
|
|
QuadraticCurveToNv = ((int)0x0A),
|
|
/// <summary>
|
|
/// Original was GL_COEFF = 0x0A00
|
|
/// </summary>
|
|
Coeff = ((int)0x0A00),
|
|
/// <summary>
|
|
/// Original was GL_ORDER = 0x0A01
|
|
/// </summary>
|
|
Order = ((int)0x0A01),
|
|
/// <summary>
|
|
/// Original was GL_DOMAIN = 0x0A02
|
|
/// </summary>
|
|
Domain = ((int)0x0A02),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
|
|
/// </summary>
|
|
RelativeQuadraticCurveToNv = ((int)0x0B),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_COLOR = 0x0B00
|
|
/// </summary>
|
|
CurrentColor = ((int)0x0B00),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_INDEX = 0x0B01
|
|
/// </summary>
|
|
CurrentIndex = ((int)0x0B01),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_NORMAL = 0x0B02
|
|
/// </summary>
|
|
CurrentNormal = ((int)0x0B02),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
|
|
/// </summary>
|
|
CurrentTextureCoords = ((int)0x0B03),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_COLOR = 0x0B04
|
|
/// </summary>
|
|
CurrentRasterColor = ((int)0x0B04),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_INDEX = 0x0B05
|
|
/// </summary>
|
|
CurrentRasterIndex = ((int)0x0B05),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
|
|
/// </summary>
|
|
CurrentRasterTextureCoords = ((int)0x0B06),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_POSITION = 0x0B07
|
|
/// </summary>
|
|
CurrentRasterPosition = ((int)0x0B07),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
|
|
/// </summary>
|
|
CurrentRasterPositionValid = ((int)0x0B08),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
|
|
/// </summary>
|
|
CurrentRasterDistance = ((int)0x0B09),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SMOOTH = 0x0B10
|
|
/// </summary>
|
|
PointSmooth = ((int)0x0B10),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE = 0x0B11
|
|
/// </summary>
|
|
PointSize = ((int)0x0B11),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_RANGE = 0x0B12
|
|
/// </summary>
|
|
PointSizeRange = ((int)0x0B12),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
|
|
/// </summary>
|
|
SmoothPointSizeRange = ((int)0x0B12),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
|
|
/// </summary>
|
|
PointSizeGranularity = ((int)0x0B13),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
|
|
/// </summary>
|
|
SmoothPointSizeGranularity = ((int)0x0B13),
|
|
/// <summary>
|
|
/// Original was GL_LINE_SMOOTH = 0x0B20
|
|
/// </summary>
|
|
LineSmooth = ((int)0x0B20),
|
|
/// <summary>
|
|
/// Original was GL_LINE_WIDTH = 0x0B21
|
|
/// </summary>
|
|
LineWidth = ((int)0x0B21),
|
|
/// <summary>
|
|
/// Original was GL_LINE_WIDTH_RANGE = 0x0B22
|
|
/// </summary>
|
|
LineWidthRange = ((int)0x0B22),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
|
|
/// </summary>
|
|
SmoothLineWidthRange = ((int)0x0B22),
|
|
/// <summary>
|
|
/// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
|
|
/// </summary>
|
|
LineWidthGranularity = ((int)0x0B23),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
|
|
/// </summary>
|
|
SmoothLineWidthGranularity = ((int)0x0B23),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STIPPLE = 0x0B24
|
|
/// </summary>
|
|
LineStipple = ((int)0x0B24),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
|
|
/// </summary>
|
|
LineStipplePattern = ((int)0x0B25),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
|
|
/// </summary>
|
|
LineStippleRepeat = ((int)0x0B26),
|
|
/// <summary>
|
|
/// Original was GL_LIST_MODE = 0x0B30
|
|
/// </summary>
|
|
ListMode = ((int)0x0B30),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LIST_NESTING = 0x0B31
|
|
/// </summary>
|
|
MaxListNesting = ((int)0x0B31),
|
|
/// <summary>
|
|
/// Original was GL_LIST_BASE = 0x0B32
|
|
/// </summary>
|
|
ListBase = ((int)0x0B32),
|
|
/// <summary>
|
|
/// Original was GL_LIST_INDEX = 0x0B33
|
|
/// </summary>
|
|
ListIndex = ((int)0x0B33),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_MODE = 0x0B40
|
|
/// </summary>
|
|
PolygonMode = ((int)0x0B40),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_MODE_NV = 0x0B40
|
|
/// </summary>
|
|
PolygonModeNv = ((int)0x0B40),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_SMOOTH = 0x0B41
|
|
/// </summary>
|
|
PolygonSmooth = ((int)0x0B41),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_STIPPLE = 0x0B42
|
|
/// </summary>
|
|
PolygonStipple = ((int)0x0B42),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG = 0x0B43
|
|
/// </summary>
|
|
EdgeFlag = ((int)0x0B43),
|
|
/// <summary>
|
|
/// Original was GL_CULL_FACE = 0x0B44
|
|
/// </summary>
|
|
CullFace = ((int)0x0B44),
|
|
/// <summary>
|
|
/// Original was GL_CULL_FACE_MODE = 0x0B45
|
|
/// </summary>
|
|
CullFaceMode = ((int)0x0B45),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_FACE = 0x0B46
|
|
/// </summary>
|
|
FrontFace = ((int)0x0B46),
|
|
/// <summary>
|
|
/// Original was GL_LIGHTING = 0x0B50
|
|
/// </summary>
|
|
Lighting = ((int)0x0B50),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
|
|
/// </summary>
|
|
LightModelLocalViewer = ((int)0x0B51),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
|
|
/// </summary>
|
|
LightModelTwoSide = ((int)0x0B52),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
|
|
/// </summary>
|
|
LightModelAmbient = ((int)0x0B53),
|
|
/// <summary>
|
|
/// Original was GL_SHADE_MODEL = 0x0B54
|
|
/// </summary>
|
|
ShadeModel = ((int)0x0B54),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATERIAL_FACE = 0x0B55
|
|
/// </summary>
|
|
ColorMaterialFace = ((int)0x0B55),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
|
|
/// </summary>
|
|
ColorMaterialParameter = ((int)0x0B56),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATERIAL = 0x0B57
|
|
/// </summary>
|
|
ColorMaterial = ((int)0x0B57),
|
|
/// <summary>
|
|
/// Original was GL_FOG = 0x0B60
|
|
/// </summary>
|
|
Fog = ((int)0x0B60),
|
|
/// <summary>
|
|
/// Original was GL_FOG_INDEX = 0x0B61
|
|
/// </summary>
|
|
FogIndex = ((int)0x0B61),
|
|
/// <summary>
|
|
/// Original was GL_FOG_DENSITY = 0x0B62
|
|
/// </summary>
|
|
FogDensity = ((int)0x0B62),
|
|
/// <summary>
|
|
/// Original was GL_FOG_START = 0x0B63
|
|
/// </summary>
|
|
FogStart = ((int)0x0B63),
|
|
/// <summary>
|
|
/// Original was GL_FOG_END = 0x0B64
|
|
/// </summary>
|
|
FogEnd = ((int)0x0B64),
|
|
/// <summary>
|
|
/// Original was GL_FOG_MODE = 0x0B65
|
|
/// </summary>
|
|
FogMode = ((int)0x0B65),
|
|
/// <summary>
|
|
/// Original was GL_FOG_COLOR = 0x0B66
|
|
/// </summary>
|
|
FogColor = ((int)0x0B66),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_RANGE = 0x0B70
|
|
/// </summary>
|
|
DepthRange = ((int)0x0B70),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_TEST = 0x0B71
|
|
/// </summary>
|
|
DepthTest = ((int)0x0B71),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_WRITEMASK = 0x0B72
|
|
/// </summary>
|
|
DepthWritemask = ((int)0x0B72),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
|
|
/// </summary>
|
|
DepthClearValue = ((int)0x0B73),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_FUNC = 0x0B74
|
|
/// </summary>
|
|
DepthFunc = ((int)0x0B74),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
|
|
/// </summary>
|
|
AccumClearValue = ((int)0x0B80),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_TEST = 0x0B90
|
|
/// </summary>
|
|
StencilTest = ((int)0x0B90),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
|
|
/// </summary>
|
|
StencilClearValue = ((int)0x0B91),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_FUNC = 0x0B92
|
|
/// </summary>
|
|
StencilFunc = ((int)0x0B92),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_VALUE_MASK = 0x0B93
|
|
/// </summary>
|
|
StencilValueMask = ((int)0x0B93),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_FAIL = 0x0B94
|
|
/// </summary>
|
|
StencilFail = ((int)0x0B94),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
|
|
/// </summary>
|
|
StencilPassDepthFail = ((int)0x0B95),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
|
|
/// </summary>
|
|
StencilPassDepthPass = ((int)0x0B96),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_REF = 0x0B97
|
|
/// </summary>
|
|
StencilRef = ((int)0x0B97),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_WRITEMASK = 0x0B98
|
|
/// </summary>
|
|
StencilWritemask = ((int)0x0B98),
|
|
/// <summary>
|
|
/// Original was GL_MATRIX_MODE = 0x0BA0
|
|
/// </summary>
|
|
MatrixMode = ((int)0x0BA0),
|
|
/// <summary>
|
|
/// Original was GL_NORMALIZE = 0x0BA1
|
|
/// </summary>
|
|
Normalize = ((int)0x0BA1),
|
|
/// <summary>
|
|
/// Original was GL_Viewport = 0X0ba2
|
|
/// </summary>
|
|
Viewport = ((int)0X0ba2),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
|
|
/// </summary>
|
|
Modelview0StackDepthExt = ((int)0x0BA3),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
|
|
/// </summary>
|
|
ModelviewStackDepth = ((int)0x0BA3),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
|
|
/// </summary>
|
|
PathModelviewStackDepthNv = ((int)0x0BA3),
|
|
/// <summary>
|
|
/// Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
|
|
/// </summary>
|
|
PathProjectionStackDepthNv = ((int)0x0BA4),
|
|
/// <summary>
|
|
/// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
|
|
/// </summary>
|
|
ProjectionStackDepth = ((int)0x0BA4),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
|
|
/// </summary>
|
|
TextureStackDepth = ((int)0x0BA5),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
|
|
/// </summary>
|
|
Modelview0MatrixExt = ((int)0x0BA6),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW_MATRIX = 0x0BA6
|
|
/// </summary>
|
|
ModelviewMatrix = ((int)0x0BA6),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
|
|
/// </summary>
|
|
PathModelviewMatrixNv = ((int)0x0BA6),
|
|
/// <summary>
|
|
/// Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
|
|
/// </summary>
|
|
PathProjectionMatrixNv = ((int)0x0BA7),
|
|
/// <summary>
|
|
/// Original was GL_PROJECTION_MATRIX = 0x0BA7
|
|
/// </summary>
|
|
ProjectionMatrix = ((int)0x0BA7),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MATRIX = 0x0BA8
|
|
/// </summary>
|
|
TextureMatrix = ((int)0x0BA8),
|
|
/// <summary>
|
|
/// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
|
|
/// </summary>
|
|
AttribStackDepth = ((int)0x0BB0),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
|
|
/// </summary>
|
|
ClientAttribStackDepth = ((int)0x0BB1),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST = 0x0BC0
|
|
/// </summary>
|
|
AlphaTest = ((int)0x0BC0),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_QCOM = 0x0BC0
|
|
/// </summary>
|
|
AlphaTestQcom = ((int)0x0BC0),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_FUNC = 0x0BC1
|
|
/// </summary>
|
|
AlphaTestFunc = ((int)0x0BC1),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
|
|
/// </summary>
|
|
AlphaTestFuncQcom = ((int)0x0BC1),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_REF = 0x0BC2
|
|
/// </summary>
|
|
AlphaTestRef = ((int)0x0BC2),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
|
|
/// </summary>
|
|
AlphaTestRefQcom = ((int)0x0BC2),
|
|
/// <summary>
|
|
/// Original was GL_Dither = 0X0bd0
|
|
/// </summary>
|
|
Dither = ((int)0X0bd0),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST = 0x0BE0
|
|
/// </summary>
|
|
BlendDst = ((int)0x0BE0),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC = 0x0BE1
|
|
/// </summary>
|
|
BlendSrc = ((int)0x0BE1),
|
|
/// <summary>
|
|
/// Original was GL_Blend = 0X0be2
|
|
/// </summary>
|
|
Blend = ((int)0X0be2),
|
|
/// <summary>
|
|
/// Original was GL_LOGIC_OP_MODE = 0x0BF0
|
|
/// </summary>
|
|
LogicOpMode = ((int)0x0BF0),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_LOGIC_OP = 0x0BF1
|
|
/// </summary>
|
|
IndexLogicOp = ((int)0x0BF1),
|
|
/// <summary>
|
|
/// Original was GL_LOGIC_OP = 0x0BF1
|
|
/// </summary>
|
|
LogicOp = ((int)0x0BF1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_LOGIC_OP = 0x0BF2
|
|
/// </summary>
|
|
ColorLogicOp = ((int)0x0BF2),
|
|
/// <summary>
|
|
/// Original was GL_CUBIC_CURVE_TO_NV = 0x0C
|
|
/// </summary>
|
|
CubicCurveToNv = ((int)0x0C),
|
|
/// <summary>
|
|
/// Original was GL_AUX_BUFFERS = 0x0C00
|
|
/// </summary>
|
|
AuxBuffers = ((int)0x0C00),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER = 0x0C01
|
|
/// </summary>
|
|
DrawBuffer = ((int)0x0C01),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER_EXT = 0x0C01
|
|
/// </summary>
|
|
DrawBufferExt = ((int)0x0C01),
|
|
/// <summary>
|
|
/// Original was GL_READ_BUFFER = 0x0C02
|
|
/// </summary>
|
|
ReadBuffer = ((int)0x0C02),
|
|
/// <summary>
|
|
/// Original was GL_READ_BUFFER_EXT = 0x0C02
|
|
/// </summary>
|
|
ReadBufferExt = ((int)0x0C02),
|
|
/// <summary>
|
|
/// Original was GL_READ_BUFFER_NV = 0x0C02
|
|
/// </summary>
|
|
ReadBufferNv = ((int)0x0C02),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_BOX = 0x0C10
|
|
/// </summary>
|
|
ScissorBox = ((int)0x0C10),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_TEST = 0x0C11
|
|
/// </summary>
|
|
ScissorTest = ((int)0x0C11),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_CLEAR_VALUE = 0x0C20
|
|
/// </summary>
|
|
IndexClearValue = ((int)0x0C20),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_WRITEMASK = 0x0C21
|
|
/// </summary>
|
|
IndexWritemask = ((int)0x0C21),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_CLEAR_VALUE = 0x0C22
|
|
/// </summary>
|
|
ColorClearValue = ((int)0x0C22),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_WRITEMASK = 0x0C23
|
|
/// </summary>
|
|
ColorWritemask = ((int)0x0C23),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_MODE = 0x0C30
|
|
/// </summary>
|
|
IndexMode = ((int)0x0C30),
|
|
/// <summary>
|
|
/// Original was GL_RGBA_MODE = 0x0C31
|
|
/// </summary>
|
|
RgbaMode = ((int)0x0C31),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLEBUFFER = 0x0C32
|
|
/// </summary>
|
|
Doublebuffer = ((int)0x0C32),
|
|
/// <summary>
|
|
/// Original was GL_STEREO = 0x0C33
|
|
/// </summary>
|
|
Stereo = ((int)0x0C33),
|
|
/// <summary>
|
|
/// Original was GL_RENDER_MODE = 0x0C40
|
|
/// </summary>
|
|
RenderMode = ((int)0x0C40),
|
|
/// <summary>
|
|
/// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
|
|
/// </summary>
|
|
PerspectiveCorrectionHint = ((int)0x0C50),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SMOOTH_HINT = 0x0C51
|
|
/// </summary>
|
|
PointSmoothHint = ((int)0x0C51),
|
|
/// <summary>
|
|
/// Original was GL_LINE_SMOOTH_HINT = 0x0C52
|
|
/// </summary>
|
|
LineSmoothHint = ((int)0x0C52),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
|
|
/// </summary>
|
|
PolygonSmoothHint = ((int)0x0C53),
|
|
/// <summary>
|
|
/// Original was GL_FOG_HINT = 0x0C54
|
|
/// </summary>
|
|
FogHint = ((int)0x0C54),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_S = 0x0C60
|
|
/// </summary>
|
|
TextureGenS = ((int)0x0C60),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_T = 0x0C61
|
|
/// </summary>
|
|
TextureGenT = ((int)0x0C61),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_R = 0x0C62
|
|
/// </summary>
|
|
TextureGenR = ((int)0x0C62),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_Q = 0x0C63
|
|
/// </summary>
|
|
TextureGenQ = ((int)0x0C63),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
|
|
/// </summary>
|
|
PixelMapIToI = ((int)0x0C70),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
|
|
/// </summary>
|
|
PixelMapSToS = ((int)0x0C71),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
|
|
/// </summary>
|
|
PixelMapIToR = ((int)0x0C72),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
|
|
/// </summary>
|
|
PixelMapIToG = ((int)0x0C73),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
|
|
/// </summary>
|
|
PixelMapIToB = ((int)0x0C74),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
|
|
/// </summary>
|
|
PixelMapIToA = ((int)0x0C75),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
|
|
/// </summary>
|
|
PixelMapRToR = ((int)0x0C76),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
|
|
/// </summary>
|
|
PixelMapGToG = ((int)0x0C77),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
|
|
/// </summary>
|
|
PixelMapBToB = ((int)0x0C78),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
|
|
/// </summary>
|
|
PixelMapAToA = ((int)0x0C79),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
|
|
/// </summary>
|
|
PixelMapIToISize = ((int)0x0CB0),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
|
|
/// </summary>
|
|
PixelMapSToSSize = ((int)0x0CB1),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
|
|
/// </summary>
|
|
PixelMapIToRSize = ((int)0x0CB2),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
|
|
/// </summary>
|
|
PixelMapIToGSize = ((int)0x0CB3),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
|
|
/// </summary>
|
|
PixelMapIToBSize = ((int)0x0CB4),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
|
|
/// </summary>
|
|
PixelMapIToASize = ((int)0x0CB5),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
|
|
/// </summary>
|
|
PixelMapRToRSize = ((int)0x0CB6),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
|
|
/// </summary>
|
|
PixelMapGToGSize = ((int)0x0CB7),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
|
|
/// </summary>
|
|
PixelMapBToBSize = ((int)0x0CB8),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
|
|
/// </summary>
|
|
PixelMapAToASize = ((int)0x0CB9),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
|
|
/// </summary>
|
|
UnpackSwapBytes = ((int)0x0CF0),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_LSB_FIRST = 0x0CF1
|
|
/// </summary>
|
|
UnpackLsbFirst = ((int)0x0CF1),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
|
|
/// </summary>
|
|
UnpackRowLength = ((int)0x0CF2),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
|
|
/// </summary>
|
|
UnpackRowLengthExt = ((int)0x0CF2),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
|
|
/// </summary>
|
|
UnpackSkipRows = ((int)0x0CF3),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
|
|
/// </summary>
|
|
UnpackSkipRowsExt = ((int)0x0CF3),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
|
|
/// </summary>
|
|
UnpackSkipPixels = ((int)0x0CF4),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
|
|
/// </summary>
|
|
UnpackSkipPixelsExt = ((int)0x0CF4),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ALIGNMENT = 0x0CF5
|
|
/// </summary>
|
|
UnpackAlignment = ((int)0x0CF5),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
|
|
/// </summary>
|
|
RelativeCubicCurveToNv = ((int)0x0D),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SWAP_BYTES = 0x0D00
|
|
/// </summary>
|
|
PackSwapBytes = ((int)0x0D00),
|
|
/// <summary>
|
|
/// Original was GL_PACK_LSB_FIRST = 0x0D01
|
|
/// </summary>
|
|
PackLsbFirst = ((int)0x0D01),
|
|
/// <summary>
|
|
/// Original was GL_PACK_ROW_LENGTH = 0x0D02
|
|
/// </summary>
|
|
PackRowLength = ((int)0x0D02),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_ROWS = 0x0D03
|
|
/// </summary>
|
|
PackSkipRows = ((int)0x0D03),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_PIXELS = 0x0D04
|
|
/// </summary>
|
|
PackSkipPixels = ((int)0x0D04),
|
|
/// <summary>
|
|
/// Original was GL_PACK_ALIGNMENT = 0x0D05
|
|
/// </summary>
|
|
PackAlignment = ((int)0x0D05),
|
|
/// <summary>
|
|
/// Original was GL_MAP_COLOR = 0x0D10
|
|
/// </summary>
|
|
MapColor = ((int)0x0D10),
|
|
/// <summary>
|
|
/// Original was GL_MAP_STENCIL = 0x0D11
|
|
/// </summary>
|
|
MapStencil = ((int)0x0D11),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_SHIFT = 0x0D12
|
|
/// </summary>
|
|
IndexShift = ((int)0x0D12),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_OFFSET = 0x0D13
|
|
/// </summary>
|
|
IndexOffset = ((int)0x0D13),
|
|
/// <summary>
|
|
/// Original was GL_RED_SCALE = 0x0D14
|
|
/// </summary>
|
|
RedScale = ((int)0x0D14),
|
|
/// <summary>
|
|
/// Original was GL_RED_BIAS = 0x0D15
|
|
/// </summary>
|
|
RedBias = ((int)0x0D15),
|
|
/// <summary>
|
|
/// Original was GL_ZOOM_X = 0x0D16
|
|
/// </summary>
|
|
ZoomX = ((int)0x0D16),
|
|
/// <summary>
|
|
/// Original was GL_ZOOM_Y = 0x0D17
|
|
/// </summary>
|
|
ZoomY = ((int)0x0D17),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_SCALE = 0x0D18
|
|
/// </summary>
|
|
GreenScale = ((int)0x0D18),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_BIAS = 0x0D19
|
|
/// </summary>
|
|
GreenBias = ((int)0x0D19),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_SCALE = 0x0D1A
|
|
/// </summary>
|
|
BlueScale = ((int)0x0D1A),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_BIAS = 0x0D1B
|
|
/// </summary>
|
|
BlueBias = ((int)0x0D1B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_SCALE = 0x0D1C
|
|
/// </summary>
|
|
AlphaScale = ((int)0x0D1C),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_BIAS = 0x0D1D
|
|
/// </summary>
|
|
AlphaBias = ((int)0x0D1D),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_SCALE = 0x0D1E
|
|
/// </summary>
|
|
DepthScale = ((int)0x0D1E),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BIAS = 0x0D1F
|
|
/// </summary>
|
|
DepthBias = ((int)0x0D1F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_EVAL_ORDER = 0x0D30
|
|
/// </summary>
|
|
MaxEvalOrder = ((int)0x0D30),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LIGHTS = 0x0D31
|
|
/// </summary>
|
|
MaxLights = ((int)0x0D31),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIP_DISTANCES = 0x0D32
|
|
/// </summary>
|
|
MaxClipDistances = ((int)0x0D32),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32
|
|
/// </summary>
|
|
MaxClipDistancesApple = ((int)0x0D32),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIP_DISTANCES_EXT = 0x0D32
|
|
/// </summary>
|
|
MaxClipDistancesExt = ((int)0x0D32),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIP_PLANES = 0x0D32
|
|
/// </summary>
|
|
MaxClipPlanes = ((int)0x0D32),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_SIZE = 0x0D33
|
|
/// </summary>
|
|
MaxTextureSize = ((int)0x0D33),
|
|
/// <summary>
|
|
/// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
|
|
/// </summary>
|
|
MaxPixelMapTable = ((int)0x0D34),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
|
|
/// </summary>
|
|
MaxAttribStackDepth = ((int)0x0D35),
|
|
/// <summary>
|
|
/// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
|
|
/// </summary>
|
|
MaxModelviewStackDepth = ((int)0x0D36),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
|
|
/// </summary>
|
|
PathMaxModelviewStackDepthNv = ((int)0x0D36),
|
|
/// <summary>
|
|
/// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
|
|
/// </summary>
|
|
MaxNameStackDepth = ((int)0x0D37),
|
|
/// <summary>
|
|
/// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
|
|
/// </summary>
|
|
MaxProjectionStackDepth = ((int)0x0D38),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
|
|
/// </summary>
|
|
PathMaxProjectionStackDepthNv = ((int)0x0D38),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
|
|
/// </summary>
|
|
MaxTextureStackDepth = ((int)0x0D39),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
|
|
/// </summary>
|
|
MaxViewportDims = ((int)0x0D3A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
|
|
/// </summary>
|
|
MaxClientAttribStackDepth = ((int)0x0D3B),
|
|
/// <summary>
|
|
/// Original was GL_SUBPIXEL_BITS = 0x0D50
|
|
/// </summary>
|
|
SubpixelBits = ((int)0x0D50),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_BITS = 0x0D51
|
|
/// </summary>
|
|
IndexBits = ((int)0x0D51),
|
|
/// <summary>
|
|
/// Original was GL_RED_BITS = 0x0D52
|
|
/// </summary>
|
|
RedBits = ((int)0x0D52),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_BITS = 0x0D53
|
|
/// </summary>
|
|
GreenBits = ((int)0x0D53),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_BITS = 0x0D54
|
|
/// </summary>
|
|
BlueBits = ((int)0x0D54),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_BITS = 0x0D55
|
|
/// </summary>
|
|
AlphaBits = ((int)0x0D55),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BITS = 0x0D56
|
|
/// </summary>
|
|
DepthBits = ((int)0x0D56),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BITS = 0x0D57
|
|
/// </summary>
|
|
StencilBits = ((int)0x0D57),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_RED_BITS = 0x0D58
|
|
/// </summary>
|
|
AccumRedBits = ((int)0x0D58),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_GREEN_BITS = 0x0D59
|
|
/// </summary>
|
|
AccumGreenBits = ((int)0x0D59),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_BLUE_BITS = 0x0D5A
|
|
/// </summary>
|
|
AccumBlueBits = ((int)0x0D5A),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
|
|
/// </summary>
|
|
AccumAlphaBits = ((int)0x0D5B),
|
|
/// <summary>
|
|
/// Original was GL_NAME_STACK_DEPTH = 0x0D70
|
|
/// </summary>
|
|
NameStackDepth = ((int)0x0D70),
|
|
/// <summary>
|
|
/// Original was GL_AUTO_NORMAL = 0x0D80
|
|
/// </summary>
|
|
AutoNormal = ((int)0x0D80),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_COLOR_4 = 0x0D90
|
|
/// </summary>
|
|
Map1Color4 = ((int)0x0D90),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_INDEX = 0x0D91
|
|
/// </summary>
|
|
Map1Index = ((int)0x0D91),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_NORMAL = 0x0D92
|
|
/// </summary>
|
|
Map1Normal = ((int)0x0D92),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
|
|
/// </summary>
|
|
Map1TextureCoord1 = ((int)0x0D93),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
|
|
/// </summary>
|
|
Map1TextureCoord2 = ((int)0x0D94),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
|
|
/// </summary>
|
|
Map1TextureCoord3 = ((int)0x0D95),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
|
|
/// </summary>
|
|
Map1TextureCoord4 = ((int)0x0D96),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_VERTEX_3 = 0x0D97
|
|
/// </summary>
|
|
Map1Vertex3 = ((int)0x0D97),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_VERTEX_4 = 0x0D98
|
|
/// </summary>
|
|
Map1Vertex4 = ((int)0x0D98),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_COLOR_4 = 0x0DB0
|
|
/// </summary>
|
|
Map2Color4 = ((int)0x0DB0),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_INDEX = 0x0DB1
|
|
/// </summary>
|
|
Map2Index = ((int)0x0DB1),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_NORMAL = 0x0DB2
|
|
/// </summary>
|
|
Map2Normal = ((int)0x0DB2),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
|
|
/// </summary>
|
|
Map2TextureCoord1 = ((int)0x0DB3),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
|
|
/// </summary>
|
|
Map2TextureCoord2 = ((int)0x0DB4),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
|
|
/// </summary>
|
|
Map2TextureCoord3 = ((int)0x0DB5),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
|
|
/// </summary>
|
|
Map2TextureCoord4 = ((int)0x0DB6),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_VERTEX_3 = 0x0DB7
|
|
/// </summary>
|
|
Map2Vertex3 = ((int)0x0DB7),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_VERTEX_4 = 0x0DB8
|
|
/// </summary>
|
|
Map2Vertex4 = ((int)0x0DB8),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
|
|
/// </summary>
|
|
Map1GridDomain = ((int)0x0DD0),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
|
|
/// </summary>
|
|
Map1GridSegments = ((int)0x0DD1),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
|
|
/// </summary>
|
|
Map2GridDomain = ((int)0x0DD2),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
|
|
/// </summary>
|
|
Map2GridSegments = ((int)0x0DD3),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_1D = 0x0DE0
|
|
/// </summary>
|
|
Texture1D = ((int)0x0DE0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D = 0x0DE1
|
|
/// </summary>
|
|
Texture2D = ((int)0x0DE1),
|
|
/// <summary>
|
|
/// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
|
|
/// </summary>
|
|
FeedbackBufferPointer = ((int)0x0DF0),
|
|
/// <summary>
|
|
/// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
|
|
/// </summary>
|
|
FeedbackBufferSize = ((int)0x0DF1),
|
|
/// <summary>
|
|
/// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
|
|
/// </summary>
|
|
FeedbackBufferType = ((int)0x0DF2),
|
|
/// <summary>
|
|
/// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
|
|
/// </summary>
|
|
SelectionBufferPointer = ((int)0x0DF3),
|
|
/// <summary>
|
|
/// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
|
|
/// </summary>
|
|
SelectionBufferSize = ((int)0x0DF4),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
|
|
/// </summary>
|
|
SmoothQuadraticCurveToNv = ((int)0x0E),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
|
|
/// </summary>
|
|
RelativeSmoothQuadraticCurveToNv = ((int)0x0F),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
|
|
/// </summary>
|
|
GlyphHorizontalBearingAdvanceBitNv = ((int)0x10),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
|
|
/// </summary>
|
|
SmoothCubicCurveToNv = ((int)0x10),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
|
|
/// </summary>
|
|
GlyphHasKerningBitNv = ((int)0x100),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WIDTH = 0x1000
|
|
/// </summary>
|
|
TextureWidth = ((int)0x1000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
|
|
/// </summary>
|
|
FontHasKerningBitNv = ((int)0x10000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
|
|
/// </summary>
|
|
MultisampleBufferBit4Qcom = ((int)0x10000000),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_HEIGHT = 0x1001
|
|
/// </summary>
|
|
TextureHeight = ((int)0x1001),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPONENTS = 0x1003
|
|
/// </summary>
|
|
TextureComponents = ((int)0x1003),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
|
|
/// </summary>
|
|
TextureInternalFormat = ((int)0x1003),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR = 0x1004
|
|
/// </summary>
|
|
TextureBorderColor = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR_EXT = 0x1004
|
|
/// </summary>
|
|
TextureBorderColorExt = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
|
|
/// </summary>
|
|
TextureBorderColorNv = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR_OES = 0x1004
|
|
/// </summary>
|
|
TextureBorderColorOes = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER = 0x1005
|
|
/// </summary>
|
|
TextureBorder = ((int)0x1005),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
|
|
/// </summary>
|
|
RelativeSmoothCubicCurveToNv = ((int)0x11),
|
|
/// <summary>
|
|
/// Original was GL_DONT_CARE = 0x1100
|
|
/// </summary>
|
|
DontCare = ((int)0x1100),
|
|
/// <summary>
|
|
/// Original was GL_Fastest = 0X1101
|
|
/// </summary>
|
|
Fastest = ((int)0X1101),
|
|
/// <summary>
|
|
/// Original was GL_Nicest = 0X1102
|
|
/// </summary>
|
|
Nicest = ((int)0X1102),
|
|
/// <summary>
|
|
/// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
|
|
/// </summary>
|
|
SmallCcwArcToNv = ((int)0x12),
|
|
/// <summary>
|
|
/// Original was GL_AMBIENT = 0x1200
|
|
/// </summary>
|
|
Ambient = ((int)0x1200),
|
|
/// <summary>
|
|
/// Original was GL_DIFFUSE = 0x1201
|
|
/// </summary>
|
|
Diffuse = ((int)0x1201),
|
|
/// <summary>
|
|
/// Original was GL_SPECULAR = 0x1202
|
|
/// </summary>
|
|
Specular = ((int)0x1202),
|
|
/// <summary>
|
|
/// Original was GL_POSITION = 0x1203
|
|
/// </summary>
|
|
Position = ((int)0x1203),
|
|
/// <summary>
|
|
/// Original was GL_SPOT_DIRECTION = 0x1204
|
|
/// </summary>
|
|
SpotDirection = ((int)0x1204),
|
|
/// <summary>
|
|
/// Original was GL_SPOT_EXPONENT = 0x1205
|
|
/// </summary>
|
|
SpotExponent = ((int)0x1205),
|
|
/// <summary>
|
|
/// Original was GL_SPOT_CUTOFF = 0x1206
|
|
/// </summary>
|
|
SpotCutoff = ((int)0x1206),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_ATTENUATION = 0x1207
|
|
/// </summary>
|
|
ConstantAttenuation = ((int)0x1207),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_ATTENUATION = 0x1208
|
|
/// </summary>
|
|
LinearAttenuation = ((int)0x1208),
|
|
/// <summary>
|
|
/// Original was GL_QUADRATIC_ATTENUATION = 0x1209
|
|
/// </summary>
|
|
QuadraticAttenuation = ((int)0x1209),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
|
|
/// </summary>
|
|
RelativeSmallCcwArcToNv = ((int)0x13),
|
|
/// <summary>
|
|
/// Original was GL_COMPILE = 0x1300
|
|
/// </summary>
|
|
Compile = ((int)0x1300),
|
|
/// <summary>
|
|
/// Original was GL_COMPILE_AND_EXECUTE = 0x1301
|
|
/// </summary>
|
|
CompileAndExecute = ((int)0x1301),
|
|
/// <summary>
|
|
/// Original was GL_SMALL_CW_ARC_TO_NV = 0x14
|
|
/// </summary>
|
|
SmallCwArcToNv = ((int)0x14),
|
|
/// <summary>
|
|
/// Original was GL_Byte = 0X1400
|
|
/// </summary>
|
|
Byte = ((int)0X1400),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE = 0x1401
|
|
/// </summary>
|
|
UnsignedByte = ((int)0x1401),
|
|
/// <summary>
|
|
/// Original was GL_Short = 0X1402
|
|
/// </summary>
|
|
Short = ((int)0X1402),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_Int = 0X1404
|
|
/// </summary>
|
|
Int = ((int)0X1404),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_Float = 0X1406
|
|
/// </summary>
|
|
Float = ((int)0X1406),
|
|
/// <summary>
|
|
/// Original was GL_2_BYTES = 0x1407
|
|
/// </summary>
|
|
Gl2Bytes = ((int)0x1407),
|
|
/// <summary>
|
|
/// Original was GL_2_BYTES_NV = 0x1407
|
|
/// </summary>
|
|
Gl2BytesNv = ((int)0x1407),
|
|
/// <summary>
|
|
/// Original was GL_3_BYTES = 0x1408
|
|
/// </summary>
|
|
Gl3Bytes = ((int)0x1408),
|
|
/// <summary>
|
|
/// Original was GL_3_BYTES_NV = 0x1408
|
|
/// </summary>
|
|
Gl3BytesNv = ((int)0x1408),
|
|
/// <summary>
|
|
/// Original was GL_4_BYTES = 0x1409
|
|
/// </summary>
|
|
Gl4Bytes = ((int)0x1409),
|
|
/// <summary>
|
|
/// Original was GL_4_BYTES_NV = 0x1409
|
|
/// </summary>
|
|
Gl4BytesNv = ((int)0x1409),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
/// <summary>
|
|
/// Original was GL_HALF_FLOAT = 0x140B
|
|
/// </summary>
|
|
HalfFloat = ((int)0x140B),
|
|
/// <summary>
|
|
/// Original was GL_Fixed = 0X140c
|
|
/// </summary>
|
|
Fixed = ((int)0X140c),
|
|
/// <summary>
|
|
/// Original was GL_INT64_NV = 0x140E
|
|
/// </summary>
|
|
Int64Nv = ((int)0x140E),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_NV = 0x140F
|
|
/// </summary>
|
|
UnsignedInt64Nv = ((int)0x140F),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
|
|
/// </summary>
|
|
RelativeSmallCwArcToNv = ((int)0x15),
|
|
/// <summary>
|
|
/// Original was GL_CLEAR = 0x1500
|
|
/// </summary>
|
|
Clear = ((int)0x1500),
|
|
/// <summary>
|
|
/// Original was GL_AND = 0x1501
|
|
/// </summary>
|
|
And = ((int)0x1501),
|
|
/// <summary>
|
|
/// Original was GL_AND_REVERSE = 0x1502
|
|
/// </summary>
|
|
AndReverse = ((int)0x1502),
|
|
/// <summary>
|
|
/// Original was GL_COPY = 0x1503
|
|
/// </summary>
|
|
Copy = ((int)0x1503),
|
|
/// <summary>
|
|
/// Original was GL_AND_INVERTED = 0x1504
|
|
/// </summary>
|
|
AndInverted = ((int)0x1504),
|
|
/// <summary>
|
|
/// Original was GL_NOOP = 0x1505
|
|
/// </summary>
|
|
Noop = ((int)0x1505),
|
|
/// <summary>
|
|
/// Original was GL_XOR = 0x1506
|
|
/// </summary>
|
|
Xor = ((int)0x1506),
|
|
/// <summary>
|
|
/// Original was GL_XOR_NV = 0x1506
|
|
/// </summary>
|
|
XorNv = ((int)0x1506),
|
|
/// <summary>
|
|
/// Original was GL_OR = 0x1507
|
|
/// </summary>
|
|
Or = ((int)0x1507),
|
|
/// <summary>
|
|
/// Original was GL_NOR = 0x1508
|
|
/// </summary>
|
|
Nor = ((int)0x1508),
|
|
/// <summary>
|
|
/// Original was GL_EQUIV = 0x1509
|
|
/// </summary>
|
|
Equiv = ((int)0x1509),
|
|
/// <summary>
|
|
/// Original was GL_Invert = 0X150a
|
|
/// </summary>
|
|
Invert = ((int)0X150a),
|
|
/// <summary>
|
|
/// Original was GL_OR_REVERSE = 0x150B
|
|
/// </summary>
|
|
OrReverse = ((int)0x150B),
|
|
/// <summary>
|
|
/// Original was GL_COPY_INVERTED = 0x150C
|
|
/// </summary>
|
|
CopyInverted = ((int)0x150C),
|
|
/// <summary>
|
|
/// Original was GL_OR_INVERTED = 0x150D
|
|
/// </summary>
|
|
OrInverted = ((int)0x150D),
|
|
/// <summary>
|
|
/// Original was GL_NAND = 0x150E
|
|
/// </summary>
|
|
Nand = ((int)0x150E),
|
|
/// <summary>
|
|
/// Original was GL_SET = 0x150F
|
|
/// </summary>
|
|
Set = ((int)0x150F),
|
|
/// <summary>
|
|
/// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
|
|
/// </summary>
|
|
LargeCcwArcToNv = ((int)0x16),
|
|
/// <summary>
|
|
/// Original was GL_EMISSION = 0x1600
|
|
/// </summary>
|
|
Emission = ((int)0x1600),
|
|
/// <summary>
|
|
/// Original was GL_SHININESS = 0x1601
|
|
/// </summary>
|
|
Shininess = ((int)0x1601),
|
|
/// <summary>
|
|
/// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
|
|
/// </summary>
|
|
AmbientAndDiffuse = ((int)0x1602),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_INDEXES = 0x1603
|
|
/// </summary>
|
|
ColorIndexes = ((int)0x1603),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
|
|
/// </summary>
|
|
RelativeLargeCcwArcToNv = ((int)0x17),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW = 0x1700
|
|
/// </summary>
|
|
Modelview = ((int)0x1700),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW0_EXT = 0x1700
|
|
/// </summary>
|
|
Modelview0Ext = ((int)0x1700),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MODELVIEW_NV = 0x1700
|
|
/// </summary>
|
|
PathModelviewNv = ((int)0x1700),
|
|
/// <summary>
|
|
/// Original was GL_PATH_PROJECTION_NV = 0x1701
|
|
/// </summary>
|
|
PathProjectionNv = ((int)0x1701),
|
|
/// <summary>
|
|
/// Original was GL_PROJECTION = 0x1701
|
|
/// </summary>
|
|
Projection = ((int)0x1701),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE = 0x1702
|
|
/// </summary>
|
|
Texture = ((int)0x1702),
|
|
/// <summary>
|
|
/// Original was GL_LARGE_CW_ARC_TO_NV = 0x18
|
|
/// </summary>
|
|
LargeCwArcToNv = ((int)0x18),
|
|
/// <summary>
|
|
/// Original was GL_COLOR = 0x1800
|
|
/// </summary>
|
|
Color = ((int)0x1800),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_EXT = 0x1800
|
|
/// </summary>
|
|
ColorExt = ((int)0x1800),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH = 0x1801
|
|
/// </summary>
|
|
Depth = ((int)0x1801),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_EXT = 0x1801
|
|
/// </summary>
|
|
DepthExt = ((int)0x1801),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL = 0x1802
|
|
/// </summary>
|
|
Stencil = ((int)0x1802),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_EXT = 0x1802
|
|
/// </summary>
|
|
StencilExt = ((int)0x1802),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
|
|
/// </summary>
|
|
RelativeLargeCwArcToNv = ((int)0x19),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_INDEX = 0x1900
|
|
/// </summary>
|
|
ColorIndex = ((int)0x1900),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX = 0x1901
|
|
/// </summary>
|
|
StencilIndex = ((int)0x1901),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX_OES = 0x1901
|
|
/// </summary>
|
|
StencilIndexOes = ((int)0x1901),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT = 0x1902
|
|
/// </summary>
|
|
DepthComponent = ((int)0x1902),
|
|
/// <summary>
|
|
/// Original was GL_RED = 0x1903
|
|
/// </summary>
|
|
Red = ((int)0x1903),
|
|
/// <summary>
|
|
/// Original was GL_RED_EXT = 0x1903
|
|
/// </summary>
|
|
RedExt = ((int)0x1903),
|
|
/// <summary>
|
|
/// Original was GL_RED_NV = 0x1903
|
|
/// </summary>
|
|
RedNv = ((int)0x1903),
|
|
/// <summary>
|
|
/// Original was GL_GREEN = 0x1904
|
|
/// </summary>
|
|
Green = ((int)0x1904),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_NV = 0x1904
|
|
/// </summary>
|
|
GreenNv = ((int)0x1904),
|
|
/// <summary>
|
|
/// Original was GL_BLUE = 0x1905
|
|
/// </summary>
|
|
Blue = ((int)0x1905),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_NV = 0x1905
|
|
/// </summary>
|
|
BlueNv = ((int)0x1905),
|
|
/// <summary>
|
|
/// Original was GL_Alpha = 0X1906
|
|
/// </summary>
|
|
Alpha = ((int)0X1906),
|
|
/// <summary>
|
|
/// Original was GL_Rgb = 0X1907
|
|
/// </summary>
|
|
Rgb = ((int)0X1907),
|
|
/// <summary>
|
|
/// Original was GL_Rgba = 0X1908
|
|
/// </summary>
|
|
Rgba = ((int)0X1908),
|
|
/// <summary>
|
|
/// Original was GL_Luminance = 0X1909
|
|
/// </summary>
|
|
Luminance = ((int)0X1909),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA = 0x190A
|
|
/// </summary>
|
|
LuminanceAlpha = ((int)0x190A),
|
|
/// <summary>
|
|
/// Original was GL_CONIC_CURVE_TO_NV = 0x1A
|
|
/// </summary>
|
|
ConicCurveToNv = ((int)0x1A),
|
|
/// <summary>
|
|
/// Original was GL_BITMAP = 0x1A00
|
|
/// </summary>
|
|
Bitmap = ((int)0x1A00),
|
|
/// <summary>
|
|
/// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
|
|
/// </summary>
|
|
PreferDoublebufferHintPgi = ((int)0x1A1F8),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
|
|
/// </summary>
|
|
ConserveMemoryHintPgi = ((int)0x1A1FD),
|
|
/// <summary>
|
|
/// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
|
|
/// </summary>
|
|
ReclaimMemoryHintPgi = ((int)0x1A1FE),
|
|
/// <summary>
|
|
/// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
|
|
/// </summary>
|
|
NativeGraphicsBeginHintPgi = ((int)0x1A203),
|
|
/// <summary>
|
|
/// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
|
|
/// </summary>
|
|
NativeGraphicsEndHintPgi = ((int)0x1A204),
|
|
/// <summary>
|
|
/// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
|
|
/// </summary>
|
|
AlwaysFastHintPgi = ((int)0x1A20C),
|
|
/// <summary>
|
|
/// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
|
|
/// </summary>
|
|
AlwaysSoftHintPgi = ((int)0x1A20D),
|
|
/// <summary>
|
|
/// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
|
|
/// </summary>
|
|
AllowDrawObjHintPgi = ((int)0x1A20E),
|
|
/// <summary>
|
|
/// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
|
|
/// </summary>
|
|
AllowDrawWinHintPgi = ((int)0x1A20F),
|
|
/// <summary>
|
|
/// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
|
|
/// </summary>
|
|
AllowDrawFrgHintPgi = ((int)0x1A210),
|
|
/// <summary>
|
|
/// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
|
|
/// </summary>
|
|
AllowDrawMemHintPgi = ((int)0x1A211),
|
|
/// <summary>
|
|
/// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
|
|
/// </summary>
|
|
StrictDepthfuncHintPgi = ((int)0x1A216),
|
|
/// <summary>
|
|
/// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
|
|
/// </summary>
|
|
StrictLightingHintPgi = ((int)0x1A217),
|
|
/// <summary>
|
|
/// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
|
|
/// </summary>
|
|
StrictScissorHintPgi = ((int)0x1A218),
|
|
/// <summary>
|
|
/// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
|
|
/// </summary>
|
|
FullStippleHintPgi = ((int)0x1A219),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
|
|
/// </summary>
|
|
ClipNearHintPgi = ((int)0x1A220),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
|
|
/// </summary>
|
|
ClipFarHintPgi = ((int)0x1A221),
|
|
/// <summary>
|
|
/// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
|
|
/// </summary>
|
|
WideLineHintPgi = ((int)0x1A222),
|
|
/// <summary>
|
|
/// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
|
|
/// </summary>
|
|
BackNormalsHintPgi = ((int)0x1A223),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
|
|
/// </summary>
|
|
VertexDataHintPgi = ((int)0x1A22A),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
|
|
/// </summary>
|
|
VertexConsistentHintPgi = ((int)0x1A22B),
|
|
/// <summary>
|
|
/// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
|
|
/// </summary>
|
|
MaterialSideHintPgi = ((int)0x1A22C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
|
|
/// </summary>
|
|
MaxVertexHintPgi = ((int)0x1A22D),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
|
|
/// </summary>
|
|
RelativeConicCurveToNv = ((int)0x1B),
|
|
/// <summary>
|
|
/// Original was GL_POINT = 0x1B00
|
|
/// </summary>
|
|
Point = ((int)0x1B00),
|
|
/// <summary>
|
|
/// Original was GL_POINT_NV = 0x1B00
|
|
/// </summary>
|
|
PointNv = ((int)0x1B00),
|
|
/// <summary>
|
|
/// Original was GL_LINE = 0x1B01
|
|
/// </summary>
|
|
Line = ((int)0x1B01),
|
|
/// <summary>
|
|
/// Original was GL_LINE_NV = 0x1B01
|
|
/// </summary>
|
|
LineNv = ((int)0x1B01),
|
|
/// <summary>
|
|
/// Original was GL_FILL = 0x1B02
|
|
/// </summary>
|
|
Fill = ((int)0x1B02),
|
|
/// <summary>
|
|
/// Original was GL_FILL_NV = 0x1B02
|
|
/// </summary>
|
|
FillNv = ((int)0x1B02),
|
|
/// <summary>
|
|
/// Original was GL_RENDER = 0x1C00
|
|
/// </summary>
|
|
Render = ((int)0x1C00),
|
|
/// <summary>
|
|
/// Original was GL_FEEDBACK = 0x1C01
|
|
/// </summary>
|
|
Feedback = ((int)0x1C01),
|
|
/// <summary>
|
|
/// Original was GL_SELECT = 0x1C02
|
|
/// </summary>
|
|
Select = ((int)0x1C02),
|
|
/// <summary>
|
|
/// Original was GL_FLAT = 0x1D00
|
|
/// </summary>
|
|
Flat = ((int)0x1D00),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH = 0x1D01
|
|
/// </summary>
|
|
Smooth = ((int)0x1D01),
|
|
/// <summary>
|
|
/// Original was GL_Keep = 0X1e00
|
|
/// </summary>
|
|
Keep = ((int)0X1e00),
|
|
/// <summary>
|
|
/// Original was GL_Replace = 0X1e01
|
|
/// </summary>
|
|
Replace = ((int)0X1e01),
|
|
/// <summary>
|
|
/// Original was GL_Incr = 0X1e02
|
|
/// </summary>
|
|
Incr = ((int)0X1e02),
|
|
/// <summary>
|
|
/// Original was GL_Decr = 0X1e03
|
|
/// </summary>
|
|
Decr = ((int)0X1e03),
|
|
/// <summary>
|
|
/// Original was GL_Vendor = 0X1f00
|
|
/// </summary>
|
|
Vendor = ((int)0X1f00),
|
|
/// <summary>
|
|
/// Original was GL_Renderer = 0X1f01
|
|
/// </summary>
|
|
Renderer = ((int)0X1f01),
|
|
/// <summary>
|
|
/// Original was GL_Version = 0X1f02
|
|
/// </summary>
|
|
Version = ((int)0X1f02),
|
|
/// <summary>
|
|
/// Original was GL_Extensions = 0X1f03
|
|
/// </summary>
|
|
Extensions = ((int)0X1f03),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
|
|
/// </summary>
|
|
GlyphVerticalBearingXBitNv = ((int)0x20),
|
|
/// <summary>
|
|
/// Original was GL_S = 0x2000
|
|
/// </summary>
|
|
S = ((int)0x2000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
|
|
/// </summary>
|
|
FontNumGlyphIndicesBitNv = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BIT = 0x20000000
|
|
/// </summary>
|
|
MultisampleBit = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
|
|
/// </summary>
|
|
MultisampleBit3Dfx = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
|
|
/// </summary>
|
|
MultisampleBitArb = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
|
|
/// </summary>
|
|
MultisampleBitExt = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
|
|
/// </summary>
|
|
MultisampleBufferBit5Qcom = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_T = 0x2001
|
|
/// </summary>
|
|
T = ((int)0x2001),
|
|
/// <summary>
|
|
/// Original was GL_R = 0x2002
|
|
/// </summary>
|
|
R = ((int)0x2002),
|
|
/// <summary>
|
|
/// Original was GL_Q = 0x2003
|
|
/// </summary>
|
|
Q = ((int)0x2003),
|
|
/// <summary>
|
|
/// Original was GL_MODULATE = 0x2100
|
|
/// </summary>
|
|
Modulate = ((int)0x2100),
|
|
/// <summary>
|
|
/// Original was GL_DECAL = 0x2101
|
|
/// </summary>
|
|
Decal = ((int)0x2101),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ENV_MODE = 0x2200
|
|
/// </summary>
|
|
TextureEnvMode = ((int)0x2200),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ENV_COLOR = 0x2201
|
|
/// </summary>
|
|
TextureEnvColor = ((int)0x2201),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ENV = 0x2300
|
|
/// </summary>
|
|
TextureEnv = ((int)0x2300),
|
|
/// <summary>
|
|
/// Original was GL_EYE_LINEAR = 0x2400
|
|
/// </summary>
|
|
EyeLinear = ((int)0x2400),
|
|
/// <summary>
|
|
/// Original was GL_EYE_LINEAR_NV = 0x2400
|
|
/// </summary>
|
|
EyeLinearNv = ((int)0x2400),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_LINEAR = 0x2401
|
|
/// </summary>
|
|
ObjectLinear = ((int)0x2401),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_LINEAR_NV = 0x2401
|
|
/// </summary>
|
|
ObjectLinearNv = ((int)0x2401),
|
|
/// <summary>
|
|
/// Original was GL_SPHERE_MAP = 0x2402
|
|
/// </summary>
|
|
SphereMap = ((int)0x2402),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_MODE = 0x2500
|
|
/// </summary>
|
|
TextureGenMode = ((int)0x2500),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_PLANE = 0x2501
|
|
/// </summary>
|
|
ObjectPlane = ((int)0x2501),
|
|
/// <summary>
|
|
/// Original was GL_EYE_PLANE = 0x2502
|
|
/// </summary>
|
|
EyePlane = ((int)0x2502),
|
|
/// <summary>
|
|
/// Original was GL_Nearest = 0X2600
|
|
/// </summary>
|
|
Nearest = ((int)0X2600),
|
|
/// <summary>
|
|
/// Original was GL_Linear = 0X2601
|
|
/// </summary>
|
|
Linear = ((int)0X2601),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
|
|
/// </summary>
|
|
NearestMipmapNearest = ((int)0x2700),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
|
|
/// </summary>
|
|
LinearMipmapNearest = ((int)0x2701),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
|
|
/// </summary>
|
|
NearestMipmapLinear = ((int)0x2702),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
|
|
/// </summary>
|
|
LinearMipmapLinear = ((int)0x2703),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAG_FILTER = 0x2800
|
|
/// </summary>
|
|
TextureMagFilter = ((int)0x2800),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_FILTER = 0x2801
|
|
/// </summary>
|
|
TextureMinFilter = ((int)0x2801),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_S = 0x2802
|
|
/// </summary>
|
|
TextureWrapS = ((int)0x2802),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_T = 0x2803
|
|
/// </summary>
|
|
TextureWrapT = ((int)0x2803),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP = 0x2900
|
|
/// </summary>
|
|
Clamp = ((int)0x2900),
|
|
/// <summary>
|
|
/// Original was GL_REPEAT = 0x2901
|
|
/// </summary>
|
|
Repeat = ((int)0x2901),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
|
|
/// </summary>
|
|
PolygonOffsetUnits = ((int)0x2A00),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_POINT = 0x2A01
|
|
/// </summary>
|
|
PolygonOffsetPoint = ((int)0x2A01),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_POINT_NV = 0x2A01
|
|
/// </summary>
|
|
PolygonOffsetPointNv = ((int)0x2A01),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_LINE = 0x2A02
|
|
/// </summary>
|
|
PolygonOffsetLine = ((int)0x2A02),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_LINE_NV = 0x2A02
|
|
/// </summary>
|
|
PolygonOffsetLineNv = ((int)0x2A02),
|
|
/// <summary>
|
|
/// Original was GL_R3_G3_B2 = 0x2A10
|
|
/// </summary>
|
|
R3G3B2 = ((int)0x2A10),
|
|
/// <summary>
|
|
/// Original was GL_V2F = 0x2A20
|
|
/// </summary>
|
|
V2f = ((int)0x2A20),
|
|
/// <summary>
|
|
/// Original was GL_V3F = 0x2A21
|
|
/// </summary>
|
|
V3f = ((int)0x2A21),
|
|
/// <summary>
|
|
/// Original was GL_C4UB_V2F = 0x2A22
|
|
/// </summary>
|
|
C4ubV2f = ((int)0x2A22),
|
|
/// <summary>
|
|
/// Original was GL_C4UB_V3F = 0x2A23
|
|
/// </summary>
|
|
C4ubV3f = ((int)0x2A23),
|
|
/// <summary>
|
|
/// Original was GL_C3F_V3F = 0x2A24
|
|
/// </summary>
|
|
C3fV3f = ((int)0x2A24),
|
|
/// <summary>
|
|
/// Original was GL_N3F_V3F = 0x2A25
|
|
/// </summary>
|
|
N3fV3f = ((int)0x2A25),
|
|
/// <summary>
|
|
/// Original was GL_C4F_N3F_V3F = 0x2A26
|
|
/// </summary>
|
|
C4fN3fV3f = ((int)0x2A26),
|
|
/// <summary>
|
|
/// Original was GL_T2F_V3F = 0x2A27
|
|
/// </summary>
|
|
T2fV3f = ((int)0x2A27),
|
|
/// <summary>
|
|
/// Original was GL_T4F_V4F = 0x2A28
|
|
/// </summary>
|
|
T4fV4f = ((int)0x2A28),
|
|
/// <summary>
|
|
/// Original was GL_T2F_C4UB_V3F = 0x2A29
|
|
/// </summary>
|
|
T2fC4ubV3f = ((int)0x2A29),
|
|
/// <summary>
|
|
/// Original was GL_T2F_C3F_V3F = 0x2A2A
|
|
/// </summary>
|
|
T2fC3fV3f = ((int)0x2A2A),
|
|
/// <summary>
|
|
/// Original was GL_T2F_N3F_V3F = 0x2A2B
|
|
/// </summary>
|
|
T2fN3fV3f = ((int)0x2A2B),
|
|
/// <summary>
|
|
/// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
|
|
/// </summary>
|
|
T2fC4fN3fV3f = ((int)0x2A2C),
|
|
/// <summary>
|
|
/// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
|
|
/// </summary>
|
|
T4fC4fN3fV4f = ((int)0x2A2D),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE0 = 0x3000
|
|
/// </summary>
|
|
ClipDistance0 = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE0_APPLE = 0x3000
|
|
/// </summary>
|
|
ClipDistance0Apple = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE0_EXT = 0x3000
|
|
/// </summary>
|
|
ClipDistance0Ext = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE0 = 0x3000
|
|
/// </summary>
|
|
ClipPlane0 = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE1 = 0x3001
|
|
/// </summary>
|
|
ClipDistance1 = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE1_APPLE = 0x3001
|
|
/// </summary>
|
|
ClipDistance1Apple = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE1_EXT = 0x3001
|
|
/// </summary>
|
|
ClipDistance1Ext = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE1 = 0x3001
|
|
/// </summary>
|
|
ClipPlane1 = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE2 = 0x3002
|
|
/// </summary>
|
|
ClipDistance2 = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE2_APPLE = 0x3002
|
|
/// </summary>
|
|
ClipDistance2Apple = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE2_EXT = 0x3002
|
|
/// </summary>
|
|
ClipDistance2Ext = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE2 = 0x3002
|
|
/// </summary>
|
|
ClipPlane2 = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE3 = 0x3003
|
|
/// </summary>
|
|
ClipDistance3 = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE3_APPLE = 0x3003
|
|
/// </summary>
|
|
ClipDistance3Apple = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE3_EXT = 0x3003
|
|
/// </summary>
|
|
ClipDistance3Ext = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE3 = 0x3003
|
|
/// </summary>
|
|
ClipPlane3 = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE4 = 0x3004
|
|
/// </summary>
|
|
ClipDistance4 = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE4_APPLE = 0x3004
|
|
/// </summary>
|
|
ClipDistance4Apple = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE4_EXT = 0x3004
|
|
/// </summary>
|
|
ClipDistance4Ext = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE4 = 0x3004
|
|
/// </summary>
|
|
ClipPlane4 = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE5 = 0x3005
|
|
/// </summary>
|
|
ClipDistance5 = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE5_APPLE = 0x3005
|
|
/// </summary>
|
|
ClipDistance5Apple = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE5_EXT = 0x3005
|
|
/// </summary>
|
|
ClipDistance5Ext = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE5 = 0x3005
|
|
/// </summary>
|
|
ClipPlane5 = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE6 = 0x3006
|
|
/// </summary>
|
|
ClipDistance6 = ((int)0x3006),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE6_APPLE = 0x3006
|
|
/// </summary>
|
|
ClipDistance6Apple = ((int)0x3006),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE6_EXT = 0x3006
|
|
/// </summary>
|
|
ClipDistance6Ext = ((int)0x3006),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE7 = 0x3007
|
|
/// </summary>
|
|
ClipDistance7 = ((int)0x3007),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE7_APPLE = 0x3007
|
|
/// </summary>
|
|
ClipDistance7Apple = ((int)0x3007),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE7_EXT = 0x3007
|
|
/// </summary>
|
|
ClipDistance7Ext = ((int)0x3007),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
|
|
/// </summary>
|
|
GlyphVerticalBearingYBitNv = ((int)0x40),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT0 = 0x4000
|
|
/// </summary>
|
|
Light0 = ((int)0x4000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
|
|
/// </summary>
|
|
MultisampleBufferBit6Qcom = ((int)0x40000000),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT1 = 0x4001
|
|
/// </summary>
|
|
Light1 = ((int)0x4001),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT2 = 0x4002
|
|
/// </summary>
|
|
Light2 = ((int)0x4002),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT3 = 0x4003
|
|
/// </summary>
|
|
Light3 = ((int)0x4003),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT4 = 0x4004
|
|
/// </summary>
|
|
Light4 = ((int)0x4004),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT5 = 0x4005
|
|
/// </summary>
|
|
Light5 = ((int)0x4005),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT6 = 0x4006
|
|
/// </summary>
|
|
Light6 = ((int)0x4006),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT7 = 0x4007
|
|
/// </summary>
|
|
Light7 = ((int)0x4007),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
|
|
/// </summary>
|
|
GlyphVerticalBearingAdvanceBitNv = ((int)0x80),
|
|
/// <summary>
|
|
/// Original was GL_ABGR_EXT = 0x8000
|
|
/// </summary>
|
|
AbgrExt = ((int)0x8000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
|
|
/// </summary>
|
|
MultisampleBufferBit7Qcom = unchecked((int)0x80000000),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_COLOR = 0x8001
|
|
/// </summary>
|
|
ConstantColor = ((int)0x8001),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
|
|
/// </summary>
|
|
OneMinusConstantColor = ((int)0x8002),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_ALPHA = 0x8003
|
|
/// </summary>
|
|
ConstantAlpha = ((int)0x8003),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
|
|
/// </summary>
|
|
OneMinusConstantAlpha = ((int)0x8004),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_COLOR = 0x8005
|
|
/// </summary>
|
|
BlendColor = ((int)0x8005),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_COLOR_EXT = 0x8005
|
|
/// </summary>
|
|
BlendColorExt = ((int)0x8005),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_ADD = 0x8006
|
|
/// </summary>
|
|
FuncAdd = ((int)0x8006),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_ADD_EXT = 0x8006
|
|
/// </summary>
|
|
FuncAddExt = ((int)0x8006),
|
|
/// <summary>
|
|
/// Original was GL_MIN = 0x8007
|
|
/// </summary>
|
|
Min = ((int)0x8007),
|
|
/// <summary>
|
|
/// Original was GL_MIN_EXT = 0x8007
|
|
/// </summary>
|
|
MinExt = ((int)0x8007),
|
|
/// <summary>
|
|
/// Original was GL_MAX = 0x8008
|
|
/// </summary>
|
|
Max = ((int)0x8008),
|
|
/// <summary>
|
|
/// Original was GL_MAX_EXT = 0x8008
|
|
/// </summary>
|
|
MaxExt = ((int)0x8008),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION = 0x8009
|
|
/// </summary>
|
|
BlendEquation = ((int)0x8009),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_EXT = 0x8009
|
|
/// </summary>
|
|
BlendEquationExt = ((int)0x8009),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_RGB = 0x8009
|
|
/// </summary>
|
|
BlendEquationRgb = ((int)0x8009),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_SUBTRACT = 0x800A
|
|
/// </summary>
|
|
FuncSubtract = ((int)0x800A),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_SUBTRACT_EXT = 0x800A
|
|
/// </summary>
|
|
FuncSubtractExt = ((int)0x800A),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
|
|
/// </summary>
|
|
FuncReverseSubtract = ((int)0x800B),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
|
|
/// </summary>
|
|
FuncReverseSubtractExt = ((int)0x800B),
|
|
/// <summary>
|
|
/// Original was GL_CMYK_EXT = 0x800C
|
|
/// </summary>
|
|
CmykExt = ((int)0x800C),
|
|
/// <summary>
|
|
/// Original was GL_CMYKA_EXT = 0x800D
|
|
/// </summary>
|
|
CmykaExt = ((int)0x800D),
|
|
/// <summary>
|
|
/// Original was GL_PACK_CMYK_HINT_EXT = 0x800E
|
|
/// </summary>
|
|
PackCmykHintExt = ((int)0x800E),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
|
|
/// </summary>
|
|
UnpackCmykHintExt = ((int)0x800F),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_1D = 0x8010
|
|
/// </summary>
|
|
Convolution1D = ((int)0x8010),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_1D_EXT = 0x8010
|
|
/// </summary>
|
|
Convolution1DExt = ((int)0x8010),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_2D = 0x8011
|
|
/// </summary>
|
|
Convolution2D = ((int)0x8011),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_2D_EXT = 0x8011
|
|
/// </summary>
|
|
Convolution2DExt = ((int)0x8011),
|
|
/// <summary>
|
|
/// Original was GL_SEPARABLE_2D = 0x8012
|
|
/// </summary>
|
|
Separable2D = ((int)0x8012),
|
|
/// <summary>
|
|
/// Original was GL_SEPARABLE_2D_EXT = 0x8012
|
|
/// </summary>
|
|
Separable2DExt = ((int)0x8012),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
|
|
/// </summary>
|
|
ConvolutionBorderMode = ((int)0x8013),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
|
|
/// </summary>
|
|
ConvolutionBorderModeExt = ((int)0x8013),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
|
|
/// </summary>
|
|
ConvolutionFilterScale = ((int)0x8014),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
|
|
/// </summary>
|
|
ConvolutionFilterScaleExt = ((int)0x8014),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
|
|
/// </summary>
|
|
ConvolutionFilterBias = ((int)0x8015),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
|
|
/// </summary>
|
|
ConvolutionFilterBiasExt = ((int)0x8015),
|
|
/// <summary>
|
|
/// Original was GL_REDUCE = 0x8016
|
|
/// </summary>
|
|
Reduce = ((int)0x8016),
|
|
/// <summary>
|
|
/// Original was GL_REDUCE_EXT = 0x8016
|
|
/// </summary>
|
|
ReduceExt = ((int)0x8016),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FORMAT = 0x8017
|
|
/// </summary>
|
|
ConvolutionFormat = ((int)0x8017),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
|
|
/// </summary>
|
|
ConvolutionFormatExt = ((int)0x8017),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_WIDTH = 0x8018
|
|
/// </summary>
|
|
ConvolutionWidth = ((int)0x8018),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
|
|
/// </summary>
|
|
ConvolutionWidthExt = ((int)0x8018),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_HEIGHT = 0x8019
|
|
/// </summary>
|
|
ConvolutionHeight = ((int)0x8019),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
|
|
/// </summary>
|
|
ConvolutionHeightExt = ((int)0x8019),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
|
|
/// </summary>
|
|
MaxConvolutionWidth = ((int)0x801A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
|
|
/// </summary>
|
|
MaxConvolutionWidthExt = ((int)0x801A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
|
|
/// </summary>
|
|
MaxConvolutionHeight = ((int)0x801B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
|
|
/// </summary>
|
|
MaxConvolutionHeightExt = ((int)0x801B),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
|
|
/// </summary>
|
|
PostConvolutionRedScale = ((int)0x801C),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
|
|
/// </summary>
|
|
PostConvolutionRedScaleExt = ((int)0x801C),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
|
|
/// </summary>
|
|
PostConvolutionGreenScale = ((int)0x801D),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
|
|
/// </summary>
|
|
PostConvolutionGreenScaleExt = ((int)0x801D),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
|
|
/// </summary>
|
|
PostConvolutionBlueScale = ((int)0x801E),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
|
|
/// </summary>
|
|
PostConvolutionBlueScaleExt = ((int)0x801E),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
|
|
/// </summary>
|
|
PostConvolutionAlphaScale = ((int)0x801F),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
|
|
/// </summary>
|
|
PostConvolutionAlphaScaleExt = ((int)0x801F),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
|
|
/// </summary>
|
|
PostConvolutionRedBias = ((int)0x8020),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
|
|
/// </summary>
|
|
PostConvolutionRedBiasExt = ((int)0x8020),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
|
|
/// </summary>
|
|
PostConvolutionGreenBias = ((int)0x8021),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
|
|
/// </summary>
|
|
PostConvolutionGreenBiasExt = ((int)0x8021),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
|
|
/// </summary>
|
|
PostConvolutionBlueBias = ((int)0x8022),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
|
|
/// </summary>
|
|
PostConvolutionBlueBiasExt = ((int)0x8022),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
|
|
/// </summary>
|
|
PostConvolutionAlphaBias = ((int)0x8023),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
|
|
/// </summary>
|
|
PostConvolutionAlphaBiasExt = ((int)0x8023),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM = 0x8024
|
|
/// </summary>
|
|
Histogram = ((int)0x8024),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_EXT = 0x8024
|
|
/// </summary>
|
|
HistogramExt = ((int)0x8024),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_HISTOGRAM = 0x8025
|
|
/// </summary>
|
|
ProxyHistogram = ((int)0x8025),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
|
|
/// </summary>
|
|
ProxyHistogramExt = ((int)0x8025),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_WIDTH = 0x8026
|
|
/// </summary>
|
|
HistogramWidth = ((int)0x8026),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
|
|
/// </summary>
|
|
HistogramWidthExt = ((int)0x8026),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_FORMAT = 0x8027
|
|
/// </summary>
|
|
HistogramFormat = ((int)0x8027),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
|
|
/// </summary>
|
|
HistogramFormatExt = ((int)0x8027),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_RED_SIZE = 0x8028
|
|
/// </summary>
|
|
HistogramRedSize = ((int)0x8028),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
|
|
/// </summary>
|
|
HistogramRedSizeExt = ((int)0x8028),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
|
|
/// </summary>
|
|
HistogramGreenSize = ((int)0x8029),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
|
|
/// </summary>
|
|
HistogramGreenSizeExt = ((int)0x8029),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
|
|
/// </summary>
|
|
HistogramBlueSize = ((int)0x802A),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
|
|
/// </summary>
|
|
HistogramBlueSizeExt = ((int)0x802A),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
|
|
/// </summary>
|
|
HistogramAlphaSize = ((int)0x802B),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
|
|
/// </summary>
|
|
HistogramAlphaSizeExt = ((int)0x802B),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
|
|
/// </summary>
|
|
HistogramLuminanceSize = ((int)0x802C),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
|
|
/// </summary>
|
|
HistogramLuminanceSizeExt = ((int)0x802C),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_SINK = 0x802D
|
|
/// </summary>
|
|
HistogramSink = ((int)0x802D),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_SINK_EXT = 0x802D
|
|
/// </summary>
|
|
HistogramSinkExt = ((int)0x802D),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX = 0x802E
|
|
/// </summary>
|
|
Minmax = ((int)0x802E),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_EXT = 0x802E
|
|
/// </summary>
|
|
MinmaxExt = ((int)0x802E),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_FORMAT = 0x802F
|
|
/// </summary>
|
|
MinmaxFormat = ((int)0x802F),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_FORMAT_EXT = 0x802F
|
|
/// </summary>
|
|
MinmaxFormatExt = ((int)0x802F),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_SINK = 0x8030
|
|
/// </summary>
|
|
MinmaxSink = ((int)0x8030),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_SINK_EXT = 0x8030
|
|
/// </summary>
|
|
MinmaxSinkExt = ((int)0x8030),
|
|
/// <summary>
|
|
/// Original was GL_TABLE_TOO_LARGE = 0x8031
|
|
/// </summary>
|
|
TableTooLarge = ((int)0x8031),
|
|
/// <summary>
|
|
/// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
|
|
/// </summary>
|
|
TableTooLargeExt = ((int)0x8031),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
|
|
/// </summary>
|
|
UnsignedByte332 = ((int)0x8032),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
|
|
/// </summary>
|
|
UnsignedByte332Ext = ((int)0x8032),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
|
|
/// </summary>
|
|
UnsignedShort4444 = ((int)0x8033),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
|
|
/// </summary>
|
|
UnsignedShort4444Ext = ((int)0x8033),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
|
|
/// </summary>
|
|
UnsignedShort5551 = ((int)0x8034),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
|
|
/// </summary>
|
|
UnsignedShort5551Ext = ((int)0x8034),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
|
|
/// </summary>
|
|
UnsignedInt8888 = ((int)0x8035),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
|
|
/// </summary>
|
|
UnsignedInt8888Ext = ((int)0x8035),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
|
|
/// </summary>
|
|
UnsignedInt1010102 = ((int)0x8036),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
|
|
/// </summary>
|
|
UnsignedInt1010102Ext = ((int)0x8036),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_FILL = 0x8037
|
|
/// </summary>
|
|
PolygonOffsetFill = ((int)0x8037),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
|
|
/// </summary>
|
|
PolygonOffsetFactor = ((int)0x8038),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
|
|
/// </summary>
|
|
PolygonOffsetBiasExt = ((int)0x8039),
|
|
/// <summary>
|
|
/// Original was GL_RESCALE_NORMAL_EXT = 0x803A
|
|
/// </summary>
|
|
RescaleNormalExt = ((int)0x803A),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA4 = 0x803B
|
|
/// </summary>
|
|
Alpha4 = ((int)0x803B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA8 = 0x803C
|
|
/// </summary>
|
|
Alpha8 = ((int)0x803C),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA8_EXT = 0x803C
|
|
/// </summary>
|
|
Alpha8Ext = ((int)0x803C),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA8_OES = 0x803C
|
|
/// </summary>
|
|
Alpha8Oes = ((int)0x803C),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA12 = 0x803D
|
|
/// </summary>
|
|
Alpha12 = ((int)0x803D),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA16 = 0x803E
|
|
/// </summary>
|
|
Alpha16 = ((int)0x803E),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE4 = 0x803F
|
|
/// </summary>
|
|
Luminance4 = ((int)0x803F),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8 = 0x8040
|
|
/// </summary>
|
|
Luminance8 = ((int)0x8040),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_EXT = 0x8040
|
|
/// </summary>
|
|
Luminance8Ext = ((int)0x8040),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_OES = 0x8040
|
|
/// </summary>
|
|
Luminance8Oes = ((int)0x8040),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE12 = 0x8041
|
|
/// </summary>
|
|
Luminance12 = ((int)0x8041),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE16 = 0x8042
|
|
/// </summary>
|
|
Luminance16 = ((int)0x8042),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE4_ALPHA4 = 0x8043
|
|
/// </summary>
|
|
Luminance4Alpha4 = ((int)0x8043),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043
|
|
/// </summary>
|
|
Luminance4Alpha4Oes = ((int)0x8043),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE6_ALPHA2 = 0x8044
|
|
/// </summary>
|
|
Luminance6Alpha2 = ((int)0x8044),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_ALPHA8 = 0x8045
|
|
/// </summary>
|
|
Luminance8Alpha8 = ((int)0x8045),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
|
|
/// </summary>
|
|
Luminance8Alpha8Ext = ((int)0x8045),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045
|
|
/// </summary>
|
|
Luminance8Alpha8Oes = ((int)0x8045),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE12_ALPHA4 = 0x8046
|
|
/// </summary>
|
|
Luminance12Alpha4 = ((int)0x8046),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE12_ALPHA12 = 0x8047
|
|
/// </summary>
|
|
Luminance12Alpha12 = ((int)0x8047),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE16_ALPHA16 = 0x8048
|
|
/// </summary>
|
|
Luminance16Alpha16 = ((int)0x8048),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY = 0x8049
|
|
/// </summary>
|
|
Intensity = ((int)0x8049),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY4 = 0x804A
|
|
/// </summary>
|
|
Intensity4 = ((int)0x804A),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY8 = 0x804B
|
|
/// </summary>
|
|
Intensity8 = ((int)0x804B),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY12 = 0x804C
|
|
/// </summary>
|
|
Intensity12 = ((int)0x804C),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY16 = 0x804D
|
|
/// </summary>
|
|
Intensity16 = ((int)0x804D),
|
|
/// <summary>
|
|
/// Original was GL_RGB2_EXT = 0x804E
|
|
/// </summary>
|
|
Rgb2Ext = ((int)0x804E),
|
|
/// <summary>
|
|
/// Original was GL_RGB4 = 0x804F
|
|
/// </summary>
|
|
Rgb4 = ((int)0x804F),
|
|
/// <summary>
|
|
/// Original was GL_RGB4_EXT = 0x804F
|
|
/// </summary>
|
|
Rgb4Ext = ((int)0x804F),
|
|
/// <summary>
|
|
/// Original was GL_RGB5 = 0x8050
|
|
/// </summary>
|
|
Rgb5 = ((int)0x8050),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_EXT = 0x8050
|
|
/// </summary>
|
|
Rgb5Ext = ((int)0x8050),
|
|
/// <summary>
|
|
/// Original was GL_RGB8 = 0x8051
|
|
/// </summary>
|
|
Rgb8 = ((int)0x8051),
|
|
/// <summary>
|
|
/// Original was GL_RGB8_EXT = 0x8051
|
|
/// </summary>
|
|
Rgb8Ext = ((int)0x8051),
|
|
/// <summary>
|
|
/// Original was GL_RGB8_OES = 0x8051
|
|
/// </summary>
|
|
Rgb8Oes = ((int)0x8051),
|
|
/// <summary>
|
|
/// Original was GL_RGB10 = 0x8052
|
|
/// </summary>
|
|
Rgb10 = ((int)0x8052),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_EXT = 0x8052
|
|
/// </summary>
|
|
Rgb10Ext = ((int)0x8052),
|
|
/// <summary>
|
|
/// Original was GL_RGB12 = 0x8053
|
|
/// </summary>
|
|
Rgb12 = ((int)0x8053),
|
|
/// <summary>
|
|
/// Original was GL_RGB12_EXT = 0x8053
|
|
/// </summary>
|
|
Rgb12Ext = ((int)0x8053),
|
|
/// <summary>
|
|
/// Original was GL_RGB16 = 0x8054
|
|
/// </summary>
|
|
Rgb16 = ((int)0x8054),
|
|
/// <summary>
|
|
/// Original was GL_RGB16_EXT = 0x8054
|
|
/// </summary>
|
|
Rgb16Ext = ((int)0x8054),
|
|
/// <summary>
|
|
/// Original was GL_RGBA4_EXT = 0x8056
|
|
/// </summary>
|
|
Rgba4Ext = ((int)0x8056),
|
|
/// <summary>
|
|
/// Original was GL_RGBA4_OES = 0x8056
|
|
/// </summary>
|
|
Rgba4Oes = ((int)0x8056),
|
|
/// <summary>
|
|
/// Original was GL_Rgba4 = 0X8056
|
|
/// </summary>
|
|
Rgba4 = ((int)0X8056),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_A1 = 0x8057
|
|
/// </summary>
|
|
Rgb5A1 = ((int)0x8057),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_A1_EXT = 0x8057
|
|
/// </summary>
|
|
Rgb5A1Ext = ((int)0x8057),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_A1_OES = 0x8057
|
|
/// </summary>
|
|
Rgb5A1Oes = ((int)0x8057),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8 = 0x8058
|
|
/// </summary>
|
|
Rgba8 = ((int)0x8058),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8_EXT = 0x8058
|
|
/// </summary>
|
|
Rgba8Ext = ((int)0x8058),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8_OES = 0x8058
|
|
/// </summary>
|
|
Rgba8Oes = ((int)0x8058),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2 = 0x8059
|
|
/// </summary>
|
|
Rgb10A2 = ((int)0x8059),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2_EXT = 0x8059
|
|
/// </summary>
|
|
Rgb10A2Ext = ((int)0x8059),
|
|
/// <summary>
|
|
/// Original was GL_RGBA12 = 0x805A
|
|
/// </summary>
|
|
Rgba12 = ((int)0x805A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA12_EXT = 0x805A
|
|
/// </summary>
|
|
Rgba12Ext = ((int)0x805A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16 = 0x805B
|
|
/// </summary>
|
|
Rgba16 = ((int)0x805B),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16_EXT = 0x805B
|
|
/// </summary>
|
|
Rgba16Ext = ((int)0x805B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_RED_SIZE = 0x805C
|
|
/// </summary>
|
|
TextureRedSize = ((int)0x805C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GREEN_SIZE = 0x805D
|
|
/// </summary>
|
|
TextureGreenSize = ((int)0x805D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BLUE_SIZE = 0x805E
|
|
/// </summary>
|
|
TextureBlueSize = ((int)0x805E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
|
|
/// </summary>
|
|
TextureAlphaSize = ((int)0x805F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
|
|
/// </summary>
|
|
TextureLuminanceSize = ((int)0x8060),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
|
|
/// </summary>
|
|
TextureIntensitySize = ((int)0x8061),
|
|
/// <summary>
|
|
/// Original was GL_REPLACE_EXT = 0x8062
|
|
/// </summary>
|
|
ReplaceExt = ((int)0x8062),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_1D = 0x8063
|
|
/// </summary>
|
|
ProxyTexture1D = ((int)0x8063),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
|
|
/// </summary>
|
|
ProxyTexture1DExt = ((int)0x8063),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D = 0x8064
|
|
/// </summary>
|
|
ProxyTexture2D = ((int)0x8064),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
|
|
/// </summary>
|
|
ProxyTexture2DExt = ((int)0x8064),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
|
|
/// </summary>
|
|
TextureTooLargeExt = ((int)0x8065),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_PRIORITY = 0x8066
|
|
/// </summary>
|
|
TexturePriority = ((int)0x8066),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
|
|
/// </summary>
|
|
TexturePriorityExt = ((int)0x8066),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_RESIDENT = 0x8067
|
|
/// </summary>
|
|
TextureResident = ((int)0x8067),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_1D = 0x8068
|
|
/// </summary>
|
|
TextureBinding1D = ((int)0x8068),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_2D = 0x8069
|
|
/// </summary>
|
|
TextureBinding2D = ((int)0x8069),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
|
|
/// </summary>
|
|
Texture3DBindingExt = ((int)0x806A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_3D = 0x806A
|
|
/// </summary>
|
|
TextureBinding3D = ((int)0x806A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A
|
|
/// </summary>
|
|
TextureBinding3DOes = ((int)0x806A),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_IMAGES = 0x806B
|
|
/// </summary>
|
|
PackSkipImages = ((int)0x806B),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
|
|
/// </summary>
|
|
PackSkipImagesExt = ((int)0x806B),
|
|
/// <summary>
|
|
/// Original was GL_PACK_IMAGE_HEIGHT = 0x806C
|
|
/// </summary>
|
|
PackImageHeight = ((int)0x806C),
|
|
/// <summary>
|
|
/// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
|
|
/// </summary>
|
|
PackImageHeightExt = ((int)0x806C),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_IMAGES = 0x806D
|
|
/// </summary>
|
|
UnpackSkipImages = ((int)0x806D),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
|
|
/// </summary>
|
|
UnpackSkipImagesExt = ((int)0x806D),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
|
|
/// </summary>
|
|
UnpackImageHeight = ((int)0x806E),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
|
|
/// </summary>
|
|
UnpackImageHeightExt = ((int)0x806E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D = 0x806F
|
|
/// </summary>
|
|
Texture3D = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_EXT = 0x806F
|
|
/// </summary>
|
|
Texture3DExt = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_OES = 0x806F
|
|
/// </summary>
|
|
Texture3DOes = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_3D = 0x8070
|
|
/// </summary>
|
|
ProxyTexture3D = ((int)0x8070),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
|
|
/// </summary>
|
|
ProxyTexture3DExt = ((int)0x8070),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_DEPTH_EXT = 0x8071
|
|
/// </summary>
|
|
TextureDepthExt = ((int)0x8071),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R = 0x8072
|
|
/// </summary>
|
|
TextureWrapR = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
|
|
/// </summary>
|
|
TextureWrapRExt = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R_OES = 0x8072
|
|
/// </summary>
|
|
TextureWrapROes = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
|
|
/// </summary>
|
|
Max3DTextureSizeExt = ((int)0x8073),
|
|
/// <summary>
|
|
/// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
|
|
/// </summary>
|
|
Max3DTextureSizeOes = ((int)0x8073),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY = 0x8074
|
|
/// </summary>
|
|
VertexArray = ((int)0x8074),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_KHR = 0x8074
|
|
/// </summary>
|
|
VertexArrayKhr = ((int)0x8074),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY = 0x8075
|
|
/// </summary>
|
|
NormalArray = ((int)0x8075),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY = 0x8076
|
|
/// </summary>
|
|
ColorArray = ((int)0x8076),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY = 0x8077
|
|
/// </summary>
|
|
IndexArray = ((int)0x8077),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY = 0x8078
|
|
/// </summary>
|
|
TextureCoordArray = ((int)0x8078),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY = 0x8079
|
|
/// </summary>
|
|
EdgeFlagArray = ((int)0x8079),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_SIZE = 0x807A
|
|
/// </summary>
|
|
VertexArraySize = ((int)0x807A),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_TYPE = 0x807B
|
|
/// </summary>
|
|
VertexArrayType = ((int)0x807B),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
|
|
/// </summary>
|
|
VertexArrayStride = ((int)0x807C),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
|
|
/// </summary>
|
|
VertexArrayCountExt = ((int)0x807D),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_TYPE = 0x807E
|
|
/// </summary>
|
|
NormalArrayType = ((int)0x807E),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
|
|
/// </summary>
|
|
NormalArrayStride = ((int)0x807F),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
|
|
/// </summary>
|
|
NormalArrayCountExt = ((int)0x8080),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_SIZE = 0x8081
|
|
/// </summary>
|
|
ColorArraySize = ((int)0x8081),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_TYPE = 0x8082
|
|
/// </summary>
|
|
ColorArrayType = ((int)0x8082),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_STRIDE = 0x8083
|
|
/// </summary>
|
|
ColorArrayStride = ((int)0x8083),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
|
|
/// </summary>
|
|
ColorArrayCountExt = ((int)0x8084),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_TYPE = 0x8085
|
|
/// </summary>
|
|
IndexArrayType = ((int)0x8085),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_STRIDE = 0x8086
|
|
/// </summary>
|
|
IndexArrayStride = ((int)0x8086),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
|
|
/// </summary>
|
|
IndexArrayCountExt = ((int)0x8087),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
|
|
/// </summary>
|
|
TextureCoordArraySize = ((int)0x8088),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
|
|
/// </summary>
|
|
TextureCoordArrayType = ((int)0x8089),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
|
|
/// </summary>
|
|
TextureCoordArrayStride = ((int)0x808A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
|
|
/// </summary>
|
|
TextureCoordArrayCountExt = ((int)0x808B),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
|
|
/// </summary>
|
|
EdgeFlagArrayStride = ((int)0x808C),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
|
|
/// </summary>
|
|
EdgeFlagArrayCountExt = ((int)0x808D),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_POINTER = 0x808E
|
|
/// </summary>
|
|
VertexArrayPointer = ((int)0x808E),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
|
|
/// </summary>
|
|
VertexArrayPointerExt = ((int)0x808E),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_POINTER = 0x808F
|
|
/// </summary>
|
|
NormalArrayPointer = ((int)0x808F),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
|
|
/// </summary>
|
|
NormalArrayPointerExt = ((int)0x808F),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_POINTER = 0x8090
|
|
/// </summary>
|
|
ColorArrayPointer = ((int)0x8090),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
|
|
/// </summary>
|
|
ColorArrayPointerExt = ((int)0x8090),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_POINTER = 0x8091
|
|
/// </summary>
|
|
IndexArrayPointer = ((int)0x8091),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
|
|
/// </summary>
|
|
IndexArrayPointerExt = ((int)0x8091),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
|
|
/// </summary>
|
|
TextureCoordArrayPointer = ((int)0x8092),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
|
|
/// </summary>
|
|
TextureCoordArrayPointerExt = ((int)0x8092),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
|
|
/// </summary>
|
|
EdgeFlagArrayPointer = ((int)0x8093),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
|
|
/// </summary>
|
|
EdgeFlagArrayPointerExt = ((int)0x8093),
|
|
/// <summary>
|
|
/// Original was GL_INTERLACE_SGIX = 0x8094
|
|
/// </summary>
|
|
InterlaceSgix = ((int)0x8094),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
|
|
/// </summary>
|
|
DetailTexture2DSgis = ((int)0x8095),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
|
|
/// </summary>
|
|
DetailTexture2DBindingSgis = ((int)0x8096),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_DETAIL_SGIS = 0x8097
|
|
/// </summary>
|
|
LinearDetailSgis = ((int)0x8097),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
|
|
/// </summary>
|
|
LinearDetailAlphaSgis = ((int)0x8098),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
|
|
/// </summary>
|
|
LinearDetailColorSgis = ((int)0x8099),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
|
|
/// </summary>
|
|
DetailTextureLevelSgis = ((int)0x809A),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
|
|
/// </summary>
|
|
DetailTextureModeSgis = ((int)0x809B),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
|
|
/// </summary>
|
|
DetailTextureFuncPointsSgis = ((int)0x809C),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_EXT = 0x809D
|
|
/// </summary>
|
|
MultisampleExt = ((int)0x809D),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_SGIS = 0x809D
|
|
/// </summary>
|
|
MultisampleSgis = ((int)0x809D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
|
|
/// </summary>
|
|
SampleAlphaToCoverage = ((int)0x809E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
|
|
/// </summary>
|
|
SampleAlphaToMaskSgis = ((int)0x809E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
|
|
/// </summary>
|
|
SampleAlphaToOneExt = ((int)0x809F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
|
|
/// </summary>
|
|
SampleAlphaToOneSgis = ((int)0x809F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_COVERAGE = 0x80A0
|
|
/// </summary>
|
|
SampleCoverage = ((int)0x80A0),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_MASK_SGIS = 0x80A0
|
|
/// </summary>
|
|
SampleMaskSgis = ((int)0x80A0),
|
|
/// <summary>
|
|
/// Original was GL_1PASS_EXT = 0x80A1
|
|
/// </summary>
|
|
Gl1PassExt = ((int)0x80A1),
|
|
/// <summary>
|
|
/// Original was GL_1PASS_SGIS = 0x80A1
|
|
/// </summary>
|
|
Gl1PassSgis = ((int)0x80A1),
|
|
/// <summary>
|
|
/// Original was GL_2PASS_0_EXT = 0x80A2
|
|
/// </summary>
|
|
Gl2Pass0Ext = ((int)0x80A2),
|
|
/// <summary>
|
|
/// Original was GL_2PASS_0_SGIS = 0x80A2
|
|
/// </summary>
|
|
Gl2Pass0Sgis = ((int)0x80A2),
|
|
/// <summary>
|
|
/// Original was GL_2PASS_1_EXT = 0x80A3
|
|
/// </summary>
|
|
Gl2Pass1Ext = ((int)0x80A3),
|
|
/// <summary>
|
|
/// Original was GL_2PASS_1_SGIS = 0x80A3
|
|
/// </summary>
|
|
Gl2Pass1Sgis = ((int)0x80A3),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_0_EXT = 0x80A4
|
|
/// </summary>
|
|
Gl4Pass0Ext = ((int)0x80A4),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_0_SGIS = 0x80A4
|
|
/// </summary>
|
|
Gl4Pass0Sgis = ((int)0x80A4),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_1_EXT = 0x80A5
|
|
/// </summary>
|
|
Gl4Pass1Ext = ((int)0x80A5),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_1_SGIS = 0x80A5
|
|
/// </summary>
|
|
Gl4Pass1Sgis = ((int)0x80A5),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_2_EXT = 0x80A6
|
|
/// </summary>
|
|
Gl4Pass2Ext = ((int)0x80A6),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_2_SGIS = 0x80A6
|
|
/// </summary>
|
|
Gl4Pass2Sgis = ((int)0x80A6),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_3_EXT = 0x80A7
|
|
/// </summary>
|
|
Gl4Pass3Ext = ((int)0x80A7),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_3_SGIS = 0x80A7
|
|
/// </summary>
|
|
Gl4Pass3Sgis = ((int)0x80A7),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_BUFFERS = 0x80A8
|
|
/// </summary>
|
|
SampleBuffers = ((int)0x80A8),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
|
|
/// </summary>
|
|
SampleBuffersSgis = ((int)0x80A8),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLES_SGIS = 0x80A9
|
|
/// </summary>
|
|
SamplesSgis = ((int)0x80A9),
|
|
/// <summary>
|
|
/// Original was GL_Samples = 0X80a9
|
|
/// </summary>
|
|
Samples = ((int)0X80a9),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
|
|
/// </summary>
|
|
SampleCoverageValue = ((int)0x80AA),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
|
|
/// </summary>
|
|
SampleMaskValueSgis = ((int)0x80AA),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
|
|
/// </summary>
|
|
SampleCoverageInvert = ((int)0x80AB),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
|
|
/// </summary>
|
|
SampleMaskInvertSgis = ((int)0x80AB),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
|
|
/// </summary>
|
|
SamplePatternSgis = ((int)0x80AC),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
|
|
/// </summary>
|
|
LinearSharpenSgis = ((int)0x80AD),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
|
|
/// </summary>
|
|
LinearSharpenAlphaSgis = ((int)0x80AE),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
|
|
/// </summary>
|
|
LinearSharpenColorSgis = ((int)0x80AF),
|
|
/// <summary>
|
|
/// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
|
|
/// </summary>
|
|
SharpenTextureFuncPointsSgis = ((int)0x80B0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATRIX_SGI = 0x80B1
|
|
/// </summary>
|
|
ColorMatrixSgi = ((int)0x80B1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
|
|
/// </summary>
|
|
ColorMatrixStackDepthSgi = ((int)0x80B2),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
|
|
/// </summary>
|
|
MaxColorMatrixStackDepthSgi = ((int)0x80B3),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
|
|
/// </summary>
|
|
PostColorMatrixRedScale = ((int)0x80B4),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
|
|
/// </summary>
|
|
PostColorMatrixRedScaleSgi = ((int)0x80B4),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
|
|
/// </summary>
|
|
PostColorMatrixGreenScale = ((int)0x80B5),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
|
|
/// </summary>
|
|
PostColorMatrixGreenScaleSgi = ((int)0x80B5),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
|
|
/// </summary>
|
|
PostColorMatrixBlueScale = ((int)0x80B6),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
|
|
/// </summary>
|
|
PostColorMatrixBlueScaleSgi = ((int)0x80B6),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
|
|
/// </summary>
|
|
PostColorMatrixAlphaScale = ((int)0x80B7),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
|
|
/// </summary>
|
|
PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
|
|
/// </summary>
|
|
PostColorMatrixRedBias = ((int)0x80B8),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
|
|
/// </summary>
|
|
PostColorMatrixRedBiasSgi = ((int)0x80B8),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
|
|
/// </summary>
|
|
PostColorMatrixGreenBias = ((int)0x80B9),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
|
|
/// </summary>
|
|
PostColorMatrixGreenBiasSgi = ((int)0x80B9),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
|
|
/// </summary>
|
|
PostColorMatrixBlueBias = ((int)0x80BA),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
|
|
/// </summary>
|
|
PostColorMatrixBlueBiasSgi = ((int)0x80BA),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
|
|
/// </summary>
|
|
PostColorMatrixAlphaBias = ((int)0x80BB),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
|
|
/// </summary>
|
|
PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
|
|
/// </summary>
|
|
TextureColorTableSgi = ((int)0x80BC),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
|
|
/// </summary>
|
|
ProxyTextureColorTableSgi = ((int)0x80BD),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
|
|
/// </summary>
|
|
TextureEnvBiasSgix = ((int)0x80BE),
|
|
/// <summary>
|
|
/// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
|
|
/// </summary>
|
|
ShadowAmbientSgix = ((int)0x80BF),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST_RGB = 0x80C8
|
|
/// </summary>
|
|
BlendDstRgb = ((int)0x80C8),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC_RGB = 0x80C9
|
|
/// </summary>
|
|
BlendSrcRgb = ((int)0x80C9),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST_ALPHA = 0x80CA
|
|
/// </summary>
|
|
BlendDstAlpha = ((int)0x80CA),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC_ALPHA = 0x80CB
|
|
/// </summary>
|
|
BlendSrcAlpha = ((int)0x80CB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE = 0x80D0
|
|
/// </summary>
|
|
ColorTable = ((int)0x80D0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SGI = 0x80D0
|
|
/// </summary>
|
|
ColorTableSgi = ((int)0x80D0),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
|
|
/// </summary>
|
|
PostConvolutionColorTable = ((int)0x80D1),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
|
|
/// </summary>
|
|
PostConvolutionColorTableSgi = ((int)0x80D1),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
|
|
/// </summary>
|
|
PostColorMatrixColorTable = ((int)0x80D2),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
|
|
/// </summary>
|
|
PostColorMatrixColorTableSgi = ((int)0x80D2),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_COLOR_TABLE = 0x80D3
|
|
/// </summary>
|
|
ProxyColorTable = ((int)0x80D3),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
|
|
/// </summary>
|
|
ProxyColorTableSgi = ((int)0x80D3),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
|
|
/// </summary>
|
|
ProxyPostConvolutionColorTable = ((int)0x80D4),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
|
|
/// </summary>
|
|
ProxyPostConvolutionColorTableSgi = ((int)0x80D4),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
|
|
/// </summary>
|
|
ProxyPostColorMatrixColorTable = ((int)0x80D5),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
|
|
/// </summary>
|
|
ProxyPostColorMatrixColorTableSgi = ((int)0x80D5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SCALE = 0x80D6
|
|
/// </summary>
|
|
ColorTableScale = ((int)0x80D6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
|
|
/// </summary>
|
|
ColorTableScaleSgi = ((int)0x80D6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BIAS = 0x80D7
|
|
/// </summary>
|
|
ColorTableBias = ((int)0x80D7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
|
|
/// </summary>
|
|
ColorTableBiasSgi = ((int)0x80D7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_FORMAT = 0x80D8
|
|
/// </summary>
|
|
ColorTableFormat = ((int)0x80D8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
|
|
/// </summary>
|
|
ColorTableFormatSgi = ((int)0x80D8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_WIDTH = 0x80D9
|
|
/// </summary>
|
|
ColorTableWidth = ((int)0x80D9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
|
|
/// </summary>
|
|
ColorTableWidthSgi = ((int)0x80D9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
|
|
/// </summary>
|
|
ColorTableRedSize = ((int)0x80DA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
|
|
/// </summary>
|
|
ColorTableRedSizeSgi = ((int)0x80DA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
|
|
/// </summary>
|
|
ColorTableGreenSize = ((int)0x80DB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
|
|
/// </summary>
|
|
ColorTableGreenSizeSgi = ((int)0x80DB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
|
|
/// </summary>
|
|
ColorTableBlueSize = ((int)0x80DC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
|
|
/// </summary>
|
|
ColorTableBlueSizeSgi = ((int)0x80DC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
|
|
/// </summary>
|
|
ColorTableAlphaSize = ((int)0x80DD),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
|
|
/// </summary>
|
|
ColorTableAlphaSizeSgi = ((int)0x80DD),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
|
|
/// </summary>
|
|
ColorTableLuminanceSize = ((int)0x80DE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
|
|
/// </summary>
|
|
ColorTableLuminanceSizeSgi = ((int)0x80DE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
|
|
/// </summary>
|
|
ColorTableIntensitySize = ((int)0x80DF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
|
|
/// </summary>
|
|
ColorTableIntensitySizeSgi = ((int)0x80DF),
|
|
/// <summary>
|
|
/// Original was GL_BGRA_EXT = 0x80E1
|
|
/// </summary>
|
|
BgraExt = ((int)0x80E1),
|
|
/// <summary>
|
|
/// Original was GL_BGRA_IMG = 0x80E1
|
|
/// </summary>
|
|
BgraImg = ((int)0x80E1),
|
|
/// <summary>
|
|
/// Original was GL_PHONG_HINT_WIN = 0x80EB
|
|
/// </summary>
|
|
PhongHintWin = ((int)0x80EB),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
|
|
/// </summary>
|
|
ClipVolumeClippingHintExt = ((int)0x80F0),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_ALPHA4_SGIS = 0x8110
|
|
/// </summary>
|
|
DualAlpha4Sgis = ((int)0x8110),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_ALPHA8_SGIS = 0x8111
|
|
/// </summary>
|
|
DualAlpha8Sgis = ((int)0x8111),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_ALPHA12_SGIS = 0x8112
|
|
/// </summary>
|
|
DualAlpha12Sgis = ((int)0x8112),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_ALPHA16_SGIS = 0x8113
|
|
/// </summary>
|
|
DualAlpha16Sgis = ((int)0x8113),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
|
|
/// </summary>
|
|
DualLuminance4Sgis = ((int)0x8114),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
|
|
/// </summary>
|
|
DualLuminance8Sgis = ((int)0x8115),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
|
|
/// </summary>
|
|
DualLuminance12Sgis = ((int)0x8116),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
|
|
/// </summary>
|
|
DualLuminance16Sgis = ((int)0x8117),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
|
|
/// </summary>
|
|
DualIntensity4Sgis = ((int)0x8118),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
|
|
/// </summary>
|
|
DualIntensity8Sgis = ((int)0x8119),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
|
|
/// </summary>
|
|
DualIntensity12Sgis = ((int)0x811A),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
|
|
/// </summary>
|
|
DualIntensity16Sgis = ((int)0x811B),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
|
|
/// </summary>
|
|
DualLuminanceAlpha4Sgis = ((int)0x811C),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
|
|
/// </summary>
|
|
DualLuminanceAlpha8Sgis = ((int)0x811D),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_ALPHA4_SGIS = 0x811E
|
|
/// </summary>
|
|
QuadAlpha4Sgis = ((int)0x811E),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_ALPHA8_SGIS = 0x811F
|
|
/// </summary>
|
|
QuadAlpha8Sgis = ((int)0x811F),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
|
|
/// </summary>
|
|
QuadLuminance4Sgis = ((int)0x8120),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
|
|
/// </summary>
|
|
QuadLuminance8Sgis = ((int)0x8121),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
|
|
/// </summary>
|
|
QuadIntensity4Sgis = ((int)0x8122),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
|
|
/// </summary>
|
|
QuadIntensity8Sgis = ((int)0x8123),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
|
|
/// </summary>
|
|
DualTextureSelectSgis = ((int)0x8124),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
|
|
/// </summary>
|
|
QuadTextureSelectSgis = ((int)0x8125),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MIN = 0x8126
|
|
/// </summary>
|
|
PointSizeMin = ((int)0x8126),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MIN_ARB = 0x8126
|
|
/// </summary>
|
|
PointSizeMinArb = ((int)0x8126),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MIN_EXT = 0x8126
|
|
/// </summary>
|
|
PointSizeMinExt = ((int)0x8126),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
|
|
/// </summary>
|
|
PointSizeMinSgis = ((int)0x8126),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MAX = 0x8127
|
|
/// </summary>
|
|
PointSizeMax = ((int)0x8127),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MAX_ARB = 0x8127
|
|
/// </summary>
|
|
PointSizeMaxArb = ((int)0x8127),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MAX_EXT = 0x8127
|
|
/// </summary>
|
|
PointSizeMaxExt = ((int)0x8127),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
|
|
/// </summary>
|
|
PointSizeMaxSgis = ((int)0x8127),
|
|
/// <summary>
|
|
/// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
|
|
/// </summary>
|
|
PointFadeThresholdSize = ((int)0x8128),
|
|
/// <summary>
|
|
/// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
|
|
/// </summary>
|
|
PointFadeThresholdSizeArb = ((int)0x8128),
|
|
/// <summary>
|
|
/// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
|
|
/// </summary>
|
|
PointFadeThresholdSizeExt = ((int)0x8128),
|
|
/// <summary>
|
|
/// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
|
|
/// </summary>
|
|
PointFadeThresholdSizeSgis = ((int)0x8128),
|
|
/// <summary>
|
|
/// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
|
|
/// </summary>
|
|
DistanceAttenuationExt = ((int)0x8129),
|
|
/// <summary>
|
|
/// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
|
|
/// </summary>
|
|
DistanceAttenuationSgis = ((int)0x8129),
|
|
/// <summary>
|
|
/// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
|
|
/// </summary>
|
|
PointDistanceAttenuation = ((int)0x8129),
|
|
/// <summary>
|
|
/// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
|
|
/// </summary>
|
|
PointDistanceAttenuationArb = ((int)0x8129),
|
|
/// <summary>
|
|
/// Original was GL_FOG_FUNC_SGIS = 0x812A
|
|
/// </summary>
|
|
FogFuncSgis = ((int)0x812A),
|
|
/// <summary>
|
|
/// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
|
|
/// </summary>
|
|
FogFuncPointsSgis = ((int)0x812B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
|
|
/// </summary>
|
|
MaxFogFuncPointsSgis = ((int)0x812C),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER = 0x812D
|
|
/// </summary>
|
|
ClampToBorder = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
|
|
/// </summary>
|
|
ClampToBorderArb = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_EXT = 0x812D
|
|
/// </summary>
|
|
ClampToBorderExt = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_NV = 0x812D
|
|
/// </summary>
|
|
ClampToBorderNv = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_OES = 0x812D
|
|
/// </summary>
|
|
ClampToBorderOes = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
|
|
/// </summary>
|
|
ClampToBorderSgis = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
|
|
/// </summary>
|
|
TextureMultiBufferHintSgix = ((int)0x812E),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_EDGE = 0x812F
|
|
/// </summary>
|
|
ClampToEdge = ((int)0x812F),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
|
|
/// </summary>
|
|
ClampToEdgeSgis = ((int)0x812F),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
|
|
/// </summary>
|
|
PackSkipVolumesSgis = ((int)0x8130),
|
|
/// <summary>
|
|
/// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
|
|
/// </summary>
|
|
PackImageDepthSgis = ((int)0x8131),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
|
|
/// </summary>
|
|
UnpackSkipVolumesSgis = ((int)0x8132),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
|
|
/// </summary>
|
|
UnpackImageDepthSgis = ((int)0x8133),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_4D_SGIS = 0x8134
|
|
/// </summary>
|
|
Texture4DSgis = ((int)0x8134),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
|
|
/// </summary>
|
|
ProxyTexture4DSgis = ((int)0x8135),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
|
|
/// </summary>
|
|
Texture4DsizeSgis = ((int)0x8136),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
|
|
/// </summary>
|
|
TextureWrapQSgis = ((int)0x8137),
|
|
/// <summary>
|
|
/// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
|
|
/// </summary>
|
|
Max4DTextureSizeSgis = ((int)0x8138),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
|
|
/// </summary>
|
|
PixelTexGenSgix = ((int)0x8139),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_LOD = 0x813A
|
|
/// </summary>
|
|
TextureMinLod = ((int)0x813A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
|
|
/// </summary>
|
|
TextureMinLodSgis = ((int)0x813A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LOD = 0x813B
|
|
/// </summary>
|
|
TextureMaxLod = ((int)0x813B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
|
|
/// </summary>
|
|
TextureMaxLodSgis = ((int)0x813B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BASE_LEVEL = 0x813C
|
|
/// </summary>
|
|
TextureBaseLevel = ((int)0x813C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
|
|
/// </summary>
|
|
TextureBaseLevelSgis = ((int)0x813C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LEVEL = 0x813D
|
|
/// </summary>
|
|
TextureMaxLevel = ((int)0x813D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
|
|
/// </summary>
|
|
TextureMaxLevelApple = ((int)0x813D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
|
|
/// </summary>
|
|
TextureMaxLevelSgis = ((int)0x813D),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
|
|
/// </summary>
|
|
PixelTileBestAlignmentSgix = ((int)0x813E),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
|
|
/// </summary>
|
|
PixelTileCacheIncrementSgix = ((int)0x813F),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
|
|
/// </summary>
|
|
PixelTileWidthSgix = ((int)0x8140),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
|
|
/// </summary>
|
|
PixelTileHeightSgix = ((int)0x8141),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
|
|
/// </summary>
|
|
PixelTileGridWidthSgix = ((int)0x8142),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
|
|
/// </summary>
|
|
PixelTileGridHeightSgix = ((int)0x8143),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
|
|
/// </summary>
|
|
PixelTileGridDepthSgix = ((int)0x8144),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
|
|
/// </summary>
|
|
PixelTileCacheSizeSgix = ((int)0x8145),
|
|
/// <summary>
|
|
/// Original was GL_FILTER4_SGIS = 0x8146
|
|
/// </summary>
|
|
Filter4Sgis = ((int)0x8146),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
|
|
/// </summary>
|
|
TextureFilter4SizeSgis = ((int)0x8147),
|
|
/// <summary>
|
|
/// Original was GL_SPRITE_SGIX = 0x8148
|
|
/// </summary>
|
|
SpriteSgix = ((int)0x8148),
|
|
/// <summary>
|
|
/// Original was GL_SPRITE_MODE_SGIX = 0x8149
|
|
/// </summary>
|
|
SpriteModeSgix = ((int)0x8149),
|
|
/// <summary>
|
|
/// Original was GL_SPRITE_AXIS_SGIX = 0x814A
|
|
/// </summary>
|
|
SpriteAxisSgix = ((int)0x814A),
|
|
/// <summary>
|
|
/// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
|
|
/// </summary>
|
|
SpriteTranslationSgix = ((int)0x814B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
|
|
/// </summary>
|
|
Texture4DBindingSgis = ((int)0x814F),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
|
|
/// </summary>
|
|
ConvolutionBorderColor = ((int)0x8154),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
|
|
/// </summary>
|
|
LinearClipmapLinearSgix = ((int)0x8170),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
|
|
/// </summary>
|
|
TextureClipmapCenterSgix = ((int)0x8171),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
|
|
/// </summary>
|
|
TextureClipmapFrameSgix = ((int)0x8172),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
|
|
/// </summary>
|
|
TextureClipmapOffsetSgix = ((int)0x8173),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
|
|
/// </summary>
|
|
TextureClipmapVirtualDepthSgix = ((int)0x8174),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
|
|
/// </summary>
|
|
TextureClipmapLodOffsetSgix = ((int)0x8175),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
|
|
/// </summary>
|
|
TextureClipmapDepthSgix = ((int)0x8176),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
|
|
/// </summary>
|
|
MaxClipmapDepthSgix = ((int)0x8177),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
|
|
/// </summary>
|
|
MaxClipmapVirtualDepthSgix = ((int)0x8178),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
|
|
/// </summary>
|
|
PostTextureFilterBiasSgix = ((int)0x8179),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
|
|
/// </summary>
|
|
PostTextureFilterScaleSgix = ((int)0x817A),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
|
|
/// </summary>
|
|
PostTextureFilterBiasRangeSgix = ((int)0x817B),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
|
|
/// </summary>
|
|
PostTextureFilterScaleRangeSgix = ((int)0x817C),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCE_PLANE_SGIX = 0x817D
|
|
/// </summary>
|
|
ReferencePlaneSgix = ((int)0x817D),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
|
|
/// </summary>
|
|
ReferencePlaneEquationSgix = ((int)0x817E),
|
|
/// <summary>
|
|
/// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
|
|
/// </summary>
|
|
IrInstrument1Sgix = ((int)0x817F),
|
|
/// <summary>
|
|
/// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
|
|
/// </summary>
|
|
InstrumentBufferPointerSgix = ((int)0x8180),
|
|
/// <summary>
|
|
/// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
|
|
/// </summary>
|
|
InstrumentMeasurementsSgix = ((int)0x8181),
|
|
/// <summary>
|
|
/// Original was GL_LIST_PRIORITY_SGIX = 0x8182
|
|
/// </summary>
|
|
ListPrioritySgix = ((int)0x8182),
|
|
/// <summary>
|
|
/// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
|
|
/// </summary>
|
|
CalligraphicFragmentSgix = ((int)0x8183),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
|
|
/// </summary>
|
|
PixelTexGenQCeilingSgix = ((int)0x8184),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
|
|
/// </summary>
|
|
PixelTexGenQRoundSgix = ((int)0x8185),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
|
|
/// </summary>
|
|
PixelTexGenQFloorSgix = ((int)0x8186),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
|
|
/// </summary>
|
|
PixelTexGenAlphaReplaceSgix = ((int)0x8187),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
|
|
/// </summary>
|
|
PixelTexGenAlphaNoReplaceSgix = ((int)0x8188),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
|
|
/// </summary>
|
|
PixelTexGenAlphaLsSgix = ((int)0x8189),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
|
|
/// </summary>
|
|
PixelTexGenAlphaMsSgix = ((int)0x818A),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEZOOM_SGIX = 0x818B
|
|
/// </summary>
|
|
FramezoomSgix = ((int)0x818B),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
|
|
/// </summary>
|
|
FramezoomFactorSgix = ((int)0x818C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
|
|
/// </summary>
|
|
MaxFramezoomFactorSgix = ((int)0x818D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
|
|
/// </summary>
|
|
TextureLodBiasSSgix = ((int)0x818E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
|
|
/// </summary>
|
|
TextureLodBiasTSgix = ((int)0x818F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
|
|
/// </summary>
|
|
TextureLodBiasRSgix = ((int)0x8190),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP = 0x8191
|
|
/// </summary>
|
|
GenerateMipmap = ((int)0x8191),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
|
|
/// </summary>
|
|
GenerateMipmapSgis = ((int)0x8191),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP_HINT = 0x8192
|
|
/// </summary>
|
|
GenerateMipmapHint = ((int)0x8192),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
|
|
/// </summary>
|
|
GenerateMipmapHintSgis = ((int)0x8192),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
|
|
/// </summary>
|
|
GeometryDeformationSgix = ((int)0x8194),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
|
|
/// </summary>
|
|
TextureDeformationSgix = ((int)0x8195),
|
|
/// <summary>
|
|
/// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
|
|
/// </summary>
|
|
DeformationsMaskSgix = ((int)0x8196),
|
|
/// <summary>
|
|
/// Original was GL_FOG_OFFSET_SGIX = 0x8198
|
|
/// </summary>
|
|
FogOffsetSgix = ((int)0x8198),
|
|
/// <summary>
|
|
/// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
|
|
/// </summary>
|
|
FogOffsetValueSgix = ((int)0x8199),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
|
|
/// </summary>
|
|
TextureCompareSgix = ((int)0x819A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
|
|
/// </summary>
|
|
TextureCompareOperatorSgix = ((int)0x819B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
|
|
/// </summary>
|
|
TextureLequalRSgix = ((int)0x819C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
|
|
/// </summary>
|
|
TextureGequalRSgix = ((int)0x819D),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16 = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16 = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16Arb = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16Oes = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16Sgix = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
|
|
/// </summary>
|
|
DepthComponent24Arb = ((int)0x81A6),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
|
|
/// </summary>
|
|
DepthComponent24Oes = ((int)0x81A6),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
|
|
/// </summary>
|
|
DepthComponent24Sgix = ((int)0x81A6),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
|
|
/// </summary>
|
|
DepthComponent32Arb = ((int)0x81A7),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
|
|
/// </summary>
|
|
DepthComponent32Oes = ((int)0x81A7),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
|
|
/// </summary>
|
|
DepthComponent32Sgix = ((int)0x81A7),
|
|
/// <summary>
|
|
/// Original was GL_YCRCB_422_SGIX = 0x81BB
|
|
/// </summary>
|
|
Ycrcb422Sgix = ((int)0x81BB),
|
|
/// <summary>
|
|
/// Original was GL_YCRCB_444_SGIX = 0x81BC
|
|
/// </summary>
|
|
Ycrcb444Sgix = ((int)0x81BC),
|
|
/// <summary>
|
|
/// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
|
|
/// </summary>
|
|
EyeDistanceToPointSgis = ((int)0x81F0),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
|
|
/// </summary>
|
|
ObjectDistanceToPointSgis = ((int)0x81F1),
|
|
/// <summary>
|
|
/// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
|
|
/// </summary>
|
|
EyeDistanceToLineSgis = ((int)0x81F2),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
|
|
/// </summary>
|
|
ObjectDistanceToLineSgis = ((int)0x81F3),
|
|
/// <summary>
|
|
/// Original was GL_EYE_POINT_SGIS = 0x81F4
|
|
/// </summary>
|
|
EyePointSgis = ((int)0x81F4),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_POINT_SGIS = 0x81F5
|
|
/// </summary>
|
|
ObjectPointSgis = ((int)0x81F5),
|
|
/// <summary>
|
|
/// Original was GL_EYE_LINE_SGIS = 0x81F6
|
|
/// </summary>
|
|
EyeLineSgis = ((int)0x81F6),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_LINE_SGIS = 0x81F7
|
|
/// </summary>
|
|
ObjectLineSgis = ((int)0x81F7),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
|
|
/// </summary>
|
|
LightModelColorControl = ((int)0x81F8),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
|
|
/// </summary>
|
|
LightModelColorControlExt = ((int)0x81F8),
|
|
/// <summary>
|
|
/// Original was GL_SINGLE_COLOR = 0x81F9
|
|
/// </summary>
|
|
SingleColor = ((int)0x81F9),
|
|
/// <summary>
|
|
/// Original was GL_SINGLE_COLOR_EXT = 0x81F9
|
|
/// </summary>
|
|
SingleColorExt = ((int)0x81F9),
|
|
/// <summary>
|
|
/// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
|
|
/// </summary>
|
|
SeparateSpecularColor = ((int)0x81FA),
|
|
/// <summary>
|
|
/// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
|
|
/// </summary>
|
|
SeparateSpecularColorExt = ((int)0x81FA),
|
|
/// <summary>
|
|
/// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
|
|
/// </summary>
|
|
SharedTexturePaletteExt = ((int)0x81FB),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
|
|
/// </summary>
|
|
FramebufferAttachmentColorEncoding = ((int)0x8210),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
|
|
/// </summary>
|
|
FramebufferAttachmentColorEncodingExt = ((int)0x8210),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
|
|
/// </summary>
|
|
FramebufferAttachmentComponentType = ((int)0x8211),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
|
|
/// </summary>
|
|
FramebufferAttachmentComponentTypeExt = ((int)0x8211),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
|
|
/// </summary>
|
|
FramebufferAttachmentRedSize = ((int)0x8212),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
|
|
/// </summary>
|
|
FramebufferAttachmentGreenSize = ((int)0x8213),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
|
|
/// </summary>
|
|
FramebufferAttachmentBlueSize = ((int)0x8214),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
|
|
/// </summary>
|
|
FramebufferAttachmentAlphaSize = ((int)0x8215),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
|
|
/// </summary>
|
|
FramebufferAttachmentDepthSize = ((int)0x8216),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
|
|
/// </summary>
|
|
FramebufferAttachmentStencilSize = ((int)0x8217),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
|
|
/// </summary>
|
|
FramebufferUndefined = ((int)0x8219),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219
|
|
/// </summary>
|
|
FramebufferUndefinedOes = ((int)0x8219),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
|
|
/// </summary>
|
|
BufferImmutableStorage = ((int)0x821F),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F
|
|
/// </summary>
|
|
BufferImmutableStorageExt = ((int)0x821F),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
|
|
/// </summary>
|
|
BufferStorageFlags = ((int)0x8220),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220
|
|
/// </summary>
|
|
BufferStorageFlagsExt = ((int)0x8220),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
|
|
/// </summary>
|
|
PrimitiveRestartForPatchesSupported = ((int)0x8221),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221
|
|
/// </summary>
|
|
PrimitiveRestartForPatchesSupportedOes = ((int)0x8221),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RED = 0x8225
|
|
/// </summary>
|
|
CompressedRed = ((int)0x8225),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RG = 0x8226
|
|
/// </summary>
|
|
CompressedRg = ((int)0x8226),
|
|
/// <summary>
|
|
/// Original was GL_RG = 0x8227
|
|
/// </summary>
|
|
Rg = ((int)0x8227),
|
|
/// <summary>
|
|
/// Original was GL_RG_EXT = 0x8227
|
|
/// </summary>
|
|
RgExt = ((int)0x8227),
|
|
/// <summary>
|
|
/// Original was GL_R8 = 0x8229
|
|
/// </summary>
|
|
R8 = ((int)0x8229),
|
|
/// <summary>
|
|
/// Original was GL_R8_EXT = 0x8229
|
|
/// </summary>
|
|
R8Ext = ((int)0x8229),
|
|
/// <summary>
|
|
/// Original was GL_R16 = 0x822A
|
|
/// </summary>
|
|
R16 = ((int)0x822A),
|
|
/// <summary>
|
|
/// Original was GL_R16_EXT = 0x822A
|
|
/// </summary>
|
|
R16Ext = ((int)0x822A),
|
|
/// <summary>
|
|
/// Original was GL_RG8 = 0x822B
|
|
/// </summary>
|
|
Rg8 = ((int)0x822B),
|
|
/// <summary>
|
|
/// Original was GL_RG8_EXT = 0x822B
|
|
/// </summary>
|
|
Rg8Ext = ((int)0x822B),
|
|
/// <summary>
|
|
/// Original was GL_RG16 = 0x822C
|
|
/// </summary>
|
|
Rg16 = ((int)0x822C),
|
|
/// <summary>
|
|
/// Original was GL_RG16_EXT = 0x822C
|
|
/// </summary>
|
|
Rg16Ext = ((int)0x822C),
|
|
/// <summary>
|
|
/// Original was GL_R16F = 0x822D
|
|
/// </summary>
|
|
R16f = ((int)0x822D),
|
|
/// <summary>
|
|
/// Original was GL_R16F_EXT = 0x822D
|
|
/// </summary>
|
|
R16fExt = ((int)0x822D),
|
|
/// <summary>
|
|
/// Original was GL_R32F = 0x822E
|
|
/// </summary>
|
|
R32f = ((int)0x822E),
|
|
/// <summary>
|
|
/// Original was GL_R32F_EXT = 0x822E
|
|
/// </summary>
|
|
R32fExt = ((int)0x822E),
|
|
/// <summary>
|
|
/// Original was GL_RG16F = 0x822F
|
|
/// </summary>
|
|
Rg16f = ((int)0x822F),
|
|
/// <summary>
|
|
/// Original was GL_RG16F_EXT = 0x822F
|
|
/// </summary>
|
|
Rg16fExt = ((int)0x822F),
|
|
/// <summary>
|
|
/// Original was GL_RG32F = 0x8230
|
|
/// </summary>
|
|
Rg32f = ((int)0x8230),
|
|
/// <summary>
|
|
/// Original was GL_RG32F_EXT = 0x8230
|
|
/// </summary>
|
|
Rg32fExt = ((int)0x8230),
|
|
/// <summary>
|
|
/// Original was GL_R8I = 0x8231
|
|
/// </summary>
|
|
R8i = ((int)0x8231),
|
|
/// <summary>
|
|
/// Original was GL_R8UI = 0x8232
|
|
/// </summary>
|
|
R8ui = ((int)0x8232),
|
|
/// <summary>
|
|
/// Original was GL_R16I = 0x8233
|
|
/// </summary>
|
|
R16i = ((int)0x8233),
|
|
/// <summary>
|
|
/// Original was GL_R16UI = 0x8234
|
|
/// </summary>
|
|
R16ui = ((int)0x8234),
|
|
/// <summary>
|
|
/// Original was GL_R32I = 0x8235
|
|
/// </summary>
|
|
R32i = ((int)0x8235),
|
|
/// <summary>
|
|
/// Original was GL_R32UI = 0x8236
|
|
/// </summary>
|
|
R32ui = ((int)0x8236),
|
|
/// <summary>
|
|
/// Original was GL_RG8I = 0x8237
|
|
/// </summary>
|
|
Rg8i = ((int)0x8237),
|
|
/// <summary>
|
|
/// Original was GL_RG8UI = 0x8238
|
|
/// </summary>
|
|
Rg8ui = ((int)0x8238),
|
|
/// <summary>
|
|
/// Original was GL_RG16I = 0x8239
|
|
/// </summary>
|
|
Rg16i = ((int)0x8239),
|
|
/// <summary>
|
|
/// Original was GL_RG16UI = 0x823A
|
|
/// </summary>
|
|
Rg16ui = ((int)0x823A),
|
|
/// <summary>
|
|
/// Original was GL_RG32I = 0x823B
|
|
/// </summary>
|
|
Rg32i = ((int)0x823B),
|
|
/// <summary>
|
|
/// Original was GL_RG32UI = 0x823C
|
|
/// </summary>
|
|
Rg32ui = ((int)0x823C),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
|
|
/// </summary>
|
|
DebugOutputSynchronous = ((int)0x8242),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
|
|
/// </summary>
|
|
DebugOutputSynchronousKhr = ((int)0x8242),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
|
|
/// </summary>
|
|
DebugNextLoggedMessageLength = ((int)0x8243),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
|
|
/// </summary>
|
|
DebugNextLoggedMessageLengthKhr = ((int)0x8243),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
|
|
/// </summary>
|
|
DebugCallbackFunction = ((int)0x8244),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
|
|
/// </summary>
|
|
DebugCallbackFunctionKhr = ((int)0x8244),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
|
|
/// </summary>
|
|
DebugCallbackUserParam = ((int)0x8245),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
|
|
/// </summary>
|
|
DebugCallbackUserParamKhr = ((int)0x8245),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_API = 0x8246
|
|
/// </summary>
|
|
DebugSourceApi = ((int)0x8246),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
|
|
/// </summary>
|
|
DebugSourceApiKhr = ((int)0x8246),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
|
|
/// </summary>
|
|
DebugSourceWindowSystem = ((int)0x8247),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
|
|
/// </summary>
|
|
DebugSourceWindowSystemKhr = ((int)0x8247),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
|
|
/// </summary>
|
|
DebugSourceShaderCompiler = ((int)0x8248),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
|
|
/// </summary>
|
|
DebugSourceShaderCompilerKhr = ((int)0x8248),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
|
|
/// </summary>
|
|
DebugSourceThirdParty = ((int)0x8249),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
|
|
/// </summary>
|
|
DebugSourceThirdPartyKhr = ((int)0x8249),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
|
|
/// </summary>
|
|
DebugSourceApplication = ((int)0x824A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
|
|
/// </summary>
|
|
DebugSourceApplicationKhr = ((int)0x824A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_OTHER = 0x824B
|
|
/// </summary>
|
|
DebugSourceOther = ((int)0x824B),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
|
|
/// </summary>
|
|
DebugSourceOtherKhr = ((int)0x824B),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_ERROR = 0x824C
|
|
/// </summary>
|
|
DebugTypeError = ((int)0x824C),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
|
|
/// </summary>
|
|
DebugTypeErrorKhr = ((int)0x824C),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
|
|
/// </summary>
|
|
DebugTypeDeprecatedBehavior = ((int)0x824D),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
|
|
/// </summary>
|
|
DebugTypeDeprecatedBehaviorKhr = ((int)0x824D),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
|
|
/// </summary>
|
|
DebugTypeUndefinedBehavior = ((int)0x824E),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
|
|
/// </summary>
|
|
DebugTypeUndefinedBehaviorKhr = ((int)0x824E),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
|
|
/// </summary>
|
|
DebugTypePortability = ((int)0x824F),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
|
|
/// </summary>
|
|
DebugTypePortabilityKhr = ((int)0x824F),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
|
|
/// </summary>
|
|
DebugTypePerformance = ((int)0x8250),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
|
|
/// </summary>
|
|
DebugTypePerformanceKhr = ((int)0x8250),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_OTHER = 0x8251
|
|
/// </summary>
|
|
DebugTypeOther = ((int)0x8251),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
|
|
/// </summary>
|
|
DebugTypeOtherKhr = ((int)0x8251),
|
|
/// <summary>
|
|
/// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
|
|
/// </summary>
|
|
LoseContextOnReset = ((int)0x8252),
|
|
/// <summary>
|
|
/// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
|
|
/// </summary>
|
|
LoseContextOnResetExt = ((int)0x8252),
|
|
/// <summary>
|
|
/// Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
|
|
/// </summary>
|
|
LoseContextOnResetKhr = ((int)0x8252),
|
|
/// <summary>
|
|
/// Original was GL_GUILTY_CONTEXT_RESET = 0x8253
|
|
/// </summary>
|
|
GuiltyContextReset = ((int)0x8253),
|
|
/// <summary>
|
|
/// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253
|
|
/// </summary>
|
|
GuiltyContextResetExt = ((int)0x8253),
|
|
/// <summary>
|
|
/// Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
|
|
/// </summary>
|
|
GuiltyContextResetKhr = ((int)0x8253),
|
|
/// <summary>
|
|
/// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
|
|
/// </summary>
|
|
InnocentContextReset = ((int)0x8254),
|
|
/// <summary>
|
|
/// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254
|
|
/// </summary>
|
|
InnocentContextResetExt = ((int)0x8254),
|
|
/// <summary>
|
|
/// Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
|
|
/// </summary>
|
|
InnocentContextResetKhr = ((int)0x8254),
|
|
/// <summary>
|
|
/// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
|
|
/// </summary>
|
|
UnknownContextReset = ((int)0x8255),
|
|
/// <summary>
|
|
/// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
|
|
/// </summary>
|
|
UnknownContextResetExt = ((int)0x8255),
|
|
/// <summary>
|
|
/// Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
|
|
/// </summary>
|
|
UnknownContextResetKhr = ((int)0x8255),
|
|
/// <summary>
|
|
/// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
|
|
/// </summary>
|
|
ResetNotificationStrategy = ((int)0x8256),
|
|
/// <summary>
|
|
/// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
|
|
/// </summary>
|
|
ResetNotificationStrategyExt = ((int)0x8256),
|
|
/// <summary>
|
|
/// Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
|
|
/// </summary>
|
|
ResetNotificationStrategyKhr = ((int)0x8256),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
|
|
/// </summary>
|
|
ProgramBinaryRetrievableHint = ((int)0x8257),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_SEPARABLE = 0x8258
|
|
/// </summary>
|
|
ProgramSeparable = ((int)0x8258),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
|
|
/// </summary>
|
|
ProgramSeparableExt = ((int)0x8258),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_PROGRAM = 0x8259
|
|
/// </summary>
|
|
ActiveProgram = ((int)0x8259),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_PROGRAM_EXT = 0x8259
|
|
/// </summary>
|
|
ActiveProgramExt = ((int)0x8259),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
|
|
/// </summary>
|
|
ProgramPipelineBindingExt = ((int)0x825A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VIEWPORTS_NV = 0x825B
|
|
/// </summary>
|
|
MaxViewportsNv = ((int)0x825B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VIEWPORTS_OES = 0x825B
|
|
/// </summary>
|
|
MaxViewportsOes = ((int)0x825B),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C
|
|
/// </summary>
|
|
ViewportSubpixelBitsNv = ((int)0x825C),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C
|
|
/// </summary>
|
|
ViewportSubpixelBitsOes = ((int)0x825C),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D
|
|
/// </summary>
|
|
ViewportBoundsRangeNv = ((int)0x825D),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D
|
|
/// </summary>
|
|
ViewportBoundsRangeOes = ((int)0x825D),
|
|
/// <summary>
|
|
/// Original was GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E
|
|
/// </summary>
|
|
LayerProvokingVertexExt = ((int)0x825E),
|
|
/// <summary>
|
|
/// Original was GL_LAYER_PROVOKING_VERTEX_OES = 0x825E
|
|
/// </summary>
|
|
LayerProvokingVertexOes = ((int)0x825E),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
|
|
/// </summary>
|
|
ViewportIndexProvokingVertexNv = ((int)0x825F),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F
|
|
/// </summary>
|
|
ViewportIndexProvokingVertexOes = ((int)0x825F),
|
|
/// <summary>
|
|
/// Original was GL_UNDEFINED_VERTEX_EXT = 0x8260
|
|
/// </summary>
|
|
UndefinedVertexExt = ((int)0x8260),
|
|
/// <summary>
|
|
/// Original was GL_UNDEFINED_VERTEX_OES = 0x8260
|
|
/// </summary>
|
|
UndefinedVertexOes = ((int)0x8260),
|
|
/// <summary>
|
|
/// Original was GL_NO_RESET_NOTIFICATION = 0x8261
|
|
/// </summary>
|
|
NoResetNotification = ((int)0x8261),
|
|
/// <summary>
|
|
/// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261
|
|
/// </summary>
|
|
NoResetNotificationExt = ((int)0x8261),
|
|
/// <summary>
|
|
/// Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
|
|
/// </summary>
|
|
NoResetNotificationKhr = ((int)0x8261),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
|
|
/// </summary>
|
|
ComputeWorkGroupSize = ((int)0x8267),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_MARKER = 0x8268
|
|
/// </summary>
|
|
DebugTypeMarker = ((int)0x8268),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
|
|
/// </summary>
|
|
DebugTypeMarkerKhr = ((int)0x8268),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
|
|
/// </summary>
|
|
DebugTypePushGroup = ((int)0x8269),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
|
|
/// </summary>
|
|
DebugTypePushGroupKhr = ((int)0x8269),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
|
|
/// </summary>
|
|
DebugTypePopGroup = ((int)0x826A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
|
|
/// </summary>
|
|
DebugTypePopGroupKhr = ((int)0x826A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
|
|
/// </summary>
|
|
DebugSeverityNotification = ((int)0x826B),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
|
|
/// </summary>
|
|
DebugSeverityNotificationKhr = ((int)0x826B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
|
|
/// </summary>
|
|
MaxDebugGroupStackDepth = ((int)0x826C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
|
|
/// </summary>
|
|
MaxDebugGroupStackDepthKhr = ((int)0x826C),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
|
|
/// </summary>
|
|
DebugGroupStackDepth = ((int)0x826D),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
|
|
/// </summary>
|
|
DebugGroupStackDepthKhr = ((int)0x826D),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
|
|
/// </summary>
|
|
InternalformatSupported = ((int)0x826F),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
|
|
/// </summary>
|
|
InternalformatPreferred = ((int)0x8270),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
|
|
/// </summary>
|
|
InternalformatRedSize = ((int)0x8271),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
|
|
/// </summary>
|
|
InternalformatGreenSize = ((int)0x8272),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
|
|
/// </summary>
|
|
InternalformatBlueSize = ((int)0x8273),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
|
|
/// </summary>
|
|
InternalformatAlphaSize = ((int)0x8274),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
|
|
/// </summary>
|
|
InternalformatDepthSize = ((int)0x8275),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
|
|
/// </summary>
|
|
InternalformatStencilSize = ((int)0x8276),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
|
|
/// </summary>
|
|
InternalformatSharedSize = ((int)0x8277),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
|
|
/// </summary>
|
|
InternalformatRedType = ((int)0x8278),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
|
|
/// </summary>
|
|
InternalformatGreenType = ((int)0x8279),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
|
|
/// </summary>
|
|
InternalformatBlueType = ((int)0x827A),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
|
|
/// </summary>
|
|
InternalformatAlphaType = ((int)0x827B),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
|
|
/// </summary>
|
|
InternalformatDepthType = ((int)0x827C),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
|
|
/// </summary>
|
|
InternalformatStencilType = ((int)0x827D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_WIDTH = 0x827E
|
|
/// </summary>
|
|
MaxWidth = ((int)0x827E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_HEIGHT = 0x827F
|
|
/// </summary>
|
|
MaxHeight = ((int)0x827F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEPTH = 0x8280
|
|
/// </summary>
|
|
MaxDepth = ((int)0x8280),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LAYERS = 0x8281
|
|
/// </summary>
|
|
MaxLayers = ((int)0x8281),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_COMPONENTS = 0x8283
|
|
/// </summary>
|
|
ColorComponents = ((int)0x8283),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_RENDERABLE = 0x8286
|
|
/// </summary>
|
|
ColorRenderable = ((int)0x8286),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_RENDERABLE = 0x8287
|
|
/// </summary>
|
|
DepthRenderable = ((int)0x8287),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_RENDERABLE = 0x8288
|
|
/// </summary>
|
|
StencilRenderable = ((int)0x8288),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
|
|
/// </summary>
|
|
FramebufferRenderable = ((int)0x8289),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
|
|
/// </summary>
|
|
FramebufferRenderableLayered = ((int)0x828A),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_BLEND = 0x828B
|
|
/// </summary>
|
|
FramebufferBlend = ((int)0x828B),
|
|
/// <summary>
|
|
/// Original was GL_READ_PIXELS = 0x828C
|
|
/// </summary>
|
|
ReadPixels = ((int)0x828C),
|
|
/// <summary>
|
|
/// Original was GL_READ_PIXELS_FORMAT = 0x828D
|
|
/// </summary>
|
|
ReadPixelsFormat = ((int)0x828D),
|
|
/// <summary>
|
|
/// Original was GL_READ_PIXELS_TYPE = 0x828E
|
|
/// </summary>
|
|
ReadPixelsType = ((int)0x828E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
|
|
/// </summary>
|
|
TextureImageFormat = ((int)0x828F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
|
|
/// </summary>
|
|
TextureImageType = ((int)0x8290),
|
|
/// <summary>
|
|
/// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
|
|
/// </summary>
|
|
GetTextureImageFormat = ((int)0x8291),
|
|
/// <summary>
|
|
/// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
|
|
/// </summary>
|
|
GetTextureImageType = ((int)0x8292),
|
|
/// <summary>
|
|
/// Original was GL_MIPMAP = 0x8293
|
|
/// </summary>
|
|
Mipmap = ((int)0x8293),
|
|
/// <summary>
|
|
/// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
|
|
/// </summary>
|
|
AutoGenerateMipmap = ((int)0x8295),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ENCODING = 0x8296
|
|
/// </summary>
|
|
ColorEncoding = ((int)0x8296),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_READ = 0x8297
|
|
/// </summary>
|
|
SrgbRead = ((int)0x8297),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_WRITE = 0x8298
|
|
/// </summary>
|
|
SrgbWrite = ((int)0x8298),
|
|
/// <summary>
|
|
/// Original was GL_FILTER = 0x829A
|
|
/// </summary>
|
|
Filter = ((int)0x829A),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_TEXTURE = 0x829B
|
|
/// </summary>
|
|
VertexTexture = ((int)0x829B),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_TEXTURE = 0x829C
|
|
/// </summary>
|
|
TessControlTexture = ((int)0x829C),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
|
|
/// </summary>
|
|
TessEvaluationTexture = ((int)0x829D),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_TEXTURE = 0x829E
|
|
/// </summary>
|
|
GeometryTexture = ((int)0x829E),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_TEXTURE = 0x829F
|
|
/// </summary>
|
|
FragmentTexture = ((int)0x829F),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_TEXTURE = 0x82A0
|
|
/// </summary>
|
|
ComputeTexture = ((int)0x82A0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SHADOW = 0x82A1
|
|
/// </summary>
|
|
TextureShadow = ((int)0x82A1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GATHER = 0x82A2
|
|
/// </summary>
|
|
TextureGather = ((int)0x82A2),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
|
|
/// </summary>
|
|
TextureGatherShadow = ((int)0x82A3),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_IMAGE_LOAD = 0x82A4
|
|
/// </summary>
|
|
ShaderImageLoad = ((int)0x82A4),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_IMAGE_STORE = 0x82A5
|
|
/// </summary>
|
|
ShaderImageStore = ((int)0x82A5),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
|
|
/// </summary>
|
|
ShaderImageAtomic = ((int)0x82A6),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
|
|
/// </summary>
|
|
ImageTexelSize = ((int)0x82A7),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
|
|
/// </summary>
|
|
ImageCompatibilityClass = ((int)0x82A8),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
|
|
/// </summary>
|
|
ImagePixelFormat = ((int)0x82A9),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
|
|
/// </summary>
|
|
ImagePixelType = ((int)0x82AA),
|
|
/// <summary>
|
|
/// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
|
|
/// </summary>
|
|
SimultaneousTextureAndDepthTest = ((int)0x82AC),
|
|
/// <summary>
|
|
/// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
|
|
/// </summary>
|
|
SimultaneousTextureAndStencilTest = ((int)0x82AD),
|
|
/// <summary>
|
|
/// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
|
|
/// </summary>
|
|
SimultaneousTextureAndDepthWrite = ((int)0x82AE),
|
|
/// <summary>
|
|
/// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
|
|
/// </summary>
|
|
SimultaneousTextureAndStencilWrite = ((int)0x82AF),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
|
|
/// </summary>
|
|
TextureCompressedBlockWidth = ((int)0x82B1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
|
|
/// </summary>
|
|
TextureCompressedBlockHeight = ((int)0x82B2),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
|
|
/// </summary>
|
|
TextureCompressedBlockSize = ((int)0x82B3),
|
|
/// <summary>
|
|
/// Original was GL_CLEAR_BUFFER = 0x82B4
|
|
/// </summary>
|
|
ClearBuffer = ((int)0x82B4),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW = 0x82B5
|
|
/// </summary>
|
|
TextureView = ((int)0x82B5),
|
|
/// <summary>
|
|
/// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
|
|
/// </summary>
|
|
ViewCompatibilityClass = ((int)0x82B6),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
|
|
/// </summary>
|
|
VertexAttribRelativeOffset = ((int)0x82D5),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB
|
|
/// </summary>
|
|
TextureViewMinLevelExt = ((int)0x82DB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB
|
|
/// </summary>
|
|
TextureViewMinLevelOes = ((int)0x82DB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC
|
|
/// </summary>
|
|
TextureViewNumLevelsExt = ((int)0x82DC),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC
|
|
/// </summary>
|
|
TextureViewNumLevelsOes = ((int)0x82DC),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD
|
|
/// </summary>
|
|
TextureViewMinLayerExt = ((int)0x82DD),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD
|
|
/// </summary>
|
|
TextureViewMinLayerOes = ((int)0x82DD),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
|
|
/// </summary>
|
|
TextureViewNumLayersExt = ((int)0x82DE),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
|
|
/// </summary>
|
|
TextureViewNumLayersOes = ((int)0x82DE),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
|
|
/// </summary>
|
|
TextureImmutableLevels = ((int)0x82DF),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER = 0x82E0
|
|
/// </summary>
|
|
Buffer = ((int)0x82E0),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_KHR = 0x82E0
|
|
/// </summary>
|
|
BufferKhr = ((int)0x82E0),
|
|
/// <summary>
|
|
/// Original was GL_SHADER = 0x82E1
|
|
/// </summary>
|
|
Shader = ((int)0x82E1),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_KHR = 0x82E1
|
|
/// </summary>
|
|
ShaderKhr = ((int)0x82E1),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM = 0x82E2
|
|
/// </summary>
|
|
Program = ((int)0x82E2),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_KHR = 0x82E2
|
|
/// </summary>
|
|
ProgramKhr = ((int)0x82E2),
|
|
/// <summary>
|
|
/// Original was GL_QUERY = 0x82E3
|
|
/// </summary>
|
|
Query = ((int)0x82E3),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_KHR = 0x82E3
|
|
/// </summary>
|
|
QueryKhr = ((int)0x82E3),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE = 0x82E4
|
|
/// </summary>
|
|
ProgramPipeline = ((int)0x82E4),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
|
|
/// </summary>
|
|
ProgramPipelineKhr = ((int)0x82E4),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER = 0x82E6
|
|
/// </summary>
|
|
Sampler = ((int)0x82E6),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_KHR = 0x82E6
|
|
/// </summary>
|
|
SamplerKhr = ((int)0x82E6),
|
|
/// <summary>
|
|
/// Original was GL_DISPLAY_LIST = 0x82E7
|
|
/// </summary>
|
|
DisplayList = ((int)0x82E7),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LABEL_LENGTH = 0x82E8
|
|
/// </summary>
|
|
MaxLabelLength = ((int)0x82E8),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
|
|
/// </summary>
|
|
MaxLabelLengthKhr = ((int)0x82E8),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_TARGET = 0x82EA
|
|
/// </summary>
|
|
QueryTarget = ((int)0x82EA),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CULL_DISTANCES_EXT = 0x82F9
|
|
/// </summary>
|
|
MaxCullDistancesExt = ((int)0x82F9),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA
|
|
/// </summary>
|
|
MaxCombinedClipAndCullDistancesExt = ((int)0x82FA),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
|
|
/// </summary>
|
|
ContextReleaseBehavior = ((int)0x82FB),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
|
|
/// </summary>
|
|
ContextReleaseBehaviorKhr = ((int)0x82FB),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
|
|
/// </summary>
|
|
ContextReleaseBehaviorFlush = ((int)0x82FC),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
|
|
/// </summary>
|
|
ContextReleaseBehaviorFlushKhr = ((int)0x82FC),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
|
|
/// </summary>
|
|
ConvolutionHintSgix = ((int)0x8316),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_MIN_SGIX = 0x8320
|
|
/// </summary>
|
|
AlphaMinSgix = ((int)0x8320),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_MAX_SGIX = 0x8321
|
|
/// </summary>
|
|
AlphaMaxSgix = ((int)0x8321),
|
|
/// <summary>
|
|
/// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
|
|
/// </summary>
|
|
ScalebiasHintSgix = ((int)0x8322),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_MARKER_SGIX = 0x8329
|
|
/// </summary>
|
|
AsyncMarkerSgix = ((int)0x8329),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
|
|
/// </summary>
|
|
PixelTexGenModeSgix = ((int)0x832B),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
|
|
/// </summary>
|
|
AsyncHistogramSgix = ((int)0x832C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
|
|
/// </summary>
|
|
MaxAsyncHistogramSgix = ((int)0x832D),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
|
|
/// </summary>
|
|
PixelTextureSgis = ((int)0x8353),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
|
|
/// </summary>
|
|
PixelFragmentRgbSourceSgis = ((int)0x8354),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
|
|
/// </summary>
|
|
PixelFragmentAlphaSourceSgis = ((int)0x8355),
|
|
/// <summary>
|
|
/// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
|
|
/// </summary>
|
|
LineQualityHintSgix = ((int)0x835B),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
|
|
/// </summary>
|
|
AsyncTexImageSgix = ((int)0x835C),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
|
|
/// </summary>
|
|
AsyncDrawPixelsSgix = ((int)0x835D),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
|
|
/// </summary>
|
|
AsyncReadPixelsSgix = ((int)0x835E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
|
|
/// </summary>
|
|
MaxAsyncTexImageSgix = ((int)0x835F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
|
|
/// </summary>
|
|
MaxAsyncDrawPixelsSgix = ((int)0x8360),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
|
|
/// </summary>
|
|
MaxAsyncReadPixelsSgix = ((int)0x8361),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
|
|
/// </summary>
|
|
UnsignedShort565 = ((int)0x8363),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
|
|
/// </summary>
|
|
UnsignedShort4444RevExt = ((int)0x8365),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
|
|
/// </summary>
|
|
UnsignedShort4444RevImg = ((int)0x8365),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
|
|
/// </summary>
|
|
UnsignedShort1555RevExt = ((int)0x8366),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
|
|
/// </summary>
|
|
UnsignedInt2101010Rev = ((int)0x8368),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
|
|
/// </summary>
|
|
UnsignedInt2101010RevExt = ((int)0x8368),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
|
|
/// </summary>
|
|
TextureMaxClampSSgix = ((int)0x8369),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
|
|
/// </summary>
|
|
TextureMaxClampTSgix = ((int)0x836A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
|
|
/// </summary>
|
|
TextureMaxClampRSgix = ((int)0x836B),
|
|
/// <summary>
|
|
/// Original was GL_MIRRORED_REPEAT = 0x8370
|
|
/// </summary>
|
|
MirroredRepeat = ((int)0x8370),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
|
|
/// </summary>
|
|
VertexPreclipSgix = ((int)0x83EE),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
|
|
/// </summary>
|
|
VertexPreclipHintSgix = ((int)0x83EF),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
|
|
/// </summary>
|
|
CompressedRgbS3tcDxt1Ext = ((int)0x83F0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt1Ext = ((int)0x83F1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt3Angle = ((int)0x83F2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt3Ext = ((int)0x83F2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt5Angle = ((int)0x83F3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt5Ext = ((int)0x83F3),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
|
|
/// </summary>
|
|
PerfqueryDonotFlushIntel = ((int)0x83F9),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
|
|
/// </summary>
|
|
PerfqueryFlushIntel = ((int)0x83FA),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
|
|
/// </summary>
|
|
PerfqueryWaitIntel = ((int)0x83FB),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
|
|
/// </summary>
|
|
ConservativeRasterizationIntel = ((int)0x83FE),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
|
|
/// </summary>
|
|
FragmentLightingSgix = ((int)0x8400),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
|
|
/// </summary>
|
|
FragmentColorMaterialSgix = ((int)0x8401),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
|
|
/// </summary>
|
|
FragmentColorMaterialFaceSgix = ((int)0x8402),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
|
|
/// </summary>
|
|
FragmentColorMaterialParameterSgix = ((int)0x8403),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
|
|
/// </summary>
|
|
MaxFragmentLightsSgix = ((int)0x8404),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
|
|
/// </summary>
|
|
MaxActiveLightsSgix = ((int)0x8405),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
|
|
/// </summary>
|
|
LightEnvModeSgix = ((int)0x8407),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
|
|
/// </summary>
|
|
FragmentLightModelLocalViewerSgix = ((int)0x8408),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
|
|
/// </summary>
|
|
FragmentLightModelTwoSideSgix = ((int)0x8409),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
|
|
/// </summary>
|
|
FragmentLightModelAmbientSgix = ((int)0x840A),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
|
|
/// </summary>
|
|
FragmentLightModelNormalInterpolationSgix = ((int)0x840B),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
|
|
/// </summary>
|
|
FragmentLight0Sgix = ((int)0x840C),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
|
|
/// </summary>
|
|
FragmentLight1Sgix = ((int)0x840D),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
|
|
/// </summary>
|
|
FragmentLight2Sgix = ((int)0x840E),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
|
|
/// </summary>
|
|
FragmentLight3Sgix = ((int)0x840F),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
|
|
/// </summary>
|
|
FragmentLight4Sgix = ((int)0x8410),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
|
|
/// </summary>
|
|
FragmentLight5Sgix = ((int)0x8411),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
|
|
/// </summary>
|
|
FragmentLight6Sgix = ((int)0x8412),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
|
|
/// </summary>
|
|
FragmentLight7Sgix = ((int)0x8413),
|
|
/// <summary>
|
|
/// Original was GL_PACK_RESAMPLE_SGIX = 0x842E
|
|
/// </summary>
|
|
PackResampleSgix = ((int)0x842E),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
|
|
/// </summary>
|
|
UnpackResampleSgix = ((int)0x842F),
|
|
/// <summary>
|
|
/// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
|
|
/// </summary>
|
|
ResampleDecimateSgix = ((int)0x8430),
|
|
/// <summary>
|
|
/// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
|
|
/// </summary>
|
|
ResampleReplicateSgix = ((int)0x8433),
|
|
/// <summary>
|
|
/// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
|
|
/// </summary>
|
|
ResampleZeroFillSgix = ((int)0x8434),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
|
|
/// </summary>
|
|
NearestClipmapNearestSgix = ((int)0x844D),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
|
|
/// </summary>
|
|
NearestClipmapLinearSgix = ((int)0x844E),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
|
|
/// </summary>
|
|
LinearClipmapNearestSgix = ((int)0x844F),
|
|
/// <summary>
|
|
/// Original was GL_FOG_COORD_SRC = 0x8450
|
|
/// </summary>
|
|
FogCoordSrc = ((int)0x8450),
|
|
/// <summary>
|
|
/// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
|
|
/// </summary>
|
|
AliasedPointSizeRange = ((int)0x846D),
|
|
/// <summary>
|
|
/// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
|
|
/// </summary>
|
|
AliasedLineWidthRange = ((int)0x846E),
|
|
/// <summary>
|
|
/// Original was GL_Texture0 = 0X84c0
|
|
/// </summary>
|
|
Texture0 = ((int)0X84c0),
|
|
/// <summary>
|
|
/// Original was GL_Texture1 = 0X84c1
|
|
/// </summary>
|
|
Texture1 = ((int)0X84c1),
|
|
/// <summary>
|
|
/// Original was GL_Texture2 = 0X84c2
|
|
/// </summary>
|
|
Texture2 = ((int)0X84c2),
|
|
/// <summary>
|
|
/// Original was GL_Texture3 = 0X84c3
|
|
/// </summary>
|
|
Texture3 = ((int)0X84c3),
|
|
/// <summary>
|
|
/// Original was GL_Texture4 = 0X84c4
|
|
/// </summary>
|
|
Texture4 = ((int)0X84c4),
|
|
/// <summary>
|
|
/// Original was GL_Texture5 = 0X84c5
|
|
/// </summary>
|
|
Texture5 = ((int)0X84c5),
|
|
/// <summary>
|
|
/// Original was GL_Texture6 = 0X84c6
|
|
/// </summary>
|
|
Texture6 = ((int)0X84c6),
|
|
/// <summary>
|
|
/// Original was GL_Texture7 = 0X84c7
|
|
/// </summary>
|
|
Texture7 = ((int)0X84c7),
|
|
/// <summary>
|
|
/// Original was GL_Texture8 = 0X84c8
|
|
/// </summary>
|
|
Texture8 = ((int)0X84c8),
|
|
/// <summary>
|
|
/// Original was GL_Texture9 = 0X84c9
|
|
/// </summary>
|
|
Texture9 = ((int)0X84c9),
|
|
/// <summary>
|
|
/// Original was GL_Texture10 = 0X84ca
|
|
/// </summary>
|
|
Texture10 = ((int)0X84ca),
|
|
/// <summary>
|
|
/// Original was GL_Texture11 = 0X84cb
|
|
/// </summary>
|
|
Texture11 = ((int)0X84cb),
|
|
/// <summary>
|
|
/// Original was GL_Texture12 = 0X84cc
|
|
/// </summary>
|
|
Texture12 = ((int)0X84cc),
|
|
/// <summary>
|
|
/// Original was GL_Texture13 = 0X84cd
|
|
/// </summary>
|
|
Texture13 = ((int)0X84cd),
|
|
/// <summary>
|
|
/// Original was GL_Texture14 = 0X84ce
|
|
/// </summary>
|
|
Texture14 = ((int)0X84ce),
|
|
/// <summary>
|
|
/// Original was GL_Texture15 = 0X84cf
|
|
/// </summary>
|
|
Texture15 = ((int)0X84cf),
|
|
/// <summary>
|
|
/// Original was GL_Texture16 = 0X84d0
|
|
/// </summary>
|
|
Texture16 = ((int)0X84d0),
|
|
/// <summary>
|
|
/// Original was GL_Texture17 = 0X84d1
|
|
/// </summary>
|
|
Texture17 = ((int)0X84d1),
|
|
/// <summary>
|
|
/// Original was GL_Texture18 = 0X84d2
|
|
/// </summary>
|
|
Texture18 = ((int)0X84d2),
|
|
/// <summary>
|
|
/// Original was GL_Texture19 = 0X84d3
|
|
/// </summary>
|
|
Texture19 = ((int)0X84d3),
|
|
/// <summary>
|
|
/// Original was GL_Texture20 = 0X84d4
|
|
/// </summary>
|
|
Texture20 = ((int)0X84d4),
|
|
/// <summary>
|
|
/// Original was GL_Texture21 = 0X84d5
|
|
/// </summary>
|
|
Texture21 = ((int)0X84d5),
|
|
/// <summary>
|
|
/// Original was GL_Texture22 = 0X84d6
|
|
/// </summary>
|
|
Texture22 = ((int)0X84d6),
|
|
/// <summary>
|
|
/// Original was GL_Texture23 = 0X84d7
|
|
/// </summary>
|
|
Texture23 = ((int)0X84d7),
|
|
/// <summary>
|
|
/// Original was GL_Texture24 = 0X84d8
|
|
/// </summary>
|
|
Texture24 = ((int)0X84d8),
|
|
/// <summary>
|
|
/// Original was GL_Texture25 = 0X84d9
|
|
/// </summary>
|
|
Texture25 = ((int)0X84d9),
|
|
/// <summary>
|
|
/// Original was GL_Texture26 = 0X84da
|
|
/// </summary>
|
|
Texture26 = ((int)0X84da),
|
|
/// <summary>
|
|
/// Original was GL_Texture27 = 0X84db
|
|
/// </summary>
|
|
Texture27 = ((int)0X84db),
|
|
/// <summary>
|
|
/// Original was GL_Texture28 = 0X84dc
|
|
/// </summary>
|
|
Texture28 = ((int)0X84dc),
|
|
/// <summary>
|
|
/// Original was GL_Texture29 = 0X84dd
|
|
/// </summary>
|
|
Texture29 = ((int)0X84dd),
|
|
/// <summary>
|
|
/// Original was GL_Texture30 = 0X84de
|
|
/// </summary>
|
|
Texture30 = ((int)0X84de),
|
|
/// <summary>
|
|
/// Original was GL_Texture31 = 0X84df
|
|
/// </summary>
|
|
Texture31 = ((int)0X84df),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_TEXTURE = 0x84E0
|
|
/// </summary>
|
|
ActiveTexture = ((int)0x84E0),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
|
|
/// </summary>
|
|
PathTransposeModelviewMatrixNv = ((int)0x84E3),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
|
|
/// </summary>
|
|
PathTransposeProjectionMatrixNv = ((int)0x84E4),
|
|
/// <summary>
|
|
/// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
|
|
/// </summary>
|
|
MaxRenderbufferSize = ((int)0x84E8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB = 0x84ED
|
|
/// </summary>
|
|
CompressedRgb = ((int)0x84ED),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA = 0x84EE
|
|
/// </summary>
|
|
CompressedRgba = ((int)0x84EE),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
|
|
/// </summary>
|
|
TextureCompressionHint = ((int)0x84EF),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
|
|
/// </summary>
|
|
TextureCompressionHintArb = ((int)0x84EF),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
|
|
/// </summary>
|
|
UniformBlockReferencedByTessControlShader = ((int)0x84F0),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
|
|
/// </summary>
|
|
UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1),
|
|
/// <summary>
|
|
/// Original was GL_ALL_COMPLETED_NV = 0x84F2
|
|
/// </summary>
|
|
AllCompletedNv = ((int)0x84F2),
|
|
/// <summary>
|
|
/// Original was GL_FENCE_STATUS_NV = 0x84F3
|
|
/// </summary>
|
|
FenceStatusNv = ((int)0x84F3),
|
|
/// <summary>
|
|
/// Original was GL_FENCE_CONDITION_NV = 0x84F4
|
|
/// </summary>
|
|
FenceConditionNv = ((int)0x84F4),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_RECTANGLE = 0x84F5
|
|
/// </summary>
|
|
TextureRectangle = ((int)0x84F5),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
|
|
/// </summary>
|
|
ProxyTextureRectangle = ((int)0x84F7),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
|
|
/// </summary>
|
|
ProxyTextureRectangleArb = ((int)0x84F7),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
|
|
/// </summary>
|
|
ProxyTextureRectangleNv = ((int)0x84F7),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL = 0x84F9
|
|
/// </summary>
|
|
DepthStencil = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_EXT = 0x84F9
|
|
/// </summary>
|
|
DepthStencilExt = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_NV = 0x84F9
|
|
/// </summary>
|
|
DepthStencilNv = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_OES = 0x84F9
|
|
/// </summary>
|
|
DepthStencilOes = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
|
|
/// </summary>
|
|
UnsignedInt248Oes = ((int)0x84FA),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
|
|
/// </summary>
|
|
TextureMaxAnisotropyExt = ((int)0x84FE),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
|
|
/// </summary>
|
|
MaxTextureMaxAnisotropyExt = ((int)0x84FF),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS = 0x8501
|
|
/// </summary>
|
|
TextureLodBias = ((int)0x8501),
|
|
/// <summary>
|
|
/// Original was GL_INCR_WRAP = 0x8507
|
|
/// </summary>
|
|
IncrWrap = ((int)0x8507),
|
|
/// <summary>
|
|
/// Original was GL_DECR_WRAP = 0x8508
|
|
/// </summary>
|
|
DecrWrap = ((int)0x8508),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP = 0x8513
|
|
/// </summary>
|
|
TextureCubeMap = ((int)0x8513),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
|
|
/// </summary>
|
|
TextureBindingCubeMap = ((int)0x8514),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
|
|
/// </summary>
|
|
TextureCubeMapPositiveX = ((int)0x8515),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
|
|
/// </summary>
|
|
TextureCubeMapNegativeX = ((int)0x8516),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
|
|
/// </summary>
|
|
TextureCubeMapPositiveY = ((int)0x8517),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
|
|
/// </summary>
|
|
TextureCubeMapNegativeY = ((int)0x8518),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
|
|
/// </summary>
|
|
TextureCubeMapPositiveZ = ((int)0x8519),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
|
|
/// </summary>
|
|
TextureCubeMapNegativeZ = ((int)0x851A),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
|
|
/// </summary>
|
|
ProxyTextureCubeMap = ((int)0x851B),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
|
|
/// </summary>
|
|
ProxyTextureCubeMapArb = ((int)0x851B),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
|
|
/// </summary>
|
|
ProxyTextureCubeMapExt = ((int)0x851B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
|
|
/// </summary>
|
|
MaxCubeMapTextureSize = ((int)0x851C),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
|
|
/// </summary>
|
|
VertexArrayStorageHintApple = ((int)0x851F),
|
|
/// <summary>
|
|
/// Original was GL_PRIMARY_COLOR_NV = 0x852C
|
|
/// </summary>
|
|
PrimaryColorNv = ((int)0x852C),
|
|
/// <summary>
|
|
/// Original was GL_SECONDARY_COLOR_NV = 0x852D
|
|
/// </summary>
|
|
SecondaryColorNv = ((int)0x852D),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
|
|
/// </summary>
|
|
MultisampleFilterHintNv = ((int)0x8534),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT = 0x8576
|
|
/// </summary>
|
|
Constant = ((int)0x8576),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_NV = 0x8576
|
|
/// </summary>
|
|
ConstantNv = ((int)0x8576),
|
|
/// <summary>
|
|
/// Original was GL_PRIMARY_COLOR = 0x8577
|
|
/// </summary>
|
|
PrimaryColor = ((int)0x8577),
|
|
/// <summary>
|
|
/// Original was GL_SRC1_ALPHA = 0x8589
|
|
/// </summary>
|
|
Src1Alpha = ((int)0x8589),
|
|
/// <summary>
|
|
/// Original was GL_SRC1_ALPHA_EXT = 0x8589
|
|
/// </summary>
|
|
Src1AlphaExt = ((int)0x8589),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
|
|
/// </summary>
|
|
PackSubsampleRateSgix = ((int)0x85A0),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
|
|
/// </summary>
|
|
UnpackSubsampleRateSgix = ((int)0x85A1),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
|
|
/// </summary>
|
|
PixelSubsample4444Sgix = ((int)0x85A2),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
|
|
/// </summary>
|
|
PixelSubsample2424Sgix = ((int)0x85A3),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
|
|
/// </summary>
|
|
PixelSubsample4242Sgix = ((int)0x85A4),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
|
|
/// </summary>
|
|
TransformHintApple = ((int)0x85B1),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
|
|
/// </summary>
|
|
VertexArrayBindingOes = ((int)0x85B5),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
|
|
/// </summary>
|
|
UnsignedShort88Apple = ((int)0x85BA),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
|
|
/// </summary>
|
|
UnsignedShort88RevApple = ((int)0x85BB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
|
|
/// </summary>
|
|
TextureStorageHintApple = ((int)0x85BC),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
|
|
/// </summary>
|
|
VertexAttribArrayEnabled = ((int)0x8622),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
|
|
/// </summary>
|
|
VertexAttribArraySize = ((int)0x8623),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
|
|
/// </summary>
|
|
VertexAttribArrayStride = ((int)0x8624),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
|
|
/// </summary>
|
|
VertexAttribArrayType = ((int)0x8625),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
|
|
/// </summary>
|
|
CurrentVertexAttrib = ((int)0x8626),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
|
|
/// </summary>
|
|
VertexAttribArrayPointer = ((int)0x8645),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSED = 0x86A1
|
|
/// </summary>
|
|
TextureCompressed = ((int)0x86A1),
|
|
/// <summary>
|
|
/// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
|
|
/// </summary>
|
|
NumCompressedTextureFormats = ((int)0x86A2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
|
|
/// </summary>
|
|
CompressedTextureFormats = ((int)0x86A3),
|
|
/// <summary>
|
|
/// Original was GL_Z400_BINARY_AMD = 0x8740
|
|
/// </summary>
|
|
Z400BinaryAmd = ((int)0x8740),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
|
|
/// </summary>
|
|
ProgramBinaryLength = ((int)0x8741),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741
|
|
/// </summary>
|
|
ProgramBinaryLengthOes = ((int)0x8741),
|
|
/// <summary>
|
|
/// Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
|
|
/// </summary>
|
|
MirrorClampToEdgeExt = ((int)0x8743),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
|
|
/// </summary>
|
|
VertexAttribArrayLong = ((int)0x874E),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_MESA = 0x8750
|
|
/// </summary>
|
|
DepthStencilMesa = ((int)0x8750),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
|
|
/// </summary>
|
|
ProgramBinaryFormatMesa = ((int)0x875F),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_SIZE = 0x8764
|
|
/// </summary>
|
|
BufferSize = ((int)0x8764),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_USAGE = 0x8765
|
|
/// </summary>
|
|
BufferUsage = ((int)0x8765),
|
|
/// <summary>
|
|
/// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
|
|
/// </summary>
|
|
AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE),
|
|
/// <summary>
|
|
/// Original was GL_3DC_X_AMD = 0x87F9
|
|
/// </summary>
|
|
Gl3DcXAmd = ((int)0x87F9),
|
|
/// <summary>
|
|
/// Original was GL_3DC_XY_AMD = 0x87FA
|
|
/// </summary>
|
|
Gl3DcXyAmd = ((int)0x87FA),
|
|
/// <summary>
|
|
/// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
|
|
/// </summary>
|
|
NumProgramBinaryFormatsOes = ((int)0x87FE),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF
|
|
/// </summary>
|
|
ProgramBinaryFormatsOes = ((int)0x87FF),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_FUNC = 0x8800
|
|
/// </summary>
|
|
StencilBackFunc = ((int)0x8800),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_FAIL = 0x8801
|
|
/// </summary>
|
|
StencilBackFail = ((int)0x8801),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
|
|
/// </summary>
|
|
StencilBackPassDepthFail = ((int)0x8802),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
|
|
/// </summary>
|
|
StencilBackPassDepthPass = ((int)0x8803),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32F = 0x8814
|
|
/// </summary>
|
|
Rgba32f = ((int)0x8814),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32F_ARB = 0x8814
|
|
/// </summary>
|
|
Rgba32fArb = ((int)0x8814),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32F_EXT = 0x8814
|
|
/// </summary>
|
|
Rgba32fExt = ((int)0x8814),
|
|
/// <summary>
|
|
/// Original was GL_RGB32F_EXT = 0x8815
|
|
/// </summary>
|
|
Rgb32fExt = ((int)0x8815),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA32F_EXT = 0x8816
|
|
/// </summary>
|
|
Alpha32fExt = ((int)0x8816),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE32F_EXT = 0x8818
|
|
/// </summary>
|
|
Luminance32fExt = ((int)0x8818),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
|
|
/// </summary>
|
|
LuminanceAlpha32fExt = ((int)0x8819),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F = 0x881A
|
|
/// </summary>
|
|
Rgba16f = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F_ARB = 0x881A
|
|
/// </summary>
|
|
Rgba16fArb = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F_EXT = 0x881A
|
|
/// </summary>
|
|
Rgba16fExt = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F = 0x881B
|
|
/// </summary>
|
|
Rgb16f = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F_ARB = 0x881B
|
|
/// </summary>
|
|
Rgb16fArb = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F_EXT = 0x881B
|
|
/// </summary>
|
|
Rgb16fExt = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA16F_EXT = 0x881C
|
|
/// </summary>
|
|
Alpha16fExt = ((int)0x881C),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE16F_EXT = 0x881E
|
|
/// </summary>
|
|
Luminance16fExt = ((int)0x881E),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
|
|
/// </summary>
|
|
LuminanceAlpha16fExt = ((int)0x881F),
|
|
/// <summary>
|
|
/// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823
|
|
/// </summary>
|
|
WriteonlyRenderingQcom = ((int)0x8823),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824
|
|
/// </summary>
|
|
MaxDrawBuffersExt = ((int)0x8824),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824
|
|
/// </summary>
|
|
MaxDrawBuffersNv = ((int)0x8824),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER0_EXT = 0x8825
|
|
/// </summary>
|
|
DrawBuffer0Ext = ((int)0x8825),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER0_NV = 0x8825
|
|
/// </summary>
|
|
DrawBuffer0Nv = ((int)0x8825),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER1_EXT = 0x8826
|
|
/// </summary>
|
|
DrawBuffer1Ext = ((int)0x8826),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER1_NV = 0x8826
|
|
/// </summary>
|
|
DrawBuffer1Nv = ((int)0x8826),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER2_EXT = 0x8827
|
|
/// </summary>
|
|
DrawBuffer2Ext = ((int)0x8827),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER2_NV = 0x8827
|
|
/// </summary>
|
|
DrawBuffer2Nv = ((int)0x8827),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER3_EXT = 0x8828
|
|
/// </summary>
|
|
DrawBuffer3Ext = ((int)0x8828),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER3_NV = 0x8828
|
|
/// </summary>
|
|
DrawBuffer3Nv = ((int)0x8828),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER4_EXT = 0x8829
|
|
/// </summary>
|
|
DrawBuffer4Ext = ((int)0x8829),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER4_NV = 0x8829
|
|
/// </summary>
|
|
DrawBuffer4Nv = ((int)0x8829),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER5_EXT = 0x882A
|
|
/// </summary>
|
|
DrawBuffer5Ext = ((int)0x882A),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER5_NV = 0x882A
|
|
/// </summary>
|
|
DrawBuffer5Nv = ((int)0x882A),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER6_EXT = 0x882B
|
|
/// </summary>
|
|
DrawBuffer6Ext = ((int)0x882B),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER6_NV = 0x882B
|
|
/// </summary>
|
|
DrawBuffer6Nv = ((int)0x882B),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER7_EXT = 0x882C
|
|
/// </summary>
|
|
DrawBuffer7Ext = ((int)0x882C),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER7_NV = 0x882C
|
|
/// </summary>
|
|
DrawBuffer7Nv = ((int)0x882C),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER8_EXT = 0x882D
|
|
/// </summary>
|
|
DrawBuffer8Ext = ((int)0x882D),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER8_NV = 0x882D
|
|
/// </summary>
|
|
DrawBuffer8Nv = ((int)0x882D),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER9_EXT = 0x882E
|
|
/// </summary>
|
|
DrawBuffer9Ext = ((int)0x882E),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER9_NV = 0x882E
|
|
/// </summary>
|
|
DrawBuffer9Nv = ((int)0x882E),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER10_EXT = 0x882F
|
|
/// </summary>
|
|
DrawBuffer10Ext = ((int)0x882F),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER10_NV = 0x882F
|
|
/// </summary>
|
|
DrawBuffer10Nv = ((int)0x882F),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER11_EXT = 0x8830
|
|
/// </summary>
|
|
DrawBuffer11Ext = ((int)0x8830),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER11_NV = 0x8830
|
|
/// </summary>
|
|
DrawBuffer11Nv = ((int)0x8830),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER12_EXT = 0x8831
|
|
/// </summary>
|
|
DrawBuffer12Ext = ((int)0x8831),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER12_NV = 0x8831
|
|
/// </summary>
|
|
DrawBuffer12Nv = ((int)0x8831),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER13_EXT = 0x8832
|
|
/// </summary>
|
|
DrawBuffer13Ext = ((int)0x8832),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER13_NV = 0x8832
|
|
/// </summary>
|
|
DrawBuffer13Nv = ((int)0x8832),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER14_EXT = 0x8833
|
|
/// </summary>
|
|
DrawBuffer14Ext = ((int)0x8833),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER14_NV = 0x8833
|
|
/// </summary>
|
|
DrawBuffer14Nv = ((int)0x8833),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER15_EXT = 0x8834
|
|
/// </summary>
|
|
DrawBuffer15Ext = ((int)0x8834),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER15_NV = 0x8834
|
|
/// </summary>
|
|
DrawBuffer15Nv = ((int)0x8834),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_ALPHA = 0x883D
|
|
/// </summary>
|
|
BlendEquationAlpha = ((int)0x883D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_MODE = 0x884C
|
|
/// </summary>
|
|
TextureCompareMode = ((int)0x884C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C
|
|
/// </summary>
|
|
TextureCompareModeExt = ((int)0x884C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
|
|
/// </summary>
|
|
TextureCompareFunc = ((int)0x884D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D
|
|
/// </summary>
|
|
TextureCompareFuncExt = ((int)0x884D),
|
|
/// <summary>
|
|
/// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E
|
|
/// </summary>
|
|
CompareRefToTextureExt = ((int)0x884E),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_COUNTER_BITS = 0x8864
|
|
/// </summary>
|
|
QueryCounterBits = ((int)0x8864),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864
|
|
/// </summary>
|
|
QueryCounterBitsExt = ((int)0x8864),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_QUERY = 0x8865
|
|
/// </summary>
|
|
CurrentQuery = ((int)0x8865),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_QUERY_EXT = 0x8865
|
|
/// </summary>
|
|
CurrentQueryExt = ((int)0x8865),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT = 0x8866
|
|
/// </summary>
|
|
QueryResult = ((int)0x8866),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_EXT = 0x8866
|
|
/// </summary>
|
|
QueryResultExt = ((int)0x8866),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
|
|
/// </summary>
|
|
QueryResultAvailable = ((int)0x8867),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
|
|
/// </summary>
|
|
QueryResultAvailableExt = ((int)0x8867),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
|
|
/// </summary>
|
|
MaxVertexAttribs = ((int)0x8869),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
|
|
/// </summary>
|
|
VertexAttribArrayNormalized = ((int)0x886A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C
|
|
/// </summary>
|
|
MaxTessControlInputComponentsExt = ((int)0x886C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C
|
|
/// </summary>
|
|
MaxTessControlInputComponentsOes = ((int)0x886C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D
|
|
/// </summary>
|
|
MaxTessEvaluationInputComponentsExt = ((int)0x886D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D
|
|
/// </summary>
|
|
MaxTessEvaluationInputComponentsOes = ((int)0x886D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
|
|
/// </summary>
|
|
MaxTextureImageUnits = ((int)0x8872),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F
|
|
/// </summary>
|
|
GeometryShaderInvocationsExt = ((int)0x887F),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F
|
|
/// </summary>
|
|
GeometryShaderInvocationsOes = ((int)0x887F),
|
|
/// <summary>
|
|
/// Original was GL_ARRAY_BUFFER = 0x8892
|
|
/// </summary>
|
|
ArrayBuffer = ((int)0x8892),
|
|
/// <summary>
|
|
/// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
|
|
/// </summary>
|
|
ElementArrayBuffer = ((int)0x8893),
|
|
/// <summary>
|
|
/// Original was GL_ARRAY_BUFFER_BINDING = 0x8894
|
|
/// </summary>
|
|
ArrayBufferBinding = ((int)0x8894),
|
|
/// <summary>
|
|
/// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
|
|
/// </summary>
|
|
ElementArrayBufferBinding = ((int)0x8895),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
|
|
/// </summary>
|
|
VertexAttribArrayBufferBinding = ((int)0x889F),
|
|
/// <summary>
|
|
/// Original was GL_READ_ONLY = 0x88B8
|
|
/// </summary>
|
|
ReadOnly = ((int)0x88B8),
|
|
/// <summary>
|
|
/// Original was GL_WRITE_ONLY = 0x88B9
|
|
/// </summary>
|
|
WriteOnly = ((int)0x88B9),
|
|
/// <summary>
|
|
/// Original was GL_WRITE_ONLY_OES = 0x88B9
|
|
/// </summary>
|
|
WriteOnlyOes = ((int)0x88B9),
|
|
/// <summary>
|
|
/// Original was GL_READ_WRITE = 0x88BA
|
|
/// </summary>
|
|
ReadWrite = ((int)0x88BA),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_ACCESS = 0x88BB
|
|
/// </summary>
|
|
BufferAccess = ((int)0x88BB),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_ACCESS_OES = 0x88BB
|
|
/// </summary>
|
|
BufferAccessOes = ((int)0x88BB),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAPPED = 0x88BC
|
|
/// </summary>
|
|
BufferMapped = ((int)0x88BC),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAPPED_OES = 0x88BC
|
|
/// </summary>
|
|
BufferMappedOes = ((int)0x88BC),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
|
|
/// </summary>
|
|
BufferMapPointerOes = ((int)0x88BD),
|
|
/// <summary>
|
|
/// Original was GL_TIME_ELAPSED = 0x88BF
|
|
/// </summary>
|
|
TimeElapsed = ((int)0x88BF),
|
|
/// <summary>
|
|
/// Original was GL_TIME_ELAPSED_EXT = 0x88BF
|
|
/// </summary>
|
|
TimeElapsedExt = ((int)0x88BF),
|
|
/// <summary>
|
|
/// Original was GL_STREAM_DRAW = 0x88E0
|
|
/// </summary>
|
|
StreamDraw = ((int)0x88E0),
|
|
/// <summary>
|
|
/// Original was GL_STREAM_READ = 0x88E1
|
|
/// </summary>
|
|
StreamRead = ((int)0x88E1),
|
|
/// <summary>
|
|
/// Original was GL_STREAM_COPY = 0x88E2
|
|
/// </summary>
|
|
StreamCopy = ((int)0x88E2),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_DRAW = 0x88E4
|
|
/// </summary>
|
|
StaticDraw = ((int)0x88E4),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_READ = 0x88E5
|
|
/// </summary>
|
|
StaticRead = ((int)0x88E5),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_COPY = 0x88E6
|
|
/// </summary>
|
|
StaticCopy = ((int)0x88E6),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_DRAW = 0x88E8
|
|
/// </summary>
|
|
DynamicDraw = ((int)0x88E8),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_READ = 0x88E9
|
|
/// </summary>
|
|
DynamicRead = ((int)0x88E9),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_COPY = 0x88EA
|
|
/// </summary>
|
|
DynamicCopy = ((int)0x88EA),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_PACK_BUFFER = 0x88EB
|
|
/// </summary>
|
|
PixelPackBuffer = ((int)0x88EB),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_PACK_BUFFER_NV = 0x88EB
|
|
/// </summary>
|
|
PixelPackBufferNv = ((int)0x88EB),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
|
|
/// </summary>
|
|
PixelUnpackBuffer = ((int)0x88EC),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC
|
|
/// </summary>
|
|
PixelUnpackBufferNv = ((int)0x88EC),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED
|
|
/// </summary>
|
|
PixelPackBufferBindingNv = ((int)0x88ED),
|
|
/// <summary>
|
|
/// Original was GL_ETC1_SRGB8_NV = 0x88EE
|
|
/// </summary>
|
|
Etc1Srgb8Nv = ((int)0x88EE),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF
|
|
/// </summary>
|
|
PixelUnpackBufferBindingNv = ((int)0x88EF),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH24_STENCIL8 = 0x88F0
|
|
/// </summary>
|
|
Depth24Stencil8 = ((int)0x88F0),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
|
|
/// </summary>
|
|
Depth24Stencil8Ext = ((int)0x88F0),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
|
|
/// </summary>
|
|
Depth24Stencil8Oes = ((int)0x88F0),
|
|
/// <summary>
|
|
/// Original was GL_SRC1_COLOR = 0x88F9
|
|
/// </summary>
|
|
Src1Color = ((int)0x88F9),
|
|
/// <summary>
|
|
/// Original was GL_SRC1_COLOR_EXT = 0x88F9
|
|
/// </summary>
|
|
Src1ColorExt = ((int)0x88F9),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA
|
|
/// </summary>
|
|
OneMinusSrc1ColorExt = ((int)0x88FA),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB
|
|
/// </summary>
|
|
OneMinusSrc1AlphaExt = ((int)0x88FB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC
|
|
/// </summary>
|
|
MaxDualSourceDrawBuffersExt = ((int)0x88FC),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
|
|
/// </summary>
|
|
VertexAttribArrayInteger = ((int)0x88FD),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
|
|
/// </summary>
|
|
VertexAttribArrayDivisor = ((int)0x88FE),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
|
|
/// </summary>
|
|
VertexAttribArrayDivisorAngle = ((int)0x88FE),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE
|
|
/// </summary>
|
|
VertexAttribArrayDivisorExt = ((int)0x88FE),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE
|
|
/// </summary>
|
|
VertexAttribArrayDivisorNv = ((int)0x88FE),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLES_PASSED = 0x8914
|
|
/// </summary>
|
|
SamplesPassed = ((int)0x8914),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916
|
|
/// </summary>
|
|
GeometryLinkedVerticesOutExt = ((int)0x8916),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916
|
|
/// </summary>
|
|
GeometryLinkedVerticesOutOes = ((int)0x8916),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
|
|
/// </summary>
|
|
GeometryVerticesOut = ((int)0x8916),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
|
|
/// </summary>
|
|
GeometryInputType = ((int)0x8917),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917
|
|
/// </summary>
|
|
GeometryLinkedInputTypeExt = ((int)0x8917),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917
|
|
/// </summary>
|
|
GeometryLinkedInputTypeOes = ((int)0x8917),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918
|
|
/// </summary>
|
|
GeometryLinkedOutputTypeExt = ((int)0x8918),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918
|
|
/// </summary>
|
|
GeometryLinkedOutputTypeOes = ((int)0x8918),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
|
|
/// </summary>
|
|
GeometryOutputType = ((int)0x8918),
|
|
/// <summary>
|
|
/// Original was GL_MOV_ATI = 0x8961
|
|
/// </summary>
|
|
MovAti = ((int)0x8961),
|
|
/// <summary>
|
|
/// Original was GL_ADD_ATI = 0x8963
|
|
/// </summary>
|
|
AddAti = ((int)0x8963),
|
|
/// <summary>
|
|
/// Original was GL_MUL_ATI = 0x8964
|
|
/// </summary>
|
|
MulAti = ((int)0x8964),
|
|
/// <summary>
|
|
/// Original was GL_SUB_ATI = 0x8965
|
|
/// </summary>
|
|
SubAti = ((int)0x8965),
|
|
/// <summary>
|
|
/// Original was GL_DOT3_ATI = 0x8966
|
|
/// </summary>
|
|
Dot3Ati = ((int)0x8966),
|
|
/// <summary>
|
|
/// Original was GL_DOT4_ATI = 0x8967
|
|
/// </summary>
|
|
Dot4Ati = ((int)0x8967),
|
|
/// <summary>
|
|
/// Original was GL_MAD_ATI = 0x8968
|
|
/// </summary>
|
|
MadAti = ((int)0x8968),
|
|
/// <summary>
|
|
/// Original was GL_LERP_ATI = 0x8969
|
|
/// </summary>
|
|
LerpAti = ((int)0x8969),
|
|
/// <summary>
|
|
/// Original was GL_CND_ATI = 0x896A
|
|
/// </summary>
|
|
CndAti = ((int)0x896A),
|
|
/// <summary>
|
|
/// Original was GL_CND0_ATI = 0x896B
|
|
/// </summary>
|
|
Cnd0Ati = ((int)0x896B),
|
|
/// <summary>
|
|
/// Original was GL_DOT2_ADD_ATI = 0x896C
|
|
/// </summary>
|
|
Dot2AddAti = ((int)0x896C),
|
|
/// <summary>
|
|
/// Original was GL_PACK_RESAMPLE_OML = 0x8984
|
|
/// </summary>
|
|
PackResampleOml = ((int)0x8984),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_RESAMPLE_OML = 0x8985
|
|
/// </summary>
|
|
UnpackResampleOml = ((int)0x8985),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BUFFER = 0x8A11
|
|
/// </summary>
|
|
UniformBuffer = ((int)0x8A11),
|
|
/// <summary>
|
|
/// Original was GL_RGB_422_APPLE = 0x8A1F
|
|
/// </summary>
|
|
Rgb422Apple = ((int)0x8A1F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C
|
|
/// </summary>
|
|
MaxGeometryUniformBlocksExt = ((int)0x8A2C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C
|
|
/// </summary>
|
|
MaxGeometryUniformBlocksOes = ((int)0x8A2C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32
|
|
/// </summary>
|
|
MaxCombinedGeometryUniformComponentsExt = ((int)0x8A32),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32
|
|
/// </summary>
|
|
MaxCombinedGeometryUniformComponentsOes = ((int)0x8A32),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
|
|
/// </summary>
|
|
ActiveUniformBlockMaxNameLength = ((int)0x8A35),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
|
|
/// </summary>
|
|
ActiveUniformBlocks = ((int)0x8A36),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_TYPE = 0x8A37
|
|
/// </summary>
|
|
UniformType = ((int)0x8A37),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_SIZE = 0x8A38
|
|
/// </summary>
|
|
UniformSize = ((int)0x8A38),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
|
|
/// </summary>
|
|
UniformNameLength = ((int)0x8A39),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
|
|
/// </summary>
|
|
UniformBlockIndex = ((int)0x8A3A),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_OFFSET = 0x8A3B
|
|
/// </summary>
|
|
UniformOffset = ((int)0x8A3B),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
|
|
/// </summary>
|
|
UniformArrayStride = ((int)0x8A3C),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
|
|
/// </summary>
|
|
UniformMatrixStride = ((int)0x8A3D),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
|
|
/// </summary>
|
|
UniformIsRowMajor = ((int)0x8A3E),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
|
|
/// </summary>
|
|
UniformBlockBinding = ((int)0x8A3F),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
|
|
/// </summary>
|
|
UniformBlockDataSize = ((int)0x8A40),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
|
|
/// </summary>
|
|
UniformBlockNameLength = ((int)0x8A41),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
|
|
/// </summary>
|
|
UniformBlockActiveUniforms = ((int)0x8A42),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
|
|
/// </summary>
|
|
UniformBlockActiveUniformIndices = ((int)0x8A43),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
|
|
/// </summary>
|
|
UniformBlockReferencedByVertexShader = ((int)0x8A44),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
|
|
/// </summary>
|
|
UniformBlockReferencedByGeometryShader = ((int)0x8A45),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
|
|
/// </summary>
|
|
UniformBlockReferencedByFragmentShader = ((int)0x8A46),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
|
|
/// </summary>
|
|
TextureSrgbDecodeExt = ((int)0x8A48),
|
|
/// <summary>
|
|
/// Original was GL_DECODE_EXT = 0x8A49
|
|
/// </summary>
|
|
DecodeExt = ((int)0x8A49),
|
|
/// <summary>
|
|
/// Original was GL_SKIP_DECODE_EXT = 0x8A4A
|
|
/// </summary>
|
|
SkipDecodeExt = ((int)0x8A4A),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
|
|
/// </summary>
|
|
ProgramPipelineObjectExt = ((int)0x8A4F),
|
|
/// <summary>
|
|
/// Original was GL_RGB_RAW_422_APPLE = 0x8A51
|
|
/// </summary>
|
|
RgbRaw422Apple = ((int)0x8A51),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52
|
|
/// </summary>
|
|
FragmentShaderDiscardsSamplesExt = ((int)0x8A52),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_OBJECT_APPLE = 0x8A53
|
|
/// </summary>
|
|
SyncObjectApple = ((int)0x8A53),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54
|
|
/// </summary>
|
|
CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55
|
|
/// </summary>
|
|
CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56
|
|
/// </summary>
|
|
CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57
|
|
/// </summary>
|
|
CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER = 0x8B30
|
|
/// </summary>
|
|
FragmentShader = ((int)0x8B30),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
|
|
/// </summary>
|
|
FragmentShaderArb = ((int)0x8B30),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SHADER = 0x8B31
|
|
/// </summary>
|
|
VertexShader = ((int)0x8B31),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SHADER_ARB = 0x8B31
|
|
/// </summary>
|
|
VertexShaderArb = ((int)0x8B31),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
|
|
/// </summary>
|
|
ProgramObjectExt = ((int)0x8B40),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_OBJECT_EXT = 0x8B48
|
|
/// </summary>
|
|
ShaderObjectExt = ((int)0x8B48),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
|
|
/// </summary>
|
|
MaxVertexTextureImageUnits = ((int)0x8B4C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
|
|
/// </summary>
|
|
MaxCombinedTextureImageUnits = ((int)0x8B4D),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_TYPE = 0x8B4F
|
|
/// </summary>
|
|
ShaderType = ((int)0x8B4F),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC2 = 0x8B50
|
|
/// </summary>
|
|
FloatVec2 = ((int)0x8B50),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC2_ARB = 0x8B50
|
|
/// </summary>
|
|
FloatVec2Arb = ((int)0x8B50),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC3 = 0x8B51
|
|
/// </summary>
|
|
FloatVec3 = ((int)0x8B51),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC3_ARB = 0x8B51
|
|
/// </summary>
|
|
FloatVec3Arb = ((int)0x8B51),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC4 = 0x8B52
|
|
/// </summary>
|
|
FloatVec4 = ((int)0x8B52),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC4_ARB = 0x8B52
|
|
/// </summary>
|
|
FloatVec4Arb = ((int)0x8B52),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC2 = 0x8B53
|
|
/// </summary>
|
|
IntVec2 = ((int)0x8B53),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC2_ARB = 0x8B53
|
|
/// </summary>
|
|
IntVec2Arb = ((int)0x8B53),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC3 = 0x8B54
|
|
/// </summary>
|
|
IntVec3 = ((int)0x8B54),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC3_ARB = 0x8B54
|
|
/// </summary>
|
|
IntVec3Arb = ((int)0x8B54),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC4 = 0x8B55
|
|
/// </summary>
|
|
IntVec4 = ((int)0x8B55),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC4_ARB = 0x8B55
|
|
/// </summary>
|
|
IntVec4Arb = ((int)0x8B55),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_ARB = 0x8B56
|
|
/// </summary>
|
|
BoolArb = ((int)0x8B56),
|
|
/// <summary>
|
|
/// Original was GL_Bool = 0X8b56
|
|
/// </summary>
|
|
Bool = ((int)0X8b56),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC2 = 0x8B57
|
|
/// </summary>
|
|
BoolVec2 = ((int)0x8B57),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC2_ARB = 0x8B57
|
|
/// </summary>
|
|
BoolVec2Arb = ((int)0x8B57),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC3 = 0x8B58
|
|
/// </summary>
|
|
BoolVec3 = ((int)0x8B58),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC3_ARB = 0x8B58
|
|
/// </summary>
|
|
BoolVec3Arb = ((int)0x8B58),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC4 = 0x8B59
|
|
/// </summary>
|
|
BoolVec4 = ((int)0x8B59),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC4_ARB = 0x8B59
|
|
/// </summary>
|
|
BoolVec4Arb = ((int)0x8B59),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2 = 0x8B5A
|
|
/// </summary>
|
|
FloatMat2 = ((int)0x8B5A),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2_ARB = 0x8B5A
|
|
/// </summary>
|
|
FloatMat2Arb = ((int)0x8B5A),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3 = 0x8B5B
|
|
/// </summary>
|
|
FloatMat3 = ((int)0x8B5B),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3_ARB = 0x8B5B
|
|
/// </summary>
|
|
FloatMat3Arb = ((int)0x8B5B),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4 = 0x8B5C
|
|
/// </summary>
|
|
FloatMat4 = ((int)0x8B5C),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4_ARB = 0x8B5C
|
|
/// </summary>
|
|
FloatMat4Arb = ((int)0x8B5C),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_1D = 0x8B5D
|
|
/// </summary>
|
|
Sampler1D = ((int)0x8B5D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_1D_ARB = 0x8B5D
|
|
/// </summary>
|
|
Sampler1DArb = ((int)0x8B5D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D = 0x8B5E
|
|
/// </summary>
|
|
Sampler2D = ((int)0x8B5E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_ARB = 0x8B5E
|
|
/// </summary>
|
|
Sampler2DArb = ((int)0x8B5E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_3D = 0x8B5F
|
|
/// </summary>
|
|
Sampler3D = ((int)0x8B5F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_3D_ARB = 0x8B5F
|
|
/// </summary>
|
|
Sampler3DArb = ((int)0x8B5F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_3D_OES = 0x8B5F
|
|
/// </summary>
|
|
Sampler3DOes = ((int)0x8B5F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE = 0x8B60
|
|
/// </summary>
|
|
SamplerCube = ((int)0x8B60),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_ARB = 0x8B60
|
|
/// </summary>
|
|
SamplerCubeArb = ((int)0x8B60),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_1D_SHADOW = 0x8B61
|
|
/// </summary>
|
|
Sampler1DShadow = ((int)0x8B61),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
|
|
/// </summary>
|
|
Sampler1DShadowArb = ((int)0x8B61),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_SHADOW = 0x8B62
|
|
/// </summary>
|
|
Sampler2DShadow = ((int)0x8B62),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
|
|
/// </summary>
|
|
Sampler2DShadowArb = ((int)0x8B62),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
|
|
/// </summary>
|
|
Sampler2DShadowExt = ((int)0x8B62),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_RECT = 0x8B63
|
|
/// </summary>
|
|
Sampler2DRect = ((int)0x8B63),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
|
|
/// </summary>
|
|
Sampler2DRectArb = ((int)0x8B63),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
|
|
/// </summary>
|
|
Sampler2DRectShadow = ((int)0x8B64),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
|
|
/// </summary>
|
|
Sampler2DRectShadowArb = ((int)0x8B64),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x3 = 0x8B65
|
|
/// </summary>
|
|
FloatMat2x3 = ((int)0x8B65),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x3_NV = 0x8B65
|
|
/// </summary>
|
|
FloatMat2x3Nv = ((int)0x8B65),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x4 = 0x8B66
|
|
/// </summary>
|
|
FloatMat2x4 = ((int)0x8B66),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x4_NV = 0x8B66
|
|
/// </summary>
|
|
FloatMat2x4Nv = ((int)0x8B66),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x2 = 0x8B67
|
|
/// </summary>
|
|
FloatMat3x2 = ((int)0x8B67),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x2_NV = 0x8B67
|
|
/// </summary>
|
|
FloatMat3x2Nv = ((int)0x8B67),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x4 = 0x8B68
|
|
/// </summary>
|
|
FloatMat3x4 = ((int)0x8B68),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x4_NV = 0x8B68
|
|
/// </summary>
|
|
FloatMat3x4Nv = ((int)0x8B68),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x2 = 0x8B69
|
|
/// </summary>
|
|
FloatMat4x2 = ((int)0x8B69),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x2_NV = 0x8B69
|
|
/// </summary>
|
|
FloatMat4x2Nv = ((int)0x8B69),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x3 = 0x8B6A
|
|
/// </summary>
|
|
FloatMat4x3 = ((int)0x8B6A),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
|
|
/// </summary>
|
|
FloatMat4x3Nv = ((int)0x8B6A),
|
|
/// <summary>
|
|
/// Original was GL_DELETE_STATUS = 0x8B80
|
|
/// </summary>
|
|
DeleteStatus = ((int)0x8B80),
|
|
/// <summary>
|
|
/// Original was GL_COMPILE_STATUS = 0x8B81
|
|
/// </summary>
|
|
CompileStatus = ((int)0x8B81),
|
|
/// <summary>
|
|
/// Original was GL_LINK_STATUS = 0x8B82
|
|
/// </summary>
|
|
LinkStatus = ((int)0x8B82),
|
|
/// <summary>
|
|
/// Original was GL_VALIDATE_STATUS = 0x8B83
|
|
/// </summary>
|
|
ValidateStatus = ((int)0x8B83),
|
|
/// <summary>
|
|
/// Original was GL_INFO_LOG_LENGTH = 0x8B84
|
|
/// </summary>
|
|
InfoLogLength = ((int)0x8B84),
|
|
/// <summary>
|
|
/// Original was GL_ATTACHED_SHADERS = 0x8B85
|
|
/// </summary>
|
|
AttachedShaders = ((int)0x8B85),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORMS = 0x8B86
|
|
/// </summary>
|
|
ActiveUniforms = ((int)0x8B86),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
|
|
/// </summary>
|
|
ActiveUniformMaxLength = ((int)0x8B87),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
|
|
/// </summary>
|
|
ShaderSourceLength = ((int)0x8B88),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
|
|
/// </summary>
|
|
ActiveAttributes = ((int)0x8B89),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
|
|
/// </summary>
|
|
ActiveAttributeMaxLength = ((int)0x8B8A),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
|
|
/// </summary>
|
|
FragmentShaderDerivativeHint = ((int)0x8B8B),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
|
|
/// </summary>
|
|
FragmentShaderDerivativeHintArb = ((int)0x8B8B),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
|
|
/// </summary>
|
|
FragmentShaderDerivativeHintOes = ((int)0x8B8B),
|
|
/// <summary>
|
|
/// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
|
|
/// </summary>
|
|
ShadingLanguageVersion = ((int)0x8B8C),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_PROGRAM = 0x8B8D
|
|
/// </summary>
|
|
CurrentProgram = ((int)0x8B8D),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_RGB8_OES = 0x8B90
|
|
/// </summary>
|
|
Palette4Rgb8Oes = ((int)0x8B90),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_RGBA8_OES = 0x8B91
|
|
/// </summary>
|
|
Palette4Rgba8Oes = ((int)0x8B91),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
|
|
/// </summary>
|
|
Palette4R5G6B5Oes = ((int)0x8B92),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_RGBA4_OES = 0x8B93
|
|
/// </summary>
|
|
Palette4Rgba4Oes = ((int)0x8B93),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
|
|
/// </summary>
|
|
Palette4Rgb5A1Oes = ((int)0x8B94),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_RGB8_OES = 0x8B95
|
|
/// </summary>
|
|
Palette8Rgb8Oes = ((int)0x8B95),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_RGBA8_OES = 0x8B96
|
|
/// </summary>
|
|
Palette8Rgba8Oes = ((int)0x8B96),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
|
|
/// </summary>
|
|
Palette8R5G6B5Oes = ((int)0x8B97),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_RGBA4_OES = 0x8B98
|
|
/// </summary>
|
|
Palette8Rgba4Oes = ((int)0x8B98),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
|
|
/// </summary>
|
|
Palette8Rgb5A1Oes = ((int)0x8B99),
|
|
/// <summary>
|
|
/// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
|
|
/// </summary>
|
|
ImplementationColorReadType = ((int)0x8B9A),
|
|
/// <summary>
|
|
/// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
|
|
/// </summary>
|
|
ImplementationColorReadFormat = ((int)0x8B9B),
|
|
/// <summary>
|
|
/// Original was GL_COUNTER_TYPE_AMD = 0x8BC0
|
|
/// </summary>
|
|
CounterTypeAmd = ((int)0x8BC0),
|
|
/// <summary>
|
|
/// Original was GL_COUNTER_RANGE_AMD = 0x8BC1
|
|
/// </summary>
|
|
CounterRangeAmd = ((int)0x8BC1),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
|
|
/// </summary>
|
|
UnsignedInt64Amd = ((int)0x8BC2),
|
|
/// <summary>
|
|
/// Original was GL_PERCENTAGE_AMD = 0x8BC3
|
|
/// </summary>
|
|
PercentageAmd = ((int)0x8BC3),
|
|
/// <summary>
|
|
/// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
|
|
/// </summary>
|
|
PerfmonResultAvailableAmd = ((int)0x8BC4),
|
|
/// <summary>
|
|
/// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
|
|
/// </summary>
|
|
PerfmonResultSizeAmd = ((int)0x8BC5),
|
|
/// <summary>
|
|
/// Original was GL_PERFMON_RESULT_AMD = 0x8BC6
|
|
/// </summary>
|
|
PerfmonResultAmd = ((int)0x8BC6),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2
|
|
/// </summary>
|
|
TextureWidthQcom = ((int)0x8BD2),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
|
|
/// </summary>
|
|
TextureHeightQcom = ((int)0x8BD3),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4
|
|
/// </summary>
|
|
TextureDepthQcom = ((int)0x8BD4),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
|
|
/// </summary>
|
|
TextureInternalFormatQcom = ((int)0x8BD5),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6
|
|
/// </summary>
|
|
TextureFormatQcom = ((int)0x8BD6),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7
|
|
/// </summary>
|
|
TextureTypeQcom = ((int)0x8BD7),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
|
|
/// </summary>
|
|
TextureImageValidQcom = ((int)0x8BD8),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
|
|
/// </summary>
|
|
TextureNumLevelsQcom = ((int)0x8BD9),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA
|
|
/// </summary>
|
|
TextureTargetQcom = ((int)0x8BDA),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
|
|
/// </summary>
|
|
TextureObjectValidQcom = ((int)0x8BDB),
|
|
/// <summary>
|
|
/// Original was GL_STATE_RESTORE = 0x8BDC
|
|
/// </summary>
|
|
StateRestore = ((int)0x8BDC),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7
|
|
/// </summary>
|
|
SamplerExternal2DY2yExt = ((int)0x8BE7),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_PROTECTED_EXT = 0x8BFA
|
|
/// </summary>
|
|
TextureProtectedExt = ((int)0x8BFA),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB
|
|
/// </summary>
|
|
TextureFoveatedFeatureBitsQcom = ((int)0x8BFB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC
|
|
/// </summary>
|
|
TextureFoveatedMinPixelDensityQcom = ((int)0x8BFC),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD
|
|
/// </summary>
|
|
TextureFoveatedFeatureQueryQcom = ((int)0x8BFD),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE
|
|
/// </summary>
|
|
TextureFoveatedNumFocalPointsQueryQcom = ((int)0x8BFE),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF
|
|
/// </summary>
|
|
FramebufferIncompleteFoveationQcom = ((int)0x8BFF),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
|
|
/// </summary>
|
|
CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
|
|
/// </summary>
|
|
CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
|
|
/// </summary>
|
|
CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
|
|
/// </summary>
|
|
CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03),
|
|
/// <summary>
|
|
/// Original was GL_SGX_BINARY_IMG = 0x8C0A
|
|
/// </summary>
|
|
SgxBinaryImg = ((int)0x8C0A),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
|
|
/// </summary>
|
|
UnsignedNormalizedExt = ((int)0x8C17),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_1D_ARRAY = 0x8C18
|
|
/// </summary>
|
|
Texture1DArray = ((int)0x8C18),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
|
|
/// </summary>
|
|
ProxyTexture1DArray = ((int)0x8C19),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
|
|
/// </summary>
|
|
ProxyTexture1DArrayExt = ((int)0x8C19),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
|
|
/// </summary>
|
|
Texture2DArray = ((int)0x8C1A),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
|
|
/// </summary>
|
|
ProxyTexture2DArray = ((int)0x8C1B),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
|
|
/// </summary>
|
|
ProxyTexture2DArrayExt = ((int)0x8C1B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
|
|
/// </summary>
|
|
MaxGeometryTextureImageUnitsExt = ((int)0x8C29),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29
|
|
/// </summary>
|
|
MaxGeometryTextureImageUnitsOes = ((int)0x8C29),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER = 0x8C2A
|
|
/// </summary>
|
|
TextureBuffer = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A
|
|
/// </summary>
|
|
TextureBufferBindingExt = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A
|
|
/// </summary>
|
|
TextureBufferBindingOes = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A
|
|
/// </summary>
|
|
TextureBufferExt = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OES = 0x8C2A
|
|
/// </summary>
|
|
TextureBufferOes = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
|
|
/// </summary>
|
|
MaxTextureBufferSizeExt = ((int)0x8C2B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B
|
|
/// </summary>
|
|
MaxTextureBufferSizeOes = ((int)0x8C2B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
|
|
/// </summary>
|
|
TextureBindingBufferExt = ((int)0x8C2C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C
|
|
/// </summary>
|
|
TextureBindingBufferOes = ((int)0x8C2C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
|
|
/// </summary>
|
|
TextureBufferDataStoreBindingExt = ((int)0x8C2D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D
|
|
/// </summary>
|
|
TextureBufferDataStoreBindingOes = ((int)0x8C2D),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
|
|
/// </summary>
|
|
AnySamplesPassed = ((int)0x8C2F),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
|
|
/// </summary>
|
|
AnySamplesPassedExt = ((int)0x8C2F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_SHADING_OES = 0x8C36
|
|
/// </summary>
|
|
SampleShadingOes = ((int)0x8C36),
|
|
/// <summary>
|
|
/// Original was GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
|
|
/// </summary>
|
|
MinSampleShadingValueOes = ((int)0x8C37),
|
|
/// <summary>
|
|
/// Original was GL_R11F_G11F_B10F = 0x8C3A
|
|
/// </summary>
|
|
R11fG11fB10f = ((int)0x8C3A),
|
|
/// <summary>
|
|
/// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
|
|
/// </summary>
|
|
R11fG11fB10fApple = ((int)0x8C3A),
|
|
/// <summary>
|
|
/// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
|
|
/// </summary>
|
|
R11fG11fB10fExt = ((int)0x8C3A),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
|
|
/// </summary>
|
|
UnsignedInt10F11F11FRev = ((int)0x8C3B),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B
|
|
/// </summary>
|
|
UnsignedInt10F11F11FRevApple = ((int)0x8C3B),
|
|
/// <summary>
|
|
/// Original was GL_RGB9_E5 = 0x8C3D
|
|
/// </summary>
|
|
Rgb9E5 = ((int)0x8C3D),
|
|
/// <summary>
|
|
/// Original was GL_RGB9_E5_APPLE = 0x8C3D
|
|
/// </summary>
|
|
Rgb9E5Apple = ((int)0x8C3D),
|
|
/// <summary>
|
|
/// Original was GL_RGB9_E5_EXT = 0x8C3D
|
|
/// </summary>
|
|
Rgb9E5Ext = ((int)0x8C3D),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E
|
|
/// </summary>
|
|
UnsignedInt5999RevApple = ((int)0x8C3E),
|
|
/// <summary>
|
|
/// Original was GL_SRGB = 0x8C40
|
|
/// </summary>
|
|
Srgb = ((int)0x8C40),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_EXT = 0x8C40
|
|
/// </summary>
|
|
SrgbExt = ((int)0x8C40),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8 = 0x8C41
|
|
/// </summary>
|
|
Srgb8 = ((int)0x8C41),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_EXT = 0x8C41
|
|
/// </summary>
|
|
Srgb8Ext = ((int)0x8C41),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_NV = 0x8C41
|
|
/// </summary>
|
|
Srgb8Nv = ((int)0x8C41),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_ALPHA = 0x8C42
|
|
/// </summary>
|
|
SrgbAlpha = ((int)0x8C42),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_ALPHA_EXT = 0x8C42
|
|
/// </summary>
|
|
SrgbAlphaExt = ((int)0x8C42),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_ALPHA8 = 0x8C43
|
|
/// </summary>
|
|
Srgb8Alpha8 = ((int)0x8C43),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
|
|
/// </summary>
|
|
Srgb8Alpha8Ext = ((int)0x8C43),
|
|
/// <summary>
|
|
/// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44
|
|
/// </summary>
|
|
SluminanceAlphaNv = ((int)0x8C44),
|
|
/// <summary>
|
|
/// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45
|
|
/// </summary>
|
|
Sluminance8Alpha8Nv = ((int)0x8C45),
|
|
/// <summary>
|
|
/// Original was GL_SLUMINANCE_NV = 0x8C46
|
|
/// </summary>
|
|
SluminanceNv = ((int)0x8C46),
|
|
/// <summary>
|
|
/// Original was GL_SLUMINANCE8_NV = 0x8C47
|
|
/// </summary>
|
|
Sluminance8Nv = ((int)0x8C47),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB = 0x8C48
|
|
/// </summary>
|
|
CompressedSrgb = ((int)0x8C48),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
|
|
/// </summary>
|
|
CompressedSrgbAlpha = ((int)0x8C49),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
|
|
/// </summary>
|
|
CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C
|
|
/// </summary>
|
|
CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
|
|
/// </summary>
|
|
TransformFeedbackVaryingMaxLength = ((int)0x8C76),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
|
|
/// </summary>
|
|
TransformFeedbackBufferMode = ((int)0x8C7F),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
|
|
/// </summary>
|
|
TransformFeedbackVaryings = ((int)0x8C83),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
|
|
/// </summary>
|
|
TransformFeedbackBufferStart = ((int)0x8C84),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
|
|
/// </summary>
|
|
TransformFeedbackBufferSize = ((int)0x8C85),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVES_GENERATED = 0x8C87
|
|
/// </summary>
|
|
PrimitivesGenerated = ((int)0x8C87),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87
|
|
/// </summary>
|
|
PrimitivesGeneratedExt = ((int)0x8C87),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVES_GENERATED_OES = 0x8C87
|
|
/// </summary>
|
|
PrimitivesGeneratedOes = ((int)0x8C87),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
|
|
/// </summary>
|
|
TransformFeedbackPrimitivesWritten = ((int)0x8C88),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
|
|
/// </summary>
|
|
TransformFeedbackBuffer = ((int)0x8C8E),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
|
|
/// </summary>
|
|
TransformFeedbackBufferBinding = ((int)0x8C8F),
|
|
/// <summary>
|
|
/// Original was GL_ATC_RGB_AMD = 0x8C92
|
|
/// </summary>
|
|
AtcRgbAmd = ((int)0x8C92),
|
|
/// <summary>
|
|
/// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
|
|
/// </summary>
|
|
AtcRgbaExplicitAlphaAmd = ((int)0x8C93),
|
|
/// <summary>
|
|
/// Original was GL_LOWER_LEFT = 0x8CA1
|
|
/// </summary>
|
|
LowerLeft = ((int)0x8CA1),
|
|
/// <summary>
|
|
/// Original was GL_LOWER_LEFT_EXT = 0x8CA1
|
|
/// </summary>
|
|
LowerLeftExt = ((int)0x8CA1),
|
|
/// <summary>
|
|
/// Original was GL_UPPER_LEFT = 0x8CA2
|
|
/// </summary>
|
|
UpperLeft = ((int)0x8CA2),
|
|
/// <summary>
|
|
/// Original was GL_UPPER_LEFT_EXT = 0x8CA2
|
|
/// </summary>
|
|
UpperLeftExt = ((int)0x8CA2),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_REF = 0x8CA3
|
|
/// </summary>
|
|
StencilBackRef = ((int)0x8CA3),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
|
|
/// </summary>
|
|
StencilBackValueMask = ((int)0x8CA4),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
|
|
/// </summary>
|
|
StencilBackWritemask = ((int)0x8CA5),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
|
|
/// </summary>
|
|
DrawFramebufferBindingAngle = ((int)0x8CA6),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
|
|
/// </summary>
|
|
DrawFramebufferBindingApple = ((int)0x8CA6),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6
|
|
/// </summary>
|
|
DrawFramebufferBindingNv = ((int)0x8CA6),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
|
|
/// </summary>
|
|
FramebufferBinding = ((int)0x8CA6),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_BINDING = 0x8CA7
|
|
/// </summary>
|
|
RenderbufferBinding = ((int)0x8CA7),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER = 0x8CA8
|
|
/// </summary>
|
|
ReadFramebuffer = ((int)0x8CA8),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8
|
|
/// </summary>
|
|
ReadFramebufferAngle = ((int)0x8CA8),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
|
|
/// </summary>
|
|
ReadFramebufferApple = ((int)0x8CA8),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8
|
|
/// </summary>
|
|
ReadFramebufferNv = ((int)0x8CA8),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
|
|
/// </summary>
|
|
DrawFramebuffer = ((int)0x8CA9),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
|
|
/// </summary>
|
|
DrawFramebufferAngle = ((int)0x8CA9),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
|
|
/// </summary>
|
|
DrawFramebufferApple = ((int)0x8CA9),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9
|
|
/// </summary>
|
|
DrawFramebufferNv = ((int)0x8CA9),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
|
|
/// </summary>
|
|
ReadFramebufferBindingAngle = ((int)0x8CAA),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
|
|
/// </summary>
|
|
ReadFramebufferBindingApple = ((int)0x8CAA),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
|
|
/// </summary>
|
|
ReadFramebufferBindingNv = ((int)0x8CAA),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamples = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamplesAngle = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamplesApple = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamplesExt = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamplesNv = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32F = 0x8CAC
|
|
/// </summary>
|
|
DepthComponent32f = ((int)0x8CAC),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
|
|
/// </summary>
|
|
Depth32fStencil8 = ((int)0x8CAD),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
|
|
/// </summary>
|
|
FramebufferAttachmentObjectType = ((int)0x8CD0),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
|
|
/// </summary>
|
|
FramebufferAttachmentObjectName = ((int)0x8CD1),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
|
|
/// </summary>
|
|
FramebufferAttachmentTextureLevel = ((int)0x8CD2),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
|
|
/// </summary>
|
|
FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
|
|
/// </summary>
|
|
FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
|
|
/// </summary>
|
|
FramebufferAttachmentTextureLayer = ((int)0x8CD4),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
|
|
/// </summary>
|
|
FramebufferComplete = ((int)0x8CD5),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
|
|
/// </summary>
|
|
FramebufferIncompleteAttachment = ((int)0x8CD6),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
|
|
/// </summary>
|
|
FramebufferIncompleteMissingAttachment = ((int)0x8CD7),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
|
|
/// </summary>
|
|
FramebufferIncompleteDimensions = ((int)0x8CD9),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
|
|
/// </summary>
|
|
FramebufferIncompleteDrawBuffer = ((int)0x8CDB),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
|
|
/// </summary>
|
|
FramebufferIncompleteReadBuffer = ((int)0x8CDC),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
|
|
/// </summary>
|
|
FramebufferUnsupported = ((int)0x8CDD),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
|
|
/// </summary>
|
|
MaxColorAttachments = ((int)0x8CDF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
|
|
/// </summary>
|
|
MaxColorAttachmentsExt = ((int)0x8CDF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
|
|
/// </summary>
|
|
MaxColorAttachmentsNv = ((int)0x8CDF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0 = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0Ext = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0Nv = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0Oes = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1 = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1Ext = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1Nv = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2 = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2Ext = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2Nv = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3 = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3Ext = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3Nv = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4 = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4Ext = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4Nv = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5 = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5Ext = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5Nv = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6 = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6Ext = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6Nv = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7 = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7Ext = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7Nv = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8 = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8Ext = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8Nv = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9 = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9Ext = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9Nv = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10 = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10Ext = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10Nv = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11 = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11Ext = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11Nv = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12 = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12Ext = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12Nv = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13 = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13 = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13Ext = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13Nv = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14 = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14Ext = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14Nv = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15 = ((int)0x8CEF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15Ext = ((int)0x8CEF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15Nv = ((int)0x8CEF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
|
|
/// </summary>
|
|
ColorAttachment16 = ((int)0x8CF0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
|
|
/// </summary>
|
|
ColorAttachment17 = ((int)0x8CF1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
|
|
/// </summary>
|
|
ColorAttachment18 = ((int)0x8CF2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
|
|
/// </summary>
|
|
ColorAttachment19 = ((int)0x8CF3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
|
|
/// </summary>
|
|
ColorAttachment20 = ((int)0x8CF4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
|
|
/// </summary>
|
|
ColorAttachment21 = ((int)0x8CF5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
|
|
/// </summary>
|
|
ColorAttachment22 = ((int)0x8CF6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
|
|
/// </summary>
|
|
ColorAttachment23 = ((int)0x8CF7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
|
|
/// </summary>
|
|
ColorAttachment24 = ((int)0x8CF8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
|
|
/// </summary>
|
|
ColorAttachment25 = ((int)0x8CF9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
|
|
/// </summary>
|
|
ColorAttachment26 = ((int)0x8CFA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
|
|
/// </summary>
|
|
ColorAttachment27 = ((int)0x8CFB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
|
|
/// </summary>
|
|
ColorAttachment28 = ((int)0x8CFC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
|
|
/// </summary>
|
|
ColorAttachment29 = ((int)0x8CFD),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
|
|
/// </summary>
|
|
ColorAttachment30 = ((int)0x8CFE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
|
|
/// </summary>
|
|
ColorAttachment31 = ((int)0x8CFF),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_ATTACHMENT = 0x8D00
|
|
/// </summary>
|
|
DepthAttachment = ((int)0x8D00),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
|
|
/// </summary>
|
|
DepthAttachmentExt = ((int)0x8D00),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
|
|
/// </summary>
|
|
DepthAttachmentOes = ((int)0x8D00),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_ATTACHMENT = 0x8D20
|
|
/// </summary>
|
|
StencilAttachment = ((int)0x8D20),
|
|
/// <summary>
|
|
/// Original was GL_Framebuffer = 0X8d40
|
|
/// </summary>
|
|
Framebuffer = ((int)0X8d40),
|
|
/// <summary>
|
|
/// Original was GL_Renderbuffer = 0X8d41
|
|
/// </summary>
|
|
Renderbuffer = ((int)0X8d41),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_WIDTH = 0x8D42
|
|
/// </summary>
|
|
RenderbufferWidth = ((int)0x8D42),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
|
|
/// </summary>
|
|
RenderbufferHeight = ((int)0x8D43),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
|
|
/// </summary>
|
|
RenderbufferInternalFormat = ((int)0x8D44),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX1_OES = 0x8D46
|
|
/// </summary>
|
|
StencilIndex1Oes = ((int)0x8D46),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX4_OES = 0x8D47
|
|
/// </summary>
|
|
StencilIndex4Oes = ((int)0x8D47),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX8 = 0x8D48
|
|
/// </summary>
|
|
StencilIndex8 = ((int)0x8D48),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX8_OES = 0x8D48
|
|
/// </summary>
|
|
StencilIndex8Oes = ((int)0x8D48),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
|
|
/// </summary>
|
|
RenderbufferRedSize = ((int)0x8D50),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
|
|
/// </summary>
|
|
RenderbufferGreenSize = ((int)0x8D51),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
|
|
/// </summary>
|
|
RenderbufferBlueSize = ((int)0x8D52),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
|
|
/// </summary>
|
|
RenderbufferAlphaSize = ((int)0x8D53),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
|
|
/// </summary>
|
|
RenderbufferDepthSize = ((int)0x8D54),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
|
|
/// </summary>
|
|
RenderbufferStencilSize = ((int)0x8D55),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisample = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleAngle = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleApple = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleExt = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleNv = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57
|
|
/// </summary>
|
|
MaxSamplesAngle = ((int)0x8D57),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_APPLE = 0x8D57
|
|
/// </summary>
|
|
MaxSamplesApple = ((int)0x8D57),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_EXT = 0x8D57
|
|
/// </summary>
|
|
MaxSamplesExt = ((int)0x8D57),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_NV = 0x8D57
|
|
/// </summary>
|
|
MaxSamplesNv = ((int)0x8D57),
|
|
/// <summary>
|
|
/// Original was GL_HALF_FLOAT_OES = 0x8D61
|
|
/// </summary>
|
|
HalfFloatOes = ((int)0x8D61),
|
|
/// <summary>
|
|
/// Original was GL_RGB565_OES = 0x8D62
|
|
/// </summary>
|
|
Rgb565Oes = ((int)0x8D62),
|
|
/// <summary>
|
|
/// Original was GL_Rgb565 = 0X8d62
|
|
/// </summary>
|
|
Rgb565 = ((int)0X8d62),
|
|
/// <summary>
|
|
/// Original was GL_ETC1_RGB8_OES = 0x8D64
|
|
/// </summary>
|
|
Etc1Rgb8Oes = ((int)0x8D64),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
|
|
/// </summary>
|
|
TextureExternalOes = ((int)0x8D65),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66
|
|
/// </summary>
|
|
SamplerExternalOes = ((int)0x8D66),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
|
|
/// </summary>
|
|
TextureBindingExternalOes = ((int)0x8D67),
|
|
/// <summary>
|
|
/// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
|
|
/// </summary>
|
|
RequiredTextureImageUnitsOes = ((int)0x8D68),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
|
|
/// </summary>
|
|
AnySamplesPassedConservative = ((int)0x8D6A),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
|
|
/// </summary>
|
|
AnySamplesPassedConservativeExt = ((int)0x8D6A),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
|
|
/// </summary>
|
|
FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32UI = 0x8D70
|
|
/// </summary>
|
|
Rgba32ui = ((int)0x8D70),
|
|
/// <summary>
|
|
/// Original was GL_RGB32UI = 0x8D71
|
|
/// </summary>
|
|
Rgb32ui = ((int)0x8D71),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16UI = 0x8D76
|
|
/// </summary>
|
|
Rgba16ui = ((int)0x8D76),
|
|
/// <summary>
|
|
/// Original was GL_RGB16UI = 0x8D77
|
|
/// </summary>
|
|
Rgb16ui = ((int)0x8D77),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8UI = 0x8D7C
|
|
/// </summary>
|
|
Rgba8ui = ((int)0x8D7C),
|
|
/// <summary>
|
|
/// Original was GL_RGB8UI = 0x8D7D
|
|
/// </summary>
|
|
Rgb8ui = ((int)0x8D7D),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32I = 0x8D82
|
|
/// </summary>
|
|
Rgba32i = ((int)0x8D82),
|
|
/// <summary>
|
|
/// Original was GL_RGB32I = 0x8D83
|
|
/// </summary>
|
|
Rgb32i = ((int)0x8D83),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16I = 0x8D88
|
|
/// </summary>
|
|
Rgba16i = ((int)0x8D88),
|
|
/// <summary>
|
|
/// Original was GL_RGB16I = 0x8D89
|
|
/// </summary>
|
|
Rgb16i = ((int)0x8D89),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8I = 0x8D8E
|
|
/// </summary>
|
|
Rgba8i = ((int)0x8D8E),
|
|
/// <summary>
|
|
/// Original was GL_RGB8I = 0x8D8F
|
|
/// </summary>
|
|
Rgb8i = ((int)0x8D8F),
|
|
/// <summary>
|
|
/// Original was GL_INT_2_10_10_10_REV = 0x8D9F
|
|
/// </summary>
|
|
Int2101010Rev = ((int)0x8D9F),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
|
|
/// </summary>
|
|
FramebufferAttachmentLayered = ((int)0x8DA7),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
|
|
/// </summary>
|
|
FramebufferAttachmentLayeredExt = ((int)0x8DA7),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7
|
|
/// </summary>
|
|
FramebufferAttachmentLayeredOes = ((int)0x8DA7),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
|
|
/// </summary>
|
|
FramebufferIncompleteLayerTargets = ((int)0x8DA8),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
|
|
/// </summary>
|
|
FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8
|
|
/// </summary>
|
|
FramebufferIncompleteLayerTargetsOes = ((int)0x8DA8),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
|
|
/// </summary>
|
|
DepthComponent32fNv = ((int)0x8DAB),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
|
|
/// </summary>
|
|
Depth32fStencil8Nv = ((int)0x8DAC),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
|
|
/// </summary>
|
|
FramebufferSrgbExt = ((int)0x8DB9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
|
|
/// </summary>
|
|
CompressedRedRgtc1 = ((int)0x8DBB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
|
|
/// </summary>
|
|
CompressedRedRgtc1Ext = ((int)0x8DBB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
|
|
/// </summary>
|
|
CompressedSignedRedRgtc1 = ((int)0x8DBC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
|
|
/// </summary>
|
|
CompressedSignedRedRgtc1Ext = ((int)0x8DBC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
|
|
/// </summary>
|
|
CompressedRedGreenRgtc2Ext = ((int)0x8DBD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
|
|
/// </summary>
|
|
CompressedRgRgtc2 = ((int)0x8DBD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
|
|
/// </summary>
|
|
CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
|
|
/// </summary>
|
|
CompressedSignedRgRgtc2 = ((int)0x8DBE),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2
|
|
/// </summary>
|
|
SamplerBufferExt = ((int)0x8DC2),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_BUFFER_OES = 0x8DC2
|
|
/// </summary>
|
|
SamplerBufferOes = ((int)0x8DC2),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4
|
|
/// </summary>
|
|
Sampler2DArrayShadowNv = ((int)0x8DC4),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5
|
|
/// </summary>
|
|
SamplerCubeShadowNv = ((int)0x8DC5),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
|
|
/// </summary>
|
|
IntSamplerBufferExt = ((int)0x8DD0),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_BUFFER_OES = 0x8DD0
|
|
/// </summary>
|
|
IntSamplerBufferOes = ((int)0x8DD0),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
|
|
/// </summary>
|
|
UnsignedIntSamplerBufferExt = ((int)0x8DD8),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8
|
|
/// </summary>
|
|
UnsignedIntSamplerBufferOes = ((int)0x8DD8),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER = 0x8DD9
|
|
/// </summary>
|
|
GeometryShader = ((int)0x8DD9),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
|
|
/// </summary>
|
|
GeometryShaderExt = ((int)0x8DD9),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_OES = 0x8DD9
|
|
/// </summary>
|
|
GeometryShaderOes = ((int)0x8DD9),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
|
|
/// </summary>
|
|
MaxGeometryUniformComponentsExt = ((int)0x8DDF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF
|
|
/// </summary>
|
|
MaxGeometryUniformComponentsOes = ((int)0x8DDF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
|
|
/// </summary>
|
|
MaxGeometryOutputVerticesExt = ((int)0x8DE0),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0
|
|
/// </summary>
|
|
MaxGeometryOutputVerticesOes = ((int)0x8DE0),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
|
|
/// </summary>
|
|
MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1
|
|
/// </summary>
|
|
MaxGeometryTotalOutputComponentsOes = ((int)0x8DE1),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
|
|
/// </summary>
|
|
ActiveSubroutines = ((int)0x8DE5),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
|
|
/// </summary>
|
|
ActiveSubroutineUniforms = ((int)0x8DE6),
|
|
/// <summary>
|
|
/// Original was GL_LOW_FLOAT = 0x8DF0
|
|
/// </summary>
|
|
LowFloat = ((int)0x8DF0),
|
|
/// <summary>
|
|
/// Original was GL_MEDIUM_FLOAT = 0x8DF1
|
|
/// </summary>
|
|
MediumFloat = ((int)0x8DF1),
|
|
/// <summary>
|
|
/// Original was GL_HIGH_FLOAT = 0x8DF2
|
|
/// </summary>
|
|
HighFloat = ((int)0x8DF2),
|
|
/// <summary>
|
|
/// Original was GL_LOW_INT = 0x8DF3
|
|
/// </summary>
|
|
LowInt = ((int)0x8DF3),
|
|
/// <summary>
|
|
/// Original was GL_MEDIUM_INT = 0x8DF4
|
|
/// </summary>
|
|
MediumInt = ((int)0x8DF4),
|
|
/// <summary>
|
|
/// Original was GL_HIGH_INT = 0x8DF5
|
|
/// </summary>
|
|
HighInt = ((int)0x8DF5),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
|
|
/// </summary>
|
|
UnsignedInt1010102Oes = ((int)0x8DF6),
|
|
/// <summary>
|
|
/// Original was GL_INT_10_10_10_2_OES = 0x8DF7
|
|
/// </summary>
|
|
Int1010102Oes = ((int)0x8DF7),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
|
|
/// </summary>
|
|
ShaderBinaryFormats = ((int)0x8DF8),
|
|
/// <summary>
|
|
/// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
|
|
/// </summary>
|
|
NumShaderBinaryFormats = ((int)0x8DF9),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_COMPILER = 0x8DFA
|
|
/// </summary>
|
|
ShaderCompiler = ((int)0x8DFA),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
|
|
/// </summary>
|
|
MaxVertexUniformVectors = ((int)0x8DFB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VARYING_VECTORS = 0x8DFC
|
|
/// </summary>
|
|
MaxVaryingVectors = ((int)0x8DFC),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
|
|
/// </summary>
|
|
MaxFragmentUniformVectors = ((int)0x8DFD),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_WAIT = 0x8E13
|
|
/// </summary>
|
|
QueryWait = ((int)0x8E13),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_WAIT_NV = 0x8E13
|
|
/// </summary>
|
|
QueryWaitNv = ((int)0x8E13),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_NO_WAIT = 0x8E14
|
|
/// </summary>
|
|
QueryNoWait = ((int)0x8E14),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_NO_WAIT_NV = 0x8E14
|
|
/// </summary>
|
|
QueryNoWaitNv = ((int)0x8E14),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
|
|
/// </summary>
|
|
QueryByRegionWait = ((int)0x8E15),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
|
|
/// </summary>
|
|
QueryByRegionWaitNv = ((int)0x8E15),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
|
|
/// </summary>
|
|
QueryByRegionNoWait = ((int)0x8E16),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
|
|
/// </summary>
|
|
QueryByRegionNoWaitNv = ((int)0x8E16),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
|
|
/// </summary>
|
|
PolygonOffsetClampExt = ((int)0x8E1B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E
|
|
/// </summary>
|
|
MaxCombinedTessControlUniformComponentsExt = ((int)0x8E1E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E
|
|
/// </summary>
|
|
MaxCombinedTessControlUniformComponentsOes = ((int)0x8E1E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F
|
|
/// </summary>
|
|
MaxCombinedTessEvaluationUniformComponentsExt = ((int)0x8E1F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F
|
|
/// </summary>
|
|
MaxCombinedTessEvaluationUniformComponentsOes = ((int)0x8E1F),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_SAMPLES_NV = 0x8E20
|
|
/// </summary>
|
|
ColorSamplesNv = ((int)0x8E20),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK = 0x8E22
|
|
/// </summary>
|
|
TransformFeedback = ((int)0x8E22),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
|
|
/// </summary>
|
|
TransformFeedbackPaused = ((int)0x8E23),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
|
|
/// </summary>
|
|
TransformFeedbackActive = ((int)0x8E24),
|
|
/// <summary>
|
|
/// Original was GL_TIMESTAMP_EXT = 0x8E28
|
|
/// </summary>
|
|
TimestampExt = ((int)0x8E28),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
|
|
/// </summary>
|
|
DepthComponent16NonlinearNv = ((int)0x8E2C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
|
|
/// </summary>
|
|
TextureSwizzleR = ((int)0x8E42),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
|
|
/// </summary>
|
|
TextureSwizzleG = ((int)0x8E43),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
|
|
/// </summary>
|
|
TextureSwizzleB = ((int)0x8E44),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
|
|
/// </summary>
|
|
TextureSwizzleA = ((int)0x8E45),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
|
|
/// </summary>
|
|
TextureSwizzleRgba = ((int)0x8E46),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
|
|
/// </summary>
|
|
ActiveSubroutineUniformLocations = ((int)0x8E47),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
|
|
/// </summary>
|
|
ActiveSubroutineMaxLength = ((int)0x8E48),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
|
|
/// </summary>
|
|
ActiveSubroutineUniformMaxLength = ((int)0x8E49),
|
|
/// <summary>
|
|
/// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
|
|
/// </summary>
|
|
NumCompatibleSubroutines = ((int)0x8E4A),
|
|
/// <summary>
|
|
/// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
|
|
/// </summary>
|
|
CompatibleSubroutines = ((int)0x8E4B),
|
|
/// <summary>
|
|
/// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
|
|
/// </summary>
|
|
FirstVertexConvention = ((int)0x8E4D),
|
|
/// <summary>
|
|
/// Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
|
|
/// </summary>
|
|
FirstVertexConventionExt = ((int)0x8E4D),
|
|
/// <summary>
|
|
/// Original was GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D
|
|
/// </summary>
|
|
FirstVertexConventionOes = ((int)0x8E4D),
|
|
/// <summary>
|
|
/// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
|
|
/// </summary>
|
|
LastVertexConvention = ((int)0x8E4E),
|
|
/// <summary>
|
|
/// Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
|
|
/// </summary>
|
|
LastVertexConventionExt = ((int)0x8E4E),
|
|
/// <summary>
|
|
/// Original was GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E
|
|
/// </summary>
|
|
LastVertexConventionOes = ((int)0x8E4E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_LOCATION_NV = 0x8E50
|
|
/// </summary>
|
|
SampleLocationNv = ((int)0x8E50),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A
|
|
/// </summary>
|
|
MaxGeometryShaderInvocationsExt = ((int)0x8E5A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A
|
|
/// </summary>
|
|
MaxGeometryShaderInvocationsOes = ((int)0x8E5A),
|
|
/// <summary>
|
|
/// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B
|
|
/// </summary>
|
|
MinFragmentInterpolationOffsetOes = ((int)0x8E5B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C
|
|
/// </summary>
|
|
MaxFragmentInterpolationOffsetOes = ((int)0x8E5C),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
|
|
/// </summary>
|
|
FragmentInterpolationOffsetBitsOes = ((int)0x8E5D),
|
|
/// <summary>
|
|
/// Original was GL_PATCH_VERTICES = 0x8E72
|
|
/// </summary>
|
|
PatchVertices = ((int)0x8E72),
|
|
/// <summary>
|
|
/// Original was GL_PATCH_VERTICES_EXT = 0x8E72
|
|
/// </summary>
|
|
PatchVerticesExt = ((int)0x8E72),
|
|
/// <summary>
|
|
/// Original was GL_PATCH_VERTICES_OES = 0x8E72
|
|
/// </summary>
|
|
PatchVerticesOes = ((int)0x8E72),
|
|
/// <summary>
|
|
/// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
|
|
/// </summary>
|
|
PatchDefaultInnerLevel = ((int)0x8E73),
|
|
/// <summary>
|
|
/// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
|
|
/// </summary>
|
|
PatchDefaultOuterLevel = ((int)0x8E74),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75
|
|
/// </summary>
|
|
TessControlOutputVerticesExt = ((int)0x8E75),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75
|
|
/// </summary>
|
|
TessControlOutputVerticesOes = ((int)0x8E75),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_MODE_EXT = 0x8E76
|
|
/// </summary>
|
|
TessGenModeExt = ((int)0x8E76),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_MODE_OES = 0x8E76
|
|
/// </summary>
|
|
TessGenModeOes = ((int)0x8E76),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_SPACING_EXT = 0x8E77
|
|
/// </summary>
|
|
TessGenSpacingExt = ((int)0x8E77),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_SPACING_OES = 0x8E77
|
|
/// </summary>
|
|
TessGenSpacingOes = ((int)0x8E77),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78
|
|
/// </summary>
|
|
TessGenVertexOrderExt = ((int)0x8E78),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78
|
|
/// </summary>
|
|
TessGenVertexOrderOes = ((int)0x8E78),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_POINT_MODE_EXT = 0x8E79
|
|
/// </summary>
|
|
TessGenPointModeExt = ((int)0x8E79),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_POINT_MODE_OES = 0x8E79
|
|
/// </summary>
|
|
TessGenPointModeOes = ((int)0x8E79),
|
|
/// <summary>
|
|
/// Original was GL_ISOLINES_EXT = 0x8E7A
|
|
/// </summary>
|
|
IsolinesExt = ((int)0x8E7A),
|
|
/// <summary>
|
|
/// Original was GL_ISOLINES_OES = 0x8E7A
|
|
/// </summary>
|
|
IsolinesOes = ((int)0x8E7A),
|
|
/// <summary>
|
|
/// Original was GL_FRACTIONAL_ODD_EXT = 0x8E7B
|
|
/// </summary>
|
|
FractionalOddExt = ((int)0x8E7B),
|
|
/// <summary>
|
|
/// Original was GL_FRACTIONAL_ODD_OES = 0x8E7B
|
|
/// </summary>
|
|
FractionalOddOes = ((int)0x8E7B),
|
|
/// <summary>
|
|
/// Original was GL_FRACTIONAL_EVEN_EXT = 0x8E7C
|
|
/// </summary>
|
|
FractionalEvenExt = ((int)0x8E7C),
|
|
/// <summary>
|
|
/// Original was GL_FRACTIONAL_EVEN_OES = 0x8E7C
|
|
/// </summary>
|
|
FractionalEvenOes = ((int)0x8E7C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_PATCH_VERTICES_EXT = 0x8E7D
|
|
/// </summary>
|
|
MaxPatchVerticesExt = ((int)0x8E7D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_PATCH_VERTICES_OES = 0x8E7D
|
|
/// </summary>
|
|
MaxPatchVerticesOes = ((int)0x8E7D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E
|
|
/// </summary>
|
|
MaxTessGenLevelExt = ((int)0x8E7E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E
|
|
/// </summary>
|
|
MaxTessGenLevelOes = ((int)0x8E7E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F
|
|
/// </summary>
|
|
MaxTessControlUniformComponentsExt = ((int)0x8E7F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F
|
|
/// </summary>
|
|
MaxTessControlUniformComponentsOes = ((int)0x8E7F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80
|
|
/// </summary>
|
|
MaxTessEvaluationUniformComponentsExt = ((int)0x8E80),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80
|
|
/// </summary>
|
|
MaxTessEvaluationUniformComponentsOes = ((int)0x8E80),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81
|
|
/// </summary>
|
|
MaxTessControlTextureImageUnitsExt = ((int)0x8E81),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81
|
|
/// </summary>
|
|
MaxTessControlTextureImageUnitsOes = ((int)0x8E81),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82
|
|
/// </summary>
|
|
MaxTessEvaluationTextureImageUnitsExt = ((int)0x8E82),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82
|
|
/// </summary>
|
|
MaxTessEvaluationTextureImageUnitsOes = ((int)0x8E82),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83
|
|
/// </summary>
|
|
MaxTessControlOutputComponentsExt = ((int)0x8E83),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83
|
|
/// </summary>
|
|
MaxTessControlOutputComponentsOes = ((int)0x8E83),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84
|
|
/// </summary>
|
|
MaxTessPatchComponentsExt = ((int)0x8E84),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84
|
|
/// </summary>
|
|
MaxTessPatchComponentsOes = ((int)0x8E84),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85
|
|
/// </summary>
|
|
MaxTessControlTotalOutputComponentsExt = ((int)0x8E85),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85
|
|
/// </summary>
|
|
MaxTessControlTotalOutputComponentsOes = ((int)0x8E85),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86
|
|
/// </summary>
|
|
MaxTessEvaluationOutputComponentsExt = ((int)0x8E86),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86
|
|
/// </summary>
|
|
MaxTessEvaluationOutputComponentsOes = ((int)0x8E86),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER = 0x8E87
|
|
/// </summary>
|
|
TessEvaluationShader = ((int)0x8E87),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER_EXT = 0x8E87
|
|
/// </summary>
|
|
TessEvaluationShaderExt = ((int)0x8E87),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER_OES = 0x8E87
|
|
/// </summary>
|
|
TessEvaluationShaderOes = ((int)0x8E87),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER = 0x8E88
|
|
/// </summary>
|
|
TessControlShader = ((int)0x8E88),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER_EXT = 0x8E88
|
|
/// </summary>
|
|
TessControlShaderExt = ((int)0x8E88),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER_OES = 0x8E88
|
|
/// </summary>
|
|
TessControlShaderOes = ((int)0x8E88),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89
|
|
/// </summary>
|
|
MaxTessControlUniformBlocksExt = ((int)0x8E89),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89
|
|
/// </summary>
|
|
MaxTessControlUniformBlocksOes = ((int)0x8E89),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A
|
|
/// </summary>
|
|
MaxTessEvaluationUniformBlocksExt = ((int)0x8E8A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A
|
|
/// </summary>
|
|
MaxTessEvaluationUniformBlocksOes = ((int)0x8E8A),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
|
|
/// </summary>
|
|
CompressedRgbaBptcUnorm = ((int)0x8E8C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C
|
|
/// </summary>
|
|
CompressedRgbaBptcUnormExt = ((int)0x8E8C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
|
|
/// </summary>
|
|
CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D
|
|
/// </summary>
|
|
CompressedSrgbAlphaBptcUnormExt = ((int)0x8E8D),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
|
|
/// </summary>
|
|
CompressedRgbBptcSignedFloat = ((int)0x8E8E),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E
|
|
/// </summary>
|
|
CompressedRgbBptcSignedFloatExt = ((int)0x8E8E),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
|
|
/// </summary>
|
|
CompressedRgbBptcUnsignedFloat = ((int)0x8E8F),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F
|
|
/// </summary>
|
|
CompressedRgbBptcUnsignedFloatExt = ((int)0x8E8F),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0
|
|
/// </summary>
|
|
CoverageComponentNv = ((int)0x8ED0),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1
|
|
/// </summary>
|
|
CoverageComponent4Nv = ((int)0x8ED1),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
|
|
/// </summary>
|
|
CoverageAttachmentNv = ((int)0x8ED2),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3
|
|
/// </summary>
|
|
CoverageBuffersNv = ((int)0x8ED3),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4
|
|
/// </summary>
|
|
CoverageSamplesNv = ((int)0x8ED4),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
|
|
/// </summary>
|
|
CoverageAllFragmentsNv = ((int)0x8ED5),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
|
|
/// </summary>
|
|
CoverageEdgeFragmentsNv = ((int)0x8ED6),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
|
|
/// </summary>
|
|
CoverageAutomaticNv = ((int)0x8ED7),
|
|
/// <summary>
|
|
/// Original was GL_INCLUSIVE_EXT = 0x8F10
|
|
/// </summary>
|
|
InclusiveExt = ((int)0x8F10),
|
|
/// <summary>
|
|
/// Original was GL_EXCLUSIVE_EXT = 0x8F11
|
|
/// </summary>
|
|
ExclusiveExt = ((int)0x8F11),
|
|
/// <summary>
|
|
/// Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
|
|
/// </summary>
|
|
WindowRectangleExt = ((int)0x8F12),
|
|
/// <summary>
|
|
/// Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
|
|
/// </summary>
|
|
WindowRectangleModeExt = ((int)0x8F13),
|
|
/// <summary>
|
|
/// Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
|
|
/// </summary>
|
|
MaxWindowRectanglesExt = ((int)0x8F14),
|
|
/// <summary>
|
|
/// Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
|
|
/// </summary>
|
|
NumWindowRectanglesExt = ((int)0x8F15),
|
|
/// <summary>
|
|
/// Original was GL_COPY_READ_BUFFER = 0x8F36
|
|
/// </summary>
|
|
CopyReadBuffer = ((int)0x8F36),
|
|
/// <summary>
|
|
/// Original was GL_COPY_READ_BUFFER_NV = 0x8F36
|
|
/// </summary>
|
|
CopyReadBufferNv = ((int)0x8F36),
|
|
/// <summary>
|
|
/// Original was GL_COPY_WRITE_BUFFER = 0x8F37
|
|
/// </summary>
|
|
CopyWriteBuffer = ((int)0x8F37),
|
|
/// <summary>
|
|
/// Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37
|
|
/// </summary>
|
|
CopyWriteBufferNv = ((int)0x8F37),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
|
|
/// </summary>
|
|
DrawIndirectBuffer = ((int)0x8F3F),
|
|
/// <summary>
|
|
/// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60
|
|
/// </summary>
|
|
MaliShaderBinaryArm = ((int)0x8F60),
|
|
/// <summary>
|
|
/// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61
|
|
/// </summary>
|
|
MaliProgramBinaryArm = ((int)0x8F61),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63
|
|
/// </summary>
|
|
MaxShaderPixelLocalStorageFastSizeExt = ((int)0x8F63),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64
|
|
/// </summary>
|
|
ShaderPixelLocalStorageExt = ((int)0x8F64),
|
|
/// <summary>
|
|
/// Original was GL_FETCH_PER_SAMPLE_ARM = 0x8F65
|
|
/// </summary>
|
|
FetchPerSampleArm = ((int)0x8F65),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66
|
|
/// </summary>
|
|
FragmentShaderFramebufferFetchMrtArm = ((int)0x8F66),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67
|
|
/// </summary>
|
|
MaxShaderPixelLocalStorageSizeExt = ((int)0x8F67),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69
|
|
/// </summary>
|
|
TextureAstcDecodePrecisionExt = ((int)0x8F69),
|
|
/// <summary>
|
|
/// Original was GL_R8_SNORM = 0x8F94
|
|
/// </summary>
|
|
R8Snorm = ((int)0x8F94),
|
|
/// <summary>
|
|
/// Original was GL_RG8_SNORM = 0x8F95
|
|
/// </summary>
|
|
Rg8Snorm = ((int)0x8F95),
|
|
/// <summary>
|
|
/// Original was GL_RGB8_SNORM = 0x8F96
|
|
/// </summary>
|
|
Rgb8Snorm = ((int)0x8F96),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8_SNORM = 0x8F97
|
|
/// </summary>
|
|
Rgba8Snorm = ((int)0x8F97),
|
|
/// <summary>
|
|
/// Original was GL_R16_SNORM = 0x8F98
|
|
/// </summary>
|
|
R16Snorm = ((int)0x8F98),
|
|
/// <summary>
|
|
/// Original was GL_R16_SNORM_EXT = 0x8F98
|
|
/// </summary>
|
|
R16SnormExt = ((int)0x8F98),
|
|
/// <summary>
|
|
/// Original was GL_RG16_SNORM = 0x8F99
|
|
/// </summary>
|
|
Rg16Snorm = ((int)0x8F99),
|
|
/// <summary>
|
|
/// Original was GL_RG16_SNORM_EXT = 0x8F99
|
|
/// </summary>
|
|
Rg16SnormExt = ((int)0x8F99),
|
|
/// <summary>
|
|
/// Original was GL_RGB16_SNORM = 0x8F9A
|
|
/// </summary>
|
|
Rgb16Snorm = ((int)0x8F9A),
|
|
/// <summary>
|
|
/// Original was GL_RGB16_SNORM_EXT = 0x8F9A
|
|
/// </summary>
|
|
Rgb16SnormExt = ((int)0x8F9A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16_SNORM_EXT = 0x8F9B
|
|
/// </summary>
|
|
Rgba16SnormExt = ((int)0x8F9B),
|
|
/// <summary>
|
|
/// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
|
|
/// </summary>
|
|
PerfmonGlobalModeQcom = ((int)0x8FA0),
|
|
/// <summary>
|
|
/// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
|
|
/// </summary>
|
|
BinningControlHintQcom = ((int)0x8FB0),
|
|
/// <summary>
|
|
/// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1
|
|
/// </summary>
|
|
CpuOptimizedQcom = ((int)0x8FB1),
|
|
/// <summary>
|
|
/// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2
|
|
/// </summary>
|
|
GpuOptimizedQcom = ((int)0x8FB2),
|
|
/// <summary>
|
|
/// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
|
|
/// </summary>
|
|
RenderDirectToFramebufferQcom = ((int)0x8FB3),
|
|
/// <summary>
|
|
/// Original was GL_GPU_DISJOINT_EXT = 0x8FBB
|
|
/// </summary>
|
|
GpuDisjointExt = ((int)0x8FBB),
|
|
/// <summary>
|
|
/// Original was GL_SR8_EXT = 0x8FBD
|
|
/// </summary>
|
|
Sr8Ext = ((int)0x8FBD),
|
|
/// <summary>
|
|
/// Original was GL_SRG8_EXT = 0x8FBE
|
|
/// </summary>
|
|
Srg8Ext = ((int)0x8FBE),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_BINARY_VIV = 0x8FC4
|
|
/// </summary>
|
|
ShaderBinaryViv = ((int)0x8FC4),
|
|
/// <summary>
|
|
/// Original was GL_INT8_NV = 0x8FE0
|
|
/// </summary>
|
|
Int8Nv = ((int)0x8FE0),
|
|
/// <summary>
|
|
/// Original was GL_INT8_VEC2_NV = 0x8FE1
|
|
/// </summary>
|
|
Int8Vec2Nv = ((int)0x8FE1),
|
|
/// <summary>
|
|
/// Original was GL_INT8_VEC3_NV = 0x8FE2
|
|
/// </summary>
|
|
Int8Vec3Nv = ((int)0x8FE2),
|
|
/// <summary>
|
|
/// Original was GL_INT8_VEC4_NV = 0x8FE3
|
|
/// </summary>
|
|
Int8Vec4Nv = ((int)0x8FE3),
|
|
/// <summary>
|
|
/// Original was GL_INT16_NV = 0x8FE4
|
|
/// </summary>
|
|
Int16Nv = ((int)0x8FE4),
|
|
/// <summary>
|
|
/// Original was GL_INT16_VEC2_NV = 0x8FE5
|
|
/// </summary>
|
|
Int16Vec2Nv = ((int)0x8FE5),
|
|
/// <summary>
|
|
/// Original was GL_INT16_VEC3_NV = 0x8FE6
|
|
/// </summary>
|
|
Int16Vec3Nv = ((int)0x8FE6),
|
|
/// <summary>
|
|
/// Original was GL_INT16_VEC4_NV = 0x8FE7
|
|
/// </summary>
|
|
Int16Vec4Nv = ((int)0x8FE7),
|
|
/// <summary>
|
|
/// Original was GL_INT64_VEC2_NV = 0x8FE9
|
|
/// </summary>
|
|
Int64Vec2Nv = ((int)0x8FE9),
|
|
/// <summary>
|
|
/// Original was GL_INT64_VEC3_NV = 0x8FEA
|
|
/// </summary>
|
|
Int64Vec3Nv = ((int)0x8FEA),
|
|
/// <summary>
|
|
/// Original was GL_INT64_VEC4_NV = 0x8FEB
|
|
/// </summary>
|
|
Int64Vec4Nv = ((int)0x8FEB),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT8_NV = 0x8FEC
|
|
/// </summary>
|
|
UnsignedInt8Nv = ((int)0x8FEC),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
|
|
/// </summary>
|
|
UnsignedInt8Vec2Nv = ((int)0x8FED),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
|
|
/// </summary>
|
|
UnsignedInt8Vec3Nv = ((int)0x8FEE),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
|
|
/// </summary>
|
|
UnsignedInt8Vec4Nv = ((int)0x8FEF),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT16_NV = 0x8FF0
|
|
/// </summary>
|
|
UnsignedInt16Nv = ((int)0x8FF0),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
|
|
/// </summary>
|
|
UnsignedInt16Vec2Nv = ((int)0x8FF1),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
|
|
/// </summary>
|
|
UnsignedInt16Vec3Nv = ((int)0x8FF2),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
|
|
/// </summary>
|
|
UnsignedInt16Vec4Nv = ((int)0x8FF3),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
|
|
/// </summary>
|
|
UnsignedInt64Vec2Nv = ((int)0x8FF5),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
|
|
/// </summary>
|
|
UnsignedInt64Vec3Nv = ((int)0x8FF6),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
|
|
/// </summary>
|
|
UnsignedInt64Vec4Nv = ((int)0x8FF7),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT16_NV = 0x8FF8
|
|
/// </summary>
|
|
Float16Nv = ((int)0x8FF8),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT16_VEC2_NV = 0x8FF9
|
|
/// </summary>
|
|
Float16Vec2Nv = ((int)0x8FF9),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT16_VEC3_NV = 0x8FFA
|
|
/// </summary>
|
|
Float16Vec3Nv = ((int)0x8FFA),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT16_VEC4_NV = 0x8FFB
|
|
/// </summary>
|
|
Float16Vec4Nv = ((int)0x8FFB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArray = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArrayArb = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArrayExt = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArrayOes = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A
|
|
/// </summary>
|
|
TextureBindingCubeMapArrayExt = ((int)0x900A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A
|
|
/// </summary>
|
|
TextureBindingCubeMapArrayOes = ((int)0x900A),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
|
|
/// </summary>
|
|
ProxyTextureCubeMapArray = ((int)0x900B),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
|
|
/// </summary>
|
|
ProxyTextureCubeMapArrayArb = ((int)0x900B),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C
|
|
/// </summary>
|
|
SamplerCubeMapArrayExt = ((int)0x900C),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C
|
|
/// </summary>
|
|
SamplerCubeMapArrayOes = ((int)0x900C),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D
|
|
/// </summary>
|
|
SamplerCubeMapArrayShadowExt = ((int)0x900D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D
|
|
/// </summary>
|
|
SamplerCubeMapArrayShadowOes = ((int)0x900D),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E
|
|
/// </summary>
|
|
IntSamplerCubeMapArrayExt = ((int)0x900E),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E
|
|
/// </summary>
|
|
IntSamplerCubeMapArrayOes = ((int)0x900E),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F
|
|
/// </summary>
|
|
UnsignedIntSamplerCubeMapArrayExt = ((int)0x900F),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F
|
|
/// </summary>
|
|
UnsignedIntSamplerCubeMapArrayOes = ((int)0x900F),
|
|
/// <summary>
|
|
/// Original was GL_FACTOR_MIN_AMD = 0x901C
|
|
/// </summary>
|
|
FactorMinAmd = ((int)0x901C),
|
|
/// <summary>
|
|
/// Original was GL_FACTOR_MAX_AMD = 0x901D
|
|
/// </summary>
|
|
FactorMaxAmd = ((int)0x901D),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_BUFFER_EXT = 0x9051
|
|
/// </summary>
|
|
ImageBufferExt = ((int)0x9051),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_BUFFER_OES = 0x9051
|
|
/// </summary>
|
|
ImageBufferOes = ((int)0x9051),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
|
|
/// </summary>
|
|
ImageCubeMapArrayExt = ((int)0x9054),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054
|
|
/// </summary>
|
|
ImageCubeMapArrayOes = ((int)0x9054),
|
|
/// <summary>
|
|
/// Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C
|
|
/// </summary>
|
|
IntImageBufferExt = ((int)0x905C),
|
|
/// <summary>
|
|
/// Original was GL_INT_IMAGE_BUFFER_OES = 0x905C
|
|
/// </summary>
|
|
IntImageBufferOes = ((int)0x905C),
|
|
/// <summary>
|
|
/// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
|
|
/// </summary>
|
|
IntImageCubeMapArrayExt = ((int)0x905F),
|
|
/// <summary>
|
|
/// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F
|
|
/// </summary>
|
|
IntImageCubeMapArrayOes = ((int)0x905F),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
|
|
/// </summary>
|
|
UnsignedIntImageBufferExt = ((int)0x9067),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067
|
|
/// </summary>
|
|
UnsignedIntImageBufferOes = ((int)0x9067),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
|
|
/// </summary>
|
|
UnsignedIntImageCubeMapArrayExt = ((int)0x906A),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
|
|
/// </summary>
|
|
UnsignedIntImageCubeMapArrayOes = ((int)0x906A),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2UI = 0x906F
|
|
/// </summary>
|
|
Rgb10A2ui = ((int)0x906F),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FORMAT_SVG_NV = 0x9070
|
|
/// </summary>
|
|
PathFormatSvgNv = ((int)0x9070),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FORMAT_PS_NV = 0x9071
|
|
/// </summary>
|
|
PathFormatPsNv = ((int)0x9071),
|
|
/// <summary>
|
|
/// Original was GL_STANDARD_FONT_NAME_NV = 0x9072
|
|
/// </summary>
|
|
StandardFontNameNv = ((int)0x9072),
|
|
/// <summary>
|
|
/// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
|
|
/// </summary>
|
|
SystemFontNameNv = ((int)0x9073),
|
|
/// <summary>
|
|
/// Original was GL_FILE_NAME_NV = 0x9074
|
|
/// </summary>
|
|
FileNameNv = ((int)0x9074),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
|
|
/// </summary>
|
|
PathStrokeWidthNv = ((int)0x9075),
|
|
/// <summary>
|
|
/// Original was GL_PATH_END_CAPS_NV = 0x9076
|
|
/// </summary>
|
|
PathEndCapsNv = ((int)0x9076),
|
|
/// <summary>
|
|
/// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
|
|
/// </summary>
|
|
PathInitialEndCapNv = ((int)0x9077),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
|
|
/// </summary>
|
|
PathTerminalEndCapNv = ((int)0x9078),
|
|
/// <summary>
|
|
/// Original was GL_PATH_JOIN_STYLE_NV = 0x9079
|
|
/// </summary>
|
|
PathJoinStyleNv = ((int)0x9079),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MITER_LIMIT_NV = 0x907A
|
|
/// </summary>
|
|
PathMiterLimitNv = ((int)0x907A),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_CAPS_NV = 0x907B
|
|
/// </summary>
|
|
PathDashCapsNv = ((int)0x907B),
|
|
/// <summary>
|
|
/// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
|
|
/// </summary>
|
|
PathInitialDashCapNv = ((int)0x907C),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
|
|
/// </summary>
|
|
PathTerminalDashCapNv = ((int)0x907D),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_OFFSET_NV = 0x907E
|
|
/// </summary>
|
|
PathDashOffsetNv = ((int)0x907E),
|
|
/// <summary>
|
|
/// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
|
|
/// </summary>
|
|
PathClientLengthNv = ((int)0x907F),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_MODE_NV = 0x9080
|
|
/// </summary>
|
|
PathFillModeNv = ((int)0x9080),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_MASK_NV = 0x9081
|
|
/// </summary>
|
|
PathFillMaskNv = ((int)0x9081),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
|
|
/// </summary>
|
|
PathFillCoverModeNv = ((int)0x9082),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
|
|
/// </summary>
|
|
PathStrokeCoverModeNv = ((int)0x9083),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_MASK_NV = 0x9084
|
|
/// </summary>
|
|
PathStrokeMaskNv = ((int)0x9084),
|
|
/// <summary>
|
|
/// Original was GL_COUNT_UP_NV = 0x9088
|
|
/// </summary>
|
|
CountUpNv = ((int)0x9088),
|
|
/// <summary>
|
|
/// Original was GL_COUNT_DOWN_NV = 0x9089
|
|
/// </summary>
|
|
CountDownNv = ((int)0x9089),
|
|
/// <summary>
|
|
/// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
|
|
/// </summary>
|
|
PathObjectBoundingBoxNv = ((int)0x908A),
|
|
/// <summary>
|
|
/// Original was GL_CONVEX_HULL_NV = 0x908B
|
|
/// </summary>
|
|
ConvexHullNv = ((int)0x908B),
|
|
/// <summary>
|
|
/// Original was GL_BOUNDING_BOX_NV = 0x908D
|
|
/// </summary>
|
|
BoundingBoxNv = ((int)0x908D),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_X_NV = 0x908E
|
|
/// </summary>
|
|
TranslateXNv = ((int)0x908E),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_Y_NV = 0x908F
|
|
/// </summary>
|
|
TranslateYNv = ((int)0x908F),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_2D_NV = 0x9090
|
|
/// </summary>
|
|
Translate2DNv = ((int)0x9090),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_3D_NV = 0x9091
|
|
/// </summary>
|
|
Translate3DNv = ((int)0x9091),
|
|
/// <summary>
|
|
/// Original was GL_AFFINE_2D_NV = 0x9092
|
|
/// </summary>
|
|
Affine2DNv = ((int)0x9092),
|
|
/// <summary>
|
|
/// Original was GL_AFFINE_3D_NV = 0x9094
|
|
/// </summary>
|
|
Affine3DNv = ((int)0x9094),
|
|
/// <summary>
|
|
/// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
|
|
/// </summary>
|
|
TransposeAffine2DNv = ((int)0x9096),
|
|
/// <summary>
|
|
/// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
|
|
/// </summary>
|
|
TransposeAffine3DNv = ((int)0x9098),
|
|
/// <summary>
|
|
/// Original was GL_UTF8_NV = 0x909A
|
|
/// </summary>
|
|
Utf8Nv = ((int)0x909A),
|
|
/// <summary>
|
|
/// Original was GL_UTF16_NV = 0x909B
|
|
/// </summary>
|
|
Utf16Nv = ((int)0x909B),
|
|
/// <summary>
|
|
/// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
|
|
/// </summary>
|
|
BoundingBoxOfBoundingBoxesNv = ((int)0x909C),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
|
|
/// </summary>
|
|
PathCommandCountNv = ((int)0x909D),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COORD_COUNT_NV = 0x909E
|
|
/// </summary>
|
|
PathCoordCountNv = ((int)0x909E),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
|
|
/// </summary>
|
|
PathDashArrayCountNv = ((int)0x909F),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
|
|
/// </summary>
|
|
PathComputedLengthNv = ((int)0x90A0),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
|
|
/// </summary>
|
|
PathFillBoundingBoxNv = ((int)0x90A1),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
|
|
/// </summary>
|
|
PathStrokeBoundingBoxNv = ((int)0x90A2),
|
|
/// <summary>
|
|
/// Original was GL_SQUARE_NV = 0x90A3
|
|
/// </summary>
|
|
SquareNv = ((int)0x90A3),
|
|
/// <summary>
|
|
/// Original was GL_ROUND_NV = 0x90A4
|
|
/// </summary>
|
|
RoundNv = ((int)0x90A4),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGULAR_NV = 0x90A5
|
|
/// </summary>
|
|
TriangularNv = ((int)0x90A5),
|
|
/// <summary>
|
|
/// Original was GL_BEVEL_NV = 0x90A6
|
|
/// </summary>
|
|
BevelNv = ((int)0x90A6),
|
|
/// <summary>
|
|
/// Original was GL_MITER_REVERT_NV = 0x90A7
|
|
/// </summary>
|
|
MiterRevertNv = ((int)0x90A7),
|
|
/// <summary>
|
|
/// Original was GL_MITER_TRUNCATE_NV = 0x90A8
|
|
/// </summary>
|
|
MiterTruncateNv = ((int)0x90A8),
|
|
/// <summary>
|
|
/// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
|
|
/// </summary>
|
|
SkipMissingGlyphNv = ((int)0x90A9),
|
|
/// <summary>
|
|
/// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
|
|
/// </summary>
|
|
UseMissingGlyphNv = ((int)0x90AA),
|
|
/// <summary>
|
|
/// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
|
|
/// </summary>
|
|
PathErrorPositionNv = ((int)0x90AB),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
|
|
/// </summary>
|
|
PathFogGenModeNv = ((int)0x90AC),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
|
|
/// </summary>
|
|
AccumAdjacentPairsNv = ((int)0x90AD),
|
|
/// <summary>
|
|
/// Original was GL_ADJACENT_PAIRS_NV = 0x90AE
|
|
/// </summary>
|
|
AdjacentPairsNv = ((int)0x90AE),
|
|
/// <summary>
|
|
/// Original was GL_FIRST_TO_REST_NV = 0x90AF
|
|
/// </summary>
|
|
FirstToRestNv = ((int)0x90AF),
|
|
/// <summary>
|
|
/// Original was GL_PATH_GEN_MODE_NV = 0x90B0
|
|
/// </summary>
|
|
PathGenModeNv = ((int)0x90B0),
|
|
/// <summary>
|
|
/// Original was GL_PATH_GEN_COEFF_NV = 0x90B1
|
|
/// </summary>
|
|
PathGenCoeffNv = ((int)0x90B1),
|
|
/// <summary>
|
|
/// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
|
|
/// </summary>
|
|
PathGenColorFormatNv = ((int)0x90B2),
|
|
/// <summary>
|
|
/// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
|
|
/// </summary>
|
|
PathGenComponentsNv = ((int)0x90B3),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
|
|
/// </summary>
|
|
PathDashOffsetResetNv = ((int)0x90B4),
|
|
/// <summary>
|
|
/// Original was GL_MOVE_TO_RESETS_NV = 0x90B5
|
|
/// </summary>
|
|
MoveToResetsNv = ((int)0x90B5),
|
|
/// <summary>
|
|
/// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
|
|
/// </summary>
|
|
MoveToContinuesNv = ((int)0x90B6),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
|
|
/// </summary>
|
|
PathStencilFuncNv = ((int)0x90B7),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_REF_NV = 0x90B8
|
|
/// </summary>
|
|
PathStencilRefNv = ((int)0x90B8),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
|
|
/// </summary>
|
|
PathStencilValueMaskNv = ((int)0x90B9),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
|
|
/// </summary>
|
|
PathStencilDepthOffsetFactorNv = ((int)0x90BD),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
|
|
/// </summary>
|
|
PathStencilDepthOffsetUnitsNv = ((int)0x90BE),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
|
|
/// </summary>
|
|
PathCoverDepthFuncNv = ((int)0x90BF),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
|
|
/// </summary>
|
|
ImageFormatCompatibilityType = ((int)0x90C7),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB
|
|
/// </summary>
|
|
MaxTessControlImageUniformsExt = ((int)0x90CB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB
|
|
/// </summary>
|
|
MaxTessControlImageUniformsOes = ((int)0x90CB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC
|
|
/// </summary>
|
|
MaxTessEvaluationImageUniformsExt = ((int)0x90CC),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC
|
|
/// </summary>
|
|
MaxTessEvaluationImageUniformsOes = ((int)0x90CC),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD
|
|
/// </summary>
|
|
MaxGeometryImageUniformsExt = ((int)0x90CD),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD
|
|
/// </summary>
|
|
MaxGeometryImageUniformsOes = ((int)0x90CD),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
|
|
/// </summary>
|
|
ShaderStorageBuffer = ((int)0x90D2),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7
|
|
/// </summary>
|
|
MaxGeometryShaderStorageBlocksExt = ((int)0x90D7),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7
|
|
/// </summary>
|
|
MaxGeometryShaderStorageBlocksOes = ((int)0x90D7),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8
|
|
/// </summary>
|
|
MaxTessControlShaderStorageBlocksExt = ((int)0x90D8),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8
|
|
/// </summary>
|
|
MaxTessControlShaderStorageBlocksOes = ((int)0x90D8),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9
|
|
/// </summary>
|
|
MaxTessEvaluationShaderStorageBlocksExt = ((int)0x90D9),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9
|
|
/// </summary>
|
|
MaxTessEvaluationShaderStorageBlocksOes = ((int)0x90D9),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
|
|
/// </summary>
|
|
DepthStencilTextureMode = ((int)0x90EA),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
|
|
/// </summary>
|
|
UniformBlockReferencedByComputeShader = ((int)0x90EC),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED),
|
|
/// <summary>
|
|
/// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
|
|
/// </summary>
|
|
DispatchIndirectBuffer = ((int)0x90EE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0
|
|
/// </summary>
|
|
ColorAttachmentExt = ((int)0x90F0),
|
|
/// <summary>
|
|
/// Original was GL_MULTIVIEW_EXT = 0x90F1
|
|
/// </summary>
|
|
MultiviewExt = ((int)0x90F1),
|
|
/// <summary>
|
|
/// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
|
|
/// </summary>
|
|
MaxMultiviewBuffersExt = ((int)0x90F2),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
|
|
/// </summary>
|
|
ContextRobustAccess = ((int)0x90F3),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
|
|
/// </summary>
|
|
ContextRobustAccessExt = ((int)0x90F3),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
|
|
/// </summary>
|
|
ContextRobustAccessKhr = ((int)0x90F3),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
|
|
/// </summary>
|
|
Texture2DMultisample = ((int)0x9100),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
|
|
/// </summary>
|
|
ProxyTexture2DMultisample = ((int)0x9101),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
|
|
/// </summary>
|
|
Texture2DMultisampleArray = ((int)0x9102),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
|
|
/// </summary>
|
|
Texture2DMultisampleArrayOes = ((int)0x9102),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
|
|
/// </summary>
|
|
ProxyTexture2DMultisampleArray = ((int)0x9103),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
|
|
/// </summary>
|
|
TextureBinding2DMultisampleArrayOes = ((int)0x9105),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
|
|
/// </summary>
|
|
Sampler2DMultisampleArrayOes = ((int)0x910B),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
|
|
/// </summary>
|
|
IntSampler2DMultisampleArrayOes = ((int)0x910C),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
|
|
/// </summary>
|
|
UnsignedIntSampler2DMultisampleArrayOes = ((int)0x910D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
|
|
/// </summary>
|
|
MaxServerWaitTimeoutApple = ((int)0x9111),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_TYPE = 0x9112
|
|
/// </summary>
|
|
ObjectType = ((int)0x9112),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_TYPE_APPLE = 0x9112
|
|
/// </summary>
|
|
ObjectTypeApple = ((int)0x9112),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_CONDITION = 0x9113
|
|
/// </summary>
|
|
SyncCondition = ((int)0x9113),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_CONDITION_APPLE = 0x9113
|
|
/// </summary>
|
|
SyncConditionApple = ((int)0x9113),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_STATUS = 0x9114
|
|
/// </summary>
|
|
SyncStatus = ((int)0x9114),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_STATUS_APPLE = 0x9114
|
|
/// </summary>
|
|
SyncStatusApple = ((int)0x9114),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FLAGS = 0x9115
|
|
/// </summary>
|
|
SyncFlags = ((int)0x9115),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FLAGS_APPLE = 0x9115
|
|
/// </summary>
|
|
SyncFlagsApple = ((int)0x9115),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FENCE_APPLE = 0x9116
|
|
/// </summary>
|
|
SyncFenceApple = ((int)0x9116),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
|
|
/// </summary>
|
|
SyncGpuCommandsComplete = ((int)0x9117),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
|
|
/// </summary>
|
|
SyncGpuCommandsCompleteApple = ((int)0x9117),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNALED_APPLE = 0x9118
|
|
/// </summary>
|
|
UnsignaledApple = ((int)0x9118),
|
|
/// <summary>
|
|
/// Original was GL_SIGNALED_APPLE = 0x9119
|
|
/// </summary>
|
|
SignaledApple = ((int)0x9119),
|
|
/// <summary>
|
|
/// Original was GL_ALREADY_SIGNALED = 0x911A
|
|
/// </summary>
|
|
AlreadySignaled = ((int)0x911A),
|
|
/// <summary>
|
|
/// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
|
|
/// </summary>
|
|
AlreadySignaledApple = ((int)0x911A),
|
|
/// <summary>
|
|
/// Original was GL_TIMEOUT_EXPIRED = 0x911B
|
|
/// </summary>
|
|
TimeoutExpired = ((int)0x911B),
|
|
/// <summary>
|
|
/// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
|
|
/// </summary>
|
|
TimeoutExpiredApple = ((int)0x911B),
|
|
/// <summary>
|
|
/// Original was GL_CONDITION_SATISFIED = 0x911C
|
|
/// </summary>
|
|
ConditionSatisfied = ((int)0x911C),
|
|
/// <summary>
|
|
/// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
|
|
/// </summary>
|
|
ConditionSatisfiedApple = ((int)0x911C),
|
|
/// <summary>
|
|
/// Original was GL_WAIT_FAILED = 0x911D
|
|
/// </summary>
|
|
WaitFailed = ((int)0x911D),
|
|
/// <summary>
|
|
/// Original was GL_WAIT_FAILED_APPLE = 0x911D
|
|
/// </summary>
|
|
WaitFailedApple = ((int)0x911D),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
|
|
/// </summary>
|
|
BufferAccessFlags = ((int)0x911F),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAP_LENGTH = 0x9120
|
|
/// </summary>
|
|
BufferMapLength = ((int)0x9120),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAP_OFFSET = 0x9121
|
|
/// </summary>
|
|
BufferMapOffset = ((int)0x9121),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123
|
|
/// </summary>
|
|
MaxGeometryInputComponentsExt = ((int)0x9123),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123
|
|
/// </summary>
|
|
MaxGeometryInputComponentsOes = ((int)0x9123),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124
|
|
/// </summary>
|
|
MaxGeometryOutputComponentsExt = ((int)0x9124),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124
|
|
/// </summary>
|
|
MaxGeometryOutputComponentsOes = ((int)0x9124),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
|
|
/// </summary>
|
|
TextureImmutableFormatExt = ((int)0x912F),
|
|
/// <summary>
|
|
/// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130
|
|
/// </summary>
|
|
SgxProgramBinaryImg = ((int)0x9130),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
|
|
/// </summary>
|
|
RenderbufferSamplesImg = ((int)0x9133),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleImg = ((int)0x9134),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_IMG = 0x9135
|
|
/// </summary>
|
|
MaxSamplesImg = ((int)0x9135),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136
|
|
/// </summary>
|
|
TextureSamplesImg = ((int)0x9136),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137
|
|
/// </summary>
|
|
CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138
|
|
/// </summary>
|
|
CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138),
|
|
/// <summary>
|
|
/// Original was GL_CUBIC_IMG = 0x9139
|
|
/// </summary>
|
|
CubicImg = ((int)0x9139),
|
|
/// <summary>
|
|
/// Original was GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A
|
|
/// </summary>
|
|
CubicMipmapNearestImg = ((int)0x913A),
|
|
/// <summary>
|
|
/// Original was GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B
|
|
/// </summary>
|
|
CubicMipmapLinearImg = ((int)0x913B),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleAndDownsampleImg = ((int)0x913C),
|
|
/// <summary>
|
|
/// Original was GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D
|
|
/// </summary>
|
|
NumDownsampleScalesImg = ((int)0x913D),
|
|
/// <summary>
|
|
/// Original was GL_DOWNSAMPLE_SCALES_IMG = 0x913E
|
|
/// </summary>
|
|
DownsampleScalesImg = ((int)0x913E),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F
|
|
/// </summary>
|
|
FramebufferAttachmentTextureScaleImg = ((int)0x913F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
|
|
/// </summary>
|
|
MaxDebugMessageLength = ((int)0x9143),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
|
|
/// </summary>
|
|
MaxDebugMessageLengthKhr = ((int)0x9143),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
|
|
/// </summary>
|
|
MaxDebugLoggedMessages = ((int)0x9144),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
|
|
/// </summary>
|
|
MaxDebugLoggedMessagesKhr = ((int)0x9144),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
|
|
/// </summary>
|
|
DebugLoggedMessages = ((int)0x9145),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
|
|
/// </summary>
|
|
DebugLoggedMessagesKhr = ((int)0x9145),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
|
|
/// </summary>
|
|
DebugSeverityHigh = ((int)0x9146),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
|
|
/// </summary>
|
|
DebugSeverityHighKhr = ((int)0x9146),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
|
|
/// </summary>
|
|
DebugSeverityMedium = ((int)0x9147),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
|
|
/// </summary>
|
|
DebugSeverityMediumKhr = ((int)0x9147),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_LOW = 0x9148
|
|
/// </summary>
|
|
DebugSeverityLow = ((int)0x9148),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
|
|
/// </summary>
|
|
DebugSeverityLowKhr = ((int)0x9148),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_OBJECT_EXT = 0x9151
|
|
/// </summary>
|
|
BufferObjectExt = ((int)0x9151),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_OBJECT_EXT = 0x9153
|
|
/// </summary>
|
|
QueryObjectExt = ((int)0x9153),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
|
|
/// </summary>
|
|
VertexArrayObjectExt = ((int)0x9154),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BUFFER = 0x9192
|
|
/// </summary>
|
|
QueryBuffer = ((int)0x9192),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
|
|
/// </summary>
|
|
QueryResultNoWait = ((int)0x9194),
|
|
/// <summary>
|
|
/// Original was GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195
|
|
/// </summary>
|
|
VirtualPageSizeXExt = ((int)0x9195),
|
|
/// <summary>
|
|
/// Original was GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196
|
|
/// </summary>
|
|
VirtualPageSizeYExt = ((int)0x9196),
|
|
/// <summary>
|
|
/// Original was GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197
|
|
/// </summary>
|
|
VirtualPageSizeZExt = ((int)0x9197),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198
|
|
/// </summary>
|
|
MaxSparseTextureSizeExt = ((int)0x9198),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199
|
|
/// </summary>
|
|
MaxSparse3DTextureSizeExt = ((int)0x9199),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A
|
|
/// </summary>
|
|
MaxSparseArrayTextureLayersExt = ((int)0x919A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D
|
|
/// </summary>
|
|
TextureBufferOffsetExt = ((int)0x919D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D
|
|
/// </summary>
|
|
TextureBufferOffsetOes = ((int)0x919D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E
|
|
/// </summary>
|
|
TextureBufferSizeExt = ((int)0x919E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_SIZE_OES = 0x919E
|
|
/// </summary>
|
|
TextureBufferSizeOes = ((int)0x919E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F
|
|
/// </summary>
|
|
TextureBufferOffsetAlignmentExt = ((int)0x919F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F
|
|
/// </summary>
|
|
TextureBufferOffsetAlignmentOes = ((int)0x919F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SPARSE_EXT = 0x91A6
|
|
/// </summary>
|
|
TextureSparseExt = ((int)0x91A6),
|
|
/// <summary>
|
|
/// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7
|
|
/// </summary>
|
|
VirtualPageSizeIndexExt = ((int)0x91A7),
|
|
/// <summary>
|
|
/// Original was GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8
|
|
/// </summary>
|
|
NumVirtualPageSizesExt = ((int)0x91A8),
|
|
/// <summary>
|
|
/// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9
|
|
/// </summary>
|
|
SparseTextureFullArrayCubeMipmapsExt = ((int)0x91A9),
|
|
/// <summary>
|
|
/// Original was GL_NUM_SPARSE_LEVELS_EXT = 0x91AA
|
|
/// </summary>
|
|
NumSparseLevelsExt = ((int)0x91AA),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
|
|
/// </summary>
|
|
MaxShaderCompilerThreadsKhr = ((int)0x91B0),
|
|
/// <summary>
|
|
/// Original was GL_COMPLETION_STATUS_KHR = 0x91B1
|
|
/// </summary>
|
|
CompletionStatusKhr = ((int)0x91B1),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_SHADER = 0x91B9
|
|
/// </summary>
|
|
ComputeShader = ((int)0x91B9),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_BINARY_DMP = 0x9250
|
|
/// </summary>
|
|
ShaderBinaryDmp = ((int)0x9250),
|
|
/// <summary>
|
|
/// Original was GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251
|
|
/// </summary>
|
|
Smaphs30ProgramBinaryDmp = ((int)0x9251),
|
|
/// <summary>
|
|
/// Original was GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252
|
|
/// </summary>
|
|
SmaphsProgramBinaryDmp = ((int)0x9252),
|
|
/// <summary>
|
|
/// Original was GL_DMP_PROGRAM_BINARY_DMP = 0x9253
|
|
/// </summary>
|
|
DmpProgramBinaryDmp = ((int)0x9253),
|
|
/// <summary>
|
|
/// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260
|
|
/// </summary>
|
|
GccsoShaderBinaryFj = ((int)0x9260),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_R11_EAC = 0x9270
|
|
/// </summary>
|
|
CompressedR11Eac = ((int)0x9270),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
|
|
/// </summary>
|
|
CompressedSignedR11Eac = ((int)0x9271),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RG11_EAC = 0x9272
|
|
/// </summary>
|
|
CompressedRg11Eac = ((int)0x9272),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
|
|
/// </summary>
|
|
CompressedSignedRg11Eac = ((int)0x9273),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
|
|
/// </summary>
|
|
CompressedRgb8Etc2 = ((int)0x9274),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
|
|
/// </summary>
|
|
CompressedSrgb8Etc2 = ((int)0x9275),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
|
|
/// </summary>
|
|
CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
|
|
/// </summary>
|
|
CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
|
|
/// </summary>
|
|
CompressedRgba8Etc2Eac = ((int)0x9278),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
|
|
/// </summary>
|
|
BlendPremultipliedSrcNv = ((int)0x9280),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_OVERLAP_NV = 0x9281
|
|
/// </summary>
|
|
BlendOverlapNv = ((int)0x9281),
|
|
/// <summary>
|
|
/// Original was GL_UNCORRELATED_NV = 0x9282
|
|
/// </summary>
|
|
UncorrelatedNv = ((int)0x9282),
|
|
/// <summary>
|
|
/// Original was GL_DISJOINT_NV = 0x9283
|
|
/// </summary>
|
|
DisjointNv = ((int)0x9283),
|
|
/// <summary>
|
|
/// Original was GL_CONJOINT_NV = 0x9284
|
|
/// </summary>
|
|
ConjointNv = ((int)0x9284),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
|
|
/// </summary>
|
|
BlendAdvancedCoherentKhr = ((int)0x9285),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
|
|
/// </summary>
|
|
BlendAdvancedCoherentNv = ((int)0x9285),
|
|
/// <summary>
|
|
/// Original was GL_SRC_NV = 0x9286
|
|
/// </summary>
|
|
SrcNv = ((int)0x9286),
|
|
/// <summary>
|
|
/// Original was GL_DST_NV = 0x9287
|
|
/// </summary>
|
|
DstNv = ((int)0x9287),
|
|
/// <summary>
|
|
/// Original was GL_SRC_OVER_NV = 0x9288
|
|
/// </summary>
|
|
SrcOverNv = ((int)0x9288),
|
|
/// <summary>
|
|
/// Original was GL_DST_OVER_NV = 0x9289
|
|
/// </summary>
|
|
DstOverNv = ((int)0x9289),
|
|
/// <summary>
|
|
/// Original was GL_SRC_IN_NV = 0x928A
|
|
/// </summary>
|
|
SrcInNv = ((int)0x928A),
|
|
/// <summary>
|
|
/// Original was GL_DST_IN_NV = 0x928B
|
|
/// </summary>
|
|
DstInNv = ((int)0x928B),
|
|
/// <summary>
|
|
/// Original was GL_SRC_OUT_NV = 0x928C
|
|
/// </summary>
|
|
SrcOutNv = ((int)0x928C),
|
|
/// <summary>
|
|
/// Original was GL_DST_OUT_NV = 0x928D
|
|
/// </summary>
|
|
DstOutNv = ((int)0x928D),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ATOP_NV = 0x928E
|
|
/// </summary>
|
|
SrcAtopNv = ((int)0x928E),
|
|
/// <summary>
|
|
/// Original was GL_DST_ATOP_NV = 0x928F
|
|
/// </summary>
|
|
DstAtopNv = ((int)0x928F),
|
|
/// <summary>
|
|
/// Original was GL_PLUS_NV = 0x9291
|
|
/// </summary>
|
|
PlusNv = ((int)0x9291),
|
|
/// <summary>
|
|
/// Original was GL_PLUS_DARKER_NV = 0x9292
|
|
/// </summary>
|
|
PlusDarkerNv = ((int)0x9292),
|
|
/// <summary>
|
|
/// Original was GL_MULTIPLY_KHR = 0x9294
|
|
/// </summary>
|
|
MultiplyKhr = ((int)0x9294),
|
|
/// <summary>
|
|
/// Original was GL_MULTIPLY_NV = 0x9294
|
|
/// </summary>
|
|
MultiplyNv = ((int)0x9294),
|
|
/// <summary>
|
|
/// Original was GL_SCREEN_KHR = 0x9295
|
|
/// </summary>
|
|
ScreenKhr = ((int)0x9295),
|
|
/// <summary>
|
|
/// Original was GL_SCREEN_NV = 0x9295
|
|
/// </summary>
|
|
ScreenNv = ((int)0x9295),
|
|
/// <summary>
|
|
/// Original was GL_OVERLAY_KHR = 0x9296
|
|
/// </summary>
|
|
OverlayKhr = ((int)0x9296),
|
|
/// <summary>
|
|
/// Original was GL_OVERLAY_NV = 0x9296
|
|
/// </summary>
|
|
OverlayNv = ((int)0x9296),
|
|
/// <summary>
|
|
/// Original was GL_DARKEN_KHR = 0x9297
|
|
/// </summary>
|
|
DarkenKhr = ((int)0x9297),
|
|
/// <summary>
|
|
/// Original was GL_DARKEN_NV = 0x9297
|
|
/// </summary>
|
|
DarkenNv = ((int)0x9297),
|
|
/// <summary>
|
|
/// Original was GL_LIGHTEN_KHR = 0x9298
|
|
/// </summary>
|
|
LightenKhr = ((int)0x9298),
|
|
/// <summary>
|
|
/// Original was GL_LIGHTEN_NV = 0x9298
|
|
/// </summary>
|
|
LightenNv = ((int)0x9298),
|
|
/// <summary>
|
|
/// Original was GL_COLORDODGE_KHR = 0x9299
|
|
/// </summary>
|
|
ColordodgeKhr = ((int)0x9299),
|
|
/// <summary>
|
|
/// Original was GL_COLORDODGE_NV = 0x9299
|
|
/// </summary>
|
|
ColordodgeNv = ((int)0x9299),
|
|
/// <summary>
|
|
/// Original was GL_COLORBURN_KHR = 0x929A
|
|
/// </summary>
|
|
ColorburnKhr = ((int)0x929A),
|
|
/// <summary>
|
|
/// Original was GL_COLORBURN_NV = 0x929A
|
|
/// </summary>
|
|
ColorburnNv = ((int)0x929A),
|
|
/// <summary>
|
|
/// Original was GL_HARDLIGHT_KHR = 0x929B
|
|
/// </summary>
|
|
HardlightKhr = ((int)0x929B),
|
|
/// <summary>
|
|
/// Original was GL_HARDLIGHT_NV = 0x929B
|
|
/// </summary>
|
|
HardlightNv = ((int)0x929B),
|
|
/// <summary>
|
|
/// Original was GL_SOFTLIGHT_KHR = 0x929C
|
|
/// </summary>
|
|
SoftlightKhr = ((int)0x929C),
|
|
/// <summary>
|
|
/// Original was GL_SOFTLIGHT_NV = 0x929C
|
|
/// </summary>
|
|
SoftlightNv = ((int)0x929C),
|
|
/// <summary>
|
|
/// Original was GL_DIFFERENCE_KHR = 0x929E
|
|
/// </summary>
|
|
DifferenceKhr = ((int)0x929E),
|
|
/// <summary>
|
|
/// Original was GL_DIFFERENCE_NV = 0x929E
|
|
/// </summary>
|
|
DifferenceNv = ((int)0x929E),
|
|
/// <summary>
|
|
/// Original was GL_MINUS_NV = 0x929F
|
|
/// </summary>
|
|
MinusNv = ((int)0x929F),
|
|
/// <summary>
|
|
/// Original was GL_EXCLUSION_KHR = 0x92A0
|
|
/// </summary>
|
|
ExclusionKhr = ((int)0x92A0),
|
|
/// <summary>
|
|
/// Original was GL_EXCLUSION_NV = 0x92A0
|
|
/// </summary>
|
|
ExclusionNv = ((int)0x92A0),
|
|
/// <summary>
|
|
/// Original was GL_CONTRAST_NV = 0x92A1
|
|
/// </summary>
|
|
ContrastNv = ((int)0x92A1),
|
|
/// <summary>
|
|
/// Original was GL_INVERT_RGB_NV = 0x92A3
|
|
/// </summary>
|
|
InvertRgbNv = ((int)0x92A3),
|
|
/// <summary>
|
|
/// Original was GL_LINEARDODGE_NV = 0x92A4
|
|
/// </summary>
|
|
LineardodgeNv = ((int)0x92A4),
|
|
/// <summary>
|
|
/// Original was GL_LINEARBURN_NV = 0x92A5
|
|
/// </summary>
|
|
LinearburnNv = ((int)0x92A5),
|
|
/// <summary>
|
|
/// Original was GL_VIVIDLIGHT_NV = 0x92A6
|
|
/// </summary>
|
|
VividlightNv = ((int)0x92A6),
|
|
/// <summary>
|
|
/// Original was GL_LINEARLIGHT_NV = 0x92A7
|
|
/// </summary>
|
|
LinearlightNv = ((int)0x92A7),
|
|
/// <summary>
|
|
/// Original was GL_PINLIGHT_NV = 0x92A8
|
|
/// </summary>
|
|
PinlightNv = ((int)0x92A8),
|
|
/// <summary>
|
|
/// Original was GL_HARDMIX_NV = 0x92A9
|
|
/// </summary>
|
|
HardmixNv = ((int)0x92A9),
|
|
/// <summary>
|
|
/// Original was GL_HSL_HUE_KHR = 0x92AD
|
|
/// </summary>
|
|
HslHueKhr = ((int)0x92AD),
|
|
/// <summary>
|
|
/// Original was GL_HSL_HUE_NV = 0x92AD
|
|
/// </summary>
|
|
HslHueNv = ((int)0x92AD),
|
|
/// <summary>
|
|
/// Original was GL_HSL_SATURATION_KHR = 0x92AE
|
|
/// </summary>
|
|
HslSaturationKhr = ((int)0x92AE),
|
|
/// <summary>
|
|
/// Original was GL_HSL_SATURATION_NV = 0x92AE
|
|
/// </summary>
|
|
HslSaturationNv = ((int)0x92AE),
|
|
/// <summary>
|
|
/// Original was GL_HSL_COLOR_KHR = 0x92AF
|
|
/// </summary>
|
|
HslColorKhr = ((int)0x92AF),
|
|
/// <summary>
|
|
/// Original was GL_HSL_COLOR_NV = 0x92AF
|
|
/// </summary>
|
|
HslColorNv = ((int)0x92AF),
|
|
/// <summary>
|
|
/// Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
|
|
/// </summary>
|
|
HslLuminosityKhr = ((int)0x92B0),
|
|
/// <summary>
|
|
/// Original was GL_HSL_LUMINOSITY_NV = 0x92B0
|
|
/// </summary>
|
|
HslLuminosityNv = ((int)0x92B0),
|
|
/// <summary>
|
|
/// Original was GL_PLUS_CLAMPED_NV = 0x92B1
|
|
/// </summary>
|
|
PlusClampedNv = ((int)0x92B1),
|
|
/// <summary>
|
|
/// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
|
|
/// </summary>
|
|
PlusClampedAlphaNv = ((int)0x92B2),
|
|
/// <summary>
|
|
/// Original was GL_MINUS_CLAMPED_NV = 0x92B3
|
|
/// </summary>
|
|
MinusClampedNv = ((int)0x92B3),
|
|
/// <summary>
|
|
/// Original was GL_INVERT_OVG_NV = 0x92B4
|
|
/// </summary>
|
|
InvertOvgNv = ((int)0x92B4),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
|
|
/// </summary>
|
|
PrimitiveBoundingBoxExt = ((int)0x92BE),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE
|
|
/// </summary>
|
|
PrimitiveBoundingBoxOes = ((int)0x92BE),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
|
|
/// </summary>
|
|
AtomicCounterBuffer = ((int)0x92C0),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
|
|
/// </summary>
|
|
AtomicCounterBufferBinding = ((int)0x92C1),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
|
|
/// </summary>
|
|
AtomicCounterBufferDataSize = ((int)0x92C4),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
|
|
/// </summary>
|
|
AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
|
|
/// </summary>
|
|
AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
|
|
/// </summary>
|
|
MaxTessControlAtomicCounterBuffersExt = ((int)0x92CD),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD
|
|
/// </summary>
|
|
MaxTessControlAtomicCounterBuffersOes = ((int)0x92CD),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE
|
|
/// </summary>
|
|
MaxTessEvaluationAtomicCounterBuffersExt = ((int)0x92CE),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE
|
|
/// </summary>
|
|
MaxTessEvaluationAtomicCounterBuffersOes = ((int)0x92CE),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF
|
|
/// </summary>
|
|
MaxGeometryAtomicCounterBuffersExt = ((int)0x92CF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF
|
|
/// </summary>
|
|
MaxGeometryAtomicCounterBuffersOes = ((int)0x92CF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3
|
|
/// </summary>
|
|
MaxTessControlAtomicCountersExt = ((int)0x92D3),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3
|
|
/// </summary>
|
|
MaxTessControlAtomicCountersOes = ((int)0x92D3),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4
|
|
/// </summary>
|
|
MaxTessEvaluationAtomicCountersExt = ((int)0x92D4),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4
|
|
/// </summary>
|
|
MaxTessEvaluationAtomicCountersOes = ((int)0x92D4),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5
|
|
/// </summary>
|
|
MaxGeometryAtomicCountersExt = ((int)0x92D5),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5
|
|
/// </summary>
|
|
MaxGeometryAtomicCountersOes = ((int)0x92D5),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
|
|
/// </summary>
|
|
ActiveAtomicCounterBuffers = ((int)0x92D9),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
|
|
/// </summary>
|
|
UniformAtomicCounterBufferIndex = ((int)0x92DA),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
|
|
/// </summary>
|
|
FragmentCoverageToColorNv = ((int)0x92DD),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
|
|
/// </summary>
|
|
FragmentCoverageColorNv = ((int)0x92DE),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_OUTPUT = 0x92E0
|
|
/// </summary>
|
|
DebugOutput = ((int)0x92E0),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
|
|
/// </summary>
|
|
DebugOutputKhr = ((int)0x92E0),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM = 0x92E1
|
|
/// </summary>
|
|
Uniform = ((int)0x92E1),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK = 0x92E2
|
|
/// </summary>
|
|
UniformBlock = ((int)0x92E2),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_INPUT = 0x92E3
|
|
/// </summary>
|
|
ProgramInput = ((int)0x92E3),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_OUTPUT = 0x92E4
|
|
/// </summary>
|
|
ProgramOutput = ((int)0x92E4),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_VARIABLE = 0x92E5
|
|
/// </summary>
|
|
BufferVariable = ((int)0x92E5),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
|
|
/// </summary>
|
|
ShaderStorageBlock = ((int)0x92E6),
|
|
/// <summary>
|
|
/// Original was GL_IS_PER_PATCH_EXT = 0x92E7
|
|
/// </summary>
|
|
IsPerPatchExt = ((int)0x92E7),
|
|
/// <summary>
|
|
/// Original was GL_IS_PER_PATCH_OES = 0x92E7
|
|
/// </summary>
|
|
IsPerPatchOes = ((int)0x92E7),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SUBROUTINE = 0x92E8
|
|
/// </summary>
|
|
VertexSubroutine = ((int)0x92E8),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
|
|
/// </summary>
|
|
TessControlSubroutine = ((int)0x92E9),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
|
|
/// </summary>
|
|
TessEvaluationSubroutine = ((int)0x92EA),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
|
|
/// </summary>
|
|
GeometrySubroutine = ((int)0x92EB),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
|
|
/// </summary>
|
|
FragmentSubroutine = ((int)0x92EC),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_SUBROUTINE = 0x92ED
|
|
/// </summary>
|
|
ComputeSubroutine = ((int)0x92ED),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
|
|
/// </summary>
|
|
VertexSubroutineUniform = ((int)0x92EE),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
|
|
/// </summary>
|
|
TessControlSubroutineUniform = ((int)0x92EF),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
|
|
/// </summary>
|
|
TessEvaluationSubroutineUniform = ((int)0x92F0),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
|
|
/// </summary>
|
|
GeometrySubroutineUniform = ((int)0x92F1),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
|
|
/// </summary>
|
|
FragmentSubroutineUniform = ((int)0x92F2),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
|
|
/// </summary>
|
|
ComputeSubroutineUniform = ((int)0x92F3),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
|
|
/// </summary>
|
|
TransformFeedbackVarying = ((int)0x92F4),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_RESOURCES = 0x92F5
|
|
/// </summary>
|
|
ActiveResources = ((int)0x92F5),
|
|
/// <summary>
|
|
/// Original was GL_MAX_NAME_LENGTH = 0x92F6
|
|
/// </summary>
|
|
MaxNameLength = ((int)0x92F6),
|
|
/// <summary>
|
|
/// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
|
|
/// </summary>
|
|
MaxNumActiveVariables = ((int)0x92F7),
|
|
/// <summary>
|
|
/// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
|
|
/// </summary>
|
|
MaxNumCompatibleSubroutines = ((int)0x92F8),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307
|
|
/// </summary>
|
|
ReferencedByTessControlShaderExt = ((int)0x9307),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307
|
|
/// </summary>
|
|
ReferencedByTessControlShaderOes = ((int)0x9307),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308
|
|
/// </summary>
|
|
ReferencedByTessEvaluationShaderExt = ((int)0x9308),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308
|
|
/// </summary>
|
|
ReferencedByTessEvaluationShaderOes = ((int)0x9308),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309
|
|
/// </summary>
|
|
ReferencedByGeometryShaderExt = ((int)0x9309),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309
|
|
/// </summary>
|
|
ReferencedByGeometryShaderOes = ((int)0x9309),
|
|
/// <summary>
|
|
/// Original was GL_LOCATION_INDEX_EXT = 0x930F
|
|
/// </summary>
|
|
LocationIndexExt = ((int)0x930F),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
|
|
/// </summary>
|
|
FramebufferDefaultWidth = ((int)0x9310),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
|
|
/// </summary>
|
|
FramebufferDefaultHeight = ((int)0x9311),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
|
|
/// </summary>
|
|
FramebufferDefaultLayers = ((int)0x9312),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312
|
|
/// </summary>
|
|
FramebufferDefaultLayersExt = ((int)0x9312),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312
|
|
/// </summary>
|
|
FramebufferDefaultLayersOes = ((int)0x9312),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
|
|
/// </summary>
|
|
FramebufferDefaultSamples = ((int)0x9313),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
|
|
/// </summary>
|
|
FramebufferDefaultFixedSampleLocations = ((int)0x9314),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317
|
|
/// </summary>
|
|
MaxFramebufferLayersExt = ((int)0x9317),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317
|
|
/// </summary>
|
|
MaxFramebufferLayersOes = ((int)0x9317),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
|
|
/// </summary>
|
|
RasterMultisampleExt = ((int)0x9327),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_SAMPLES_EXT = 0x9328
|
|
/// </summary>
|
|
RasterSamplesExt = ((int)0x9328),
|
|
/// <summary>
|
|
/// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
|
|
/// </summary>
|
|
MaxRasterSamplesExt = ((int)0x9329),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
|
|
/// </summary>
|
|
RasterFixedSampleLocationsExt = ((int)0x932A),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
|
|
/// </summary>
|
|
MultisampleRasterizationAllowedExt = ((int)0x932B),
|
|
/// <summary>
|
|
/// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
|
|
/// </summary>
|
|
EffectiveRasterSamplesExt = ((int)0x932C),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_SAMPLES_NV = 0x932D
|
|
/// </summary>
|
|
DepthSamplesNv = ((int)0x932D),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_SAMPLES_NV = 0x932E
|
|
/// </summary>
|
|
StencilSamplesNv = ((int)0x932E),
|
|
/// <summary>
|
|
/// Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
|
|
/// </summary>
|
|
MixedDepthSamplesSupportedNv = ((int)0x932F),
|
|
/// <summary>
|
|
/// Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
|
|
/// </summary>
|
|
MixedStencilSamplesSupportedNv = ((int)0x9330),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
|
|
/// </summary>
|
|
CoverageModulationTableNv = ((int)0x9331),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_MODULATION_NV = 0x9332
|
|
/// </summary>
|
|
CoverageModulationNv = ((int)0x9332),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
|
|
/// </summary>
|
|
CoverageModulationTableSizeNv = ((int)0x9333),
|
|
/// <summary>
|
|
/// Original was GL_FILL_RECTANGLE_NV = 0x933C
|
|
/// </summary>
|
|
FillRectangleNv = ((int)0x933C),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
|
|
/// </summary>
|
|
SampleLocationSubpixelBitsNv = ((int)0x933D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
|
|
/// </summary>
|
|
SampleLocationPixelGridWidthNv = ((int)0x933E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
|
|
/// </summary>
|
|
SampleLocationPixelGridHeightNv = ((int)0x933F),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
|
|
/// </summary>
|
|
ProgrammableSampleLocationTableSizeNv = ((int)0x9340),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
|
|
/// </summary>
|
|
ProgrammableSampleLocationNv = ((int)0x9341),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
|
|
/// </summary>
|
|
FramebufferProgrammableSampleLocationsNv = ((int)0x9342),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
|
|
/// </summary>
|
|
FramebufferSampleLocationPixelGridNv = ((int)0x9343),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
|
|
/// </summary>
|
|
ConservativeRasterizationNv = ((int)0x9346),
|
|
/// <summary>
|
|
/// Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
|
|
/// </summary>
|
|
SubpixelPrecisionBiasXBitsNv = ((int)0x9347),
|
|
/// <summary>
|
|
/// Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
|
|
/// </summary>
|
|
SubpixelPrecisionBiasYBitsNv = ((int)0x9348),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
|
|
/// </summary>
|
|
MaxSubpixelPrecisionBiasBitsNv = ((int)0x9349),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
|
|
/// </summary>
|
|
ViewportSwizzlePositiveXNv = ((int)0x9350),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
|
|
/// </summary>
|
|
ViewportSwizzleNegativeXNv = ((int)0x9351),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
|
|
/// </summary>
|
|
ViewportSwizzlePositiveYNv = ((int)0x9352),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
|
|
/// </summary>
|
|
ViewportSwizzleNegativeYNv = ((int)0x9353),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
|
|
/// </summary>
|
|
ViewportSwizzlePositiveZNv = ((int)0x9354),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
|
|
/// </summary>
|
|
ViewportSwizzleNegativeZNv = ((int)0x9355),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
|
|
/// </summary>
|
|
ViewportSwizzlePositiveWNv = ((int)0x9356),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
|
|
/// </summary>
|
|
ViewportSwizzleNegativeWNv = ((int)0x9357),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
|
|
/// </summary>
|
|
ViewportSwizzleXNv = ((int)0x9358),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
|
|
/// </summary>
|
|
ViewportSwizzleYNv = ((int)0x9359),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
|
|
/// </summary>
|
|
ViewportSwizzleZNv = ((int)0x935A),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
|
|
/// </summary>
|
|
ViewportSwizzleWNv = ((int)0x935B),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_ORIGIN_EXT = 0x935C
|
|
/// </summary>
|
|
ClipOriginExt = ((int)0x935C),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DEPTH_MODE_EXT = 0x935D
|
|
/// </summary>
|
|
ClipDepthModeExt = ((int)0x935D),
|
|
/// <summary>
|
|
/// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
|
|
/// </summary>
|
|
NegativeOneToOne = ((int)0x935E),
|
|
/// <summary>
|
|
/// Original was GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E
|
|
/// </summary>
|
|
NegativeOneToOneExt = ((int)0x935E),
|
|
/// <summary>
|
|
/// Original was GL_ZERO_TO_ONE = 0x935F
|
|
/// </summary>
|
|
ZeroToOne = ((int)0x935F),
|
|
/// <summary>
|
|
/// Original was GL_ZERO_TO_ONE_EXT = 0x935F
|
|
/// </summary>
|
|
ZeroToOneExt = ((int)0x935F),
|
|
/// <summary>
|
|
/// Original was GL_CLEAR_TEXTURE = 0x9365
|
|
/// </summary>
|
|
ClearTexture = ((int)0x9365),
|
|
/// <summary>
|
|
/// Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
|
|
/// </summary>
|
|
FontGlyphsAvailableNv = ((int)0x9368),
|
|
/// <summary>
|
|
/// Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
|
|
/// </summary>
|
|
FontTargetUnavailableNv = ((int)0x9369),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNAVAILABLE_NV = 0x936A
|
|
/// </summary>
|
|
FontUnavailableNv = ((int)0x936A),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
|
|
/// </summary>
|
|
FontUnintelligibleNv = ((int)0x936B),
|
|
/// <summary>
|
|
/// Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
|
|
/// </summary>
|
|
StandardFontFormatNv = ((int)0x936C),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_INPUT_NV = 0x936D
|
|
/// </summary>
|
|
FragmentInputNv = ((int)0x936D),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLES_NV = 0x9371
|
|
/// </summary>
|
|
MultisamplesNv = ((int)0x9371),
|
|
/// <summary>
|
|
/// Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
|
|
/// </summary>
|
|
SupersampleScaleXNv = ((int)0x9372),
|
|
/// <summary>
|
|
/// Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
|
|
/// </summary>
|
|
SupersampleScaleYNv = ((int)0x9373),
|
|
/// <summary>
|
|
/// Original was GL_CONFORMANT_NV = 0x9374
|
|
/// </summary>
|
|
ConformantNv = ((int)0x9374),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
|
|
/// </summary>
|
|
ViewportPositionWScaleNv = ((int)0x937C),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
|
|
/// </summary>
|
|
ViewportPositionWScaleXCoeffNv = ((int)0x937D),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
|
|
/// </summary>
|
|
ViewportPositionWScaleYCoeffNv = ((int)0x937E),
|
|
/// <summary>
|
|
/// Original was GL_NUM_SAMPLE_COUNTS = 0x9380
|
|
/// </summary>
|
|
NumSampleCounts = ((int)0x9380),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0
|
|
/// </summary>
|
|
TranslatedShaderSourceLengthAngle = ((int)0x93A0),
|
|
/// <summary>
|
|
/// Original was GL_BGRA8_EXT = 0x93A1
|
|
/// </summary>
|
|
Bgra8Ext = ((int)0x93A1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2
|
|
/// </summary>
|
|
TextureUsageAngle = ((int)0x93A2),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
|
|
/// </summary>
|
|
FramebufferAttachmentAngle = ((int)0x93A3),
|
|
/// <summary>
|
|
/// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4
|
|
/// </summary>
|
|
PackReverseRowOrderAngle = ((int)0x93A4),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6
|
|
/// </summary>
|
|
ProgramBinaryAngle = ((int)0x93A6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
|
|
/// </summary>
|
|
CompressedRgbaAstc4X4Khr = ((int)0x93B0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
|
|
/// </summary>
|
|
CompressedRgbaAstc5X4Khr = ((int)0x93B1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
|
|
/// </summary>
|
|
CompressedRgbaAstc5X5Khr = ((int)0x93B2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
|
|
/// </summary>
|
|
CompressedRgbaAstc6X5Khr = ((int)0x93B3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
|
|
/// </summary>
|
|
CompressedRgbaAstc6X6Khr = ((int)0x93B4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
|
|
/// </summary>
|
|
CompressedRgbaAstc8X5Khr = ((int)0x93B5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
|
|
/// </summary>
|
|
CompressedRgbaAstc8X6Khr = ((int)0x93B6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
|
|
/// </summary>
|
|
CompressedRgbaAstc8X8Khr = ((int)0x93B7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
|
|
/// </summary>
|
|
CompressedRgbaAstc10X5Khr = ((int)0x93B8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
|
|
/// </summary>
|
|
CompressedRgbaAstc10X6Khr = ((int)0x93B9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
|
|
/// </summary>
|
|
CompressedRgbaAstc10X8Khr = ((int)0x93BA),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
|
|
/// </summary>
|
|
CompressedRgbaAstc10X10Khr = ((int)0x93BB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
|
|
/// </summary>
|
|
CompressedRgbaAstc12X10Khr = ((int)0x93BC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
|
|
/// </summary>
|
|
CompressedRgbaAstc12X12Khr = ((int)0x93BD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0
|
|
/// </summary>
|
|
CompressedRgbaAstc3X3x3Oes = ((int)0x93C0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1
|
|
/// </summary>
|
|
CompressedRgbaAstc4X3x3Oes = ((int)0x93C1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2
|
|
/// </summary>
|
|
CompressedRgbaAstc4X4x3Oes = ((int)0x93C2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3
|
|
/// </summary>
|
|
CompressedRgbaAstc4X4x4Oes = ((int)0x93C3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4
|
|
/// </summary>
|
|
CompressedRgbaAstc5X4x4Oes = ((int)0x93C4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5
|
|
/// </summary>
|
|
CompressedRgbaAstc5X5x4Oes = ((int)0x93C5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6
|
|
/// </summary>
|
|
CompressedRgbaAstc5X5x5Oes = ((int)0x93C6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7
|
|
/// </summary>
|
|
CompressedRgbaAstc6X5x5Oes = ((int)0x93C7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8
|
|
/// </summary>
|
|
CompressedRgbaAstc6X6x5Oes = ((int)0x93C8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9
|
|
/// </summary>
|
|
CompressedRgbaAstc6X6x6Oes = ((int)0x93C9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc3X3x3Oes = ((int)0x93E0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X3x3Oes = ((int)0x93E1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X4x3Oes = ((int)0x93E2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X4x4Oes = ((int)0x93E3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X4x4Oes = ((int)0x93E4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X5x4Oes = ((int)0x93E5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X5x5Oes = ((int)0x93E6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X5x5Oes = ((int)0x93E7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X6x5Oes = ((int)0x93E8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X6x6Oes = ((int)0x93E9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0
|
|
/// </summary>
|
|
CompressedSrgbAlphaPvrtc2Bppv2Img = ((int)0x93F0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1
|
|
/// </summary>
|
|
CompressedSrgbAlphaPvrtc4Bppv2Img = ((int)0x93F1),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
|
|
/// </summary>
|
|
PerfqueryCounterEventIntel = ((int)0x94F0),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
|
|
/// </summary>
|
|
PerfqueryCounterDurationNormIntel = ((int)0x94F1),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
|
|
/// </summary>
|
|
PerfqueryCounterDurationRawIntel = ((int)0x94F2),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
|
|
/// </summary>
|
|
PerfqueryCounterThroughputIntel = ((int)0x94F3),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
|
|
/// </summary>
|
|
PerfqueryCounterRawIntel = ((int)0x94F4),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
|
|
/// </summary>
|
|
PerfqueryCounterTimestampIntel = ((int)0x94F5),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
|
|
/// </summary>
|
|
PerfqueryCounterDataUint32Intel = ((int)0x94F8),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
|
|
/// </summary>
|
|
PerfqueryCounterDataUint64Intel = ((int)0x94F9),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
|
|
/// </summary>
|
|
PerfqueryCounterDataFloatIntel = ((int)0x94FA),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
|
|
/// </summary>
|
|
PerfqueryCounterDataDoubleIntel = ((int)0x94FB),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
|
|
/// </summary>
|
|
PerfqueryCounterDataBool32Intel = ((int)0x94FC),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
|
|
/// </summary>
|
|
PerfqueryQueryNameLengthMaxIntel = ((int)0x94FD),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
|
|
/// </summary>
|
|
PerfqueryCounterNameLengthMaxIntel = ((int)0x94FE),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
|
|
/// </summary>
|
|
PerfqueryCounterDescLengthMaxIntel = ((int)0x94FF),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
|
|
/// </summary>
|
|
PerfqueryGpaExtendedCountersIntel = ((int)0x9500),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
|
|
/// </summary>
|
|
LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
|
|
/// </summary>
|
|
LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
|
|
/// </summary>
|
|
ConservativeRasterModeNv = ((int)0x954D),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
|
|
/// </summary>
|
|
ConservativeRasterModePostSnapNv = ((int)0x954E),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
|
|
/// </summary>
|
|
ConservativeRasterModePreSnapTrianglesNv = ((int)0x954F),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
|
|
/// </summary>
|
|
ConservativeRasterModePreSnapNv = ((int)0x9550),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_TILING_EXT = 0x9580
|
|
/// </summary>
|
|
TextureTilingExt = ((int)0x9580),
|
|
/// <summary>
|
|
/// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
|
|
/// </summary>
|
|
DedicatedMemoryObjectExt = ((int)0x9581),
|
|
/// <summary>
|
|
/// Original was GL_NUM_TILING_TYPES_EXT = 0x9582
|
|
/// </summary>
|
|
NumTilingTypesExt = ((int)0x9582),
|
|
/// <summary>
|
|
/// Original was GL_TILING_TYPES_EXT = 0x9583
|
|
/// </summary>
|
|
TilingTypesExt = ((int)0x9583),
|
|
/// <summary>
|
|
/// Original was GL_OPTIMAL_TILING_EXT = 0x9584
|
|
/// </summary>
|
|
OptimalTilingExt = ((int)0x9584),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_TILING_EXT = 0x9585
|
|
/// </summary>
|
|
LinearTilingExt = ((int)0x9585),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
|
|
/// </summary>
|
|
HandleTypeOpaqueFdExt = ((int)0x9586),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
|
|
/// </summary>
|
|
HandleTypeOpaqueWin32Ext = ((int)0x9587),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
|
|
/// </summary>
|
|
HandleTypeOpaqueWin32KmtExt = ((int)0x9588),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
|
|
/// </summary>
|
|
HandleTypeD3D12TilepoolExt = ((int)0x9589),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
|
|
/// </summary>
|
|
HandleTypeD3D12ResourceExt = ((int)0x958A),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
|
|
/// </summary>
|
|
HandleTypeD3D11ImageExt = ((int)0x958B),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
|
|
/// </summary>
|
|
HandleTypeD3D11ImageKmtExt = ((int)0x958C),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_GENERAL_EXT = 0x958D
|
|
/// </summary>
|
|
LayoutGeneralExt = ((int)0x958D),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
|
|
/// </summary>
|
|
LayoutColorAttachmentExt = ((int)0x958E),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
|
|
/// </summary>
|
|
LayoutDepthStencilAttachmentExt = ((int)0x958F),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
|
|
/// </summary>
|
|
LayoutDepthStencilReadOnlyExt = ((int)0x9590),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
|
|
/// </summary>
|
|
LayoutShaderReadOnlyExt = ((int)0x9591),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
|
|
/// </summary>
|
|
LayoutTransferSrcExt = ((int)0x9592),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
|
|
/// </summary>
|
|
LayoutTransferDstExt = ((int)0x9593),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
|
|
/// </summary>
|
|
HandleTypeD3D12FenceExt = ((int)0x9594),
|
|
/// <summary>
|
|
/// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
|
|
/// </summary>
|
|
D3D12FenceValueExt = ((int)0x9595),
|
|
/// <summary>
|
|
/// Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
|
|
/// </summary>
|
|
NumDeviceUuidsExt = ((int)0x9596),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_UUID_EXT = 0x9597
|
|
/// </summary>
|
|
DeviceUuidExt = ((int)0x9597),
|
|
/// <summary>
|
|
/// Original was GL_DRIVER_UUID_EXT = 0x9598
|
|
/// </summary>
|
|
DriverUuidExt = ((int)0x9598),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_LUID_EXT = 0x9599
|
|
/// </summary>
|
|
DeviceLuidExt = ((int)0x9599),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
|
|
/// </summary>
|
|
DeviceNodeMaskExt = ((int)0x959A),
|
|
/// <summary>
|
|
/// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
|
|
/// </summary>
|
|
ProtectedMemoryObjectExt = ((int)0x959B),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
|
|
/// </summary>
|
|
FramebufferAttachmentTextureNumViewsOvr = ((int)0x9630),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VIEWS_OVR = 0x9631
|
|
/// </summary>
|
|
MaxViewsOvr = ((int)0x9631),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
|
|
/// </summary>
|
|
FramebufferAttachmentTextureBaseViewIndexOvr = ((int)0x9632),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
|
|
/// </summary>
|
|
FramebufferIncompleteViewTargetsOvr = ((int)0x9633),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650
|
|
/// </summary>
|
|
MaxShaderCombinedLocalStorageFastSizeExt = ((int)0x9650),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651
|
|
/// </summary>
|
|
MaxShaderCombinedLocalStorageSizeExt = ((int)0x9651),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652
|
|
/// </summary>
|
|
FramebufferIncompleteInsufficientShaderCombinedLocalStorageExt = ((int)0x9652),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
|
|
/// </summary>
|
|
FramebufferFetchNoncoherentQcom = ((int)0x96A2),
|
|
/// <summary>
|
|
/// Original was GL_SHARED_EDGE_NV = 0xC0
|
|
/// </summary>
|
|
SharedEdgeNv = ((int)0xC0),
|
|
/// <summary>
|
|
/// Original was GL_ROUNDED_RECT_NV = 0xE8
|
|
/// </summary>
|
|
RoundedRectNv = ((int)0xE8),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
|
|
/// </summary>
|
|
RelativeRoundedRectNv = ((int)0xE9),
|
|
/// <summary>
|
|
/// Original was GL_ROUNDED_RECT2_NV = 0xEA
|
|
/// </summary>
|
|
RoundedRect2Nv = ((int)0xEA),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
|
|
/// </summary>
|
|
RelativeRoundedRect2Nv = ((int)0xEB),
|
|
/// <summary>
|
|
/// Original was GL_ROUNDED_RECT4_NV = 0xEC
|
|
/// </summary>
|
|
RoundedRect4Nv = ((int)0xEC),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
|
|
/// </summary>
|
|
RelativeRoundedRect4Nv = ((int)0xED),
|
|
/// <summary>
|
|
/// Original was GL_ROUNDED_RECT8_NV = 0xEE
|
|
/// </summary>
|
|
RoundedRect8Nv = ((int)0xEE),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
|
|
/// </summary>
|
|
RelativeRoundedRect8Nv = ((int)0xEF),
|
|
/// <summary>
|
|
/// Original was GL_RESTART_PATH_NV = 0xF0
|
|
/// </summary>
|
|
RestartPathNv = ((int)0xF0),
|
|
/// <summary>
|
|
/// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
|
|
/// </summary>
|
|
DupFirstCubicCurveToNv = ((int)0xF2),
|
|
/// <summary>
|
|
/// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
|
|
/// </summary>
|
|
DupLastCubicCurveToNv = ((int)0xF4),
|
|
/// <summary>
|
|
/// Original was GL_RECT_NV = 0xF6
|
|
/// </summary>
|
|
RectNv = ((int)0xF6),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_RECT_NV = 0xF7
|
|
/// </summary>
|
|
RelativeRectNv = ((int)0xF7),
|
|
/// <summary>
|
|
/// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
|
|
/// </summary>
|
|
CircularCcwArcToNv = ((int)0xF8),
|
|
/// <summary>
|
|
/// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
|
|
/// </summary>
|
|
CircularCwArcToNv = ((int)0xFA),
|
|
/// <summary>
|
|
/// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
|
|
/// </summary>
|
|
CircularTangentArcToNv = ((int)0xFC),
|
|
/// <summary>
|
|
/// Original was GL_ARC_TO_NV = 0xFE
|
|
/// </summary>
|
|
ArcToNv = ((int)0xFE),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ARC_TO_NV = 0xFF
|
|
/// </summary>
|
|
RelativeArcToNv = ((int)0xFF),
|
|
/// <summary>
|
|
/// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllAttribBits = unchecked((int)0xFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllBarrierBits = unchecked((int)0xFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllBarrierBitsExt = unchecked((int)0xFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllShaderBits = unchecked((int)0xFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllShaderBitsExt = unchecked((int)0xFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
|
|
/// </summary>
|
|
ClientAllAttribBits = unchecked((int)0xFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
|
|
/// </summary>
|
|
QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
|
|
/// </summary>
|
|
TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_LINEAR_INTEL = 1
|
|
/// </summary>
|
|
LayoutLinearIntel = ((int)1),
|
|
/// <summary>
|
|
/// Original was GL_One = 1
|
|
/// </summary>
|
|
One = ((int)1),
|
|
/// <summary>
|
|
/// Original was GL_TRUE = 1
|
|
/// </summary>
|
|
True = ((int)1),
|
|
/// <summary>
|
|
/// Original was GL_UUID_SIZE_EXT = 16
|
|
/// </summary>
|
|
UuidSizeExt = ((int)16),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
|
|
/// </summary>
|
|
LayoutLinearCpuCachedIntel = ((int)2),
|
|
/// <summary>
|
|
/// Original was GL_LUID_SIZE_EXT = 8
|
|
/// </summary>
|
|
LuidSizeExt = ((int)8),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AlphaFunction : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NEVER = 0x0200
|
|
/// </summary>
|
|
Never = ((int)0x0200),
|
|
/// <summary>
|
|
/// Original was GL_LESS = 0x0201
|
|
/// </summary>
|
|
Less = ((int)0x0201),
|
|
/// <summary>
|
|
/// Original was GL_EQUAL = 0x0202
|
|
/// </summary>
|
|
Equal = ((int)0x0202),
|
|
/// <summary>
|
|
/// Original was GL_LEQUAL = 0x0203
|
|
/// </summary>
|
|
Lequal = ((int)0x0203),
|
|
/// <summary>
|
|
/// Original was GL_GREATER = 0x0204
|
|
/// </summary>
|
|
Greater = ((int)0x0204),
|
|
/// <summary>
|
|
/// Original was GL_NOTEQUAL = 0x0205
|
|
/// </summary>
|
|
Notequal = ((int)0x0205),
|
|
/// <summary>
|
|
/// Original was GL_GEQUAL = 0x0206
|
|
/// </summary>
|
|
Gequal = ((int)0x0206),
|
|
/// <summary>
|
|
/// Original was GL_ALWAYS = 0x0207
|
|
/// </summary>
|
|
Always = ((int)0x0207),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AmdCompressed3DcTexture : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_3DC_X_AMD = 0x87F9
|
|
/// </summary>
|
|
Gl3DcXAmd = ((int)0x87F9),
|
|
/// <summary>
|
|
/// Original was GL_3DC_XY_AMD = 0x87FA
|
|
/// </summary>
|
|
Gl3DcXyAmd = ((int)0x87FA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AmdCompressedAtcTexture : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
|
|
/// </summary>
|
|
AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE),
|
|
/// <summary>
|
|
/// Original was GL_ATC_RGB_AMD = 0x8C92
|
|
/// </summary>
|
|
AtcRgbAmd = ((int)0x8C92),
|
|
/// <summary>
|
|
/// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
|
|
/// </summary>
|
|
AtcRgbaExplicitAlphaAmd = ((int)0x8C93),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AmdPerformanceMonitor : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COUNTER_TYPE_AMD = 0x8BC0
|
|
/// </summary>
|
|
CounterTypeAmd = ((int)0x8BC0),
|
|
/// <summary>
|
|
/// Original was GL_COUNTER_RANGE_AMD = 0x8BC1
|
|
/// </summary>
|
|
CounterRangeAmd = ((int)0x8BC1),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
|
|
/// </summary>
|
|
UnsignedInt64Amd = ((int)0x8BC2),
|
|
/// <summary>
|
|
/// Original was GL_PERCENTAGE_AMD = 0x8BC3
|
|
/// </summary>
|
|
PercentageAmd = ((int)0x8BC3),
|
|
/// <summary>
|
|
/// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
|
|
/// </summary>
|
|
PerfmonResultAvailableAmd = ((int)0x8BC4),
|
|
/// <summary>
|
|
/// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
|
|
/// </summary>
|
|
PerfmonResultSizeAmd = ((int)0x8BC5),
|
|
/// <summary>
|
|
/// Original was GL_PERFMON_RESULT_AMD = 0x8BC6
|
|
/// </summary>
|
|
PerfmonResultAmd = ((int)0x8BC6),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AmdProgramBinaryZ400 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Z400_BINARY_AMD = 0x8740
|
|
/// </summary>
|
|
Z400BinaryAmd = ((int)0x8740),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AndroidExtensionPackEs31a : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AngleDepthTexture : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT = 0x1902
|
|
/// </summary>
|
|
DepthComponent = ((int)0x1902),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16 = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16 = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
|
|
/// </summary>
|
|
DepthComponent32Oes = ((int)0x81A7),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_OES = 0x84F9
|
|
/// </summary>
|
|
DepthStencilOes = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
|
|
/// </summary>
|
|
UnsignedInt248Oes = ((int)0x84FA),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
|
|
/// </summary>
|
|
Depth24Stencil8Oes = ((int)0x88F0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AngleFramebufferBlit : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
|
|
/// </summary>
|
|
DrawFramebufferBindingAngle = ((int)0x8CA6),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8
|
|
/// </summary>
|
|
ReadFramebufferAngle = ((int)0x8CA8),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
|
|
/// </summary>
|
|
DrawFramebufferAngle = ((int)0x8CA9),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
|
|
/// </summary>
|
|
ReadFramebufferBindingAngle = ((int)0x8CAA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AngleFramebufferMultisample : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamplesAngle = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleAngle = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57
|
|
/// </summary>
|
|
MaxSamplesAngle = ((int)0x8D57),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AngleInstancedArrays : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
|
|
/// </summary>
|
|
VertexAttribArrayDivisorAngle = ((int)0x88FE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AnglePackReverseRowOrder : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4
|
|
/// </summary>
|
|
PackReverseRowOrderAngle = ((int)0x93A4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AngleProgramBinary : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6
|
|
/// </summary>
|
|
ProgramBinaryAngle = ((int)0x93A6),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AngleTextureCompressionDxt3 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt3Angle = ((int)0x83F2),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AngleTextureCompressionDxt5 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt5Angle = ((int)0x83F3),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AngleTextureUsage : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2
|
|
/// </summary>
|
|
TextureUsageAngle = ((int)0x93A2),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
|
|
/// </summary>
|
|
FramebufferAttachmentAngle = ((int)0x93A3),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AngleTranslatedShaderSource : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0
|
|
/// </summary>
|
|
TranslatedShaderSourceLengthAngle = ((int)0x93A0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AppleClipDistance : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32
|
|
/// </summary>
|
|
MaxClipDistancesApple = ((int)0x0D32),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE0_APPLE = 0x3000
|
|
/// </summary>
|
|
ClipDistance0Apple = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE1_APPLE = 0x3001
|
|
/// </summary>
|
|
ClipDistance1Apple = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE2_APPLE = 0x3002
|
|
/// </summary>
|
|
ClipDistance2Apple = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE3_APPLE = 0x3003
|
|
/// </summary>
|
|
ClipDistance3Apple = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE4_APPLE = 0x3004
|
|
/// </summary>
|
|
ClipDistance4Apple = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE5_APPLE = 0x3005
|
|
/// </summary>
|
|
ClipDistance5Apple = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE6_APPLE = 0x3006
|
|
/// </summary>
|
|
ClipDistance6Apple = ((int)0x3006),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE7_APPLE = 0x3007
|
|
/// </summary>
|
|
ClipDistance7Apple = ((int)0x3007),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AppleColorBufferPackedFloat : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AppleCopyTextureLevels : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AppleFramebufferMultisample : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
|
|
/// </summary>
|
|
DrawFramebufferBindingApple = ((int)0x8CA6),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
|
|
/// </summary>
|
|
ReadFramebufferApple = ((int)0x8CA8),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
|
|
/// </summary>
|
|
DrawFramebufferApple = ((int)0x8CA9),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
|
|
/// </summary>
|
|
ReadFramebufferBindingApple = ((int)0x8CAA),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamplesApple = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleApple = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_APPLE = 0x8D57
|
|
/// </summary>
|
|
MaxSamplesApple = ((int)0x8D57),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AppleRgb422 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
|
|
/// </summary>
|
|
UnsignedShort88Apple = ((int)0x85BA),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
|
|
/// </summary>
|
|
UnsignedShort88RevApple = ((int)0x85BB),
|
|
/// <summary>
|
|
/// Original was GL_RGB_422_APPLE = 0x8A1F
|
|
/// </summary>
|
|
Rgb422Apple = ((int)0x8A1F),
|
|
/// <summary>
|
|
/// Original was GL_RGB_RAW_422_APPLE = 0x8A51
|
|
/// </summary>
|
|
RgbRaw422Apple = ((int)0x8A51),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AppleSync : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
|
|
/// </summary>
|
|
SyncFlushCommandsBitApple = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_OBJECT_APPLE = 0x8A53
|
|
/// </summary>
|
|
SyncObjectApple = ((int)0x8A53),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
|
|
/// </summary>
|
|
MaxServerWaitTimeoutApple = ((int)0x9111),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_TYPE_APPLE = 0x9112
|
|
/// </summary>
|
|
ObjectTypeApple = ((int)0x9112),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_CONDITION_APPLE = 0x9113
|
|
/// </summary>
|
|
SyncConditionApple = ((int)0x9113),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_STATUS_APPLE = 0x9114
|
|
/// </summary>
|
|
SyncStatusApple = ((int)0x9114),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FLAGS_APPLE = 0x9115
|
|
/// </summary>
|
|
SyncFlagsApple = ((int)0x9115),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FENCE_APPLE = 0x9116
|
|
/// </summary>
|
|
SyncFenceApple = ((int)0x9116),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
|
|
/// </summary>
|
|
SyncGpuCommandsCompleteApple = ((int)0x9117),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNALED_APPLE = 0x9118
|
|
/// </summary>
|
|
UnsignaledApple = ((int)0x9118),
|
|
/// <summary>
|
|
/// Original was GL_SIGNALED_APPLE = 0x9119
|
|
/// </summary>
|
|
SignaledApple = ((int)0x9119),
|
|
/// <summary>
|
|
/// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
|
|
/// </summary>
|
|
AlreadySignaledApple = ((int)0x911A),
|
|
/// <summary>
|
|
/// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
|
|
/// </summary>
|
|
TimeoutExpiredApple = ((int)0x911B),
|
|
/// <summary>
|
|
/// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
|
|
/// </summary>
|
|
ConditionSatisfiedApple = ((int)0x911C),
|
|
/// <summary>
|
|
/// Original was GL_WAIT_FAILED_APPLE = 0x911D
|
|
/// </summary>
|
|
WaitFailedApple = ((int)0x911D),
|
|
/// <summary>
|
|
/// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
|
|
/// </summary>
|
|
TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AppleTextureFormatBgra8888 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BGRA_EXT = 0x80E1
|
|
/// </summary>
|
|
BgraExt = ((int)0x80E1),
|
|
/// <summary>
|
|
/// Original was GL_BGRA8_EXT = 0x93A1
|
|
/// </summary>
|
|
Bgra8Ext = ((int)0x93A1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AppleTextureMaxLevel : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
|
|
/// </summary>
|
|
TextureMaxLevelApple = ((int)0x813D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AppleTexturePackedFloat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
|
|
/// </summary>
|
|
R11fG11fB10fApple = ((int)0x8C3A),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B
|
|
/// </summary>
|
|
UnsignedInt10F11F11FRevApple = ((int)0x8C3B),
|
|
/// <summary>
|
|
/// Original was GL_RGB9_E5_APPLE = 0x8C3D
|
|
/// </summary>
|
|
Rgb9E5Apple = ((int)0x8C3D),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E
|
|
/// </summary>
|
|
UnsignedInt5999RevApple = ((int)0x8C3E),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ArmMaliProgramBinary : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61
|
|
/// </summary>
|
|
MaliProgramBinaryArm = ((int)0x8F61),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ArmMaliShaderBinary : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60
|
|
/// </summary>
|
|
MaliShaderBinaryArm = ((int)0x8F60),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ArmRgba8 : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ArmShaderFramebufferFetch : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FETCH_PER_SAMPLE_ARM = 0x8F65
|
|
/// </summary>
|
|
FetchPerSampleArm = ((int)0x8F65),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66
|
|
/// </summary>
|
|
FragmentShaderFramebufferFetchMrtArm = ((int)0x8F66),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ArmShaderFramebufferFetchDepthStencil : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AtomicCounterBufferPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
|
|
/// </summary>
|
|
AtomicCounterBufferBinding = ((int)0x92C1),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
|
|
/// </summary>
|
|
AtomicCounterBufferDataSize = ((int)0x92C4),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
|
|
/// </summary>
|
|
AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
|
|
/// </summary>
|
|
AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
|
|
/// </summary>
|
|
AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum AttribMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_BIT = 0x00000001
|
|
/// </summary>
|
|
CurrentBit = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_POINT_BIT = 0x00000002
|
|
/// </summary>
|
|
PointBit = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_LINE_BIT = 0x00000004
|
|
/// </summary>
|
|
LineBit = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_BIT = 0x00000008
|
|
/// </summary>
|
|
PolygonBit = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
|
|
/// </summary>
|
|
PolygonStippleBit = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MODE_BIT = 0x00000020
|
|
/// </summary>
|
|
PixelModeBit = ((int)0x00000020),
|
|
/// <summary>
|
|
/// Original was GL_LIGHTING_BIT = 0x00000040
|
|
/// </summary>
|
|
LightingBit = ((int)0x00000040),
|
|
/// <summary>
|
|
/// Original was GL_FOG_BIT = 0x00000080
|
|
/// </summary>
|
|
FogBit = ((int)0x00000080),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT = 0x00000100
|
|
/// </summary>
|
|
DepthBufferBit = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_BUFFER_BIT = 0x00000200
|
|
/// </summary>
|
|
AccumBufferBit = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT = 0x00000400
|
|
/// </summary>
|
|
StencilBufferBit = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_BIT = 0x00000800
|
|
/// </summary>
|
|
ViewportBit = ((int)0x00000800),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_BIT = 0x00001000
|
|
/// </summary>
|
|
TransformBit = ((int)0x00001000),
|
|
/// <summary>
|
|
/// Original was GL_ENABLE_BIT = 0x00002000
|
|
/// </summary>
|
|
EnableBit = ((int)0x00002000),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT = 0x00004000
|
|
/// </summary>
|
|
ColorBufferBit = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_HINT_BIT = 0x00008000
|
|
/// </summary>
|
|
HintBit = ((int)0x00008000),
|
|
/// <summary>
|
|
/// Original was GL_EVAL_BIT = 0x00010000
|
|
/// </summary>
|
|
EvalBit = ((int)0x00010000),
|
|
/// <summary>
|
|
/// Original was GL_LIST_BIT = 0x00020000
|
|
/// </summary>
|
|
ListBit = ((int)0x00020000),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BIT = 0x00040000
|
|
/// </summary>
|
|
TextureBit = ((int)0x00040000),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_BIT = 0x00080000
|
|
/// </summary>
|
|
ScissorBit = ((int)0x00080000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BIT = 0x20000000
|
|
/// </summary>
|
|
MultisampleBit = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
|
|
/// </summary>
|
|
MultisampleBit3Dfx = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
|
|
/// </summary>
|
|
MultisampleBitArb = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
|
|
/// </summary>
|
|
MultisampleBitExt = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllAttribBits = unchecked((int)0xFFFFFFFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum AttributeType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC2 = 0x8B50
|
|
/// </summary>
|
|
FloatVec2 = ((int)0x8B50),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC2_ARB = 0x8B50
|
|
/// </summary>
|
|
FloatVec2Arb = ((int)0x8B50),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC3 = 0x8B51
|
|
/// </summary>
|
|
FloatVec3 = ((int)0x8B51),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC3_ARB = 0x8B51
|
|
/// </summary>
|
|
FloatVec3Arb = ((int)0x8B51),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC4 = 0x8B52
|
|
/// </summary>
|
|
FloatVec4 = ((int)0x8B52),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC4_ARB = 0x8B52
|
|
/// </summary>
|
|
FloatVec4Arb = ((int)0x8B52),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC2 = 0x8B53
|
|
/// </summary>
|
|
IntVec2 = ((int)0x8B53),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC2_ARB = 0x8B53
|
|
/// </summary>
|
|
IntVec2Arb = ((int)0x8B53),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC3 = 0x8B54
|
|
/// </summary>
|
|
IntVec3 = ((int)0x8B54),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC3_ARB = 0x8B54
|
|
/// </summary>
|
|
IntVec3Arb = ((int)0x8B54),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC4 = 0x8B55
|
|
/// </summary>
|
|
IntVec4 = ((int)0x8B55),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC4_ARB = 0x8B55
|
|
/// </summary>
|
|
IntVec4Arb = ((int)0x8B55),
|
|
/// <summary>
|
|
/// Original was GL_BOOL = 0x8B56
|
|
/// </summary>
|
|
Bool = ((int)0x8B56),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_ARB = 0x8B56
|
|
/// </summary>
|
|
BoolArb = ((int)0x8B56),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC2 = 0x8B57
|
|
/// </summary>
|
|
BoolVec2 = ((int)0x8B57),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC2_ARB = 0x8B57
|
|
/// </summary>
|
|
BoolVec2Arb = ((int)0x8B57),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC3 = 0x8B58
|
|
/// </summary>
|
|
BoolVec3 = ((int)0x8B58),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC3_ARB = 0x8B58
|
|
/// </summary>
|
|
BoolVec3Arb = ((int)0x8B58),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC4 = 0x8B59
|
|
/// </summary>
|
|
BoolVec4 = ((int)0x8B59),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC4_ARB = 0x8B59
|
|
/// </summary>
|
|
BoolVec4Arb = ((int)0x8B59),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2 = 0x8B5A
|
|
/// </summary>
|
|
FloatMat2 = ((int)0x8B5A),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2_ARB = 0x8B5A
|
|
/// </summary>
|
|
FloatMat2Arb = ((int)0x8B5A),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3 = 0x8B5B
|
|
/// </summary>
|
|
FloatMat3 = ((int)0x8B5B),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3_ARB = 0x8B5B
|
|
/// </summary>
|
|
FloatMat3Arb = ((int)0x8B5B),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4 = 0x8B5C
|
|
/// </summary>
|
|
FloatMat4 = ((int)0x8B5C),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4_ARB = 0x8B5C
|
|
/// </summary>
|
|
FloatMat4Arb = ((int)0x8B5C),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_1D = 0x8B5D
|
|
/// </summary>
|
|
Sampler1D = ((int)0x8B5D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_1D_ARB = 0x8B5D
|
|
/// </summary>
|
|
Sampler1DArb = ((int)0x8B5D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D = 0x8B5E
|
|
/// </summary>
|
|
Sampler2D = ((int)0x8B5E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_ARB = 0x8B5E
|
|
/// </summary>
|
|
Sampler2DArb = ((int)0x8B5E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_3D = 0x8B5F
|
|
/// </summary>
|
|
Sampler3D = ((int)0x8B5F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_3D_ARB = 0x8B5F
|
|
/// </summary>
|
|
Sampler3DArb = ((int)0x8B5F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_3D_OES = 0x8B5F
|
|
/// </summary>
|
|
Sampler3DOes = ((int)0x8B5F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE = 0x8B60
|
|
/// </summary>
|
|
SamplerCube = ((int)0x8B60),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_ARB = 0x8B60
|
|
/// </summary>
|
|
SamplerCubeArb = ((int)0x8B60),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_1D_SHADOW = 0x8B61
|
|
/// </summary>
|
|
Sampler1DShadow = ((int)0x8B61),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
|
|
/// </summary>
|
|
Sampler1DShadowArb = ((int)0x8B61),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_SHADOW = 0x8B62
|
|
/// </summary>
|
|
Sampler2DShadow = ((int)0x8B62),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
|
|
/// </summary>
|
|
Sampler2DShadowArb = ((int)0x8B62),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
|
|
/// </summary>
|
|
Sampler2DShadowExt = ((int)0x8B62),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_RECT = 0x8B63
|
|
/// </summary>
|
|
Sampler2DRect = ((int)0x8B63),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
|
|
/// </summary>
|
|
Sampler2DRectArb = ((int)0x8B63),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
|
|
/// </summary>
|
|
Sampler2DRectShadow = ((int)0x8B64),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
|
|
/// </summary>
|
|
Sampler2DRectShadowArb = ((int)0x8B64),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x3 = 0x8B65
|
|
/// </summary>
|
|
FloatMat2x3 = ((int)0x8B65),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x3_NV = 0x8B65
|
|
/// </summary>
|
|
FloatMat2x3Nv = ((int)0x8B65),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x4 = 0x8B66
|
|
/// </summary>
|
|
FloatMat2x4 = ((int)0x8B66),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x4_NV = 0x8B66
|
|
/// </summary>
|
|
FloatMat2x4Nv = ((int)0x8B66),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x2 = 0x8B67
|
|
/// </summary>
|
|
FloatMat3x2 = ((int)0x8B67),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x2_NV = 0x8B67
|
|
/// </summary>
|
|
FloatMat3x2Nv = ((int)0x8B67),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x4 = 0x8B68
|
|
/// </summary>
|
|
FloatMat3x4 = ((int)0x8B68),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x4_NV = 0x8B68
|
|
/// </summary>
|
|
FloatMat3x4Nv = ((int)0x8B68),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x2 = 0x8B69
|
|
/// </summary>
|
|
FloatMat4x2 = ((int)0x8B69),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x2_NV = 0x8B69
|
|
/// </summary>
|
|
FloatMat4x2Nv = ((int)0x8B69),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x3 = 0x8B6A
|
|
/// </summary>
|
|
FloatMat4x3 = ((int)0x8B6A),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
|
|
/// </summary>
|
|
FloatMat4x3Nv = ((int)0x8B6A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.DrawArrays, GL.DrawElements
|
|
/// </summary>
|
|
public enum BeginMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Points = 0X0000
|
|
/// </summary>
|
|
Points = ((int)0X0000),
|
|
/// <summary>
|
|
/// Original was GL_Lines = 0X0001
|
|
/// </summary>
|
|
Lines = ((int)0X0001),
|
|
/// <summary>
|
|
/// Original was GL_LineLoop = 0X0002
|
|
/// </summary>
|
|
LineLoop = ((int)0X0002),
|
|
/// <summary>
|
|
/// Original was GL_LineStrip = 0X0003
|
|
/// </summary>
|
|
LineStrip = ((int)0X0003),
|
|
/// <summary>
|
|
/// Original was GL_Triangles = 0X0004
|
|
/// </summary>
|
|
Triangles = ((int)0X0004),
|
|
/// <summary>
|
|
/// Original was GL_TriangleStrip = 0X0005
|
|
/// </summary>
|
|
TriangleStrip = ((int)0X0005),
|
|
/// <summary>
|
|
/// Original was GL_TriangleFan = 0X0006
|
|
/// </summary>
|
|
TriangleFan = ((int)0X0006),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum BindTransformFeedbackTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK = 0x8E22
|
|
/// </summary>
|
|
TransformFeedback = ((int)0x8E22),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.BlendEquation, GL.BlendEquationSeparate and 4 other functions
|
|
/// </summary>
|
|
public enum BlendEquationMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FuncAdd = 0X8006
|
|
/// </summary>
|
|
FuncAdd = ((int)0X8006),
|
|
/// <summary>
|
|
/// Original was GL_FuncSubtract = 0X800a
|
|
/// </summary>
|
|
FuncSubtract = ((int)0X800a),
|
|
/// <summary>
|
|
/// Original was GL_FuncReverseSubtract = 0X800b
|
|
/// </summary>
|
|
FuncReverseSubtract = ((int)0X800b),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum BlendEquationModeExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LOGIC_OP = 0x0BF1
|
|
/// </summary>
|
|
LogicOp = ((int)0x0BF1),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_ADD = 0x8006
|
|
/// </summary>
|
|
FuncAdd = ((int)0x8006),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_ADD_EXT = 0x8006
|
|
/// </summary>
|
|
FuncAddExt = ((int)0x8006),
|
|
/// <summary>
|
|
/// Original was GL_MIN_EXT = 0x8007
|
|
/// </summary>
|
|
MinExt = ((int)0x8007),
|
|
/// <summary>
|
|
/// Original was GL_MAX_EXT = 0x8008
|
|
/// </summary>
|
|
MaxExt = ((int)0x8008),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_SUBTRACT = 0x800A
|
|
/// </summary>
|
|
FuncSubtract = ((int)0x800A),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_SUBTRACT_EXT = 0x800A
|
|
/// </summary>
|
|
FuncSubtractExt = ((int)0x800A),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
|
|
/// </summary>
|
|
FuncReverseSubtract = ((int)0x800B),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
|
|
/// </summary>
|
|
FuncReverseSubtractExt = ((int)0x800B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_MIN_SGIX = 0x8320
|
|
/// </summary>
|
|
AlphaMinSgix = ((int)0x8320),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_MAX_SGIX = 0x8321
|
|
/// </summary>
|
|
AlphaMaxSgix = ((int)0x8321),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.BlendFunc, GL.Ext.BlendFuncSeparate and 2 other functions
|
|
/// </summary>
|
|
public enum BlendingFactor : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ZERO = 0
|
|
/// </summary>
|
|
Zero = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_SRC_COLOR = 0x0300
|
|
/// </summary>
|
|
SrcColor = ((int)0x0300),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
|
|
/// </summary>
|
|
OneMinusSrcColor = ((int)0x0301),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA = 0x0302
|
|
/// </summary>
|
|
SrcAlpha = ((int)0x0302),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
|
|
/// </summary>
|
|
OneMinusSrcAlpha = ((int)0x0303),
|
|
/// <summary>
|
|
/// Original was GL_DST_ALPHA = 0x0304
|
|
/// </summary>
|
|
DstAlpha = ((int)0x0304),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
|
|
/// </summary>
|
|
OneMinusDstAlpha = ((int)0x0305),
|
|
/// <summary>
|
|
/// Original was GL_DST_COLOR = 0x0306
|
|
/// </summary>
|
|
DstColor = ((int)0x0306),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_COLOR = 0x0307
|
|
/// </summary>
|
|
OneMinusDstColor = ((int)0x0307),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA_SATURATE = 0x0308
|
|
/// </summary>
|
|
SrcAlphaSaturate = ((int)0x0308),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_COLOR = 0x8001
|
|
/// </summary>
|
|
ConstantColor = ((int)0x8001),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
|
|
/// </summary>
|
|
OneMinusConstantColor = ((int)0x8002),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_ALPHA = 0x8003
|
|
/// </summary>
|
|
ConstantAlpha = ((int)0x8003),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
|
|
/// </summary>
|
|
OneMinusConstantAlpha = ((int)0x8004),
|
|
/// <summary>
|
|
/// Original was GL_SRC1_ALPHA = 0x8589
|
|
/// </summary>
|
|
Src1Alpha = ((int)0x8589),
|
|
/// <summary>
|
|
/// Original was GL_SRC1_COLOR = 0x88F9
|
|
/// </summary>
|
|
Src1Color = ((int)0x88F9),
|
|
/// <summary>
|
|
/// Original was GL_ONE = 1
|
|
/// </summary>
|
|
One = ((int)1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.BlendFunc, GL.BlendFuncSeparate
|
|
/// </summary>
|
|
public enum BlendingFactorDest : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Zero = 0
|
|
/// </summary>
|
|
Zero = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_SrcColor = 0X0300
|
|
/// </summary>
|
|
SrcColor = ((int)0X0300),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusSrcColor = 0X0301
|
|
/// </summary>
|
|
OneMinusSrcColor = ((int)0X0301),
|
|
/// <summary>
|
|
/// Original was GL_SrcAlpha = 0X0302
|
|
/// </summary>
|
|
SrcAlpha = ((int)0X0302),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusSrcAlpha = 0X0303
|
|
/// </summary>
|
|
OneMinusSrcAlpha = ((int)0X0303),
|
|
/// <summary>
|
|
/// Original was GL_DstAlpha = 0X0304
|
|
/// </summary>
|
|
DstAlpha = ((int)0X0304),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusDstAlpha = 0X0305
|
|
/// </summary>
|
|
OneMinusDstAlpha = ((int)0X0305),
|
|
/// <summary>
|
|
/// Original was GL_DstColor = 0X0306
|
|
/// </summary>
|
|
DstColor = ((int)0X0306),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusDstColor = 0X0307
|
|
/// </summary>
|
|
OneMinusDstColor = ((int)0X0307),
|
|
/// <summary>
|
|
/// Original was GL_SrcAlphaSaturate = 0X0308
|
|
/// </summary>
|
|
SrcAlphaSaturate = ((int)0X0308),
|
|
/// <summary>
|
|
/// Original was GL_ConstantColor = 0X8001
|
|
/// </summary>
|
|
ConstantColor = ((int)0X8001),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusConstantColor = 0X8002
|
|
/// </summary>
|
|
OneMinusConstantColor = ((int)0X8002),
|
|
/// <summary>
|
|
/// Original was GL_ConstantAlpha = 0X8003
|
|
/// </summary>
|
|
ConstantAlpha = ((int)0X8003),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusConstantAlpha = 0X8004
|
|
/// </summary>
|
|
OneMinusConstantAlpha = ((int)0X8004),
|
|
/// <summary>
|
|
/// Original was GL_One = 1
|
|
/// </summary>
|
|
One = ((int)1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.BlendFunc, GL.BlendFuncSeparate
|
|
/// </summary>
|
|
public enum BlendingFactorSrc : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Zero = 0
|
|
/// </summary>
|
|
Zero = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_SrcColor = 0X0300
|
|
/// </summary>
|
|
SrcColor = ((int)0X0300),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusSrcColor = 0X0301
|
|
/// </summary>
|
|
OneMinusSrcColor = ((int)0X0301),
|
|
/// <summary>
|
|
/// Original was GL_SrcAlpha = 0X0302
|
|
/// </summary>
|
|
SrcAlpha = ((int)0X0302),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusSrcAlpha = 0X0303
|
|
/// </summary>
|
|
OneMinusSrcAlpha = ((int)0X0303),
|
|
/// <summary>
|
|
/// Original was GL_DstAlpha = 0X0304
|
|
/// </summary>
|
|
DstAlpha = ((int)0X0304),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusDstAlpha = 0X0305
|
|
/// </summary>
|
|
OneMinusDstAlpha = ((int)0X0305),
|
|
/// <summary>
|
|
/// Original was GL_DstColor = 0X0306
|
|
/// </summary>
|
|
DstColor = ((int)0X0306),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusDstColor = 0X0307
|
|
/// </summary>
|
|
OneMinusDstColor = ((int)0X0307),
|
|
/// <summary>
|
|
/// Original was GL_SrcAlphaSaturate = 0X0308
|
|
/// </summary>
|
|
SrcAlphaSaturate = ((int)0X0308),
|
|
/// <summary>
|
|
/// Original was GL_ConstantColor = 0X8001
|
|
/// </summary>
|
|
ConstantColor = ((int)0X8001),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusConstantColor = 0X8002
|
|
/// </summary>
|
|
OneMinusConstantColor = ((int)0X8002),
|
|
/// <summary>
|
|
/// Original was GL_ConstantAlpha = 0X8003
|
|
/// </summary>
|
|
ConstantAlpha = ((int)0X8003),
|
|
/// <summary>
|
|
/// Original was GL_OneMinusConstantAlpha = 0X8004
|
|
/// </summary>
|
|
OneMinusConstantAlpha = ((int)0X8004),
|
|
/// <summary>
|
|
/// Original was GL_One = 1
|
|
/// </summary>
|
|
One = ((int)1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Angle.BlitFramebuffer, GL.NV.BlitFramebuffer
|
|
/// </summary>
|
|
public enum BlitFramebufferFilter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NEAREST = 0x2600
|
|
/// </summary>
|
|
Nearest = ((int)0x2600),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR = 0x2601
|
|
/// </summary>
|
|
Linear = ((int)0x2601),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum Boolean : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FALSE = 0
|
|
/// </summary>
|
|
False = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_TRUE = 1
|
|
/// </summary>
|
|
True = ((int)1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum Buffer : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COLOR = 0x1800
|
|
/// </summary>
|
|
Color = ((int)0x1800),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH = 0x1801
|
|
/// </summary>
|
|
Depth = ((int)0x1801),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL = 0x1802
|
|
/// </summary>
|
|
Stencil = ((int)0x1802),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Oes.MapBuffer
|
|
/// </summary>
|
|
public enum BufferAccessArb : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_READ_ONLY = 0x88B8
|
|
/// </summary>
|
|
ReadOnly = ((int)0x88B8),
|
|
/// <summary>
|
|
/// Original was GL_WRITE_ONLY = 0x88B9
|
|
/// </summary>
|
|
WriteOnly = ((int)0x88B9),
|
|
/// <summary>
|
|
/// Original was GL_READ_WRITE = 0x88BA
|
|
/// </summary>
|
|
ReadWrite = ((int)0x88BA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.MapBufferRange
|
|
/// </summary>
|
|
[Flags]
|
|
public enum BufferAccessMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAP_READ_BIT = 0x0001
|
|
/// </summary>
|
|
MapReadBit = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_MAP_READ_BIT_EXT = 0x0001
|
|
/// </summary>
|
|
MapReadBitExt = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_MAP_WRITE_BIT = 0x0002
|
|
/// </summary>
|
|
MapWriteBit = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_MAP_WRITE_BIT_EXT = 0x0002
|
|
/// </summary>
|
|
MapWriteBitExt = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
|
|
/// </summary>
|
|
MapInvalidateRangeBit = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
|
|
/// </summary>
|
|
MapInvalidateRangeBitExt = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
|
|
/// </summary>
|
|
MapInvalidateBufferBit = ((int)0x0008),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
|
|
/// </summary>
|
|
MapInvalidateBufferBitExt = ((int)0x0008),
|
|
/// <summary>
|
|
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
|
|
/// </summary>
|
|
MapFlushExplicitBit = ((int)0x0010),
|
|
/// <summary>
|
|
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
|
|
/// </summary>
|
|
MapFlushExplicitBitExt = ((int)0x0010),
|
|
/// <summary>
|
|
/// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
|
|
/// </summary>
|
|
MapUnsynchronizedBit = ((int)0x0020),
|
|
/// <summary>
|
|
/// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
|
|
/// </summary>
|
|
MapUnsynchronizedBitExt = ((int)0x0020),
|
|
/// <summary>
|
|
/// Original was GL_MAP_PERSISTENT_BIT = 0x0040
|
|
/// </summary>
|
|
MapPersistentBit = ((int)0x0040),
|
|
/// <summary>
|
|
/// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
|
|
/// </summary>
|
|
MapPersistentBitExt = ((int)0x0040),
|
|
/// <summary>
|
|
/// Original was GL_MAP_COHERENT_BIT = 0x0080
|
|
/// </summary>
|
|
MapCoherentBit = ((int)0x0080),
|
|
/// <summary>
|
|
/// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
|
|
/// </summary>
|
|
MapCoherentBitExt = ((int)0x0080),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Qcom.EndTiling, GL.Qcom.StartTiling
|
|
/// </summary>
|
|
public enum BufferBitQcom : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
|
|
/// </summary>
|
|
ColorBufferBit0Qcom = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
|
|
/// </summary>
|
|
ColorBufferBit1Qcom = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
|
|
/// </summary>
|
|
ColorBufferBit2Qcom = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
|
|
/// </summary>
|
|
ColorBufferBit3Qcom = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
|
|
/// </summary>
|
|
ColorBufferBit4Qcom = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
|
|
/// </summary>
|
|
ColorBufferBit5Qcom = ((int)0x00000020),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
|
|
/// </summary>
|
|
ColorBufferBit6Qcom = ((int)0x00000040),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
|
|
/// </summary>
|
|
ColorBufferBit7Qcom = ((int)0x00000080),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
|
|
/// </summary>
|
|
DepthBufferBit0Qcom = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
|
|
/// </summary>
|
|
DepthBufferBit1Qcom = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
|
|
/// </summary>
|
|
DepthBufferBit2Qcom = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
|
|
/// </summary>
|
|
DepthBufferBit3Qcom = ((int)0x00000800),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
|
|
/// </summary>
|
|
DepthBufferBit4Qcom = ((int)0x00001000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
|
|
/// </summary>
|
|
DepthBufferBit5Qcom = ((int)0x00002000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
|
|
/// </summary>
|
|
DepthBufferBit6Qcom = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
|
|
/// </summary>
|
|
DepthBufferBit7Qcom = ((int)0x00008000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
|
|
/// </summary>
|
|
StencilBufferBit0Qcom = ((int)0x00010000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
|
|
/// </summary>
|
|
StencilBufferBit1Qcom = ((int)0x00020000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
|
|
/// </summary>
|
|
StencilBufferBit2Qcom = ((int)0x00040000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
|
|
/// </summary>
|
|
StencilBufferBit3Qcom = ((int)0x00080000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
|
|
/// </summary>
|
|
StencilBufferBit4Qcom = ((int)0x00100000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
|
|
/// </summary>
|
|
StencilBufferBit5Qcom = ((int)0x00200000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
|
|
/// </summary>
|
|
StencilBufferBit6Qcom = ((int)0x00400000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
|
|
/// </summary>
|
|
StencilBufferBit7Qcom = ((int)0x00800000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
|
|
/// </summary>
|
|
MultisampleBufferBit0Qcom = ((int)0x01000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
|
|
/// </summary>
|
|
MultisampleBufferBit1Qcom = ((int)0x02000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
|
|
/// </summary>
|
|
MultisampleBufferBit2Qcom = ((int)0x04000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
|
|
/// </summary>
|
|
MultisampleBufferBit3Qcom = ((int)0x08000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
|
|
/// </summary>
|
|
MultisampleBufferBit4Qcom = ((int)0x10000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
|
|
/// </summary>
|
|
MultisampleBufferBit5Qcom = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
|
|
/// </summary>
|
|
MultisampleBufferBit6Qcom = ((int)0x40000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
|
|
/// </summary>
|
|
MultisampleBufferBit7Qcom = unchecked((int)0x80000000),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetBufferParameter
|
|
/// </summary>
|
|
public enum BufferParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BufferSize = 0X8764
|
|
/// </summary>
|
|
BufferSize = ((int)0X8764),
|
|
/// <summary>
|
|
/// Original was GL_BufferUsage = 0X8765
|
|
/// </summary>
|
|
BufferUsage = ((int)0X8765),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Oes.GetBufferPointer
|
|
/// </summary>
|
|
public enum BufferPointer : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
|
|
/// </summary>
|
|
BufferMapPointerOes = ((int)0x88BD),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.BufferStorage
|
|
/// </summary>
|
|
public enum BufferStorageTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ARRAY_BUFFER = 0x8892
|
|
/// </summary>
|
|
ArrayBuffer = ((int)0x8892),
|
|
/// <summary>
|
|
/// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
|
|
/// </summary>
|
|
ElementArrayBuffer = ((int)0x8893),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_PACK_BUFFER = 0x88EB
|
|
/// </summary>
|
|
PixelPackBuffer = ((int)0x88EB),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
|
|
/// </summary>
|
|
PixelUnpackBuffer = ((int)0x88EC),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BUFFER = 0x8A11
|
|
/// </summary>
|
|
UniformBuffer = ((int)0x8A11),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER = 0x8C2A
|
|
/// </summary>
|
|
TextureBuffer = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
|
|
/// </summary>
|
|
TransformFeedbackBuffer = ((int)0x8C8E),
|
|
/// <summary>
|
|
/// Original was GL_COPY_READ_BUFFER = 0x8F36
|
|
/// </summary>
|
|
CopyReadBuffer = ((int)0x8F36),
|
|
/// <summary>
|
|
/// Original was GL_COPY_WRITE_BUFFER = 0x8F37
|
|
/// </summary>
|
|
CopyWriteBuffer = ((int)0x8F37),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
|
|
/// </summary>
|
|
DrawIndirectBuffer = ((int)0x8F3F),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
|
|
/// </summary>
|
|
ShaderStorageBuffer = ((int)0x90D2),
|
|
/// <summary>
|
|
/// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
|
|
/// </summary>
|
|
DispatchIndirectBuffer = ((int)0x90EE),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BUFFER = 0x9192
|
|
/// </summary>
|
|
QueryBuffer = ((int)0x9192),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
|
|
/// </summary>
|
|
AtomicCounterBuffer = ((int)0x92C0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.BindBuffer, GL.BufferData and 7 other functions
|
|
/// </summary>
|
|
public enum BufferTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ArrayBuffer = 0X8892
|
|
/// </summary>
|
|
ArrayBuffer = ((int)0X8892),
|
|
/// <summary>
|
|
/// Original was GL_ElementArrayBuffer = 0X8893
|
|
/// </summary>
|
|
ElementArrayBuffer = ((int)0X8893),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.BufferStorageMem, GL.Oes.MapBuffer
|
|
/// </summary>
|
|
public enum BufferTargetArb : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ARRAY_BUFFER = 0x8892
|
|
/// </summary>
|
|
ArrayBuffer = ((int)0x8892),
|
|
/// <summary>
|
|
/// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
|
|
/// </summary>
|
|
ElementArrayBuffer = ((int)0x8893),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_PACK_BUFFER = 0x88EB
|
|
/// </summary>
|
|
PixelPackBuffer = ((int)0x88EB),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
|
|
/// </summary>
|
|
PixelUnpackBuffer = ((int)0x88EC),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BUFFER = 0x8A11
|
|
/// </summary>
|
|
UniformBuffer = ((int)0x8A11),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER = 0x8C2A
|
|
/// </summary>
|
|
TextureBuffer = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
|
|
/// </summary>
|
|
TransformFeedbackBuffer = ((int)0x8C8E),
|
|
/// <summary>
|
|
/// Original was GL_COPY_READ_BUFFER = 0x8F36
|
|
/// </summary>
|
|
CopyReadBuffer = ((int)0x8F36),
|
|
/// <summary>
|
|
/// Original was GL_COPY_WRITE_BUFFER = 0x8F37
|
|
/// </summary>
|
|
CopyWriteBuffer = ((int)0x8F37),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
|
|
/// </summary>
|
|
DrawIndirectBuffer = ((int)0x8F3F),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
|
|
/// </summary>
|
|
ShaderStorageBuffer = ((int)0x90D2),
|
|
/// <summary>
|
|
/// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
|
|
/// </summary>
|
|
DispatchIndirectBuffer = ((int)0x90EE),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BUFFER = 0x9192
|
|
/// </summary>
|
|
QueryBuffer = ((int)0x9192),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
|
|
/// </summary>
|
|
AtomicCounterBuffer = ((int)0x92C0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.BufferData
|
|
/// </summary>
|
|
public enum BufferUsage : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_StreamDraw = 0X88e0
|
|
/// </summary>
|
|
StreamDraw = ((int)0X88e0),
|
|
/// <summary>
|
|
/// Original was GL_StaticDraw = 0X88e4
|
|
/// </summary>
|
|
StaticDraw = ((int)0X88e4),
|
|
/// <summary>
|
|
/// Original was GL_DynamicDraw = 0X88e8
|
|
/// </summary>
|
|
DynamicDraw = ((int)0X88e8),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum BufferUsageArb : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_STREAM_DRAW = 0x88E0
|
|
/// </summary>
|
|
StreamDraw = ((int)0x88E0),
|
|
/// <summary>
|
|
/// Original was GL_STREAM_READ = 0x88E1
|
|
/// </summary>
|
|
StreamRead = ((int)0x88E1),
|
|
/// <summary>
|
|
/// Original was GL_STREAM_COPY = 0x88E2
|
|
/// </summary>
|
|
StreamCopy = ((int)0x88E2),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_DRAW = 0x88E4
|
|
/// </summary>
|
|
StaticDraw = ((int)0x88E4),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_READ = 0x88E5
|
|
/// </summary>
|
|
StaticRead = ((int)0x88E5),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_COPY = 0x88E6
|
|
/// </summary>
|
|
StaticCopy = ((int)0x88E6),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_DRAW = 0x88E8
|
|
/// </summary>
|
|
DynamicDraw = ((int)0x88E8),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_READ = 0x88E9
|
|
/// </summary>
|
|
DynamicRead = ((int)0x88E9),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_COPY = 0x88EA
|
|
/// </summary>
|
|
DynamicCopy = ((int)0x88EA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.BufferData
|
|
/// </summary>
|
|
public enum BufferUsageHint : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_StreamDraw = 0X88e0
|
|
/// </summary>
|
|
StreamDraw = ((int)0X88e0),
|
|
/// <summary>
|
|
/// Original was GL_StaticDraw = 0X88e4
|
|
/// </summary>
|
|
StaticDraw = ((int)0X88e4),
|
|
/// <summary>
|
|
/// Original was GL_DynamicDraw = 0X88e8
|
|
/// </summary>
|
|
DynamicDraw = ((int)0X88e8),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum CheckFramebufferStatusTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER = 0x8CA8
|
|
/// </summary>
|
|
ReadFramebuffer = ((int)0x8CA8),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
|
|
/// </summary>
|
|
DrawFramebuffer = ((int)0x8CA9),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER = 0x8D40
|
|
/// </summary>
|
|
Framebuffer = ((int)0x8D40),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Angle.BlitFramebuffer, GL.Clear and 1 other function
|
|
/// </summary>
|
|
[Flags]
|
|
public enum ClearBufferMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT = 0x00000100
|
|
/// </summary>
|
|
DepthBufferBit = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_BUFFER_BIT = 0x00000200
|
|
/// </summary>
|
|
AccumBufferBit = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT = 0x00000400
|
|
/// </summary>
|
|
StencilBufferBit = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT = 0x00004000
|
|
/// </summary>
|
|
ColorBufferBit = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
|
|
/// </summary>
|
|
CoverageBufferBitNv = ((int)0x00008000),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum ClientAttribMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
|
|
/// </summary>
|
|
ClientPixelStoreBit = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
|
|
/// </summary>
|
|
ClientVertexArrayBit = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
|
|
/// </summary>
|
|
ClientAllAttribBits = unchecked((int)0xFFFFFFFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Apple.ClientWaitSync
|
|
/// </summary>
|
|
public enum ClientWaitSyncFlags : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
|
|
/// </summary>
|
|
SyncFlushCommandsBitApple = ((int)0x00000001),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ClipControlDepth : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E
|
|
/// </summary>
|
|
NegativeOneToOne = ((int)0x935E),
|
|
/// <summary>
|
|
/// Original was GL_ZERO_TO_ONE = 0x935F
|
|
/// </summary>
|
|
ZeroToOne = ((int)0x935F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ClipControlOrigin : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LOWER_LEFT = 0x8CA1
|
|
/// </summary>
|
|
LowerLeft = ((int)0x8CA1),
|
|
/// <summary>
|
|
/// Original was GL_UPPER_LEFT = 0x8CA2
|
|
/// </summary>
|
|
UpperLeft = ((int)0x8CA2),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ClipPlaneName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE0 = 0x3000
|
|
/// </summary>
|
|
ClipDistance0 = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE0 = 0x3000
|
|
/// </summary>
|
|
ClipPlane0 = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE1 = 0x3001
|
|
/// </summary>
|
|
ClipDistance1 = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE1 = 0x3001
|
|
/// </summary>
|
|
ClipPlane1 = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE2 = 0x3002
|
|
/// </summary>
|
|
ClipDistance2 = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE2 = 0x3002
|
|
/// </summary>
|
|
ClipPlane2 = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE3 = 0x3003
|
|
/// </summary>
|
|
ClipDistance3 = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE3 = 0x3003
|
|
/// </summary>
|
|
ClipPlane3 = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE4 = 0x3004
|
|
/// </summary>
|
|
ClipDistance4 = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE4 = 0x3004
|
|
/// </summary>
|
|
ClipPlane4 = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE5 = 0x3005
|
|
/// </summary>
|
|
ClipDistance5 = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE5 = 0x3005
|
|
/// </summary>
|
|
ClipPlane5 = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE6 = 0x3006
|
|
/// </summary>
|
|
ClipDistance6 = ((int)0x3006),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE7 = 0x3007
|
|
/// </summary>
|
|
ClipDistance7 = ((int)0x3007),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ColorBuffer : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_LEFT = 0x0400
|
|
/// </summary>
|
|
FrontLeft = ((int)0x0400),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_RIGHT = 0x0401
|
|
/// </summary>
|
|
FrontRight = ((int)0x0401),
|
|
/// <summary>
|
|
/// Original was GL_BACK_LEFT = 0x0402
|
|
/// </summary>
|
|
BackLeft = ((int)0x0402),
|
|
/// <summary>
|
|
/// Original was GL_BACK_RIGHT = 0x0403
|
|
/// </summary>
|
|
BackRight = ((int)0x0403),
|
|
/// <summary>
|
|
/// Original was GL_FRONT = 0x0404
|
|
/// </summary>
|
|
Front = ((int)0x0404),
|
|
/// <summary>
|
|
/// Original was GL_BACK = 0x0405
|
|
/// </summary>
|
|
Back = ((int)0x0405),
|
|
/// <summary>
|
|
/// Original was GL_LEFT = 0x0406
|
|
/// </summary>
|
|
Left = ((int)0x0406),
|
|
/// <summary>
|
|
/// Original was GL_RIGHT = 0x0407
|
|
/// </summary>
|
|
Right = ((int)0x0407),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_AND_BACK = 0x0408
|
|
/// </summary>
|
|
FrontAndBack = ((int)0x0408),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0 = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1 = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2 = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3 = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4 = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5 = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6 = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7 = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8 = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9 = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10 = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11 = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12 = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13 = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13 = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14 = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15 = ((int)0x8CEF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
|
|
/// </summary>
|
|
ColorAttachment16 = ((int)0x8CF0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
|
|
/// </summary>
|
|
ColorAttachment17 = ((int)0x8CF1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
|
|
/// </summary>
|
|
ColorAttachment18 = ((int)0x8CF2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
|
|
/// </summary>
|
|
ColorAttachment19 = ((int)0x8CF3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
|
|
/// </summary>
|
|
ColorAttachment20 = ((int)0x8CF4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
|
|
/// </summary>
|
|
ColorAttachment21 = ((int)0x8CF5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
|
|
/// </summary>
|
|
ColorAttachment22 = ((int)0x8CF6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
|
|
/// </summary>
|
|
ColorAttachment23 = ((int)0x8CF7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
|
|
/// </summary>
|
|
ColorAttachment24 = ((int)0x8CF8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
|
|
/// </summary>
|
|
ColorAttachment25 = ((int)0x8CF9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
|
|
/// </summary>
|
|
ColorAttachment26 = ((int)0x8CFA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
|
|
/// </summary>
|
|
ColorAttachment27 = ((int)0x8CFB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
|
|
/// </summary>
|
|
ColorAttachment28 = ((int)0x8CFC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
|
|
/// </summary>
|
|
ColorAttachment29 = ((int)0x8CFD),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
|
|
/// </summary>
|
|
ColorAttachment30 = ((int)0x8CFE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
|
|
/// </summary>
|
|
ColorAttachment31 = ((int)0x8CFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ColorMaterialFace : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRONT = 0x0404
|
|
/// </summary>
|
|
Front = ((int)0x0404),
|
|
/// <summary>
|
|
/// Original was GL_BACK = 0x0405
|
|
/// </summary>
|
|
Back = ((int)0x0405),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_AND_BACK = 0x0408
|
|
/// </summary>
|
|
FrontAndBack = ((int)0x0408),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ColorMaterialParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_AMBIENT = 0x1200
|
|
/// </summary>
|
|
Ambient = ((int)0x1200),
|
|
/// <summary>
|
|
/// Original was GL_DIFFUSE = 0x1201
|
|
/// </summary>
|
|
Diffuse = ((int)0x1201),
|
|
/// <summary>
|
|
/// Original was GL_SPECULAR = 0x1202
|
|
/// </summary>
|
|
Specular = ((int)0x1202),
|
|
/// <summary>
|
|
/// Original was GL_EMISSION = 0x1600
|
|
/// </summary>
|
|
Emission = ((int)0x1600),
|
|
/// <summary>
|
|
/// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
|
|
/// </summary>
|
|
AmbientAndDiffuse = ((int)0x1602),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ColorPointerType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BYTE = 0x1400
|
|
/// </summary>
|
|
Byte = ((int)0x1400),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE = 0x1401
|
|
/// </summary>
|
|
UnsignedByte = ((int)0x1401),
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ColorTableParameterPNameSgi : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SCALE = 0x80D6
|
|
/// </summary>
|
|
ColorTableScale = ((int)0x80D6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
|
|
/// </summary>
|
|
ColorTableScaleSgi = ((int)0x80D6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BIAS = 0x80D7
|
|
/// </summary>
|
|
ColorTableBias = ((int)0x80D7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
|
|
/// </summary>
|
|
ColorTableBiasSgi = ((int)0x80D7),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ColorTableTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE = 0x80D0
|
|
/// </summary>
|
|
ColorTable = ((int)0x80D0),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
|
|
/// </summary>
|
|
PostConvolutionColorTable = ((int)0x80D1),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
|
|
/// </summary>
|
|
PostColorMatrixColorTable = ((int)0x80D2),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ColorTableTargetSgi : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
|
|
/// </summary>
|
|
TextureColorTableSgi = ((int)0x80BC),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
|
|
/// </summary>
|
|
ProxyTextureColorTableSgi = ((int)0x80BD),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE = 0x80D0
|
|
/// </summary>
|
|
ColorTable = ((int)0x80D0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SGI = 0x80D0
|
|
/// </summary>
|
|
ColorTableSgi = ((int)0x80D0),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
|
|
/// </summary>
|
|
PostConvolutionColorTable = ((int)0x80D1),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
|
|
/// </summary>
|
|
PostConvolutionColorTableSgi = ((int)0x80D1),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
|
|
/// </summary>
|
|
PostColorMatrixColorTable = ((int)0x80D2),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
|
|
/// </summary>
|
|
PostColorMatrixColorTableSgi = ((int)0x80D2),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_COLOR_TABLE = 0x80D3
|
|
/// </summary>
|
|
ProxyColorTable = ((int)0x80D3),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
|
|
/// </summary>
|
|
ProxyColorTableSgi = ((int)0x80D3),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
|
|
/// </summary>
|
|
ProxyPostConvolutionColorTable = ((int)0x80D4),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
|
|
/// </summary>
|
|
ProxyPostConvolutionColorTableSgi = ((int)0x80D4),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
|
|
/// </summary>
|
|
ProxyPostColorMatrixColorTable = ((int)0x80D5),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
|
|
/// </summary>
|
|
ProxyPostColorMatrixColorTableSgi = ((int)0x80D5),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.CompressedTexImage2D, GL.Oes.CompressedTexImage3D
|
|
/// </summary>
|
|
public enum CompressedInternalFormat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ETC1_RGB8_OES = 0x8D64
|
|
/// </summary>
|
|
Etc1Rgb8Oes = ((int)0x8D64),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum ContextFlagMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
|
|
/// </summary>
|
|
ContextFlagForwardCompatibleBit = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
|
|
/// </summary>
|
|
ContextFlagDebugBit = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
|
|
/// </summary>
|
|
ContextFlagDebugBitKhr = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
|
|
/// </summary>
|
|
ContextFlagRobustAccessBit = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
|
|
/// </summary>
|
|
ContextFlagRobustAccessBitArb = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008
|
|
/// </summary>
|
|
ContextFlagNoErrorBit = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
|
|
/// </summary>
|
|
ContextFlagNoErrorBitKhr = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
|
|
/// </summary>
|
|
ContextFlagProtectedContentBitExt = ((int)0x00000010),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum ContextProfileMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
|
|
/// </summary>
|
|
ContextCoreProfileBit = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
|
|
/// </summary>
|
|
ContextCompatibilityProfileBit = ((int)0x00000002),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ConvolutionBorderModeExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_REDUCE = 0x8016
|
|
/// </summary>
|
|
Reduce = ((int)0x8016),
|
|
/// <summary>
|
|
/// Original was GL_REDUCE_EXT = 0x8016
|
|
/// </summary>
|
|
ReduceExt = ((int)0x8016),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ConvolutionParameterExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
|
|
/// </summary>
|
|
ConvolutionBorderMode = ((int)0x8013),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
|
|
/// </summary>
|
|
ConvolutionBorderModeExt = ((int)0x8013),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
|
|
/// </summary>
|
|
ConvolutionFilterScale = ((int)0x8014),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
|
|
/// </summary>
|
|
ConvolutionFilterScaleExt = ((int)0x8014),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
|
|
/// </summary>
|
|
ConvolutionFilterBias = ((int)0x8015),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
|
|
/// </summary>
|
|
ConvolutionFilterBiasExt = ((int)0x8015),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ConvolutionTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_1D = 0x8010
|
|
/// </summary>
|
|
Convolution1D = ((int)0x8010),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_2D = 0x8011
|
|
/// </summary>
|
|
Convolution2D = ((int)0x8011),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ConvolutionTargetExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_1D = 0x8010
|
|
/// </summary>
|
|
Convolution1D = ((int)0x8010),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_1D_EXT = 0x8010
|
|
/// </summary>
|
|
Convolution1DExt = ((int)0x8010),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_2D = 0x8011
|
|
/// </summary>
|
|
Convolution2D = ((int)0x8011),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_2D_EXT = 0x8011
|
|
/// </summary>
|
|
Convolution2DExt = ((int)0x8011),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.CopyImageSubData, GL.Oes.CopyImageSubData
|
|
/// </summary>
|
|
public enum CopyBufferSubDataTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ARRAY_BUFFER = 0x8892
|
|
/// </summary>
|
|
ArrayBuffer = ((int)0x8892),
|
|
/// <summary>
|
|
/// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
|
|
/// </summary>
|
|
ElementArrayBuffer = ((int)0x8893),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_PACK_BUFFER = 0x88EB
|
|
/// </summary>
|
|
PixelPackBuffer = ((int)0x88EB),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
|
|
/// </summary>
|
|
PixelUnpackBuffer = ((int)0x88EC),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BUFFER = 0x8A11
|
|
/// </summary>
|
|
UniformBuffer = ((int)0x8A11),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER = 0x8C2A
|
|
/// </summary>
|
|
TextureBuffer = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
|
|
/// </summary>
|
|
TransformFeedbackBuffer = ((int)0x8C8E),
|
|
/// <summary>
|
|
/// Original was GL_COPY_READ_BUFFER = 0x8F36
|
|
/// </summary>
|
|
CopyReadBuffer = ((int)0x8F36),
|
|
/// <summary>
|
|
/// Original was GL_COPY_WRITE_BUFFER = 0x8F37
|
|
/// </summary>
|
|
CopyWriteBuffer = ((int)0x8F37),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
|
|
/// </summary>
|
|
DrawIndirectBuffer = ((int)0x8F3F),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2
|
|
/// </summary>
|
|
ShaderStorageBuffer = ((int)0x90D2),
|
|
/// <summary>
|
|
/// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
|
|
/// </summary>
|
|
DispatchIndirectBuffer = ((int)0x90EE),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BUFFER = 0x9192
|
|
/// </summary>
|
|
QueryBuffer = ((int)0x9192),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0
|
|
/// </summary>
|
|
AtomicCounterBuffer = ((int)0x92C0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.CullFace, GL.StencilFuncSeparate and 2 other functions
|
|
/// </summary>
|
|
public enum CullFaceMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Front = 0X0404
|
|
/// </summary>
|
|
Front = ((int)0X0404),
|
|
/// <summary>
|
|
/// Original was GL_Back = 0X0405
|
|
/// </summary>
|
|
Back = ((int)0X0405),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_AND_BACK = 0x0408
|
|
/// </summary>
|
|
FrontAndBack = ((int)0x0408),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum DataType : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions
|
|
/// </summary>
|
|
public enum DebugSeverity : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DONT_CARE = 0x1100
|
|
/// </summary>
|
|
DontCare = ((int)0x1100),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
|
|
/// </summary>
|
|
DebugSeverityNotification = ((int)0x826B),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
|
|
/// </summary>
|
|
DebugSeverityHigh = ((int)0x9146),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
|
|
/// </summary>
|
|
DebugSeverityMedium = ((int)0x9147),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_LOW = 0x9148
|
|
/// </summary>
|
|
DebugSeverityLow = ((int)0x9148),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl
|
|
/// </summary>
|
|
public enum DebugSeverityControl : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DONT_CARE = 0x1100
|
|
/// </summary>
|
|
DontCare = ((int)0x1100),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
|
|
/// </summary>
|
|
DebugSeverityNotification = ((int)0x826B),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
|
|
/// </summary>
|
|
DebugSeverityHigh = ((int)0x9146),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
|
|
/// </summary>
|
|
DebugSeverityMedium = ((int)0x9147),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_LOW = 0x9148
|
|
/// </summary>
|
|
DebugSeverityLow = ((int)0x9148),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.PushDebugGroup, GL.Khr.PushDebugGroup
|
|
/// </summary>
|
|
public enum DebugSource : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DONT_CARE = 0x1100
|
|
/// </summary>
|
|
DontCare = ((int)0x1100),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_API = 0x8246
|
|
/// </summary>
|
|
DebugSourceApi = ((int)0x8246),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
|
|
/// </summary>
|
|
DebugSourceWindowSystem = ((int)0x8247),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
|
|
/// </summary>
|
|
DebugSourceShaderCompiler = ((int)0x8248),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
|
|
/// </summary>
|
|
DebugSourceThirdParty = ((int)0x8249),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
|
|
/// </summary>
|
|
DebugSourceApplication = ((int)0x824A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_OTHER = 0x824B
|
|
/// </summary>
|
|
DebugSourceOther = ((int)0x824B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl
|
|
/// </summary>
|
|
public enum DebugSourceControl : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DONT_CARE = 0x1100
|
|
/// </summary>
|
|
DontCare = ((int)0x1100),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_API = 0x8246
|
|
/// </summary>
|
|
DebugSourceApi = ((int)0x8246),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
|
|
/// </summary>
|
|
DebugSourceWindowSystem = ((int)0x8247),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
|
|
/// </summary>
|
|
DebugSourceShaderCompiler = ((int)0x8248),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
|
|
/// </summary>
|
|
DebugSourceThirdParty = ((int)0x8249),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
|
|
/// </summary>
|
|
DebugSourceApplication = ((int)0x824A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_OTHER = 0x824B
|
|
/// </summary>
|
|
DebugSourceOther = ((int)0x824B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions
|
|
/// </summary>
|
|
public enum DebugSourceExternal : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
|
|
/// </summary>
|
|
DebugSourceThirdParty = ((int)0x8249),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
|
|
/// </summary>
|
|
DebugSourceApplication = ((int)0x824A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions
|
|
/// </summary>
|
|
public enum DebugType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DONT_CARE = 0x1100
|
|
/// </summary>
|
|
DontCare = ((int)0x1100),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_ERROR = 0x824C
|
|
/// </summary>
|
|
DebugTypeError = ((int)0x824C),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
|
|
/// </summary>
|
|
DebugTypeDeprecatedBehavior = ((int)0x824D),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
|
|
/// </summary>
|
|
DebugTypeUndefinedBehavior = ((int)0x824E),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
|
|
/// </summary>
|
|
DebugTypePortability = ((int)0x824F),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
|
|
/// </summary>
|
|
DebugTypePerformance = ((int)0x8250),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_OTHER = 0x8251
|
|
/// </summary>
|
|
DebugTypeOther = ((int)0x8251),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_MARKER = 0x8268
|
|
/// </summary>
|
|
DebugTypeMarker = ((int)0x8268),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
|
|
/// </summary>
|
|
DebugTypePushGroup = ((int)0x8269),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
|
|
/// </summary>
|
|
DebugTypePopGroup = ((int)0x826A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl
|
|
/// </summary>
|
|
public enum DebugTypeControl : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DONT_CARE = 0x1100
|
|
/// </summary>
|
|
DontCare = ((int)0x1100),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_ERROR = 0x824C
|
|
/// </summary>
|
|
DebugTypeError = ((int)0x824C),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
|
|
/// </summary>
|
|
DebugTypeDeprecatedBehavior = ((int)0x824D),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
|
|
/// </summary>
|
|
DebugTypeUndefinedBehavior = ((int)0x824E),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
|
|
/// </summary>
|
|
DebugTypePortability = ((int)0x824F),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
|
|
/// </summary>
|
|
DebugTypePerformance = ((int)0x8250),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_OTHER = 0x8251
|
|
/// </summary>
|
|
DebugTypeOther = ((int)0x8251),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_MARKER = 0x8268
|
|
/// </summary>
|
|
DebugTypeMarker = ((int)0x8268),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
|
|
/// </summary>
|
|
DebugTypePushGroup = ((int)0x8269),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
|
|
/// </summary>
|
|
DebugTypePopGroup = ((int)0x826A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.DepthFunc, GL.NV.PathCoverDepthFunc
|
|
/// </summary>
|
|
public enum DepthFunction : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Never = 0X0200
|
|
/// </summary>
|
|
Never = ((int)0X0200),
|
|
/// <summary>
|
|
/// Original was GL_Less = 0X0201
|
|
/// </summary>
|
|
Less = ((int)0X0201),
|
|
/// <summary>
|
|
/// Original was GL_Equal = 0X0202
|
|
/// </summary>
|
|
Equal = ((int)0X0202),
|
|
/// <summary>
|
|
/// Original was GL_Lequal = 0X0203
|
|
/// </summary>
|
|
Lequal = ((int)0X0203),
|
|
/// <summary>
|
|
/// Original was GL_Greater = 0X0204
|
|
/// </summary>
|
|
Greater = ((int)0X0204),
|
|
/// <summary>
|
|
/// Original was GL_Notequal = 0X0205
|
|
/// </summary>
|
|
Notequal = ((int)0X0205),
|
|
/// <summary>
|
|
/// Original was GL_Gequal = 0X0206
|
|
/// </summary>
|
|
Gequal = ((int)0X0206),
|
|
/// <summary>
|
|
/// Original was GL_Always = 0X0207
|
|
/// </summary>
|
|
Always = ((int)0X0207),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum DmpProgramBinary : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251
|
|
/// </summary>
|
|
Smaphs30ProgramBinaryDmp = ((int)0x9251),
|
|
/// <summary>
|
|
/// Original was GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252
|
|
/// </summary>
|
|
SmaphsProgramBinaryDmp = ((int)0x9252),
|
|
/// <summary>
|
|
/// Original was GL_DMP_PROGRAM_BINARY_DMP = 0x9253
|
|
/// </summary>
|
|
DmpProgramBinaryDmp = ((int)0x9253),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum DmpShaderBinary : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SHADER_BINARY_DMP = 0x9250
|
|
/// </summary>
|
|
ShaderBinaryDmp = ((int)0x9250),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.DrawBuffers, GL.NV.DrawBuffers
|
|
/// </summary>
|
|
public enum DrawBufferMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_NONE_OES = 0
|
|
/// </summary>
|
|
NoneOes = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_LEFT = 0x0400
|
|
/// </summary>
|
|
FrontLeft = ((int)0x0400),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_RIGHT = 0x0401
|
|
/// </summary>
|
|
FrontRight = ((int)0x0401),
|
|
/// <summary>
|
|
/// Original was GL_BACK_LEFT = 0x0402
|
|
/// </summary>
|
|
BackLeft = ((int)0x0402),
|
|
/// <summary>
|
|
/// Original was GL_BACK_RIGHT = 0x0403
|
|
/// </summary>
|
|
BackRight = ((int)0x0403),
|
|
/// <summary>
|
|
/// Original was GL_FRONT = 0x0404
|
|
/// </summary>
|
|
Front = ((int)0x0404),
|
|
/// <summary>
|
|
/// Original was GL_BACK = 0x0405
|
|
/// </summary>
|
|
Back = ((int)0x0405),
|
|
/// <summary>
|
|
/// Original was GL_LEFT = 0x0406
|
|
/// </summary>
|
|
Left = ((int)0x0406),
|
|
/// <summary>
|
|
/// Original was GL_RIGHT = 0x0407
|
|
/// </summary>
|
|
Right = ((int)0x0407),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_AND_BACK = 0x0408
|
|
/// </summary>
|
|
FrontAndBack = ((int)0x0408),
|
|
/// <summary>
|
|
/// Original was GL_AUX0 = 0x0409
|
|
/// </summary>
|
|
Aux0 = ((int)0x0409),
|
|
/// <summary>
|
|
/// Original was GL_AUX1 = 0x040A
|
|
/// </summary>
|
|
Aux1 = ((int)0x040A),
|
|
/// <summary>
|
|
/// Original was GL_AUX2 = 0x040B
|
|
/// </summary>
|
|
Aux2 = ((int)0x040B),
|
|
/// <summary>
|
|
/// Original was GL_AUX3 = 0x040C
|
|
/// </summary>
|
|
Aux3 = ((int)0x040C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Angle.DrawElementsInstanced, GL.DrawElements and 11 other functions
|
|
/// </summary>
|
|
public enum DrawElementsType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE = 0x1401
|
|
/// </summary>
|
|
UnsignedByte = ((int)0x1401),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Disable, GL.Enable and 10 other functions
|
|
/// </summary>
|
|
public enum EnableCap : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_POINT_SMOOTH = 0x0B10
|
|
/// </summary>
|
|
PointSmooth = ((int)0x0B10),
|
|
/// <summary>
|
|
/// Original was GL_LINE_SMOOTH = 0x0B20
|
|
/// </summary>
|
|
LineSmooth = ((int)0x0B20),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STIPPLE = 0x0B24
|
|
/// </summary>
|
|
LineStipple = ((int)0x0B24),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_SMOOTH = 0x0B41
|
|
/// </summary>
|
|
PolygonSmooth = ((int)0x0B41),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_STIPPLE = 0x0B42
|
|
/// </summary>
|
|
PolygonStipple = ((int)0x0B42),
|
|
/// <summary>
|
|
/// Original was GL_CULL_FACE = 0x0B44
|
|
/// </summary>
|
|
CullFace = ((int)0x0B44),
|
|
/// <summary>
|
|
/// Original was GL_LIGHTING = 0x0B50
|
|
/// </summary>
|
|
Lighting = ((int)0x0B50),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATERIAL = 0x0B57
|
|
/// </summary>
|
|
ColorMaterial = ((int)0x0B57),
|
|
/// <summary>
|
|
/// Original was GL_FOG = 0x0B60
|
|
/// </summary>
|
|
Fog = ((int)0x0B60),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_TEST = 0x0B71
|
|
/// </summary>
|
|
DepthTest = ((int)0x0B71),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_TEST = 0x0B90
|
|
/// </summary>
|
|
StencilTest = ((int)0x0B90),
|
|
/// <summary>
|
|
/// Original was GL_NORMALIZE = 0x0BA1
|
|
/// </summary>
|
|
Normalize = ((int)0x0BA1),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST = 0x0BC0
|
|
/// </summary>
|
|
AlphaTest = ((int)0x0BC0),
|
|
/// <summary>
|
|
/// Original was GL_Dither = 0X0bd0
|
|
/// </summary>
|
|
Dither = ((int)0X0bd0),
|
|
/// <summary>
|
|
/// Original was GL_Blend = 0X0be2
|
|
/// </summary>
|
|
Blend = ((int)0X0be2),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_LOGIC_OP = 0x0BF1
|
|
/// </summary>
|
|
IndexLogicOp = ((int)0x0BF1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_LOGIC_OP = 0x0BF2
|
|
/// </summary>
|
|
ColorLogicOp = ((int)0x0BF2),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_TEST = 0x0C11
|
|
/// </summary>
|
|
ScissorTest = ((int)0x0C11),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_S = 0x0C60
|
|
/// </summary>
|
|
TextureGenS = ((int)0x0C60),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_T = 0x0C61
|
|
/// </summary>
|
|
TextureGenT = ((int)0x0C61),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_R = 0x0C62
|
|
/// </summary>
|
|
TextureGenR = ((int)0x0C62),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_Q = 0x0C63
|
|
/// </summary>
|
|
TextureGenQ = ((int)0x0C63),
|
|
/// <summary>
|
|
/// Original was GL_AUTO_NORMAL = 0x0D80
|
|
/// </summary>
|
|
AutoNormal = ((int)0x0D80),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_COLOR_4 = 0x0D90
|
|
/// </summary>
|
|
Map1Color4 = ((int)0x0D90),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_INDEX = 0x0D91
|
|
/// </summary>
|
|
Map1Index = ((int)0x0D91),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_NORMAL = 0x0D92
|
|
/// </summary>
|
|
Map1Normal = ((int)0x0D92),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
|
|
/// </summary>
|
|
Map1TextureCoord1 = ((int)0x0D93),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
|
|
/// </summary>
|
|
Map1TextureCoord2 = ((int)0x0D94),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
|
|
/// </summary>
|
|
Map1TextureCoord3 = ((int)0x0D95),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
|
|
/// </summary>
|
|
Map1TextureCoord4 = ((int)0x0D96),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_VERTEX_3 = 0x0D97
|
|
/// </summary>
|
|
Map1Vertex3 = ((int)0x0D97),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_VERTEX_4 = 0x0D98
|
|
/// </summary>
|
|
Map1Vertex4 = ((int)0x0D98),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_COLOR_4 = 0x0DB0
|
|
/// </summary>
|
|
Map2Color4 = ((int)0x0DB0),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_INDEX = 0x0DB1
|
|
/// </summary>
|
|
Map2Index = ((int)0x0DB1),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_NORMAL = 0x0DB2
|
|
/// </summary>
|
|
Map2Normal = ((int)0x0DB2),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
|
|
/// </summary>
|
|
Map2TextureCoord1 = ((int)0x0DB3),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
|
|
/// </summary>
|
|
Map2TextureCoord2 = ((int)0x0DB4),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
|
|
/// </summary>
|
|
Map2TextureCoord3 = ((int)0x0DB5),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
|
|
/// </summary>
|
|
Map2TextureCoord4 = ((int)0x0DB6),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_VERTEX_3 = 0x0DB7
|
|
/// </summary>
|
|
Map2Vertex3 = ((int)0x0DB7),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_VERTEX_4 = 0x0DB8
|
|
/// </summary>
|
|
Map2Vertex4 = ((int)0x0DB8),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_1D = 0x0DE0
|
|
/// </summary>
|
|
Texture1D = ((int)0x0DE0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D = 0x0DE1
|
|
/// </summary>
|
|
Texture2D = ((int)0x0DE1),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_POINT = 0x2A01
|
|
/// </summary>
|
|
PolygonOffsetPoint = ((int)0x2A01),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_LINE = 0x2A02
|
|
/// </summary>
|
|
PolygonOffsetLine = ((int)0x2A02),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE0 = 0x3000
|
|
/// </summary>
|
|
ClipPlane0 = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE1 = 0x3001
|
|
/// </summary>
|
|
ClipPlane1 = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE2 = 0x3002
|
|
/// </summary>
|
|
ClipPlane2 = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE3 = 0x3003
|
|
/// </summary>
|
|
ClipPlane3 = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE4 = 0x3004
|
|
/// </summary>
|
|
ClipPlane4 = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE5 = 0x3005
|
|
/// </summary>
|
|
ClipPlane5 = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT0 = 0x4000
|
|
/// </summary>
|
|
Light0 = ((int)0x4000),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT1 = 0x4001
|
|
/// </summary>
|
|
Light1 = ((int)0x4001),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT2 = 0x4002
|
|
/// </summary>
|
|
Light2 = ((int)0x4002),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT3 = 0x4003
|
|
/// </summary>
|
|
Light3 = ((int)0x4003),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT4 = 0x4004
|
|
/// </summary>
|
|
Light4 = ((int)0x4004),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT5 = 0x4005
|
|
/// </summary>
|
|
Light5 = ((int)0x4005),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT6 = 0x4006
|
|
/// </summary>
|
|
Light6 = ((int)0x4006),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT7 = 0x4007
|
|
/// </summary>
|
|
Light7 = ((int)0x4007),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_1D_EXT = 0x8010
|
|
/// </summary>
|
|
Convolution1DExt = ((int)0x8010),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_2D_EXT = 0x8011
|
|
/// </summary>
|
|
Convolution2DExt = ((int)0x8011),
|
|
/// <summary>
|
|
/// Original was GL_SEPARABLE_2D_EXT = 0x8012
|
|
/// </summary>
|
|
Separable2DExt = ((int)0x8012),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_EXT = 0x8024
|
|
/// </summary>
|
|
HistogramExt = ((int)0x8024),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_EXT = 0x802E
|
|
/// </summary>
|
|
MinmaxExt = ((int)0x802E),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_FILL = 0x8037
|
|
/// </summary>
|
|
PolygonOffsetFill = ((int)0x8037),
|
|
/// <summary>
|
|
/// Original was GL_RESCALE_NORMAL_EXT = 0x803A
|
|
/// </summary>
|
|
RescaleNormalExt = ((int)0x803A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_EXT = 0x806F
|
|
/// </summary>
|
|
Texture3DExt = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY = 0x8074
|
|
/// </summary>
|
|
VertexArray = ((int)0x8074),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY = 0x8075
|
|
/// </summary>
|
|
NormalArray = ((int)0x8075),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY = 0x8076
|
|
/// </summary>
|
|
ColorArray = ((int)0x8076),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY = 0x8077
|
|
/// </summary>
|
|
IndexArray = ((int)0x8077),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY = 0x8078
|
|
/// </summary>
|
|
TextureCoordArray = ((int)0x8078),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY = 0x8079
|
|
/// </summary>
|
|
EdgeFlagArray = ((int)0x8079),
|
|
/// <summary>
|
|
/// Original was GL_INTERLACE_SGIX = 0x8094
|
|
/// </summary>
|
|
InterlaceSgix = ((int)0x8094),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_SGIS = 0x809D
|
|
/// </summary>
|
|
MultisampleSgis = ((int)0x809D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
|
|
/// </summary>
|
|
SampleAlphaToMaskSgis = ((int)0x809E),
|
|
/// <summary>
|
|
/// Original was GL_SampleAlphaToCoverage = 0X809e
|
|
/// </summary>
|
|
SampleAlphaToCoverage = ((int)0X809e),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
|
|
/// </summary>
|
|
SampleAlphaToOneSgis = ((int)0x809F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_MASK_SGIS = 0x80A0
|
|
/// </summary>
|
|
SampleMaskSgis = ((int)0x80A0),
|
|
/// <summary>
|
|
/// Original was GL_SampleCoverage = 0X80a0
|
|
/// </summary>
|
|
SampleCoverage = ((int)0X80a0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
|
|
/// </summary>
|
|
TextureColorTableSgi = ((int)0x80BC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SGI = 0x80D0
|
|
/// </summary>
|
|
ColorTableSgi = ((int)0x80D0),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
|
|
/// </summary>
|
|
PostConvolutionColorTableSgi = ((int)0x80D1),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
|
|
/// </summary>
|
|
PostColorMatrixColorTableSgi = ((int)0x80D2),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_4D_SGIS = 0x8134
|
|
/// </summary>
|
|
Texture4DSgis = ((int)0x8134),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
|
|
/// </summary>
|
|
PixelTexGenSgix = ((int)0x8139),
|
|
/// <summary>
|
|
/// Original was GL_SPRITE_SGIX = 0x8148
|
|
/// </summary>
|
|
SpriteSgix = ((int)0x8148),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCE_PLANE_SGIX = 0x817D
|
|
/// </summary>
|
|
ReferencePlaneSgix = ((int)0x817D),
|
|
/// <summary>
|
|
/// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
|
|
/// </summary>
|
|
IrInstrument1Sgix = ((int)0x817F),
|
|
/// <summary>
|
|
/// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
|
|
/// </summary>
|
|
CalligraphicFragmentSgix = ((int)0x8183),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEZOOM_SGIX = 0x818B
|
|
/// </summary>
|
|
FramezoomSgix = ((int)0x818B),
|
|
/// <summary>
|
|
/// Original was GL_FOG_OFFSET_SGIX = 0x8198
|
|
/// </summary>
|
|
FogOffsetSgix = ((int)0x8198),
|
|
/// <summary>
|
|
/// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
|
|
/// </summary>
|
|
SharedTexturePaletteExt = ((int)0x81FB),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
|
|
/// </summary>
|
|
AsyncHistogramSgix = ((int)0x832C),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
|
|
/// </summary>
|
|
PixelTextureSgis = ((int)0x8353),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
|
|
/// </summary>
|
|
AsyncTexImageSgix = ((int)0x835C),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
|
|
/// </summary>
|
|
AsyncDrawPixelsSgix = ((int)0x835D),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
|
|
/// </summary>
|
|
AsyncReadPixelsSgix = ((int)0x835E),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
|
|
/// </summary>
|
|
FragmentLightingSgix = ((int)0x8400),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
|
|
/// </summary>
|
|
FragmentColorMaterialSgix = ((int)0x8401),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
|
|
/// </summary>
|
|
FragmentLight0Sgix = ((int)0x840C),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
|
|
/// </summary>
|
|
FragmentLight1Sgix = ((int)0x840D),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
|
|
/// </summary>
|
|
FragmentLight2Sgix = ((int)0x840E),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
|
|
/// </summary>
|
|
FragmentLight3Sgix = ((int)0x840F),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
|
|
/// </summary>
|
|
FragmentLight4Sgix = ((int)0x8410),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
|
|
/// </summary>
|
|
FragmentLight5Sgix = ((int)0x8411),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
|
|
/// </summary>
|
|
FragmentLight6Sgix = ((int)0x8412),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
|
|
/// </summary>
|
|
FragmentLight7Sgix = ((int)0x8413),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ErrorCode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NO_ERROR = 0
|
|
/// </summary>
|
|
NoError = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_ENUM = 0x0500
|
|
/// </summary>
|
|
InvalidEnum = ((int)0x0500),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_VALUE = 0x0501
|
|
/// </summary>
|
|
InvalidValue = ((int)0x0501),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_OPERATION = 0x0502
|
|
/// </summary>
|
|
InvalidOperation = ((int)0x0502),
|
|
/// <summary>
|
|
/// Original was GL_STACK_OVERFLOW = 0x0503
|
|
/// </summary>
|
|
StackOverflow = ((int)0x0503),
|
|
/// <summary>
|
|
/// Original was GL_STACK_UNDERFLOW = 0x0504
|
|
/// </summary>
|
|
StackUnderflow = ((int)0x0504),
|
|
/// <summary>
|
|
/// Original was GL_OUT_OF_MEMORY = 0x0505
|
|
/// </summary>
|
|
OutOfMemory = ((int)0x0505),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
|
|
/// </summary>
|
|
InvalidFramebufferOperation = ((int)0x0506),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
|
|
/// </summary>
|
|
InvalidFramebufferOperationExt = ((int)0x0506),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
|
|
/// </summary>
|
|
InvalidFramebufferOperationOes = ((int)0x0506),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_LOST = 0x0507
|
|
/// </summary>
|
|
ContextLost = ((int)0x0507),
|
|
/// <summary>
|
|
/// Original was GL_TABLE_TOO_LARGE = 0x8031
|
|
/// </summary>
|
|
TableTooLarge = ((int)0x8031),
|
|
/// <summary>
|
|
/// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
|
|
/// </summary>
|
|
TableTooLargeExt = ((int)0x8031),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
|
|
/// </summary>
|
|
TextureTooLargeExt = ((int)0x8065),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum EsVersion20 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FALSE = 0
|
|
/// </summary>
|
|
False = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_NO_ERROR = 0
|
|
/// </summary>
|
|
NoError = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_ZERO = 0
|
|
/// </summary>
|
|
Zero = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_POINTS = 0x0000
|
|
/// </summary>
|
|
Points = ((int)0x0000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT = 0x00000100
|
|
/// </summary>
|
|
DepthBufferBit = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT = 0x00000400
|
|
/// </summary>
|
|
StencilBufferBit = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT = 0x00004000
|
|
/// </summary>
|
|
ColorBufferBit = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_LINES = 0x0001
|
|
/// </summary>
|
|
Lines = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_LINE_LOOP = 0x0002
|
|
/// </summary>
|
|
LineLoop = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP = 0x0003
|
|
/// </summary>
|
|
LineStrip = ((int)0x0003),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES = 0x0004
|
|
/// </summary>
|
|
Triangles = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP = 0x0005
|
|
/// </summary>
|
|
TriangleStrip = ((int)0x0005),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_FAN = 0x0006
|
|
/// </summary>
|
|
TriangleFan = ((int)0x0006),
|
|
/// <summary>
|
|
/// Original was GL_NEVER = 0x0200
|
|
/// </summary>
|
|
Never = ((int)0x0200),
|
|
/// <summary>
|
|
/// Original was GL_LESS = 0x0201
|
|
/// </summary>
|
|
Less = ((int)0x0201),
|
|
/// <summary>
|
|
/// Original was GL_EQUAL = 0x0202
|
|
/// </summary>
|
|
Equal = ((int)0x0202),
|
|
/// <summary>
|
|
/// Original was GL_LEQUAL = 0x0203
|
|
/// </summary>
|
|
Lequal = ((int)0x0203),
|
|
/// <summary>
|
|
/// Original was GL_GREATER = 0x0204
|
|
/// </summary>
|
|
Greater = ((int)0x0204),
|
|
/// <summary>
|
|
/// Original was GL_NOTEQUAL = 0x0205
|
|
/// </summary>
|
|
Notequal = ((int)0x0205),
|
|
/// <summary>
|
|
/// Original was GL_GEQUAL = 0x0206
|
|
/// </summary>
|
|
Gequal = ((int)0x0206),
|
|
/// <summary>
|
|
/// Original was GL_ALWAYS = 0x0207
|
|
/// </summary>
|
|
Always = ((int)0x0207),
|
|
/// <summary>
|
|
/// Original was GL_SRC_COLOR = 0x0300
|
|
/// </summary>
|
|
SrcColor = ((int)0x0300),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
|
|
/// </summary>
|
|
OneMinusSrcColor = ((int)0x0301),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA = 0x0302
|
|
/// </summary>
|
|
SrcAlpha = ((int)0x0302),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
|
|
/// </summary>
|
|
OneMinusSrcAlpha = ((int)0x0303),
|
|
/// <summary>
|
|
/// Original was GL_DST_ALPHA = 0x0304
|
|
/// </summary>
|
|
DstAlpha = ((int)0x0304),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
|
|
/// </summary>
|
|
OneMinusDstAlpha = ((int)0x0305),
|
|
/// <summary>
|
|
/// Original was GL_DST_COLOR = 0x0306
|
|
/// </summary>
|
|
DstColor = ((int)0x0306),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_COLOR = 0x0307
|
|
/// </summary>
|
|
OneMinusDstColor = ((int)0x0307),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA_SATURATE = 0x0308
|
|
/// </summary>
|
|
SrcAlphaSaturate = ((int)0x0308),
|
|
/// <summary>
|
|
/// Original was GL_FRONT = 0x0404
|
|
/// </summary>
|
|
Front = ((int)0x0404),
|
|
/// <summary>
|
|
/// Original was GL_BACK = 0x0405
|
|
/// </summary>
|
|
Back = ((int)0x0405),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_AND_BACK = 0x0408
|
|
/// </summary>
|
|
FrontAndBack = ((int)0x0408),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_ENUM = 0x0500
|
|
/// </summary>
|
|
InvalidEnum = ((int)0x0500),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_VALUE = 0x0501
|
|
/// </summary>
|
|
InvalidValue = ((int)0x0501),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_OPERATION = 0x0502
|
|
/// </summary>
|
|
InvalidOperation = ((int)0x0502),
|
|
/// <summary>
|
|
/// Original was GL_OUT_OF_MEMORY = 0x0505
|
|
/// </summary>
|
|
OutOfMemory = ((int)0x0505),
|
|
/// <summary>
|
|
/// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
|
|
/// </summary>
|
|
InvalidFramebufferOperation = ((int)0x0506),
|
|
/// <summary>
|
|
/// Original was GL_CW = 0x0900
|
|
/// </summary>
|
|
Cw = ((int)0x0900),
|
|
/// <summary>
|
|
/// Original was GL_CCW = 0x0901
|
|
/// </summary>
|
|
Ccw = ((int)0x0901),
|
|
/// <summary>
|
|
/// Original was GL_LINE_WIDTH = 0x0B21
|
|
/// </summary>
|
|
LineWidth = ((int)0x0B21),
|
|
/// <summary>
|
|
/// Original was GL_CULL_FACE = 0x0B44
|
|
/// </summary>
|
|
CullFace = ((int)0x0B44),
|
|
/// <summary>
|
|
/// Original was GL_CULL_FACE_MODE = 0x0B45
|
|
/// </summary>
|
|
CullFaceMode = ((int)0x0B45),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_FACE = 0x0B46
|
|
/// </summary>
|
|
FrontFace = ((int)0x0B46),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_RANGE = 0x0B70
|
|
/// </summary>
|
|
DepthRange = ((int)0x0B70),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_TEST = 0x0B71
|
|
/// </summary>
|
|
DepthTest = ((int)0x0B71),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_WRITEMASK = 0x0B72
|
|
/// </summary>
|
|
DepthWritemask = ((int)0x0B72),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
|
|
/// </summary>
|
|
DepthClearValue = ((int)0x0B73),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_FUNC = 0x0B74
|
|
/// </summary>
|
|
DepthFunc = ((int)0x0B74),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_TEST = 0x0B90
|
|
/// </summary>
|
|
StencilTest = ((int)0x0B90),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
|
|
/// </summary>
|
|
StencilClearValue = ((int)0x0B91),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_FUNC = 0x0B92
|
|
/// </summary>
|
|
StencilFunc = ((int)0x0B92),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_VALUE_MASK = 0x0B93
|
|
/// </summary>
|
|
StencilValueMask = ((int)0x0B93),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_FAIL = 0x0B94
|
|
/// </summary>
|
|
StencilFail = ((int)0x0B94),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
|
|
/// </summary>
|
|
StencilPassDepthFail = ((int)0x0B95),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
|
|
/// </summary>
|
|
StencilPassDepthPass = ((int)0x0B96),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_REF = 0x0B97
|
|
/// </summary>
|
|
StencilRef = ((int)0x0B97),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_WRITEMASK = 0x0B98
|
|
/// </summary>
|
|
StencilWritemask = ((int)0x0B98),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT = 0x0BA2
|
|
/// </summary>
|
|
Viewport = ((int)0x0BA2),
|
|
/// <summary>
|
|
/// Original was GL_DITHER = 0x0BD0
|
|
/// </summary>
|
|
Dither = ((int)0x0BD0),
|
|
/// <summary>
|
|
/// Original was GL_BLEND = 0x0BE2
|
|
/// </summary>
|
|
Blend = ((int)0x0BE2),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_BOX = 0x0C10
|
|
/// </summary>
|
|
ScissorBox = ((int)0x0C10),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_TEST = 0x0C11
|
|
/// </summary>
|
|
ScissorTest = ((int)0x0C11),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_CLEAR_VALUE = 0x0C22
|
|
/// </summary>
|
|
ColorClearValue = ((int)0x0C22),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_WRITEMASK = 0x0C23
|
|
/// </summary>
|
|
ColorWritemask = ((int)0x0C23),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ALIGNMENT = 0x0CF5
|
|
/// </summary>
|
|
UnpackAlignment = ((int)0x0CF5),
|
|
/// <summary>
|
|
/// Original was GL_PACK_ALIGNMENT = 0x0D05
|
|
/// </summary>
|
|
PackAlignment = ((int)0x0D05),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_SIZE = 0x0D33
|
|
/// </summary>
|
|
MaxTextureSize = ((int)0x0D33),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
|
|
/// </summary>
|
|
MaxViewportDims = ((int)0x0D3A),
|
|
/// <summary>
|
|
/// Original was GL_SUBPIXEL_BITS = 0x0D50
|
|
/// </summary>
|
|
SubpixelBits = ((int)0x0D50),
|
|
/// <summary>
|
|
/// Original was GL_RED_BITS = 0x0D52
|
|
/// </summary>
|
|
RedBits = ((int)0x0D52),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_BITS = 0x0D53
|
|
/// </summary>
|
|
GreenBits = ((int)0x0D53),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_BITS = 0x0D54
|
|
/// </summary>
|
|
BlueBits = ((int)0x0D54),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_BITS = 0x0D55
|
|
/// </summary>
|
|
AlphaBits = ((int)0x0D55),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BITS = 0x0D56
|
|
/// </summary>
|
|
DepthBits = ((int)0x0D56),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BITS = 0x0D57
|
|
/// </summary>
|
|
StencilBits = ((int)0x0D57),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D = 0x0DE1
|
|
/// </summary>
|
|
Texture2D = ((int)0x0DE1),
|
|
/// <summary>
|
|
/// Original was GL_DONT_CARE = 0x1100
|
|
/// </summary>
|
|
DontCare = ((int)0x1100),
|
|
/// <summary>
|
|
/// Original was GL_FASTEST = 0x1101
|
|
/// </summary>
|
|
Fastest = ((int)0x1101),
|
|
/// <summary>
|
|
/// Original was GL_NICEST = 0x1102
|
|
/// </summary>
|
|
Nicest = ((int)0x1102),
|
|
/// <summary>
|
|
/// Original was GL_BYTE = 0x1400
|
|
/// </summary>
|
|
Byte = ((int)0x1400),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE = 0x1401
|
|
/// </summary>
|
|
UnsignedByte = ((int)0x1401),
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_FIXED = 0x140C
|
|
/// </summary>
|
|
Fixed = ((int)0x140C),
|
|
/// <summary>
|
|
/// Original was GL_INVERT = 0x150A
|
|
/// </summary>
|
|
Invert = ((int)0x150A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE = 0x1702
|
|
/// </summary>
|
|
Texture = ((int)0x1702),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT = 0x1902
|
|
/// </summary>
|
|
DepthComponent = ((int)0x1902),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA = 0x1906
|
|
/// </summary>
|
|
Alpha = ((int)0x1906),
|
|
/// <summary>
|
|
/// Original was GL_RGB = 0x1907
|
|
/// </summary>
|
|
Rgb = ((int)0x1907),
|
|
/// <summary>
|
|
/// Original was GL_RGBA = 0x1908
|
|
/// </summary>
|
|
Rgba = ((int)0x1908),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE = 0x1909
|
|
/// </summary>
|
|
Luminance = ((int)0x1909),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA = 0x190A
|
|
/// </summary>
|
|
LuminanceAlpha = ((int)0x190A),
|
|
/// <summary>
|
|
/// Original was GL_KEEP = 0x1E00
|
|
/// </summary>
|
|
Keep = ((int)0x1E00),
|
|
/// <summary>
|
|
/// Original was GL_REPLACE = 0x1E01
|
|
/// </summary>
|
|
Replace = ((int)0x1E01),
|
|
/// <summary>
|
|
/// Original was GL_INCR = 0x1E02
|
|
/// </summary>
|
|
Incr = ((int)0x1E02),
|
|
/// <summary>
|
|
/// Original was GL_DECR = 0x1E03
|
|
/// </summary>
|
|
Decr = ((int)0x1E03),
|
|
/// <summary>
|
|
/// Original was GL_VENDOR = 0x1F00
|
|
/// </summary>
|
|
Vendor = ((int)0x1F00),
|
|
/// <summary>
|
|
/// Original was GL_RENDERER = 0x1F01
|
|
/// </summary>
|
|
Renderer = ((int)0x1F01),
|
|
/// <summary>
|
|
/// Original was GL_VERSION = 0x1F02
|
|
/// </summary>
|
|
Version = ((int)0x1F02),
|
|
/// <summary>
|
|
/// Original was GL_EXTENSIONS = 0x1F03
|
|
/// </summary>
|
|
Extensions = ((int)0x1F03),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST = 0x2600
|
|
/// </summary>
|
|
Nearest = ((int)0x2600),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR = 0x2601
|
|
/// </summary>
|
|
Linear = ((int)0x2601),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
|
|
/// </summary>
|
|
NearestMipmapNearest = ((int)0x2700),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
|
|
/// </summary>
|
|
LinearMipmapNearest = ((int)0x2701),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
|
|
/// </summary>
|
|
NearestMipmapLinear = ((int)0x2702),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
|
|
/// </summary>
|
|
LinearMipmapLinear = ((int)0x2703),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAG_FILTER = 0x2800
|
|
/// </summary>
|
|
TextureMagFilter = ((int)0x2800),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_FILTER = 0x2801
|
|
/// </summary>
|
|
TextureMinFilter = ((int)0x2801),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_S = 0x2802
|
|
/// </summary>
|
|
TextureWrapS = ((int)0x2802),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_T = 0x2803
|
|
/// </summary>
|
|
TextureWrapT = ((int)0x2803),
|
|
/// <summary>
|
|
/// Original was GL_REPEAT = 0x2901
|
|
/// </summary>
|
|
Repeat = ((int)0x2901),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
|
|
/// </summary>
|
|
PolygonOffsetUnits = ((int)0x2A00),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_COLOR = 0x8001
|
|
/// </summary>
|
|
ConstantColor = ((int)0x8001),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
|
|
/// </summary>
|
|
OneMinusConstantColor = ((int)0x8002),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_ALPHA = 0x8003
|
|
/// </summary>
|
|
ConstantAlpha = ((int)0x8003),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
|
|
/// </summary>
|
|
OneMinusConstantAlpha = ((int)0x8004),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_COLOR = 0x8005
|
|
/// </summary>
|
|
BlendColor = ((int)0x8005),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_ADD = 0x8006
|
|
/// </summary>
|
|
FuncAdd = ((int)0x8006),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION = 0x8009
|
|
/// </summary>
|
|
BlendEquation = ((int)0x8009),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_RGB = 0x8009
|
|
/// </summary>
|
|
BlendEquationRgb = ((int)0x8009),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_SUBTRACT = 0x800A
|
|
/// </summary>
|
|
FuncSubtract = ((int)0x800A),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
|
|
/// </summary>
|
|
FuncReverseSubtract = ((int)0x800B),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
|
|
/// </summary>
|
|
UnsignedShort4444 = ((int)0x8033),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
|
|
/// </summary>
|
|
UnsignedShort5551 = ((int)0x8034),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_FILL = 0x8037
|
|
/// </summary>
|
|
PolygonOffsetFill = ((int)0x8037),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
|
|
/// </summary>
|
|
PolygonOffsetFactor = ((int)0x8038),
|
|
/// <summary>
|
|
/// Original was GL_RGBA4 = 0x8056
|
|
/// </summary>
|
|
Rgba4 = ((int)0x8056),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_A1 = 0x8057
|
|
/// </summary>
|
|
Rgb5A1 = ((int)0x8057),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_2D = 0x8069
|
|
/// </summary>
|
|
TextureBinding2D = ((int)0x8069),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
|
|
/// </summary>
|
|
SampleAlphaToCoverage = ((int)0x809E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_COVERAGE = 0x80A0
|
|
/// </summary>
|
|
SampleCoverage = ((int)0x80A0),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_BUFFERS = 0x80A8
|
|
/// </summary>
|
|
SampleBuffers = ((int)0x80A8),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLES = 0x80A9
|
|
/// </summary>
|
|
Samples = ((int)0x80A9),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
|
|
/// </summary>
|
|
SampleCoverageValue = ((int)0x80AA),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
|
|
/// </summary>
|
|
SampleCoverageInvert = ((int)0x80AB),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST_RGB = 0x80C8
|
|
/// </summary>
|
|
BlendDstRgb = ((int)0x80C8),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC_RGB = 0x80C9
|
|
/// </summary>
|
|
BlendSrcRgb = ((int)0x80C9),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST_ALPHA = 0x80CA
|
|
/// </summary>
|
|
BlendDstAlpha = ((int)0x80CA),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC_ALPHA = 0x80CB
|
|
/// </summary>
|
|
BlendSrcAlpha = ((int)0x80CB),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_EDGE = 0x812F
|
|
/// </summary>
|
|
ClampToEdge = ((int)0x812F),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP_HINT = 0x8192
|
|
/// </summary>
|
|
GenerateMipmapHint = ((int)0x8192),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16 = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16 = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
|
|
/// </summary>
|
|
UnsignedShort565 = ((int)0x8363),
|
|
/// <summary>
|
|
/// Original was GL_MIRRORED_REPEAT = 0x8370
|
|
/// </summary>
|
|
MirroredRepeat = ((int)0x8370),
|
|
/// <summary>
|
|
/// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
|
|
/// </summary>
|
|
AliasedPointSizeRange = ((int)0x846D),
|
|
/// <summary>
|
|
/// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
|
|
/// </summary>
|
|
AliasedLineWidthRange = ((int)0x846E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE0 = 0x84C0
|
|
/// </summary>
|
|
Texture0 = ((int)0x84C0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE1 = 0x84C1
|
|
/// </summary>
|
|
Texture1 = ((int)0x84C1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE2 = 0x84C2
|
|
/// </summary>
|
|
Texture2 = ((int)0x84C2),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE3 = 0x84C3
|
|
/// </summary>
|
|
Texture3 = ((int)0x84C3),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE4 = 0x84C4
|
|
/// </summary>
|
|
Texture4 = ((int)0x84C4),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE5 = 0x84C5
|
|
/// </summary>
|
|
Texture5 = ((int)0x84C5),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE6 = 0x84C6
|
|
/// </summary>
|
|
Texture6 = ((int)0x84C6),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE7 = 0x84C7
|
|
/// </summary>
|
|
Texture7 = ((int)0x84C7),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE8 = 0x84C8
|
|
/// </summary>
|
|
Texture8 = ((int)0x84C8),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE9 = 0x84C9
|
|
/// </summary>
|
|
Texture9 = ((int)0x84C9),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE10 = 0x84CA
|
|
/// </summary>
|
|
Texture10 = ((int)0x84CA),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE11 = 0x84CB
|
|
/// </summary>
|
|
Texture11 = ((int)0x84CB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE12 = 0x84CC
|
|
/// </summary>
|
|
Texture12 = ((int)0x84CC),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE13 = 0x84CD
|
|
/// </summary>
|
|
Texture13 = ((int)0x84CD),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE14 = 0x84CE
|
|
/// </summary>
|
|
Texture14 = ((int)0x84CE),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE15 = 0x84CF
|
|
/// </summary>
|
|
Texture15 = ((int)0x84CF),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE16 = 0x84D0
|
|
/// </summary>
|
|
Texture16 = ((int)0x84D0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE17 = 0x84D1
|
|
/// </summary>
|
|
Texture17 = ((int)0x84D1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE18 = 0x84D2
|
|
/// </summary>
|
|
Texture18 = ((int)0x84D2),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE19 = 0x84D3
|
|
/// </summary>
|
|
Texture19 = ((int)0x84D3),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE20 = 0x84D4
|
|
/// </summary>
|
|
Texture20 = ((int)0x84D4),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE21 = 0x84D5
|
|
/// </summary>
|
|
Texture21 = ((int)0x84D5),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE22 = 0x84D6
|
|
/// </summary>
|
|
Texture22 = ((int)0x84D6),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE23 = 0x84D7
|
|
/// </summary>
|
|
Texture23 = ((int)0x84D7),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE24 = 0x84D8
|
|
/// </summary>
|
|
Texture24 = ((int)0x84D8),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE25 = 0x84D9
|
|
/// </summary>
|
|
Texture25 = ((int)0x84D9),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE26 = 0x84DA
|
|
/// </summary>
|
|
Texture26 = ((int)0x84DA),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE27 = 0x84DB
|
|
/// </summary>
|
|
Texture27 = ((int)0x84DB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE28 = 0x84DC
|
|
/// </summary>
|
|
Texture28 = ((int)0x84DC),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE29 = 0x84DD
|
|
/// </summary>
|
|
Texture29 = ((int)0x84DD),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE30 = 0x84DE
|
|
/// </summary>
|
|
Texture30 = ((int)0x84DE),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE31 = 0x84DF
|
|
/// </summary>
|
|
Texture31 = ((int)0x84DF),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_TEXTURE = 0x84E0
|
|
/// </summary>
|
|
ActiveTexture = ((int)0x84E0),
|
|
/// <summary>
|
|
/// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
|
|
/// </summary>
|
|
MaxRenderbufferSize = ((int)0x84E8),
|
|
/// <summary>
|
|
/// Original was GL_INCR_WRAP = 0x8507
|
|
/// </summary>
|
|
IncrWrap = ((int)0x8507),
|
|
/// <summary>
|
|
/// Original was GL_DECR_WRAP = 0x8508
|
|
/// </summary>
|
|
DecrWrap = ((int)0x8508),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP = 0x8513
|
|
/// </summary>
|
|
TextureCubeMap = ((int)0x8513),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
|
|
/// </summary>
|
|
TextureBindingCubeMap = ((int)0x8514),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
|
|
/// </summary>
|
|
TextureCubeMapPositiveX = ((int)0x8515),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
|
|
/// </summary>
|
|
TextureCubeMapNegativeX = ((int)0x8516),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
|
|
/// </summary>
|
|
TextureCubeMapPositiveY = ((int)0x8517),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
|
|
/// </summary>
|
|
TextureCubeMapNegativeY = ((int)0x8518),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
|
|
/// </summary>
|
|
TextureCubeMapPositiveZ = ((int)0x8519),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
|
|
/// </summary>
|
|
TextureCubeMapNegativeZ = ((int)0x851A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
|
|
/// </summary>
|
|
MaxCubeMapTextureSize = ((int)0x851C),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
|
|
/// </summary>
|
|
VertexAttribArrayEnabled = ((int)0x8622),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
|
|
/// </summary>
|
|
VertexAttribArraySize = ((int)0x8623),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
|
|
/// </summary>
|
|
VertexAttribArrayStride = ((int)0x8624),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
|
|
/// </summary>
|
|
VertexAttribArrayType = ((int)0x8625),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
|
|
/// </summary>
|
|
CurrentVertexAttrib = ((int)0x8626),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
|
|
/// </summary>
|
|
VertexAttribArrayPointer = ((int)0x8645),
|
|
/// <summary>
|
|
/// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
|
|
/// </summary>
|
|
NumCompressedTextureFormats = ((int)0x86A2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
|
|
/// </summary>
|
|
CompressedTextureFormats = ((int)0x86A3),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_SIZE = 0x8764
|
|
/// </summary>
|
|
BufferSize = ((int)0x8764),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_USAGE = 0x8765
|
|
/// </summary>
|
|
BufferUsage = ((int)0x8765),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_FUNC = 0x8800
|
|
/// </summary>
|
|
StencilBackFunc = ((int)0x8800),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_FAIL = 0x8801
|
|
/// </summary>
|
|
StencilBackFail = ((int)0x8801),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
|
|
/// </summary>
|
|
StencilBackPassDepthFail = ((int)0x8802),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
|
|
/// </summary>
|
|
StencilBackPassDepthPass = ((int)0x8803),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_ALPHA = 0x883D
|
|
/// </summary>
|
|
BlendEquationAlpha = ((int)0x883D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
|
|
/// </summary>
|
|
MaxVertexAttribs = ((int)0x8869),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
|
|
/// </summary>
|
|
VertexAttribArrayNormalized = ((int)0x886A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
|
|
/// </summary>
|
|
MaxTextureImageUnits = ((int)0x8872),
|
|
/// <summary>
|
|
/// Original was GL_ARRAY_BUFFER = 0x8892
|
|
/// </summary>
|
|
ArrayBuffer = ((int)0x8892),
|
|
/// <summary>
|
|
/// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
|
|
/// </summary>
|
|
ElementArrayBuffer = ((int)0x8893),
|
|
/// <summary>
|
|
/// Original was GL_ARRAY_BUFFER_BINDING = 0x8894
|
|
/// </summary>
|
|
ArrayBufferBinding = ((int)0x8894),
|
|
/// <summary>
|
|
/// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
|
|
/// </summary>
|
|
ElementArrayBufferBinding = ((int)0x8895),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
|
|
/// </summary>
|
|
VertexAttribArrayBufferBinding = ((int)0x889F),
|
|
/// <summary>
|
|
/// Original was GL_STREAM_DRAW = 0x88E0
|
|
/// </summary>
|
|
StreamDraw = ((int)0x88E0),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_DRAW = 0x88E4
|
|
/// </summary>
|
|
StaticDraw = ((int)0x88E4),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_DRAW = 0x88E8
|
|
/// </summary>
|
|
DynamicDraw = ((int)0x88E8),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER = 0x8B30
|
|
/// </summary>
|
|
FragmentShader = ((int)0x8B30),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SHADER = 0x8B31
|
|
/// </summary>
|
|
VertexShader = ((int)0x8B31),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
|
|
/// </summary>
|
|
MaxVertexTextureImageUnits = ((int)0x8B4C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
|
|
/// </summary>
|
|
MaxCombinedTextureImageUnits = ((int)0x8B4D),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_TYPE = 0x8B4F
|
|
/// </summary>
|
|
ShaderType = ((int)0x8B4F),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC2 = 0x8B50
|
|
/// </summary>
|
|
FloatVec2 = ((int)0x8B50),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC3 = 0x8B51
|
|
/// </summary>
|
|
FloatVec3 = ((int)0x8B51),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_VEC4 = 0x8B52
|
|
/// </summary>
|
|
FloatVec4 = ((int)0x8B52),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC2 = 0x8B53
|
|
/// </summary>
|
|
IntVec2 = ((int)0x8B53),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC3 = 0x8B54
|
|
/// </summary>
|
|
IntVec3 = ((int)0x8B54),
|
|
/// <summary>
|
|
/// Original was GL_INT_VEC4 = 0x8B55
|
|
/// </summary>
|
|
IntVec4 = ((int)0x8B55),
|
|
/// <summary>
|
|
/// Original was GL_BOOL = 0x8B56
|
|
/// </summary>
|
|
Bool = ((int)0x8B56),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC2 = 0x8B57
|
|
/// </summary>
|
|
BoolVec2 = ((int)0x8B57),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC3 = 0x8B58
|
|
/// </summary>
|
|
BoolVec3 = ((int)0x8B58),
|
|
/// <summary>
|
|
/// Original was GL_BOOL_VEC4 = 0x8B59
|
|
/// </summary>
|
|
BoolVec4 = ((int)0x8B59),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2 = 0x8B5A
|
|
/// </summary>
|
|
FloatMat2 = ((int)0x8B5A),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3 = 0x8B5B
|
|
/// </summary>
|
|
FloatMat3 = ((int)0x8B5B),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4 = 0x8B5C
|
|
/// </summary>
|
|
FloatMat4 = ((int)0x8B5C),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D = 0x8B5E
|
|
/// </summary>
|
|
Sampler2D = ((int)0x8B5E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE = 0x8B60
|
|
/// </summary>
|
|
SamplerCube = ((int)0x8B60),
|
|
/// <summary>
|
|
/// Original was GL_DELETE_STATUS = 0x8B80
|
|
/// </summary>
|
|
DeleteStatus = ((int)0x8B80),
|
|
/// <summary>
|
|
/// Original was GL_COMPILE_STATUS = 0x8B81
|
|
/// </summary>
|
|
CompileStatus = ((int)0x8B81),
|
|
/// <summary>
|
|
/// Original was GL_LINK_STATUS = 0x8B82
|
|
/// </summary>
|
|
LinkStatus = ((int)0x8B82),
|
|
/// <summary>
|
|
/// Original was GL_VALIDATE_STATUS = 0x8B83
|
|
/// </summary>
|
|
ValidateStatus = ((int)0x8B83),
|
|
/// <summary>
|
|
/// Original was GL_INFO_LOG_LENGTH = 0x8B84
|
|
/// </summary>
|
|
InfoLogLength = ((int)0x8B84),
|
|
/// <summary>
|
|
/// Original was GL_ATTACHED_SHADERS = 0x8B85
|
|
/// </summary>
|
|
AttachedShaders = ((int)0x8B85),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORMS = 0x8B86
|
|
/// </summary>
|
|
ActiveUniforms = ((int)0x8B86),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
|
|
/// </summary>
|
|
ActiveUniformMaxLength = ((int)0x8B87),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
|
|
/// </summary>
|
|
ShaderSourceLength = ((int)0x8B88),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
|
|
/// </summary>
|
|
ActiveAttributes = ((int)0x8B89),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
|
|
/// </summary>
|
|
ActiveAttributeMaxLength = ((int)0x8B8A),
|
|
/// <summary>
|
|
/// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
|
|
/// </summary>
|
|
ShadingLanguageVersion = ((int)0x8B8C),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_PROGRAM = 0x8B8D
|
|
/// </summary>
|
|
CurrentProgram = ((int)0x8B8D),
|
|
/// <summary>
|
|
/// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
|
|
/// </summary>
|
|
ImplementationColorReadType = ((int)0x8B9A),
|
|
/// <summary>
|
|
/// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
|
|
/// </summary>
|
|
ImplementationColorReadFormat = ((int)0x8B9B),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_REF = 0x8CA3
|
|
/// </summary>
|
|
StencilBackRef = ((int)0x8CA3),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
|
|
/// </summary>
|
|
StencilBackValueMask = ((int)0x8CA4),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
|
|
/// </summary>
|
|
StencilBackWritemask = ((int)0x8CA5),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
|
|
/// </summary>
|
|
FramebufferBinding = ((int)0x8CA6),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_BINDING = 0x8CA7
|
|
/// </summary>
|
|
RenderbufferBinding = ((int)0x8CA7),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
|
|
/// </summary>
|
|
FramebufferAttachmentObjectType = ((int)0x8CD0),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
|
|
/// </summary>
|
|
FramebufferAttachmentObjectName = ((int)0x8CD1),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
|
|
/// </summary>
|
|
FramebufferAttachmentTextureLevel = ((int)0x8CD2),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
|
|
/// </summary>
|
|
FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
|
|
/// </summary>
|
|
FramebufferComplete = ((int)0x8CD5),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
|
|
/// </summary>
|
|
FramebufferIncompleteAttachment = ((int)0x8CD6),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
|
|
/// </summary>
|
|
FramebufferIncompleteMissingAttachment = ((int)0x8CD7),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
|
|
/// </summary>
|
|
FramebufferIncompleteDimensions = ((int)0x8CD9),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
|
|
/// </summary>
|
|
FramebufferUnsupported = ((int)0x8CDD),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0 = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_ATTACHMENT = 0x8D00
|
|
/// </summary>
|
|
DepthAttachment = ((int)0x8D00),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_ATTACHMENT = 0x8D20
|
|
/// </summary>
|
|
StencilAttachment = ((int)0x8D20),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER = 0x8D40
|
|
/// </summary>
|
|
Framebuffer = ((int)0x8D40),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER = 0x8D41
|
|
/// </summary>
|
|
Renderbuffer = ((int)0x8D41),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_WIDTH = 0x8D42
|
|
/// </summary>
|
|
RenderbufferWidth = ((int)0x8D42),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
|
|
/// </summary>
|
|
RenderbufferHeight = ((int)0x8D43),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
|
|
/// </summary>
|
|
RenderbufferInternalFormat = ((int)0x8D44),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX8 = 0x8D48
|
|
/// </summary>
|
|
StencilIndex8 = ((int)0x8D48),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
|
|
/// </summary>
|
|
RenderbufferRedSize = ((int)0x8D50),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
|
|
/// </summary>
|
|
RenderbufferGreenSize = ((int)0x8D51),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
|
|
/// </summary>
|
|
RenderbufferBlueSize = ((int)0x8D52),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
|
|
/// </summary>
|
|
RenderbufferAlphaSize = ((int)0x8D53),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
|
|
/// </summary>
|
|
RenderbufferDepthSize = ((int)0x8D54),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
|
|
/// </summary>
|
|
RenderbufferStencilSize = ((int)0x8D55),
|
|
/// <summary>
|
|
/// Original was GL_RGB565 = 0x8D62
|
|
/// </summary>
|
|
Rgb565 = ((int)0x8D62),
|
|
/// <summary>
|
|
/// Original was GL_LOW_FLOAT = 0x8DF0
|
|
/// </summary>
|
|
LowFloat = ((int)0x8DF0),
|
|
/// <summary>
|
|
/// Original was GL_MEDIUM_FLOAT = 0x8DF1
|
|
/// </summary>
|
|
MediumFloat = ((int)0x8DF1),
|
|
/// <summary>
|
|
/// Original was GL_HIGH_FLOAT = 0x8DF2
|
|
/// </summary>
|
|
HighFloat = ((int)0x8DF2),
|
|
/// <summary>
|
|
/// Original was GL_LOW_INT = 0x8DF3
|
|
/// </summary>
|
|
LowInt = ((int)0x8DF3),
|
|
/// <summary>
|
|
/// Original was GL_MEDIUM_INT = 0x8DF4
|
|
/// </summary>
|
|
MediumInt = ((int)0x8DF4),
|
|
/// <summary>
|
|
/// Original was GL_HIGH_INT = 0x8DF5
|
|
/// </summary>
|
|
HighInt = ((int)0x8DF5),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
|
|
/// </summary>
|
|
ShaderBinaryFormats = ((int)0x8DF8),
|
|
/// <summary>
|
|
/// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
|
|
/// </summary>
|
|
NumShaderBinaryFormats = ((int)0x8DF9),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_COMPILER = 0x8DFA
|
|
/// </summary>
|
|
ShaderCompiler = ((int)0x8DFA),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
|
|
/// </summary>
|
|
MaxVertexUniformVectors = ((int)0x8DFB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VARYING_VECTORS = 0x8DFC
|
|
/// </summary>
|
|
MaxVaryingVectors = ((int)0x8DFC),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
|
|
/// </summary>
|
|
MaxFragmentUniformVectors = ((int)0x8DFD),
|
|
/// <summary>
|
|
/// Original was GL_ONE = 1
|
|
/// </summary>
|
|
One = ((int)1),
|
|
/// <summary>
|
|
/// Original was GL_TRUE = 1
|
|
/// </summary>
|
|
True = ((int)1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtBaseInstance : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtBlendFuncExtended : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA_SATURATE_EXT = 0x0308
|
|
/// </summary>
|
|
SrcAlphaSaturateExt = ((int)0x0308),
|
|
/// <summary>
|
|
/// Original was GL_SRC1_ALPHA_EXT = 0x8589
|
|
/// </summary>
|
|
Src1AlphaExt = ((int)0x8589),
|
|
/// <summary>
|
|
/// Original was GL_SRC1_COLOR_EXT = 0x88F9
|
|
/// </summary>
|
|
Src1ColorExt = ((int)0x88F9),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA
|
|
/// </summary>
|
|
OneMinusSrc1ColorExt = ((int)0x88FA),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB
|
|
/// </summary>
|
|
OneMinusSrc1AlphaExt = ((int)0x88FB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC
|
|
/// </summary>
|
|
MaxDualSourceDrawBuffersExt = ((int)0x88FC),
|
|
/// <summary>
|
|
/// Original was GL_LOCATION_INDEX_EXT = 0x930F
|
|
/// </summary>
|
|
LocationIndexExt = ((int)0x930F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtBlendMinmax : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FUNC_ADD_EXT = 0x8006
|
|
/// </summary>
|
|
FuncAddExt = ((int)0x8006),
|
|
/// <summary>
|
|
/// Original was GL_MIN_EXT = 0x8007
|
|
/// </summary>
|
|
MinExt = ((int)0x8007),
|
|
/// <summary>
|
|
/// Original was GL_MAX_EXT = 0x8008
|
|
/// </summary>
|
|
MaxExt = ((int)0x8008),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_EXT = 0x8009
|
|
/// </summary>
|
|
BlendEquationExt = ((int)0x8009),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtBufferStorage : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
|
|
/// </summary>
|
|
ClientMappedBufferBarrierBitExt = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_MAP_READ_BIT = 0x0001
|
|
/// </summary>
|
|
MapReadBit = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_MAP_WRITE_BIT = 0x0002
|
|
/// </summary>
|
|
MapWriteBit = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
|
|
/// </summary>
|
|
MapPersistentBitExt = ((int)0x0040),
|
|
/// <summary>
|
|
/// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
|
|
/// </summary>
|
|
MapCoherentBitExt = ((int)0x0080),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
|
|
/// </summary>
|
|
DynamicStorageBitExt = ((int)0x0100),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
|
|
/// </summary>
|
|
ClientStorageBitExt = ((int)0x0200),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F
|
|
/// </summary>
|
|
BufferImmutableStorageExt = ((int)0x821F),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220
|
|
/// </summary>
|
|
BufferStorageFlagsExt = ((int)0x8220),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtClearTexture : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtClipControl : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LOWER_LEFT_EXT = 0x8CA1
|
|
/// </summary>
|
|
LowerLeftExt = ((int)0x8CA1),
|
|
/// <summary>
|
|
/// Original was GL_UPPER_LEFT_EXT = 0x8CA2
|
|
/// </summary>
|
|
UpperLeftExt = ((int)0x8CA2),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_ORIGIN_EXT = 0x935C
|
|
/// </summary>
|
|
ClipOriginExt = ((int)0x935C),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DEPTH_MODE_EXT = 0x935D
|
|
/// </summary>
|
|
ClipDepthModeExt = ((int)0x935D),
|
|
/// <summary>
|
|
/// Original was GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E
|
|
/// </summary>
|
|
NegativeOneToOneExt = ((int)0x935E),
|
|
/// <summary>
|
|
/// Original was GL_ZERO_TO_ONE_EXT = 0x935F
|
|
/// </summary>
|
|
ZeroToOneExt = ((int)0x935F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtClipCullDistance : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIP_DISTANCES_EXT = 0x0D32
|
|
/// </summary>
|
|
MaxClipDistancesExt = ((int)0x0D32),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE0_EXT = 0x3000
|
|
/// </summary>
|
|
ClipDistance0Ext = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE1_EXT = 0x3001
|
|
/// </summary>
|
|
ClipDistance1Ext = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE2_EXT = 0x3002
|
|
/// </summary>
|
|
ClipDistance2Ext = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE3_EXT = 0x3003
|
|
/// </summary>
|
|
ClipDistance3Ext = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE4_EXT = 0x3004
|
|
/// </summary>
|
|
ClipDistance4Ext = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE5_EXT = 0x3005
|
|
/// </summary>
|
|
ClipDistance5Ext = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE6_EXT = 0x3006
|
|
/// </summary>
|
|
ClipDistance6Ext = ((int)0x3006),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_DISTANCE7_EXT = 0x3007
|
|
/// </summary>
|
|
ClipDistance7Ext = ((int)0x3007),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CULL_DISTANCES_EXT = 0x82F9
|
|
/// </summary>
|
|
MaxCullDistancesExt = ((int)0x82F9),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA
|
|
/// </summary>
|
|
MaxCombinedClipAndCullDistancesExt = ((int)0x82FA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtColorBufferFloat : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtColorBufferHalfFloat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
|
|
/// </summary>
|
|
FramebufferAttachmentComponentTypeExt = ((int)0x8211),
|
|
/// <summary>
|
|
/// Original was GL_R16F_EXT = 0x822D
|
|
/// </summary>
|
|
R16fExt = ((int)0x822D),
|
|
/// <summary>
|
|
/// Original was GL_RG16F_EXT = 0x822F
|
|
/// </summary>
|
|
Rg16fExt = ((int)0x822F),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F_EXT = 0x881A
|
|
/// </summary>
|
|
Rgba16fExt = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F_EXT = 0x881B
|
|
/// </summary>
|
|
Rgb16fExt = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
|
|
/// </summary>
|
|
UnsignedNormalizedExt = ((int)0x8C17),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtConservativeDepth : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtCopyImage : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtDebugLabel : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER = 0x82E6
|
|
/// </summary>
|
|
Sampler = ((int)0x82E6),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
|
|
/// </summary>
|
|
ProgramPipelineObjectExt = ((int)0x8A4F),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40
|
|
/// </summary>
|
|
ProgramObjectExt = ((int)0x8B40),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_OBJECT_EXT = 0x8B48
|
|
/// </summary>
|
|
ShaderObjectExt = ((int)0x8B48),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK = 0x8E22
|
|
/// </summary>
|
|
TransformFeedback = ((int)0x8E22),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_OBJECT_EXT = 0x9151
|
|
/// </summary>
|
|
BufferObjectExt = ((int)0x9151),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_OBJECT_EXT = 0x9153
|
|
/// </summary>
|
|
QueryObjectExt = ((int)0x9153),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
|
|
/// </summary>
|
|
VertexArrayObjectExt = ((int)0x9154),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtDebugMarker : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtDiscardFramebuffer : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COLOR_EXT = 0x1800
|
|
/// </summary>
|
|
ColorExt = ((int)0x1800),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_EXT = 0x1801
|
|
/// </summary>
|
|
DepthExt = ((int)0x1801),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_EXT = 0x1802
|
|
/// </summary>
|
|
StencilExt = ((int)0x1802),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtDisjointTimerQuery : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864
|
|
/// </summary>
|
|
QueryCounterBitsExt = ((int)0x8864),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_QUERY_EXT = 0x8865
|
|
/// </summary>
|
|
CurrentQueryExt = ((int)0x8865),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_EXT = 0x8866
|
|
/// </summary>
|
|
QueryResultExt = ((int)0x8866),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
|
|
/// </summary>
|
|
QueryResultAvailableExt = ((int)0x8867),
|
|
/// <summary>
|
|
/// Original was GL_TIME_ELAPSED_EXT = 0x88BF
|
|
/// </summary>
|
|
TimeElapsedExt = ((int)0x88BF),
|
|
/// <summary>
|
|
/// Original was GL_TIMESTAMP_EXT = 0x8E28
|
|
/// </summary>
|
|
TimestampExt = ((int)0x8E28),
|
|
/// <summary>
|
|
/// Original was GL_GPU_DISJOINT_EXT = 0x8FBB
|
|
/// </summary>
|
|
GpuDisjointExt = ((int)0x8FBB),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtDrawBuffers : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824
|
|
/// </summary>
|
|
MaxDrawBuffersExt = ((int)0x8824),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER0_EXT = 0x8825
|
|
/// </summary>
|
|
DrawBuffer0Ext = ((int)0x8825),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER1_EXT = 0x8826
|
|
/// </summary>
|
|
DrawBuffer1Ext = ((int)0x8826),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER2_EXT = 0x8827
|
|
/// </summary>
|
|
DrawBuffer2Ext = ((int)0x8827),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER3_EXT = 0x8828
|
|
/// </summary>
|
|
DrawBuffer3Ext = ((int)0x8828),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER4_EXT = 0x8829
|
|
/// </summary>
|
|
DrawBuffer4Ext = ((int)0x8829),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER5_EXT = 0x882A
|
|
/// </summary>
|
|
DrawBuffer5Ext = ((int)0x882A),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER6_EXT = 0x882B
|
|
/// </summary>
|
|
DrawBuffer6Ext = ((int)0x882B),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER7_EXT = 0x882C
|
|
/// </summary>
|
|
DrawBuffer7Ext = ((int)0x882C),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER8_EXT = 0x882D
|
|
/// </summary>
|
|
DrawBuffer8Ext = ((int)0x882D),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER9_EXT = 0x882E
|
|
/// </summary>
|
|
DrawBuffer9Ext = ((int)0x882E),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER10_EXT = 0x882F
|
|
/// </summary>
|
|
DrawBuffer10Ext = ((int)0x882F),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER11_EXT = 0x8830
|
|
/// </summary>
|
|
DrawBuffer11Ext = ((int)0x8830),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER12_EXT = 0x8831
|
|
/// </summary>
|
|
DrawBuffer12Ext = ((int)0x8831),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER13_EXT = 0x8832
|
|
/// </summary>
|
|
DrawBuffer13Ext = ((int)0x8832),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER14_EXT = 0x8833
|
|
/// </summary>
|
|
DrawBuffer14Ext = ((int)0x8833),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER15_EXT = 0x8834
|
|
/// </summary>
|
|
DrawBuffer15Ext = ((int)0x8834),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
|
|
/// </summary>
|
|
MaxColorAttachmentsExt = ((int)0x8CDF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0Ext = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1Ext = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2Ext = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3Ext = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4Ext = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5Ext = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6Ext = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7Ext = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8Ext = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9Ext = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10Ext = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11Ext = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12Ext = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13Ext = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14Ext = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15Ext = ((int)0x8CEF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtDrawBuffersIndexed : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ZERO = 0
|
|
/// </summary>
|
|
Zero = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_SRC_COLOR = 0x0300
|
|
/// </summary>
|
|
SrcColor = ((int)0x0300),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
|
|
/// </summary>
|
|
OneMinusSrcColor = ((int)0x0301),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA = 0x0302
|
|
/// </summary>
|
|
SrcAlpha = ((int)0x0302),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
|
|
/// </summary>
|
|
OneMinusSrcAlpha = ((int)0x0303),
|
|
/// <summary>
|
|
/// Original was GL_DST_ALPHA = 0x0304
|
|
/// </summary>
|
|
DstAlpha = ((int)0x0304),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
|
|
/// </summary>
|
|
OneMinusDstAlpha = ((int)0x0305),
|
|
/// <summary>
|
|
/// Original was GL_DST_COLOR = 0x0306
|
|
/// </summary>
|
|
DstColor = ((int)0x0306),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_COLOR = 0x0307
|
|
/// </summary>
|
|
OneMinusDstColor = ((int)0x0307),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA_SATURATE = 0x0308
|
|
/// </summary>
|
|
SrcAlphaSaturate = ((int)0x0308),
|
|
/// <summary>
|
|
/// Original was GL_BLEND = 0x0BE2
|
|
/// </summary>
|
|
Blend = ((int)0x0BE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_WRITEMASK = 0x0C23
|
|
/// </summary>
|
|
ColorWritemask = ((int)0x0C23),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_COLOR = 0x8001
|
|
/// </summary>
|
|
ConstantColor = ((int)0x8001),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
|
|
/// </summary>
|
|
OneMinusConstantColor = ((int)0x8002),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_ALPHA = 0x8003
|
|
/// </summary>
|
|
ConstantAlpha = ((int)0x8003),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
|
|
/// </summary>
|
|
OneMinusConstantAlpha = ((int)0x8004),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_ADD = 0x8006
|
|
/// </summary>
|
|
FuncAdd = ((int)0x8006),
|
|
/// <summary>
|
|
/// Original was GL_MIN = 0x8007
|
|
/// </summary>
|
|
Min = ((int)0x8007),
|
|
/// <summary>
|
|
/// Original was GL_MAX = 0x8008
|
|
/// </summary>
|
|
Max = ((int)0x8008),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_RGB = 0x8009
|
|
/// </summary>
|
|
BlendEquationRgb = ((int)0x8009),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_SUBTRACT = 0x800A
|
|
/// </summary>
|
|
FuncSubtract = ((int)0x800A),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
|
|
/// </summary>
|
|
FuncReverseSubtract = ((int)0x800B),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST_RGB = 0x80C8
|
|
/// </summary>
|
|
BlendDstRgb = ((int)0x80C8),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC_RGB = 0x80C9
|
|
/// </summary>
|
|
BlendSrcRgb = ((int)0x80C9),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST_ALPHA = 0x80CA
|
|
/// </summary>
|
|
BlendDstAlpha = ((int)0x80CA),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC_ALPHA = 0x80CB
|
|
/// </summary>
|
|
BlendSrcAlpha = ((int)0x80CB),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_ALPHA = 0x883D
|
|
/// </summary>
|
|
BlendEquationAlpha = ((int)0x883D),
|
|
/// <summary>
|
|
/// Original was GL_ONE = 1
|
|
/// </summary>
|
|
One = ((int)1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtDrawElementsBaseVertex : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtDrawInstanced : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtDrawTransformFeedback : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtEglImageArray : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.ImportMemoryF, GL.Ext.ImportMemoryWin32Handle and 4 other functions
|
|
/// </summary>
|
|
public enum ExternalHandleType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
|
|
/// </summary>
|
|
HandleTypeOpaqueFdExt = ((int)0x9586),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
|
|
/// </summary>
|
|
HandleTypeOpaqueWin32Ext = ((int)0x9587),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
|
|
/// </summary>
|
|
HandleTypeOpaqueWin32KmtExt = ((int)0x9588),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
|
|
/// </summary>
|
|
HandleTypeD3D12TilepoolExt = ((int)0x9589),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
|
|
/// </summary>
|
|
HandleTypeD3D12ResourceExt = ((int)0x958A),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
|
|
/// </summary>
|
|
HandleTypeD3D11ImageExt = ((int)0x958B),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
|
|
/// </summary>
|
|
HandleTypeD3D11ImageKmtExt = ((int)0x958C),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
|
|
/// </summary>
|
|
HandleTypeD3D12FenceExt = ((int)0x9594),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtExternalBuffer : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtFloatBlend : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtGeometryPointSize : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtGeometryShader : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
|
|
/// </summary>
|
|
GeometryShaderBitExt = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_LINES_ADJACENCY_EXT = 0x000A
|
|
/// </summary>
|
|
LinesAdjacencyExt = ((int)0x000A),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
|
|
/// </summary>
|
|
LineStripAdjacencyExt = ((int)0x000B),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
|
|
/// </summary>
|
|
TrianglesAdjacencyExt = ((int)0x000C),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
|
|
/// </summary>
|
|
TriangleStripAdjacencyExt = ((int)0x000D),
|
|
/// <summary>
|
|
/// Original was GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E
|
|
/// </summary>
|
|
LayerProvokingVertexExt = ((int)0x825E),
|
|
/// <summary>
|
|
/// Original was GL_UNDEFINED_VERTEX_EXT = 0x8260
|
|
/// </summary>
|
|
UndefinedVertexExt = ((int)0x8260),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F
|
|
/// </summary>
|
|
GeometryShaderInvocationsExt = ((int)0x887F),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916
|
|
/// </summary>
|
|
GeometryLinkedVerticesOutExt = ((int)0x8916),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917
|
|
/// </summary>
|
|
GeometryLinkedInputTypeExt = ((int)0x8917),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918
|
|
/// </summary>
|
|
GeometryLinkedOutputTypeExt = ((int)0x8918),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C
|
|
/// </summary>
|
|
MaxGeometryUniformBlocksExt = ((int)0x8A2C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32
|
|
/// </summary>
|
|
MaxCombinedGeometryUniformComponentsExt = ((int)0x8A32),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
|
|
/// </summary>
|
|
MaxGeometryTextureImageUnitsExt = ((int)0x8C29),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87
|
|
/// </summary>
|
|
PrimitivesGeneratedExt = ((int)0x8C87),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
|
|
/// </summary>
|
|
FramebufferAttachmentLayeredExt = ((int)0x8DA7),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
|
|
/// </summary>
|
|
FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
|
|
/// </summary>
|
|
GeometryShaderExt = ((int)0x8DD9),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
|
|
/// </summary>
|
|
MaxGeometryUniformComponentsExt = ((int)0x8DDF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
|
|
/// </summary>
|
|
MaxGeometryOutputVerticesExt = ((int)0x8DE0),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
|
|
/// </summary>
|
|
MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1),
|
|
/// <summary>
|
|
/// Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
|
|
/// </summary>
|
|
FirstVertexConventionExt = ((int)0x8E4D),
|
|
/// <summary>
|
|
/// Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
|
|
/// </summary>
|
|
LastVertexConventionExt = ((int)0x8E4E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A
|
|
/// </summary>
|
|
MaxGeometryShaderInvocationsExt = ((int)0x8E5A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD
|
|
/// </summary>
|
|
MaxGeometryImageUniformsExt = ((int)0x90CD),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7
|
|
/// </summary>
|
|
MaxGeometryShaderStorageBlocksExt = ((int)0x90D7),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123
|
|
/// </summary>
|
|
MaxGeometryInputComponentsExt = ((int)0x9123),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124
|
|
/// </summary>
|
|
MaxGeometryOutputComponentsExt = ((int)0x9124),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF
|
|
/// </summary>
|
|
MaxGeometryAtomicCounterBuffersExt = ((int)0x92CF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5
|
|
/// </summary>
|
|
MaxGeometryAtomicCountersExt = ((int)0x92D5),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309
|
|
/// </summary>
|
|
ReferencedByGeometryShaderExt = ((int)0x9309),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312
|
|
/// </summary>
|
|
FramebufferDefaultLayersExt = ((int)0x9312),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317
|
|
/// </summary>
|
|
MaxFramebufferLayersExt = ((int)0x9317),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtGpuShader5 : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtInstancedArrays : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE
|
|
/// </summary>
|
|
VertexAttribArrayDivisorExt = ((int)0x88FE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtMapBufferRange : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAP_READ_BIT_EXT = 0x0001
|
|
/// </summary>
|
|
MapReadBitExt = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_MAP_WRITE_BIT_EXT = 0x0002
|
|
/// </summary>
|
|
MapWriteBitExt = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
|
|
/// </summary>
|
|
MapInvalidateRangeBitExt = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
|
|
/// </summary>
|
|
MapInvalidateBufferBitExt = ((int)0x0008),
|
|
/// <summary>
|
|
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
|
|
/// </summary>
|
|
MapFlushExplicitBitExt = ((int)0x0010),
|
|
/// <summary>
|
|
/// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
|
|
/// </summary>
|
|
MapUnsynchronizedBitExt = ((int)0x0020),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtMemoryObject : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_TILING_EXT = 0x9580
|
|
/// </summary>
|
|
TextureTilingExt = ((int)0x9580),
|
|
/// <summary>
|
|
/// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
|
|
/// </summary>
|
|
DedicatedMemoryObjectExt = ((int)0x9581),
|
|
/// <summary>
|
|
/// Original was GL_NUM_TILING_TYPES_EXT = 0x9582
|
|
/// </summary>
|
|
NumTilingTypesExt = ((int)0x9582),
|
|
/// <summary>
|
|
/// Original was GL_TILING_TYPES_EXT = 0x9583
|
|
/// </summary>
|
|
TilingTypesExt = ((int)0x9583),
|
|
/// <summary>
|
|
/// Original was GL_OPTIMAL_TILING_EXT = 0x9584
|
|
/// </summary>
|
|
OptimalTilingExt = ((int)0x9584),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_TILING_EXT = 0x9585
|
|
/// </summary>
|
|
LinearTilingExt = ((int)0x9585),
|
|
/// <summary>
|
|
/// Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
|
|
/// </summary>
|
|
NumDeviceUuidsExt = ((int)0x9596),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_UUID_EXT = 0x9597
|
|
/// </summary>
|
|
DeviceUuidExt = ((int)0x9597),
|
|
/// <summary>
|
|
/// Original was GL_DRIVER_UUID_EXT = 0x9598
|
|
/// </summary>
|
|
DriverUuidExt = ((int)0x9598),
|
|
/// <summary>
|
|
/// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
|
|
/// </summary>
|
|
ProtectedMemoryObjectExt = ((int)0x959B),
|
|
/// <summary>
|
|
/// Original was GL_UUID_SIZE_EXT = 16
|
|
/// </summary>
|
|
UuidSizeExt = ((int)16),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtMemoryObjectFd : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
|
|
/// </summary>
|
|
HandleTypeOpaqueFdExt = ((int)0x9586),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtMemoryObjectWin32 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
|
|
/// </summary>
|
|
HandleTypeOpaqueWin32Ext = ((int)0x9587),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
|
|
/// </summary>
|
|
HandleTypeOpaqueWin32KmtExt = ((int)0x9588),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
|
|
/// </summary>
|
|
HandleTypeD3D12TilepoolExt = ((int)0x9589),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
|
|
/// </summary>
|
|
HandleTypeD3D12ResourceExt = ((int)0x958A),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
|
|
/// </summary>
|
|
HandleTypeD3D11ImageExt = ((int)0x958B),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
|
|
/// </summary>
|
|
HandleTypeD3D11ImageKmtExt = ((int)0x958C),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_LUID_EXT = 0x9599
|
|
/// </summary>
|
|
DeviceLuidExt = ((int)0x9599),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
|
|
/// </summary>
|
|
DeviceNodeMaskExt = ((int)0x959A),
|
|
/// <summary>
|
|
/// Original was GL_LUID_SIZE_EXT = 8
|
|
/// </summary>
|
|
LuidSizeExt = ((int)8),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtMultiDrawArrays : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtMultiDrawIndirect : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtMultisampledCompatibility : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_EXT = 0x809D
|
|
/// </summary>
|
|
MultisampleExt = ((int)0x809D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
|
|
/// </summary>
|
|
SampleAlphaToOneExt = ((int)0x809F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtMultisampledRenderToTexture : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamplesExt = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleExt = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_EXT = 0x8D57
|
|
/// </summary>
|
|
MaxSamplesExt = ((int)0x8D57),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
|
|
/// </summary>
|
|
FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtMultiviewDrawBuffers : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER_EXT = 0x0C01
|
|
/// </summary>
|
|
DrawBufferExt = ((int)0x0C01),
|
|
/// <summary>
|
|
/// Original was GL_READ_BUFFER_EXT = 0x0C02
|
|
/// </summary>
|
|
ReadBufferExt = ((int)0x0C02),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0
|
|
/// </summary>
|
|
ColorAttachmentExt = ((int)0x90F0),
|
|
/// <summary>
|
|
/// Original was GL_MULTIVIEW_EXT = 0x90F1
|
|
/// </summary>
|
|
MultiviewExt = ((int)0x90F1),
|
|
/// <summary>
|
|
/// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
|
|
/// </summary>
|
|
MaxMultiviewBuffersExt = ((int)0x90F2),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtOcclusionQueryBoolean : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_QUERY_EXT = 0x8865
|
|
/// </summary>
|
|
CurrentQueryExt = ((int)0x8865),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_EXT = 0x8866
|
|
/// </summary>
|
|
QueryResultExt = ((int)0x8866),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
|
|
/// </summary>
|
|
QueryResultAvailableExt = ((int)0x8867),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
|
|
/// </summary>
|
|
AnySamplesPassedExt = ((int)0x8C2F),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
|
|
/// </summary>
|
|
AnySamplesPassedConservativeExt = ((int)0x8D6A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtPolygonOffsetClamp : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
|
|
/// </summary>
|
|
PolygonOffsetClampExt = ((int)0x8E1B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtPostDepthCoverage : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtPrimitiveBoundingBox : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
|
|
/// </summary>
|
|
PrimitiveBoundingBoxExt = ((int)0x92BE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtProtectedTextures : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
|
|
/// </summary>
|
|
ContextFlagProtectedContentBitExt = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_PROTECTED_EXT = 0x8BFA
|
|
/// </summary>
|
|
TextureProtectedExt = ((int)0x8BFA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtPvrtcSrgb : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54
|
|
/// </summary>
|
|
CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55
|
|
/// </summary>
|
|
CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56
|
|
/// </summary>
|
|
CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57
|
|
/// </summary>
|
|
CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0
|
|
/// </summary>
|
|
CompressedSrgbAlphaPvrtc2Bppv2Img = ((int)0x93F0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1
|
|
/// </summary>
|
|
CompressedSrgbAlphaPvrtc4Bppv2Img = ((int)0x93F1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtRasterMultisample : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
|
|
/// </summary>
|
|
RasterMultisampleExt = ((int)0x9327),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_SAMPLES_EXT = 0x9328
|
|
/// </summary>
|
|
RasterSamplesExt = ((int)0x9328),
|
|
/// <summary>
|
|
/// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
|
|
/// </summary>
|
|
MaxRasterSamplesExt = ((int)0x9329),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
|
|
/// </summary>
|
|
RasterFixedSampleLocationsExt = ((int)0x932A),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
|
|
/// </summary>
|
|
MultisampleRasterizationAllowedExt = ((int)0x932B),
|
|
/// <summary>
|
|
/// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
|
|
/// </summary>
|
|
EffectiveRasterSamplesExt = ((int)0x932C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtReadFormatBgra : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BGRA_EXT = 0x80E1
|
|
/// </summary>
|
|
BgraExt = ((int)0x80E1),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
|
|
/// </summary>
|
|
UnsignedShort4444RevExt = ((int)0x8365),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
|
|
/// </summary>
|
|
UnsignedShort1555RevExt = ((int)0x8366),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtRenderSnorm : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BYTE = 0x1400
|
|
/// </summary>
|
|
Byte = ((int)0x1400),
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_R8_SNORM = 0x8F94
|
|
/// </summary>
|
|
R8Snorm = ((int)0x8F94),
|
|
/// <summary>
|
|
/// Original was GL_RG8_SNORM = 0x8F95
|
|
/// </summary>
|
|
Rg8Snorm = ((int)0x8F95),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8_SNORM = 0x8F97
|
|
/// </summary>
|
|
Rgba8Snorm = ((int)0x8F97),
|
|
/// <summary>
|
|
/// Original was GL_R16_SNORM_EXT = 0x8F98
|
|
/// </summary>
|
|
R16SnormExt = ((int)0x8F98),
|
|
/// <summary>
|
|
/// Original was GL_RG16_SNORM_EXT = 0x8F99
|
|
/// </summary>
|
|
Rg16SnormExt = ((int)0x8F99),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16_SNORM_EXT = 0x8F9B
|
|
/// </summary>
|
|
Rgba16SnormExt = ((int)0x8F9B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtRobustness : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NO_ERROR = 0
|
|
/// </summary>
|
|
NoError = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
|
|
/// </summary>
|
|
LoseContextOnResetExt = ((int)0x8252),
|
|
/// <summary>
|
|
/// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253
|
|
/// </summary>
|
|
GuiltyContextResetExt = ((int)0x8253),
|
|
/// <summary>
|
|
/// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254
|
|
/// </summary>
|
|
InnocentContextResetExt = ((int)0x8254),
|
|
/// <summary>
|
|
/// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
|
|
/// </summary>
|
|
UnknownContextResetExt = ((int)0x8255),
|
|
/// <summary>
|
|
/// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
|
|
/// </summary>
|
|
ResetNotificationStrategyExt = ((int)0x8256),
|
|
/// <summary>
|
|
/// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261
|
|
/// </summary>
|
|
NoResetNotificationExt = ((int)0x8261),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
|
|
/// </summary>
|
|
ContextRobustAccessExt = ((int)0x90F3),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtSemaphore : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
|
|
/// </summary>
|
|
LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
|
|
/// </summary>
|
|
LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_GENERAL_EXT = 0x958D
|
|
/// </summary>
|
|
LayoutGeneralExt = ((int)0x958D),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
|
|
/// </summary>
|
|
LayoutColorAttachmentExt = ((int)0x958E),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
|
|
/// </summary>
|
|
LayoutDepthStencilAttachmentExt = ((int)0x958F),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
|
|
/// </summary>
|
|
LayoutDepthStencilReadOnlyExt = ((int)0x9590),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
|
|
/// </summary>
|
|
LayoutShaderReadOnlyExt = ((int)0x9591),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
|
|
/// </summary>
|
|
LayoutTransferSrcExt = ((int)0x9592),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
|
|
/// </summary>
|
|
LayoutTransferDstExt = ((int)0x9593),
|
|
/// <summary>
|
|
/// Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596
|
|
/// </summary>
|
|
NumDeviceUuidsExt = ((int)0x9596),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_UUID_EXT = 0x9597
|
|
/// </summary>
|
|
DeviceUuidExt = ((int)0x9597),
|
|
/// <summary>
|
|
/// Original was GL_DRIVER_UUID_EXT = 0x9598
|
|
/// </summary>
|
|
DriverUuidExt = ((int)0x9598),
|
|
/// <summary>
|
|
/// Original was GL_UUID_SIZE_EXT = 16
|
|
/// </summary>
|
|
UuidSizeExt = ((int)16),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtSemaphoreFd : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
|
|
/// </summary>
|
|
HandleTypeOpaqueFdExt = ((int)0x9586),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtSemaphoreWin32 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
|
|
/// </summary>
|
|
HandleTypeOpaqueWin32Ext = ((int)0x9587),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
|
|
/// </summary>
|
|
HandleTypeOpaqueWin32KmtExt = ((int)0x9588),
|
|
/// <summary>
|
|
/// Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
|
|
/// </summary>
|
|
HandleTypeD3D12FenceExt = ((int)0x9594),
|
|
/// <summary>
|
|
/// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
|
|
/// </summary>
|
|
D3D12FenceValueExt = ((int)0x9595),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_LUID_EXT = 0x9599
|
|
/// </summary>
|
|
DeviceLuidExt = ((int)0x9599),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
|
|
/// </summary>
|
|
DeviceNodeMaskExt = ((int)0x959A),
|
|
/// <summary>
|
|
/// Original was GL_LUID_SIZE_EXT = 8
|
|
/// </summary>
|
|
LuidSizeExt = ((int)8),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtSeparateShaderObjects : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
|
|
/// </summary>
|
|
VertexShaderBitExt = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
|
|
/// </summary>
|
|
FragmentShaderBitExt = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258
|
|
/// </summary>
|
|
ProgramSeparableExt = ((int)0x8258),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_PROGRAM_EXT = 0x8259
|
|
/// </summary>
|
|
ActiveProgramExt = ((int)0x8259),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
|
|
/// </summary>
|
|
ProgramPipelineBindingExt = ((int)0x825A),
|
|
/// <summary>
|
|
/// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllShaderBitsExt = unchecked((int)0xFFFFFFFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShaderFramebufferFetch : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52
|
|
/// </summary>
|
|
FragmentShaderDiscardsSamplesExt = ((int)0x8A52),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShaderGroupVote : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShaderImplicitConversions : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShaderIntegerMix : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShaderIoBlocks : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShaderNonConstantGlobalInitializers : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShaderPixelLocalStorage : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63
|
|
/// </summary>
|
|
MaxShaderPixelLocalStorageFastSizeExt = ((int)0x8F63),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64
|
|
/// </summary>
|
|
ShaderPixelLocalStorageExt = ((int)0x8F64),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67
|
|
/// </summary>
|
|
MaxShaderPixelLocalStorageSizeExt = ((int)0x8F67),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShaderPixelLocalStorage2 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650
|
|
/// </summary>
|
|
MaxShaderCombinedLocalStorageFastSizeExt = ((int)0x9650),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651
|
|
/// </summary>
|
|
MaxShaderCombinedLocalStorageSizeExt = ((int)0x9651),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652
|
|
/// </summary>
|
|
FramebufferIncompleteInsufficientShaderCombinedLocalStorageExt = ((int)0x9652),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShaderTextureLod : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtShadowSamplers : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C
|
|
/// </summary>
|
|
TextureCompareModeExt = ((int)0x884C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D
|
|
/// </summary>
|
|
TextureCompareFuncExt = ((int)0x884D),
|
|
/// <summary>
|
|
/// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E
|
|
/// </summary>
|
|
CompareRefToTextureExt = ((int)0x884E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
|
|
/// </summary>
|
|
Sampler2DShadowExt = ((int)0x8B62),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtSparseTexture : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D = 0x0DE1
|
|
/// </summary>
|
|
Texture2D = ((int)0x0DE1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D = 0x806F
|
|
/// </summary>
|
|
Texture3D = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP = 0x8513
|
|
/// </summary>
|
|
TextureCubeMap = ((int)0x8513),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
|
|
/// </summary>
|
|
Texture2DArray = ((int)0x8C1A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArrayOes = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195
|
|
/// </summary>
|
|
VirtualPageSizeXExt = ((int)0x9195),
|
|
/// <summary>
|
|
/// Original was GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196
|
|
/// </summary>
|
|
VirtualPageSizeYExt = ((int)0x9196),
|
|
/// <summary>
|
|
/// Original was GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197
|
|
/// </summary>
|
|
VirtualPageSizeZExt = ((int)0x9197),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198
|
|
/// </summary>
|
|
MaxSparseTextureSizeExt = ((int)0x9198),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199
|
|
/// </summary>
|
|
MaxSparse3DTextureSizeExt = ((int)0x9199),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A
|
|
/// </summary>
|
|
MaxSparseArrayTextureLayersExt = ((int)0x919A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SPARSE_EXT = 0x91A6
|
|
/// </summary>
|
|
TextureSparseExt = ((int)0x91A6),
|
|
/// <summary>
|
|
/// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7
|
|
/// </summary>
|
|
VirtualPageSizeIndexExt = ((int)0x91A7),
|
|
/// <summary>
|
|
/// Original was GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8
|
|
/// </summary>
|
|
NumVirtualPageSizesExt = ((int)0x91A8),
|
|
/// <summary>
|
|
/// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9
|
|
/// </summary>
|
|
SparseTextureFullArrayCubeMipmapsExt = ((int)0x91A9),
|
|
/// <summary>
|
|
/// Original was GL_NUM_SPARSE_LEVELS_EXT = 0x91AA
|
|
/// </summary>
|
|
NumSparseLevelsExt = ((int)0x91AA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtSparseTexture2 : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtSrgb : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
|
|
/// </summary>
|
|
FramebufferAttachmentColorEncodingExt = ((int)0x8210),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_EXT = 0x8C40
|
|
/// </summary>
|
|
SrgbExt = ((int)0x8C40),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_ALPHA_EXT = 0x8C42
|
|
/// </summary>
|
|
SrgbAlphaExt = ((int)0x8C42),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
|
|
/// </summary>
|
|
Srgb8Alpha8Ext = ((int)0x8C43),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtSrgbWriteControl : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
|
|
/// </summary>
|
|
FramebufferSrgbExt = ((int)0x8DB9),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTessellationPointSize : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTessellationShader : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
|
|
/// </summary>
|
|
TessControlShaderBitExt = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
|
|
/// </summary>
|
|
TessEvaluationShaderBitExt = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES = 0x0004
|
|
/// </summary>
|
|
Triangles = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_QUADS_EXT = 0x0007
|
|
/// </summary>
|
|
QuadsExt = ((int)0x0007),
|
|
/// <summary>
|
|
/// Original was GL_PATCHES_EXT = 0x000E
|
|
/// </summary>
|
|
PatchesExt = ((int)0x000E),
|
|
/// <summary>
|
|
/// Original was GL_EQUAL = 0x0202
|
|
/// </summary>
|
|
Equal = ((int)0x0202),
|
|
/// <summary>
|
|
/// Original was GL_CW = 0x0900
|
|
/// </summary>
|
|
Cw = ((int)0x0900),
|
|
/// <summary>
|
|
/// Original was GL_CCW = 0x0901
|
|
/// </summary>
|
|
Ccw = ((int)0x0901),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
|
|
/// </summary>
|
|
PrimitiveRestartForPatchesSupported = ((int)0x8221),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C
|
|
/// </summary>
|
|
MaxTessControlInputComponentsExt = ((int)0x886C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D
|
|
/// </summary>
|
|
MaxTessEvaluationInputComponentsExt = ((int)0x886D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E
|
|
/// </summary>
|
|
MaxCombinedTessControlUniformComponentsExt = ((int)0x8E1E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F
|
|
/// </summary>
|
|
MaxCombinedTessEvaluationUniformComponentsExt = ((int)0x8E1F),
|
|
/// <summary>
|
|
/// Original was GL_PATCH_VERTICES_EXT = 0x8E72
|
|
/// </summary>
|
|
PatchVerticesExt = ((int)0x8E72),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75
|
|
/// </summary>
|
|
TessControlOutputVerticesExt = ((int)0x8E75),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_MODE_EXT = 0x8E76
|
|
/// </summary>
|
|
TessGenModeExt = ((int)0x8E76),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_SPACING_EXT = 0x8E77
|
|
/// </summary>
|
|
TessGenSpacingExt = ((int)0x8E77),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78
|
|
/// </summary>
|
|
TessGenVertexOrderExt = ((int)0x8E78),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_POINT_MODE_EXT = 0x8E79
|
|
/// </summary>
|
|
TessGenPointModeExt = ((int)0x8E79),
|
|
/// <summary>
|
|
/// Original was GL_ISOLINES_EXT = 0x8E7A
|
|
/// </summary>
|
|
IsolinesExt = ((int)0x8E7A),
|
|
/// <summary>
|
|
/// Original was GL_FRACTIONAL_ODD_EXT = 0x8E7B
|
|
/// </summary>
|
|
FractionalOddExt = ((int)0x8E7B),
|
|
/// <summary>
|
|
/// Original was GL_FRACTIONAL_EVEN_EXT = 0x8E7C
|
|
/// </summary>
|
|
FractionalEvenExt = ((int)0x8E7C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_PATCH_VERTICES_EXT = 0x8E7D
|
|
/// </summary>
|
|
MaxPatchVerticesExt = ((int)0x8E7D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E
|
|
/// </summary>
|
|
MaxTessGenLevelExt = ((int)0x8E7E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F
|
|
/// </summary>
|
|
MaxTessControlUniformComponentsExt = ((int)0x8E7F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80
|
|
/// </summary>
|
|
MaxTessEvaluationUniformComponentsExt = ((int)0x8E80),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81
|
|
/// </summary>
|
|
MaxTessControlTextureImageUnitsExt = ((int)0x8E81),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82
|
|
/// </summary>
|
|
MaxTessEvaluationTextureImageUnitsExt = ((int)0x8E82),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83
|
|
/// </summary>
|
|
MaxTessControlOutputComponentsExt = ((int)0x8E83),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84
|
|
/// </summary>
|
|
MaxTessPatchComponentsExt = ((int)0x8E84),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85
|
|
/// </summary>
|
|
MaxTessControlTotalOutputComponentsExt = ((int)0x8E85),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86
|
|
/// </summary>
|
|
MaxTessEvaluationOutputComponentsExt = ((int)0x8E86),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER_EXT = 0x8E87
|
|
/// </summary>
|
|
TessEvaluationShaderExt = ((int)0x8E87),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER_EXT = 0x8E88
|
|
/// </summary>
|
|
TessControlShaderExt = ((int)0x8E88),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89
|
|
/// </summary>
|
|
MaxTessControlUniformBlocksExt = ((int)0x8E89),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A
|
|
/// </summary>
|
|
MaxTessEvaluationUniformBlocksExt = ((int)0x8E8A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB
|
|
/// </summary>
|
|
MaxTessControlImageUniformsExt = ((int)0x90CB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC
|
|
/// </summary>
|
|
MaxTessEvaluationImageUniformsExt = ((int)0x90CC),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8
|
|
/// </summary>
|
|
MaxTessControlShaderStorageBlocksExt = ((int)0x90D8),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9
|
|
/// </summary>
|
|
MaxTessEvaluationShaderStorageBlocksExt = ((int)0x90D9),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
|
|
/// </summary>
|
|
MaxTessControlAtomicCounterBuffersExt = ((int)0x92CD),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE
|
|
/// </summary>
|
|
MaxTessEvaluationAtomicCounterBuffersExt = ((int)0x92CE),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3
|
|
/// </summary>
|
|
MaxTessControlAtomicCountersExt = ((int)0x92D3),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4
|
|
/// </summary>
|
|
MaxTessEvaluationAtomicCountersExt = ((int)0x92D4),
|
|
/// <summary>
|
|
/// Original was GL_IS_PER_PATCH_EXT = 0x92E7
|
|
/// </summary>
|
|
IsPerPatchExt = ((int)0x92E7),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307
|
|
/// </summary>
|
|
ReferencedByTessControlShaderExt = ((int)0x9307),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308
|
|
/// </summary>
|
|
ReferencedByTessEvaluationShaderExt = ((int)0x9308),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureBorderClamp : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR_EXT = 0x1004
|
|
/// </summary>
|
|
TextureBorderColorExt = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_EXT = 0x812D
|
|
/// </summary>
|
|
ClampToBorderExt = ((int)0x812D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureBuffer : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A
|
|
/// </summary>
|
|
TextureBufferBindingExt = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A
|
|
/// </summary>
|
|
TextureBufferExt = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
|
|
/// </summary>
|
|
MaxTextureBufferSizeExt = ((int)0x8C2B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
|
|
/// </summary>
|
|
TextureBindingBufferExt = ((int)0x8C2C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
|
|
/// </summary>
|
|
TextureBufferDataStoreBindingExt = ((int)0x8C2D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2
|
|
/// </summary>
|
|
SamplerBufferExt = ((int)0x8DC2),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
|
|
/// </summary>
|
|
IntSamplerBufferExt = ((int)0x8DD0),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
|
|
/// </summary>
|
|
UnsignedIntSamplerBufferExt = ((int)0x8DD8),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_BUFFER_EXT = 0x9051
|
|
/// </summary>
|
|
ImageBufferExt = ((int)0x9051),
|
|
/// <summary>
|
|
/// Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C
|
|
/// </summary>
|
|
IntImageBufferExt = ((int)0x905C),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
|
|
/// </summary>
|
|
UnsignedIntImageBufferExt = ((int)0x9067),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D
|
|
/// </summary>
|
|
TextureBufferOffsetExt = ((int)0x919D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E
|
|
/// </summary>
|
|
TextureBufferSizeExt = ((int)0x919E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F
|
|
/// </summary>
|
|
TextureBufferOffsetAlignmentExt = ((int)0x919F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureCompressionAstcDecodeMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69
|
|
/// </summary>
|
|
TextureAstcDecodePrecisionExt = ((int)0x8F69),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureCompressionBptc : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C
|
|
/// </summary>
|
|
CompressedRgbaBptcUnormExt = ((int)0x8E8C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D
|
|
/// </summary>
|
|
CompressedSrgbAlphaBptcUnormExt = ((int)0x8E8D),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E
|
|
/// </summary>
|
|
CompressedRgbBptcSignedFloatExt = ((int)0x8E8E),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F
|
|
/// </summary>
|
|
CompressedRgbBptcUnsignedFloatExt = ((int)0x8E8F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureCompressionDxt1 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
|
|
/// </summary>
|
|
CompressedRgbS3tcDxt1Ext = ((int)0x83F0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt1Ext = ((int)0x83F1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureCompressionRgtc : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
|
|
/// </summary>
|
|
CompressedRedRgtc1Ext = ((int)0x8DBB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
|
|
/// </summary>
|
|
CompressedSignedRedRgtc1Ext = ((int)0x8DBC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
|
|
/// </summary>
|
|
CompressedRedGreenRgtc2Ext = ((int)0x8DBD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
|
|
/// </summary>
|
|
CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureCompressionS3tc : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
|
|
/// </summary>
|
|
CompressedRgbS3tcDxt1Ext = ((int)0x83F0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt1Ext = ((int)0x83F1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt3Ext = ((int)0x83F2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt5Ext = ((int)0x83F3),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureCompressionS3tcSrgb : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
|
|
/// </summary>
|
|
CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureCubeMapArray : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArrayExt = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A
|
|
/// </summary>
|
|
TextureBindingCubeMapArrayExt = ((int)0x900A),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C
|
|
/// </summary>
|
|
SamplerCubeMapArrayExt = ((int)0x900C),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D
|
|
/// </summary>
|
|
SamplerCubeMapArrayShadowExt = ((int)0x900D),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E
|
|
/// </summary>
|
|
IntSamplerCubeMapArrayExt = ((int)0x900E),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F
|
|
/// </summary>
|
|
UnsignedIntSamplerCubeMapArrayExt = ((int)0x900F),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
|
|
/// </summary>
|
|
ImageCubeMapArrayExt = ((int)0x9054),
|
|
/// <summary>
|
|
/// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
|
|
/// </summary>
|
|
IntImageCubeMapArrayExt = ((int)0x905F),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
|
|
/// </summary>
|
|
UnsignedIntImageCubeMapArrayExt = ((int)0x906A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureFilterAnisotropic : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
|
|
/// </summary>
|
|
TextureMaxAnisotropyExt = ((int)0x84FE),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
|
|
/// </summary>
|
|
MaxTextureMaxAnisotropyExt = ((int)0x84FF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureFilterMinmax : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
|
|
/// </summary>
|
|
RasterMultisampleExt = ((int)0x9327),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_SAMPLES_EXT = 0x9328
|
|
/// </summary>
|
|
RasterSamplesExt = ((int)0x9328),
|
|
/// <summary>
|
|
/// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
|
|
/// </summary>
|
|
MaxRasterSamplesExt = ((int)0x9329),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
|
|
/// </summary>
|
|
RasterFixedSampleLocationsExt = ((int)0x932A),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
|
|
/// </summary>
|
|
MultisampleRasterizationAllowedExt = ((int)0x932B),
|
|
/// <summary>
|
|
/// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
|
|
/// </summary>
|
|
EffectiveRasterSamplesExt = ((int)0x932C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureFormatBgra8888 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BGRA_EXT = 0x80E1
|
|
/// </summary>
|
|
BgraExt = ((int)0x80E1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureMirrorClampToEdge : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
|
|
/// </summary>
|
|
MirrorClampToEdgeExt = ((int)0x8743),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureNorm16 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RGB16_EXT = 0x8054
|
|
/// </summary>
|
|
Rgb16Ext = ((int)0x8054),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16_EXT = 0x805B
|
|
/// </summary>
|
|
Rgba16Ext = ((int)0x805B),
|
|
/// <summary>
|
|
/// Original was GL_R16_EXT = 0x822A
|
|
/// </summary>
|
|
R16Ext = ((int)0x822A),
|
|
/// <summary>
|
|
/// Original was GL_RG16_EXT = 0x822C
|
|
/// </summary>
|
|
Rg16Ext = ((int)0x822C),
|
|
/// <summary>
|
|
/// Original was GL_R16_SNORM_EXT = 0x8F98
|
|
/// </summary>
|
|
R16SnormExt = ((int)0x8F98),
|
|
/// <summary>
|
|
/// Original was GL_RG16_SNORM_EXT = 0x8F99
|
|
/// </summary>
|
|
Rg16SnormExt = ((int)0x8F99),
|
|
/// <summary>
|
|
/// Original was GL_RGB16_SNORM_EXT = 0x8F9A
|
|
/// </summary>
|
|
Rgb16SnormExt = ((int)0x8F9A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16_SNORM_EXT = 0x8F9B
|
|
/// </summary>
|
|
Rgba16SnormExt = ((int)0x8F9B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureRg : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RED_EXT = 0x1903
|
|
/// </summary>
|
|
RedExt = ((int)0x1903),
|
|
/// <summary>
|
|
/// Original was GL_RG_EXT = 0x8227
|
|
/// </summary>
|
|
RgExt = ((int)0x8227),
|
|
/// <summary>
|
|
/// Original was GL_R8_EXT = 0x8229
|
|
/// </summary>
|
|
R8Ext = ((int)0x8229),
|
|
/// <summary>
|
|
/// Original was GL_RG8_EXT = 0x822B
|
|
/// </summary>
|
|
Rg8Ext = ((int)0x822B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureSrgbDecode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
|
|
/// </summary>
|
|
TextureSrgbDecodeExt = ((int)0x8A48),
|
|
/// <summary>
|
|
/// Original was GL_DECODE_EXT = 0x8A49
|
|
/// </summary>
|
|
DecodeExt = ((int)0x8A49),
|
|
/// <summary>
|
|
/// Original was GL_SKIP_DECODE_EXT = 0x8A4A
|
|
/// </summary>
|
|
SkipDecodeExt = ((int)0x8A4A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureSrgbR8 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SR8_EXT = 0x8FBD
|
|
/// </summary>
|
|
Sr8Ext = ((int)0x8FBD),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureSrgbRg8 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SRG8_EXT = 0x8FBE
|
|
/// </summary>
|
|
Srg8Ext = ((int)0x8FBE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureStorage : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ALPHA8_EXT = 0x803C
|
|
/// </summary>
|
|
Alpha8Ext = ((int)0x803C),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_EXT = 0x8040
|
|
/// </summary>
|
|
Luminance8Ext = ((int)0x8040),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
|
|
/// </summary>
|
|
Luminance8Alpha8Ext = ((int)0x8045),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_EXT = 0x8052
|
|
/// </summary>
|
|
Rgb10Ext = ((int)0x8052),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2_EXT = 0x8059
|
|
/// </summary>
|
|
Rgb10A2Ext = ((int)0x8059),
|
|
/// <summary>
|
|
/// Original was GL_R8_EXT = 0x8229
|
|
/// </summary>
|
|
R8Ext = ((int)0x8229),
|
|
/// <summary>
|
|
/// Original was GL_RG8_EXT = 0x822B
|
|
/// </summary>
|
|
Rg8Ext = ((int)0x822B),
|
|
/// <summary>
|
|
/// Original was GL_R16F_EXT = 0x822D
|
|
/// </summary>
|
|
R16fExt = ((int)0x822D),
|
|
/// <summary>
|
|
/// Original was GL_R32F_EXT = 0x822E
|
|
/// </summary>
|
|
R32fExt = ((int)0x822E),
|
|
/// <summary>
|
|
/// Original was GL_RG16F_EXT = 0x822F
|
|
/// </summary>
|
|
Rg16fExt = ((int)0x822F),
|
|
/// <summary>
|
|
/// Original was GL_RG32F_EXT = 0x8230
|
|
/// </summary>
|
|
Rg32fExt = ((int)0x8230),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32F_EXT = 0x8814
|
|
/// </summary>
|
|
Rgba32fExt = ((int)0x8814),
|
|
/// <summary>
|
|
/// Original was GL_RGB32F_EXT = 0x8815
|
|
/// </summary>
|
|
Rgb32fExt = ((int)0x8815),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA32F_EXT = 0x8816
|
|
/// </summary>
|
|
Alpha32fExt = ((int)0x8816),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE32F_EXT = 0x8818
|
|
/// </summary>
|
|
Luminance32fExt = ((int)0x8818),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
|
|
/// </summary>
|
|
LuminanceAlpha32fExt = ((int)0x8819),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F_EXT = 0x881A
|
|
/// </summary>
|
|
Rgba16fExt = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F_EXT = 0x881B
|
|
/// </summary>
|
|
Rgb16fExt = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA16F_EXT = 0x881C
|
|
/// </summary>
|
|
Alpha16fExt = ((int)0x881C),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE16F_EXT = 0x881E
|
|
/// </summary>
|
|
Luminance16fExt = ((int)0x881E),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
|
|
/// </summary>
|
|
LuminanceAlpha16fExt = ((int)0x881F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
|
|
/// </summary>
|
|
TextureImmutableFormatExt = ((int)0x912F),
|
|
/// <summary>
|
|
/// Original was GL_BGRA8_EXT = 0x93A1
|
|
/// </summary>
|
|
Bgra8Ext = ((int)0x93A1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureType2101010Rev : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
|
|
/// </summary>
|
|
UnsignedInt2101010RevExt = ((int)0x8368),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtTextureView : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB
|
|
/// </summary>
|
|
TextureViewMinLevelExt = ((int)0x82DB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC
|
|
/// </summary>
|
|
TextureViewNumLevelsExt = ((int)0x82DC),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD
|
|
/// </summary>
|
|
TextureViewMinLayerExt = ((int)0x82DD),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
|
|
/// </summary>
|
|
TextureViewNumLayersExt = ((int)0x82DE),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
|
|
/// </summary>
|
|
TextureImmutableLevels = ((int)0x82DF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtUnpackSubimage : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
|
|
/// </summary>
|
|
UnpackRowLengthExt = ((int)0x0CF2),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
|
|
/// </summary>
|
|
UnpackSkipRowsExt = ((int)0x0CF3),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
|
|
/// </summary>
|
|
UnpackSkipPixelsExt = ((int)0x0CF4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtWin32KeyedMutex : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtWindowRectangles : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_INCLUSIVE_EXT = 0x8F10
|
|
/// </summary>
|
|
InclusiveExt = ((int)0x8F10),
|
|
/// <summary>
|
|
/// Original was GL_EXCLUSIVE_EXT = 0x8F11
|
|
/// </summary>
|
|
ExclusiveExt = ((int)0x8F11),
|
|
/// <summary>
|
|
/// Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12
|
|
/// </summary>
|
|
WindowRectangleExt = ((int)0x8F12),
|
|
/// <summary>
|
|
/// Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
|
|
/// </summary>
|
|
WindowRectangleModeExt = ((int)0x8F13),
|
|
/// <summary>
|
|
/// Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
|
|
/// </summary>
|
|
MaxWindowRectanglesExt = ((int)0x8F14),
|
|
/// <summary>
|
|
/// Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
|
|
/// </summary>
|
|
NumWindowRectanglesExt = ((int)0x8F15),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ExtYuvTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7
|
|
/// </summary>
|
|
SamplerExternal2DY2yExt = ((int)0x8BE7),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
|
|
/// </summary>
|
|
TextureExternalOes = ((int)0x8D65),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
|
|
/// </summary>
|
|
TextureBindingExternalOes = ((int)0x8D67),
|
|
/// <summary>
|
|
/// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
|
|
/// </summary>
|
|
RequiredTextureImageUnitsOes = ((int)0x8D68),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FeedBackToken : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PASS_THROUGH_TOKEN = 0x0700
|
|
/// </summary>
|
|
PassThroughToken = ((int)0x0700),
|
|
/// <summary>
|
|
/// Original was GL_POINT_TOKEN = 0x0701
|
|
/// </summary>
|
|
PointToken = ((int)0x0701),
|
|
/// <summary>
|
|
/// Original was GL_LINE_TOKEN = 0x0702
|
|
/// </summary>
|
|
LineToken = ((int)0x0702),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_TOKEN = 0x0703
|
|
/// </summary>
|
|
PolygonToken = ((int)0x0703),
|
|
/// <summary>
|
|
/// Original was GL_BITMAP_TOKEN = 0x0704
|
|
/// </summary>
|
|
BitmapToken = ((int)0x0704),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_PIXEL_TOKEN = 0x0705
|
|
/// </summary>
|
|
DrawPixelToken = ((int)0x0705),
|
|
/// <summary>
|
|
/// Original was GL_COPY_PIXEL_TOKEN = 0x0706
|
|
/// </summary>
|
|
CopyPixelToken = ((int)0x0706),
|
|
/// <summary>
|
|
/// Original was GL_LINE_RESET_TOKEN = 0x0707
|
|
/// </summary>
|
|
LineResetToken = ((int)0x0707),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FeedbackType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_2D = 0x0600
|
|
/// </summary>
|
|
Gl2D = ((int)0x0600),
|
|
/// <summary>
|
|
/// Original was GL_3D = 0x0601
|
|
/// </summary>
|
|
Gl3D = ((int)0x0601),
|
|
/// <summary>
|
|
/// Original was GL_3D_COLOR = 0x0602
|
|
/// </summary>
|
|
Gl3DColor = ((int)0x0602),
|
|
/// <summary>
|
|
/// Original was GL_3D_COLOR_TEXTURE = 0x0603
|
|
/// </summary>
|
|
Gl3DColorTexture = ((int)0x0603),
|
|
/// <summary>
|
|
/// Original was GL_4D_COLOR_TEXTURE = 0x0604
|
|
/// </summary>
|
|
Gl4DColorTexture = ((int)0x0604),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum FfdMaskSgix : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FfdTargetSgix : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
|
|
/// </summary>
|
|
GeometryDeformationSgix = ((int)0x8194),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
|
|
/// </summary>
|
|
TextureDeformationSgix = ((int)0x8195),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FjShaderBinaryGccso : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260
|
|
/// </summary>
|
|
GccsoShaderBinaryFj = ((int)0x9260),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FogCoordinatePointerType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FogMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_EXP = 0x0800
|
|
/// </summary>
|
|
Exp = ((int)0x0800),
|
|
/// <summary>
|
|
/// Original was GL_EXP2 = 0x0801
|
|
/// </summary>
|
|
Exp2 = ((int)0x0801),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR = 0x2601
|
|
/// </summary>
|
|
Linear = ((int)0x2601),
|
|
/// <summary>
|
|
/// Original was GL_FOG_FUNC_SGIS = 0x812A
|
|
/// </summary>
|
|
FogFuncSgis = ((int)0x812A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FogParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FOG_INDEX = 0x0B61
|
|
/// </summary>
|
|
FogIndex = ((int)0x0B61),
|
|
/// <summary>
|
|
/// Original was GL_FOG_DENSITY = 0x0B62
|
|
/// </summary>
|
|
FogDensity = ((int)0x0B62),
|
|
/// <summary>
|
|
/// Original was GL_FOG_START = 0x0B63
|
|
/// </summary>
|
|
FogStart = ((int)0x0B63),
|
|
/// <summary>
|
|
/// Original was GL_FOG_END = 0x0B64
|
|
/// </summary>
|
|
FogEnd = ((int)0x0B64),
|
|
/// <summary>
|
|
/// Original was GL_FOG_MODE = 0x0B65
|
|
/// </summary>
|
|
FogMode = ((int)0x0B65),
|
|
/// <summary>
|
|
/// Original was GL_FOG_COLOR = 0x0B66
|
|
/// </summary>
|
|
FogColor = ((int)0x0B66),
|
|
/// <summary>
|
|
/// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
|
|
/// </summary>
|
|
FogOffsetValueSgix = ((int)0x8199),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FogPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FOG_INDEX = 0x0B61
|
|
/// </summary>
|
|
FogIndex = ((int)0x0B61),
|
|
/// <summary>
|
|
/// Original was GL_FOG_DENSITY = 0x0B62
|
|
/// </summary>
|
|
FogDensity = ((int)0x0B62),
|
|
/// <summary>
|
|
/// Original was GL_FOG_START = 0x0B63
|
|
/// </summary>
|
|
FogStart = ((int)0x0B63),
|
|
/// <summary>
|
|
/// Original was GL_FOG_END = 0x0B64
|
|
/// </summary>
|
|
FogEnd = ((int)0x0B64),
|
|
/// <summary>
|
|
/// Original was GL_FOG_MODE = 0x0B65
|
|
/// </summary>
|
|
FogMode = ((int)0x0B65),
|
|
/// <summary>
|
|
/// Original was GL_FOG_COORD_SRC = 0x8450
|
|
/// </summary>
|
|
FogCoordSrc = ((int)0x8450),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FogPointerTypeExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FogPointerTypeIbm : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FragmentLightModelParameterSgix : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
|
|
/// </summary>
|
|
FragmentLightModelLocalViewerSgix = ((int)0x8408),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
|
|
/// </summary>
|
|
FragmentLightModelTwoSideSgix = ((int)0x8409),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
|
|
/// </summary>
|
|
FragmentLightModelAmbientSgix = ((int)0x840A),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
|
|
/// </summary>
|
|
FragmentLightModelNormalInterpolationSgix = ((int)0x840B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FragmentOpAti : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MOV_ATI = 0x8961
|
|
/// </summary>
|
|
MovAti = ((int)0x8961),
|
|
/// <summary>
|
|
/// Original was GL_ADD_ATI = 0x8963
|
|
/// </summary>
|
|
AddAti = ((int)0x8963),
|
|
/// <summary>
|
|
/// Original was GL_MUL_ATI = 0x8964
|
|
/// </summary>
|
|
MulAti = ((int)0x8964),
|
|
/// <summary>
|
|
/// Original was GL_SUB_ATI = 0x8965
|
|
/// </summary>
|
|
SubAti = ((int)0x8965),
|
|
/// <summary>
|
|
/// Original was GL_DOT3_ATI = 0x8966
|
|
/// </summary>
|
|
Dot3Ati = ((int)0x8966),
|
|
/// <summary>
|
|
/// Original was GL_DOT4_ATI = 0x8967
|
|
/// </summary>
|
|
Dot4Ati = ((int)0x8967),
|
|
/// <summary>
|
|
/// Original was GL_MAD_ATI = 0x8968
|
|
/// </summary>
|
|
MadAti = ((int)0x8968),
|
|
/// <summary>
|
|
/// Original was GL_LERP_ATI = 0x8969
|
|
/// </summary>
|
|
LerpAti = ((int)0x8969),
|
|
/// <summary>
|
|
/// Original was GL_CND_ATI = 0x896A
|
|
/// </summary>
|
|
CndAti = ((int)0x896A),
|
|
/// <summary>
|
|
/// Original was GL_CND0_ATI = 0x896B
|
|
/// </summary>
|
|
Cnd0Ati = ((int)0x896B),
|
|
/// <summary>
|
|
/// Original was GL_DOT2_ADD_ATI = 0x896C
|
|
/// </summary>
|
|
Dot2AddAti = ((int)0x896C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 10 other functions
|
|
/// </summary>
|
|
public enum FramebufferAttachment : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
|
|
/// </summary>
|
|
MaxColorAttachments = ((int)0x8CDF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
|
|
/// </summary>
|
|
MaxColorAttachmentsExt = ((int)0x8CDF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
|
|
/// </summary>
|
|
MaxColorAttachmentsNv = ((int)0x8CDF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0 = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0Ext = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0Nv = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0Oes = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1 = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1Ext = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1Nv = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2 = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2Ext = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2Nv = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3 = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3Ext = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3Nv = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4 = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4Ext = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4Nv = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5 = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5Ext = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5Nv = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6 = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6Ext = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6Nv = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7 = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7Ext = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7Nv = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8 = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8Ext = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8Nv = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9 = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9Ext = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9Nv = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10 = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10Ext = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10Nv = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11 = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11Ext = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11Nv = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12 = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12Ext = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12Nv = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13 = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13 = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13Ext = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13Nv = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14 = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14Ext = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14Nv = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15 = ((int)0x8CEF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15Ext = ((int)0x8CEF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15Nv = ((int)0x8CEF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT16 = 0x8CF0
|
|
/// </summary>
|
|
ColorAttachment16 = ((int)0x8CF0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT17 = 0x8CF1
|
|
/// </summary>
|
|
ColorAttachment17 = ((int)0x8CF1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT18 = 0x8CF2
|
|
/// </summary>
|
|
ColorAttachment18 = ((int)0x8CF2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT19 = 0x8CF3
|
|
/// </summary>
|
|
ColorAttachment19 = ((int)0x8CF3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT20 = 0x8CF4
|
|
/// </summary>
|
|
ColorAttachment20 = ((int)0x8CF4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT21 = 0x8CF5
|
|
/// </summary>
|
|
ColorAttachment21 = ((int)0x8CF5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT22 = 0x8CF6
|
|
/// </summary>
|
|
ColorAttachment22 = ((int)0x8CF6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT23 = 0x8CF7
|
|
/// </summary>
|
|
ColorAttachment23 = ((int)0x8CF7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT24 = 0x8CF8
|
|
/// </summary>
|
|
ColorAttachment24 = ((int)0x8CF8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT25 = 0x8CF9
|
|
/// </summary>
|
|
ColorAttachment25 = ((int)0x8CF9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT26 = 0x8CFA
|
|
/// </summary>
|
|
ColorAttachment26 = ((int)0x8CFA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT27 = 0x8CFB
|
|
/// </summary>
|
|
ColorAttachment27 = ((int)0x8CFB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT28 = 0x8CFC
|
|
/// </summary>
|
|
ColorAttachment28 = ((int)0x8CFC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT29 = 0x8CFD
|
|
/// </summary>
|
|
ColorAttachment29 = ((int)0x8CFD),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT30 = 0x8CFE
|
|
/// </summary>
|
|
ColorAttachment30 = ((int)0x8CFE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT31 = 0x8CFF
|
|
/// </summary>
|
|
ColorAttachment31 = ((int)0x8CFF),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_ATTACHMENT = 0x8D00
|
|
/// </summary>
|
|
DepthAttachment = ((int)0x8D00),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
|
|
/// </summary>
|
|
DepthAttachmentExt = ((int)0x8D00),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
|
|
/// </summary>
|
|
DepthAttachmentOes = ((int)0x8D00),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FramebufferAttachmentParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
|
|
/// </summary>
|
|
FramebufferAttachmentColorEncoding = ((int)0x8210),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
|
|
/// </summary>
|
|
FramebufferAttachmentComponentType = ((int)0x8211),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
|
|
/// </summary>
|
|
FramebufferAttachmentRedSize = ((int)0x8212),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
|
|
/// </summary>
|
|
FramebufferAttachmentGreenSize = ((int)0x8213),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
|
|
/// </summary>
|
|
FramebufferAttachmentBlueSize = ((int)0x8214),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
|
|
/// </summary>
|
|
FramebufferAttachmentAlphaSize = ((int)0x8215),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
|
|
/// </summary>
|
|
FramebufferAttachmentDepthSize = ((int)0x8216),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
|
|
/// </summary>
|
|
FramebufferAttachmentStencilSize = ((int)0x8217),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
|
|
/// </summary>
|
|
FramebufferAttachmentObjectName = ((int)0x8CD1),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
|
|
/// </summary>
|
|
FramebufferAttachmentTextureLevel = ((int)0x8CD2),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
|
|
/// </summary>
|
|
FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
|
|
/// </summary>
|
|
FramebufferAttachmentTextureLayer = ((int)0x8CD4),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
|
|
/// </summary>
|
|
FramebufferAttachmentLayered = ((int)0x8DA7),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FramebufferErrorCode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FramebufferComplete = 0X8cd5
|
|
/// </summary>
|
|
FramebufferComplete = ((int)0X8cd5),
|
|
/// <summary>
|
|
/// Original was GL_FramebufferIncompleteAttachment = 0X8cd6
|
|
/// </summary>
|
|
FramebufferIncompleteAttachment = ((int)0X8cd6),
|
|
/// <summary>
|
|
/// Original was GL_FramebufferIncompleteMissingAttachment = 0X8cd7
|
|
/// </summary>
|
|
FramebufferIncompleteMissingAttachment = ((int)0X8cd7),
|
|
/// <summary>
|
|
/// Original was GL_FramebufferIncompleteDimensions = 0X8cd9
|
|
/// </summary>
|
|
FramebufferIncompleteDimensions = ((int)0X8cd9),
|
|
/// <summary>
|
|
/// Original was GL_FramebufferUnsupported = 0X8cdd
|
|
/// </summary>
|
|
FramebufferUnsupported = ((int)0X8cdd),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FramebufferFetchNoncoherent : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
|
|
/// </summary>
|
|
FramebufferFetchNoncoherentQcom = ((int)0x96A2),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetFramebufferAttachmentParameter
|
|
/// </summary>
|
|
public enum FramebufferParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FramebufferAttachmentObjectType = 0X8cd0
|
|
/// </summary>
|
|
FramebufferAttachmentObjectType = ((int)0X8cd0),
|
|
/// <summary>
|
|
/// Original was GL_FramebufferAttachmentObjectName = 0X8cd1
|
|
/// </summary>
|
|
FramebufferAttachmentObjectName = ((int)0X8cd1),
|
|
/// <summary>
|
|
/// Original was GL_FramebufferAttachmentTextureLevel = 0X8cd2
|
|
/// </summary>
|
|
FramebufferAttachmentTextureLevel = ((int)0X8cd2),
|
|
/// <summary>
|
|
/// Original was GL_FramebufferAttachmentTextureCubeMapFace = 0X8cd3
|
|
/// </summary>
|
|
FramebufferAttachmentTextureCubeMapFace = ((int)0X8cd3),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
|
|
/// </summary>
|
|
FramebufferDefaultWidth = ((int)0x9310),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
|
|
/// </summary>
|
|
FramebufferDefaultHeight = ((int)0x9311),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
|
|
/// </summary>
|
|
FramebufferDefaultLayers = ((int)0x9312),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
|
|
/// </summary>
|
|
FramebufferDefaultSamples = ((int)0x9313),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
|
|
/// </summary>
|
|
FramebufferDefaultFixedSampleLocations = ((int)0x9314),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 1 other function
|
|
/// </summary>
|
|
public enum FramebufferSlot : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ColorAttachment0 = 0X8ce0
|
|
/// </summary>
|
|
ColorAttachment0 = ((int)0X8ce0),
|
|
/// <summary>
|
|
/// Original was GL_DepthAttachment = 0X8d00
|
|
/// </summary>
|
|
DepthAttachment = ((int)0X8d00),
|
|
/// <summary>
|
|
/// Original was GL_StencilAttachment = 0X8d20
|
|
/// </summary>
|
|
StencilAttachment = ((int)0X8d20),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum FramebufferStatus : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
|
|
/// </summary>
|
|
FramebufferUndefined = ((int)0x8219),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
|
|
/// </summary>
|
|
FramebufferComplete = ((int)0x8CD5),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
|
|
/// </summary>
|
|
FramebufferIncompleteAttachment = ((int)0x8CD6),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
|
|
/// </summary>
|
|
FramebufferIncompleteMissingAttachment = ((int)0x8CD7),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
|
|
/// </summary>
|
|
FramebufferIncompleteDrawBuffer = ((int)0x8CDB),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
|
|
/// </summary>
|
|
FramebufferIncompleteReadBuffer = ((int)0x8CDC),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
|
|
/// </summary>
|
|
FramebufferUnsupported = ((int)0x8CDD),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisample = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
|
|
/// </summary>
|
|
FramebufferIncompleteLayerTargets = ((int)0x8DA8),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 14 other functions
|
|
/// </summary>
|
|
public enum FramebufferTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER = 0x8CA8
|
|
/// </summary>
|
|
ReadFramebuffer = ((int)0x8CA8),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
|
|
/// </summary>
|
|
DrawFramebuffer = ((int)0x8CA9),
|
|
/// <summary>
|
|
/// Original was GL_Framebuffer = 0X8d40
|
|
/// </summary>
|
|
Framebuffer = ((int)0X8d40),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.FrontFace
|
|
/// </summary>
|
|
public enum FrontFaceDirection : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Cw = 0X0900
|
|
/// </summary>
|
|
Cw = ((int)0X0900),
|
|
/// <summary>
|
|
/// Original was GL_Ccw = 0X0901
|
|
/// </summary>
|
|
Ccw = ((int)0X0901),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum GetColorTableParameterPNameSgi : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SCALE = 0x80D6
|
|
/// </summary>
|
|
ColorTableScale = ((int)0x80D6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
|
|
/// </summary>
|
|
ColorTableScaleSgi = ((int)0x80D6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BIAS = 0x80D7
|
|
/// </summary>
|
|
ColorTableBias = ((int)0x80D7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
|
|
/// </summary>
|
|
ColorTableBiasSgi = ((int)0x80D7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_FORMAT = 0x80D8
|
|
/// </summary>
|
|
ColorTableFormat = ((int)0x80D8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
|
|
/// </summary>
|
|
ColorTableFormatSgi = ((int)0x80D8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_WIDTH = 0x80D9
|
|
/// </summary>
|
|
ColorTableWidth = ((int)0x80D9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
|
|
/// </summary>
|
|
ColorTableWidthSgi = ((int)0x80D9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
|
|
/// </summary>
|
|
ColorTableRedSize = ((int)0x80DA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
|
|
/// </summary>
|
|
ColorTableRedSizeSgi = ((int)0x80DA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
|
|
/// </summary>
|
|
ColorTableGreenSize = ((int)0x80DB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
|
|
/// </summary>
|
|
ColorTableGreenSizeSgi = ((int)0x80DB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
|
|
/// </summary>
|
|
ColorTableBlueSize = ((int)0x80DC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
|
|
/// </summary>
|
|
ColorTableBlueSizeSgi = ((int)0x80DC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
|
|
/// </summary>
|
|
ColorTableAlphaSize = ((int)0x80DD),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
|
|
/// </summary>
|
|
ColorTableAlphaSizeSgi = ((int)0x80DD),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
|
|
/// </summary>
|
|
ColorTableLuminanceSize = ((int)0x80DE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
|
|
/// </summary>
|
|
ColorTableLuminanceSizeSgi = ((int)0x80DE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
|
|
/// </summary>
|
|
ColorTableIntensitySize = ((int)0x80DF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
|
|
/// </summary>
|
|
ColorTableIntensitySizeSgi = ((int)0x80DF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum GetConvolutionParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
|
|
/// </summary>
|
|
ConvolutionBorderMode = ((int)0x8013),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
|
|
/// </summary>
|
|
ConvolutionBorderModeExt = ((int)0x8013),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
|
|
/// </summary>
|
|
ConvolutionFilterScale = ((int)0x8014),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
|
|
/// </summary>
|
|
ConvolutionFilterScaleExt = ((int)0x8014),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
|
|
/// </summary>
|
|
ConvolutionFilterBias = ((int)0x8015),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
|
|
/// </summary>
|
|
ConvolutionFilterBiasExt = ((int)0x8015),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FORMAT = 0x8017
|
|
/// </summary>
|
|
ConvolutionFormat = ((int)0x8017),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
|
|
/// </summary>
|
|
ConvolutionFormatExt = ((int)0x8017),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_WIDTH = 0x8018
|
|
/// </summary>
|
|
ConvolutionWidth = ((int)0x8018),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
|
|
/// </summary>
|
|
ConvolutionWidthExt = ((int)0x8018),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_HEIGHT = 0x8019
|
|
/// </summary>
|
|
ConvolutionHeight = ((int)0x8019),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
|
|
/// </summary>
|
|
ConvolutionHeightExt = ((int)0x8019),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
|
|
/// </summary>
|
|
MaxConvolutionWidth = ((int)0x801A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
|
|
/// </summary>
|
|
MaxConvolutionWidthExt = ((int)0x801A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
|
|
/// </summary>
|
|
MaxConvolutionHeight = ((int)0x801B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
|
|
/// </summary>
|
|
MaxConvolutionHeightExt = ((int)0x801B),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
|
|
/// </summary>
|
|
ConvolutionBorderColor = ((int)0x8154),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum GetFramebufferParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DOUBLEBUFFER = 0x0C32
|
|
/// </summary>
|
|
Doublebuffer = ((int)0x0C32),
|
|
/// <summary>
|
|
/// Original was GL_STEREO = 0x0C33
|
|
/// </summary>
|
|
Stereo = ((int)0x0C33),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_BUFFERS = 0x80A8
|
|
/// </summary>
|
|
SampleBuffers = ((int)0x80A8),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLES = 0x80A9
|
|
/// </summary>
|
|
Samples = ((int)0x80A9),
|
|
/// <summary>
|
|
/// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
|
|
/// </summary>
|
|
ImplementationColorReadType = ((int)0x8B9A),
|
|
/// <summary>
|
|
/// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
|
|
/// </summary>
|
|
ImplementationColorReadFormat = ((int)0x8B9B),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
|
|
/// </summary>
|
|
FramebufferDefaultWidth = ((int)0x9310),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
|
|
/// </summary>
|
|
FramebufferDefaultHeight = ((int)0x9311),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
|
|
/// </summary>
|
|
FramebufferDefaultLayers = ((int)0x9312),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
|
|
/// </summary>
|
|
FramebufferDefaultSamples = ((int)0x9313),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
|
|
/// </summary>
|
|
FramebufferDefaultFixedSampleLocations = ((int)0x9314),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum GetHistogramParameterPNameExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_WIDTH = 0x8026
|
|
/// </summary>
|
|
HistogramWidth = ((int)0x8026),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
|
|
/// </summary>
|
|
HistogramWidthExt = ((int)0x8026),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_FORMAT = 0x8027
|
|
/// </summary>
|
|
HistogramFormat = ((int)0x8027),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
|
|
/// </summary>
|
|
HistogramFormatExt = ((int)0x8027),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_RED_SIZE = 0x8028
|
|
/// </summary>
|
|
HistogramRedSize = ((int)0x8028),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
|
|
/// </summary>
|
|
HistogramRedSizeExt = ((int)0x8028),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
|
|
/// </summary>
|
|
HistogramGreenSize = ((int)0x8029),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
|
|
/// </summary>
|
|
HistogramGreenSizeExt = ((int)0x8029),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
|
|
/// </summary>
|
|
HistogramBlueSize = ((int)0x802A),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
|
|
/// </summary>
|
|
HistogramBlueSizeExt = ((int)0x802A),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
|
|
/// </summary>
|
|
HistogramAlphaSize = ((int)0x802B),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
|
|
/// </summary>
|
|
HistogramAlphaSizeExt = ((int)0x802B),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
|
|
/// </summary>
|
|
HistogramLuminanceSize = ((int)0x802C),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
|
|
/// </summary>
|
|
HistogramLuminanceSizeExt = ((int)0x802C),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_SINK = 0x802D
|
|
/// </summary>
|
|
HistogramSink = ((int)0x802D),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_SINK_EXT = 0x802D
|
|
/// </summary>
|
|
HistogramSinkExt = ((int)0x802D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.GetInteger
|
|
/// </summary>
|
|
public enum GetIndexedPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER_EXT = 0x0C01
|
|
/// </summary>
|
|
DrawBufferExt = ((int)0x0C01),
|
|
/// <summary>
|
|
/// Original was GL_READ_BUFFER_EXT = 0x0C02
|
|
/// </summary>
|
|
ReadBufferExt = ((int)0x0C02),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum GetMapQuery : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COEFF = 0x0A00
|
|
/// </summary>
|
|
Coeff = ((int)0x0A00),
|
|
/// <summary>
|
|
/// Original was GL_ORDER = 0x0A01
|
|
/// </summary>
|
|
Order = ((int)0x0A01),
|
|
/// <summary>
|
|
/// Original was GL_DOMAIN = 0x0A02
|
|
/// </summary>
|
|
Domain = ((int)0x0A02),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum GetMinmaxParameterPNameExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_FORMAT = 0x802F
|
|
/// </summary>
|
|
MinmaxFormat = ((int)0x802F),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_FORMAT_EXT = 0x802F
|
|
/// </summary>
|
|
MinmaxFormatExt = ((int)0x802F),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_SINK = 0x8030
|
|
/// </summary>
|
|
MinmaxSink = ((int)0x8030),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_SINK_EXT = 0x8030
|
|
/// </summary>
|
|
MinmaxSinkExt = ((int)0x8030),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum GetPixelMap : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
|
|
/// </summary>
|
|
PixelMapIToI = ((int)0x0C70),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
|
|
/// </summary>
|
|
PixelMapSToS = ((int)0x0C71),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
|
|
/// </summary>
|
|
PixelMapIToR = ((int)0x0C72),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
|
|
/// </summary>
|
|
PixelMapIToG = ((int)0x0C73),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
|
|
/// </summary>
|
|
PixelMapIToB = ((int)0x0C74),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
|
|
/// </summary>
|
|
PixelMapIToA = ((int)0x0C75),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
|
|
/// </summary>
|
|
PixelMapRToR = ((int)0x0C76),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
|
|
/// </summary>
|
|
PixelMapGToG = ((int)0x0C77),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
|
|
/// </summary>
|
|
PixelMapBToB = ((int)0x0C78),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
|
|
/// </summary>
|
|
PixelMapAToA = ((int)0x0C79),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Apple.GetInteger64, GL.GetBoolean and 3 other functions
|
|
/// </summary>
|
|
public enum GetPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_COLOR = 0x0B00
|
|
/// </summary>
|
|
CurrentColor = ((int)0x0B00),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_INDEX = 0x0B01
|
|
/// </summary>
|
|
CurrentIndex = ((int)0x0B01),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_NORMAL = 0x0B02
|
|
/// </summary>
|
|
CurrentNormal = ((int)0x0B02),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
|
|
/// </summary>
|
|
CurrentTextureCoords = ((int)0x0B03),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_COLOR = 0x0B04
|
|
/// </summary>
|
|
CurrentRasterColor = ((int)0x0B04),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_INDEX = 0x0B05
|
|
/// </summary>
|
|
CurrentRasterIndex = ((int)0x0B05),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
|
|
/// </summary>
|
|
CurrentRasterTextureCoords = ((int)0x0B06),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_POSITION = 0x0B07
|
|
/// </summary>
|
|
CurrentRasterPosition = ((int)0x0B07),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
|
|
/// </summary>
|
|
CurrentRasterPositionValid = ((int)0x0B08),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
|
|
/// </summary>
|
|
CurrentRasterDistance = ((int)0x0B09),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SMOOTH = 0x0B10
|
|
/// </summary>
|
|
PointSmooth = ((int)0x0B10),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE = 0x0B11
|
|
/// </summary>
|
|
PointSize = ((int)0x0B11),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_RANGE = 0x0B12
|
|
/// </summary>
|
|
PointSizeRange = ((int)0x0B12),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
|
|
/// </summary>
|
|
SmoothPointSizeRange = ((int)0x0B12),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
|
|
/// </summary>
|
|
PointSizeGranularity = ((int)0x0B13),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
|
|
/// </summary>
|
|
SmoothPointSizeGranularity = ((int)0x0B13),
|
|
/// <summary>
|
|
/// Original was GL_LINE_SMOOTH = 0x0B20
|
|
/// </summary>
|
|
LineSmooth = ((int)0x0B20),
|
|
/// <summary>
|
|
/// Original was GL_LINE_WIDTH = 0x0B21
|
|
/// </summary>
|
|
LineWidth = ((int)0x0B21),
|
|
/// <summary>
|
|
/// Original was GL_LINE_WIDTH_RANGE = 0x0B22
|
|
/// </summary>
|
|
LineWidthRange = ((int)0x0B22),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
|
|
/// </summary>
|
|
SmoothLineWidthRange = ((int)0x0B22),
|
|
/// <summary>
|
|
/// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
|
|
/// </summary>
|
|
LineWidthGranularity = ((int)0x0B23),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
|
|
/// </summary>
|
|
SmoothLineWidthGranularity = ((int)0x0B23),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STIPPLE = 0x0B24
|
|
/// </summary>
|
|
LineStipple = ((int)0x0B24),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
|
|
/// </summary>
|
|
LineStipplePattern = ((int)0x0B25),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
|
|
/// </summary>
|
|
LineStippleRepeat = ((int)0x0B26),
|
|
/// <summary>
|
|
/// Original was GL_LIST_MODE = 0x0B30
|
|
/// </summary>
|
|
ListMode = ((int)0x0B30),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LIST_NESTING = 0x0B31
|
|
/// </summary>
|
|
MaxListNesting = ((int)0x0B31),
|
|
/// <summary>
|
|
/// Original was GL_LIST_BASE = 0x0B32
|
|
/// </summary>
|
|
ListBase = ((int)0x0B32),
|
|
/// <summary>
|
|
/// Original was GL_LIST_INDEX = 0x0B33
|
|
/// </summary>
|
|
ListIndex = ((int)0x0B33),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_MODE = 0x0B40
|
|
/// </summary>
|
|
PolygonMode = ((int)0x0B40),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_SMOOTH = 0x0B41
|
|
/// </summary>
|
|
PolygonSmooth = ((int)0x0B41),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_STIPPLE = 0x0B42
|
|
/// </summary>
|
|
PolygonStipple = ((int)0x0B42),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG = 0x0B43
|
|
/// </summary>
|
|
EdgeFlag = ((int)0x0B43),
|
|
/// <summary>
|
|
/// Original was GL_CULL_FACE = 0x0B44
|
|
/// </summary>
|
|
CullFace = ((int)0x0B44),
|
|
/// <summary>
|
|
/// Original was GL_CULL_FACE_MODE = 0x0B45
|
|
/// </summary>
|
|
CullFaceMode = ((int)0x0B45),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_FACE = 0x0B46
|
|
/// </summary>
|
|
FrontFace = ((int)0x0B46),
|
|
/// <summary>
|
|
/// Original was GL_LIGHTING = 0x0B50
|
|
/// </summary>
|
|
Lighting = ((int)0x0B50),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
|
|
/// </summary>
|
|
LightModelLocalViewer = ((int)0x0B51),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
|
|
/// </summary>
|
|
LightModelTwoSide = ((int)0x0B52),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
|
|
/// </summary>
|
|
LightModelAmbient = ((int)0x0B53),
|
|
/// <summary>
|
|
/// Original was GL_SHADE_MODEL = 0x0B54
|
|
/// </summary>
|
|
ShadeModel = ((int)0x0B54),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATERIAL_FACE = 0x0B55
|
|
/// </summary>
|
|
ColorMaterialFace = ((int)0x0B55),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
|
|
/// </summary>
|
|
ColorMaterialParameter = ((int)0x0B56),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATERIAL = 0x0B57
|
|
/// </summary>
|
|
ColorMaterial = ((int)0x0B57),
|
|
/// <summary>
|
|
/// Original was GL_FOG = 0x0B60
|
|
/// </summary>
|
|
Fog = ((int)0x0B60),
|
|
/// <summary>
|
|
/// Original was GL_FOG_INDEX = 0x0B61
|
|
/// </summary>
|
|
FogIndex = ((int)0x0B61),
|
|
/// <summary>
|
|
/// Original was GL_FOG_DENSITY = 0x0B62
|
|
/// </summary>
|
|
FogDensity = ((int)0x0B62),
|
|
/// <summary>
|
|
/// Original was GL_FOG_START = 0x0B63
|
|
/// </summary>
|
|
FogStart = ((int)0x0B63),
|
|
/// <summary>
|
|
/// Original was GL_FOG_END = 0x0B64
|
|
/// </summary>
|
|
FogEnd = ((int)0x0B64),
|
|
/// <summary>
|
|
/// Original was GL_FOG_MODE = 0x0B65
|
|
/// </summary>
|
|
FogMode = ((int)0x0B65),
|
|
/// <summary>
|
|
/// Original was GL_FOG_COLOR = 0x0B66
|
|
/// </summary>
|
|
FogColor = ((int)0x0B66),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_RANGE = 0x0B70
|
|
/// </summary>
|
|
DepthRange = ((int)0x0B70),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_TEST = 0x0B71
|
|
/// </summary>
|
|
DepthTest = ((int)0x0B71),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_WRITEMASK = 0x0B72
|
|
/// </summary>
|
|
DepthWritemask = ((int)0x0B72),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
|
|
/// </summary>
|
|
DepthClearValue = ((int)0x0B73),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_FUNC = 0x0B74
|
|
/// </summary>
|
|
DepthFunc = ((int)0x0B74),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
|
|
/// </summary>
|
|
AccumClearValue = ((int)0x0B80),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_TEST = 0x0B90
|
|
/// </summary>
|
|
StencilTest = ((int)0x0B90),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
|
|
/// </summary>
|
|
StencilClearValue = ((int)0x0B91),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_FUNC = 0x0B92
|
|
/// </summary>
|
|
StencilFunc = ((int)0x0B92),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_VALUE_MASK = 0x0B93
|
|
/// </summary>
|
|
StencilValueMask = ((int)0x0B93),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_FAIL = 0x0B94
|
|
/// </summary>
|
|
StencilFail = ((int)0x0B94),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
|
|
/// </summary>
|
|
StencilPassDepthFail = ((int)0x0B95),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
|
|
/// </summary>
|
|
StencilPassDepthPass = ((int)0x0B96),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_REF = 0x0B97
|
|
/// </summary>
|
|
StencilRef = ((int)0x0B97),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_WRITEMASK = 0x0B98
|
|
/// </summary>
|
|
StencilWritemask = ((int)0x0B98),
|
|
/// <summary>
|
|
/// Original was GL_MATRIX_MODE = 0x0BA0
|
|
/// </summary>
|
|
MatrixMode = ((int)0x0BA0),
|
|
/// <summary>
|
|
/// Original was GL_NORMALIZE = 0x0BA1
|
|
/// </summary>
|
|
Normalize = ((int)0x0BA1),
|
|
/// <summary>
|
|
/// Original was GL_Viewport = 0X0ba2
|
|
/// </summary>
|
|
Viewport = ((int)0X0ba2),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
|
|
/// </summary>
|
|
Modelview0StackDepthExt = ((int)0x0BA3),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
|
|
/// </summary>
|
|
ModelviewStackDepth = ((int)0x0BA3),
|
|
/// <summary>
|
|
/// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
|
|
/// </summary>
|
|
ProjectionStackDepth = ((int)0x0BA4),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
|
|
/// </summary>
|
|
TextureStackDepth = ((int)0x0BA5),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
|
|
/// </summary>
|
|
Modelview0MatrixExt = ((int)0x0BA6),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW_MATRIX = 0x0BA6
|
|
/// </summary>
|
|
ModelviewMatrix = ((int)0x0BA6),
|
|
/// <summary>
|
|
/// Original was GL_PROJECTION_MATRIX = 0x0BA7
|
|
/// </summary>
|
|
ProjectionMatrix = ((int)0x0BA7),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MATRIX = 0x0BA8
|
|
/// </summary>
|
|
TextureMatrix = ((int)0x0BA8),
|
|
/// <summary>
|
|
/// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
|
|
/// </summary>
|
|
AttribStackDepth = ((int)0x0BB0),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
|
|
/// </summary>
|
|
ClientAttribStackDepth = ((int)0x0BB1),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST = 0x0BC0
|
|
/// </summary>
|
|
AlphaTest = ((int)0x0BC0),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_QCOM = 0x0BC0
|
|
/// </summary>
|
|
AlphaTestQcom = ((int)0x0BC0),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_FUNC = 0x0BC1
|
|
/// </summary>
|
|
AlphaTestFunc = ((int)0x0BC1),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
|
|
/// </summary>
|
|
AlphaTestFuncQcom = ((int)0x0BC1),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_REF = 0x0BC2
|
|
/// </summary>
|
|
AlphaTestRef = ((int)0x0BC2),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
|
|
/// </summary>
|
|
AlphaTestRefQcom = ((int)0x0BC2),
|
|
/// <summary>
|
|
/// Original was GL_Dither = 0X0bd0
|
|
/// </summary>
|
|
Dither = ((int)0X0bd0),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST = 0x0BE0
|
|
/// </summary>
|
|
BlendDst = ((int)0x0BE0),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC = 0x0BE1
|
|
/// </summary>
|
|
BlendSrc = ((int)0x0BE1),
|
|
/// <summary>
|
|
/// Original was GL_Blend = 0X0be2
|
|
/// </summary>
|
|
Blend = ((int)0X0be2),
|
|
/// <summary>
|
|
/// Original was GL_LOGIC_OP_MODE = 0x0BF0
|
|
/// </summary>
|
|
LogicOpMode = ((int)0x0BF0),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_LOGIC_OP = 0x0BF1
|
|
/// </summary>
|
|
IndexLogicOp = ((int)0x0BF1),
|
|
/// <summary>
|
|
/// Original was GL_LOGIC_OP = 0x0BF1
|
|
/// </summary>
|
|
LogicOp = ((int)0x0BF1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_LOGIC_OP = 0x0BF2
|
|
/// </summary>
|
|
ColorLogicOp = ((int)0x0BF2),
|
|
/// <summary>
|
|
/// Original was GL_AUX_BUFFERS = 0x0C00
|
|
/// </summary>
|
|
AuxBuffers = ((int)0x0C00),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER = 0x0C01
|
|
/// </summary>
|
|
DrawBuffer = ((int)0x0C01),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER_EXT = 0x0C01
|
|
/// </summary>
|
|
DrawBufferExt = ((int)0x0C01),
|
|
/// <summary>
|
|
/// Original was GL_READ_BUFFER = 0x0C02
|
|
/// </summary>
|
|
ReadBuffer = ((int)0x0C02),
|
|
/// <summary>
|
|
/// Original was GL_READ_BUFFER_EXT = 0x0C02
|
|
/// </summary>
|
|
ReadBufferExt = ((int)0x0C02),
|
|
/// <summary>
|
|
/// Original was GL_READ_BUFFER_NV = 0x0C02
|
|
/// </summary>
|
|
ReadBufferNv = ((int)0x0C02),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_BOX = 0x0C10
|
|
/// </summary>
|
|
ScissorBox = ((int)0x0C10),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_TEST = 0x0C11
|
|
/// </summary>
|
|
ScissorTest = ((int)0x0C11),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_CLEAR_VALUE = 0x0C20
|
|
/// </summary>
|
|
IndexClearValue = ((int)0x0C20),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_WRITEMASK = 0x0C21
|
|
/// </summary>
|
|
IndexWritemask = ((int)0x0C21),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_CLEAR_VALUE = 0x0C22
|
|
/// </summary>
|
|
ColorClearValue = ((int)0x0C22),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_WRITEMASK = 0x0C23
|
|
/// </summary>
|
|
ColorWritemask = ((int)0x0C23),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_MODE = 0x0C30
|
|
/// </summary>
|
|
IndexMode = ((int)0x0C30),
|
|
/// <summary>
|
|
/// Original was GL_RGBA_MODE = 0x0C31
|
|
/// </summary>
|
|
RgbaMode = ((int)0x0C31),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLEBUFFER = 0x0C32
|
|
/// </summary>
|
|
Doublebuffer = ((int)0x0C32),
|
|
/// <summary>
|
|
/// Original was GL_STEREO = 0x0C33
|
|
/// </summary>
|
|
Stereo = ((int)0x0C33),
|
|
/// <summary>
|
|
/// Original was GL_RENDER_MODE = 0x0C40
|
|
/// </summary>
|
|
RenderMode = ((int)0x0C40),
|
|
/// <summary>
|
|
/// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
|
|
/// </summary>
|
|
PerspectiveCorrectionHint = ((int)0x0C50),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SMOOTH_HINT = 0x0C51
|
|
/// </summary>
|
|
PointSmoothHint = ((int)0x0C51),
|
|
/// <summary>
|
|
/// Original was GL_LINE_SMOOTH_HINT = 0x0C52
|
|
/// </summary>
|
|
LineSmoothHint = ((int)0x0C52),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
|
|
/// </summary>
|
|
PolygonSmoothHint = ((int)0x0C53),
|
|
/// <summary>
|
|
/// Original was GL_FOG_HINT = 0x0C54
|
|
/// </summary>
|
|
FogHint = ((int)0x0C54),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_S = 0x0C60
|
|
/// </summary>
|
|
TextureGenS = ((int)0x0C60),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_T = 0x0C61
|
|
/// </summary>
|
|
TextureGenT = ((int)0x0C61),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_R = 0x0C62
|
|
/// </summary>
|
|
TextureGenR = ((int)0x0C62),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_Q = 0x0C63
|
|
/// </summary>
|
|
TextureGenQ = ((int)0x0C63),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
|
|
/// </summary>
|
|
PixelMapIToISize = ((int)0x0CB0),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
|
|
/// </summary>
|
|
PixelMapSToSSize = ((int)0x0CB1),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
|
|
/// </summary>
|
|
PixelMapIToRSize = ((int)0x0CB2),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
|
|
/// </summary>
|
|
PixelMapIToGSize = ((int)0x0CB3),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
|
|
/// </summary>
|
|
PixelMapIToBSize = ((int)0x0CB4),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
|
|
/// </summary>
|
|
PixelMapIToASize = ((int)0x0CB5),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
|
|
/// </summary>
|
|
PixelMapRToRSize = ((int)0x0CB6),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
|
|
/// </summary>
|
|
PixelMapGToGSize = ((int)0x0CB7),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
|
|
/// </summary>
|
|
PixelMapBToBSize = ((int)0x0CB8),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
|
|
/// </summary>
|
|
PixelMapAToASize = ((int)0x0CB9),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
|
|
/// </summary>
|
|
UnpackSwapBytes = ((int)0x0CF0),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_LSB_FIRST = 0x0CF1
|
|
/// </summary>
|
|
UnpackLsbFirst = ((int)0x0CF1),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
|
|
/// </summary>
|
|
UnpackRowLength = ((int)0x0CF2),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
|
|
/// </summary>
|
|
UnpackSkipRows = ((int)0x0CF3),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
|
|
/// </summary>
|
|
UnpackSkipPixels = ((int)0x0CF4),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ALIGNMENT = 0x0CF5
|
|
/// </summary>
|
|
UnpackAlignment = ((int)0x0CF5),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SWAP_BYTES = 0x0D00
|
|
/// </summary>
|
|
PackSwapBytes = ((int)0x0D00),
|
|
/// <summary>
|
|
/// Original was GL_PACK_LSB_FIRST = 0x0D01
|
|
/// </summary>
|
|
PackLsbFirst = ((int)0x0D01),
|
|
/// <summary>
|
|
/// Original was GL_PACK_ROW_LENGTH = 0x0D02
|
|
/// </summary>
|
|
PackRowLength = ((int)0x0D02),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_ROWS = 0x0D03
|
|
/// </summary>
|
|
PackSkipRows = ((int)0x0D03),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_PIXELS = 0x0D04
|
|
/// </summary>
|
|
PackSkipPixels = ((int)0x0D04),
|
|
/// <summary>
|
|
/// Original was GL_PACK_ALIGNMENT = 0x0D05
|
|
/// </summary>
|
|
PackAlignment = ((int)0x0D05),
|
|
/// <summary>
|
|
/// Original was GL_MAP_COLOR = 0x0D10
|
|
/// </summary>
|
|
MapColor = ((int)0x0D10),
|
|
/// <summary>
|
|
/// Original was GL_MAP_STENCIL = 0x0D11
|
|
/// </summary>
|
|
MapStencil = ((int)0x0D11),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_SHIFT = 0x0D12
|
|
/// </summary>
|
|
IndexShift = ((int)0x0D12),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_OFFSET = 0x0D13
|
|
/// </summary>
|
|
IndexOffset = ((int)0x0D13),
|
|
/// <summary>
|
|
/// Original was GL_RED_SCALE = 0x0D14
|
|
/// </summary>
|
|
RedScale = ((int)0x0D14),
|
|
/// <summary>
|
|
/// Original was GL_RED_BIAS = 0x0D15
|
|
/// </summary>
|
|
RedBias = ((int)0x0D15),
|
|
/// <summary>
|
|
/// Original was GL_ZOOM_X = 0x0D16
|
|
/// </summary>
|
|
ZoomX = ((int)0x0D16),
|
|
/// <summary>
|
|
/// Original was GL_ZOOM_Y = 0x0D17
|
|
/// </summary>
|
|
ZoomY = ((int)0x0D17),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_SCALE = 0x0D18
|
|
/// </summary>
|
|
GreenScale = ((int)0x0D18),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_BIAS = 0x0D19
|
|
/// </summary>
|
|
GreenBias = ((int)0x0D19),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_SCALE = 0x0D1A
|
|
/// </summary>
|
|
BlueScale = ((int)0x0D1A),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_BIAS = 0x0D1B
|
|
/// </summary>
|
|
BlueBias = ((int)0x0D1B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_SCALE = 0x0D1C
|
|
/// </summary>
|
|
AlphaScale = ((int)0x0D1C),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_BIAS = 0x0D1D
|
|
/// </summary>
|
|
AlphaBias = ((int)0x0D1D),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_SCALE = 0x0D1E
|
|
/// </summary>
|
|
DepthScale = ((int)0x0D1E),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BIAS = 0x0D1F
|
|
/// </summary>
|
|
DepthBias = ((int)0x0D1F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_EVAL_ORDER = 0x0D30
|
|
/// </summary>
|
|
MaxEvalOrder = ((int)0x0D30),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LIGHTS = 0x0D31
|
|
/// </summary>
|
|
MaxLights = ((int)0x0D31),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIP_DISTANCES = 0x0D32
|
|
/// </summary>
|
|
MaxClipDistances = ((int)0x0D32),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIP_PLANES = 0x0D32
|
|
/// </summary>
|
|
MaxClipPlanes = ((int)0x0D32),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_SIZE = 0x0D33
|
|
/// </summary>
|
|
MaxTextureSize = ((int)0x0D33),
|
|
/// <summary>
|
|
/// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
|
|
/// </summary>
|
|
MaxPixelMapTable = ((int)0x0D34),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
|
|
/// </summary>
|
|
MaxAttribStackDepth = ((int)0x0D35),
|
|
/// <summary>
|
|
/// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
|
|
/// </summary>
|
|
MaxModelviewStackDepth = ((int)0x0D36),
|
|
/// <summary>
|
|
/// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
|
|
/// </summary>
|
|
MaxNameStackDepth = ((int)0x0D37),
|
|
/// <summary>
|
|
/// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
|
|
/// </summary>
|
|
MaxProjectionStackDepth = ((int)0x0D38),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
|
|
/// </summary>
|
|
MaxTextureStackDepth = ((int)0x0D39),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
|
|
/// </summary>
|
|
MaxViewportDims = ((int)0x0D3A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
|
|
/// </summary>
|
|
MaxClientAttribStackDepth = ((int)0x0D3B),
|
|
/// <summary>
|
|
/// Original was GL_SUBPIXEL_BITS = 0x0D50
|
|
/// </summary>
|
|
SubpixelBits = ((int)0x0D50),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_BITS = 0x0D51
|
|
/// </summary>
|
|
IndexBits = ((int)0x0D51),
|
|
/// <summary>
|
|
/// Original was GL_RED_BITS = 0x0D52
|
|
/// </summary>
|
|
RedBits = ((int)0x0D52),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_BITS = 0x0D53
|
|
/// </summary>
|
|
GreenBits = ((int)0x0D53),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_BITS = 0x0D54
|
|
/// </summary>
|
|
BlueBits = ((int)0x0D54),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_BITS = 0x0D55
|
|
/// </summary>
|
|
AlphaBits = ((int)0x0D55),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BITS = 0x0D56
|
|
/// </summary>
|
|
DepthBits = ((int)0x0D56),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BITS = 0x0D57
|
|
/// </summary>
|
|
StencilBits = ((int)0x0D57),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_RED_BITS = 0x0D58
|
|
/// </summary>
|
|
AccumRedBits = ((int)0x0D58),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_GREEN_BITS = 0x0D59
|
|
/// </summary>
|
|
AccumGreenBits = ((int)0x0D59),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_BLUE_BITS = 0x0D5A
|
|
/// </summary>
|
|
AccumBlueBits = ((int)0x0D5A),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
|
|
/// </summary>
|
|
AccumAlphaBits = ((int)0x0D5B),
|
|
/// <summary>
|
|
/// Original was GL_NAME_STACK_DEPTH = 0x0D70
|
|
/// </summary>
|
|
NameStackDepth = ((int)0x0D70),
|
|
/// <summary>
|
|
/// Original was GL_AUTO_NORMAL = 0x0D80
|
|
/// </summary>
|
|
AutoNormal = ((int)0x0D80),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_COLOR_4 = 0x0D90
|
|
/// </summary>
|
|
Map1Color4 = ((int)0x0D90),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_INDEX = 0x0D91
|
|
/// </summary>
|
|
Map1Index = ((int)0x0D91),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_NORMAL = 0x0D92
|
|
/// </summary>
|
|
Map1Normal = ((int)0x0D92),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
|
|
/// </summary>
|
|
Map1TextureCoord1 = ((int)0x0D93),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
|
|
/// </summary>
|
|
Map1TextureCoord2 = ((int)0x0D94),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
|
|
/// </summary>
|
|
Map1TextureCoord3 = ((int)0x0D95),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
|
|
/// </summary>
|
|
Map1TextureCoord4 = ((int)0x0D96),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_VERTEX_3 = 0x0D97
|
|
/// </summary>
|
|
Map1Vertex3 = ((int)0x0D97),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_VERTEX_4 = 0x0D98
|
|
/// </summary>
|
|
Map1Vertex4 = ((int)0x0D98),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_COLOR_4 = 0x0DB0
|
|
/// </summary>
|
|
Map2Color4 = ((int)0x0DB0),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_INDEX = 0x0DB1
|
|
/// </summary>
|
|
Map2Index = ((int)0x0DB1),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_NORMAL = 0x0DB2
|
|
/// </summary>
|
|
Map2Normal = ((int)0x0DB2),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
|
|
/// </summary>
|
|
Map2TextureCoord1 = ((int)0x0DB3),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
|
|
/// </summary>
|
|
Map2TextureCoord2 = ((int)0x0DB4),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
|
|
/// </summary>
|
|
Map2TextureCoord3 = ((int)0x0DB5),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
|
|
/// </summary>
|
|
Map2TextureCoord4 = ((int)0x0DB6),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_VERTEX_3 = 0x0DB7
|
|
/// </summary>
|
|
Map2Vertex3 = ((int)0x0DB7),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_VERTEX_4 = 0x0DB8
|
|
/// </summary>
|
|
Map2Vertex4 = ((int)0x0DB8),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
|
|
/// </summary>
|
|
Map1GridDomain = ((int)0x0DD0),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
|
|
/// </summary>
|
|
Map1GridSegments = ((int)0x0DD1),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
|
|
/// </summary>
|
|
Map2GridDomain = ((int)0x0DD2),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
|
|
/// </summary>
|
|
Map2GridSegments = ((int)0x0DD3),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_1D = 0x0DE0
|
|
/// </summary>
|
|
Texture1D = ((int)0x0DE0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D = 0x0DE1
|
|
/// </summary>
|
|
Texture2D = ((int)0x0DE1),
|
|
/// <summary>
|
|
/// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
|
|
/// </summary>
|
|
FeedbackBufferSize = ((int)0x0DF1),
|
|
/// <summary>
|
|
/// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
|
|
/// </summary>
|
|
FeedbackBufferType = ((int)0x0DF2),
|
|
/// <summary>
|
|
/// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
|
|
/// </summary>
|
|
SelectionBufferSize = ((int)0x0DF4),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
|
|
/// </summary>
|
|
PolygonOffsetUnits = ((int)0x2A00),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_POINT = 0x2A01
|
|
/// </summary>
|
|
PolygonOffsetPoint = ((int)0x2A01),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_LINE = 0x2A02
|
|
/// </summary>
|
|
PolygonOffsetLine = ((int)0x2A02),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE0 = 0x3000
|
|
/// </summary>
|
|
ClipPlane0 = ((int)0x3000),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE1 = 0x3001
|
|
/// </summary>
|
|
ClipPlane1 = ((int)0x3001),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE2 = 0x3002
|
|
/// </summary>
|
|
ClipPlane2 = ((int)0x3002),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE3 = 0x3003
|
|
/// </summary>
|
|
ClipPlane3 = ((int)0x3003),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE4 = 0x3004
|
|
/// </summary>
|
|
ClipPlane4 = ((int)0x3004),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_PLANE5 = 0x3005
|
|
/// </summary>
|
|
ClipPlane5 = ((int)0x3005),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT0 = 0x4000
|
|
/// </summary>
|
|
Light0 = ((int)0x4000),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT1 = 0x4001
|
|
/// </summary>
|
|
Light1 = ((int)0x4001),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT2 = 0x4002
|
|
/// </summary>
|
|
Light2 = ((int)0x4002),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT3 = 0x4003
|
|
/// </summary>
|
|
Light3 = ((int)0x4003),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT4 = 0x4004
|
|
/// </summary>
|
|
Light4 = ((int)0x4004),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT5 = 0x4005
|
|
/// </summary>
|
|
Light5 = ((int)0x4005),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT6 = 0x4006
|
|
/// </summary>
|
|
Light6 = ((int)0x4006),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT7 = 0x4007
|
|
/// </summary>
|
|
Light7 = ((int)0x4007),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_COLOR_EXT = 0x8005
|
|
/// </summary>
|
|
BlendColorExt = ((int)0x8005),
|
|
/// <summary>
|
|
/// Original was GL_BlendColor = 0X8005
|
|
/// </summary>
|
|
BlendColor = ((int)0X8005),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_EXT = 0x8009
|
|
/// </summary>
|
|
BlendEquationExt = ((int)0x8009),
|
|
/// <summary>
|
|
/// Original was GL_BlendEquation = 0X8009
|
|
/// </summary>
|
|
BlendEquation = ((int)0X8009),
|
|
/// <summary>
|
|
/// Original was GL_BlendEquationRgb = 0X8009
|
|
/// </summary>
|
|
BlendEquationRgb = ((int)0X8009),
|
|
/// <summary>
|
|
/// Original was GL_PACK_CMYK_HINT_EXT = 0x800E
|
|
/// </summary>
|
|
PackCmykHintExt = ((int)0x800E),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
|
|
/// </summary>
|
|
UnpackCmykHintExt = ((int)0x800F),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_1D_EXT = 0x8010
|
|
/// </summary>
|
|
Convolution1DExt = ((int)0x8010),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_2D_EXT = 0x8011
|
|
/// </summary>
|
|
Convolution2DExt = ((int)0x8011),
|
|
/// <summary>
|
|
/// Original was GL_SEPARABLE_2D_EXT = 0x8012
|
|
/// </summary>
|
|
Separable2DExt = ((int)0x8012),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
|
|
/// </summary>
|
|
PostConvolutionRedScaleExt = ((int)0x801C),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
|
|
/// </summary>
|
|
PostConvolutionGreenScaleExt = ((int)0x801D),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
|
|
/// </summary>
|
|
PostConvolutionBlueScaleExt = ((int)0x801E),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
|
|
/// </summary>
|
|
PostConvolutionAlphaScaleExt = ((int)0x801F),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
|
|
/// </summary>
|
|
PostConvolutionRedBiasExt = ((int)0x8020),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
|
|
/// </summary>
|
|
PostConvolutionGreenBiasExt = ((int)0x8021),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
|
|
/// </summary>
|
|
PostConvolutionBlueBiasExt = ((int)0x8022),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
|
|
/// </summary>
|
|
PostConvolutionAlphaBiasExt = ((int)0x8023),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_EXT = 0x8024
|
|
/// </summary>
|
|
HistogramExt = ((int)0x8024),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_EXT = 0x802E
|
|
/// </summary>
|
|
MinmaxExt = ((int)0x802E),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_FILL = 0x8037
|
|
/// </summary>
|
|
PolygonOffsetFill = ((int)0x8037),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
|
|
/// </summary>
|
|
PolygonOffsetFactor = ((int)0x8038),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
|
|
/// </summary>
|
|
PolygonOffsetBiasExt = ((int)0x8039),
|
|
/// <summary>
|
|
/// Original was GL_RESCALE_NORMAL_EXT = 0x803A
|
|
/// </summary>
|
|
RescaleNormalExt = ((int)0x803A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_1D = 0x8068
|
|
/// </summary>
|
|
TextureBinding1D = ((int)0x8068),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_2D = 0x8069
|
|
/// </summary>
|
|
TextureBinding2D = ((int)0x8069),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
|
|
/// </summary>
|
|
Texture3DBindingExt = ((int)0x806A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_3D = 0x806A
|
|
/// </summary>
|
|
TextureBinding3D = ((int)0x806A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A
|
|
/// </summary>
|
|
TextureBinding3DOes = ((int)0x806A),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
|
|
/// </summary>
|
|
PackSkipImagesExt = ((int)0x806B),
|
|
/// <summary>
|
|
/// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
|
|
/// </summary>
|
|
PackImageHeightExt = ((int)0x806C),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
|
|
/// </summary>
|
|
UnpackSkipImagesExt = ((int)0x806D),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
|
|
/// </summary>
|
|
UnpackImageHeightExt = ((int)0x806E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_EXT = 0x806F
|
|
/// </summary>
|
|
Texture3DExt = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
|
|
/// </summary>
|
|
Max3DTextureSizeExt = ((int)0x8073),
|
|
/// <summary>
|
|
/// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
|
|
/// </summary>
|
|
Max3DTextureSizeOes = ((int)0x8073),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY = 0x8074
|
|
/// </summary>
|
|
VertexArray = ((int)0x8074),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY = 0x8075
|
|
/// </summary>
|
|
NormalArray = ((int)0x8075),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY = 0x8076
|
|
/// </summary>
|
|
ColorArray = ((int)0x8076),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY = 0x8077
|
|
/// </summary>
|
|
IndexArray = ((int)0x8077),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY = 0x8078
|
|
/// </summary>
|
|
TextureCoordArray = ((int)0x8078),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY = 0x8079
|
|
/// </summary>
|
|
EdgeFlagArray = ((int)0x8079),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_SIZE = 0x807A
|
|
/// </summary>
|
|
VertexArraySize = ((int)0x807A),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_TYPE = 0x807B
|
|
/// </summary>
|
|
VertexArrayType = ((int)0x807B),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
|
|
/// </summary>
|
|
VertexArrayStride = ((int)0x807C),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
|
|
/// </summary>
|
|
VertexArrayCountExt = ((int)0x807D),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_TYPE = 0x807E
|
|
/// </summary>
|
|
NormalArrayType = ((int)0x807E),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
|
|
/// </summary>
|
|
NormalArrayStride = ((int)0x807F),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
|
|
/// </summary>
|
|
NormalArrayCountExt = ((int)0x8080),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_SIZE = 0x8081
|
|
/// </summary>
|
|
ColorArraySize = ((int)0x8081),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_TYPE = 0x8082
|
|
/// </summary>
|
|
ColorArrayType = ((int)0x8082),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_STRIDE = 0x8083
|
|
/// </summary>
|
|
ColorArrayStride = ((int)0x8083),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
|
|
/// </summary>
|
|
ColorArrayCountExt = ((int)0x8084),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_TYPE = 0x8085
|
|
/// </summary>
|
|
IndexArrayType = ((int)0x8085),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_STRIDE = 0x8086
|
|
/// </summary>
|
|
IndexArrayStride = ((int)0x8086),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
|
|
/// </summary>
|
|
IndexArrayCountExt = ((int)0x8087),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
|
|
/// </summary>
|
|
TextureCoordArraySize = ((int)0x8088),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
|
|
/// </summary>
|
|
TextureCoordArrayType = ((int)0x8089),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
|
|
/// </summary>
|
|
TextureCoordArrayStride = ((int)0x808A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
|
|
/// </summary>
|
|
TextureCoordArrayCountExt = ((int)0x808B),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
|
|
/// </summary>
|
|
EdgeFlagArrayStride = ((int)0x808C),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
|
|
/// </summary>
|
|
EdgeFlagArrayCountExt = ((int)0x808D),
|
|
/// <summary>
|
|
/// Original was GL_INTERLACE_SGIX = 0x8094
|
|
/// </summary>
|
|
InterlaceSgix = ((int)0x8094),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
|
|
/// </summary>
|
|
DetailTexture2DBindingSgis = ((int)0x8096),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_SGIS = 0x809D
|
|
/// </summary>
|
|
MultisampleSgis = ((int)0x809D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
|
|
/// </summary>
|
|
SampleAlphaToMaskSgis = ((int)0x809E),
|
|
/// <summary>
|
|
/// Original was GL_SampleAlphaToCoverage = 0X809e
|
|
/// </summary>
|
|
SampleAlphaToCoverage = ((int)0X809e),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
|
|
/// </summary>
|
|
SampleAlphaToOneSgis = ((int)0x809F),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_MASK_SGIS = 0x80A0
|
|
/// </summary>
|
|
SampleMaskSgis = ((int)0x80A0),
|
|
/// <summary>
|
|
/// Original was GL_SampleCoverage = 0X80a0
|
|
/// </summary>
|
|
SampleCoverage = ((int)0X80a0),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
|
|
/// </summary>
|
|
SampleBuffersSgis = ((int)0x80A8),
|
|
/// <summary>
|
|
/// Original was GL_SampleBuffers = 0X80a8
|
|
/// </summary>
|
|
SampleBuffers = ((int)0X80a8),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLES_SGIS = 0x80A9
|
|
/// </summary>
|
|
SamplesSgis = ((int)0x80A9),
|
|
/// <summary>
|
|
/// Original was GL_Samples = 0X80a9
|
|
/// </summary>
|
|
Samples = ((int)0X80a9),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
|
|
/// </summary>
|
|
SampleMaskValueSgis = ((int)0x80AA),
|
|
/// <summary>
|
|
/// Original was GL_SampleCoverageValue = 0X80aa
|
|
/// </summary>
|
|
SampleCoverageValue = ((int)0X80aa),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
|
|
/// </summary>
|
|
SampleMaskInvertSgis = ((int)0x80AB),
|
|
/// <summary>
|
|
/// Original was GL_SampleCoverageInvert = 0X80ab
|
|
/// </summary>
|
|
SampleCoverageInvert = ((int)0X80ab),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
|
|
/// </summary>
|
|
SamplePatternSgis = ((int)0x80AC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATRIX_SGI = 0x80B1
|
|
/// </summary>
|
|
ColorMatrixSgi = ((int)0x80B1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
|
|
/// </summary>
|
|
ColorMatrixStackDepthSgi = ((int)0x80B2),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
|
|
/// </summary>
|
|
MaxColorMatrixStackDepthSgi = ((int)0x80B3),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
|
|
/// </summary>
|
|
PostColorMatrixRedScaleSgi = ((int)0x80B4),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
|
|
/// </summary>
|
|
PostColorMatrixGreenScaleSgi = ((int)0x80B5),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
|
|
/// </summary>
|
|
PostColorMatrixBlueScaleSgi = ((int)0x80B6),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
|
|
/// </summary>
|
|
PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
|
|
/// </summary>
|
|
PostColorMatrixRedBiasSgi = ((int)0x80B8),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
|
|
/// </summary>
|
|
PostColorMatrixGreenBiasSgi = ((int)0x80B9),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
|
|
/// </summary>
|
|
PostColorMatrixBlueBiasSgi = ((int)0x80BA),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
|
|
/// </summary>
|
|
PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
|
|
/// </summary>
|
|
TextureColorTableSgi = ((int)0x80BC),
|
|
/// <summary>
|
|
/// Original was GL_BlendDstRgb = 0X80c8
|
|
/// </summary>
|
|
BlendDstRgb = ((int)0X80c8),
|
|
/// <summary>
|
|
/// Original was GL_BlendSrcRgb = 0X80c9
|
|
/// </summary>
|
|
BlendSrcRgb = ((int)0X80c9),
|
|
/// <summary>
|
|
/// Original was GL_BlendDstAlpha = 0X80ca
|
|
/// </summary>
|
|
BlendDstAlpha = ((int)0X80ca),
|
|
/// <summary>
|
|
/// Original was GL_BlendSrcAlpha = 0X80cb
|
|
/// </summary>
|
|
BlendSrcAlpha = ((int)0X80cb),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_TABLE_SGI = 0x80D0
|
|
/// </summary>
|
|
ColorTableSgi = ((int)0x80D0),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
|
|
/// </summary>
|
|
PostConvolutionColorTableSgi = ((int)0x80D1),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
|
|
/// </summary>
|
|
PostColorMatrixColorTableSgi = ((int)0x80D2),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
|
|
/// </summary>
|
|
PointSizeMinSgis = ((int)0x8126),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
|
|
/// </summary>
|
|
PointSizeMaxSgis = ((int)0x8127),
|
|
/// <summary>
|
|
/// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
|
|
/// </summary>
|
|
PointFadeThresholdSizeSgis = ((int)0x8128),
|
|
/// <summary>
|
|
/// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
|
|
/// </summary>
|
|
DistanceAttenuationSgis = ((int)0x8129),
|
|
/// <summary>
|
|
/// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
|
|
/// </summary>
|
|
FogFuncPointsSgis = ((int)0x812B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
|
|
/// </summary>
|
|
MaxFogFuncPointsSgis = ((int)0x812C),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
|
|
/// </summary>
|
|
PackSkipVolumesSgis = ((int)0x8130),
|
|
/// <summary>
|
|
/// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
|
|
/// </summary>
|
|
PackImageDepthSgis = ((int)0x8131),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
|
|
/// </summary>
|
|
UnpackSkipVolumesSgis = ((int)0x8132),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
|
|
/// </summary>
|
|
UnpackImageDepthSgis = ((int)0x8133),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_4D_SGIS = 0x8134
|
|
/// </summary>
|
|
Texture4DSgis = ((int)0x8134),
|
|
/// <summary>
|
|
/// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
|
|
/// </summary>
|
|
Max4DTextureSizeSgis = ((int)0x8138),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
|
|
/// </summary>
|
|
PixelTexGenSgix = ((int)0x8139),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
|
|
/// </summary>
|
|
PixelTileBestAlignmentSgix = ((int)0x813E),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
|
|
/// </summary>
|
|
PixelTileCacheIncrementSgix = ((int)0x813F),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
|
|
/// </summary>
|
|
PixelTileWidthSgix = ((int)0x8140),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
|
|
/// </summary>
|
|
PixelTileHeightSgix = ((int)0x8141),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
|
|
/// </summary>
|
|
PixelTileGridWidthSgix = ((int)0x8142),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
|
|
/// </summary>
|
|
PixelTileGridHeightSgix = ((int)0x8143),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
|
|
/// </summary>
|
|
PixelTileGridDepthSgix = ((int)0x8144),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
|
|
/// </summary>
|
|
PixelTileCacheSizeSgix = ((int)0x8145),
|
|
/// <summary>
|
|
/// Original was GL_SPRITE_SGIX = 0x8148
|
|
/// </summary>
|
|
SpriteSgix = ((int)0x8148),
|
|
/// <summary>
|
|
/// Original was GL_SPRITE_MODE_SGIX = 0x8149
|
|
/// </summary>
|
|
SpriteModeSgix = ((int)0x8149),
|
|
/// <summary>
|
|
/// Original was GL_SPRITE_AXIS_SGIX = 0x814A
|
|
/// </summary>
|
|
SpriteAxisSgix = ((int)0x814A),
|
|
/// <summary>
|
|
/// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
|
|
/// </summary>
|
|
SpriteTranslationSgix = ((int)0x814B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
|
|
/// </summary>
|
|
Texture4DBindingSgis = ((int)0x814F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
|
|
/// </summary>
|
|
MaxClipmapDepthSgix = ((int)0x8177),
|
|
/// <summary>
|
|
/// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
|
|
/// </summary>
|
|
MaxClipmapVirtualDepthSgix = ((int)0x8178),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
|
|
/// </summary>
|
|
PostTextureFilterBiasRangeSgix = ((int)0x817B),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
|
|
/// </summary>
|
|
PostTextureFilterScaleRangeSgix = ((int)0x817C),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCE_PLANE_SGIX = 0x817D
|
|
/// </summary>
|
|
ReferencePlaneSgix = ((int)0x817D),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
|
|
/// </summary>
|
|
ReferencePlaneEquationSgix = ((int)0x817E),
|
|
/// <summary>
|
|
/// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
|
|
/// </summary>
|
|
IrInstrument1Sgix = ((int)0x817F),
|
|
/// <summary>
|
|
/// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
|
|
/// </summary>
|
|
InstrumentMeasurementsSgix = ((int)0x8181),
|
|
/// <summary>
|
|
/// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
|
|
/// </summary>
|
|
CalligraphicFragmentSgix = ((int)0x8183),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEZOOM_SGIX = 0x818B
|
|
/// </summary>
|
|
FramezoomSgix = ((int)0x818B),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
|
|
/// </summary>
|
|
FramezoomFactorSgix = ((int)0x818C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
|
|
/// </summary>
|
|
MaxFramezoomFactorSgix = ((int)0x818D),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
|
|
/// </summary>
|
|
GenerateMipmapHintSgis = ((int)0x8192),
|
|
/// <summary>
|
|
/// Original was GL_GenerateMipmapHint = 0X8192
|
|
/// </summary>
|
|
GenerateMipmapHint = ((int)0X8192),
|
|
/// <summary>
|
|
/// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
|
|
/// </summary>
|
|
DeformationsMaskSgix = ((int)0x8196),
|
|
/// <summary>
|
|
/// Original was GL_FOG_OFFSET_SGIX = 0x8198
|
|
/// </summary>
|
|
FogOffsetSgix = ((int)0x8198),
|
|
/// <summary>
|
|
/// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
|
|
/// </summary>
|
|
FogOffsetValueSgix = ((int)0x8199),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
|
|
/// </summary>
|
|
LightModelColorControl = ((int)0x81F8),
|
|
/// <summary>
|
|
/// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
|
|
/// </summary>
|
|
SharedTexturePaletteExt = ((int)0x81FB),
|
|
/// <summary>
|
|
/// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
|
|
/// </summary>
|
|
ResetNotificationStrategy = ((int)0x8256),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
|
|
/// </summary>
|
|
ContextReleaseBehaviorKhr = ((int)0x82FB),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
|
|
/// </summary>
|
|
ConvolutionHintSgix = ((int)0x8316),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_MARKER_SGIX = 0x8329
|
|
/// </summary>
|
|
AsyncMarkerSgix = ((int)0x8329),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
|
|
/// </summary>
|
|
PixelTexGenModeSgix = ((int)0x832B),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
|
|
/// </summary>
|
|
AsyncHistogramSgix = ((int)0x832C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
|
|
/// </summary>
|
|
MaxAsyncHistogramSgix = ((int)0x832D),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
|
|
/// </summary>
|
|
PixelTextureSgis = ((int)0x8353),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
|
|
/// </summary>
|
|
AsyncTexImageSgix = ((int)0x835C),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
|
|
/// </summary>
|
|
AsyncDrawPixelsSgix = ((int)0x835D),
|
|
/// <summary>
|
|
/// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
|
|
/// </summary>
|
|
AsyncReadPixelsSgix = ((int)0x835E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
|
|
/// </summary>
|
|
MaxAsyncTexImageSgix = ((int)0x835F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
|
|
/// </summary>
|
|
MaxAsyncDrawPixelsSgix = ((int)0x8360),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
|
|
/// </summary>
|
|
MaxAsyncReadPixelsSgix = ((int)0x8361),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
|
|
/// </summary>
|
|
VertexPreclipSgix = ((int)0x83EE),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
|
|
/// </summary>
|
|
VertexPreclipHintSgix = ((int)0x83EF),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
|
|
/// </summary>
|
|
FragmentLightingSgix = ((int)0x8400),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
|
|
/// </summary>
|
|
FragmentColorMaterialSgix = ((int)0x8401),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
|
|
/// </summary>
|
|
FragmentColorMaterialFaceSgix = ((int)0x8402),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
|
|
/// </summary>
|
|
FragmentColorMaterialParameterSgix = ((int)0x8403),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
|
|
/// </summary>
|
|
MaxFragmentLightsSgix = ((int)0x8404),
|
|
/// <summary>
|
|
/// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
|
|
/// </summary>
|
|
MaxActiveLightsSgix = ((int)0x8405),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
|
|
/// </summary>
|
|
LightEnvModeSgix = ((int)0x8407),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
|
|
/// </summary>
|
|
FragmentLightModelLocalViewerSgix = ((int)0x8408),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
|
|
/// </summary>
|
|
FragmentLightModelTwoSideSgix = ((int)0x8409),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
|
|
/// </summary>
|
|
FragmentLightModelAmbientSgix = ((int)0x840A),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
|
|
/// </summary>
|
|
FragmentLightModelNormalInterpolationSgix = ((int)0x840B),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
|
|
/// </summary>
|
|
FragmentLight0Sgix = ((int)0x840C),
|
|
/// <summary>
|
|
/// Original was GL_PACK_RESAMPLE_SGIX = 0x842E
|
|
/// </summary>
|
|
PackResampleSgix = ((int)0x842E),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
|
|
/// </summary>
|
|
UnpackResampleSgix = ((int)0x842F),
|
|
/// <summary>
|
|
/// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
|
|
/// </summary>
|
|
AliasedPointSizeRange = ((int)0x846D),
|
|
/// <summary>
|
|
/// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
|
|
/// </summary>
|
|
AliasedLineWidthRange = ((int)0x846E),
|
|
/// <summary>
|
|
/// Original was GL_ActiveTexture = 0X84e0
|
|
/// </summary>
|
|
ActiveTexture = ((int)0X84e0),
|
|
/// <summary>
|
|
/// Original was GL_MaxRenderbufferSize = 0X84e8
|
|
/// </summary>
|
|
MaxRenderbufferSize = ((int)0X84e8),
|
|
/// <summary>
|
|
/// Original was GL_TextureBindingCubeMap = 0X8514
|
|
/// </summary>
|
|
TextureBindingCubeMap = ((int)0X8514),
|
|
/// <summary>
|
|
/// Original was GL_MaxCubeMapTextureSize = 0X851c
|
|
/// </summary>
|
|
MaxCubeMapTextureSize = ((int)0X851c),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
|
|
/// </summary>
|
|
PackSubsampleRateSgix = ((int)0x85A0),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
|
|
/// </summary>
|
|
UnpackSubsampleRateSgix = ((int)0x85A1),
|
|
/// <summary>
|
|
/// Original was GL_NumCompressedTextureFormats = 0X86a2
|
|
/// </summary>
|
|
NumCompressedTextureFormats = ((int)0X86a2),
|
|
/// <summary>
|
|
/// Original was GL_CompressedTextureFormats = 0X86a3
|
|
/// </summary>
|
|
CompressedTextureFormats = ((int)0X86a3),
|
|
/// <summary>
|
|
/// Original was GL_StencilBackFunc = 0X8800
|
|
/// </summary>
|
|
StencilBackFunc = ((int)0X8800),
|
|
/// <summary>
|
|
/// Original was GL_StencilBackFail = 0X8801
|
|
/// </summary>
|
|
StencilBackFail = ((int)0X8801),
|
|
/// <summary>
|
|
/// Original was GL_StencilBackPassDepthFail = 0X8802
|
|
/// </summary>
|
|
StencilBackPassDepthFail = ((int)0X8802),
|
|
/// <summary>
|
|
/// Original was GL_StencilBackPassDepthPass = 0X8803
|
|
/// </summary>
|
|
StencilBackPassDepthPass = ((int)0X8803),
|
|
/// <summary>
|
|
/// Original was GL_BlendEquationAlpha = 0X883d
|
|
/// </summary>
|
|
BlendEquationAlpha = ((int)0X883d),
|
|
/// <summary>
|
|
/// Original was GL_MaxVertexAttribs = 0X8869
|
|
/// </summary>
|
|
MaxVertexAttribs = ((int)0X8869),
|
|
/// <summary>
|
|
/// Original was GL_MaxTextureImageUnits = 0X8872
|
|
/// </summary>
|
|
MaxTextureImageUnits = ((int)0X8872),
|
|
/// <summary>
|
|
/// Original was GL_ArrayBufferBinding = 0X8894
|
|
/// </summary>
|
|
ArrayBufferBinding = ((int)0X8894),
|
|
/// <summary>
|
|
/// Original was GL_ElementArrayBufferBinding = 0X8895
|
|
/// </summary>
|
|
ElementArrayBufferBinding = ((int)0X8895),
|
|
/// <summary>
|
|
/// Original was GL_MaxVertexTextureImageUnits = 0X8b4c
|
|
/// </summary>
|
|
MaxVertexTextureImageUnits = ((int)0X8b4c),
|
|
/// <summary>
|
|
/// Original was GL_MaxCombinedTextureImageUnits = 0X8b4d
|
|
/// </summary>
|
|
MaxCombinedTextureImageUnits = ((int)0X8b4d),
|
|
/// <summary>
|
|
/// Original was GL_CurrentProgram = 0X8b8d
|
|
/// </summary>
|
|
CurrentProgram = ((int)0X8b8d),
|
|
/// <summary>
|
|
/// Original was GL_ImplementationColorReadType = 0X8b9a
|
|
/// </summary>
|
|
ImplementationColorReadType = ((int)0X8b9a),
|
|
/// <summary>
|
|
/// Original was GL_ImplementationColorReadFormat = 0X8b9b
|
|
/// </summary>
|
|
ImplementationColorReadFormat = ((int)0X8b9b),
|
|
/// <summary>
|
|
/// Original was GL_StencilBackRef = 0X8ca3
|
|
/// </summary>
|
|
StencilBackRef = ((int)0X8ca3),
|
|
/// <summary>
|
|
/// Original was GL_StencilBackValueMask = 0X8ca4
|
|
/// </summary>
|
|
StencilBackValueMask = ((int)0X8ca4),
|
|
/// <summary>
|
|
/// Original was GL_StencilBackWritemask = 0X8ca5
|
|
/// </summary>
|
|
StencilBackWritemask = ((int)0X8ca5),
|
|
/// <summary>
|
|
/// Original was GL_FramebufferBinding = 0X8ca6
|
|
/// </summary>
|
|
FramebufferBinding = ((int)0X8ca6),
|
|
/// <summary>
|
|
/// Original was GL_RenderbufferBinding = 0X8ca7
|
|
/// </summary>
|
|
RenderbufferBinding = ((int)0X8ca7),
|
|
/// <summary>
|
|
/// Original was GL_ShaderBinaryFormats = 0X8df8
|
|
/// </summary>
|
|
ShaderBinaryFormats = ((int)0X8df8),
|
|
/// <summary>
|
|
/// Original was GL_NumShaderBinaryFormats = 0X8df9
|
|
/// </summary>
|
|
NumShaderBinaryFormats = ((int)0X8df9),
|
|
/// <summary>
|
|
/// Original was GL_ShaderCompiler = 0X8dfa
|
|
/// </summary>
|
|
ShaderCompiler = ((int)0X8dfa),
|
|
/// <summary>
|
|
/// Original was GL_MaxVertexUniformVectors = 0X8dfb
|
|
/// </summary>
|
|
MaxVertexUniformVectors = ((int)0X8dfb),
|
|
/// <summary>
|
|
/// Original was GL_MaxVaryingVectors = 0X8dfc
|
|
/// </summary>
|
|
MaxVaryingVectors = ((int)0X8dfc),
|
|
/// <summary>
|
|
/// Original was GL_MaxFragmentUniformVectors = 0X8dfd
|
|
/// </summary>
|
|
MaxFragmentUniformVectors = ((int)0X8dfd),
|
|
/// <summary>
|
|
/// Original was GL_TIMESTAMP_EXT = 0x8E28
|
|
/// </summary>
|
|
TimestampExt = ((int)0x8E28),
|
|
/// <summary>
|
|
/// Original was GL_GPU_DISJOINT_EXT = 0x8FBB
|
|
/// </summary>
|
|
GpuDisjointExt = ((int)0x8FBB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
|
|
/// </summary>
|
|
MaxMultiviewBuffersExt = ((int)0x90F2),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
|
|
/// </summary>
|
|
ContextRobustAccess = ((int)0x90F3),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_UUID_EXT = 0x9597
|
|
/// </summary>
|
|
DeviceUuidExt = ((int)0x9597),
|
|
/// <summary>
|
|
/// Original was GL_DRIVER_UUID_EXT = 0x9598
|
|
/// </summary>
|
|
DriverUuidExt = ((int)0x9598),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_LUID_EXT = 0x9599
|
|
/// </summary>
|
|
DeviceLuidExt = ((int)0x9599),
|
|
/// <summary>
|
|
/// Original was GL_DEVICE_NODE_MASK_EXT = 0x959A
|
|
/// </summary>
|
|
DeviceNodeMaskExt = ((int)0x959A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetPointer
|
|
/// </summary>
|
|
public enum GetPointervPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
|
|
/// </summary>
|
|
FeedbackBufferPointer = ((int)0x0DF0),
|
|
/// <summary>
|
|
/// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
|
|
/// </summary>
|
|
SelectionBufferPointer = ((int)0x0DF3),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_POINTER = 0x808E
|
|
/// </summary>
|
|
VertexArrayPointer = ((int)0x808E),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
|
|
/// </summary>
|
|
VertexArrayPointerExt = ((int)0x808E),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_POINTER = 0x808F
|
|
/// </summary>
|
|
NormalArrayPointer = ((int)0x808F),
|
|
/// <summary>
|
|
/// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
|
|
/// </summary>
|
|
NormalArrayPointerExt = ((int)0x808F),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_POINTER = 0x8090
|
|
/// </summary>
|
|
ColorArrayPointer = ((int)0x8090),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
|
|
/// </summary>
|
|
ColorArrayPointerExt = ((int)0x8090),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_POINTER = 0x8091
|
|
/// </summary>
|
|
IndexArrayPointer = ((int)0x8091),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
|
|
/// </summary>
|
|
IndexArrayPointerExt = ((int)0x8091),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
|
|
/// </summary>
|
|
TextureCoordArrayPointer = ((int)0x8092),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
|
|
/// </summary>
|
|
TextureCoordArrayPointerExt = ((int)0x8092),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
|
|
/// </summary>
|
|
EdgeFlagArrayPointer = ((int)0x8093),
|
|
/// <summary>
|
|
/// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
|
|
/// </summary>
|
|
EdgeFlagArrayPointerExt = ((int)0x8093),
|
|
/// <summary>
|
|
/// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
|
|
/// </summary>
|
|
InstrumentBufferPointerSgix = ((int)0x8180),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
|
|
/// </summary>
|
|
DebugCallbackFunction = ((int)0x8244),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
|
|
/// </summary>
|
|
DebugCallbackUserParam = ((int)0x8245),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetProgram
|
|
/// </summary>
|
|
public enum GetProgramParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
|
|
/// </summary>
|
|
ProgramBinaryRetrievableHint = ((int)0x8257),
|
|
/// <summary>
|
|
/// Original was GL_DELETE_STATUS = 0x8B80
|
|
/// </summary>
|
|
DeleteStatus = ((int)0x8B80),
|
|
/// <summary>
|
|
/// Original was GL_LINK_STATUS = 0x8B82
|
|
/// </summary>
|
|
LinkStatus = ((int)0x8B82),
|
|
/// <summary>
|
|
/// Original was GL_VALIDATE_STATUS = 0x8B83
|
|
/// </summary>
|
|
ValidateStatus = ((int)0x8B83),
|
|
/// <summary>
|
|
/// Original was GL_INFO_LOG_LENGTH = 0x8B84
|
|
/// </summary>
|
|
InfoLogLength = ((int)0x8B84),
|
|
/// <summary>
|
|
/// Original was GL_ATTACHED_SHADERS = 0x8B85
|
|
/// </summary>
|
|
AttachedShaders = ((int)0x8B85),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORMS = 0x8B86
|
|
/// </summary>
|
|
ActiveUniforms = ((int)0x8B86),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
|
|
/// </summary>
|
|
ActiveUniformMaxLength = ((int)0x8B87),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
|
|
/// </summary>
|
|
ActiveAttributes = ((int)0x8B89),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
|
|
/// </summary>
|
|
ActiveAttributeMaxLength = ((int)0x8B8A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.GetQueryObject
|
|
/// </summary>
|
|
public enum GetQueryObjectParam : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_EXT = 0x8866
|
|
/// </summary>
|
|
QueryResultExt = ((int)0x8866),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
|
|
/// </summary>
|
|
QueryResultAvailableExt = ((int)0x8867),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.GetQuery
|
|
/// </summary>
|
|
public enum GetQueryParam : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864
|
|
/// </summary>
|
|
QueryCounterBitsExt = ((int)0x8864),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_QUERY_EXT = 0x8865
|
|
/// </summary>
|
|
CurrentQueryExt = ((int)0x8865),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetTexParameter, GL.Ext.GetTexParameterI and 1 other function
|
|
/// </summary>
|
|
public enum GetTextureParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WIDTH = 0x1000
|
|
/// </summary>
|
|
TextureWidth = ((int)0x1000),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_HEIGHT = 0x1001
|
|
/// </summary>
|
|
TextureHeight = ((int)0x1001),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPONENTS = 0x1003
|
|
/// </summary>
|
|
TextureComponents = ((int)0x1003),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
|
|
/// </summary>
|
|
TextureInternalFormat = ((int)0x1003),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR = 0x1004
|
|
/// </summary>
|
|
TextureBorderColor = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
|
|
/// </summary>
|
|
TextureBorderColorNv = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER = 0x1005
|
|
/// </summary>
|
|
TextureBorder = ((int)0x1005),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAG_FILTER = 0x2800
|
|
/// </summary>
|
|
TextureMagFilter = ((int)0x2800),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_FILTER = 0x2801
|
|
/// </summary>
|
|
TextureMinFilter = ((int)0x2801),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_S = 0x2802
|
|
/// </summary>
|
|
TextureWrapS = ((int)0x2802),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_T = 0x2803
|
|
/// </summary>
|
|
TextureWrapT = ((int)0x2803),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_RED_SIZE = 0x805C
|
|
/// </summary>
|
|
TextureRedSize = ((int)0x805C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GREEN_SIZE = 0x805D
|
|
/// </summary>
|
|
TextureGreenSize = ((int)0x805D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BLUE_SIZE = 0x805E
|
|
/// </summary>
|
|
TextureBlueSize = ((int)0x805E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
|
|
/// </summary>
|
|
TextureAlphaSize = ((int)0x805F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
|
|
/// </summary>
|
|
TextureLuminanceSize = ((int)0x8060),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
|
|
/// </summary>
|
|
TextureIntensitySize = ((int)0x8061),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_PRIORITY = 0x8066
|
|
/// </summary>
|
|
TexturePriority = ((int)0x8066),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_RESIDENT = 0x8067
|
|
/// </summary>
|
|
TextureResident = ((int)0x8067),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_DEPTH_EXT = 0x8071
|
|
/// </summary>
|
|
TextureDepthExt = ((int)0x8071),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
|
|
/// </summary>
|
|
TextureWrapRExt = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
|
|
/// </summary>
|
|
DetailTextureLevelSgis = ((int)0x809A),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
|
|
/// </summary>
|
|
DetailTextureModeSgis = ((int)0x809B),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
|
|
/// </summary>
|
|
DetailTextureFuncPointsSgis = ((int)0x809C),
|
|
/// <summary>
|
|
/// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
|
|
/// </summary>
|
|
SharpenTextureFuncPointsSgis = ((int)0x80B0),
|
|
/// <summary>
|
|
/// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
|
|
/// </summary>
|
|
ShadowAmbientSgix = ((int)0x80BF),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
|
|
/// </summary>
|
|
DualTextureSelectSgis = ((int)0x8124),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
|
|
/// </summary>
|
|
QuadTextureSelectSgis = ((int)0x8125),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
|
|
/// </summary>
|
|
Texture4DsizeSgis = ((int)0x8136),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
|
|
/// </summary>
|
|
TextureWrapQSgis = ((int)0x8137),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
|
|
/// </summary>
|
|
TextureMinLodSgis = ((int)0x813A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
|
|
/// </summary>
|
|
TextureMaxLodSgis = ((int)0x813B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
|
|
/// </summary>
|
|
TextureBaseLevelSgis = ((int)0x813C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
|
|
/// </summary>
|
|
TextureMaxLevelSgis = ((int)0x813D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
|
|
/// </summary>
|
|
TextureFilter4SizeSgis = ((int)0x8147),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
|
|
/// </summary>
|
|
TextureClipmapCenterSgix = ((int)0x8171),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
|
|
/// </summary>
|
|
TextureClipmapFrameSgix = ((int)0x8172),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
|
|
/// </summary>
|
|
TextureClipmapOffsetSgix = ((int)0x8173),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
|
|
/// </summary>
|
|
TextureClipmapVirtualDepthSgix = ((int)0x8174),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
|
|
/// </summary>
|
|
TextureClipmapLodOffsetSgix = ((int)0x8175),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
|
|
/// </summary>
|
|
TextureClipmapDepthSgix = ((int)0x8176),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
|
|
/// </summary>
|
|
PostTextureFilterBiasSgix = ((int)0x8179),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
|
|
/// </summary>
|
|
PostTextureFilterScaleSgix = ((int)0x817A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
|
|
/// </summary>
|
|
TextureLodBiasSSgix = ((int)0x818E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
|
|
/// </summary>
|
|
TextureLodBiasTSgix = ((int)0x818F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
|
|
/// </summary>
|
|
TextureLodBiasRSgix = ((int)0x8190),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
|
|
/// </summary>
|
|
GenerateMipmapSgis = ((int)0x8191),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
|
|
/// </summary>
|
|
TextureCompareSgix = ((int)0x819A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
|
|
/// </summary>
|
|
TextureCompareOperatorSgix = ((int)0x819B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
|
|
/// </summary>
|
|
TextureLequalRSgix = ((int)0x819C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
|
|
/// </summary>
|
|
TextureGequalRSgix = ((int)0x819D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
|
|
/// </summary>
|
|
TextureMaxClampSSgix = ((int)0x8369),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
|
|
/// </summary>
|
|
TextureMaxClampTSgix = ((int)0x836A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
|
|
/// </summary>
|
|
TextureMaxClampRSgix = ((int)0x836B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetTexParameter
|
|
/// </summary>
|
|
public enum GetTextureParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAG_FILTER = 0x2800
|
|
/// </summary>
|
|
TextureMagFilter = ((int)0x2800),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_FILTER = 0x2801
|
|
/// </summary>
|
|
TextureMinFilter = ((int)0x2801),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_S = 0x2802
|
|
/// </summary>
|
|
TextureWrapS = ((int)0x2802),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_T = 0x2803
|
|
/// </summary>
|
|
TextureWrapT = ((int)0x2803),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R_OES = 0x8072
|
|
/// </summary>
|
|
TextureWrapROes = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
|
|
/// </summary>
|
|
TextureImmutableFormatExt = ((int)0x912F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum GraphicsResetStatus : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NO_ERROR = 0
|
|
/// </summary>
|
|
NoError = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_GUILTY_CONTEXT_RESET = 0x8253
|
|
/// </summary>
|
|
GuiltyContextReset = ((int)0x8253),
|
|
/// <summary>
|
|
/// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
|
|
/// </summary>
|
|
InnocentContextReset = ((int)0x8254),
|
|
/// <summary>
|
|
/// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
|
|
/// </summary>
|
|
UnknownContextReset = ((int)0x8255),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Hint
|
|
/// </summary>
|
|
public enum HintMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DONT_CARE = 0x1100
|
|
/// </summary>
|
|
DontCare = ((int)0x1100),
|
|
/// <summary>
|
|
/// Original was GL_Fastest = 0X1101
|
|
/// </summary>
|
|
Fastest = ((int)0X1101),
|
|
/// <summary>
|
|
/// Original was GL_Nicest = 0X1102
|
|
/// </summary>
|
|
Nicest = ((int)0X1102),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Hint
|
|
/// </summary>
|
|
public enum HintTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
|
|
/// </summary>
|
|
PerspectiveCorrectionHint = ((int)0x0C50),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SMOOTH_HINT = 0x0C51
|
|
/// </summary>
|
|
PointSmoothHint = ((int)0x0C51),
|
|
/// <summary>
|
|
/// Original was GL_LINE_SMOOTH_HINT = 0x0C52
|
|
/// </summary>
|
|
LineSmoothHint = ((int)0x0C52),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
|
|
/// </summary>
|
|
PolygonSmoothHint = ((int)0x0C53),
|
|
/// <summary>
|
|
/// Original was GL_FOG_HINT = 0x0C54
|
|
/// </summary>
|
|
FogHint = ((int)0x0C54),
|
|
/// <summary>
|
|
/// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
|
|
/// </summary>
|
|
PreferDoublebufferHintPgi = ((int)0x1A1F8),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
|
|
/// </summary>
|
|
ConserveMemoryHintPgi = ((int)0x1A1FD),
|
|
/// <summary>
|
|
/// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
|
|
/// </summary>
|
|
ReclaimMemoryHintPgi = ((int)0x1A1FE),
|
|
/// <summary>
|
|
/// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
|
|
/// </summary>
|
|
NativeGraphicsBeginHintPgi = ((int)0x1A203),
|
|
/// <summary>
|
|
/// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
|
|
/// </summary>
|
|
NativeGraphicsEndHintPgi = ((int)0x1A204),
|
|
/// <summary>
|
|
/// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
|
|
/// </summary>
|
|
AlwaysFastHintPgi = ((int)0x1A20C),
|
|
/// <summary>
|
|
/// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
|
|
/// </summary>
|
|
AlwaysSoftHintPgi = ((int)0x1A20D),
|
|
/// <summary>
|
|
/// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
|
|
/// </summary>
|
|
AllowDrawObjHintPgi = ((int)0x1A20E),
|
|
/// <summary>
|
|
/// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
|
|
/// </summary>
|
|
AllowDrawWinHintPgi = ((int)0x1A20F),
|
|
/// <summary>
|
|
/// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
|
|
/// </summary>
|
|
AllowDrawFrgHintPgi = ((int)0x1A210),
|
|
/// <summary>
|
|
/// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
|
|
/// </summary>
|
|
AllowDrawMemHintPgi = ((int)0x1A211),
|
|
/// <summary>
|
|
/// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
|
|
/// </summary>
|
|
StrictDepthfuncHintPgi = ((int)0x1A216),
|
|
/// <summary>
|
|
/// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
|
|
/// </summary>
|
|
StrictLightingHintPgi = ((int)0x1A217),
|
|
/// <summary>
|
|
/// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
|
|
/// </summary>
|
|
StrictScissorHintPgi = ((int)0x1A218),
|
|
/// <summary>
|
|
/// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
|
|
/// </summary>
|
|
FullStippleHintPgi = ((int)0x1A219),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
|
|
/// </summary>
|
|
ClipNearHintPgi = ((int)0x1A220),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
|
|
/// </summary>
|
|
ClipFarHintPgi = ((int)0x1A221),
|
|
/// <summary>
|
|
/// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
|
|
/// </summary>
|
|
WideLineHintPgi = ((int)0x1A222),
|
|
/// <summary>
|
|
/// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
|
|
/// </summary>
|
|
BackNormalsHintPgi = ((int)0x1A223),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
|
|
/// </summary>
|
|
VertexDataHintPgi = ((int)0x1A22A),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
|
|
/// </summary>
|
|
VertexConsistentHintPgi = ((int)0x1A22B),
|
|
/// <summary>
|
|
/// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
|
|
/// </summary>
|
|
MaterialSideHintPgi = ((int)0x1A22C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
|
|
/// </summary>
|
|
MaxVertexHintPgi = ((int)0x1A22D),
|
|
/// <summary>
|
|
/// Original was GL_PACK_CMYK_HINT_EXT = 0x800E
|
|
/// </summary>
|
|
PackCmykHintExt = ((int)0x800E),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
|
|
/// </summary>
|
|
UnpackCmykHintExt = ((int)0x800F),
|
|
/// <summary>
|
|
/// Original was GL_PHONG_HINT_WIN = 0x80EB
|
|
/// </summary>
|
|
PhongHintWin = ((int)0x80EB),
|
|
/// <summary>
|
|
/// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
|
|
/// </summary>
|
|
ClipVolumeClippingHintExt = ((int)0x80F0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
|
|
/// </summary>
|
|
TextureMultiBufferHintSgix = ((int)0x812E),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP_HINT = 0x8192
|
|
/// </summary>
|
|
GenerateMipmapHint = ((int)0x8192),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
|
|
/// </summary>
|
|
GenerateMipmapHintSgis = ((int)0x8192),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
|
|
/// </summary>
|
|
ProgramBinaryRetrievableHint = ((int)0x8257),
|
|
/// <summary>
|
|
/// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
|
|
/// </summary>
|
|
ConvolutionHintSgix = ((int)0x8316),
|
|
/// <summary>
|
|
/// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
|
|
/// </summary>
|
|
ScalebiasHintSgix = ((int)0x8322),
|
|
/// <summary>
|
|
/// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
|
|
/// </summary>
|
|
LineQualityHintSgix = ((int)0x835B),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
|
|
/// </summary>
|
|
VertexPreclipSgix = ((int)0x83EE),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
|
|
/// </summary>
|
|
VertexPreclipHintSgix = ((int)0x83EF),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
|
|
/// </summary>
|
|
TextureCompressionHint = ((int)0x84EF),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
|
|
/// </summary>
|
|
TextureCompressionHintArb = ((int)0x84EF),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
|
|
/// </summary>
|
|
VertexArrayStorageHintApple = ((int)0x851F),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
|
|
/// </summary>
|
|
MultisampleFilterHintNv = ((int)0x8534),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
|
|
/// </summary>
|
|
TransformHintApple = ((int)0x85B1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
|
|
/// </summary>
|
|
TextureStorageHintApple = ((int)0x85BC),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
|
|
/// </summary>
|
|
FragmentShaderDerivativeHint = ((int)0x8B8B),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
|
|
/// </summary>
|
|
FragmentShaderDerivativeHintArb = ((int)0x8B8B),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
|
|
/// </summary>
|
|
FragmentShaderDerivativeHintOes = ((int)0x8B8B),
|
|
/// <summary>
|
|
/// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
|
|
/// </summary>
|
|
BinningControlHintQcom = ((int)0x8FB0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum HistogramTargetExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM = 0x8024
|
|
/// </summary>
|
|
Histogram = ((int)0x8024),
|
|
/// <summary>
|
|
/// Original was GL_HISTOGRAM_EXT = 0x8024
|
|
/// </summary>
|
|
HistogramExt = ((int)0x8024),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_HISTOGRAM = 0x8025
|
|
/// </summary>
|
|
ProxyHistogram = ((int)0x8025),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
|
|
/// </summary>
|
|
ProxyHistogramExt = ((int)0x8025),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ImgBindlessTexture : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ImgFramebufferDownsample : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleAndDownsampleImg = ((int)0x913C),
|
|
/// <summary>
|
|
/// Original was GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D
|
|
/// </summary>
|
|
NumDownsampleScalesImg = ((int)0x913D),
|
|
/// <summary>
|
|
/// Original was GL_DOWNSAMPLE_SCALES_IMG = 0x913E
|
|
/// </summary>
|
|
DownsampleScalesImg = ((int)0x913E),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F
|
|
/// </summary>
|
|
FramebufferAttachmentTextureScaleImg = ((int)0x913F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ImgMultisampledRenderToTexture : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
|
|
/// </summary>
|
|
RenderbufferSamplesImg = ((int)0x9133),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleImg = ((int)0x9134),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_IMG = 0x9135
|
|
/// </summary>
|
|
MaxSamplesImg = ((int)0x9135),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136
|
|
/// </summary>
|
|
TextureSamplesImg = ((int)0x9136),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ImgProgramBinary : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130
|
|
/// </summary>
|
|
SgxProgramBinaryImg = ((int)0x9130),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ImgReadFormat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BGRA_IMG = 0x80E1
|
|
/// </summary>
|
|
BgraImg = ((int)0x80E1),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
|
|
/// </summary>
|
|
UnsignedShort4444RevImg = ((int)0x8365),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ImgShaderBinary : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SGX_BINARY_IMG = 0x8C0A
|
|
/// </summary>
|
|
SgxBinaryImg = ((int)0x8C0A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ImgTextureCompressionPvrtc : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
|
|
/// </summary>
|
|
CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
|
|
/// </summary>
|
|
CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
|
|
/// </summary>
|
|
CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
|
|
/// </summary>
|
|
CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ImgTextureCompressionPvrtc2 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137
|
|
/// </summary>
|
|
CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138
|
|
/// </summary>
|
|
CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ImgTextureFilterCubic : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CUBIC_IMG = 0x9139
|
|
/// </summary>
|
|
CubicImg = ((int)0x9139),
|
|
/// <summary>
|
|
/// Original was GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A
|
|
/// </summary>
|
|
CubicMipmapNearestImg = ((int)0x913A),
|
|
/// <summary>
|
|
/// Original was GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B
|
|
/// </summary>
|
|
CubicMipmapLinearImg = ((int)0x913B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum IndexPointerType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum IntelConservativeRasterization : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
|
|
/// </summary>
|
|
ConservativeRasterizationIntel = ((int)0x83FE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum IntelFramebufferCmaa : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum IntelPerformanceQuery : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
|
|
/// </summary>
|
|
PerfquerySingleContextIntel = ((int)0x00000000),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
|
|
/// </summary>
|
|
PerfqueryGlobalContextIntel = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
|
|
/// </summary>
|
|
PerfqueryDonotFlushIntel = ((int)0x83F9),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA
|
|
/// </summary>
|
|
PerfqueryFlushIntel = ((int)0x83FA),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB
|
|
/// </summary>
|
|
PerfqueryWaitIntel = ((int)0x83FB),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
|
|
/// </summary>
|
|
PerfqueryCounterEventIntel = ((int)0x94F0),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
|
|
/// </summary>
|
|
PerfqueryCounterDurationNormIntel = ((int)0x94F1),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
|
|
/// </summary>
|
|
PerfqueryCounterDurationRawIntel = ((int)0x94F2),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
|
|
/// </summary>
|
|
PerfqueryCounterThroughputIntel = ((int)0x94F3),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
|
|
/// </summary>
|
|
PerfqueryCounterRawIntel = ((int)0x94F4),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
|
|
/// </summary>
|
|
PerfqueryCounterTimestampIntel = ((int)0x94F5),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
|
|
/// </summary>
|
|
PerfqueryCounterDataUint32Intel = ((int)0x94F8),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
|
|
/// </summary>
|
|
PerfqueryCounterDataUint64Intel = ((int)0x94F9),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
|
|
/// </summary>
|
|
PerfqueryCounterDataFloatIntel = ((int)0x94FA),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
|
|
/// </summary>
|
|
PerfqueryCounterDataDoubleIntel = ((int)0x94FB),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
|
|
/// </summary>
|
|
PerfqueryCounterDataBool32Intel = ((int)0x94FC),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
|
|
/// </summary>
|
|
PerfqueryQueryNameLengthMaxIntel = ((int)0x94FD),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
|
|
/// </summary>
|
|
PerfqueryCounterNameLengthMaxIntel = ((int)0x94FE),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
|
|
/// </summary>
|
|
PerfqueryCounterDescLengthMaxIntel = ((int)0x94FF),
|
|
/// <summary>
|
|
/// Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
|
|
/// </summary>
|
|
PerfqueryGpaExtendedCountersIntel = ((int)0x9500),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum InterleavedArrayFormat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_V2F = 0x2A20
|
|
/// </summary>
|
|
V2f = ((int)0x2A20),
|
|
/// <summary>
|
|
/// Original was GL_V3F = 0x2A21
|
|
/// </summary>
|
|
V3f = ((int)0x2A21),
|
|
/// <summary>
|
|
/// Original was GL_C4UB_V2F = 0x2A22
|
|
/// </summary>
|
|
C4ubV2f = ((int)0x2A22),
|
|
/// <summary>
|
|
/// Original was GL_C4UB_V3F = 0x2A23
|
|
/// </summary>
|
|
C4ubV3f = ((int)0x2A23),
|
|
/// <summary>
|
|
/// Original was GL_C3F_V3F = 0x2A24
|
|
/// </summary>
|
|
C3fV3f = ((int)0x2A24),
|
|
/// <summary>
|
|
/// Original was GL_N3F_V3F = 0x2A25
|
|
/// </summary>
|
|
N3fV3f = ((int)0x2A25),
|
|
/// <summary>
|
|
/// Original was GL_C4F_N3F_V3F = 0x2A26
|
|
/// </summary>
|
|
C4fN3fV3f = ((int)0x2A26),
|
|
/// <summary>
|
|
/// Original was GL_T2F_V3F = 0x2A27
|
|
/// </summary>
|
|
T2fV3f = ((int)0x2A27),
|
|
/// <summary>
|
|
/// Original was GL_T4F_V4F = 0x2A28
|
|
/// </summary>
|
|
T4fV4f = ((int)0x2A28),
|
|
/// <summary>
|
|
/// Original was GL_T2F_C4UB_V3F = 0x2A29
|
|
/// </summary>
|
|
T2fC4ubV3f = ((int)0x2A29),
|
|
/// <summary>
|
|
/// Original was GL_T2F_C3F_V3F = 0x2A2A
|
|
/// </summary>
|
|
T2fC3fV3f = ((int)0x2A2A),
|
|
/// <summary>
|
|
/// Original was GL_T2F_N3F_V3F = 0x2A2B
|
|
/// </summary>
|
|
T2fN3fV3f = ((int)0x2A2B),
|
|
/// <summary>
|
|
/// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
|
|
/// </summary>
|
|
T2fC4fN3fV3f = ((int)0x2A2C),
|
|
/// <summary>
|
|
/// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
|
|
/// </summary>
|
|
T4fC4fN3fV4f = ((int)0x2A2D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.TexBuffer, GL.Ext.TexBufferRange and 10 other functions
|
|
/// </summary>
|
|
public enum InternalFormat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT = 0x1902
|
|
/// </summary>
|
|
DepthComponent = ((int)0x1902),
|
|
/// <summary>
|
|
/// Original was GL_RED = 0x1903
|
|
/// </summary>
|
|
Red = ((int)0x1903),
|
|
/// <summary>
|
|
/// Original was GL_RED_EXT = 0x1903
|
|
/// </summary>
|
|
RedExt = ((int)0x1903),
|
|
/// <summary>
|
|
/// Original was GL_RGB = 0x1907
|
|
/// </summary>
|
|
Rgb = ((int)0x1907),
|
|
/// <summary>
|
|
/// Original was GL_RGBA = 0x1908
|
|
/// </summary>
|
|
Rgba = ((int)0x1908),
|
|
/// <summary>
|
|
/// Original was GL_R3_G3_B2 = 0x2A10
|
|
/// </summary>
|
|
R3G3B2 = ((int)0x2A10),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA4 = 0x803B
|
|
/// </summary>
|
|
Alpha4 = ((int)0x803B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA8 = 0x803C
|
|
/// </summary>
|
|
Alpha8 = ((int)0x803C),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA12 = 0x803D
|
|
/// </summary>
|
|
Alpha12 = ((int)0x803D),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA16 = 0x803E
|
|
/// </summary>
|
|
Alpha16 = ((int)0x803E),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE4 = 0x803F
|
|
/// </summary>
|
|
Luminance4 = ((int)0x803F),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8 = 0x8040
|
|
/// </summary>
|
|
Luminance8 = ((int)0x8040),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE12 = 0x8041
|
|
/// </summary>
|
|
Luminance12 = ((int)0x8041),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE16 = 0x8042
|
|
/// </summary>
|
|
Luminance16 = ((int)0x8042),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE4_ALPHA4 = 0x8043
|
|
/// </summary>
|
|
Luminance4Alpha4 = ((int)0x8043),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE6_ALPHA2 = 0x8044
|
|
/// </summary>
|
|
Luminance6Alpha2 = ((int)0x8044),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_ALPHA8 = 0x8045
|
|
/// </summary>
|
|
Luminance8Alpha8 = ((int)0x8045),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE12_ALPHA4 = 0x8046
|
|
/// </summary>
|
|
Luminance12Alpha4 = ((int)0x8046),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE12_ALPHA12 = 0x8047
|
|
/// </summary>
|
|
Luminance12Alpha12 = ((int)0x8047),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE16_ALPHA16 = 0x8048
|
|
/// </summary>
|
|
Luminance16Alpha16 = ((int)0x8048),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY = 0x8049
|
|
/// </summary>
|
|
Intensity = ((int)0x8049),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY4 = 0x804A
|
|
/// </summary>
|
|
Intensity4 = ((int)0x804A),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY8 = 0x804B
|
|
/// </summary>
|
|
Intensity8 = ((int)0x804B),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY12 = 0x804C
|
|
/// </summary>
|
|
Intensity12 = ((int)0x804C),
|
|
/// <summary>
|
|
/// Original was GL_INTENSITY16 = 0x804D
|
|
/// </summary>
|
|
Intensity16 = ((int)0x804D),
|
|
/// <summary>
|
|
/// Original was GL_RGB2_EXT = 0x804E
|
|
/// </summary>
|
|
Rgb2Ext = ((int)0x804E),
|
|
/// <summary>
|
|
/// Original was GL_RGB4 = 0x804F
|
|
/// </summary>
|
|
Rgb4 = ((int)0x804F),
|
|
/// <summary>
|
|
/// Original was GL_RGB4_EXT = 0x804F
|
|
/// </summary>
|
|
Rgb4Ext = ((int)0x804F),
|
|
/// <summary>
|
|
/// Original was GL_RGB5 = 0x8050
|
|
/// </summary>
|
|
Rgb5 = ((int)0x8050),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_EXT = 0x8050
|
|
/// </summary>
|
|
Rgb5Ext = ((int)0x8050),
|
|
/// <summary>
|
|
/// Original was GL_RGB8 = 0x8051
|
|
/// </summary>
|
|
Rgb8 = ((int)0x8051),
|
|
/// <summary>
|
|
/// Original was GL_RGB8_EXT = 0x8051
|
|
/// </summary>
|
|
Rgb8Ext = ((int)0x8051),
|
|
/// <summary>
|
|
/// Original was GL_RGB8_OES = 0x8051
|
|
/// </summary>
|
|
Rgb8Oes = ((int)0x8051),
|
|
/// <summary>
|
|
/// Original was GL_RGB10 = 0x8052
|
|
/// </summary>
|
|
Rgb10 = ((int)0x8052),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_EXT = 0x8052
|
|
/// </summary>
|
|
Rgb10Ext = ((int)0x8052),
|
|
/// <summary>
|
|
/// Original was GL_RGB12 = 0x8053
|
|
/// </summary>
|
|
Rgb12 = ((int)0x8053),
|
|
/// <summary>
|
|
/// Original was GL_RGB12_EXT = 0x8053
|
|
/// </summary>
|
|
Rgb12Ext = ((int)0x8053),
|
|
/// <summary>
|
|
/// Original was GL_RGB16 = 0x8054
|
|
/// </summary>
|
|
Rgb16 = ((int)0x8054),
|
|
/// <summary>
|
|
/// Original was GL_RGB16_EXT = 0x8054
|
|
/// </summary>
|
|
Rgb16Ext = ((int)0x8054),
|
|
/// <summary>
|
|
/// Original was GL_RGBA4 = 0x8056
|
|
/// </summary>
|
|
Rgba4 = ((int)0x8056),
|
|
/// <summary>
|
|
/// Original was GL_RGBA4_EXT = 0x8056
|
|
/// </summary>
|
|
Rgba4Ext = ((int)0x8056),
|
|
/// <summary>
|
|
/// Original was GL_RGBA4_OES = 0x8056
|
|
/// </summary>
|
|
Rgba4Oes = ((int)0x8056),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_A1 = 0x8057
|
|
/// </summary>
|
|
Rgb5A1 = ((int)0x8057),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_A1_EXT = 0x8057
|
|
/// </summary>
|
|
Rgb5A1Ext = ((int)0x8057),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_A1_OES = 0x8057
|
|
/// </summary>
|
|
Rgb5A1Oes = ((int)0x8057),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8 = 0x8058
|
|
/// </summary>
|
|
Rgba8 = ((int)0x8058),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8_EXT = 0x8058
|
|
/// </summary>
|
|
Rgba8Ext = ((int)0x8058),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8_OES = 0x8058
|
|
/// </summary>
|
|
Rgba8Oes = ((int)0x8058),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2 = 0x8059
|
|
/// </summary>
|
|
Rgb10A2 = ((int)0x8059),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2_EXT = 0x8059
|
|
/// </summary>
|
|
Rgb10A2Ext = ((int)0x8059),
|
|
/// <summary>
|
|
/// Original was GL_RGBA12 = 0x805A
|
|
/// </summary>
|
|
Rgba12 = ((int)0x805A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA12_EXT = 0x805A
|
|
/// </summary>
|
|
Rgba12Ext = ((int)0x805A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16 = 0x805B
|
|
/// </summary>
|
|
Rgba16 = ((int)0x805B),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16_EXT = 0x805B
|
|
/// </summary>
|
|
Rgba16Ext = ((int)0x805B),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_ALPHA4_SGIS = 0x8110
|
|
/// </summary>
|
|
DualAlpha4Sgis = ((int)0x8110),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_ALPHA8_SGIS = 0x8111
|
|
/// </summary>
|
|
DualAlpha8Sgis = ((int)0x8111),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_ALPHA12_SGIS = 0x8112
|
|
/// </summary>
|
|
DualAlpha12Sgis = ((int)0x8112),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_ALPHA16_SGIS = 0x8113
|
|
/// </summary>
|
|
DualAlpha16Sgis = ((int)0x8113),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
|
|
/// </summary>
|
|
DualLuminance4Sgis = ((int)0x8114),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
|
|
/// </summary>
|
|
DualLuminance8Sgis = ((int)0x8115),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
|
|
/// </summary>
|
|
DualLuminance12Sgis = ((int)0x8116),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
|
|
/// </summary>
|
|
DualLuminance16Sgis = ((int)0x8117),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
|
|
/// </summary>
|
|
DualIntensity4Sgis = ((int)0x8118),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
|
|
/// </summary>
|
|
DualIntensity8Sgis = ((int)0x8119),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
|
|
/// </summary>
|
|
DualIntensity12Sgis = ((int)0x811A),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
|
|
/// </summary>
|
|
DualIntensity16Sgis = ((int)0x811B),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
|
|
/// </summary>
|
|
DualLuminanceAlpha4Sgis = ((int)0x811C),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
|
|
/// </summary>
|
|
DualLuminanceAlpha8Sgis = ((int)0x811D),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_ALPHA4_SGIS = 0x811E
|
|
/// </summary>
|
|
QuadAlpha4Sgis = ((int)0x811E),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_ALPHA8_SGIS = 0x811F
|
|
/// </summary>
|
|
QuadAlpha8Sgis = ((int)0x811F),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
|
|
/// </summary>
|
|
QuadLuminance4Sgis = ((int)0x8120),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
|
|
/// </summary>
|
|
QuadLuminance8Sgis = ((int)0x8121),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
|
|
/// </summary>
|
|
QuadIntensity4Sgis = ((int)0x8122),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
|
|
/// </summary>
|
|
QuadIntensity8Sgis = ((int)0x8123),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16 = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16 = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16Arb = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16Oes = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16Sgix = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
|
|
/// </summary>
|
|
DepthComponent24Arb = ((int)0x81A6),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
|
|
/// </summary>
|
|
DepthComponent24Oes = ((int)0x81A6),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
|
|
/// </summary>
|
|
DepthComponent24Sgix = ((int)0x81A6),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
|
|
/// </summary>
|
|
DepthComponent32Arb = ((int)0x81A7),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
|
|
/// </summary>
|
|
DepthComponent32Oes = ((int)0x81A7),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
|
|
/// </summary>
|
|
DepthComponent32Sgix = ((int)0x81A7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RED = 0x8225
|
|
/// </summary>
|
|
CompressedRed = ((int)0x8225),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RG = 0x8226
|
|
/// </summary>
|
|
CompressedRg = ((int)0x8226),
|
|
/// <summary>
|
|
/// Original was GL_RG = 0x8227
|
|
/// </summary>
|
|
Rg = ((int)0x8227),
|
|
/// <summary>
|
|
/// Original was GL_R8 = 0x8229
|
|
/// </summary>
|
|
R8 = ((int)0x8229),
|
|
/// <summary>
|
|
/// Original was GL_R8_EXT = 0x8229
|
|
/// </summary>
|
|
R8Ext = ((int)0x8229),
|
|
/// <summary>
|
|
/// Original was GL_R16 = 0x822A
|
|
/// </summary>
|
|
R16 = ((int)0x822A),
|
|
/// <summary>
|
|
/// Original was GL_R16_EXT = 0x822A
|
|
/// </summary>
|
|
R16Ext = ((int)0x822A),
|
|
/// <summary>
|
|
/// Original was GL_RG8 = 0x822B
|
|
/// </summary>
|
|
Rg8 = ((int)0x822B),
|
|
/// <summary>
|
|
/// Original was GL_RG8_EXT = 0x822B
|
|
/// </summary>
|
|
Rg8Ext = ((int)0x822B),
|
|
/// <summary>
|
|
/// Original was GL_RG16 = 0x822C
|
|
/// </summary>
|
|
Rg16 = ((int)0x822C),
|
|
/// <summary>
|
|
/// Original was GL_RG16_EXT = 0x822C
|
|
/// </summary>
|
|
Rg16Ext = ((int)0x822C),
|
|
/// <summary>
|
|
/// Original was GL_R16F = 0x822D
|
|
/// </summary>
|
|
R16f = ((int)0x822D),
|
|
/// <summary>
|
|
/// Original was GL_R16F_EXT = 0x822D
|
|
/// </summary>
|
|
R16fExt = ((int)0x822D),
|
|
/// <summary>
|
|
/// Original was GL_R32F = 0x822E
|
|
/// </summary>
|
|
R32f = ((int)0x822E),
|
|
/// <summary>
|
|
/// Original was GL_R32F_EXT = 0x822E
|
|
/// </summary>
|
|
R32fExt = ((int)0x822E),
|
|
/// <summary>
|
|
/// Original was GL_RG16F = 0x822F
|
|
/// </summary>
|
|
Rg16f = ((int)0x822F),
|
|
/// <summary>
|
|
/// Original was GL_RG16F_EXT = 0x822F
|
|
/// </summary>
|
|
Rg16fExt = ((int)0x822F),
|
|
/// <summary>
|
|
/// Original was GL_RG32F = 0x8230
|
|
/// </summary>
|
|
Rg32f = ((int)0x8230),
|
|
/// <summary>
|
|
/// Original was GL_RG32F_EXT = 0x8230
|
|
/// </summary>
|
|
Rg32fExt = ((int)0x8230),
|
|
/// <summary>
|
|
/// Original was GL_R8I = 0x8231
|
|
/// </summary>
|
|
R8i = ((int)0x8231),
|
|
/// <summary>
|
|
/// Original was GL_R8UI = 0x8232
|
|
/// </summary>
|
|
R8ui = ((int)0x8232),
|
|
/// <summary>
|
|
/// Original was GL_R16I = 0x8233
|
|
/// </summary>
|
|
R16i = ((int)0x8233),
|
|
/// <summary>
|
|
/// Original was GL_R16UI = 0x8234
|
|
/// </summary>
|
|
R16ui = ((int)0x8234),
|
|
/// <summary>
|
|
/// Original was GL_R32I = 0x8235
|
|
/// </summary>
|
|
R32i = ((int)0x8235),
|
|
/// <summary>
|
|
/// Original was GL_R32UI = 0x8236
|
|
/// </summary>
|
|
R32ui = ((int)0x8236),
|
|
/// <summary>
|
|
/// Original was GL_RG8I = 0x8237
|
|
/// </summary>
|
|
Rg8i = ((int)0x8237),
|
|
/// <summary>
|
|
/// Original was GL_RG8UI = 0x8238
|
|
/// </summary>
|
|
Rg8ui = ((int)0x8238),
|
|
/// <summary>
|
|
/// Original was GL_RG16I = 0x8239
|
|
/// </summary>
|
|
Rg16i = ((int)0x8239),
|
|
/// <summary>
|
|
/// Original was GL_RG16UI = 0x823A
|
|
/// </summary>
|
|
Rg16ui = ((int)0x823A),
|
|
/// <summary>
|
|
/// Original was GL_RG32I = 0x823B
|
|
/// </summary>
|
|
Rg32i = ((int)0x823B),
|
|
/// <summary>
|
|
/// Original was GL_RG32UI = 0x823C
|
|
/// </summary>
|
|
Rg32ui = ((int)0x823C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
|
|
/// </summary>
|
|
CompressedRgbS3tcDxt1Ext = ((int)0x83F0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt1Ext = ((int)0x83F1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt3Ext = ((int)0x83F2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
|
|
/// </summary>
|
|
CompressedRgbaS3tcDxt5Ext = ((int)0x83F3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB = 0x84ED
|
|
/// </summary>
|
|
CompressedRgb = ((int)0x84ED),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA = 0x84EE
|
|
/// </summary>
|
|
CompressedRgba = ((int)0x84EE),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL = 0x84F9
|
|
/// </summary>
|
|
DepthStencil = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_EXT = 0x84F9
|
|
/// </summary>
|
|
DepthStencilExt = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_NV = 0x84F9
|
|
/// </summary>
|
|
DepthStencilNv = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_OES = 0x84F9
|
|
/// </summary>
|
|
DepthStencilOes = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_MESA = 0x8750
|
|
/// </summary>
|
|
DepthStencilMesa = ((int)0x8750),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32F = 0x8814
|
|
/// </summary>
|
|
Rgba32f = ((int)0x8814),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32F_ARB = 0x8814
|
|
/// </summary>
|
|
Rgba32fArb = ((int)0x8814),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32F_EXT = 0x8814
|
|
/// </summary>
|
|
Rgba32fExt = ((int)0x8814),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F = 0x881A
|
|
/// </summary>
|
|
Rgba16f = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F_ARB = 0x881A
|
|
/// </summary>
|
|
Rgba16fArb = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F_EXT = 0x881A
|
|
/// </summary>
|
|
Rgba16fExt = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F = 0x881B
|
|
/// </summary>
|
|
Rgb16f = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F_ARB = 0x881B
|
|
/// </summary>
|
|
Rgb16fArb = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F_EXT = 0x881B
|
|
/// </summary>
|
|
Rgb16fExt = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH24_STENCIL8 = 0x88F0
|
|
/// </summary>
|
|
Depth24Stencil8 = ((int)0x88F0),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
|
|
/// </summary>
|
|
Depth24Stencil8Ext = ((int)0x88F0),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
|
|
/// </summary>
|
|
Depth24Stencil8Oes = ((int)0x88F0),
|
|
/// <summary>
|
|
/// Original was GL_R11F_G11F_B10F = 0x8C3A
|
|
/// </summary>
|
|
R11fG11fB10f = ((int)0x8C3A),
|
|
/// <summary>
|
|
/// Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A
|
|
/// </summary>
|
|
R11fG11fB10fApple = ((int)0x8C3A),
|
|
/// <summary>
|
|
/// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
|
|
/// </summary>
|
|
R11fG11fB10fExt = ((int)0x8C3A),
|
|
/// <summary>
|
|
/// Original was GL_RGB9_E5 = 0x8C3D
|
|
/// </summary>
|
|
Rgb9E5 = ((int)0x8C3D),
|
|
/// <summary>
|
|
/// Original was GL_RGB9_E5_APPLE = 0x8C3D
|
|
/// </summary>
|
|
Rgb9E5Apple = ((int)0x8C3D),
|
|
/// <summary>
|
|
/// Original was GL_RGB9_E5_EXT = 0x8C3D
|
|
/// </summary>
|
|
Rgb9E5Ext = ((int)0x8C3D),
|
|
/// <summary>
|
|
/// Original was GL_SRGB = 0x8C40
|
|
/// </summary>
|
|
Srgb = ((int)0x8C40),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_EXT = 0x8C40
|
|
/// </summary>
|
|
SrgbExt = ((int)0x8C40),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8 = 0x8C41
|
|
/// </summary>
|
|
Srgb8 = ((int)0x8C41),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_EXT = 0x8C41
|
|
/// </summary>
|
|
Srgb8Ext = ((int)0x8C41),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_NV = 0x8C41
|
|
/// </summary>
|
|
Srgb8Nv = ((int)0x8C41),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_ALPHA = 0x8C42
|
|
/// </summary>
|
|
SrgbAlpha = ((int)0x8C42),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_ALPHA_EXT = 0x8C42
|
|
/// </summary>
|
|
SrgbAlphaExt = ((int)0x8C42),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_ALPHA8 = 0x8C43
|
|
/// </summary>
|
|
Srgb8Alpha8 = ((int)0x8C43),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
|
|
/// </summary>
|
|
Srgb8Alpha8Ext = ((int)0x8C43),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB = 0x8C48
|
|
/// </summary>
|
|
CompressedSrgb = ((int)0x8C48),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
|
|
/// </summary>
|
|
CompressedSrgbAlpha = ((int)0x8C49),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
|
|
/// </summary>
|
|
CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32F = 0x8CAC
|
|
/// </summary>
|
|
DepthComponent32f = ((int)0x8CAC),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
|
|
/// </summary>
|
|
Depth32fStencil8 = ((int)0x8CAD),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32UI = 0x8D70
|
|
/// </summary>
|
|
Rgba32ui = ((int)0x8D70),
|
|
/// <summary>
|
|
/// Original was GL_RGB32UI = 0x8D71
|
|
/// </summary>
|
|
Rgb32ui = ((int)0x8D71),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16UI = 0x8D76
|
|
/// </summary>
|
|
Rgba16ui = ((int)0x8D76),
|
|
/// <summary>
|
|
/// Original was GL_RGB16UI = 0x8D77
|
|
/// </summary>
|
|
Rgb16ui = ((int)0x8D77),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8UI = 0x8D7C
|
|
/// </summary>
|
|
Rgba8ui = ((int)0x8D7C),
|
|
/// <summary>
|
|
/// Original was GL_RGB8UI = 0x8D7D
|
|
/// </summary>
|
|
Rgb8ui = ((int)0x8D7D),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32I = 0x8D82
|
|
/// </summary>
|
|
Rgba32i = ((int)0x8D82),
|
|
/// <summary>
|
|
/// Original was GL_RGB32I = 0x8D83
|
|
/// </summary>
|
|
Rgb32i = ((int)0x8D83),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16I = 0x8D88
|
|
/// </summary>
|
|
Rgba16i = ((int)0x8D88),
|
|
/// <summary>
|
|
/// Original was GL_RGB16I = 0x8D89
|
|
/// </summary>
|
|
Rgb16i = ((int)0x8D89),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8I = 0x8D8E
|
|
/// </summary>
|
|
Rgba8i = ((int)0x8D8E),
|
|
/// <summary>
|
|
/// Original was GL_RGB8I = 0x8D8F
|
|
/// </summary>
|
|
Rgb8i = ((int)0x8D8F),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
|
|
/// </summary>
|
|
DepthComponent32fNv = ((int)0x8DAB),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
|
|
/// </summary>
|
|
Depth32fStencil8Nv = ((int)0x8DAC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
|
|
/// </summary>
|
|
CompressedRedRgtc1 = ((int)0x8DBB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
|
|
/// </summary>
|
|
CompressedRedRgtc1Ext = ((int)0x8DBB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
|
|
/// </summary>
|
|
CompressedSignedRedRgtc1 = ((int)0x8DBC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
|
|
/// </summary>
|
|
CompressedSignedRedRgtc1Ext = ((int)0x8DBC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
|
|
/// </summary>
|
|
CompressedRgRgtc2 = ((int)0x8DBD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
|
|
/// </summary>
|
|
CompressedSignedRgRgtc2 = ((int)0x8DBE),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
|
|
/// </summary>
|
|
CompressedRgbaBptcUnorm = ((int)0x8E8C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
|
|
/// </summary>
|
|
CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
|
|
/// </summary>
|
|
CompressedRgbBptcSignedFloat = ((int)0x8E8E),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
|
|
/// </summary>
|
|
CompressedRgbBptcUnsignedFloat = ((int)0x8E8F),
|
|
/// <summary>
|
|
/// Original was GL_R8_SNORM = 0x8F94
|
|
/// </summary>
|
|
R8Snorm = ((int)0x8F94),
|
|
/// <summary>
|
|
/// Original was GL_RG8_SNORM = 0x8F95
|
|
/// </summary>
|
|
Rg8Snorm = ((int)0x8F95),
|
|
/// <summary>
|
|
/// Original was GL_RGB8_SNORM = 0x8F96
|
|
/// </summary>
|
|
Rgb8Snorm = ((int)0x8F96),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8_SNORM = 0x8F97
|
|
/// </summary>
|
|
Rgba8Snorm = ((int)0x8F97),
|
|
/// <summary>
|
|
/// Original was GL_R16_SNORM = 0x8F98
|
|
/// </summary>
|
|
R16Snorm = ((int)0x8F98),
|
|
/// <summary>
|
|
/// Original was GL_R16_SNORM_EXT = 0x8F98
|
|
/// </summary>
|
|
R16SnormExt = ((int)0x8F98),
|
|
/// <summary>
|
|
/// Original was GL_RG16_SNORM = 0x8F99
|
|
/// </summary>
|
|
Rg16Snorm = ((int)0x8F99),
|
|
/// <summary>
|
|
/// Original was GL_RG16_SNORM_EXT = 0x8F99
|
|
/// </summary>
|
|
Rg16SnormExt = ((int)0x8F99),
|
|
/// <summary>
|
|
/// Original was GL_RGB16_SNORM = 0x8F9A
|
|
/// </summary>
|
|
Rgb16Snorm = ((int)0x8F9A),
|
|
/// <summary>
|
|
/// Original was GL_RGB16_SNORM_EXT = 0x8F9A
|
|
/// </summary>
|
|
Rgb16SnormExt = ((int)0x8F9A),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2UI = 0x906F
|
|
/// </summary>
|
|
Rgb10A2ui = ((int)0x906F),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_R11_EAC = 0x9270
|
|
/// </summary>
|
|
CompressedR11Eac = ((int)0x9270),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
|
|
/// </summary>
|
|
CompressedSignedR11Eac = ((int)0x9271),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RG11_EAC = 0x9272
|
|
/// </summary>
|
|
CompressedRg11Eac = ((int)0x9272),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
|
|
/// </summary>
|
|
CompressedSignedRg11Eac = ((int)0x9273),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274
|
|
/// </summary>
|
|
CompressedRgb8Etc2 = ((int)0x9274),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275
|
|
/// </summary>
|
|
CompressedSrgb8Etc2 = ((int)0x9275),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
|
|
/// </summary>
|
|
CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
|
|
/// </summary>
|
|
CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
|
|
/// </summary>
|
|
CompressedRgba8Etc2Eac = ((int)0x9278),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.GetInternalformatSample
|
|
/// </summary>
|
|
public enum InternalFormatPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SAMPLES = 0x80A9
|
|
/// </summary>
|
|
Samples = ((int)0x80A9),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP = 0x8191
|
|
/// </summary>
|
|
GenerateMipmap = ((int)0x8191),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F
|
|
/// </summary>
|
|
InternalformatSupported = ((int)0x826F),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270
|
|
/// </summary>
|
|
InternalformatPreferred = ((int)0x8270),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271
|
|
/// </summary>
|
|
InternalformatRedSize = ((int)0x8271),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
|
|
/// </summary>
|
|
InternalformatGreenSize = ((int)0x8272),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
|
|
/// </summary>
|
|
InternalformatBlueSize = ((int)0x8273),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
|
|
/// </summary>
|
|
InternalformatAlphaSize = ((int)0x8274),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
|
|
/// </summary>
|
|
InternalformatDepthSize = ((int)0x8275),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
|
|
/// </summary>
|
|
InternalformatStencilSize = ((int)0x8276),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
|
|
/// </summary>
|
|
InternalformatSharedSize = ((int)0x8277),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278
|
|
/// </summary>
|
|
InternalformatRedType = ((int)0x8278),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
|
|
/// </summary>
|
|
InternalformatGreenType = ((int)0x8279),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
|
|
/// </summary>
|
|
InternalformatBlueType = ((int)0x827A),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
|
|
/// </summary>
|
|
InternalformatAlphaType = ((int)0x827B),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
|
|
/// </summary>
|
|
InternalformatDepthType = ((int)0x827C),
|
|
/// <summary>
|
|
/// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
|
|
/// </summary>
|
|
InternalformatStencilType = ((int)0x827D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_WIDTH = 0x827E
|
|
/// </summary>
|
|
MaxWidth = ((int)0x827E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_HEIGHT = 0x827F
|
|
/// </summary>
|
|
MaxHeight = ((int)0x827F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEPTH = 0x8280
|
|
/// </summary>
|
|
MaxDepth = ((int)0x8280),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LAYERS = 0x8281
|
|
/// </summary>
|
|
MaxLayers = ((int)0x8281),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_COMPONENTS = 0x8283
|
|
/// </summary>
|
|
ColorComponents = ((int)0x8283),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_RENDERABLE = 0x8286
|
|
/// </summary>
|
|
ColorRenderable = ((int)0x8286),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_RENDERABLE = 0x8287
|
|
/// </summary>
|
|
DepthRenderable = ((int)0x8287),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_RENDERABLE = 0x8288
|
|
/// </summary>
|
|
StencilRenderable = ((int)0x8288),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289
|
|
/// </summary>
|
|
FramebufferRenderable = ((int)0x8289),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
|
|
/// </summary>
|
|
FramebufferRenderableLayered = ((int)0x828A),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_BLEND = 0x828B
|
|
/// </summary>
|
|
FramebufferBlend = ((int)0x828B),
|
|
/// <summary>
|
|
/// Original was GL_READ_PIXELS = 0x828C
|
|
/// </summary>
|
|
ReadPixels = ((int)0x828C),
|
|
/// <summary>
|
|
/// Original was GL_READ_PIXELS_FORMAT = 0x828D
|
|
/// </summary>
|
|
ReadPixelsFormat = ((int)0x828D),
|
|
/// <summary>
|
|
/// Original was GL_READ_PIXELS_TYPE = 0x828E
|
|
/// </summary>
|
|
ReadPixelsType = ((int)0x828E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F
|
|
/// </summary>
|
|
TextureImageFormat = ((int)0x828F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290
|
|
/// </summary>
|
|
TextureImageType = ((int)0x8290),
|
|
/// <summary>
|
|
/// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
|
|
/// </summary>
|
|
GetTextureImageFormat = ((int)0x8291),
|
|
/// <summary>
|
|
/// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
|
|
/// </summary>
|
|
GetTextureImageType = ((int)0x8292),
|
|
/// <summary>
|
|
/// Original was GL_MIPMAP = 0x8293
|
|
/// </summary>
|
|
Mipmap = ((int)0x8293),
|
|
/// <summary>
|
|
/// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295
|
|
/// </summary>
|
|
AutoGenerateMipmap = ((int)0x8295),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ENCODING = 0x8296
|
|
/// </summary>
|
|
ColorEncoding = ((int)0x8296),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_READ = 0x8297
|
|
/// </summary>
|
|
SrgbRead = ((int)0x8297),
|
|
/// <summary>
|
|
/// Original was GL_SRGB_WRITE = 0x8298
|
|
/// </summary>
|
|
SrgbWrite = ((int)0x8298),
|
|
/// <summary>
|
|
/// Original was GL_FILTER = 0x829A
|
|
/// </summary>
|
|
Filter = ((int)0x829A),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_TEXTURE = 0x829B
|
|
/// </summary>
|
|
VertexTexture = ((int)0x829B),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_TEXTURE = 0x829C
|
|
/// </summary>
|
|
TessControlTexture = ((int)0x829C),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D
|
|
/// </summary>
|
|
TessEvaluationTexture = ((int)0x829D),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_TEXTURE = 0x829E
|
|
/// </summary>
|
|
GeometryTexture = ((int)0x829E),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_TEXTURE = 0x829F
|
|
/// </summary>
|
|
FragmentTexture = ((int)0x829F),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_TEXTURE = 0x82A0
|
|
/// </summary>
|
|
ComputeTexture = ((int)0x82A0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SHADOW = 0x82A1
|
|
/// </summary>
|
|
TextureShadow = ((int)0x82A1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GATHER = 0x82A2
|
|
/// </summary>
|
|
TextureGather = ((int)0x82A2),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3
|
|
/// </summary>
|
|
TextureGatherShadow = ((int)0x82A3),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_IMAGE_LOAD = 0x82A4
|
|
/// </summary>
|
|
ShaderImageLoad = ((int)0x82A4),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_IMAGE_STORE = 0x82A5
|
|
/// </summary>
|
|
ShaderImageStore = ((int)0x82A5),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6
|
|
/// </summary>
|
|
ShaderImageAtomic = ((int)0x82A6),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7
|
|
/// </summary>
|
|
ImageTexelSize = ((int)0x82A7),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
|
|
/// </summary>
|
|
ImageCompatibilityClass = ((int)0x82A8),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9
|
|
/// </summary>
|
|
ImagePixelFormat = ((int)0x82A9),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA
|
|
/// </summary>
|
|
ImagePixelType = ((int)0x82AA),
|
|
/// <summary>
|
|
/// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
|
|
/// </summary>
|
|
SimultaneousTextureAndDepthTest = ((int)0x82AC),
|
|
/// <summary>
|
|
/// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
|
|
/// </summary>
|
|
SimultaneousTextureAndStencilTest = ((int)0x82AD),
|
|
/// <summary>
|
|
/// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
|
|
/// </summary>
|
|
SimultaneousTextureAndDepthWrite = ((int)0x82AE),
|
|
/// <summary>
|
|
/// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
|
|
/// </summary>
|
|
SimultaneousTextureAndStencilWrite = ((int)0x82AF),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
|
|
/// </summary>
|
|
TextureCompressedBlockWidth = ((int)0x82B1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
|
|
/// </summary>
|
|
TextureCompressedBlockHeight = ((int)0x82B2),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
|
|
/// </summary>
|
|
TextureCompressedBlockSize = ((int)0x82B3),
|
|
/// <summary>
|
|
/// Original was GL_CLEAR_BUFFER = 0x82B4
|
|
/// </summary>
|
|
ClearBuffer = ((int)0x82B4),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW = 0x82B5
|
|
/// </summary>
|
|
TextureView = ((int)0x82B5),
|
|
/// <summary>
|
|
/// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
|
|
/// </summary>
|
|
ViewCompatibilityClass = ((int)0x82B6),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPRESSED = 0x86A1
|
|
/// </summary>
|
|
TextureCompressed = ((int)0x86A1),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
|
|
/// </summary>
|
|
ImageFormatCompatibilityType = ((int)0x90C7),
|
|
/// <summary>
|
|
/// Original was GL_CLEAR_TEXTURE = 0x9365
|
|
/// </summary>
|
|
ClearTexture = ((int)0x9365),
|
|
/// <summary>
|
|
/// Original was GL_NUM_SAMPLE_COUNTS = 0x9380
|
|
/// </summary>
|
|
NumSampleCounts = ((int)0x9380),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrBlendEquationAdvanced : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
|
|
/// </summary>
|
|
BlendAdvancedCoherentKhr = ((int)0x9285),
|
|
/// <summary>
|
|
/// Original was GL_MULTIPLY_KHR = 0x9294
|
|
/// </summary>
|
|
MultiplyKhr = ((int)0x9294),
|
|
/// <summary>
|
|
/// Original was GL_SCREEN_KHR = 0x9295
|
|
/// </summary>
|
|
ScreenKhr = ((int)0x9295),
|
|
/// <summary>
|
|
/// Original was GL_OVERLAY_KHR = 0x9296
|
|
/// </summary>
|
|
OverlayKhr = ((int)0x9296),
|
|
/// <summary>
|
|
/// Original was GL_DARKEN_KHR = 0x9297
|
|
/// </summary>
|
|
DarkenKhr = ((int)0x9297),
|
|
/// <summary>
|
|
/// Original was GL_LIGHTEN_KHR = 0x9298
|
|
/// </summary>
|
|
LightenKhr = ((int)0x9298),
|
|
/// <summary>
|
|
/// Original was GL_COLORDODGE_KHR = 0x9299
|
|
/// </summary>
|
|
ColordodgeKhr = ((int)0x9299),
|
|
/// <summary>
|
|
/// Original was GL_COLORBURN_KHR = 0x929A
|
|
/// </summary>
|
|
ColorburnKhr = ((int)0x929A),
|
|
/// <summary>
|
|
/// Original was GL_HARDLIGHT_KHR = 0x929B
|
|
/// </summary>
|
|
HardlightKhr = ((int)0x929B),
|
|
/// <summary>
|
|
/// Original was GL_SOFTLIGHT_KHR = 0x929C
|
|
/// </summary>
|
|
SoftlightKhr = ((int)0x929C),
|
|
/// <summary>
|
|
/// Original was GL_DIFFERENCE_KHR = 0x929E
|
|
/// </summary>
|
|
DifferenceKhr = ((int)0x929E),
|
|
/// <summary>
|
|
/// Original was GL_EXCLUSION_KHR = 0x92A0
|
|
/// </summary>
|
|
ExclusionKhr = ((int)0x92A0),
|
|
/// <summary>
|
|
/// Original was GL_HSL_HUE_KHR = 0x92AD
|
|
/// </summary>
|
|
HslHueKhr = ((int)0x92AD),
|
|
/// <summary>
|
|
/// Original was GL_HSL_SATURATION_KHR = 0x92AE
|
|
/// </summary>
|
|
HslSaturationKhr = ((int)0x92AE),
|
|
/// <summary>
|
|
/// Original was GL_HSL_COLOR_KHR = 0x92AF
|
|
/// </summary>
|
|
HslColorKhr = ((int)0x92AF),
|
|
/// <summary>
|
|
/// Original was GL_HSL_LUMINOSITY_KHR = 0x92B0
|
|
/// </summary>
|
|
HslLuminosityKhr = ((int)0x92B0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrBlendEquationAdvancedCoherent : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
|
|
/// </summary>
|
|
BlendAdvancedCoherentKhr = ((int)0x9285),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrContextFlushControl : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
|
|
/// </summary>
|
|
ContextReleaseBehavior = ((int)0x82FB),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
|
|
/// </summary>
|
|
ContextReleaseBehaviorKhr = ((int)0x82FB),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
|
|
/// </summary>
|
|
ContextReleaseBehaviorFlush = ((int)0x82FC),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
|
|
/// </summary>
|
|
ContextReleaseBehaviorFlushKhr = ((int)0x82FC),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrDebug : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
|
|
/// </summary>
|
|
ContextFlagDebugBit = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
|
|
/// </summary>
|
|
ContextFlagDebugBitKhr = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_STACK_OVERFLOW = 0x0503
|
|
/// </summary>
|
|
StackOverflow = ((int)0x0503),
|
|
/// <summary>
|
|
/// Original was GL_STACK_OVERFLOW_KHR = 0x0503
|
|
/// </summary>
|
|
StackOverflowKhr = ((int)0x0503),
|
|
/// <summary>
|
|
/// Original was GL_STACK_UNDERFLOW = 0x0504
|
|
/// </summary>
|
|
StackUnderflow = ((int)0x0504),
|
|
/// <summary>
|
|
/// Original was GL_STACK_UNDERFLOW_KHR = 0x0504
|
|
/// </summary>
|
|
StackUnderflowKhr = ((int)0x0504),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY = 0x8074
|
|
/// </summary>
|
|
VertexArray = ((int)0x8074),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_KHR = 0x8074
|
|
/// </summary>
|
|
VertexArrayKhr = ((int)0x8074),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
|
|
/// </summary>
|
|
DebugOutputSynchronous = ((int)0x8242),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
|
|
/// </summary>
|
|
DebugOutputSynchronousKhr = ((int)0x8242),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
|
|
/// </summary>
|
|
DebugNextLoggedMessageLength = ((int)0x8243),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
|
|
/// </summary>
|
|
DebugNextLoggedMessageLengthKhr = ((int)0x8243),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244
|
|
/// </summary>
|
|
DebugCallbackFunction = ((int)0x8244),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
|
|
/// </summary>
|
|
DebugCallbackFunctionKhr = ((int)0x8244),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
|
|
/// </summary>
|
|
DebugCallbackUserParam = ((int)0x8245),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
|
|
/// </summary>
|
|
DebugCallbackUserParamKhr = ((int)0x8245),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_API = 0x8246
|
|
/// </summary>
|
|
DebugSourceApi = ((int)0x8246),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246
|
|
/// </summary>
|
|
DebugSourceApiKhr = ((int)0x8246),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
|
|
/// </summary>
|
|
DebugSourceWindowSystem = ((int)0x8247),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
|
|
/// </summary>
|
|
DebugSourceWindowSystemKhr = ((int)0x8247),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
|
|
/// </summary>
|
|
DebugSourceShaderCompiler = ((int)0x8248),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
|
|
/// </summary>
|
|
DebugSourceShaderCompilerKhr = ((int)0x8248),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
|
|
/// </summary>
|
|
DebugSourceThirdParty = ((int)0x8249),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
|
|
/// </summary>
|
|
DebugSourceThirdPartyKhr = ((int)0x8249),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A
|
|
/// </summary>
|
|
DebugSourceApplication = ((int)0x824A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
|
|
/// </summary>
|
|
DebugSourceApplicationKhr = ((int)0x824A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_OTHER = 0x824B
|
|
/// </summary>
|
|
DebugSourceOther = ((int)0x824B),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
|
|
/// </summary>
|
|
DebugSourceOtherKhr = ((int)0x824B),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_ERROR = 0x824C
|
|
/// </summary>
|
|
DebugTypeError = ((int)0x824C),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C
|
|
/// </summary>
|
|
DebugTypeErrorKhr = ((int)0x824C),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
|
|
/// </summary>
|
|
DebugTypeDeprecatedBehavior = ((int)0x824D),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
|
|
/// </summary>
|
|
DebugTypeDeprecatedBehaviorKhr = ((int)0x824D),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
|
|
/// </summary>
|
|
DebugTypeUndefinedBehavior = ((int)0x824E),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
|
|
/// </summary>
|
|
DebugTypeUndefinedBehaviorKhr = ((int)0x824E),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F
|
|
/// </summary>
|
|
DebugTypePortability = ((int)0x824F),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
|
|
/// </summary>
|
|
DebugTypePortabilityKhr = ((int)0x824F),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250
|
|
/// </summary>
|
|
DebugTypePerformance = ((int)0x8250),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
|
|
/// </summary>
|
|
DebugTypePerformanceKhr = ((int)0x8250),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_OTHER = 0x8251
|
|
/// </summary>
|
|
DebugTypeOther = ((int)0x8251),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251
|
|
/// </summary>
|
|
DebugTypeOtherKhr = ((int)0x8251),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_MARKER = 0x8268
|
|
/// </summary>
|
|
DebugTypeMarker = ((int)0x8268),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268
|
|
/// </summary>
|
|
DebugTypeMarkerKhr = ((int)0x8268),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
|
|
/// </summary>
|
|
DebugTypePushGroup = ((int)0x8269),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
|
|
/// </summary>
|
|
DebugTypePushGroupKhr = ((int)0x8269),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A
|
|
/// </summary>
|
|
DebugTypePopGroup = ((int)0x826A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
|
|
/// </summary>
|
|
DebugTypePopGroupKhr = ((int)0x826A),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
|
|
/// </summary>
|
|
DebugSeverityNotification = ((int)0x826B),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
|
|
/// </summary>
|
|
DebugSeverityNotificationKhr = ((int)0x826B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
|
|
/// </summary>
|
|
MaxDebugGroupStackDepth = ((int)0x826C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
|
|
/// </summary>
|
|
MaxDebugGroupStackDepthKhr = ((int)0x826C),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
|
|
/// </summary>
|
|
DebugGroupStackDepth = ((int)0x826D),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
|
|
/// </summary>
|
|
DebugGroupStackDepthKhr = ((int)0x826D),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER = 0x82E0
|
|
/// </summary>
|
|
Buffer = ((int)0x82E0),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_KHR = 0x82E0
|
|
/// </summary>
|
|
BufferKhr = ((int)0x82E0),
|
|
/// <summary>
|
|
/// Original was GL_SHADER = 0x82E1
|
|
/// </summary>
|
|
Shader = ((int)0x82E1),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_KHR = 0x82E1
|
|
/// </summary>
|
|
ShaderKhr = ((int)0x82E1),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM = 0x82E2
|
|
/// </summary>
|
|
Program = ((int)0x82E2),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_KHR = 0x82E2
|
|
/// </summary>
|
|
ProgramKhr = ((int)0x82E2),
|
|
/// <summary>
|
|
/// Original was GL_QUERY = 0x82E3
|
|
/// </summary>
|
|
Query = ((int)0x82E3),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_KHR = 0x82E3
|
|
/// </summary>
|
|
QueryKhr = ((int)0x82E3),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE = 0x82E4
|
|
/// </summary>
|
|
ProgramPipeline = ((int)0x82E4),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4
|
|
/// </summary>
|
|
ProgramPipelineKhr = ((int)0x82E4),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER = 0x82E6
|
|
/// </summary>
|
|
Sampler = ((int)0x82E6),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_KHR = 0x82E6
|
|
/// </summary>
|
|
SamplerKhr = ((int)0x82E6),
|
|
/// <summary>
|
|
/// Original was GL_DISPLAY_LIST = 0x82E7
|
|
/// </summary>
|
|
DisplayList = ((int)0x82E7),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LABEL_LENGTH = 0x82E8
|
|
/// </summary>
|
|
MaxLabelLength = ((int)0x82E8),
|
|
/// <summary>
|
|
/// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8
|
|
/// </summary>
|
|
MaxLabelLengthKhr = ((int)0x82E8),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
|
|
/// </summary>
|
|
MaxDebugMessageLength = ((int)0x9143),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
|
|
/// </summary>
|
|
MaxDebugMessageLengthKhr = ((int)0x9143),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
|
|
/// </summary>
|
|
MaxDebugLoggedMessages = ((int)0x9144),
|
|
/// <summary>
|
|
/// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
|
|
/// </summary>
|
|
MaxDebugLoggedMessagesKhr = ((int)0x9144),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145
|
|
/// </summary>
|
|
DebugLoggedMessages = ((int)0x9145),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
|
|
/// </summary>
|
|
DebugLoggedMessagesKhr = ((int)0x9145),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146
|
|
/// </summary>
|
|
DebugSeverityHigh = ((int)0x9146),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
|
|
/// </summary>
|
|
DebugSeverityHighKhr = ((int)0x9146),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147
|
|
/// </summary>
|
|
DebugSeverityMedium = ((int)0x9147),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
|
|
/// </summary>
|
|
DebugSeverityMediumKhr = ((int)0x9147),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_LOW = 0x9148
|
|
/// </summary>
|
|
DebugSeverityLow = ((int)0x9148),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
|
|
/// </summary>
|
|
DebugSeverityLowKhr = ((int)0x9148),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_OUTPUT = 0x92E0
|
|
/// </summary>
|
|
DebugOutput = ((int)0x92E0),
|
|
/// <summary>
|
|
/// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0
|
|
/// </summary>
|
|
DebugOutputKhr = ((int)0x92E0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrNoError : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
|
|
/// </summary>
|
|
ContextFlagNoErrorBitKhr = ((int)0x00000008),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrParallelShaderCompile : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
|
|
/// </summary>
|
|
MaxShaderCompilerThreadsKhr = ((int)0x91B0),
|
|
/// <summary>
|
|
/// Original was GL_COMPLETION_STATUS_KHR = 0x91B1
|
|
/// </summary>
|
|
CompletionStatusKhr = ((int)0x91B1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrRobustBufferAccessBehavior : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrRobustness : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NO_ERROR = 0
|
|
/// </summary>
|
|
NoError = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_LOST = 0x0507
|
|
/// </summary>
|
|
ContextLost = ((int)0x0507),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_LOST_KHR = 0x0507
|
|
/// </summary>
|
|
ContextLostKhr = ((int)0x0507),
|
|
/// <summary>
|
|
/// Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252
|
|
/// </summary>
|
|
LoseContextOnReset = ((int)0x8252),
|
|
/// <summary>
|
|
/// Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
|
|
/// </summary>
|
|
LoseContextOnResetKhr = ((int)0x8252),
|
|
/// <summary>
|
|
/// Original was GL_GUILTY_CONTEXT_RESET = 0x8253
|
|
/// </summary>
|
|
GuiltyContextReset = ((int)0x8253),
|
|
/// <summary>
|
|
/// Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
|
|
/// </summary>
|
|
GuiltyContextResetKhr = ((int)0x8253),
|
|
/// <summary>
|
|
/// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
|
|
/// </summary>
|
|
InnocentContextReset = ((int)0x8254),
|
|
/// <summary>
|
|
/// Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
|
|
/// </summary>
|
|
InnocentContextResetKhr = ((int)0x8254),
|
|
/// <summary>
|
|
/// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
|
|
/// </summary>
|
|
UnknownContextReset = ((int)0x8255),
|
|
/// <summary>
|
|
/// Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
|
|
/// </summary>
|
|
UnknownContextResetKhr = ((int)0x8255),
|
|
/// <summary>
|
|
/// Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256
|
|
/// </summary>
|
|
ResetNotificationStrategy = ((int)0x8256),
|
|
/// <summary>
|
|
/// Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
|
|
/// </summary>
|
|
ResetNotificationStrategyKhr = ((int)0x8256),
|
|
/// <summary>
|
|
/// Original was GL_NO_RESET_NOTIFICATION = 0x8261
|
|
/// </summary>
|
|
NoResetNotification = ((int)0x8261),
|
|
/// <summary>
|
|
/// Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261
|
|
/// </summary>
|
|
NoResetNotificationKhr = ((int)0x8261),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3
|
|
/// </summary>
|
|
ContextRobustAccess = ((int)0x90F3),
|
|
/// <summary>
|
|
/// Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
|
|
/// </summary>
|
|
ContextRobustAccessKhr = ((int)0x90F3),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrTextureCompressionAstcHdr : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
|
|
/// </summary>
|
|
CompressedRgbaAstc4X4Khr = ((int)0x93B0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
|
|
/// </summary>
|
|
CompressedRgbaAstc5X4Khr = ((int)0x93B1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
|
|
/// </summary>
|
|
CompressedRgbaAstc5X5Khr = ((int)0x93B2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
|
|
/// </summary>
|
|
CompressedRgbaAstc6X5Khr = ((int)0x93B3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
|
|
/// </summary>
|
|
CompressedRgbaAstc6X6Khr = ((int)0x93B4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
|
|
/// </summary>
|
|
CompressedRgbaAstc8X5Khr = ((int)0x93B5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
|
|
/// </summary>
|
|
CompressedRgbaAstc8X6Khr = ((int)0x93B6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
|
|
/// </summary>
|
|
CompressedRgbaAstc8X8Khr = ((int)0x93B7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
|
|
/// </summary>
|
|
CompressedRgbaAstc10X5Khr = ((int)0x93B8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
|
|
/// </summary>
|
|
CompressedRgbaAstc10X6Khr = ((int)0x93B9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
|
|
/// </summary>
|
|
CompressedRgbaAstc10X8Khr = ((int)0x93BA),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
|
|
/// </summary>
|
|
CompressedRgbaAstc10X10Khr = ((int)0x93BB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
|
|
/// </summary>
|
|
CompressedRgbaAstc12X10Khr = ((int)0x93BC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
|
|
/// </summary>
|
|
CompressedRgbaAstc12X12Khr = ((int)0x93BD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrTextureCompressionAstcLdr : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
|
|
/// </summary>
|
|
CompressedRgbaAstc4X4Khr = ((int)0x93B0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
|
|
/// </summary>
|
|
CompressedRgbaAstc5X4Khr = ((int)0x93B1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
|
|
/// </summary>
|
|
CompressedRgbaAstc5X5Khr = ((int)0x93B2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
|
|
/// </summary>
|
|
CompressedRgbaAstc6X5Khr = ((int)0x93B3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
|
|
/// </summary>
|
|
CompressedRgbaAstc6X6Khr = ((int)0x93B4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
|
|
/// </summary>
|
|
CompressedRgbaAstc8X5Khr = ((int)0x93B5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
|
|
/// </summary>
|
|
CompressedRgbaAstc8X6Khr = ((int)0x93B6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
|
|
/// </summary>
|
|
CompressedRgbaAstc8X8Khr = ((int)0x93B7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
|
|
/// </summary>
|
|
CompressedRgbaAstc10X5Khr = ((int)0x93B8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
|
|
/// </summary>
|
|
CompressedRgbaAstc10X6Khr = ((int)0x93B9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
|
|
/// </summary>
|
|
CompressedRgbaAstc10X8Khr = ((int)0x93BA),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
|
|
/// </summary>
|
|
CompressedRgbaAstc10X10Khr = ((int)0x93BB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
|
|
/// </summary>
|
|
CompressedRgbaAstc12X10Khr = ((int)0x93BC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
|
|
/// </summary>
|
|
CompressedRgbaAstc12X12Khr = ((int)0x93BD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum KhrTextureCompressionAstcSliced3d : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum LightEnvModeSgix : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ADD = 0x0104
|
|
/// </summary>
|
|
Add = ((int)0x0104),
|
|
/// <summary>
|
|
/// Original was GL_REPLACE = 0x1E01
|
|
/// </summary>
|
|
Replace = ((int)0x1E01),
|
|
/// <summary>
|
|
/// Original was GL_MODULATE = 0x2100
|
|
/// </summary>
|
|
Modulate = ((int)0x2100),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum LightEnvParameterSgix : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
|
|
/// </summary>
|
|
LightEnvModeSgix = ((int)0x8407),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum LightModelColorControl : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SINGLE_COLOR = 0x81F9
|
|
/// </summary>
|
|
SingleColor = ((int)0x81F9),
|
|
/// <summary>
|
|
/// Original was GL_SINGLE_COLOR_EXT = 0x81F9
|
|
/// </summary>
|
|
SingleColorExt = ((int)0x81F9),
|
|
/// <summary>
|
|
/// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
|
|
/// </summary>
|
|
SeparateSpecularColor = ((int)0x81FA),
|
|
/// <summary>
|
|
/// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
|
|
/// </summary>
|
|
SeparateSpecularColorExt = ((int)0x81FA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum LightModelParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
|
|
/// </summary>
|
|
LightModelLocalViewer = ((int)0x0B51),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
|
|
/// </summary>
|
|
LightModelTwoSide = ((int)0x0B52),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
|
|
/// </summary>
|
|
LightModelAmbient = ((int)0x0B53),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
|
|
/// </summary>
|
|
LightModelColorControl = ((int)0x81F8),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
|
|
/// </summary>
|
|
LightModelColorControlExt = ((int)0x81F8),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum LightName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LIGHT0 = 0x4000
|
|
/// </summary>
|
|
Light0 = ((int)0x4000),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT1 = 0x4001
|
|
/// </summary>
|
|
Light1 = ((int)0x4001),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT2 = 0x4002
|
|
/// </summary>
|
|
Light2 = ((int)0x4002),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT3 = 0x4003
|
|
/// </summary>
|
|
Light3 = ((int)0x4003),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT4 = 0x4004
|
|
/// </summary>
|
|
Light4 = ((int)0x4004),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT5 = 0x4005
|
|
/// </summary>
|
|
Light5 = ((int)0x4005),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT6 = 0x4006
|
|
/// </summary>
|
|
Light6 = ((int)0x4006),
|
|
/// <summary>
|
|
/// Original was GL_LIGHT7 = 0x4007
|
|
/// </summary>
|
|
Light7 = ((int)0x4007),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
|
|
/// </summary>
|
|
FragmentLight0Sgix = ((int)0x840C),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
|
|
/// </summary>
|
|
FragmentLight1Sgix = ((int)0x840D),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
|
|
/// </summary>
|
|
FragmentLight2Sgix = ((int)0x840E),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
|
|
/// </summary>
|
|
FragmentLight3Sgix = ((int)0x840F),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
|
|
/// </summary>
|
|
FragmentLight4Sgix = ((int)0x8410),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
|
|
/// </summary>
|
|
FragmentLight5Sgix = ((int)0x8411),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
|
|
/// </summary>
|
|
FragmentLight6Sgix = ((int)0x8412),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
|
|
/// </summary>
|
|
FragmentLight7Sgix = ((int)0x8413),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum LightParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_AMBIENT = 0x1200
|
|
/// </summary>
|
|
Ambient = ((int)0x1200),
|
|
/// <summary>
|
|
/// Original was GL_DIFFUSE = 0x1201
|
|
/// </summary>
|
|
Diffuse = ((int)0x1201),
|
|
/// <summary>
|
|
/// Original was GL_SPECULAR = 0x1202
|
|
/// </summary>
|
|
Specular = ((int)0x1202),
|
|
/// <summary>
|
|
/// Original was GL_POSITION = 0x1203
|
|
/// </summary>
|
|
Position = ((int)0x1203),
|
|
/// <summary>
|
|
/// Original was GL_SPOT_DIRECTION = 0x1204
|
|
/// </summary>
|
|
SpotDirection = ((int)0x1204),
|
|
/// <summary>
|
|
/// Original was GL_SPOT_EXPONENT = 0x1205
|
|
/// </summary>
|
|
SpotExponent = ((int)0x1205),
|
|
/// <summary>
|
|
/// Original was GL_SPOT_CUTOFF = 0x1206
|
|
/// </summary>
|
|
SpotCutoff = ((int)0x1206),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_ATTENUATION = 0x1207
|
|
/// </summary>
|
|
ConstantAttenuation = ((int)0x1207),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_ATTENUATION = 0x1208
|
|
/// </summary>
|
|
LinearAttenuation = ((int)0x1208),
|
|
/// <summary>
|
|
/// Original was GL_QUADRATIC_ATTENUATION = 0x1209
|
|
/// </summary>
|
|
QuadraticAttenuation = ((int)0x1209),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ListMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPILE = 0x1300
|
|
/// </summary>
|
|
Compile = ((int)0x1300),
|
|
/// <summary>
|
|
/// Original was GL_COMPILE_AND_EXECUTE = 0x1301
|
|
/// </summary>
|
|
CompileAndExecute = ((int)0x1301),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ListNameType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BYTE = 0x1400
|
|
/// </summary>
|
|
Byte = ((int)0x1400),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE = 0x1401
|
|
/// </summary>
|
|
UnsignedByte = ((int)0x1401),
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_2_BYTES = 0x1407
|
|
/// </summary>
|
|
Gl2Bytes = ((int)0x1407),
|
|
/// <summary>
|
|
/// Original was GL_3_BYTES = 0x1408
|
|
/// </summary>
|
|
Gl3Bytes = ((int)0x1408),
|
|
/// <summary>
|
|
/// Original was GL_4_BYTES = 0x1409
|
|
/// </summary>
|
|
Gl4Bytes = ((int)0x1409),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ListParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LIST_PRIORITY_SGIX = 0x8182
|
|
/// </summary>
|
|
ListPrioritySgix = ((int)0x8182),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum LogicOp : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CLEAR = 0x1500
|
|
/// </summary>
|
|
Clear = ((int)0x1500),
|
|
/// <summary>
|
|
/// Original was GL_AND = 0x1501
|
|
/// </summary>
|
|
And = ((int)0x1501),
|
|
/// <summary>
|
|
/// Original was GL_AND_REVERSE = 0x1502
|
|
/// </summary>
|
|
AndReverse = ((int)0x1502),
|
|
/// <summary>
|
|
/// Original was GL_COPY = 0x1503
|
|
/// </summary>
|
|
Copy = ((int)0x1503),
|
|
/// <summary>
|
|
/// Original was GL_AND_INVERTED = 0x1504
|
|
/// </summary>
|
|
AndInverted = ((int)0x1504),
|
|
/// <summary>
|
|
/// Original was GL_NOOP = 0x1505
|
|
/// </summary>
|
|
Noop = ((int)0x1505),
|
|
/// <summary>
|
|
/// Original was GL_XOR = 0x1506
|
|
/// </summary>
|
|
Xor = ((int)0x1506),
|
|
/// <summary>
|
|
/// Original was GL_OR = 0x1507
|
|
/// </summary>
|
|
Or = ((int)0x1507),
|
|
/// <summary>
|
|
/// Original was GL_NOR = 0x1508
|
|
/// </summary>
|
|
Nor = ((int)0x1508),
|
|
/// <summary>
|
|
/// Original was GL_EQUIV = 0x1509
|
|
/// </summary>
|
|
Equiv = ((int)0x1509),
|
|
/// <summary>
|
|
/// Original was GL_INVERT = 0x150A
|
|
/// </summary>
|
|
Invert = ((int)0x150A),
|
|
/// <summary>
|
|
/// Original was GL_OR_REVERSE = 0x150B
|
|
/// </summary>
|
|
OrReverse = ((int)0x150B),
|
|
/// <summary>
|
|
/// Original was GL_COPY_INVERTED = 0x150C
|
|
/// </summary>
|
|
CopyInverted = ((int)0x150C),
|
|
/// <summary>
|
|
/// Original was GL_OR_INVERTED = 0x150D
|
|
/// </summary>
|
|
OrInverted = ((int)0x150D),
|
|
/// <summary>
|
|
/// Original was GL_NAND = 0x150E
|
|
/// </summary>
|
|
Nand = ((int)0x150E),
|
|
/// <summary>
|
|
/// Original was GL_SET = 0x150F
|
|
/// </summary>
|
|
Set = ((int)0x150F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.BufferStorage, GL.Ext.BufferStorageExternal and 1 other function
|
|
/// </summary>
|
|
[Flags]
|
|
public enum MapBufferUsageMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAP_READ_BIT = 0x0001
|
|
/// </summary>
|
|
MapReadBit = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_MAP_READ_BIT_EXT = 0x0001
|
|
/// </summary>
|
|
MapReadBitExt = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_MAP_WRITE_BIT = 0x0002
|
|
/// </summary>
|
|
MapWriteBit = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_MAP_WRITE_BIT_EXT = 0x0002
|
|
/// </summary>
|
|
MapWriteBitExt = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
|
|
/// </summary>
|
|
MapInvalidateRangeBit = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
|
|
/// </summary>
|
|
MapInvalidateRangeBitExt = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
|
|
/// </summary>
|
|
MapInvalidateBufferBit = ((int)0x0008),
|
|
/// <summary>
|
|
/// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
|
|
/// </summary>
|
|
MapInvalidateBufferBitExt = ((int)0x0008),
|
|
/// <summary>
|
|
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
|
|
/// </summary>
|
|
MapFlushExplicitBit = ((int)0x0010),
|
|
/// <summary>
|
|
/// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
|
|
/// </summary>
|
|
MapFlushExplicitBitExt = ((int)0x0010),
|
|
/// <summary>
|
|
/// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
|
|
/// </summary>
|
|
MapUnsynchronizedBit = ((int)0x0020),
|
|
/// <summary>
|
|
/// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
|
|
/// </summary>
|
|
MapUnsynchronizedBitExt = ((int)0x0020),
|
|
/// <summary>
|
|
/// Original was GL_MAP_PERSISTENT_BIT = 0x0040
|
|
/// </summary>
|
|
MapPersistentBit = ((int)0x0040),
|
|
/// <summary>
|
|
/// Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040
|
|
/// </summary>
|
|
MapPersistentBitExt = ((int)0x0040),
|
|
/// <summary>
|
|
/// Original was GL_MAP_COHERENT_BIT = 0x0080
|
|
/// </summary>
|
|
MapCoherentBit = ((int)0x0080),
|
|
/// <summary>
|
|
/// Original was GL_MAP_COHERENT_BIT_EXT = 0x0080
|
|
/// </summary>
|
|
MapCoherentBitExt = ((int)0x0080),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100
|
|
/// </summary>
|
|
DynamicStorageBit = ((int)0x0100),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
|
|
/// </summary>
|
|
DynamicStorageBitExt = ((int)0x0100),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_STORAGE_BIT = 0x0200
|
|
/// </summary>
|
|
ClientStorageBit = ((int)0x0200),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200
|
|
/// </summary>
|
|
ClientStorageBitExt = ((int)0x0200),
|
|
/// <summary>
|
|
/// Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400
|
|
/// </summary>
|
|
SparseStorageBitArb = ((int)0x0400),
|
|
/// <summary>
|
|
/// Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800
|
|
/// </summary>
|
|
LgpuSeparateStorageBitNvx = ((int)0x0800),
|
|
/// <summary>
|
|
/// Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800
|
|
/// </summary>
|
|
PerGpuStorageBitNv = ((int)0x0800),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum MapQuery : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COEFF = 0x0A00
|
|
/// </summary>
|
|
Coeff = ((int)0x0A00),
|
|
/// <summary>
|
|
/// Original was GL_ORDER = 0x0A01
|
|
/// </summary>
|
|
Order = ((int)0x0A01),
|
|
/// <summary>
|
|
/// Original was GL_DOMAIN = 0x0A02
|
|
/// </summary>
|
|
Domain = ((int)0x0A02),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum MapTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAP1_COLOR_4 = 0x0D90
|
|
/// </summary>
|
|
Map1Color4 = ((int)0x0D90),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_INDEX = 0x0D91
|
|
/// </summary>
|
|
Map1Index = ((int)0x0D91),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_NORMAL = 0x0D92
|
|
/// </summary>
|
|
Map1Normal = ((int)0x0D92),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
|
|
/// </summary>
|
|
Map1TextureCoord1 = ((int)0x0D93),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
|
|
/// </summary>
|
|
Map1TextureCoord2 = ((int)0x0D94),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
|
|
/// </summary>
|
|
Map1TextureCoord3 = ((int)0x0D95),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
|
|
/// </summary>
|
|
Map1TextureCoord4 = ((int)0x0D96),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_VERTEX_3 = 0x0D97
|
|
/// </summary>
|
|
Map1Vertex3 = ((int)0x0D97),
|
|
/// <summary>
|
|
/// Original was GL_MAP1_VERTEX_4 = 0x0D98
|
|
/// </summary>
|
|
Map1Vertex4 = ((int)0x0D98),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_COLOR_4 = 0x0DB0
|
|
/// </summary>
|
|
Map2Color4 = ((int)0x0DB0),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_INDEX = 0x0DB1
|
|
/// </summary>
|
|
Map2Index = ((int)0x0DB1),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_NORMAL = 0x0DB2
|
|
/// </summary>
|
|
Map2Normal = ((int)0x0DB2),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
|
|
/// </summary>
|
|
Map2TextureCoord1 = ((int)0x0DB3),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
|
|
/// </summary>
|
|
Map2TextureCoord2 = ((int)0x0DB4),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
|
|
/// </summary>
|
|
Map2TextureCoord3 = ((int)0x0DB5),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
|
|
/// </summary>
|
|
Map2TextureCoord4 = ((int)0x0DB6),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_VERTEX_3 = 0x0DB7
|
|
/// </summary>
|
|
Map2Vertex3 = ((int)0x0DB7),
|
|
/// <summary>
|
|
/// Original was GL_MAP2_VERTEX_4 = 0x0DB8
|
|
/// </summary>
|
|
Map2Vertex4 = ((int)0x0DB8),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
|
|
/// </summary>
|
|
GeometryDeformationSgix = ((int)0x8194),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
|
|
/// </summary>
|
|
TextureDeformationSgix = ((int)0x8195),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum MapTextureFormatIntel : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEFAULT_INTEL = 0
|
|
/// </summary>
|
|
LayoutDefaultIntel = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_LINEAR_INTEL = 1
|
|
/// </summary>
|
|
LayoutLinearIntel = ((int)1),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
|
|
/// </summary>
|
|
LayoutLinearCpuCachedIntel = ((int)2),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.PolygonMode
|
|
/// </summary>
|
|
public enum MaterialFace : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRONT = 0x0404
|
|
/// </summary>
|
|
Front = ((int)0x0404),
|
|
/// <summary>
|
|
/// Original was GL_BACK = 0x0405
|
|
/// </summary>
|
|
Back = ((int)0x0405),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_AND_BACK = 0x0408
|
|
/// </summary>
|
|
FrontAndBack = ((int)0x0408),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum MaterialParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_AMBIENT = 0x1200
|
|
/// </summary>
|
|
Ambient = ((int)0x1200),
|
|
/// <summary>
|
|
/// Original was GL_DIFFUSE = 0x1201
|
|
/// </summary>
|
|
Diffuse = ((int)0x1201),
|
|
/// <summary>
|
|
/// Original was GL_SPECULAR = 0x1202
|
|
/// </summary>
|
|
Specular = ((int)0x1202),
|
|
/// <summary>
|
|
/// Original was GL_EMISSION = 0x1600
|
|
/// </summary>
|
|
Emission = ((int)0x1600),
|
|
/// <summary>
|
|
/// Original was GL_SHININESS = 0x1601
|
|
/// </summary>
|
|
Shininess = ((int)0x1601),
|
|
/// <summary>
|
|
/// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
|
|
/// </summary>
|
|
AmbientAndDiffuse = ((int)0x1602),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_INDEXES = 0x1603
|
|
/// </summary>
|
|
ColorIndexes = ((int)0x1603),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.MatrixFrustum, GL.Ext.MatrixLoad and 10 other functions
|
|
/// </summary>
|
|
public enum MatrixMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW = 0x1700
|
|
/// </summary>
|
|
Modelview = ((int)0x1700),
|
|
/// <summary>
|
|
/// Original was GL_MODELVIEW0_EXT = 0x1700
|
|
/// </summary>
|
|
Modelview0Ext = ((int)0x1700),
|
|
/// <summary>
|
|
/// Original was GL_PROJECTION = 0x1701
|
|
/// </summary>
|
|
Projection = ((int)0x1701),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE = 0x1702
|
|
/// </summary>
|
|
Texture = ((int)0x1702),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum MemoryBarrierMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
|
|
/// </summary>
|
|
VertexAttribArrayBarrierBit = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
|
|
/// </summary>
|
|
VertexAttribArrayBarrierBitExt = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
|
|
/// </summary>
|
|
ElementArrayBarrierBit = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
|
|
/// </summary>
|
|
ElementArrayBarrierBitExt = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004
|
|
/// </summary>
|
|
UniformBarrierBit = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
|
|
/// </summary>
|
|
UniformBarrierBitExt = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
|
|
/// </summary>
|
|
TextureFetchBarrierBit = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
|
|
/// </summary>
|
|
TextureFetchBarrierBitExt = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
|
|
/// </summary>
|
|
ShaderGlobalAccessBarrierBitNv = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
|
|
/// </summary>
|
|
ShaderImageAccessBarrierBit = ((int)0x00000020),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
|
|
/// </summary>
|
|
ShaderImageAccessBarrierBitExt = ((int)0x00000020),
|
|
/// <summary>
|
|
/// Original was GL_COMMAND_BARRIER_BIT = 0x00000040
|
|
/// </summary>
|
|
CommandBarrierBit = ((int)0x00000040),
|
|
/// <summary>
|
|
/// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
|
|
/// </summary>
|
|
CommandBarrierBitExt = ((int)0x00000040),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
|
|
/// </summary>
|
|
PixelBufferBarrierBit = ((int)0x00000080),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
|
|
/// </summary>
|
|
PixelBufferBarrierBitExt = ((int)0x00000080),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
|
|
/// </summary>
|
|
TextureUpdateBarrierBit = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
|
|
/// </summary>
|
|
TextureUpdateBarrierBitExt = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
|
|
/// </summary>
|
|
BufferUpdateBarrierBit = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
|
|
/// </summary>
|
|
BufferUpdateBarrierBitExt = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
|
|
/// </summary>
|
|
FramebufferBarrierBit = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
|
|
/// </summary>
|
|
FramebufferBarrierBitExt = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
|
|
/// </summary>
|
|
TransformFeedbackBarrierBit = ((int)0x00000800),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
|
|
/// </summary>
|
|
TransformFeedbackBarrierBitExt = ((int)0x00000800),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
|
|
/// </summary>
|
|
AtomicCounterBarrierBit = ((int)0x00001000),
|
|
/// <summary>
|
|
/// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
|
|
/// </summary>
|
|
AtomicCounterBarrierBitExt = ((int)0x00001000),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
|
|
/// </summary>
|
|
ShaderStorageBarrierBit = ((int)0x00002000),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
|
|
/// </summary>
|
|
ClientMappedBufferBarrierBit = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
|
|
/// </summary>
|
|
ClientMappedBufferBarrierBitExt = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000
|
|
/// </summary>
|
|
QueryBufferBarrierBit = ((int)0x00008000),
|
|
/// <summary>
|
|
/// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllBarrierBits = unchecked((int)0xFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllBarrierBitsExt = unchecked((int)0xFFFFFFFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.GetMemoryObjectParameter, GL.Ext.MemoryObjectParameter
|
|
/// </summary>
|
|
public enum MemoryObjectParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
|
|
/// </summary>
|
|
DedicatedMemoryObjectExt = ((int)0x9581),
|
|
/// <summary>
|
|
/// Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
|
|
/// </summary>
|
|
ProtectedMemoryObjectExt = ((int)0x959B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum MesaProgramBinaryFormats : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
|
|
/// </summary>
|
|
ProgramBinaryFormatMesa = ((int)0x875F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum MesaShaderIntegerFunctions : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum MeshMode1 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_POINT = 0x1B00
|
|
/// </summary>
|
|
Point = ((int)0x1B00),
|
|
/// <summary>
|
|
/// Original was GL_LINE = 0x1B01
|
|
/// </summary>
|
|
Line = ((int)0x1B01),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum MeshMode2 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_POINT = 0x1B00
|
|
/// </summary>
|
|
Point = ((int)0x1B00),
|
|
/// <summary>
|
|
/// Original was GL_LINE = 0x1B01
|
|
/// </summary>
|
|
Line = ((int)0x1B01),
|
|
/// <summary>
|
|
/// Original was GL_FILL = 0x1B02
|
|
/// </summary>
|
|
Fill = ((int)0x1B02),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum MinmaxTargetExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MINMAX = 0x802E
|
|
/// </summary>
|
|
Minmax = ((int)0x802E),
|
|
/// <summary>
|
|
/// Original was GL_MINMAX_EXT = 0x802E
|
|
/// </summary>
|
|
MinmaxExt = ((int)0x802E),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NormalPointerType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BYTE = 0x1400
|
|
/// </summary>
|
|
Byte = ((int)0x1400),
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvBindlessTexture : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvBlendEquationAdvanced : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ZERO = 0
|
|
/// </summary>
|
|
Zero = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_XOR_NV = 0x1506
|
|
/// </summary>
|
|
XorNv = ((int)0x1506),
|
|
/// <summary>
|
|
/// Original was GL_INVERT = 0x150A
|
|
/// </summary>
|
|
Invert = ((int)0x150A),
|
|
/// <summary>
|
|
/// Original was GL_RED_NV = 0x1903
|
|
/// </summary>
|
|
RedNv = ((int)0x1903),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_NV = 0x1904
|
|
/// </summary>
|
|
GreenNv = ((int)0x1904),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_NV = 0x1905
|
|
/// </summary>
|
|
BlueNv = ((int)0x1905),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
|
|
/// </summary>
|
|
BlendPremultipliedSrcNv = ((int)0x9280),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_OVERLAP_NV = 0x9281
|
|
/// </summary>
|
|
BlendOverlapNv = ((int)0x9281),
|
|
/// <summary>
|
|
/// Original was GL_UNCORRELATED_NV = 0x9282
|
|
/// </summary>
|
|
UncorrelatedNv = ((int)0x9282),
|
|
/// <summary>
|
|
/// Original was GL_DISJOINT_NV = 0x9283
|
|
/// </summary>
|
|
DisjointNv = ((int)0x9283),
|
|
/// <summary>
|
|
/// Original was GL_CONJOINT_NV = 0x9284
|
|
/// </summary>
|
|
ConjointNv = ((int)0x9284),
|
|
/// <summary>
|
|
/// Original was GL_SRC_NV = 0x9286
|
|
/// </summary>
|
|
SrcNv = ((int)0x9286),
|
|
/// <summary>
|
|
/// Original was GL_DST_NV = 0x9287
|
|
/// </summary>
|
|
DstNv = ((int)0x9287),
|
|
/// <summary>
|
|
/// Original was GL_SRC_OVER_NV = 0x9288
|
|
/// </summary>
|
|
SrcOverNv = ((int)0x9288),
|
|
/// <summary>
|
|
/// Original was GL_DST_OVER_NV = 0x9289
|
|
/// </summary>
|
|
DstOverNv = ((int)0x9289),
|
|
/// <summary>
|
|
/// Original was GL_SRC_IN_NV = 0x928A
|
|
/// </summary>
|
|
SrcInNv = ((int)0x928A),
|
|
/// <summary>
|
|
/// Original was GL_DST_IN_NV = 0x928B
|
|
/// </summary>
|
|
DstInNv = ((int)0x928B),
|
|
/// <summary>
|
|
/// Original was GL_SRC_OUT_NV = 0x928C
|
|
/// </summary>
|
|
SrcOutNv = ((int)0x928C),
|
|
/// <summary>
|
|
/// Original was GL_DST_OUT_NV = 0x928D
|
|
/// </summary>
|
|
DstOutNv = ((int)0x928D),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ATOP_NV = 0x928E
|
|
/// </summary>
|
|
SrcAtopNv = ((int)0x928E),
|
|
/// <summary>
|
|
/// Original was GL_DST_ATOP_NV = 0x928F
|
|
/// </summary>
|
|
DstAtopNv = ((int)0x928F),
|
|
/// <summary>
|
|
/// Original was GL_PLUS_NV = 0x9291
|
|
/// </summary>
|
|
PlusNv = ((int)0x9291),
|
|
/// <summary>
|
|
/// Original was GL_PLUS_DARKER_NV = 0x9292
|
|
/// </summary>
|
|
PlusDarkerNv = ((int)0x9292),
|
|
/// <summary>
|
|
/// Original was GL_MULTIPLY_NV = 0x9294
|
|
/// </summary>
|
|
MultiplyNv = ((int)0x9294),
|
|
/// <summary>
|
|
/// Original was GL_SCREEN_NV = 0x9295
|
|
/// </summary>
|
|
ScreenNv = ((int)0x9295),
|
|
/// <summary>
|
|
/// Original was GL_OVERLAY_NV = 0x9296
|
|
/// </summary>
|
|
OverlayNv = ((int)0x9296),
|
|
/// <summary>
|
|
/// Original was GL_DARKEN_NV = 0x9297
|
|
/// </summary>
|
|
DarkenNv = ((int)0x9297),
|
|
/// <summary>
|
|
/// Original was GL_LIGHTEN_NV = 0x9298
|
|
/// </summary>
|
|
LightenNv = ((int)0x9298),
|
|
/// <summary>
|
|
/// Original was GL_COLORDODGE_NV = 0x9299
|
|
/// </summary>
|
|
ColordodgeNv = ((int)0x9299),
|
|
/// <summary>
|
|
/// Original was GL_COLORBURN_NV = 0x929A
|
|
/// </summary>
|
|
ColorburnNv = ((int)0x929A),
|
|
/// <summary>
|
|
/// Original was GL_HARDLIGHT_NV = 0x929B
|
|
/// </summary>
|
|
HardlightNv = ((int)0x929B),
|
|
/// <summary>
|
|
/// Original was GL_SOFTLIGHT_NV = 0x929C
|
|
/// </summary>
|
|
SoftlightNv = ((int)0x929C),
|
|
/// <summary>
|
|
/// Original was GL_DIFFERENCE_NV = 0x929E
|
|
/// </summary>
|
|
DifferenceNv = ((int)0x929E),
|
|
/// <summary>
|
|
/// Original was GL_MINUS_NV = 0x929F
|
|
/// </summary>
|
|
MinusNv = ((int)0x929F),
|
|
/// <summary>
|
|
/// Original was GL_EXCLUSION_NV = 0x92A0
|
|
/// </summary>
|
|
ExclusionNv = ((int)0x92A0),
|
|
/// <summary>
|
|
/// Original was GL_CONTRAST_NV = 0x92A1
|
|
/// </summary>
|
|
ContrastNv = ((int)0x92A1),
|
|
/// <summary>
|
|
/// Original was GL_INVERT_RGB_NV = 0x92A3
|
|
/// </summary>
|
|
InvertRgbNv = ((int)0x92A3),
|
|
/// <summary>
|
|
/// Original was GL_LINEARDODGE_NV = 0x92A4
|
|
/// </summary>
|
|
LineardodgeNv = ((int)0x92A4),
|
|
/// <summary>
|
|
/// Original was GL_LINEARBURN_NV = 0x92A5
|
|
/// </summary>
|
|
LinearburnNv = ((int)0x92A5),
|
|
/// <summary>
|
|
/// Original was GL_VIVIDLIGHT_NV = 0x92A6
|
|
/// </summary>
|
|
VividlightNv = ((int)0x92A6),
|
|
/// <summary>
|
|
/// Original was GL_LINEARLIGHT_NV = 0x92A7
|
|
/// </summary>
|
|
LinearlightNv = ((int)0x92A7),
|
|
/// <summary>
|
|
/// Original was GL_PINLIGHT_NV = 0x92A8
|
|
/// </summary>
|
|
PinlightNv = ((int)0x92A8),
|
|
/// <summary>
|
|
/// Original was GL_HARDMIX_NV = 0x92A9
|
|
/// </summary>
|
|
HardmixNv = ((int)0x92A9),
|
|
/// <summary>
|
|
/// Original was GL_HSL_HUE_NV = 0x92AD
|
|
/// </summary>
|
|
HslHueNv = ((int)0x92AD),
|
|
/// <summary>
|
|
/// Original was GL_HSL_SATURATION_NV = 0x92AE
|
|
/// </summary>
|
|
HslSaturationNv = ((int)0x92AE),
|
|
/// <summary>
|
|
/// Original was GL_HSL_COLOR_NV = 0x92AF
|
|
/// </summary>
|
|
HslColorNv = ((int)0x92AF),
|
|
/// <summary>
|
|
/// Original was GL_HSL_LUMINOSITY_NV = 0x92B0
|
|
/// </summary>
|
|
HslLuminosityNv = ((int)0x92B0),
|
|
/// <summary>
|
|
/// Original was GL_PLUS_CLAMPED_NV = 0x92B1
|
|
/// </summary>
|
|
PlusClampedNv = ((int)0x92B1),
|
|
/// <summary>
|
|
/// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
|
|
/// </summary>
|
|
PlusClampedAlphaNv = ((int)0x92B2),
|
|
/// <summary>
|
|
/// Original was GL_MINUS_CLAMPED_NV = 0x92B3
|
|
/// </summary>
|
|
MinusClampedNv = ((int)0x92B3),
|
|
/// <summary>
|
|
/// Original was GL_INVERT_OVG_NV = 0x92B4
|
|
/// </summary>
|
|
InvertOvgNv = ((int)0x92B4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvBlendEquationAdvancedCoherent : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
|
|
/// </summary>
|
|
BlendAdvancedCoherentNv = ((int)0x9285),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvBlendMinmaxFactor : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FACTOR_MIN_AMD = 0x901C
|
|
/// </summary>
|
|
FactorMinAmd = ((int)0x901C),
|
|
/// <summary>
|
|
/// Original was GL_FACTOR_MAX_AMD = 0x901D
|
|
/// </summary>
|
|
FactorMaxAmd = ((int)0x901D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvClipSpaceWScaling : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
|
|
/// </summary>
|
|
ViewportPositionWScaleNv = ((int)0x937C),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
|
|
/// </summary>
|
|
ViewportPositionWScaleXCoeffNv = ((int)0x937D),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
|
|
/// </summary>
|
|
ViewportPositionWScaleYCoeffNv = ((int)0x937E),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvConditionalRender : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_QUERY_WAIT_NV = 0x8E13
|
|
/// </summary>
|
|
QueryWaitNv = ((int)0x8E13),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_NO_WAIT_NV = 0x8E14
|
|
/// </summary>
|
|
QueryNoWaitNv = ((int)0x8E14),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
|
|
/// </summary>
|
|
QueryByRegionWaitNv = ((int)0x8E15),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
|
|
/// </summary>
|
|
QueryByRegionNoWaitNv = ((int)0x8E16),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvConservativeRaster : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
|
|
/// </summary>
|
|
ConservativeRasterizationNv = ((int)0x9346),
|
|
/// <summary>
|
|
/// Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
|
|
/// </summary>
|
|
SubpixelPrecisionBiasXBitsNv = ((int)0x9347),
|
|
/// <summary>
|
|
/// Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
|
|
/// </summary>
|
|
SubpixelPrecisionBiasYBitsNv = ((int)0x9348),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
|
|
/// </summary>
|
|
MaxSubpixelPrecisionBiasBitsNv = ((int)0x9349),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvConservativeRasterPreSnap : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
|
|
/// </summary>
|
|
ConservativeRasterModePreSnapNv = ((int)0x9550),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvConservativeRasterPreSnapTriangles : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
|
|
/// </summary>
|
|
ConservativeRasterModeNv = ((int)0x954D),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
|
|
/// </summary>
|
|
ConservativeRasterModePostSnapNv = ((int)0x954E),
|
|
/// <summary>
|
|
/// Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
|
|
/// </summary>
|
|
ConservativeRasterModePreSnapTrianglesNv = ((int)0x954F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvCopyBuffer : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COPY_READ_BUFFER_NV = 0x8F36
|
|
/// </summary>
|
|
CopyReadBufferNv = ((int)0x8F36),
|
|
/// <summary>
|
|
/// Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37
|
|
/// </summary>
|
|
CopyWriteBufferNv = ((int)0x8F37),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvCoverageSample : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
|
|
/// </summary>
|
|
CoverageBufferBitNv = ((int)0x00008000),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0
|
|
/// </summary>
|
|
CoverageComponentNv = ((int)0x8ED0),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1
|
|
/// </summary>
|
|
CoverageComponent4Nv = ((int)0x8ED1),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
|
|
/// </summary>
|
|
CoverageAttachmentNv = ((int)0x8ED2),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3
|
|
/// </summary>
|
|
CoverageBuffersNv = ((int)0x8ED3),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4
|
|
/// </summary>
|
|
CoverageSamplesNv = ((int)0x8ED4),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
|
|
/// </summary>
|
|
CoverageAllFragmentsNv = ((int)0x8ED5),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
|
|
/// </summary>
|
|
CoverageEdgeFragmentsNv = ((int)0x8ED6),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
|
|
/// </summary>
|
|
CoverageAutomaticNv = ((int)0x8ED7),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvDepthNonlinear : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
|
|
/// </summary>
|
|
DepthComponent16NonlinearNv = ((int)0x8E2C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvDrawBuffers : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824
|
|
/// </summary>
|
|
MaxDrawBuffersNv = ((int)0x8824),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER0_NV = 0x8825
|
|
/// </summary>
|
|
DrawBuffer0Nv = ((int)0x8825),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER1_NV = 0x8826
|
|
/// </summary>
|
|
DrawBuffer1Nv = ((int)0x8826),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER2_NV = 0x8827
|
|
/// </summary>
|
|
DrawBuffer2Nv = ((int)0x8827),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER3_NV = 0x8828
|
|
/// </summary>
|
|
DrawBuffer3Nv = ((int)0x8828),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER4_NV = 0x8829
|
|
/// </summary>
|
|
DrawBuffer4Nv = ((int)0x8829),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER5_NV = 0x882A
|
|
/// </summary>
|
|
DrawBuffer5Nv = ((int)0x882A),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER6_NV = 0x882B
|
|
/// </summary>
|
|
DrawBuffer6Nv = ((int)0x882B),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER7_NV = 0x882C
|
|
/// </summary>
|
|
DrawBuffer7Nv = ((int)0x882C),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER8_NV = 0x882D
|
|
/// </summary>
|
|
DrawBuffer8Nv = ((int)0x882D),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER9_NV = 0x882E
|
|
/// </summary>
|
|
DrawBuffer9Nv = ((int)0x882E),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER10_NV = 0x882F
|
|
/// </summary>
|
|
DrawBuffer10Nv = ((int)0x882F),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER11_NV = 0x8830
|
|
/// </summary>
|
|
DrawBuffer11Nv = ((int)0x8830),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER12_NV = 0x8831
|
|
/// </summary>
|
|
DrawBuffer12Nv = ((int)0x8831),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER13_NV = 0x8832
|
|
/// </summary>
|
|
DrawBuffer13Nv = ((int)0x8832),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER14_NV = 0x8833
|
|
/// </summary>
|
|
DrawBuffer14Nv = ((int)0x8833),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_BUFFER15_NV = 0x8834
|
|
/// </summary>
|
|
DrawBuffer15Nv = ((int)0x8834),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0Nv = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1Nv = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2Nv = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3Nv = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4Nv = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5Nv = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6Nv = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7Nv = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8Nv = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9Nv = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10Nv = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11Nv = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12Nv = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13Nv = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14Nv = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15Nv = ((int)0x8CEF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvDrawInstanced : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvDrawVulkanImage : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvExplicitAttribLocation : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvFboColorAttachments : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
|
|
/// </summary>
|
|
MaxColorAttachmentsNv = ((int)0x8CDF),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0
|
|
/// </summary>
|
|
ColorAttachment0Nv = ((int)0x8CE0),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1
|
|
/// </summary>
|
|
ColorAttachment1Nv = ((int)0x8CE1),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2
|
|
/// </summary>
|
|
ColorAttachment2Nv = ((int)0x8CE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3
|
|
/// </summary>
|
|
ColorAttachment3Nv = ((int)0x8CE3),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4
|
|
/// </summary>
|
|
ColorAttachment4Nv = ((int)0x8CE4),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5
|
|
/// </summary>
|
|
ColorAttachment5Nv = ((int)0x8CE5),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6
|
|
/// </summary>
|
|
ColorAttachment6Nv = ((int)0x8CE6),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7
|
|
/// </summary>
|
|
ColorAttachment7Nv = ((int)0x8CE7),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8
|
|
/// </summary>
|
|
ColorAttachment8Nv = ((int)0x8CE8),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9
|
|
/// </summary>
|
|
ColorAttachment9Nv = ((int)0x8CE9),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA
|
|
/// </summary>
|
|
ColorAttachment10Nv = ((int)0x8CEA),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB
|
|
/// </summary>
|
|
ColorAttachment11Nv = ((int)0x8CEB),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC
|
|
/// </summary>
|
|
ColorAttachment12Nv = ((int)0x8CEC),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED
|
|
/// </summary>
|
|
ColorAttachment13Nv = ((int)0x8CED),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE
|
|
/// </summary>
|
|
ColorAttachment14Nv = ((int)0x8CEE),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF
|
|
/// </summary>
|
|
ColorAttachment15Nv = ((int)0x8CEF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvFence : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ALL_COMPLETED_NV = 0x84F2
|
|
/// </summary>
|
|
AllCompletedNv = ((int)0x84F2),
|
|
/// <summary>
|
|
/// Original was GL_FENCE_STATUS_NV = 0x84F3
|
|
/// </summary>
|
|
FenceStatusNv = ((int)0x84F3),
|
|
/// <summary>
|
|
/// Original was GL_FENCE_CONDITION_NV = 0x84F4
|
|
/// </summary>
|
|
FenceConditionNv = ((int)0x84F4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvFillRectangle : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FILL_RECTANGLE_NV = 0x933C
|
|
/// </summary>
|
|
FillRectangleNv = ((int)0x933C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvFragmentCoverageToColor : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
|
|
/// </summary>
|
|
FragmentCoverageToColorNv = ((int)0x92DD),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
|
|
/// </summary>
|
|
FragmentCoverageColorNv = ((int)0x92DE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvFragmentShaderInterlock : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvFramebufferBlit : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6
|
|
/// </summary>
|
|
DrawFramebufferBindingNv = ((int)0x8CA6),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8
|
|
/// </summary>
|
|
ReadFramebufferNv = ((int)0x8CA8),
|
|
/// <summary>
|
|
/// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9
|
|
/// </summary>
|
|
DrawFramebufferNv = ((int)0x8CA9),
|
|
/// <summary>
|
|
/// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
|
|
/// </summary>
|
|
ReadFramebufferBindingNv = ((int)0x8CAA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvFramebufferMixedSamples : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COLOR_SAMPLES_NV = 0x8E20
|
|
/// </summary>
|
|
ColorSamplesNv = ((int)0x8E20),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327
|
|
/// </summary>
|
|
RasterMultisampleExt = ((int)0x9327),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_SAMPLES_EXT = 0x9328
|
|
/// </summary>
|
|
RasterSamplesExt = ((int)0x9328),
|
|
/// <summary>
|
|
/// Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329
|
|
/// </summary>
|
|
MaxRasterSamplesExt = ((int)0x9329),
|
|
/// <summary>
|
|
/// Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
|
|
/// </summary>
|
|
RasterFixedSampleLocationsExt = ((int)0x932A),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
|
|
/// </summary>
|
|
MultisampleRasterizationAllowedExt = ((int)0x932B),
|
|
/// <summary>
|
|
/// Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
|
|
/// </summary>
|
|
EffectiveRasterSamplesExt = ((int)0x932C),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_SAMPLES_NV = 0x932D
|
|
/// </summary>
|
|
DepthSamplesNv = ((int)0x932D),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_SAMPLES_NV = 0x932E
|
|
/// </summary>
|
|
StencilSamplesNv = ((int)0x932E),
|
|
/// <summary>
|
|
/// Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
|
|
/// </summary>
|
|
MixedDepthSamplesSupportedNv = ((int)0x932F),
|
|
/// <summary>
|
|
/// Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
|
|
/// </summary>
|
|
MixedStencilSamplesSupportedNv = ((int)0x9330),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
|
|
/// </summary>
|
|
CoverageModulationTableNv = ((int)0x9331),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_MODULATION_NV = 0x9332
|
|
/// </summary>
|
|
CoverageModulationNv = ((int)0x9332),
|
|
/// <summary>
|
|
/// Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
|
|
/// </summary>
|
|
CoverageModulationTableSizeNv = ((int)0x9333),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvFramebufferMultisample : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamplesNv = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56
|
|
/// </summary>
|
|
FramebufferIncompleteMultisampleNv = ((int)0x8D56),
|
|
/// <summary>
|
|
/// Original was GL_MAX_SAMPLES_NV = 0x8D57
|
|
/// </summary>
|
|
MaxSamplesNv = ((int)0x8D57),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvGenerateMipmapSrgb : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvGeometryShaderPassthrough : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvGpuShader5 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PATCHES = 0x000E
|
|
/// </summary>
|
|
Patches = ((int)0x000E),
|
|
/// <summary>
|
|
/// Original was GL_INT64_NV = 0x140E
|
|
/// </summary>
|
|
Int64Nv = ((int)0x140E),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_NV = 0x140F
|
|
/// </summary>
|
|
UnsignedInt64Nv = ((int)0x140F),
|
|
/// <summary>
|
|
/// Original was GL_INT8_NV = 0x8FE0
|
|
/// </summary>
|
|
Int8Nv = ((int)0x8FE0),
|
|
/// <summary>
|
|
/// Original was GL_INT8_VEC2_NV = 0x8FE1
|
|
/// </summary>
|
|
Int8Vec2Nv = ((int)0x8FE1),
|
|
/// <summary>
|
|
/// Original was GL_INT8_VEC3_NV = 0x8FE2
|
|
/// </summary>
|
|
Int8Vec3Nv = ((int)0x8FE2),
|
|
/// <summary>
|
|
/// Original was GL_INT8_VEC4_NV = 0x8FE3
|
|
/// </summary>
|
|
Int8Vec4Nv = ((int)0x8FE3),
|
|
/// <summary>
|
|
/// Original was GL_INT16_NV = 0x8FE4
|
|
/// </summary>
|
|
Int16Nv = ((int)0x8FE4),
|
|
/// <summary>
|
|
/// Original was GL_INT16_VEC2_NV = 0x8FE5
|
|
/// </summary>
|
|
Int16Vec2Nv = ((int)0x8FE5),
|
|
/// <summary>
|
|
/// Original was GL_INT16_VEC3_NV = 0x8FE6
|
|
/// </summary>
|
|
Int16Vec3Nv = ((int)0x8FE6),
|
|
/// <summary>
|
|
/// Original was GL_INT16_VEC4_NV = 0x8FE7
|
|
/// </summary>
|
|
Int16Vec4Nv = ((int)0x8FE7),
|
|
/// <summary>
|
|
/// Original was GL_INT64_VEC2_NV = 0x8FE9
|
|
/// </summary>
|
|
Int64Vec2Nv = ((int)0x8FE9),
|
|
/// <summary>
|
|
/// Original was GL_INT64_VEC3_NV = 0x8FEA
|
|
/// </summary>
|
|
Int64Vec3Nv = ((int)0x8FEA),
|
|
/// <summary>
|
|
/// Original was GL_INT64_VEC4_NV = 0x8FEB
|
|
/// </summary>
|
|
Int64Vec4Nv = ((int)0x8FEB),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT8_NV = 0x8FEC
|
|
/// </summary>
|
|
UnsignedInt8Nv = ((int)0x8FEC),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
|
|
/// </summary>
|
|
UnsignedInt8Vec2Nv = ((int)0x8FED),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
|
|
/// </summary>
|
|
UnsignedInt8Vec3Nv = ((int)0x8FEE),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
|
|
/// </summary>
|
|
UnsignedInt8Vec4Nv = ((int)0x8FEF),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT16_NV = 0x8FF0
|
|
/// </summary>
|
|
UnsignedInt16Nv = ((int)0x8FF0),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
|
|
/// </summary>
|
|
UnsignedInt16Vec2Nv = ((int)0x8FF1),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
|
|
/// </summary>
|
|
UnsignedInt16Vec3Nv = ((int)0x8FF2),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
|
|
/// </summary>
|
|
UnsignedInt16Vec4Nv = ((int)0x8FF3),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
|
|
/// </summary>
|
|
UnsignedInt64Vec2Nv = ((int)0x8FF5),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
|
|
/// </summary>
|
|
UnsignedInt64Vec3Nv = ((int)0x8FF6),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
|
|
/// </summary>
|
|
UnsignedInt64Vec4Nv = ((int)0x8FF7),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT16_NV = 0x8FF8
|
|
/// </summary>
|
|
Float16Nv = ((int)0x8FF8),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT16_VEC2_NV = 0x8FF9
|
|
/// </summary>
|
|
Float16Vec2Nv = ((int)0x8FF9),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT16_VEC3_NV = 0x8FFA
|
|
/// </summary>
|
|
Float16Vec3Nv = ((int)0x8FFA),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT16_VEC4_NV = 0x8FFB
|
|
/// </summary>
|
|
Float16Vec4Nv = ((int)0x8FFB),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvImageFormats : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvInstancedArrays : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE
|
|
/// </summary>
|
|
VertexAttribArrayDivisorNv = ((int)0x88FE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvInternalformatSampleQuery : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER = 0x8D41
|
|
/// </summary>
|
|
Renderbuffer = ((int)0x8D41),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
|
|
/// </summary>
|
|
Texture2DMultisample = ((int)0x9100),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
|
|
/// </summary>
|
|
Texture2DMultisampleArray = ((int)0x9102),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLES_NV = 0x9371
|
|
/// </summary>
|
|
MultisamplesNv = ((int)0x9371),
|
|
/// <summary>
|
|
/// Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
|
|
/// </summary>
|
|
SupersampleScaleXNv = ((int)0x9372),
|
|
/// <summary>
|
|
/// Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
|
|
/// </summary>
|
|
SupersampleScaleYNv = ((int)0x9373),
|
|
/// <summary>
|
|
/// Original was GL_CONFORMANT_NV = 0x9374
|
|
/// </summary>
|
|
ConformantNv = ((int)0x9374),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvNonSquareMatrices : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x3_NV = 0x8B65
|
|
/// </summary>
|
|
FloatMat2x3Nv = ((int)0x8B65),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT2x4_NV = 0x8B66
|
|
/// </summary>
|
|
FloatMat2x4Nv = ((int)0x8B66),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x2_NV = 0x8B67
|
|
/// </summary>
|
|
FloatMat3x2Nv = ((int)0x8B67),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT3x4_NV = 0x8B68
|
|
/// </summary>
|
|
FloatMat3x4Nv = ((int)0x8B68),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x2_NV = 0x8B69
|
|
/// </summary>
|
|
FloatMat4x2Nv = ((int)0x8B69),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A
|
|
/// </summary>
|
|
FloatMat4x3Nv = ((int)0x8B6A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvPathRendering : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CLOSE_PATH_NV = 0x00
|
|
/// </summary>
|
|
ClosePathNv = ((int)0x00),
|
|
/// <summary>
|
|
/// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
|
|
/// </summary>
|
|
FontXMinBoundsBitNv = ((int)0x00010000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
|
|
/// </summary>
|
|
FontYMinBoundsBitNv = ((int)0x00020000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
|
|
/// </summary>
|
|
FontXMaxBoundsBitNv = ((int)0x00040000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
|
|
/// </summary>
|
|
FontYMaxBoundsBitNv = ((int)0x00080000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
|
|
/// </summary>
|
|
FontUnitsPerEmBitNv = ((int)0x00100000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
|
|
/// </summary>
|
|
FontAscenderBitNv = ((int)0x00200000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
|
|
/// </summary>
|
|
FontDescenderBitNv = ((int)0x00400000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
|
|
/// </summary>
|
|
FontHeightBitNv = ((int)0x00800000),
|
|
/// <summary>
|
|
/// Original was GL_BOLD_BIT_NV = 0x01
|
|
/// </summary>
|
|
BoldBitNv = ((int)0x01),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
|
|
/// </summary>
|
|
GlyphWidthBitNv = ((int)0x01),
|
|
/// <summary>
|
|
/// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
|
|
/// </summary>
|
|
FontMaxAdvanceWidthBitNv = ((int)0x01000000),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
|
|
/// </summary>
|
|
GlyphHeightBitNv = ((int)0x02),
|
|
/// <summary>
|
|
/// Original was GL_ITALIC_BIT_NV = 0x02
|
|
/// </summary>
|
|
ItalicBitNv = ((int)0x02),
|
|
/// <summary>
|
|
/// Original was GL_MOVE_TO_NV = 0x02
|
|
/// </summary>
|
|
MoveToNv = ((int)0x02),
|
|
/// <summary>
|
|
/// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
|
|
/// </summary>
|
|
FontMaxAdvanceHeightBitNv = ((int)0x02000000),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_MOVE_TO_NV = 0x03
|
|
/// </summary>
|
|
RelativeMoveToNv = ((int)0x03),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
|
|
/// </summary>
|
|
GlyphHorizontalBearingXBitNv = ((int)0x04),
|
|
/// <summary>
|
|
/// Original was GL_LINE_TO_NV = 0x04
|
|
/// </summary>
|
|
LineToNv = ((int)0x04),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
|
|
/// </summary>
|
|
FontUnderlinePositionBitNv = ((int)0x04000000),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_LINE_TO_NV = 0x05
|
|
/// </summary>
|
|
RelativeLineToNv = ((int)0x05),
|
|
/// <summary>
|
|
/// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06
|
|
/// </summary>
|
|
HorizontalLineToNv = ((int)0x06),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
|
|
/// </summary>
|
|
RelativeHorizontalLineToNv = ((int)0x07),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
|
|
/// </summary>
|
|
GlyphHorizontalBearingYBitNv = ((int)0x08),
|
|
/// <summary>
|
|
/// Original was GL_VERTICAL_LINE_TO_NV = 0x08
|
|
/// </summary>
|
|
VerticalLineToNv = ((int)0x08),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
|
|
/// </summary>
|
|
FontUnderlineThicknessBitNv = ((int)0x08000000),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
|
|
/// </summary>
|
|
RelativeVerticalLineToNv = ((int)0x09),
|
|
/// <summary>
|
|
/// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A
|
|
/// </summary>
|
|
QuadraticCurveToNv = ((int)0x0A),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
|
|
/// </summary>
|
|
RelativeQuadraticCurveToNv = ((int)0x0B),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
|
|
/// </summary>
|
|
PathModelviewStackDepthNv = ((int)0x0BA3),
|
|
/// <summary>
|
|
/// Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
|
|
/// </summary>
|
|
PathProjectionStackDepthNv = ((int)0x0BA4),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
|
|
/// </summary>
|
|
PathModelviewMatrixNv = ((int)0x0BA6),
|
|
/// <summary>
|
|
/// Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
|
|
/// </summary>
|
|
PathProjectionMatrixNv = ((int)0x0BA7),
|
|
/// <summary>
|
|
/// Original was GL_CUBIC_CURVE_TO_NV = 0x0C
|
|
/// </summary>
|
|
CubicCurveToNv = ((int)0x0C),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
|
|
/// </summary>
|
|
RelativeCubicCurveToNv = ((int)0x0D),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
|
|
/// </summary>
|
|
PathMaxModelviewStackDepthNv = ((int)0x0D36),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
|
|
/// </summary>
|
|
PathMaxProjectionStackDepthNv = ((int)0x0D38),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
|
|
/// </summary>
|
|
SmoothQuadraticCurveToNv = ((int)0x0E),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
|
|
/// </summary>
|
|
RelativeSmoothQuadraticCurveToNv = ((int)0x0F),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
|
|
/// </summary>
|
|
GlyphHorizontalBearingAdvanceBitNv = ((int)0x10),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
|
|
/// </summary>
|
|
SmoothCubicCurveToNv = ((int)0x10),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
|
|
/// </summary>
|
|
GlyphHasKerningBitNv = ((int)0x100),
|
|
/// <summary>
|
|
/// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
|
|
/// </summary>
|
|
FontHasKerningBitNv = ((int)0x10000000),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
|
|
/// </summary>
|
|
RelativeSmoothCubicCurveToNv = ((int)0x11),
|
|
/// <summary>
|
|
/// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12
|
|
/// </summary>
|
|
SmallCcwArcToNv = ((int)0x12),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
|
|
/// </summary>
|
|
RelativeSmallCcwArcToNv = ((int)0x13),
|
|
/// <summary>
|
|
/// Original was GL_SMALL_CW_ARC_TO_NV = 0x14
|
|
/// </summary>
|
|
SmallCwArcToNv = ((int)0x14),
|
|
/// <summary>
|
|
/// Original was GL_2_BYTES_NV = 0x1407
|
|
/// </summary>
|
|
Gl2BytesNv = ((int)0x1407),
|
|
/// <summary>
|
|
/// Original was GL_3_BYTES_NV = 0x1408
|
|
/// </summary>
|
|
Gl3BytesNv = ((int)0x1408),
|
|
/// <summary>
|
|
/// Original was GL_4_BYTES_NV = 0x1409
|
|
/// </summary>
|
|
Gl4BytesNv = ((int)0x1409),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
|
|
/// </summary>
|
|
RelativeSmallCwArcToNv = ((int)0x15),
|
|
/// <summary>
|
|
/// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16
|
|
/// </summary>
|
|
LargeCcwArcToNv = ((int)0x16),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
|
|
/// </summary>
|
|
RelativeLargeCcwArcToNv = ((int)0x17),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MODELVIEW_NV = 0x1700
|
|
/// </summary>
|
|
PathModelviewNv = ((int)0x1700),
|
|
/// <summary>
|
|
/// Original was GL_PATH_PROJECTION_NV = 0x1701
|
|
/// </summary>
|
|
PathProjectionNv = ((int)0x1701),
|
|
/// <summary>
|
|
/// Original was GL_LARGE_CW_ARC_TO_NV = 0x18
|
|
/// </summary>
|
|
LargeCwArcToNv = ((int)0x18),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
|
|
/// </summary>
|
|
RelativeLargeCwArcToNv = ((int)0x19),
|
|
/// <summary>
|
|
/// Original was GL_CONIC_CURVE_TO_NV = 0x1A
|
|
/// </summary>
|
|
ConicCurveToNv = ((int)0x1A),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
|
|
/// </summary>
|
|
RelativeConicCurveToNv = ((int)0x1B),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
|
|
/// </summary>
|
|
GlyphVerticalBearingXBitNv = ((int)0x20),
|
|
/// <summary>
|
|
/// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
|
|
/// </summary>
|
|
FontNumGlyphIndicesBitNv = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_EYE_LINEAR_NV = 0x2400
|
|
/// </summary>
|
|
EyeLinearNv = ((int)0x2400),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_LINEAR_NV = 0x2401
|
|
/// </summary>
|
|
ObjectLinearNv = ((int)0x2401),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
|
|
/// </summary>
|
|
GlyphVerticalBearingYBitNv = ((int)0x40),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
|
|
/// </summary>
|
|
GlyphVerticalBearingAdvanceBitNv = ((int)0x80),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
|
|
/// </summary>
|
|
PathTransposeModelviewMatrixNv = ((int)0x84E3),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
|
|
/// </summary>
|
|
PathTransposeProjectionMatrixNv = ((int)0x84E4),
|
|
/// <summary>
|
|
/// Original was GL_PRIMARY_COLOR_NV = 0x852C
|
|
/// </summary>
|
|
PrimaryColorNv = ((int)0x852C),
|
|
/// <summary>
|
|
/// Original was GL_SECONDARY_COLOR_NV = 0x852D
|
|
/// </summary>
|
|
SecondaryColorNv = ((int)0x852D),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_NV = 0x8576
|
|
/// </summary>
|
|
ConstantNv = ((int)0x8576),
|
|
/// <summary>
|
|
/// Original was GL_PRIMARY_COLOR = 0x8577
|
|
/// </summary>
|
|
PrimaryColor = ((int)0x8577),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FORMAT_SVG_NV = 0x9070
|
|
/// </summary>
|
|
PathFormatSvgNv = ((int)0x9070),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FORMAT_PS_NV = 0x9071
|
|
/// </summary>
|
|
PathFormatPsNv = ((int)0x9071),
|
|
/// <summary>
|
|
/// Original was GL_STANDARD_FONT_NAME_NV = 0x9072
|
|
/// </summary>
|
|
StandardFontNameNv = ((int)0x9072),
|
|
/// <summary>
|
|
/// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
|
|
/// </summary>
|
|
SystemFontNameNv = ((int)0x9073),
|
|
/// <summary>
|
|
/// Original was GL_FILE_NAME_NV = 0x9074
|
|
/// </summary>
|
|
FileNameNv = ((int)0x9074),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
|
|
/// </summary>
|
|
PathStrokeWidthNv = ((int)0x9075),
|
|
/// <summary>
|
|
/// Original was GL_PATH_END_CAPS_NV = 0x9076
|
|
/// </summary>
|
|
PathEndCapsNv = ((int)0x9076),
|
|
/// <summary>
|
|
/// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
|
|
/// </summary>
|
|
PathInitialEndCapNv = ((int)0x9077),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
|
|
/// </summary>
|
|
PathTerminalEndCapNv = ((int)0x9078),
|
|
/// <summary>
|
|
/// Original was GL_PATH_JOIN_STYLE_NV = 0x9079
|
|
/// </summary>
|
|
PathJoinStyleNv = ((int)0x9079),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MITER_LIMIT_NV = 0x907A
|
|
/// </summary>
|
|
PathMiterLimitNv = ((int)0x907A),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_CAPS_NV = 0x907B
|
|
/// </summary>
|
|
PathDashCapsNv = ((int)0x907B),
|
|
/// <summary>
|
|
/// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
|
|
/// </summary>
|
|
PathInitialDashCapNv = ((int)0x907C),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
|
|
/// </summary>
|
|
PathTerminalDashCapNv = ((int)0x907D),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_OFFSET_NV = 0x907E
|
|
/// </summary>
|
|
PathDashOffsetNv = ((int)0x907E),
|
|
/// <summary>
|
|
/// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
|
|
/// </summary>
|
|
PathClientLengthNv = ((int)0x907F),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_MODE_NV = 0x9080
|
|
/// </summary>
|
|
PathFillModeNv = ((int)0x9080),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_MASK_NV = 0x9081
|
|
/// </summary>
|
|
PathFillMaskNv = ((int)0x9081),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
|
|
/// </summary>
|
|
PathFillCoverModeNv = ((int)0x9082),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
|
|
/// </summary>
|
|
PathStrokeCoverModeNv = ((int)0x9083),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_MASK_NV = 0x9084
|
|
/// </summary>
|
|
PathStrokeMaskNv = ((int)0x9084),
|
|
/// <summary>
|
|
/// Original was GL_COUNT_UP_NV = 0x9088
|
|
/// </summary>
|
|
CountUpNv = ((int)0x9088),
|
|
/// <summary>
|
|
/// Original was GL_COUNT_DOWN_NV = 0x9089
|
|
/// </summary>
|
|
CountDownNv = ((int)0x9089),
|
|
/// <summary>
|
|
/// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
|
|
/// </summary>
|
|
PathObjectBoundingBoxNv = ((int)0x908A),
|
|
/// <summary>
|
|
/// Original was GL_CONVEX_HULL_NV = 0x908B
|
|
/// </summary>
|
|
ConvexHullNv = ((int)0x908B),
|
|
/// <summary>
|
|
/// Original was GL_BOUNDING_BOX_NV = 0x908D
|
|
/// </summary>
|
|
BoundingBoxNv = ((int)0x908D),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_X_NV = 0x908E
|
|
/// </summary>
|
|
TranslateXNv = ((int)0x908E),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_Y_NV = 0x908F
|
|
/// </summary>
|
|
TranslateYNv = ((int)0x908F),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_2D_NV = 0x9090
|
|
/// </summary>
|
|
Translate2DNv = ((int)0x9090),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_3D_NV = 0x9091
|
|
/// </summary>
|
|
Translate3DNv = ((int)0x9091),
|
|
/// <summary>
|
|
/// Original was GL_AFFINE_2D_NV = 0x9092
|
|
/// </summary>
|
|
Affine2DNv = ((int)0x9092),
|
|
/// <summary>
|
|
/// Original was GL_AFFINE_3D_NV = 0x9094
|
|
/// </summary>
|
|
Affine3DNv = ((int)0x9094),
|
|
/// <summary>
|
|
/// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
|
|
/// </summary>
|
|
TransposeAffine2DNv = ((int)0x9096),
|
|
/// <summary>
|
|
/// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
|
|
/// </summary>
|
|
TransposeAffine3DNv = ((int)0x9098),
|
|
/// <summary>
|
|
/// Original was GL_UTF8_NV = 0x909A
|
|
/// </summary>
|
|
Utf8Nv = ((int)0x909A),
|
|
/// <summary>
|
|
/// Original was GL_UTF16_NV = 0x909B
|
|
/// </summary>
|
|
Utf16Nv = ((int)0x909B),
|
|
/// <summary>
|
|
/// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
|
|
/// </summary>
|
|
BoundingBoxOfBoundingBoxesNv = ((int)0x909C),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
|
|
/// </summary>
|
|
PathCommandCountNv = ((int)0x909D),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COORD_COUNT_NV = 0x909E
|
|
/// </summary>
|
|
PathCoordCountNv = ((int)0x909E),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
|
|
/// </summary>
|
|
PathDashArrayCountNv = ((int)0x909F),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
|
|
/// </summary>
|
|
PathComputedLengthNv = ((int)0x90A0),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
|
|
/// </summary>
|
|
PathFillBoundingBoxNv = ((int)0x90A1),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
|
|
/// </summary>
|
|
PathStrokeBoundingBoxNv = ((int)0x90A2),
|
|
/// <summary>
|
|
/// Original was GL_SQUARE_NV = 0x90A3
|
|
/// </summary>
|
|
SquareNv = ((int)0x90A3),
|
|
/// <summary>
|
|
/// Original was GL_ROUND_NV = 0x90A4
|
|
/// </summary>
|
|
RoundNv = ((int)0x90A4),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGULAR_NV = 0x90A5
|
|
/// </summary>
|
|
TriangularNv = ((int)0x90A5),
|
|
/// <summary>
|
|
/// Original was GL_BEVEL_NV = 0x90A6
|
|
/// </summary>
|
|
BevelNv = ((int)0x90A6),
|
|
/// <summary>
|
|
/// Original was GL_MITER_REVERT_NV = 0x90A7
|
|
/// </summary>
|
|
MiterRevertNv = ((int)0x90A7),
|
|
/// <summary>
|
|
/// Original was GL_MITER_TRUNCATE_NV = 0x90A8
|
|
/// </summary>
|
|
MiterTruncateNv = ((int)0x90A8),
|
|
/// <summary>
|
|
/// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
|
|
/// </summary>
|
|
SkipMissingGlyphNv = ((int)0x90A9),
|
|
/// <summary>
|
|
/// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
|
|
/// </summary>
|
|
UseMissingGlyphNv = ((int)0x90AA),
|
|
/// <summary>
|
|
/// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB
|
|
/// </summary>
|
|
PathErrorPositionNv = ((int)0x90AB),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC
|
|
/// </summary>
|
|
PathFogGenModeNv = ((int)0x90AC),
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
|
|
/// </summary>
|
|
AccumAdjacentPairsNv = ((int)0x90AD),
|
|
/// <summary>
|
|
/// Original was GL_ADJACENT_PAIRS_NV = 0x90AE
|
|
/// </summary>
|
|
AdjacentPairsNv = ((int)0x90AE),
|
|
/// <summary>
|
|
/// Original was GL_FIRST_TO_REST_NV = 0x90AF
|
|
/// </summary>
|
|
FirstToRestNv = ((int)0x90AF),
|
|
/// <summary>
|
|
/// Original was GL_PATH_GEN_MODE_NV = 0x90B0
|
|
/// </summary>
|
|
PathGenModeNv = ((int)0x90B0),
|
|
/// <summary>
|
|
/// Original was GL_PATH_GEN_COEFF_NV = 0x90B1
|
|
/// </summary>
|
|
PathGenCoeffNv = ((int)0x90B1),
|
|
/// <summary>
|
|
/// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
|
|
/// </summary>
|
|
PathGenColorFormatNv = ((int)0x90B2),
|
|
/// <summary>
|
|
/// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3
|
|
/// </summary>
|
|
PathGenComponentsNv = ((int)0x90B3),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
|
|
/// </summary>
|
|
PathDashOffsetResetNv = ((int)0x90B4),
|
|
/// <summary>
|
|
/// Original was GL_MOVE_TO_RESETS_NV = 0x90B5
|
|
/// </summary>
|
|
MoveToResetsNv = ((int)0x90B5),
|
|
/// <summary>
|
|
/// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6
|
|
/// </summary>
|
|
MoveToContinuesNv = ((int)0x90B6),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7
|
|
/// </summary>
|
|
PathStencilFuncNv = ((int)0x90B7),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_REF_NV = 0x90B8
|
|
/// </summary>
|
|
PathStencilRefNv = ((int)0x90B8),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
|
|
/// </summary>
|
|
PathStencilValueMaskNv = ((int)0x90B9),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
|
|
/// </summary>
|
|
PathStencilDepthOffsetFactorNv = ((int)0x90BD),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
|
|
/// </summary>
|
|
PathStencilDepthOffsetUnitsNv = ((int)0x90BE),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
|
|
/// </summary>
|
|
PathCoverDepthFuncNv = ((int)0x90BF),
|
|
/// <summary>
|
|
/// Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
|
|
/// </summary>
|
|
FontGlyphsAvailableNv = ((int)0x9368),
|
|
/// <summary>
|
|
/// Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
|
|
/// </summary>
|
|
FontTargetUnavailableNv = ((int)0x9369),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNAVAILABLE_NV = 0x936A
|
|
/// </summary>
|
|
FontUnavailableNv = ((int)0x936A),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B
|
|
/// </summary>
|
|
FontUnintelligibleNv = ((int)0x936B),
|
|
/// <summary>
|
|
/// Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C
|
|
/// </summary>
|
|
StandardFontFormatNv = ((int)0x936C),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_INPUT_NV = 0x936D
|
|
/// </summary>
|
|
FragmentInputNv = ((int)0x936D),
|
|
/// <summary>
|
|
/// Original was GL_ROUNDED_RECT_NV = 0xE8
|
|
/// </summary>
|
|
RoundedRectNv = ((int)0xE8),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
|
|
/// </summary>
|
|
RelativeRoundedRectNv = ((int)0xE9),
|
|
/// <summary>
|
|
/// Original was GL_ROUNDED_RECT2_NV = 0xEA
|
|
/// </summary>
|
|
RoundedRect2Nv = ((int)0xEA),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
|
|
/// </summary>
|
|
RelativeRoundedRect2Nv = ((int)0xEB),
|
|
/// <summary>
|
|
/// Original was GL_ROUNDED_RECT4_NV = 0xEC
|
|
/// </summary>
|
|
RoundedRect4Nv = ((int)0xEC),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
|
|
/// </summary>
|
|
RelativeRoundedRect4Nv = ((int)0xED),
|
|
/// <summary>
|
|
/// Original was GL_ROUNDED_RECT8_NV = 0xEE
|
|
/// </summary>
|
|
RoundedRect8Nv = ((int)0xEE),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
|
|
/// </summary>
|
|
RelativeRoundedRect8Nv = ((int)0xEF),
|
|
/// <summary>
|
|
/// Original was GL_RESTART_PATH_NV = 0xF0
|
|
/// </summary>
|
|
RestartPathNv = ((int)0xF0),
|
|
/// <summary>
|
|
/// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
|
|
/// </summary>
|
|
DupFirstCubicCurveToNv = ((int)0xF2),
|
|
/// <summary>
|
|
/// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
|
|
/// </summary>
|
|
DupLastCubicCurveToNv = ((int)0xF4),
|
|
/// <summary>
|
|
/// Original was GL_RECT_NV = 0xF6
|
|
/// </summary>
|
|
RectNv = ((int)0xF6),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_RECT_NV = 0xF7
|
|
/// </summary>
|
|
RelativeRectNv = ((int)0xF7),
|
|
/// <summary>
|
|
/// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
|
|
/// </summary>
|
|
CircularCcwArcToNv = ((int)0xF8),
|
|
/// <summary>
|
|
/// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
|
|
/// </summary>
|
|
CircularCwArcToNv = ((int)0xFA),
|
|
/// <summary>
|
|
/// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
|
|
/// </summary>
|
|
CircularTangentArcToNv = ((int)0xFC),
|
|
/// <summary>
|
|
/// Original was GL_ARC_TO_NV = 0xFE
|
|
/// </summary>
|
|
ArcToNv = ((int)0xFE),
|
|
/// <summary>
|
|
/// Original was GL_RELATIVE_ARC_TO_NV = 0xFF
|
|
/// </summary>
|
|
RelativeArcToNv = ((int)0xFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvPathRenderingSharedEdge : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SHARED_EDGE_NV = 0xC0
|
|
/// </summary>
|
|
SharedEdgeNv = ((int)0xC0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvPixelBufferObject : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_PACK_BUFFER_NV = 0x88EB
|
|
/// </summary>
|
|
PixelPackBufferNv = ((int)0x88EB),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC
|
|
/// </summary>
|
|
PixelUnpackBufferNv = ((int)0x88EC),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED
|
|
/// </summary>
|
|
PixelPackBufferBindingNv = ((int)0x88ED),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF
|
|
/// </summary>
|
|
PixelUnpackBufferBindingNv = ((int)0x88EF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvPolygonMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_MODE_NV = 0x0B40
|
|
/// </summary>
|
|
PolygonModeNv = ((int)0x0B40),
|
|
/// <summary>
|
|
/// Original was GL_POINT_NV = 0x1B00
|
|
/// </summary>
|
|
PointNv = ((int)0x1B00),
|
|
/// <summary>
|
|
/// Original was GL_LINE_NV = 0x1B01
|
|
/// </summary>
|
|
LineNv = ((int)0x1B01),
|
|
/// <summary>
|
|
/// Original was GL_FILL_NV = 0x1B02
|
|
/// </summary>
|
|
FillNv = ((int)0x1B02),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_POINT_NV = 0x2A01
|
|
/// </summary>
|
|
PolygonOffsetPointNv = ((int)0x2A01),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON_OFFSET_LINE_NV = 0x2A02
|
|
/// </summary>
|
|
PolygonOffsetLineNv = ((int)0x2A02),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvReadBuffer : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_READ_BUFFER_NV = 0x0C02
|
|
/// </summary>
|
|
ReadBufferNv = ((int)0x0C02),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvReadBufferFront : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvReadDepth : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvReadDepthStencil : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvReadStencil : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvSampleLocations : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_LOCATION_NV = 0x8E50
|
|
/// </summary>
|
|
SampleLocationNv = ((int)0x8E50),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
|
|
/// </summary>
|
|
SampleLocationSubpixelBitsNv = ((int)0x933D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
|
|
/// </summary>
|
|
SampleLocationPixelGridWidthNv = ((int)0x933E),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
|
|
/// </summary>
|
|
SampleLocationPixelGridHeightNv = ((int)0x933F),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
|
|
/// </summary>
|
|
ProgrammableSampleLocationTableSizeNv = ((int)0x9340),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
|
|
/// </summary>
|
|
ProgrammableSampleLocationNv = ((int)0x9341),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
|
|
/// </summary>
|
|
FramebufferProgrammableSampleLocationsNv = ((int)0x9342),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
|
|
/// </summary>
|
|
FramebufferSampleLocationPixelGridNv = ((int)0x9343),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum NvSampleMaskOverrideCoverage : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvShaderAtomicFp16Vector : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvShaderNoperspectiveInterpolation : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvShadowSamplersArray : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4
|
|
/// </summary>
|
|
Sampler2DArrayShadowNv = ((int)0x8DC4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvShadowSamplersCube : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5
|
|
/// </summary>
|
|
SamplerCubeShadowNv = ((int)0x8DC5),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvSrgbFormats : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ETC1_SRGB8_NV = 0x88EE
|
|
/// </summary>
|
|
Etc1Srgb8Nv = ((int)0x88EE),
|
|
/// <summary>
|
|
/// Original was GL_SRGB8_NV = 0x8C41
|
|
/// </summary>
|
|
Srgb8Nv = ((int)0x8C41),
|
|
/// <summary>
|
|
/// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44
|
|
/// </summary>
|
|
SluminanceAlphaNv = ((int)0x8C44),
|
|
/// <summary>
|
|
/// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45
|
|
/// </summary>
|
|
Sluminance8Alpha8Nv = ((int)0x8C45),
|
|
/// <summary>
|
|
/// Original was GL_SLUMINANCE_NV = 0x8C46
|
|
/// </summary>
|
|
SluminanceNv = ((int)0x8C46),
|
|
/// <summary>
|
|
/// Original was GL_SLUMINANCE8_NV = 0x8C47
|
|
/// </summary>
|
|
Sluminance8Nv = ((int)0x8C47),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C
|
|
/// </summary>
|
|
CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F
|
|
/// </summary>
|
|
CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvStereoViewRendering : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvTextureBorderClamp : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
|
|
/// </summary>
|
|
TextureBorderColorNv = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_NV = 0x812D
|
|
/// </summary>
|
|
ClampToBorderNv = ((int)0x812D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvTextureCompressionS3tcUpdate : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvTextureNpot2DMipmap : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvViewportArray : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_RANGE = 0x0B70
|
|
/// </summary>
|
|
DepthRange = ((int)0x0B70),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT = 0x0BA2
|
|
/// </summary>
|
|
Viewport = ((int)0x0BA2),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_BOX = 0x0C10
|
|
/// </summary>
|
|
ScissorBox = ((int)0x0C10),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_TEST = 0x0C11
|
|
/// </summary>
|
|
ScissorTest = ((int)0x0C11),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VIEWPORTS_NV = 0x825B
|
|
/// </summary>
|
|
MaxViewportsNv = ((int)0x825B),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C
|
|
/// </summary>
|
|
ViewportSubpixelBitsNv = ((int)0x825C),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D
|
|
/// </summary>
|
|
ViewportBoundsRangeNv = ((int)0x825D),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
|
|
/// </summary>
|
|
ViewportIndexProvokingVertexNv = ((int)0x825F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvViewportArray2 : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvViewportSwizzle : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
|
|
/// </summary>
|
|
ViewportSwizzlePositiveXNv = ((int)0x9350),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
|
|
/// </summary>
|
|
ViewportSwizzleNegativeXNv = ((int)0x9351),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
|
|
/// </summary>
|
|
ViewportSwizzlePositiveYNv = ((int)0x9352),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
|
|
/// </summary>
|
|
ViewportSwizzleNegativeYNv = ((int)0x9353),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
|
|
/// </summary>
|
|
ViewportSwizzlePositiveZNv = ((int)0x9354),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
|
|
/// </summary>
|
|
ViewportSwizzleNegativeZNv = ((int)0x9355),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
|
|
/// </summary>
|
|
ViewportSwizzlePositiveWNv = ((int)0x9356),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
|
|
/// </summary>
|
|
ViewportSwizzleNegativeWNv = ((int)0x9357),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
|
|
/// </summary>
|
|
ViewportSwizzleXNv = ((int)0x9358),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
|
|
/// </summary>
|
|
ViewportSwizzleYNv = ((int)0x9359),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
|
|
/// </summary>
|
|
ViewportSwizzleZNv = ((int)0x935A),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
|
|
/// </summary>
|
|
ViewportSwizzleWNv = ((int)0x935B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum NvXBlendEquationAdvancedMultiDrawBuffers : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ObjectIdentifier : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE = 0x1702
|
|
/// </summary>
|
|
Texture = ((int)0x1702),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY = 0x8074
|
|
/// </summary>
|
|
VertexArray = ((int)0x8074),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER = 0x82E0
|
|
/// </summary>
|
|
Buffer = ((int)0x82E0),
|
|
/// <summary>
|
|
/// Original was GL_SHADER = 0x82E1
|
|
/// </summary>
|
|
Shader = ((int)0x82E1),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM = 0x82E2
|
|
/// </summary>
|
|
Program = ((int)0x82E2),
|
|
/// <summary>
|
|
/// Original was GL_QUERY = 0x82E3
|
|
/// </summary>
|
|
Query = ((int)0x82E3),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE = 0x82E4
|
|
/// </summary>
|
|
ProgramPipeline = ((int)0x82E4),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER = 0x82E6
|
|
/// </summary>
|
|
Sampler = ((int)0x82E6),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER = 0x8D40
|
|
/// </summary>
|
|
Framebuffer = ((int)0x8D40),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER = 0x8D41
|
|
/// </summary>
|
|
Renderbuffer = ((int)0x8D41),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK = 0x8E22
|
|
/// </summary>
|
|
TransformFeedback = ((int)0x8E22),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetObjectLabel, GL.ObjectLabel and 2 other functions
|
|
/// </summary>
|
|
public enum ObjectLabelIdentifier : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE = 0x1702
|
|
/// </summary>
|
|
Texture = ((int)0x1702),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY = 0x8074
|
|
/// </summary>
|
|
VertexArray = ((int)0x8074),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER = 0x82E0
|
|
/// </summary>
|
|
Buffer = ((int)0x82E0),
|
|
/// <summary>
|
|
/// Original was GL_SHADER = 0x82E1
|
|
/// </summary>
|
|
Shader = ((int)0x82E1),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM = 0x82E2
|
|
/// </summary>
|
|
Program = ((int)0x82E2),
|
|
/// <summary>
|
|
/// Original was GL_QUERY = 0x82E3
|
|
/// </summary>
|
|
Query = ((int)0x82E3),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_PIPELINE = 0x82E4
|
|
/// </summary>
|
|
ProgramPipeline = ((int)0x82E4),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER = 0x82E6
|
|
/// </summary>
|
|
Sampler = ((int)0x82E6),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER = 0X8d40
|
|
/// </summary>
|
|
Framebuffer = ((int)0X8d40),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER = 0X8d41
|
|
/// </summary>
|
|
Renderbuffer = ((int)0X8d41),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum OcclusionQueryEventMaskAmd : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
|
|
/// </summary>
|
|
QueryDepthPassEventBitAmd = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
|
|
/// </summary>
|
|
QueryDepthFailEventBitAmd = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
|
|
/// </summary>
|
|
QueryStencilFailEventBitAmd = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
|
|
/// </summary>
|
|
QueryDepthBoundsFailEventBitAmd = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
|
|
/// </summary>
|
|
QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesCompressedEtc1Rgb8SubTexture : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesCompressedEtc1Rgb8Texture : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ETC1_RGB8_OES = 0x8D64
|
|
/// </summary>
|
|
Etc1Rgb8Oes = ((int)0x8D64),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesCompressedPalettedTexture : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_RGB8_OES = 0x8B90
|
|
/// </summary>
|
|
Palette4Rgb8Oes = ((int)0x8B90),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_RGBA8_OES = 0x8B91
|
|
/// </summary>
|
|
Palette4Rgba8Oes = ((int)0x8B91),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
|
|
/// </summary>
|
|
Palette4R5G6B5Oes = ((int)0x8B92),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_RGBA4_OES = 0x8B93
|
|
/// </summary>
|
|
Palette4Rgba4Oes = ((int)0x8B93),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
|
|
/// </summary>
|
|
Palette4Rgb5A1Oes = ((int)0x8B94),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_RGB8_OES = 0x8B95
|
|
/// </summary>
|
|
Palette8Rgb8Oes = ((int)0x8B95),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_RGBA8_OES = 0x8B96
|
|
/// </summary>
|
|
Palette8Rgba8Oes = ((int)0x8B96),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
|
|
/// </summary>
|
|
Palette8R5G6B5Oes = ((int)0x8B97),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_RGBA4_OES = 0x8B98
|
|
/// </summary>
|
|
Palette8Rgba4Oes = ((int)0x8B98),
|
|
/// <summary>
|
|
/// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
|
|
/// </summary>
|
|
Palette8Rgb5A1Oes = ((int)0x8B99),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesCopyImage : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesDepth24 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
|
|
/// </summary>
|
|
DepthComponent24Oes = ((int)0x81A6),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesDepth32 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
|
|
/// </summary>
|
|
DepthComponent32Oes = ((int)0x81A7),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesDepthTexture : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT = 0x1902
|
|
/// </summary>
|
|
DepthComponent = ((int)0x1902),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesDrawBuffersIndexed : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ZERO = 0
|
|
/// </summary>
|
|
Zero = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_SRC_COLOR = 0x0300
|
|
/// </summary>
|
|
SrcColor = ((int)0x0300),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
|
|
/// </summary>
|
|
OneMinusSrcColor = ((int)0x0301),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA = 0x0302
|
|
/// </summary>
|
|
SrcAlpha = ((int)0x0302),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
|
|
/// </summary>
|
|
OneMinusSrcAlpha = ((int)0x0303),
|
|
/// <summary>
|
|
/// Original was GL_DST_ALPHA = 0x0304
|
|
/// </summary>
|
|
DstAlpha = ((int)0x0304),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
|
|
/// </summary>
|
|
OneMinusDstAlpha = ((int)0x0305),
|
|
/// <summary>
|
|
/// Original was GL_DST_COLOR = 0x0306
|
|
/// </summary>
|
|
DstColor = ((int)0x0306),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_DST_COLOR = 0x0307
|
|
/// </summary>
|
|
OneMinusDstColor = ((int)0x0307),
|
|
/// <summary>
|
|
/// Original was GL_SRC_ALPHA_SATURATE = 0x0308
|
|
/// </summary>
|
|
SrcAlphaSaturate = ((int)0x0308),
|
|
/// <summary>
|
|
/// Original was GL_BLEND = 0x0BE2
|
|
/// </summary>
|
|
Blend = ((int)0x0BE2),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_WRITEMASK = 0x0C23
|
|
/// </summary>
|
|
ColorWritemask = ((int)0x0C23),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_COLOR = 0x8001
|
|
/// </summary>
|
|
ConstantColor = ((int)0x8001),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
|
|
/// </summary>
|
|
OneMinusConstantColor = ((int)0x8002),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT_ALPHA = 0x8003
|
|
/// </summary>
|
|
ConstantAlpha = ((int)0x8003),
|
|
/// <summary>
|
|
/// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
|
|
/// </summary>
|
|
OneMinusConstantAlpha = ((int)0x8004),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_ADD = 0x8006
|
|
/// </summary>
|
|
FuncAdd = ((int)0x8006),
|
|
/// <summary>
|
|
/// Original was GL_MIN = 0x8007
|
|
/// </summary>
|
|
Min = ((int)0x8007),
|
|
/// <summary>
|
|
/// Original was GL_MAX = 0x8008
|
|
/// </summary>
|
|
Max = ((int)0x8008),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_RGB = 0x8009
|
|
/// </summary>
|
|
BlendEquationRgb = ((int)0x8009),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_SUBTRACT = 0x800A
|
|
/// </summary>
|
|
FuncSubtract = ((int)0x800A),
|
|
/// <summary>
|
|
/// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
|
|
/// </summary>
|
|
FuncReverseSubtract = ((int)0x800B),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST_RGB = 0x80C8
|
|
/// </summary>
|
|
BlendDstRgb = ((int)0x80C8),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC_RGB = 0x80C9
|
|
/// </summary>
|
|
BlendSrcRgb = ((int)0x80C9),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_DST_ALPHA = 0x80CA
|
|
/// </summary>
|
|
BlendDstAlpha = ((int)0x80CA),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_SRC_ALPHA = 0x80CB
|
|
/// </summary>
|
|
BlendSrcAlpha = ((int)0x80CB),
|
|
/// <summary>
|
|
/// Original was GL_BLEND_EQUATION_ALPHA = 0x883D
|
|
/// </summary>
|
|
BlendEquationAlpha = ((int)0x883D),
|
|
/// <summary>
|
|
/// Original was GL_ONE = 1
|
|
/// </summary>
|
|
One = ((int)1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesDrawElementsBaseVertex : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesEglImage : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesEglImageExternal : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
|
|
/// </summary>
|
|
TextureExternalOes = ((int)0x8D65),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66
|
|
/// </summary>
|
|
SamplerExternalOes = ((int)0x8D66),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
|
|
/// </summary>
|
|
TextureBindingExternalOes = ((int)0x8D67),
|
|
/// <summary>
|
|
/// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
|
|
/// </summary>
|
|
RequiredTextureImageUnitsOes = ((int)0x8D68),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesEglImageExternalEssl3 : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesElementIndexUint : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesFboRenderMipmap : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesFragmentPrecisionHigh : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesGeometryPointSize : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesGeometryShader : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
|
|
/// </summary>
|
|
GeometryShaderBitOes = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_LINES_ADJACENCY_OES = 0x000A
|
|
/// </summary>
|
|
LinesAdjacencyOes = ((int)0x000A),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP_ADJACENCY_OES = 0x000B
|
|
/// </summary>
|
|
LineStripAdjacencyOes = ((int)0x000B),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES_ADJACENCY_OES = 0x000C
|
|
/// </summary>
|
|
TrianglesAdjacencyOes = ((int)0x000C),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D
|
|
/// </summary>
|
|
TriangleStripAdjacencyOes = ((int)0x000D),
|
|
/// <summary>
|
|
/// Original was GL_LAYER_PROVOKING_VERTEX_OES = 0x825E
|
|
/// </summary>
|
|
LayerProvokingVertexOes = ((int)0x825E),
|
|
/// <summary>
|
|
/// Original was GL_UNDEFINED_VERTEX_OES = 0x8260
|
|
/// </summary>
|
|
UndefinedVertexOes = ((int)0x8260),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F
|
|
/// </summary>
|
|
GeometryShaderInvocationsOes = ((int)0x887F),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916
|
|
/// </summary>
|
|
GeometryLinkedVerticesOutOes = ((int)0x8916),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917
|
|
/// </summary>
|
|
GeometryLinkedInputTypeOes = ((int)0x8917),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918
|
|
/// </summary>
|
|
GeometryLinkedOutputTypeOes = ((int)0x8918),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C
|
|
/// </summary>
|
|
MaxGeometryUniformBlocksOes = ((int)0x8A2C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32
|
|
/// </summary>
|
|
MaxCombinedGeometryUniformComponentsOes = ((int)0x8A32),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29
|
|
/// </summary>
|
|
MaxGeometryTextureImageUnitsOes = ((int)0x8C29),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVES_GENERATED_OES = 0x8C87
|
|
/// </summary>
|
|
PrimitivesGeneratedOes = ((int)0x8C87),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7
|
|
/// </summary>
|
|
FramebufferAttachmentLayeredOes = ((int)0x8DA7),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8
|
|
/// </summary>
|
|
FramebufferIncompleteLayerTargetsOes = ((int)0x8DA8),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_OES = 0x8DD9
|
|
/// </summary>
|
|
GeometryShaderOes = ((int)0x8DD9),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF
|
|
/// </summary>
|
|
MaxGeometryUniformComponentsOes = ((int)0x8DDF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0
|
|
/// </summary>
|
|
MaxGeometryOutputVerticesOes = ((int)0x8DE0),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1
|
|
/// </summary>
|
|
MaxGeometryTotalOutputComponentsOes = ((int)0x8DE1),
|
|
/// <summary>
|
|
/// Original was GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D
|
|
/// </summary>
|
|
FirstVertexConventionOes = ((int)0x8E4D),
|
|
/// <summary>
|
|
/// Original was GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E
|
|
/// </summary>
|
|
LastVertexConventionOes = ((int)0x8E4E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A
|
|
/// </summary>
|
|
MaxGeometryShaderInvocationsOes = ((int)0x8E5A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD
|
|
/// </summary>
|
|
MaxGeometryImageUniformsOes = ((int)0x90CD),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7
|
|
/// </summary>
|
|
MaxGeometryShaderStorageBlocksOes = ((int)0x90D7),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123
|
|
/// </summary>
|
|
MaxGeometryInputComponentsOes = ((int)0x9123),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124
|
|
/// </summary>
|
|
MaxGeometryOutputComponentsOes = ((int)0x9124),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF
|
|
/// </summary>
|
|
MaxGeometryAtomicCounterBuffersOes = ((int)0x92CF),
|
|
/// <summary>
|
|
/// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5
|
|
/// </summary>
|
|
MaxGeometryAtomicCountersOes = ((int)0x92D5),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309
|
|
/// </summary>
|
|
ReferencedByGeometryShaderOes = ((int)0x9309),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312
|
|
/// </summary>
|
|
FramebufferDefaultLayersOes = ((int)0x9312),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317
|
|
/// </summary>
|
|
MaxFramebufferLayersOes = ((int)0x9317),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesGetProgramBinary : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741
|
|
/// </summary>
|
|
ProgramBinaryLengthOes = ((int)0x8741),
|
|
/// <summary>
|
|
/// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
|
|
/// </summary>
|
|
NumProgramBinaryFormatsOes = ((int)0x87FE),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF
|
|
/// </summary>
|
|
ProgramBinaryFormatsOes = ((int)0x87FF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesGpuShader5 : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesMapbuffer : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_WRITE_ONLY_OES = 0x88B9
|
|
/// </summary>
|
|
WriteOnlyOes = ((int)0x88B9),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_ACCESS_OES = 0x88BB
|
|
/// </summary>
|
|
BufferAccessOes = ((int)0x88BB),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAPPED_OES = 0x88BC
|
|
/// </summary>
|
|
BufferMappedOes = ((int)0x88BC),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
|
|
/// </summary>
|
|
BufferMapPointerOes = ((int)0x88BD),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesPackedDepthStencil : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_OES = 0x84F9
|
|
/// </summary>
|
|
DepthStencilOes = ((int)0x84F9),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
|
|
/// </summary>
|
|
UnsignedInt248Oes = ((int)0x84FA),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
|
|
/// </summary>
|
|
Depth24Stencil8Oes = ((int)0x88F0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesPrimitiveBoundingBox : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE
|
|
/// </summary>
|
|
PrimitiveBoundingBoxOes = ((int)0x92BE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesRequiredInternalformat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ALPHA8_OES = 0x803C
|
|
/// </summary>
|
|
Alpha8Oes = ((int)0x803C),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_OES = 0x8040
|
|
/// </summary>
|
|
Luminance8Oes = ((int)0x8040),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043
|
|
/// </summary>
|
|
Luminance4Alpha4Oes = ((int)0x8043),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045
|
|
/// </summary>
|
|
Luminance8Alpha8Oes = ((int)0x8045),
|
|
/// <summary>
|
|
/// Original was GL_RGB8_OES = 0x8051
|
|
/// </summary>
|
|
Rgb8Oes = ((int)0x8051),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_EXT = 0x8052
|
|
/// </summary>
|
|
Rgb10Ext = ((int)0x8052),
|
|
/// <summary>
|
|
/// Original was GL_RGBA4_OES = 0x8056
|
|
/// </summary>
|
|
Rgba4Oes = ((int)0x8056),
|
|
/// <summary>
|
|
/// Original was GL_RGB5_A1_OES = 0x8057
|
|
/// </summary>
|
|
Rgb5A1Oes = ((int)0x8057),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8_OES = 0x8058
|
|
/// </summary>
|
|
Rgba8Oes = ((int)0x8058),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2_EXT = 0x8059
|
|
/// </summary>
|
|
Rgb10A2Ext = ((int)0x8059),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
|
|
/// </summary>
|
|
DepthComponent16Oes = ((int)0x81A5),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
|
|
/// </summary>
|
|
DepthComponent24Oes = ((int)0x81A6),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
|
|
/// </summary>
|
|
DepthComponent32Oes = ((int)0x81A7),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
|
|
/// </summary>
|
|
Depth24Stencil8Oes = ((int)0x88F0),
|
|
/// <summary>
|
|
/// Original was GL_RGB565_OES = 0x8D62
|
|
/// </summary>
|
|
Rgb565Oes = ((int)0x8D62),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesRgb8Rgba8 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RGB8_OES = 0x8051
|
|
/// </summary>
|
|
Rgb8Oes = ((int)0x8051),
|
|
/// <summary>
|
|
/// Original was GL_RGBA8_OES = 0x8058
|
|
/// </summary>
|
|
Rgba8Oes = ((int)0x8058),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesSampleShading : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SAMPLE_SHADING_OES = 0x8C36
|
|
/// </summary>
|
|
SampleShadingOes = ((int)0x8C36),
|
|
/// <summary>
|
|
/// Original was GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
|
|
/// </summary>
|
|
MinSampleShadingValueOes = ((int)0x8C37),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesSampleVariables : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesShaderImageAtomic : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesShaderIoBlocks : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesShaderMultisampleInterpolation : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B
|
|
/// </summary>
|
|
MinFragmentInterpolationOffsetOes = ((int)0x8E5B),
|
|
/// <summary>
|
|
/// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C
|
|
/// </summary>
|
|
MaxFragmentInterpolationOffsetOes = ((int)0x8E5C),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
|
|
/// </summary>
|
|
FragmentInterpolationOffsetBitsOes = ((int)0x8E5D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesStandardDerivatives : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
|
|
/// </summary>
|
|
FragmentShaderDerivativeHintOes = ((int)0x8B8B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesStencil1 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX1_OES = 0x8D46
|
|
/// </summary>
|
|
StencilIndex1Oes = ((int)0x8D46),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesStencil4 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX4_OES = 0x8D47
|
|
/// </summary>
|
|
StencilIndex4Oes = ((int)0x8D47),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesSurfacelessContext : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219
|
|
/// </summary>
|
|
FramebufferUndefinedOes = ((int)0x8219),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTessellationPointSize : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTessellationShader : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
|
|
/// </summary>
|
|
TessControlShaderBitOes = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
|
|
/// </summary>
|
|
TessEvaluationShaderBitOes = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES = 0x0004
|
|
/// </summary>
|
|
Triangles = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_QUADS_OES = 0x0007
|
|
/// </summary>
|
|
QuadsOes = ((int)0x0007),
|
|
/// <summary>
|
|
/// Original was GL_PATCHES_OES = 0x000E
|
|
/// </summary>
|
|
PatchesOes = ((int)0x000E),
|
|
/// <summary>
|
|
/// Original was GL_EQUAL = 0x0202
|
|
/// </summary>
|
|
Equal = ((int)0x0202),
|
|
/// <summary>
|
|
/// Original was GL_CW = 0x0900
|
|
/// </summary>
|
|
Cw = ((int)0x0900),
|
|
/// <summary>
|
|
/// Original was GL_CCW = 0x0901
|
|
/// </summary>
|
|
Ccw = ((int)0x0901),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221
|
|
/// </summary>
|
|
PrimitiveRestartForPatchesSupportedOes = ((int)0x8221),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C
|
|
/// </summary>
|
|
MaxTessControlInputComponentsOes = ((int)0x886C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D
|
|
/// </summary>
|
|
MaxTessEvaluationInputComponentsOes = ((int)0x886D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E
|
|
/// </summary>
|
|
MaxCombinedTessControlUniformComponentsOes = ((int)0x8E1E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F
|
|
/// </summary>
|
|
MaxCombinedTessEvaluationUniformComponentsOes = ((int)0x8E1F),
|
|
/// <summary>
|
|
/// Original was GL_PATCH_VERTICES_OES = 0x8E72
|
|
/// </summary>
|
|
PatchVerticesOes = ((int)0x8E72),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75
|
|
/// </summary>
|
|
TessControlOutputVerticesOes = ((int)0x8E75),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_MODE_OES = 0x8E76
|
|
/// </summary>
|
|
TessGenModeOes = ((int)0x8E76),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_SPACING_OES = 0x8E77
|
|
/// </summary>
|
|
TessGenSpacingOes = ((int)0x8E77),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78
|
|
/// </summary>
|
|
TessGenVertexOrderOes = ((int)0x8E78),
|
|
/// <summary>
|
|
/// Original was GL_TESS_GEN_POINT_MODE_OES = 0x8E79
|
|
/// </summary>
|
|
TessGenPointModeOes = ((int)0x8E79),
|
|
/// <summary>
|
|
/// Original was GL_ISOLINES_OES = 0x8E7A
|
|
/// </summary>
|
|
IsolinesOes = ((int)0x8E7A),
|
|
/// <summary>
|
|
/// Original was GL_FRACTIONAL_ODD_OES = 0x8E7B
|
|
/// </summary>
|
|
FractionalOddOes = ((int)0x8E7B),
|
|
/// <summary>
|
|
/// Original was GL_FRACTIONAL_EVEN_OES = 0x8E7C
|
|
/// </summary>
|
|
FractionalEvenOes = ((int)0x8E7C),
|
|
/// <summary>
|
|
/// Original was GL_MAX_PATCH_VERTICES_OES = 0x8E7D
|
|
/// </summary>
|
|
MaxPatchVerticesOes = ((int)0x8E7D),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E
|
|
/// </summary>
|
|
MaxTessGenLevelOes = ((int)0x8E7E),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F
|
|
/// </summary>
|
|
MaxTessControlUniformComponentsOes = ((int)0x8E7F),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80
|
|
/// </summary>
|
|
MaxTessEvaluationUniformComponentsOes = ((int)0x8E80),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81
|
|
/// </summary>
|
|
MaxTessControlTextureImageUnitsOes = ((int)0x8E81),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82
|
|
/// </summary>
|
|
MaxTessEvaluationTextureImageUnitsOes = ((int)0x8E82),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83
|
|
/// </summary>
|
|
MaxTessControlOutputComponentsOes = ((int)0x8E83),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84
|
|
/// </summary>
|
|
MaxTessPatchComponentsOes = ((int)0x8E84),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85
|
|
/// </summary>
|
|
MaxTessControlTotalOutputComponentsOes = ((int)0x8E85),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86
|
|
/// </summary>
|
|
MaxTessEvaluationOutputComponentsOes = ((int)0x8E86),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER_OES = 0x8E87
|
|
/// </summary>
|
|
TessEvaluationShaderOes = ((int)0x8E87),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER_OES = 0x8E88
|
|
/// </summary>
|
|
TessControlShaderOes = ((int)0x8E88),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89
|
|
/// </summary>
|
|
MaxTessControlUniformBlocksOes = ((int)0x8E89),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A
|
|
/// </summary>
|
|
MaxTessEvaluationUniformBlocksOes = ((int)0x8E8A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB
|
|
/// </summary>
|
|
MaxTessControlImageUniformsOes = ((int)0x90CB),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC
|
|
/// </summary>
|
|
MaxTessEvaluationImageUniformsOes = ((int)0x90CC),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8
|
|
/// </summary>
|
|
MaxTessControlShaderStorageBlocksOes = ((int)0x90D8),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9
|
|
/// </summary>
|
|
MaxTessEvaluationShaderStorageBlocksOes = ((int)0x90D9),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD
|
|
/// </summary>
|
|
MaxTessControlAtomicCounterBuffersOes = ((int)0x92CD),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE
|
|
/// </summary>
|
|
MaxTessEvaluationAtomicCounterBuffersOes = ((int)0x92CE),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3
|
|
/// </summary>
|
|
MaxTessControlAtomicCountersOes = ((int)0x92D3),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4
|
|
/// </summary>
|
|
MaxTessEvaluationAtomicCountersOes = ((int)0x92D4),
|
|
/// <summary>
|
|
/// Original was GL_IS_PER_PATCH_OES = 0x92E7
|
|
/// </summary>
|
|
IsPerPatchOes = ((int)0x92E7),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307
|
|
/// </summary>
|
|
ReferencedByTessControlShaderOes = ((int)0x9307),
|
|
/// <summary>
|
|
/// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308
|
|
/// </summary>
|
|
ReferencedByTessEvaluationShaderOes = ((int)0x9308),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTexture3D : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A
|
|
/// </summary>
|
|
TextureBinding3DOes = ((int)0x806A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_OES = 0x806F
|
|
/// </summary>
|
|
Texture3DOes = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R_OES = 0x8072
|
|
/// </summary>
|
|
TextureWrapROes = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
|
|
/// </summary>
|
|
Max3DTextureSizeOes = ((int)0x8073),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_3D_OES = 0x8B5F
|
|
/// </summary>
|
|
Sampler3DOes = ((int)0x8B5F),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
|
|
/// </summary>
|
|
FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureBorderClamp : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR_OES = 0x1004
|
|
/// </summary>
|
|
TextureBorderColorOes = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_OES = 0x812D
|
|
/// </summary>
|
|
ClampToBorderOes = ((int)0x812D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureBuffer : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A
|
|
/// </summary>
|
|
TextureBufferBindingOes = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OES = 0x8C2A
|
|
/// </summary>
|
|
TextureBufferOes = ((int)0x8C2A),
|
|
/// <summary>
|
|
/// Original was GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B
|
|
/// </summary>
|
|
MaxTextureBufferSizeOes = ((int)0x8C2B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C
|
|
/// </summary>
|
|
TextureBindingBufferOes = ((int)0x8C2C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D
|
|
/// </summary>
|
|
TextureBufferDataStoreBindingOes = ((int)0x8C2D),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_BUFFER_OES = 0x8DC2
|
|
/// </summary>
|
|
SamplerBufferOes = ((int)0x8DC2),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_BUFFER_OES = 0x8DD0
|
|
/// </summary>
|
|
IntSamplerBufferOes = ((int)0x8DD0),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8
|
|
/// </summary>
|
|
UnsignedIntSamplerBufferOes = ((int)0x8DD8),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_BUFFER_OES = 0x9051
|
|
/// </summary>
|
|
ImageBufferOes = ((int)0x9051),
|
|
/// <summary>
|
|
/// Original was GL_INT_IMAGE_BUFFER_OES = 0x905C
|
|
/// </summary>
|
|
IntImageBufferOes = ((int)0x905C),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067
|
|
/// </summary>
|
|
UnsignedIntImageBufferOes = ((int)0x9067),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D
|
|
/// </summary>
|
|
TextureBufferOffsetOes = ((int)0x919D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_SIZE_OES = 0x919E
|
|
/// </summary>
|
|
TextureBufferSizeOes = ((int)0x919E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F
|
|
/// </summary>
|
|
TextureBufferOffsetAlignmentOes = ((int)0x919F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureCompressionAstc : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
|
|
/// </summary>
|
|
CompressedRgbaAstc4X4Khr = ((int)0x93B0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
|
|
/// </summary>
|
|
CompressedRgbaAstc5X4Khr = ((int)0x93B1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
|
|
/// </summary>
|
|
CompressedRgbaAstc5X5Khr = ((int)0x93B2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
|
|
/// </summary>
|
|
CompressedRgbaAstc6X5Khr = ((int)0x93B3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
|
|
/// </summary>
|
|
CompressedRgbaAstc6X6Khr = ((int)0x93B4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
|
|
/// </summary>
|
|
CompressedRgbaAstc8X5Khr = ((int)0x93B5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
|
|
/// </summary>
|
|
CompressedRgbaAstc8X6Khr = ((int)0x93B6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
|
|
/// </summary>
|
|
CompressedRgbaAstc8X8Khr = ((int)0x93B7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
|
|
/// </summary>
|
|
CompressedRgbaAstc10X5Khr = ((int)0x93B8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
|
|
/// </summary>
|
|
CompressedRgbaAstc10X6Khr = ((int)0x93B9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
|
|
/// </summary>
|
|
CompressedRgbaAstc10X8Khr = ((int)0x93BA),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
|
|
/// </summary>
|
|
CompressedRgbaAstc10X10Khr = ((int)0x93BB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
|
|
/// </summary>
|
|
CompressedRgbaAstc12X10Khr = ((int)0x93BC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
|
|
/// </summary>
|
|
CompressedRgbaAstc12X12Khr = ((int)0x93BD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0
|
|
/// </summary>
|
|
CompressedRgbaAstc3X3x3Oes = ((int)0x93C0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1
|
|
/// </summary>
|
|
CompressedRgbaAstc4X3x3Oes = ((int)0x93C1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2
|
|
/// </summary>
|
|
CompressedRgbaAstc4X4x3Oes = ((int)0x93C2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3
|
|
/// </summary>
|
|
CompressedRgbaAstc4X4x4Oes = ((int)0x93C3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4
|
|
/// </summary>
|
|
CompressedRgbaAstc5X4x4Oes = ((int)0x93C4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5
|
|
/// </summary>
|
|
CompressedRgbaAstc5X5x4Oes = ((int)0x93C5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6
|
|
/// </summary>
|
|
CompressedRgbaAstc5X5x5Oes = ((int)0x93C6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7
|
|
/// </summary>
|
|
CompressedRgbaAstc6X5x5Oes = ((int)0x93C7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8
|
|
/// </summary>
|
|
CompressedRgbaAstc6X6x5Oes = ((int)0x93C8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9
|
|
/// </summary>
|
|
CompressedRgbaAstc6X6x6Oes = ((int)0x93C9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc3X3x3Oes = ((int)0x93E0),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X3x3Oes = ((int)0x93E1),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X4x3Oes = ((int)0x93E2),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc4X4x4Oes = ((int)0x93E3),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X4x4Oes = ((int)0x93E4),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X5x4Oes = ((int)0x93E5),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc5X5x5Oes = ((int)0x93E6),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X5x5Oes = ((int)0x93E7),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X6x5Oes = ((int)0x93E8),
|
|
/// <summary>
|
|
/// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
|
|
/// </summary>
|
|
CompressedSrgb8Alpha8Astc6X6x6Oes = ((int)0x93E9),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureCubeMapArray : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArrayOes = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A
|
|
/// </summary>
|
|
TextureBindingCubeMapArrayOes = ((int)0x900A),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C
|
|
/// </summary>
|
|
SamplerCubeMapArrayOes = ((int)0x900C),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D
|
|
/// </summary>
|
|
SamplerCubeMapArrayShadowOes = ((int)0x900D),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E
|
|
/// </summary>
|
|
IntSamplerCubeMapArrayOes = ((int)0x900E),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F
|
|
/// </summary>
|
|
UnsignedIntSamplerCubeMapArrayOes = ((int)0x900F),
|
|
/// <summary>
|
|
/// Original was GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054
|
|
/// </summary>
|
|
ImageCubeMapArrayOes = ((int)0x9054),
|
|
/// <summary>
|
|
/// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F
|
|
/// </summary>
|
|
IntImageCubeMapArrayOes = ((int)0x905F),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
|
|
/// </summary>
|
|
UnsignedIntImageCubeMapArrayOes = ((int)0x906A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureFloat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureFloatLinear : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureHalfFloat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_HALF_FLOAT_OES = 0x8D61
|
|
/// </summary>
|
|
HalfFloatOes = ((int)0x8D61),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureHalfFloatLinear : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureNpot : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureStencil8 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX_OES = 0x1901
|
|
/// </summary>
|
|
StencilIndexOes = ((int)0x1901),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX8_OES = 0x8D48
|
|
/// </summary>
|
|
StencilIndex8Oes = ((int)0x8D48),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureStorageMultisample2dArray : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
|
|
/// </summary>
|
|
Texture2DMultisampleArrayOes = ((int)0x9102),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
|
|
/// </summary>
|
|
TextureBinding2DMultisampleArrayOes = ((int)0x9105),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
|
|
/// </summary>
|
|
Sampler2DMultisampleArrayOes = ((int)0x910B),
|
|
/// <summary>
|
|
/// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
|
|
/// </summary>
|
|
IntSampler2DMultisampleArrayOes = ((int)0x910C),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
|
|
/// </summary>
|
|
UnsignedIntSampler2DMultisampleArrayOes = ((int)0x910D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesTextureView : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB
|
|
/// </summary>
|
|
TextureViewMinLevelOes = ((int)0x82DB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC
|
|
/// </summary>
|
|
TextureViewNumLevelsOes = ((int)0x82DC),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD
|
|
/// </summary>
|
|
TextureViewMinLayerOes = ((int)0x82DD),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
|
|
/// </summary>
|
|
TextureViewNumLayersOes = ((int)0x82DE),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
|
|
/// </summary>
|
|
TextureImmutableLevels = ((int)0x82DF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesVertexArrayObject : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
|
|
/// </summary>
|
|
VertexArrayBindingOes = ((int)0x85B5),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesVertexHalfFloat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_HALF_FLOAT_OES = 0x8D61
|
|
/// </summary>
|
|
HalfFloatOes = ((int)0x8D61),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesVertexType1010102 : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
|
|
/// </summary>
|
|
UnsignedInt1010102Oes = ((int)0x8DF6),
|
|
/// <summary>
|
|
/// Original was GL_INT_10_10_10_2_OES = 0x8DF7
|
|
/// </summary>
|
|
Int1010102Oes = ((int)0x8DF7),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OesViewportArray : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_RANGE = 0x0B70
|
|
/// </summary>
|
|
DepthRange = ((int)0x0B70),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT = 0x0BA2
|
|
/// </summary>
|
|
Viewport = ((int)0x0BA2),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_BOX = 0x0C10
|
|
/// </summary>
|
|
ScissorBox = ((int)0x0C10),
|
|
/// <summary>
|
|
/// Original was GL_SCISSOR_TEST = 0x0C11
|
|
/// </summary>
|
|
ScissorTest = ((int)0x0C11),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VIEWPORTS_OES = 0x825B
|
|
/// </summary>
|
|
MaxViewportsOes = ((int)0x825B),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C
|
|
/// </summary>
|
|
ViewportSubpixelBitsOes = ((int)0x825C),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D
|
|
/// </summary>
|
|
ViewportBoundsRangeOes = ((int)0x825D),
|
|
/// <summary>
|
|
/// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F
|
|
/// </summary>
|
|
ViewportIndexProvokingVertexOes = ((int)0x825F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OvrMultiview : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
|
|
/// </summary>
|
|
FramebufferAttachmentTextureNumViewsOvr = ((int)0x9630),
|
|
/// <summary>
|
|
/// Original was GL_MAX_VIEWS_OVR = 0x9631
|
|
/// </summary>
|
|
MaxViewsOvr = ((int)0x9631),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
|
|
/// </summary>
|
|
FramebufferAttachmentTextureBaseViewIndexOvr = ((int)0x9632),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
|
|
/// </summary>
|
|
FramebufferIncompleteViewTargetsOvr = ((int)0x9633),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OvrMultiview2 : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum OvrMultiviewMultisampledRenderToTexture : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.PatchParameter, GL.Oes.PatchParameter
|
|
/// </summary>
|
|
public enum PatchParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PATCH_VERTICES = 0x8E72
|
|
/// </summary>
|
|
PatchVertices = ((int)0x8E72),
|
|
/// <summary>
|
|
/// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
|
|
/// </summary>
|
|
PatchDefaultInnerLevel = ((int)0x8E73),
|
|
/// <summary>
|
|
/// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
|
|
/// </summary>
|
|
PatchDefaultOuterLevel = ((int)0x8E74),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.GetPathColorGen, GL.NV.PathColorGen and 1 other function
|
|
/// </summary>
|
|
public enum PathColor : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PRIMARY_COLOR_NV = 0x852C
|
|
/// </summary>
|
|
PrimaryColorNv = ((int)0x852C),
|
|
/// <summary>
|
|
/// Original was GL_SECONDARY_COLOR_NV = 0x852D
|
|
/// </summary>
|
|
SecondaryColorNv = ((int)0x852D),
|
|
/// <summary>
|
|
/// Original was GL_PRIMARY_COLOR = 0x8577
|
|
/// </summary>
|
|
PrimaryColor = ((int)0x8577),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverFillPath and 2 other functions
|
|
/// </summary>
|
|
public enum PathCoverMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
|
|
/// </summary>
|
|
PathFillCoverModeNv = ((int)0x9082),
|
|
/// <summary>
|
|
/// Original was GL_CONVEX_HULL_NV = 0x908B
|
|
/// </summary>
|
|
ConvexHullNv = ((int)0x908B),
|
|
/// <summary>
|
|
/// Original was GL_BOUNDING_BOX_NV = 0x908D
|
|
/// </summary>
|
|
BoundingBoxNv = ((int)0x908D),
|
|
/// <summary>
|
|
/// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
|
|
/// </summary>
|
|
BoundingBoxOfBoundingBoxesNv = ((int)0x909C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 5 other functions
|
|
/// </summary>
|
|
public enum PathElementType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UTF8_NV = 0x909A
|
|
/// </summary>
|
|
Utf8Nv = ((int)0x909A),
|
|
/// <summary>
|
|
/// Original was GL_UTF16_NV = 0x909B
|
|
/// </summary>
|
|
Utf16Nv = ((int)0x909B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.StencilFillPathInstanced, GL.NV.StencilFillPath
|
|
/// </summary>
|
|
public enum PathFillMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_INVERT = 0x150A
|
|
/// </summary>
|
|
Invert = ((int)0x150A),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_MODE_NV = 0x9080
|
|
/// </summary>
|
|
PathFillModeNv = ((int)0x9080),
|
|
/// <summary>
|
|
/// Original was GL_COUNT_UP_NV = 0x9088
|
|
/// </summary>
|
|
CountUpNv = ((int)0x9088),
|
|
/// <summary>
|
|
/// Original was GL_COUNT_DOWN_NV = 0x9089
|
|
/// </summary>
|
|
CountDownNv = ((int)0x9089),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.PathGlyphIndexArray, GL.NV.PathGlyphIndexRange and 2 other functions
|
|
/// </summary>
|
|
public enum PathFontStyle : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_BOLD_BIT_NV = 0x01
|
|
/// </summary>
|
|
BoldBitNv = ((int)0x01),
|
|
/// <summary>
|
|
/// Original was GL_ITALIC_BIT_NV = 0x02
|
|
/// </summary>
|
|
ItalicBitNv = ((int)0x02),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
|
|
/// </summary>
|
|
public enum PathFontTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_STANDARD_FONT_NAME_NV = 0x9072
|
|
/// </summary>
|
|
StandardFontNameNv = ((int)0x9072),
|
|
/// <summary>
|
|
/// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073
|
|
/// </summary>
|
|
SystemFontNameNv = ((int)0x9073),
|
|
/// <summary>
|
|
/// Original was GL_FILE_NAME_NV = 0x9074
|
|
/// </summary>
|
|
FileNameNv = ((int)0x9074),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.GetPathColorGen, GL.NV.GetPathTexGen and 3 other functions
|
|
/// </summary>
|
|
public enum PathGenMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_EYE_LINEAR = 0x2400
|
|
/// </summary>
|
|
EyeLinear = ((int)0x2400),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_LINEAR = 0x2401
|
|
/// </summary>
|
|
ObjectLinear = ((int)0x2401),
|
|
/// <summary>
|
|
/// Original was GL_CONSTANT = 0x8576
|
|
/// </summary>
|
|
Constant = ((int)0x8576),
|
|
/// <summary>
|
|
/// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
|
|
/// </summary>
|
|
PathObjectBoundingBoxNv = ((int)0x908A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph
|
|
/// </summary>
|
|
public enum PathHandleMissingGlyphs : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9
|
|
/// </summary>
|
|
SkipMissingGlyphNv = ((int)0x90A9),
|
|
/// <summary>
|
|
/// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA
|
|
/// </summary>
|
|
UseMissingGlyphNv = ((int)0x90AA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.GetPathSpacing
|
|
/// </summary>
|
|
public enum PathListMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
|
|
/// </summary>
|
|
AccumAdjacentPairsNv = ((int)0x90AD),
|
|
/// <summary>
|
|
/// Original was GL_ADJACENT_PAIRS_NV = 0x90AE
|
|
/// </summary>
|
|
AdjacentPairsNv = ((int)0x90AE),
|
|
/// <summary>
|
|
/// Original was GL_FIRST_TO_REST_NV = 0x90AF
|
|
/// </summary>
|
|
FirstToRestNv = ((int)0x90AF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.GetPathMetricRange, GL.NV.GetPathMetric
|
|
/// </summary>
|
|
[Flags]
|
|
public enum PathMetricMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
|
|
/// </summary>
|
|
FontXMinBoundsBitNv = ((int)0x00010000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
|
|
/// </summary>
|
|
FontYMinBoundsBitNv = ((int)0x00020000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
|
|
/// </summary>
|
|
FontXMaxBoundsBitNv = ((int)0x00040000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
|
|
/// </summary>
|
|
FontYMaxBoundsBitNv = ((int)0x00080000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
|
|
/// </summary>
|
|
FontUnitsPerEmBitNv = ((int)0x00100000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000
|
|
/// </summary>
|
|
FontAscenderBitNv = ((int)0x00200000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000
|
|
/// </summary>
|
|
FontDescenderBitNv = ((int)0x00400000),
|
|
/// <summary>
|
|
/// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000
|
|
/// </summary>
|
|
FontHeightBitNv = ((int)0x00800000),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01
|
|
/// </summary>
|
|
GlyphWidthBitNv = ((int)0x01),
|
|
/// <summary>
|
|
/// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
|
|
/// </summary>
|
|
FontMaxAdvanceWidthBitNv = ((int)0x01000000),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02
|
|
/// </summary>
|
|
GlyphHeightBitNv = ((int)0x02),
|
|
/// <summary>
|
|
/// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
|
|
/// </summary>
|
|
FontMaxAdvanceHeightBitNv = ((int)0x02000000),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
|
|
/// </summary>
|
|
GlyphHorizontalBearingXBitNv = ((int)0x04),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
|
|
/// </summary>
|
|
FontUnderlinePositionBitNv = ((int)0x04000000),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
|
|
/// </summary>
|
|
GlyphHorizontalBearingYBitNv = ((int)0x08),
|
|
/// <summary>
|
|
/// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
|
|
/// </summary>
|
|
FontUnderlineThicknessBitNv = ((int)0x08000000),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
|
|
/// </summary>
|
|
GlyphHorizontalBearingAdvanceBitNv = ((int)0x10),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
|
|
/// </summary>
|
|
GlyphHasKerningBitNv = ((int)0x100),
|
|
/// <summary>
|
|
/// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
|
|
/// </summary>
|
|
FontHasKerningBitNv = ((int)0x10000000),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
|
|
/// </summary>
|
|
GlyphVerticalBearingXBitNv = ((int)0x20),
|
|
/// <summary>
|
|
/// Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
|
|
/// </summary>
|
|
FontNumGlyphIndicesBitNv = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
|
|
/// </summary>
|
|
GlyphVerticalBearingYBitNv = ((int)0x40),
|
|
/// <summary>
|
|
/// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
|
|
/// </summary>
|
|
GlyphVerticalBearingAdvanceBitNv = ((int)0x80),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.GetPathParameter, GL.NV.PathParameter
|
|
/// </summary>
|
|
public enum PathParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075
|
|
/// </summary>
|
|
PathStrokeWidthNv = ((int)0x9075),
|
|
/// <summary>
|
|
/// Original was GL_PATH_END_CAPS_NV = 0x9076
|
|
/// </summary>
|
|
PathEndCapsNv = ((int)0x9076),
|
|
/// <summary>
|
|
/// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077
|
|
/// </summary>
|
|
PathInitialEndCapNv = ((int)0x9077),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078
|
|
/// </summary>
|
|
PathTerminalEndCapNv = ((int)0x9078),
|
|
/// <summary>
|
|
/// Original was GL_PATH_JOIN_STYLE_NV = 0x9079
|
|
/// </summary>
|
|
PathJoinStyleNv = ((int)0x9079),
|
|
/// <summary>
|
|
/// Original was GL_PATH_MITER_LIMIT_NV = 0x907A
|
|
/// </summary>
|
|
PathMiterLimitNv = ((int)0x907A),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_CAPS_NV = 0x907B
|
|
/// </summary>
|
|
PathDashCapsNv = ((int)0x907B),
|
|
/// <summary>
|
|
/// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
|
|
/// </summary>
|
|
PathInitialDashCapNv = ((int)0x907C),
|
|
/// <summary>
|
|
/// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
|
|
/// </summary>
|
|
PathTerminalDashCapNv = ((int)0x907D),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_OFFSET_NV = 0x907E
|
|
/// </summary>
|
|
PathDashOffsetNv = ((int)0x907E),
|
|
/// <summary>
|
|
/// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F
|
|
/// </summary>
|
|
PathClientLengthNv = ((int)0x907F),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_MODE_NV = 0x9080
|
|
/// </summary>
|
|
PathFillModeNv = ((int)0x9080),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_MASK_NV = 0x9081
|
|
/// </summary>
|
|
PathFillMaskNv = ((int)0x9081),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082
|
|
/// </summary>
|
|
PathFillCoverModeNv = ((int)0x9082),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083
|
|
/// </summary>
|
|
PathStrokeCoverModeNv = ((int)0x9083),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_MASK_NV = 0x9084
|
|
/// </summary>
|
|
PathStrokeMaskNv = ((int)0x9084),
|
|
/// <summary>
|
|
/// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
|
|
/// </summary>
|
|
PathObjectBoundingBoxNv = ((int)0x908A),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D
|
|
/// </summary>
|
|
PathCommandCountNv = ((int)0x909D),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COORD_COUNT_NV = 0x909E
|
|
/// </summary>
|
|
PathCoordCountNv = ((int)0x909E),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
|
|
/// </summary>
|
|
PathDashArrayCountNv = ((int)0x909F),
|
|
/// <summary>
|
|
/// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
|
|
/// </summary>
|
|
PathComputedLengthNv = ((int)0x90A0),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
|
|
/// </summary>
|
|
PathFillBoundingBoxNv = ((int)0x90A1),
|
|
/// <summary>
|
|
/// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
|
|
/// </summary>
|
|
PathStrokeBoundingBoxNv = ((int)0x90A2),
|
|
/// <summary>
|
|
/// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
|
|
/// </summary>
|
|
PathDashOffsetResetNv = ((int)0x90B4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.PathString
|
|
/// </summary>
|
|
public enum PathStringFormat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PATH_FORMAT_SVG_NV = 0x9070
|
|
/// </summary>
|
|
PathFormatSvgNv = ((int)0x9070),
|
|
/// <summary>
|
|
/// Original was GL_PATH_FORMAT_PS_NV = 0x9071
|
|
/// </summary>
|
|
PathFormatPsNv = ((int)0x9071),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 4 other functions
|
|
/// </summary>
|
|
public enum PathTransformType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_X_NV = 0x908E
|
|
/// </summary>
|
|
TranslateXNv = ((int)0x908E),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_Y_NV = 0x908F
|
|
/// </summary>
|
|
TranslateYNv = ((int)0x908F),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_2D_NV = 0x9090
|
|
/// </summary>
|
|
Translate2DNv = ((int)0x9090),
|
|
/// <summary>
|
|
/// Original was GL_TRANSLATE_3D_NV = 0x9091
|
|
/// </summary>
|
|
Translate3DNv = ((int)0x9091),
|
|
/// <summary>
|
|
/// Original was GL_AFFINE_2D_NV = 0x9092
|
|
/// </summary>
|
|
Affine2DNv = ((int)0x9092),
|
|
/// <summary>
|
|
/// Original was GL_AFFINE_3D_NV = 0x9094
|
|
/// </summary>
|
|
Affine3DNv = ((int)0x9094),
|
|
/// <summary>
|
|
/// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
|
|
/// </summary>
|
|
TransposeAffine2DNv = ((int)0x9096),
|
|
/// <summary>
|
|
/// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
|
|
/// </summary>
|
|
TransposeAffine3DNv = ((int)0x9098),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.GetProgramPipeline
|
|
/// </summary>
|
|
public enum PipelineParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_PROGRAM = 0x8259
|
|
/// </summary>
|
|
ActiveProgram = ((int)0x8259),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER = 0x8B30
|
|
/// </summary>
|
|
FragmentShader = ((int)0x8B30),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SHADER = 0x8B31
|
|
/// </summary>
|
|
VertexShader = ((int)0x8B31),
|
|
/// <summary>
|
|
/// Original was GL_INFO_LOG_LENGTH = 0x8B84
|
|
/// </summary>
|
|
InfoLogLength = ((int)0x8B84),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER = 0x8DD9
|
|
/// </summary>
|
|
GeometryShader = ((int)0x8DD9),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER = 0x8E87
|
|
/// </summary>
|
|
TessEvaluationShader = ((int)0x8E87),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER = 0x8E88
|
|
/// </summary>
|
|
TessControlShader = ((int)0x8E88),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum PixelCopyType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COLOR = 0x1800
|
|
/// </summary>
|
|
Color = ((int)0x1800),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_EXT = 0x1800
|
|
/// </summary>
|
|
ColorExt = ((int)0x1800),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH = 0x1801
|
|
/// </summary>
|
|
Depth = ((int)0x1801),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_EXT = 0x1801
|
|
/// </summary>
|
|
DepthExt = ((int)0x1801),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL = 0x1802
|
|
/// </summary>
|
|
Stencil = ((int)0x1802),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_EXT = 0x1802
|
|
/// </summary>
|
|
StencilExt = ((int)0x1802),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.CompressedTexSubImage2D, GL.ReadnPixels and 12 other functions
|
|
/// </summary>
|
|
public enum PixelFormat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_INDEX = 0x1900
|
|
/// </summary>
|
|
ColorIndex = ((int)0x1900),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_INDEX = 0x1901
|
|
/// </summary>
|
|
StencilIndex = ((int)0x1901),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_COMPONENT = 0x1902
|
|
/// </summary>
|
|
DepthComponent = ((int)0x1902),
|
|
/// <summary>
|
|
/// Original was GL_RED = 0x1903
|
|
/// </summary>
|
|
Red = ((int)0x1903),
|
|
/// <summary>
|
|
/// Original was GL_RED_EXT = 0x1903
|
|
/// </summary>
|
|
RedExt = ((int)0x1903),
|
|
/// <summary>
|
|
/// Original was GL_GREEN = 0x1904
|
|
/// </summary>
|
|
Green = ((int)0x1904),
|
|
/// <summary>
|
|
/// Original was GL_BLUE = 0x1905
|
|
/// </summary>
|
|
Blue = ((int)0x1905),
|
|
/// <summary>
|
|
/// Original was GL_Alpha = 0X1906
|
|
/// </summary>
|
|
Alpha = ((int)0X1906),
|
|
/// <summary>
|
|
/// Original was GL_Rgb = 0X1907
|
|
/// </summary>
|
|
Rgb = ((int)0X1907),
|
|
/// <summary>
|
|
/// Original was GL_Rgba = 0X1908
|
|
/// </summary>
|
|
Rgba = ((int)0X1908),
|
|
/// <summary>
|
|
/// Original was GL_Luminance = 0X1909
|
|
/// </summary>
|
|
Luminance = ((int)0X1909),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA = 0x190A
|
|
/// </summary>
|
|
LuminanceAlpha = ((int)0x190A),
|
|
/// <summary>
|
|
/// Original was GL_ABGR_EXT = 0x8000
|
|
/// </summary>
|
|
AbgrExt = ((int)0x8000),
|
|
/// <summary>
|
|
/// Original was GL_CMYK_EXT = 0x800C
|
|
/// </summary>
|
|
CmykExt = ((int)0x800C),
|
|
/// <summary>
|
|
/// Original was GL_CMYKA_EXT = 0x800D
|
|
/// </summary>
|
|
CmykaExt = ((int)0x800D),
|
|
/// <summary>
|
|
/// Original was GL_YCRCB_422_SGIX = 0x81BB
|
|
/// </summary>
|
|
Ycrcb422Sgix = ((int)0x81BB),
|
|
/// <summary>
|
|
/// Original was GL_YCRCB_444_SGIX = 0x81BC
|
|
/// </summary>
|
|
Ycrcb444Sgix = ((int)0x81BC),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.CompressedTexImage2D, GL.CopyTexImage2D and 1 other function
|
|
/// </summary>
|
|
public enum PixelInternalFormat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Alpha = 0X1906
|
|
/// </summary>
|
|
Alpha = ((int)0X1906),
|
|
/// <summary>
|
|
/// Original was GL_Rgb = 0X1907
|
|
/// </summary>
|
|
Rgb = ((int)0X1907),
|
|
/// <summary>
|
|
/// Original was GL_Rgba = 0X1908
|
|
/// </summary>
|
|
Rgba = ((int)0X1908),
|
|
/// <summary>
|
|
/// Original was GL_Luminance = 0X1909
|
|
/// </summary>
|
|
Luminance = ((int)0X1909),
|
|
/// <summary>
|
|
/// Original was GL_LuminanceAlpha = 0X190a
|
|
/// </summary>
|
|
LuminanceAlpha = ((int)0X190a),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum PixelMap : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
|
|
/// </summary>
|
|
PixelMapIToI = ((int)0x0C70),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
|
|
/// </summary>
|
|
PixelMapSToS = ((int)0x0C71),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
|
|
/// </summary>
|
|
PixelMapIToR = ((int)0x0C72),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
|
|
/// </summary>
|
|
PixelMapIToG = ((int)0x0C73),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
|
|
/// </summary>
|
|
PixelMapIToB = ((int)0x0C74),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
|
|
/// </summary>
|
|
PixelMapIToA = ((int)0x0C75),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
|
|
/// </summary>
|
|
PixelMapRToR = ((int)0x0C76),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
|
|
/// </summary>
|
|
PixelMapGToG = ((int)0x0C77),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
|
|
/// </summary>
|
|
PixelMapBToB = ((int)0x0C78),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
|
|
/// </summary>
|
|
PixelMapAToA = ((int)0x0C79),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.PixelStore
|
|
/// </summary>
|
|
public enum PixelStoreParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
|
|
/// </summary>
|
|
UnpackSwapBytes = ((int)0x0CF0),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_LSB_FIRST = 0x0CF1
|
|
/// </summary>
|
|
UnpackLsbFirst = ((int)0x0CF1),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
|
|
/// </summary>
|
|
UnpackRowLength = ((int)0x0CF2),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
|
|
/// </summary>
|
|
UnpackRowLengthExt = ((int)0x0CF2),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
|
|
/// </summary>
|
|
UnpackSkipRows = ((int)0x0CF3),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
|
|
/// </summary>
|
|
UnpackSkipRowsExt = ((int)0x0CF3),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
|
|
/// </summary>
|
|
UnpackSkipPixels = ((int)0x0CF4),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
|
|
/// </summary>
|
|
UnpackSkipPixelsExt = ((int)0x0CF4),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_ALIGNMENT = 0x0CF5
|
|
/// </summary>
|
|
UnpackAlignment = ((int)0x0CF5),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SWAP_BYTES = 0x0D00
|
|
/// </summary>
|
|
PackSwapBytes = ((int)0x0D00),
|
|
/// <summary>
|
|
/// Original was GL_PACK_LSB_FIRST = 0x0D01
|
|
/// </summary>
|
|
PackLsbFirst = ((int)0x0D01),
|
|
/// <summary>
|
|
/// Original was GL_PACK_ROW_LENGTH = 0x0D02
|
|
/// </summary>
|
|
PackRowLength = ((int)0x0D02),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_ROWS = 0x0D03
|
|
/// </summary>
|
|
PackSkipRows = ((int)0x0D03),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_PIXELS = 0x0D04
|
|
/// </summary>
|
|
PackSkipPixels = ((int)0x0D04),
|
|
/// <summary>
|
|
/// Original was GL_PACK_ALIGNMENT = 0x0D05
|
|
/// </summary>
|
|
PackAlignment = ((int)0x0D05),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_IMAGES = 0x806B
|
|
/// </summary>
|
|
PackSkipImages = ((int)0x806B),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
|
|
/// </summary>
|
|
PackSkipImagesExt = ((int)0x806B),
|
|
/// <summary>
|
|
/// Original was GL_PACK_IMAGE_HEIGHT = 0x806C
|
|
/// </summary>
|
|
PackImageHeight = ((int)0x806C),
|
|
/// <summary>
|
|
/// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
|
|
/// </summary>
|
|
PackImageHeightExt = ((int)0x806C),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_IMAGES = 0x806D
|
|
/// </summary>
|
|
UnpackSkipImages = ((int)0x806D),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
|
|
/// </summary>
|
|
UnpackSkipImagesExt = ((int)0x806D),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
|
|
/// </summary>
|
|
UnpackImageHeight = ((int)0x806E),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
|
|
/// </summary>
|
|
UnpackImageHeightExt = ((int)0x806E),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
|
|
/// </summary>
|
|
PackSkipVolumesSgis = ((int)0x8130),
|
|
/// <summary>
|
|
/// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
|
|
/// </summary>
|
|
PackImageDepthSgis = ((int)0x8131),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
|
|
/// </summary>
|
|
UnpackSkipVolumesSgis = ((int)0x8132),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
|
|
/// </summary>
|
|
UnpackImageDepthSgis = ((int)0x8133),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
|
|
/// </summary>
|
|
PixelTileWidthSgix = ((int)0x8140),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
|
|
/// </summary>
|
|
PixelTileHeightSgix = ((int)0x8141),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
|
|
/// </summary>
|
|
PixelTileGridWidthSgix = ((int)0x8142),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
|
|
/// </summary>
|
|
PixelTileGridHeightSgix = ((int)0x8143),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
|
|
/// </summary>
|
|
PixelTileGridDepthSgix = ((int)0x8144),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
|
|
/// </summary>
|
|
PixelTileCacheSizeSgix = ((int)0x8145),
|
|
/// <summary>
|
|
/// Original was GL_PACK_RESAMPLE_SGIX = 0x842E
|
|
/// </summary>
|
|
PackResampleSgix = ((int)0x842E),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F
|
|
/// </summary>
|
|
UnpackResampleSgix = ((int)0x842F),
|
|
/// <summary>
|
|
/// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
|
|
/// </summary>
|
|
PackSubsampleRateSgix = ((int)0x85A0),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
|
|
/// </summary>
|
|
UnpackSubsampleRateSgix = ((int)0x85A1),
|
|
/// <summary>
|
|
/// Original was GL_PACK_RESAMPLE_OML = 0x8984
|
|
/// </summary>
|
|
PackResampleOml = ((int)0x8984),
|
|
/// <summary>
|
|
/// Original was GL_UNPACK_RESAMPLE_OML = 0x8985
|
|
/// </summary>
|
|
UnpackResampleOml = ((int)0x8985),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum PixelStoreResampleMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
|
|
/// </summary>
|
|
ResampleDecimateSgix = ((int)0x8430),
|
|
/// <summary>
|
|
/// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433
|
|
/// </summary>
|
|
ResampleReplicateSgix = ((int)0x8433),
|
|
/// <summary>
|
|
/// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434
|
|
/// </summary>
|
|
ResampleZeroFillSgix = ((int)0x8434),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum PixelStoreSubsampleRate : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
|
|
/// </summary>
|
|
PixelSubsample4444Sgix = ((int)0x85A2),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
|
|
/// </summary>
|
|
PixelSubsample2424Sgix = ((int)0x85A3),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
|
|
/// </summary>
|
|
PixelSubsample4242Sgix = ((int)0x85A4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum PixelTexGenMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_RGB = 0x1907
|
|
/// </summary>
|
|
Rgb = ((int)0x1907),
|
|
/// <summary>
|
|
/// Original was GL_RGBA = 0x1908
|
|
/// </summary>
|
|
Rgba = ((int)0x1908),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE = 0x1909
|
|
/// </summary>
|
|
Luminance = ((int)0x1909),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA = 0x190A
|
|
/// </summary>
|
|
LuminanceAlpha = ((int)0x190A),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
|
|
/// </summary>
|
|
PixelTexGenAlphaReplaceSgix = ((int)0x8187),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
|
|
/// </summary>
|
|
PixelTexGenAlphaNoReplaceSgix = ((int)0x8188),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
|
|
/// </summary>
|
|
PixelTexGenAlphaLsSgix = ((int)0x8189),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
|
|
/// </summary>
|
|
PixelTexGenAlphaMsSgix = ((int)0x818A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum PixelTexGenParameterNameSgis : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
|
|
/// </summary>
|
|
PixelFragmentRgbSourceSgis = ((int)0x8354),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
|
|
/// </summary>
|
|
PixelFragmentAlphaSourceSgis = ((int)0x8355),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum PixelTransferParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_MAP_COLOR = 0x0D10
|
|
/// </summary>
|
|
MapColor = ((int)0x0D10),
|
|
/// <summary>
|
|
/// Original was GL_MAP_STENCIL = 0x0D11
|
|
/// </summary>
|
|
MapStencil = ((int)0x0D11),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_SHIFT = 0x0D12
|
|
/// </summary>
|
|
IndexShift = ((int)0x0D12),
|
|
/// <summary>
|
|
/// Original was GL_INDEX_OFFSET = 0x0D13
|
|
/// </summary>
|
|
IndexOffset = ((int)0x0D13),
|
|
/// <summary>
|
|
/// Original was GL_RED_SCALE = 0x0D14
|
|
/// </summary>
|
|
RedScale = ((int)0x0D14),
|
|
/// <summary>
|
|
/// Original was GL_RED_BIAS = 0x0D15
|
|
/// </summary>
|
|
RedBias = ((int)0x0D15),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_SCALE = 0x0D18
|
|
/// </summary>
|
|
GreenScale = ((int)0x0D18),
|
|
/// <summary>
|
|
/// Original was GL_GREEN_BIAS = 0x0D19
|
|
/// </summary>
|
|
GreenBias = ((int)0x0D19),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_SCALE = 0x0D1A
|
|
/// </summary>
|
|
BlueScale = ((int)0x0D1A),
|
|
/// <summary>
|
|
/// Original was GL_BLUE_BIAS = 0x0D1B
|
|
/// </summary>
|
|
BlueBias = ((int)0x0D1B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_SCALE = 0x0D1C
|
|
/// </summary>
|
|
AlphaScale = ((int)0x0D1C),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_BIAS = 0x0D1D
|
|
/// </summary>
|
|
AlphaBias = ((int)0x0D1D),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_SCALE = 0x0D1E
|
|
/// </summary>
|
|
DepthScale = ((int)0x0D1E),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BIAS = 0x0D1F
|
|
/// </summary>
|
|
DepthBias = ((int)0x0D1F),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
|
|
/// </summary>
|
|
PostConvolutionRedScale = ((int)0x801C),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
|
|
/// </summary>
|
|
PostConvolutionRedScaleExt = ((int)0x801C),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
|
|
/// </summary>
|
|
PostConvolutionGreenScale = ((int)0x801D),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
|
|
/// </summary>
|
|
PostConvolutionGreenScaleExt = ((int)0x801D),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
|
|
/// </summary>
|
|
PostConvolutionBlueScale = ((int)0x801E),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
|
|
/// </summary>
|
|
PostConvolutionBlueScaleExt = ((int)0x801E),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
|
|
/// </summary>
|
|
PostConvolutionAlphaScale = ((int)0x801F),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
|
|
/// </summary>
|
|
PostConvolutionAlphaScaleExt = ((int)0x801F),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
|
|
/// </summary>
|
|
PostConvolutionRedBias = ((int)0x8020),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
|
|
/// </summary>
|
|
PostConvolutionRedBiasExt = ((int)0x8020),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
|
|
/// </summary>
|
|
PostConvolutionGreenBias = ((int)0x8021),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
|
|
/// </summary>
|
|
PostConvolutionGreenBiasExt = ((int)0x8021),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
|
|
/// </summary>
|
|
PostConvolutionBlueBias = ((int)0x8022),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
|
|
/// </summary>
|
|
PostConvolutionBlueBiasExt = ((int)0x8022),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
|
|
/// </summary>
|
|
PostConvolutionAlphaBias = ((int)0x8023),
|
|
/// <summary>
|
|
/// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
|
|
/// </summary>
|
|
PostConvolutionAlphaBiasExt = ((int)0x8023),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
|
|
/// </summary>
|
|
PostColorMatrixRedScale = ((int)0x80B4),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
|
|
/// </summary>
|
|
PostColorMatrixRedScaleSgi = ((int)0x80B4),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
|
|
/// </summary>
|
|
PostColorMatrixGreenScale = ((int)0x80B5),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
|
|
/// </summary>
|
|
PostColorMatrixGreenScaleSgi = ((int)0x80B5),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
|
|
/// </summary>
|
|
PostColorMatrixBlueScale = ((int)0x80B6),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
|
|
/// </summary>
|
|
PostColorMatrixBlueScaleSgi = ((int)0x80B6),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
|
|
/// </summary>
|
|
PostColorMatrixAlphaScale = ((int)0x80B7),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
|
|
/// </summary>
|
|
PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
|
|
/// </summary>
|
|
PostColorMatrixRedBias = ((int)0x80B8),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
|
|
/// </summary>
|
|
PostColorMatrixRedBiasSgi = ((int)0x80B8),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
|
|
/// </summary>
|
|
PostColorMatrixGreenBias = ((int)0x80B9),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
|
|
/// </summary>
|
|
PostColorMatrixGreenBiasSgi = ((int)0x80B9),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
|
|
/// </summary>
|
|
PostColorMatrixBlueBias = ((int)0x80BA),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
|
|
/// </summary>
|
|
PostColorMatrixBlueBiasSgi = ((int)0x80BA),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
|
|
/// </summary>
|
|
PostColorMatrixAlphaBias = ((int)0x80BB),
|
|
/// <summary>
|
|
/// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
|
|
/// </summary>
|
|
PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.ReadnPixels, GL.ReadPixels and 9 other functions
|
|
/// </summary>
|
|
public enum PixelType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BYTE = 0x1400
|
|
/// </summary>
|
|
Byte = ((int)0x1400),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE = 0x1401
|
|
/// </summary>
|
|
UnsignedByte = ((int)0x1401),
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_BITMAP = 0x1A00
|
|
/// </summary>
|
|
Bitmap = ((int)0x1A00),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
|
|
/// </summary>
|
|
UnsignedByte332 = ((int)0x8032),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
|
|
/// </summary>
|
|
UnsignedByte332Ext = ((int)0x8032),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
|
|
/// </summary>
|
|
UnsignedShort4444 = ((int)0x8033),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
|
|
/// </summary>
|
|
UnsignedShort4444Ext = ((int)0x8033),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
|
|
/// </summary>
|
|
UnsignedShort5551 = ((int)0x8034),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
|
|
/// </summary>
|
|
UnsignedShort5551Ext = ((int)0x8034),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
|
|
/// </summary>
|
|
UnsignedInt8888 = ((int)0x8035),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
|
|
/// </summary>
|
|
UnsignedInt8888Ext = ((int)0x8035),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
|
|
/// </summary>
|
|
UnsignedInt1010102 = ((int)0x8036),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
|
|
/// </summary>
|
|
UnsignedInt1010102Ext = ((int)0x8036),
|
|
/// <summary>
|
|
/// Original was GL_UnsignedShort565 = 0X8363
|
|
/// </summary>
|
|
UnsignedShort565 = ((int)0X8363),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum PointParameterNameSgis : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MIN = 0x8126
|
|
/// </summary>
|
|
PointSizeMin = ((int)0x8126),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MIN_ARB = 0x8126
|
|
/// </summary>
|
|
PointSizeMinArb = ((int)0x8126),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MIN_EXT = 0x8126
|
|
/// </summary>
|
|
PointSizeMinExt = ((int)0x8126),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
|
|
/// </summary>
|
|
PointSizeMinSgis = ((int)0x8126),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MAX = 0x8127
|
|
/// </summary>
|
|
PointSizeMax = ((int)0x8127),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MAX_ARB = 0x8127
|
|
/// </summary>
|
|
PointSizeMaxArb = ((int)0x8127),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MAX_EXT = 0x8127
|
|
/// </summary>
|
|
PointSizeMaxExt = ((int)0x8127),
|
|
/// <summary>
|
|
/// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
|
|
/// </summary>
|
|
PointSizeMaxSgis = ((int)0x8127),
|
|
/// <summary>
|
|
/// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
|
|
/// </summary>
|
|
PointFadeThresholdSize = ((int)0x8128),
|
|
/// <summary>
|
|
/// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
|
|
/// </summary>
|
|
PointFadeThresholdSizeArb = ((int)0x8128),
|
|
/// <summary>
|
|
/// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
|
|
/// </summary>
|
|
PointFadeThresholdSizeExt = ((int)0x8128),
|
|
/// <summary>
|
|
/// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
|
|
/// </summary>
|
|
PointFadeThresholdSizeSgis = ((int)0x8128),
|
|
/// <summary>
|
|
/// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
|
|
/// </summary>
|
|
DistanceAttenuationExt = ((int)0x8129),
|
|
/// <summary>
|
|
/// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
|
|
/// </summary>
|
|
DistanceAttenuationSgis = ((int)0x8129),
|
|
/// <summary>
|
|
/// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
|
|
/// </summary>
|
|
PointDistanceAttenuation = ((int)0x8129),
|
|
/// <summary>
|
|
/// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
|
|
/// </summary>
|
|
PointDistanceAttenuationArb = ((int)0x8129),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.PolygonMode
|
|
/// </summary>
|
|
public enum PolygonMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_POINT = 0x1B00
|
|
/// </summary>
|
|
Point = ((int)0x1B00),
|
|
/// <summary>
|
|
/// Original was GL_LINE = 0x1B01
|
|
/// </summary>
|
|
Line = ((int)0x1B01),
|
|
/// <summary>
|
|
/// Original was GL_FILL = 0x1B02
|
|
/// </summary>
|
|
Fill = ((int)0x1B02),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum PrecisionType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LOW_FLOAT = 0x8DF0
|
|
/// </summary>
|
|
LowFloat = ((int)0x8DF0),
|
|
/// <summary>
|
|
/// Original was GL_MEDIUM_FLOAT = 0x8DF1
|
|
/// </summary>
|
|
MediumFloat = ((int)0x8DF1),
|
|
/// <summary>
|
|
/// Original was GL_HIGH_FLOAT = 0x8DF2
|
|
/// </summary>
|
|
HighFloat = ((int)0x8DF2),
|
|
/// <summary>
|
|
/// Original was GL_LOW_INT = 0x8DF3
|
|
/// </summary>
|
|
LowInt = ((int)0x8DF3),
|
|
/// <summary>
|
|
/// Original was GL_MEDIUM_INT = 0x8DF4
|
|
/// </summary>
|
|
MediumInt = ((int)0x8DF4),
|
|
/// <summary>
|
|
/// Original was GL_HIGH_INT = 0x8DF5
|
|
/// </summary>
|
|
HighInt = ((int)0x8DF5),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Angle.DrawArraysInstanced, GL.Angle.DrawElementsInstanced and 22 other functions
|
|
/// </summary>
|
|
public enum PrimitiveType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_POINTS = 0x0000
|
|
/// </summary>
|
|
Points = ((int)0x0000),
|
|
/// <summary>
|
|
/// Original was GL_LINES = 0x0001
|
|
/// </summary>
|
|
Lines = ((int)0x0001),
|
|
/// <summary>
|
|
/// Original was GL_LINE_LOOP = 0x0002
|
|
/// </summary>
|
|
LineLoop = ((int)0x0002),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP = 0x0003
|
|
/// </summary>
|
|
LineStrip = ((int)0x0003),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES = 0x0004
|
|
/// </summary>
|
|
Triangles = ((int)0x0004),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP = 0x0005
|
|
/// </summary>
|
|
TriangleStrip = ((int)0x0005),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_FAN = 0x0006
|
|
/// </summary>
|
|
TriangleFan = ((int)0x0006),
|
|
/// <summary>
|
|
/// Original was GL_QUADS = 0x0007
|
|
/// </summary>
|
|
Quads = ((int)0x0007),
|
|
/// <summary>
|
|
/// Original was GL_QUADS_EXT = 0x0007
|
|
/// </summary>
|
|
QuadsExt = ((int)0x0007),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_STRIP = 0x0008
|
|
/// </summary>
|
|
QuadStrip = ((int)0x0008),
|
|
/// <summary>
|
|
/// Original was GL_POLYGON = 0x0009
|
|
/// </summary>
|
|
Polygon = ((int)0x0009),
|
|
/// <summary>
|
|
/// Original was GL_LINES_ADJACENCY = 0x000A
|
|
/// </summary>
|
|
LinesAdjacency = ((int)0x000A),
|
|
/// <summary>
|
|
/// Original was GL_LINES_ADJACENCY_ARB = 0x000A
|
|
/// </summary>
|
|
LinesAdjacencyArb = ((int)0x000A),
|
|
/// <summary>
|
|
/// Original was GL_LINES_ADJACENCY_EXT = 0x000A
|
|
/// </summary>
|
|
LinesAdjacencyExt = ((int)0x000A),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP_ADJACENCY = 0x000B
|
|
/// </summary>
|
|
LineStripAdjacency = ((int)0x000B),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
|
|
/// </summary>
|
|
LineStripAdjacencyArb = ((int)0x000B),
|
|
/// <summary>
|
|
/// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
|
|
/// </summary>
|
|
LineStripAdjacencyExt = ((int)0x000B),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES_ADJACENCY = 0x000C
|
|
/// </summary>
|
|
TrianglesAdjacency = ((int)0x000C),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
|
|
/// </summary>
|
|
TrianglesAdjacencyArb = ((int)0x000C),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
|
|
/// </summary>
|
|
TrianglesAdjacencyExt = ((int)0x000C),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
|
|
/// </summary>
|
|
TriangleStripAdjacency = ((int)0x000D),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
|
|
/// </summary>
|
|
TriangleStripAdjacencyArb = ((int)0x000D),
|
|
/// <summary>
|
|
/// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
|
|
/// </summary>
|
|
TriangleStripAdjacencyExt = ((int)0x000D),
|
|
/// <summary>
|
|
/// Original was GL_PATCHES = 0x000E
|
|
/// </summary>
|
|
Patches = ((int)0x000E),
|
|
/// <summary>
|
|
/// Original was GL_PATCHES_EXT = 0x000E
|
|
/// </summary>
|
|
PatchesExt = ((int)0x000E),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.GetProgramResourceLocationIndex, GL.NV.GetProgramResource
|
|
/// </summary>
|
|
public enum ProgramInterface : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
|
|
/// </summary>
|
|
TransformFeedbackBuffer = ((int)0x8C8E),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM = 0x92E1
|
|
/// </summary>
|
|
Uniform = ((int)0x92E1),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK = 0x92E2
|
|
/// </summary>
|
|
UniformBlock = ((int)0x92E2),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_INPUT = 0x92E3
|
|
/// </summary>
|
|
ProgramInput = ((int)0x92E3),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_OUTPUT = 0x92E4
|
|
/// </summary>
|
|
ProgramOutput = ((int)0x92E4),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_VARIABLE = 0x92E5
|
|
/// </summary>
|
|
BufferVariable = ((int)0x92E5),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6
|
|
/// </summary>
|
|
ShaderStorageBlock = ((int)0x92E6),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SUBROUTINE = 0x92E8
|
|
/// </summary>
|
|
VertexSubroutine = ((int)0x92E8),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9
|
|
/// </summary>
|
|
TessControlSubroutine = ((int)0x92E9),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA
|
|
/// </summary>
|
|
TessEvaluationSubroutine = ((int)0x92EA),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB
|
|
/// </summary>
|
|
GeometrySubroutine = ((int)0x92EB),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC
|
|
/// </summary>
|
|
FragmentSubroutine = ((int)0x92EC),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_SUBROUTINE = 0x92ED
|
|
/// </summary>
|
|
ComputeSubroutine = ((int)0x92ED),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
|
|
/// </summary>
|
|
VertexSubroutineUniform = ((int)0x92EE),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
|
|
/// </summary>
|
|
TessControlSubroutineUniform = ((int)0x92EF),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
|
|
/// </summary>
|
|
TessEvaluationSubroutineUniform = ((int)0x92F0),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
|
|
/// </summary>
|
|
GeometrySubroutineUniform = ((int)0x92F1),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
|
|
/// </summary>
|
|
FragmentSubroutineUniform = ((int)0x92F2),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
|
|
/// </summary>
|
|
ComputeSubroutineUniform = ((int)0x92F3),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
|
|
/// </summary>
|
|
TransformFeedbackVarying = ((int)0x92F4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ProgramInterfacePName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_RESOURCES = 0x92F5
|
|
/// </summary>
|
|
ActiveResources = ((int)0x92F5),
|
|
/// <summary>
|
|
/// Original was GL_MAX_NAME_LENGTH = 0x92F6
|
|
/// </summary>
|
|
MaxNameLength = ((int)0x92F6),
|
|
/// <summary>
|
|
/// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
|
|
/// </summary>
|
|
MaxNumActiveVariables = ((int)0x92F7),
|
|
/// <summary>
|
|
/// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
|
|
/// </summary>
|
|
MaxNumCompatibleSubroutines = ((int)0x92F8),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetProgram
|
|
/// </summary>
|
|
public enum ProgramParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
|
|
/// </summary>
|
|
ProgramBinaryRetrievableHint = ((int)0x8257),
|
|
/// <summary>
|
|
/// Original was GL_DELETE_STATUS = 0x8B80
|
|
/// </summary>
|
|
DeleteStatus = ((int)0x8B80),
|
|
/// <summary>
|
|
/// Original was GL_LINK_STATUS = 0x8B82
|
|
/// </summary>
|
|
LinkStatus = ((int)0x8B82),
|
|
/// <summary>
|
|
/// Original was GL_VALIDATE_STATUS = 0x8B83
|
|
/// </summary>
|
|
ValidateStatus = ((int)0x8B83),
|
|
/// <summary>
|
|
/// Original was GL_INFO_LOG_LENGTH = 0x8B84
|
|
/// </summary>
|
|
InfoLogLength = ((int)0x8B84),
|
|
/// <summary>
|
|
/// Original was GL_ATTACHED_SHADERS = 0x8B85
|
|
/// </summary>
|
|
AttachedShaders = ((int)0x8B85),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORMS = 0x8B86
|
|
/// </summary>
|
|
ActiveUniforms = ((int)0x8B86),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
|
|
/// </summary>
|
|
ActiveUniformMaxLength = ((int)0x8B87),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
|
|
/// </summary>
|
|
ActiveAttributes = ((int)0x8B89),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
|
|
/// </summary>
|
|
ActiveAttributeMaxLength = ((int)0x8B8A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.ProgramParameter
|
|
/// </summary>
|
|
public enum ProgramParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
|
|
/// </summary>
|
|
ProgramBinaryRetrievableHint = ((int)0x8257),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ProgramParameterPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
|
|
/// </summary>
|
|
ProgramBinaryRetrievableHint = ((int)0x8257),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_SEPARABLE = 0x8258
|
|
/// </summary>
|
|
ProgramSeparable = ((int)0x8258),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ProgramPropertyArb : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
|
|
/// </summary>
|
|
ComputeWorkGroupSize = ((int)0x8267),
|
|
/// <summary>
|
|
/// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
|
|
/// </summary>
|
|
ProgramBinaryLength = ((int)0x8741),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
|
|
/// </summary>
|
|
GeometryVerticesOut = ((int)0x8916),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
|
|
/// </summary>
|
|
GeometryInputType = ((int)0x8917),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
|
|
/// </summary>
|
|
GeometryOutputType = ((int)0x8918),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
|
|
/// </summary>
|
|
ActiveUniformBlockMaxNameLength = ((int)0x8A35),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
|
|
/// </summary>
|
|
ActiveUniformBlocks = ((int)0x8A36),
|
|
/// <summary>
|
|
/// Original was GL_DELETE_STATUS = 0x8B80
|
|
/// </summary>
|
|
DeleteStatus = ((int)0x8B80),
|
|
/// <summary>
|
|
/// Original was GL_LINK_STATUS = 0x8B82
|
|
/// </summary>
|
|
LinkStatus = ((int)0x8B82),
|
|
/// <summary>
|
|
/// Original was GL_VALIDATE_STATUS = 0x8B83
|
|
/// </summary>
|
|
ValidateStatus = ((int)0x8B83),
|
|
/// <summary>
|
|
/// Original was GL_INFO_LOG_LENGTH = 0x8B84
|
|
/// </summary>
|
|
InfoLogLength = ((int)0x8B84),
|
|
/// <summary>
|
|
/// Original was GL_ATTACHED_SHADERS = 0x8B85
|
|
/// </summary>
|
|
AttachedShaders = ((int)0x8B85),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORMS = 0x8B86
|
|
/// </summary>
|
|
ActiveUniforms = ((int)0x8B86),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
|
|
/// </summary>
|
|
ActiveUniformMaxLength = ((int)0x8B87),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
|
|
/// </summary>
|
|
ActiveAttributes = ((int)0x8B89),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
|
|
/// </summary>
|
|
ActiveAttributeMaxLength = ((int)0x8B8A),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
|
|
/// </summary>
|
|
TransformFeedbackVaryingMaxLength = ((int)0x8C76),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
|
|
/// </summary>
|
|
TransformFeedbackBufferMode = ((int)0x8C7F),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
|
|
/// </summary>
|
|
TransformFeedbackVaryings = ((int)0x8C83),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
|
|
/// </summary>
|
|
ActiveAtomicCounterBuffers = ((int)0x92D9),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ProgramStagePName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
|
|
/// </summary>
|
|
ActiveSubroutines = ((int)0x8DE5),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
|
|
/// </summary>
|
|
ActiveSubroutineUniforms = ((int)0x8DE6),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
|
|
/// </summary>
|
|
ActiveSubroutineUniformLocations = ((int)0x8E47),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
|
|
/// </summary>
|
|
ActiveSubroutineMaxLength = ((int)0x8E48),
|
|
/// <summary>
|
|
/// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
|
|
/// </summary>
|
|
ActiveSubroutineUniformMaxLength = ((int)0x8E49),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomAlphaTest : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_QCOM = 0x0BC0
|
|
/// </summary>
|
|
AlphaTestQcom = ((int)0x0BC0),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
|
|
/// </summary>
|
|
AlphaTestFuncQcom = ((int)0x0BC1),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
|
|
/// </summary>
|
|
AlphaTestRefQcom = ((int)0x0BC2),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomBinningControl : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
|
|
/// </summary>
|
|
BinningControlHintQcom = ((int)0x8FB0),
|
|
/// <summary>
|
|
/// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1
|
|
/// </summary>
|
|
CpuOptimizedQcom = ((int)0x8FB1),
|
|
/// <summary>
|
|
/// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2
|
|
/// </summary>
|
|
GpuOptimizedQcom = ((int)0x8FB2),
|
|
/// <summary>
|
|
/// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
|
|
/// </summary>
|
|
RenderDirectToFramebufferQcom = ((int)0x8FB3),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomDriverControl : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomExtendedGet : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2
|
|
/// </summary>
|
|
TextureWidthQcom = ((int)0x8BD2),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
|
|
/// </summary>
|
|
TextureHeightQcom = ((int)0x8BD3),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4
|
|
/// </summary>
|
|
TextureDepthQcom = ((int)0x8BD4),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
|
|
/// </summary>
|
|
TextureInternalFormatQcom = ((int)0x8BD5),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6
|
|
/// </summary>
|
|
TextureFormatQcom = ((int)0x8BD6),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7
|
|
/// </summary>
|
|
TextureTypeQcom = ((int)0x8BD7),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
|
|
/// </summary>
|
|
TextureImageValidQcom = ((int)0x8BD8),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
|
|
/// </summary>
|
|
TextureNumLevelsQcom = ((int)0x8BD9),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA
|
|
/// </summary>
|
|
TextureTargetQcom = ((int)0x8BDA),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
|
|
/// </summary>
|
|
TextureObjectValidQcom = ((int)0x8BDB),
|
|
/// <summary>
|
|
/// Original was GL_STATE_RESTORE = 0x8BDC
|
|
/// </summary>
|
|
StateRestore = ((int)0x8BDC),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomExtendedGet2 : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomFramebufferFoveated : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
|
|
/// </summary>
|
|
FoveationEnableBitQcom = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
|
|
/// </summary>
|
|
FoveationScaledBinMethodBitQcom = ((int)0x00000002),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomPerfmonGlobalMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
|
|
/// </summary>
|
|
PerfmonGlobalModeQcom = ((int)0x8FA0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomShaderFramebufferFetchNoncoherent : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
|
|
/// </summary>
|
|
FramebufferFetchNoncoherentQcom = ((int)0x96A2),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomTextureFoveated : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
|
|
/// </summary>
|
|
FoveationEnableBitQcom = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
|
|
/// </summary>
|
|
FoveationScaledBinMethodBitQcom = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB
|
|
/// </summary>
|
|
TextureFoveatedFeatureBitsQcom = ((int)0x8BFB),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC
|
|
/// </summary>
|
|
TextureFoveatedMinPixelDensityQcom = ((int)0x8BFC),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD
|
|
/// </summary>
|
|
TextureFoveatedFeatureQueryQcom = ((int)0x8BFD),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE
|
|
/// </summary>
|
|
TextureFoveatedNumFocalPointsQueryQcom = ((int)0x8BFE),
|
|
/// <summary>
|
|
/// Original was GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF
|
|
/// </summary>
|
|
FramebufferIncompleteFoveationQcom = ((int)0x8BFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomTiledRendering : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
|
|
/// </summary>
|
|
ColorBufferBit0Qcom = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
|
|
/// </summary>
|
|
ColorBufferBit1Qcom = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
|
|
/// </summary>
|
|
ColorBufferBit2Qcom = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
|
|
/// </summary>
|
|
ColorBufferBit3Qcom = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
|
|
/// </summary>
|
|
ColorBufferBit4Qcom = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
|
|
/// </summary>
|
|
ColorBufferBit5Qcom = ((int)0x00000020),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
|
|
/// </summary>
|
|
ColorBufferBit6Qcom = ((int)0x00000040),
|
|
/// <summary>
|
|
/// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
|
|
/// </summary>
|
|
ColorBufferBit7Qcom = ((int)0x00000080),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
|
|
/// </summary>
|
|
DepthBufferBit0Qcom = ((int)0x00000100),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
|
|
/// </summary>
|
|
DepthBufferBit1Qcom = ((int)0x00000200),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
|
|
/// </summary>
|
|
DepthBufferBit2Qcom = ((int)0x00000400),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
|
|
/// </summary>
|
|
DepthBufferBit3Qcom = ((int)0x00000800),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
|
|
/// </summary>
|
|
DepthBufferBit4Qcom = ((int)0x00001000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
|
|
/// </summary>
|
|
DepthBufferBit5Qcom = ((int)0x00002000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
|
|
/// </summary>
|
|
DepthBufferBit6Qcom = ((int)0x00004000),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
|
|
/// </summary>
|
|
DepthBufferBit7Qcom = ((int)0x00008000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
|
|
/// </summary>
|
|
StencilBufferBit0Qcom = ((int)0x00010000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
|
|
/// </summary>
|
|
StencilBufferBit1Qcom = ((int)0x00020000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
|
|
/// </summary>
|
|
StencilBufferBit2Qcom = ((int)0x00040000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
|
|
/// </summary>
|
|
StencilBufferBit3Qcom = ((int)0x00080000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
|
|
/// </summary>
|
|
StencilBufferBit4Qcom = ((int)0x00100000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
|
|
/// </summary>
|
|
StencilBufferBit5Qcom = ((int)0x00200000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
|
|
/// </summary>
|
|
StencilBufferBit6Qcom = ((int)0x00400000),
|
|
/// <summary>
|
|
/// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
|
|
/// </summary>
|
|
StencilBufferBit7Qcom = ((int)0x00800000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
|
|
/// </summary>
|
|
MultisampleBufferBit0Qcom = ((int)0x01000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
|
|
/// </summary>
|
|
MultisampleBufferBit1Qcom = ((int)0x02000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
|
|
/// </summary>
|
|
MultisampleBufferBit2Qcom = ((int)0x04000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
|
|
/// </summary>
|
|
MultisampleBufferBit3Qcom = ((int)0x08000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
|
|
/// </summary>
|
|
MultisampleBufferBit4Qcom = ((int)0x10000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
|
|
/// </summary>
|
|
MultisampleBufferBit5Qcom = ((int)0x20000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
|
|
/// </summary>
|
|
MultisampleBufferBit6Qcom = ((int)0x40000000),
|
|
/// <summary>
|
|
/// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
|
|
/// </summary>
|
|
MultisampleBufferBit7Qcom = unchecked((int)0x80000000),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QcomWriteonlyRendering : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823
|
|
/// </summary>
|
|
WriteonlyRenderingQcom = ((int)0x8823),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QueryCounterTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TIMESTAMP_EXT = 0x8E28
|
|
/// </summary>
|
|
TimestampExt = ((int)0x8E28),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QueryObjectParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_QUERY_TARGET = 0x82EA
|
|
/// </summary>
|
|
QueryTarget = ((int)0x82EA),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT = 0x8866
|
|
/// </summary>
|
|
QueryResult = ((int)0x8866),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
|
|
/// </summary>
|
|
QueryResultAvailable = ((int)0x8867),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194
|
|
/// </summary>
|
|
QueryResultNoWait = ((int)0x9194),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum QueryParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_QUERY_COUNTER_BITS = 0x8864
|
|
/// </summary>
|
|
QueryCounterBits = ((int)0x8864),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_QUERY = 0x8865
|
|
/// </summary>
|
|
CurrentQuery = ((int)0x8865),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.BeginQuery, GL.Ext.EndQuery and 2 other functions
|
|
/// </summary>
|
|
public enum QueryTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TIME_ELAPSED = 0x88BF
|
|
/// </summary>
|
|
TimeElapsed = ((int)0x88BF),
|
|
/// <summary>
|
|
/// Original was GL_TIME_ELAPSED_EXT = 0x88BF
|
|
/// </summary>
|
|
TimeElapsedExt = ((int)0x88BF),
|
|
/// <summary>
|
|
/// Original was GL_SAMPLES_PASSED = 0x8914
|
|
/// </summary>
|
|
SamplesPassed = ((int)0x8914),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
|
|
/// </summary>
|
|
AnySamplesPassed = ((int)0x8C2F),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
|
|
/// </summary>
|
|
AnySamplesPassedExt = ((int)0x8C2F),
|
|
/// <summary>
|
|
/// Original was GL_PRIMITIVES_GENERATED = 0x8C87
|
|
/// </summary>
|
|
PrimitivesGenerated = ((int)0x8C87),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
|
|
/// </summary>
|
|
TransformFeedbackPrimitivesWritten = ((int)0x8C88),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
|
|
/// </summary>
|
|
AnySamplesPassedConservative = ((int)0x8D6A),
|
|
/// <summary>
|
|
/// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
|
|
/// </summary>
|
|
AnySamplesPassedConservativeExt = ((int)0x8D6A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.ReadBufferIndexed
|
|
/// </summary>
|
|
public enum ReadBufferMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRONT_LEFT = 0x0400
|
|
/// </summary>
|
|
FrontLeft = ((int)0x0400),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_RIGHT = 0x0401
|
|
/// </summary>
|
|
FrontRight = ((int)0x0401),
|
|
/// <summary>
|
|
/// Original was GL_BACK_LEFT = 0x0402
|
|
/// </summary>
|
|
BackLeft = ((int)0x0402),
|
|
/// <summary>
|
|
/// Original was GL_BACK_RIGHT = 0x0403
|
|
/// </summary>
|
|
BackRight = ((int)0x0403),
|
|
/// <summary>
|
|
/// Original was GL_FRONT = 0x0404
|
|
/// </summary>
|
|
Front = ((int)0x0404),
|
|
/// <summary>
|
|
/// Original was GL_BACK = 0x0405
|
|
/// </summary>
|
|
Back = ((int)0x0405),
|
|
/// <summary>
|
|
/// Original was GL_LEFT = 0x0406
|
|
/// </summary>
|
|
Left = ((int)0x0406),
|
|
/// <summary>
|
|
/// Original was GL_RIGHT = 0x0407
|
|
/// </summary>
|
|
Right = ((int)0x0407),
|
|
/// <summary>
|
|
/// Original was GL_AUX0 = 0x0409
|
|
/// </summary>
|
|
Aux0 = ((int)0x0409),
|
|
/// <summary>
|
|
/// Original was GL_AUX1 = 0x040A
|
|
/// </summary>
|
|
Aux1 = ((int)0x040A),
|
|
/// <summary>
|
|
/// Original was GL_AUX2 = 0x040B
|
|
/// </summary>
|
|
Aux2 = ((int)0x040B),
|
|
/// <summary>
|
|
/// Original was GL_AUX3 = 0x040C
|
|
/// </summary>
|
|
Aux3 = ((int)0x040C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 4 other functions
|
|
/// </summary>
|
|
public enum RenderbufferInternalFormat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Rgba4 = 0X8056
|
|
/// </summary>
|
|
Rgba4 = ((int)0X8056),
|
|
/// <summary>
|
|
/// Original was GL_Rgb5A1 = 0X8057
|
|
/// </summary>
|
|
Rgb5A1 = ((int)0X8057),
|
|
/// <summary>
|
|
/// Original was GL_DepthComponent16 = 0X81a5
|
|
/// </summary>
|
|
DepthComponent16 = ((int)0X81a5),
|
|
/// <summary>
|
|
/// Original was GL_StencilIndex8 = 0X8d48
|
|
/// </summary>
|
|
StencilIndex8 = ((int)0X8d48),
|
|
/// <summary>
|
|
/// Original was GL_Rgb565 = 0X8d62
|
|
/// </summary>
|
|
Rgb565 = ((int)0X8d62),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetRenderbufferParameter
|
|
/// </summary>
|
|
public enum RenderbufferParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
|
|
/// </summary>
|
|
RenderbufferSamples = ((int)0x8CAB),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_WIDTH = 0x8D42
|
|
/// </summary>
|
|
RenderbufferWidth = ((int)0x8D42),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
|
|
/// </summary>
|
|
RenderbufferHeight = ((int)0x8D43),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
|
|
/// </summary>
|
|
RenderbufferInternalFormat = ((int)0x8D44),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
|
|
/// </summary>
|
|
RenderbufferRedSize = ((int)0x8D50),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
|
|
/// </summary>
|
|
RenderbufferGreenSize = ((int)0x8D51),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
|
|
/// </summary>
|
|
RenderbufferBlueSize = ((int)0x8D52),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
|
|
/// </summary>
|
|
RenderbufferAlphaSize = ((int)0x8D53),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
|
|
/// </summary>
|
|
RenderbufferDepthSize = ((int)0x8D54),
|
|
/// <summary>
|
|
/// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
|
|
/// </summary>
|
|
RenderbufferStencilSize = ((int)0x8D55),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 7 other functions
|
|
/// </summary>
|
|
public enum RenderbufferTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Renderbuffer = 0X8d41
|
|
/// </summary>
|
|
Renderbuffer = ((int)0X8d41),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum RenderingMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_RENDER = 0x1C00
|
|
/// </summary>
|
|
Render = ((int)0x1C00),
|
|
/// <summary>
|
|
/// Original was GL_FEEDBACK = 0x1C01
|
|
/// </summary>
|
|
Feedback = ((int)0x1C01),
|
|
/// <summary>
|
|
/// Original was GL_SELECT = 0x1C02
|
|
/// </summary>
|
|
Select = ((int)0x1C02),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ResetStatus : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NO_ERROR = 0
|
|
/// </summary>
|
|
NoError = ((int)0),
|
|
/// <summary>
|
|
/// Original was GL_GUILTY_CONTEXT_RESET = 0x8253
|
|
/// </summary>
|
|
GuiltyContextReset = ((int)0x8253),
|
|
/// <summary>
|
|
/// Original was GL_INNOCENT_CONTEXT_RESET = 0x8254
|
|
/// </summary>
|
|
InnocentContextReset = ((int)0x8254),
|
|
/// <summary>
|
|
/// Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255
|
|
/// </summary>
|
|
UnknownContextReset = ((int)0x8255),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum SamplePatternSgis : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_1PASS_EXT = 0x80A1
|
|
/// </summary>
|
|
Gl1PassExt = ((int)0x80A1),
|
|
/// <summary>
|
|
/// Original was GL_1PASS_SGIS = 0x80A1
|
|
/// </summary>
|
|
Gl1PassSgis = ((int)0x80A1),
|
|
/// <summary>
|
|
/// Original was GL_2PASS_0_EXT = 0x80A2
|
|
/// </summary>
|
|
Gl2Pass0Ext = ((int)0x80A2),
|
|
/// <summary>
|
|
/// Original was GL_2PASS_0_SGIS = 0x80A2
|
|
/// </summary>
|
|
Gl2Pass0Sgis = ((int)0x80A2),
|
|
/// <summary>
|
|
/// Original was GL_2PASS_1_EXT = 0x80A3
|
|
/// </summary>
|
|
Gl2Pass1Ext = ((int)0x80A3),
|
|
/// <summary>
|
|
/// Original was GL_2PASS_1_SGIS = 0x80A3
|
|
/// </summary>
|
|
Gl2Pass1Sgis = ((int)0x80A3),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_0_EXT = 0x80A4
|
|
/// </summary>
|
|
Gl4Pass0Ext = ((int)0x80A4),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_0_SGIS = 0x80A4
|
|
/// </summary>
|
|
Gl4Pass0Sgis = ((int)0x80A4),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_1_EXT = 0x80A5
|
|
/// </summary>
|
|
Gl4Pass1Ext = ((int)0x80A5),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_1_SGIS = 0x80A5
|
|
/// </summary>
|
|
Gl4Pass1Sgis = ((int)0x80A5),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_2_EXT = 0x80A6
|
|
/// </summary>
|
|
Gl4Pass2Ext = ((int)0x80A6),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_2_SGIS = 0x80A6
|
|
/// </summary>
|
|
Gl4Pass2Sgis = ((int)0x80A6),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_3_EXT = 0x80A7
|
|
/// </summary>
|
|
Gl4Pass3Ext = ((int)0x80A7),
|
|
/// <summary>
|
|
/// Original was GL_4PASS_3_SGIS = 0x80A7
|
|
/// </summary>
|
|
Gl4Pass3Sgis = ((int)0x80A7),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.GetSamplerParameterI, GL.Ext.SamplerParameterI and 2 other functions
|
|
/// </summary>
|
|
public enum SamplerParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR = 0x1004
|
|
/// </summary>
|
|
TextureBorderColor = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAG_FILTER = 0x2800
|
|
/// </summary>
|
|
TextureMagFilter = ((int)0x2800),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_FILTER = 0x2801
|
|
/// </summary>
|
|
TextureMinFilter = ((int)0x2801),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_S = 0x2802
|
|
/// </summary>
|
|
TextureWrapS = ((int)0x2802),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_T = 0x2803
|
|
/// </summary>
|
|
TextureWrapT = ((int)0x2803),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R = 0x8072
|
|
/// </summary>
|
|
TextureWrapR = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_LOD = 0x813A
|
|
/// </summary>
|
|
TextureMinLod = ((int)0x813A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LOD = 0x813B
|
|
/// </summary>
|
|
TextureMaxLod = ((int)0x813B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_MODE = 0x884C
|
|
/// </summary>
|
|
TextureCompareMode = ((int)0x884C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
|
|
/// </summary>
|
|
TextureCompareFunc = ((int)0x884D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.GetSemaphoreParameter, GL.Ext.SemaphoreParameter
|
|
/// </summary>
|
|
public enum SemaphoreParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595
|
|
/// </summary>
|
|
D3D12FenceValueExt = ((int)0x9595),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum SeparableTargetExt : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SEPARABLE_2D = 0x8012
|
|
/// </summary>
|
|
Separable2D = ((int)0x8012),
|
|
/// <summary>
|
|
/// Original was GL_SEPARABLE_2D_EXT = 0x8012
|
|
/// </summary>
|
|
Separable2DExt = ((int)0x8012),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.ShaderBinary
|
|
/// </summary>
|
|
public enum ShaderBinaryFormat : int
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetShader
|
|
/// </summary>
|
|
public enum ShaderParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ShaderType = 0X8b4f
|
|
/// </summary>
|
|
ShaderType = ((int)0X8b4f),
|
|
/// <summary>
|
|
/// Original was GL_DeleteStatus = 0X8b80
|
|
/// </summary>
|
|
DeleteStatus = ((int)0X8b80),
|
|
/// <summary>
|
|
/// Original was GL_CompileStatus = 0X8b81
|
|
/// </summary>
|
|
CompileStatus = ((int)0X8b81),
|
|
/// <summary>
|
|
/// Original was GL_InfoLogLength = 0X8b84
|
|
/// </summary>
|
|
InfoLogLength = ((int)0X8b84),
|
|
/// <summary>
|
|
/// Original was GL_ShaderSourceLength = 0X8b88
|
|
/// </summary>
|
|
ShaderSourceLength = ((int)0X8b88),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ShaderParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SHADER_TYPE = 0x8B4F
|
|
/// </summary>
|
|
ShaderType = ((int)0x8B4F),
|
|
/// <summary>
|
|
/// Original was GL_DELETE_STATUS = 0x8B80
|
|
/// </summary>
|
|
DeleteStatus = ((int)0x8B80),
|
|
/// <summary>
|
|
/// Original was GL_COMPILE_STATUS = 0x8B81
|
|
/// </summary>
|
|
CompileStatus = ((int)0x8B81),
|
|
/// <summary>
|
|
/// Original was GL_INFO_LOG_LENGTH = 0x8B84
|
|
/// </summary>
|
|
InfoLogLength = ((int)0x8B84),
|
|
/// <summary>
|
|
/// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
|
|
/// </summary>
|
|
ShaderSourceLength = ((int)0x8B88),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetShaderPrecisionFormat
|
|
/// </summary>
|
|
public enum ShaderPrecision : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LowFloat = 0X8df0
|
|
/// </summary>
|
|
LowFloat = ((int)0X8df0),
|
|
/// <summary>
|
|
/// Original was GL_MediumFloat = 0X8df1
|
|
/// </summary>
|
|
MediumFloat = ((int)0X8df1),
|
|
/// <summary>
|
|
/// Original was GL_HighFloat = 0X8df2
|
|
/// </summary>
|
|
HighFloat = ((int)0X8df2),
|
|
/// <summary>
|
|
/// Original was GL_LowInt = 0X8df3
|
|
/// </summary>
|
|
LowInt = ((int)0X8df3),
|
|
/// <summary>
|
|
/// Original was GL_MediumInt = 0X8df4
|
|
/// </summary>
|
|
MediumInt = ((int)0X8df4),
|
|
/// <summary>
|
|
/// Original was GL_HighInt = 0X8df5
|
|
/// </summary>
|
|
HighInt = ((int)0X8df5),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.CreateShader, GL.GetShaderPrecisionFormat and 2 other functions
|
|
/// </summary>
|
|
public enum ShaderType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER = 0x8B30
|
|
/// </summary>
|
|
FragmentShader = ((int)0x8B30),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
|
|
/// </summary>
|
|
FragmentShaderArb = ((int)0x8B30),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SHADER = 0x8B31
|
|
/// </summary>
|
|
VertexShader = ((int)0x8B31),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SHADER_ARB = 0x8B31
|
|
/// </summary>
|
|
VertexShaderArb = ((int)0x8B31),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER = 0x8DD9
|
|
/// </summary>
|
|
GeometryShader = ((int)0x8DD9),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER = 0x8E87
|
|
/// </summary>
|
|
TessEvaluationShader = ((int)0x8E87),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER = 0x8E88
|
|
/// </summary>
|
|
TessControlShader = ((int)0x8E88),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_SHADER = 0x91B9
|
|
/// </summary>
|
|
ComputeShader = ((int)0x91B9),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum ShadingModel : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FLAT = 0x1D00
|
|
/// </summary>
|
|
Flat = ((int)0x1D00),
|
|
/// <summary>
|
|
/// Original was GL_SMOOTH = 0x1D01
|
|
/// </summary>
|
|
Smooth = ((int)0x1D01),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.TexStorage2D, GL.Ext.TexStorage3D
|
|
/// </summary>
|
|
public enum SizedInternalFormat : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ALPHA8_EXT = 0x803C
|
|
/// </summary>
|
|
Alpha8Ext = ((int)0x803C),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_EXT = 0x8040
|
|
/// </summary>
|
|
Luminance8Ext = ((int)0x8040),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
|
|
/// </summary>
|
|
Luminance8Alpha8Ext = ((int)0x8045),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_EXT = 0x8052
|
|
/// </summary>
|
|
Rgb10Ext = ((int)0x8052),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2_EXT = 0x8059
|
|
/// </summary>
|
|
Rgb10A2Ext = ((int)0x8059),
|
|
/// <summary>
|
|
/// Original was GL_R8_EXT = 0x8229
|
|
/// </summary>
|
|
R8Ext = ((int)0x8229),
|
|
/// <summary>
|
|
/// Original was GL_RG8_EXT = 0x822B
|
|
/// </summary>
|
|
Rg8Ext = ((int)0x822B),
|
|
/// <summary>
|
|
/// Original was GL_R16F_EXT = 0x822D
|
|
/// </summary>
|
|
R16fExt = ((int)0x822D),
|
|
/// <summary>
|
|
/// Original was GL_R32F_EXT = 0x822E
|
|
/// </summary>
|
|
R32fExt = ((int)0x822E),
|
|
/// <summary>
|
|
/// Original was GL_RG16F_EXT = 0x822F
|
|
/// </summary>
|
|
Rg16fExt = ((int)0x822F),
|
|
/// <summary>
|
|
/// Original was GL_RG32F_EXT = 0x8230
|
|
/// </summary>
|
|
Rg32fExt = ((int)0x8230),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32F_EXT = 0x8814
|
|
/// </summary>
|
|
Rgba32fExt = ((int)0x8814),
|
|
/// <summary>
|
|
/// Original was GL_RGB32F_EXT = 0x8815
|
|
/// </summary>
|
|
Rgb32fExt = ((int)0x8815),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA32F_EXT = 0x8816
|
|
/// </summary>
|
|
Alpha32fExt = ((int)0x8816),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE32F_EXT = 0x8818
|
|
/// </summary>
|
|
Luminance32fExt = ((int)0x8818),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
|
|
/// </summary>
|
|
LuminanceAlpha32fExt = ((int)0x8819),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F_EXT = 0x881A
|
|
/// </summary>
|
|
Rgba16fExt = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F_EXT = 0x881B
|
|
/// </summary>
|
|
Rgb16fExt = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA16F_EXT = 0x881C
|
|
/// </summary>
|
|
Alpha16fExt = ((int)0x881C),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE16F_EXT = 0x881E
|
|
/// </summary>
|
|
Luminance16fExt = ((int)0x881E),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
|
|
/// </summary>
|
|
LuminanceAlpha16fExt = ((int)0x881F),
|
|
/// <summary>
|
|
/// Original was GL_RGB_RAW_422_APPLE = 0x8A51
|
|
/// </summary>
|
|
RgbRaw422Apple = ((int)0x8A51),
|
|
/// <summary>
|
|
/// Original was GL_BGRA8_EXT = 0x93A1
|
|
/// </summary>
|
|
Bgra8Ext = ((int)0x93A1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function
|
|
/// </summary>
|
|
public enum StencilFace : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRONT = 0X0404
|
|
/// </summary>
|
|
Front = ((int)0X0404),
|
|
/// <summary>
|
|
/// Original was GL_BACK = 0X0405
|
|
/// </summary>
|
|
Back = ((int)0X0405),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_AND_BACK = 0x0408
|
|
/// </summary>
|
|
FrontAndBack = ((int)0x0408),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum StencilFaceDirection : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FRONT = 0x0404
|
|
/// </summary>
|
|
Front = ((int)0x0404),
|
|
/// <summary>
|
|
/// Original was GL_BACK = 0x0405
|
|
/// </summary>
|
|
Back = ((int)0x0405),
|
|
/// <summary>
|
|
/// Original was GL_FRONT_AND_BACK = 0x0408
|
|
/// </summary>
|
|
FrontAndBack = ((int)0x0408),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.StencilFunc, GL.StencilFuncSeparate and 1 other function
|
|
/// </summary>
|
|
public enum StencilFunction : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Never = 0X0200
|
|
/// </summary>
|
|
Never = ((int)0X0200),
|
|
/// <summary>
|
|
/// Original was GL_Less = 0X0201
|
|
/// </summary>
|
|
Less = ((int)0X0201),
|
|
/// <summary>
|
|
/// Original was GL_Equal = 0X0202
|
|
/// </summary>
|
|
Equal = ((int)0X0202),
|
|
/// <summary>
|
|
/// Original was GL_Lequal = 0X0203
|
|
/// </summary>
|
|
Lequal = ((int)0X0203),
|
|
/// <summary>
|
|
/// Original was GL_Greater = 0X0204
|
|
/// </summary>
|
|
Greater = ((int)0X0204),
|
|
/// <summary>
|
|
/// Original was GL_Notequal = 0X0205
|
|
/// </summary>
|
|
Notequal = ((int)0X0205),
|
|
/// <summary>
|
|
/// Original was GL_Gequal = 0X0206
|
|
/// </summary>
|
|
Gequal = ((int)0X0206),
|
|
/// <summary>
|
|
/// Original was GL_Always = 0X0207
|
|
/// </summary>
|
|
Always = ((int)0X0207),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.StencilOp, GL.StencilOpSeparate
|
|
/// </summary>
|
|
public enum StencilOp : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Zero = 0X0000
|
|
/// </summary>
|
|
Zero = ((int)0X0000),
|
|
/// <summary>
|
|
/// Original was GL_Invert = 0X150a
|
|
/// </summary>
|
|
Invert = ((int)0X150a),
|
|
/// <summary>
|
|
/// Original was GL_Keep = 0X1e00
|
|
/// </summary>
|
|
Keep = ((int)0X1e00),
|
|
/// <summary>
|
|
/// Original was GL_Replace = 0X1e01
|
|
/// </summary>
|
|
Replace = ((int)0X1e01),
|
|
/// <summary>
|
|
/// Original was GL_Incr = 0X1e02
|
|
/// </summary>
|
|
Incr = ((int)0X1e02),
|
|
/// <summary>
|
|
/// Original was GL_Decr = 0X1e03
|
|
/// </summary>
|
|
Decr = ((int)0X1e03),
|
|
/// <summary>
|
|
/// Original was GL_IncrWrap = 0X8507
|
|
/// </summary>
|
|
IncrWrap = ((int)0X8507),
|
|
/// <summary>
|
|
/// Original was GL_DecrWrap = 0X8508
|
|
/// </summary>
|
|
DecrWrap = ((int)0X8508),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetString
|
|
/// </summary>
|
|
public enum StringName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Vendor = 0X1f00
|
|
/// </summary>
|
|
Vendor = ((int)0X1f00),
|
|
/// <summary>
|
|
/// Original was GL_Renderer = 0X1f01
|
|
/// </summary>
|
|
Renderer = ((int)0X1f01),
|
|
/// <summary>
|
|
/// Original was GL_Version = 0X1f02
|
|
/// </summary>
|
|
Version = ((int)0X1f02),
|
|
/// <summary>
|
|
/// Original was GL_Extensions = 0X1f03
|
|
/// </summary>
|
|
Extensions = ((int)0X1f03),
|
|
/// <summary>
|
|
/// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
|
|
/// </summary>
|
|
ShadingLanguageVersion = ((int)0x8B8C),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum SubroutineParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_SIZE = 0x8A38
|
|
/// </summary>
|
|
UniformSize = ((int)0x8A38),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
|
|
/// </summary>
|
|
UniformNameLength = ((int)0x8A39),
|
|
/// <summary>
|
|
/// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
|
|
/// </summary>
|
|
NumCompatibleSubroutines = ((int)0x8E4A),
|
|
/// <summary>
|
|
/// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
|
|
/// </summary>
|
|
CompatibleSubroutines = ((int)0x8E4B),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Apple.FenceSync
|
|
/// </summary>
|
|
public enum SyncCondition : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
|
|
/// </summary>
|
|
SyncGpuCommandsComplete = ((int)0x9117),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
|
|
/// </summary>
|
|
SyncGpuCommandsCompleteApple = ((int)0x9117),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum SyncObjectMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
|
|
/// </summary>
|
|
SyncFlushCommandsBit = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
|
|
/// </summary>
|
|
SyncFlushCommandsBitApple = ((int)0x00000001),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Apple.GetSync
|
|
/// </summary>
|
|
public enum SyncParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_TYPE = 0x9112
|
|
/// </summary>
|
|
ObjectType = ((int)0x9112),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_TYPE_APPLE = 0x9112
|
|
/// </summary>
|
|
ObjectTypeApple = ((int)0x9112),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_CONDITION = 0x9113
|
|
/// </summary>
|
|
SyncCondition = ((int)0x9113),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_CONDITION_APPLE = 0x9113
|
|
/// </summary>
|
|
SyncConditionApple = ((int)0x9113),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_STATUS = 0x9114
|
|
/// </summary>
|
|
SyncStatus = ((int)0x9114),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_STATUS_APPLE = 0x9114
|
|
/// </summary>
|
|
SyncStatusApple = ((int)0x9114),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FLAGS = 0x9115
|
|
/// </summary>
|
|
SyncFlags = ((int)0x9115),
|
|
/// <summary>
|
|
/// Original was GL_SYNC_FLAGS_APPLE = 0x9115
|
|
/// </summary>
|
|
SyncFlagsApple = ((int)0x9115),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum SyncStatus : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ALREADY_SIGNALED = 0x911A
|
|
/// </summary>
|
|
AlreadySignaled = ((int)0x911A),
|
|
/// <summary>
|
|
/// Original was GL_TIMEOUT_EXPIRED = 0x911B
|
|
/// </summary>
|
|
TimeoutExpired = ((int)0x911B),
|
|
/// <summary>
|
|
/// Original was GL_CONDITION_SATISFIED = 0x911C
|
|
/// </summary>
|
|
ConditionSatisfied = ((int)0x911C),
|
|
/// <summary>
|
|
/// Original was GL_WAIT_FAILED = 0x911D
|
|
/// </summary>
|
|
WaitFailed = ((int)0x911D),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TexCoordPointerType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.TexImage2D, GL.Oes.TexImage3D
|
|
/// </summary>
|
|
public enum TextureComponentCount : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ALPHA = 0X1906
|
|
/// </summary>
|
|
Alpha = ((int)0X1906),
|
|
/// <summary>
|
|
/// Original was GL_RGB = 0X1907
|
|
/// </summary>
|
|
Rgb = ((int)0X1907),
|
|
/// <summary>
|
|
/// Original was GL_RGBA = 0X1908
|
|
/// </summary>
|
|
Rgba = ((int)0X1908),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE = 0X1909
|
|
/// </summary>
|
|
Luminance = ((int)0X1909),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA = 0x190A
|
|
/// </summary>
|
|
LuminanceAlpha = ((int)0x190A),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA8_EXT = 0x803C
|
|
/// </summary>
|
|
Alpha8Ext = ((int)0x803C),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_EXT = 0x8040
|
|
/// </summary>
|
|
Luminance8Ext = ((int)0x8040),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
|
|
/// </summary>
|
|
Luminance8Alpha8Ext = ((int)0x8045),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_EXT = 0x8052
|
|
/// </summary>
|
|
Rgb10Ext = ((int)0x8052),
|
|
/// <summary>
|
|
/// Original was GL_RGB10_A2_EXT = 0x8059
|
|
/// </summary>
|
|
Rgb10A2Ext = ((int)0x8059),
|
|
/// <summary>
|
|
/// Original was GL_R8_EXT = 0x8229
|
|
/// </summary>
|
|
R8Ext = ((int)0x8229),
|
|
/// <summary>
|
|
/// Original was GL_RG8_EXT = 0x822B
|
|
/// </summary>
|
|
Rg8Ext = ((int)0x822B),
|
|
/// <summary>
|
|
/// Original was GL_R16F_EXT = 0x822D
|
|
/// </summary>
|
|
R16fExt = ((int)0x822D),
|
|
/// <summary>
|
|
/// Original was GL_R32F_EXT = 0x822E
|
|
/// </summary>
|
|
R32fExt = ((int)0x822E),
|
|
/// <summary>
|
|
/// Original was GL_RG16F_EXT = 0x822F
|
|
/// </summary>
|
|
Rg16fExt = ((int)0x822F),
|
|
/// <summary>
|
|
/// Original was GL_RG32F_EXT = 0x8230
|
|
/// </summary>
|
|
Rg32fExt = ((int)0x8230),
|
|
/// <summary>
|
|
/// Original was GL_RGBA32F_EXT = 0x8814
|
|
/// </summary>
|
|
Rgba32fExt = ((int)0x8814),
|
|
/// <summary>
|
|
/// Original was GL_RGB32F_EXT = 0x8815
|
|
/// </summary>
|
|
Rgb32fExt = ((int)0x8815),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA32F_EXT = 0x8816
|
|
/// </summary>
|
|
Alpha32fExt = ((int)0x8816),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE32F_EXT = 0x8818
|
|
/// </summary>
|
|
Luminance32fExt = ((int)0x8818),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
|
|
/// </summary>
|
|
LuminanceAlpha32fExt = ((int)0x8819),
|
|
/// <summary>
|
|
/// Original was GL_RGBA16F_EXT = 0x881A
|
|
/// </summary>
|
|
Rgba16fExt = ((int)0x881A),
|
|
/// <summary>
|
|
/// Original was GL_RGB16F_EXT = 0x881B
|
|
/// </summary>
|
|
Rgb16fExt = ((int)0x881B),
|
|
/// <summary>
|
|
/// Original was GL_ALPHA16F_EXT = 0x881C
|
|
/// </summary>
|
|
Alpha16fExt = ((int)0x881C),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE16F_EXT = 0x881E
|
|
/// </summary>
|
|
Luminance16fExt = ((int)0x881E),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
|
|
/// </summary>
|
|
LuminanceAlpha16fExt = ((int)0x881F),
|
|
/// <summary>
|
|
/// Original was GL_RGB_RAW_422_APPLE = 0x8A51
|
|
/// </summary>
|
|
RgbRaw422Apple = ((int)0x8A51),
|
|
/// <summary>
|
|
/// Original was GL_BGRA8_EXT = 0x93A1
|
|
/// </summary>
|
|
Bgra8Ext = ((int)0x93A1),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureCoordName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_S = 0x2000
|
|
/// </summary>
|
|
S = ((int)0x2000),
|
|
/// <summary>
|
|
/// Original was GL_T = 0x2001
|
|
/// </summary>
|
|
T = ((int)0x2001),
|
|
/// <summary>
|
|
/// Original was GL_R = 0x2002
|
|
/// </summary>
|
|
R = ((int)0x2002),
|
|
/// <summary>
|
|
/// Original was GL_Q = 0x2003
|
|
/// </summary>
|
|
Q = ((int)0x2003),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.CopyTexImage2D
|
|
/// </summary>
|
|
public enum TextureCopyComponentCount : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ALPHA = 0X1906
|
|
/// </summary>
|
|
Alpha = ((int)0X1906),
|
|
/// <summary>
|
|
/// Original was GL_RGB = 0X1907
|
|
/// </summary>
|
|
Rgb = ((int)0X1907),
|
|
/// <summary>
|
|
/// Original was GL_RGBA = 0X1908
|
|
/// </summary>
|
|
Rgba = ((int)0X1908),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE = 0X1909
|
|
/// </summary>
|
|
Luminance = ((int)0X1909),
|
|
/// <summary>
|
|
/// Original was GL_LUMINANCE_ALPHA = 0x190A
|
|
/// </summary>
|
|
LuminanceAlpha = ((int)0x190A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureEnvMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ADD = 0x0104
|
|
/// </summary>
|
|
Add = ((int)0x0104),
|
|
/// <summary>
|
|
/// Original was GL_BLEND = 0x0BE2
|
|
/// </summary>
|
|
Blend = ((int)0x0BE2),
|
|
/// <summary>
|
|
/// Original was GL_MODULATE = 0x2100
|
|
/// </summary>
|
|
Modulate = ((int)0x2100),
|
|
/// <summary>
|
|
/// Original was GL_DECAL = 0x2101
|
|
/// </summary>
|
|
Decal = ((int)0x2101),
|
|
/// <summary>
|
|
/// Original was GL_REPLACE_EXT = 0x8062
|
|
/// </summary>
|
|
ReplaceExt = ((int)0x8062),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
|
|
/// </summary>
|
|
TextureEnvBiasSgix = ((int)0x80BE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureEnvParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ENV_MODE = 0x2200
|
|
/// </summary>
|
|
TextureEnvMode = ((int)0x2200),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ENV_COLOR = 0x2201
|
|
/// </summary>
|
|
TextureEnvColor = ((int)0x2201),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureEnvTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ENV = 0x2300
|
|
/// </summary>
|
|
TextureEnv = ((int)0x2300),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureFilterFuncSgis : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FILTER4_SGIS = 0x8146
|
|
/// </summary>
|
|
Filter4Sgis = ((int)0x8146),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureGenMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_EYE_LINEAR = 0x2400
|
|
/// </summary>
|
|
EyeLinear = ((int)0x2400),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_LINEAR = 0x2401
|
|
/// </summary>
|
|
ObjectLinear = ((int)0x2401),
|
|
/// <summary>
|
|
/// Original was GL_SPHERE_MAP = 0x2402
|
|
/// </summary>
|
|
SphereMap = ((int)0x2402),
|
|
/// <summary>
|
|
/// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
|
|
/// </summary>
|
|
EyeDistanceToPointSgis = ((int)0x81F0),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
|
|
/// </summary>
|
|
ObjectDistanceToPointSgis = ((int)0x81F1),
|
|
/// <summary>
|
|
/// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
|
|
/// </summary>
|
|
EyeDistanceToLineSgis = ((int)0x81F2),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
|
|
/// </summary>
|
|
ObjectDistanceToLineSgis = ((int)0x81F3),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureGenParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEN_MODE = 0x2500
|
|
/// </summary>
|
|
TextureGenMode = ((int)0x2500),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_PLANE = 0x2501
|
|
/// </summary>
|
|
ObjectPlane = ((int)0x2501),
|
|
/// <summary>
|
|
/// Original was GL_EYE_PLANE = 0x2502
|
|
/// </summary>
|
|
EyePlane = ((int)0x2502),
|
|
/// <summary>
|
|
/// Original was GL_EYE_POINT_SGIS = 0x81F4
|
|
/// </summary>
|
|
EyePointSgis = ((int)0x81F4),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_POINT_SGIS = 0x81F5
|
|
/// </summary>
|
|
ObjectPointSgis = ((int)0x81F5),
|
|
/// <summary>
|
|
/// Original was GL_EYE_LINE_SGIS = 0x81F6
|
|
/// </summary>
|
|
EyeLineSgis = ((int)0x81F6),
|
|
/// <summary>
|
|
/// Original was GL_OBJECT_LINE_SGIS = 0x81F7
|
|
/// </summary>
|
|
ObjectLineSgis = ((int)0x81F7),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.SignalSemaphore, GL.Ext.WaitSemaphore
|
|
/// </summary>
|
|
public enum TextureLayout : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
|
|
/// </summary>
|
|
LayoutDepthReadOnlyStencilAttachmentExt = ((int)0x9530),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
|
|
/// </summary>
|
|
LayoutDepthAttachmentStencilReadOnlyExt = ((int)0x9531),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_GENERAL_EXT = 0x958D
|
|
/// </summary>
|
|
LayoutGeneralExt = ((int)0x958D),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
|
|
/// </summary>
|
|
LayoutColorAttachmentExt = ((int)0x958E),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
|
|
/// </summary>
|
|
LayoutDepthStencilAttachmentExt = ((int)0x958F),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
|
|
/// </summary>
|
|
LayoutDepthStencilReadOnlyExt = ((int)0x9590),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
|
|
/// </summary>
|
|
LayoutShaderReadOnlyExt = ((int)0x9591),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
|
|
/// </summary>
|
|
LayoutTransferSrcExt = ((int)0x9592),
|
|
/// <summary>
|
|
/// Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
|
|
/// </summary>
|
|
LayoutTransferDstExt = ((int)0x9593),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureMagFilter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Nearest = 0X2600
|
|
/// </summary>
|
|
Nearest = ((int)0X2600),
|
|
/// <summary>
|
|
/// Original was GL_Linear = 0X2601
|
|
/// </summary>
|
|
Linear = ((int)0X2601),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_DETAIL_SGIS = 0x8097
|
|
/// </summary>
|
|
LinearDetailSgis = ((int)0x8097),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
|
|
/// </summary>
|
|
LinearDetailAlphaSgis = ((int)0x8098),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
|
|
/// </summary>
|
|
LinearDetailColorSgis = ((int)0x8099),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
|
|
/// </summary>
|
|
LinearSharpenSgis = ((int)0x80AD),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
|
|
/// </summary>
|
|
LinearSharpenAlphaSgis = ((int)0x80AE),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
|
|
/// </summary>
|
|
LinearSharpenColorSgis = ((int)0x80AF),
|
|
/// <summary>
|
|
/// Original was GL_FILTER4_SGIS = 0x8146
|
|
/// </summary>
|
|
Filter4Sgis = ((int)0x8146),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
|
|
/// </summary>
|
|
PixelTexGenQCeilingSgix = ((int)0x8184),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
|
|
/// </summary>
|
|
PixelTexGenQRoundSgix = ((int)0x8185),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
|
|
/// </summary>
|
|
PixelTexGenQFloorSgix = ((int)0x8186),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureMinFilter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Nearest = 0X2600
|
|
/// </summary>
|
|
Nearest = ((int)0X2600),
|
|
/// <summary>
|
|
/// Original was GL_Linear = 0X2601
|
|
/// </summary>
|
|
Linear = ((int)0X2601),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
|
|
/// </summary>
|
|
NearestMipmapNearest = ((int)0x2700),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
|
|
/// </summary>
|
|
LinearMipmapNearest = ((int)0x2701),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
|
|
/// </summary>
|
|
NearestMipmapLinear = ((int)0x2702),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
|
|
/// </summary>
|
|
LinearMipmapLinear = ((int)0x2703),
|
|
/// <summary>
|
|
/// Original was GL_FILTER4_SGIS = 0x8146
|
|
/// </summary>
|
|
Filter4Sgis = ((int)0x8146),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
|
|
/// </summary>
|
|
LinearClipmapLinearSgix = ((int)0x8170),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
|
|
/// </summary>
|
|
PixelTexGenQCeilingSgix = ((int)0x8184),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
|
|
/// </summary>
|
|
PixelTexGenQRoundSgix = ((int)0x8185),
|
|
/// <summary>
|
|
/// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
|
|
/// </summary>
|
|
PixelTexGenQFloorSgix = ((int)0x8186),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
|
|
/// </summary>
|
|
NearestClipmapNearestSgix = ((int)0x844D),
|
|
/// <summary>
|
|
/// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
|
|
/// </summary>
|
|
NearestClipmapLinearSgix = ((int)0x844E),
|
|
/// <summary>
|
|
/// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
|
|
/// </summary>
|
|
LinearClipmapNearestSgix = ((int)0x844F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.TexParameter, GL.Ext.TexParameterI and 1 other function
|
|
/// </summary>
|
|
public enum TextureParameterName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WIDTH = 0x1000
|
|
/// </summary>
|
|
TextureWidth = ((int)0x1000),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_HEIGHT = 0x1001
|
|
/// </summary>
|
|
TextureHeight = ((int)0x1001),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPONENTS = 0x1003
|
|
/// </summary>
|
|
TextureComponents = ((int)0x1003),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
|
|
/// </summary>
|
|
TextureInternalFormat = ((int)0x1003),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR = 0x1004
|
|
/// </summary>
|
|
TextureBorderColor = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004
|
|
/// </summary>
|
|
TextureBorderColorNv = ((int)0x1004),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BORDER = 0x1005
|
|
/// </summary>
|
|
TextureBorder = ((int)0x1005),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAG_FILTER = 0x2800
|
|
/// </summary>
|
|
TextureMagFilter = ((int)0x2800),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_FILTER = 0x2801
|
|
/// </summary>
|
|
TextureMinFilter = ((int)0x2801),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_S = 0x2802
|
|
/// </summary>
|
|
TextureWrapS = ((int)0x2802),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_T = 0x2803
|
|
/// </summary>
|
|
TextureWrapT = ((int)0x2803),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_RED_SIZE = 0x805C
|
|
/// </summary>
|
|
TextureRedSize = ((int)0x805C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GREEN_SIZE = 0x805D
|
|
/// </summary>
|
|
TextureGreenSize = ((int)0x805D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BLUE_SIZE = 0x805E
|
|
/// </summary>
|
|
TextureBlueSize = ((int)0x805E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
|
|
/// </summary>
|
|
TextureAlphaSize = ((int)0x805F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
|
|
/// </summary>
|
|
TextureLuminanceSize = ((int)0x8060),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
|
|
/// </summary>
|
|
TextureIntensitySize = ((int)0x8061),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_PRIORITY = 0x8066
|
|
/// </summary>
|
|
TexturePriority = ((int)0x8066),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
|
|
/// </summary>
|
|
TexturePriorityExt = ((int)0x8066),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_RESIDENT = 0x8067
|
|
/// </summary>
|
|
TextureResident = ((int)0x8067),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_DEPTH_EXT = 0x8071
|
|
/// </summary>
|
|
TextureDepthExt = ((int)0x8071),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R = 0x8072
|
|
/// </summary>
|
|
TextureWrapR = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
|
|
/// </summary>
|
|
TextureWrapRExt = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_R_OES = 0x8072
|
|
/// </summary>
|
|
TextureWrapROes = ((int)0x8072),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
|
|
/// </summary>
|
|
DetailTextureLevelSgis = ((int)0x809A),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
|
|
/// </summary>
|
|
DetailTextureModeSgis = ((int)0x809B),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
|
|
/// </summary>
|
|
DetailTextureFuncPointsSgis = ((int)0x809C),
|
|
/// <summary>
|
|
/// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
|
|
/// </summary>
|
|
SharpenTextureFuncPointsSgis = ((int)0x80B0),
|
|
/// <summary>
|
|
/// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
|
|
/// </summary>
|
|
ShadowAmbientSgix = ((int)0x80BF),
|
|
/// <summary>
|
|
/// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
|
|
/// </summary>
|
|
DualTextureSelectSgis = ((int)0x8124),
|
|
/// <summary>
|
|
/// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
|
|
/// </summary>
|
|
QuadTextureSelectSgis = ((int)0x8125),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
|
|
/// </summary>
|
|
Texture4DsizeSgis = ((int)0x8136),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
|
|
/// </summary>
|
|
TextureWrapQSgis = ((int)0x8137),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_LOD = 0x813A
|
|
/// </summary>
|
|
TextureMinLod = ((int)0x813A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
|
|
/// </summary>
|
|
TextureMinLodSgis = ((int)0x813A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LOD = 0x813B
|
|
/// </summary>
|
|
TextureMaxLod = ((int)0x813B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
|
|
/// </summary>
|
|
TextureMaxLodSgis = ((int)0x813B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BASE_LEVEL = 0x813C
|
|
/// </summary>
|
|
TextureBaseLevel = ((int)0x813C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
|
|
/// </summary>
|
|
TextureBaseLevelSgis = ((int)0x813C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LEVEL = 0x813D
|
|
/// </summary>
|
|
TextureMaxLevel = ((int)0x813D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
|
|
/// </summary>
|
|
TextureMaxLevelSgis = ((int)0x813D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
|
|
/// </summary>
|
|
TextureFilter4SizeSgis = ((int)0x8147),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
|
|
/// </summary>
|
|
TextureClipmapCenterSgix = ((int)0x8171),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
|
|
/// </summary>
|
|
TextureClipmapFrameSgix = ((int)0x8172),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
|
|
/// </summary>
|
|
TextureClipmapOffsetSgix = ((int)0x8173),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
|
|
/// </summary>
|
|
TextureClipmapVirtualDepthSgix = ((int)0x8174),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
|
|
/// </summary>
|
|
TextureClipmapLodOffsetSgix = ((int)0x8175),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
|
|
/// </summary>
|
|
TextureClipmapDepthSgix = ((int)0x8176),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
|
|
/// </summary>
|
|
PostTextureFilterBiasSgix = ((int)0x8179),
|
|
/// <summary>
|
|
/// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
|
|
/// </summary>
|
|
PostTextureFilterScaleSgix = ((int)0x817A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
|
|
/// </summary>
|
|
TextureLodBiasSSgix = ((int)0x818E),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
|
|
/// </summary>
|
|
TextureLodBiasTSgix = ((int)0x818F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
|
|
/// </summary>
|
|
TextureLodBiasRSgix = ((int)0x8190),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP = 0x8191
|
|
/// </summary>
|
|
GenerateMipmap = ((int)0x8191),
|
|
/// <summary>
|
|
/// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
|
|
/// </summary>
|
|
GenerateMipmapSgis = ((int)0x8191),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
|
|
/// </summary>
|
|
TextureCompareSgix = ((int)0x819A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
|
|
/// </summary>
|
|
TextureCompareOperatorSgix = ((int)0x819B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
|
|
/// </summary>
|
|
TextureLequalRSgix = ((int)0x819C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
|
|
/// </summary>
|
|
TextureGequalRSgix = ((int)0x819D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
|
|
/// </summary>
|
|
TextureMaxClampSSgix = ((int)0x8369),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
|
|
/// </summary>
|
|
TextureMaxClampTSgix = ((int)0x836A),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
|
|
/// </summary>
|
|
TextureMaxClampRSgix = ((int)0x836B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_LOD_BIAS = 0x8501
|
|
/// </summary>
|
|
TextureLodBias = ((int)0x8501),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_MODE = 0x884C
|
|
/// </summary>
|
|
TextureCompareMode = ((int)0x884C),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
|
|
/// </summary>
|
|
TextureCompareFunc = ((int)0x884D),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
|
|
/// </summary>
|
|
TextureSwizzleR = ((int)0x8E42),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
|
|
/// </summary>
|
|
TextureSwizzleG = ((int)0x8E43),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
|
|
/// </summary>
|
|
TextureSwizzleB = ((int)0x8E44),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
|
|
/// </summary>
|
|
TextureSwizzleA = ((int)0x8E45),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
|
|
/// </summary>
|
|
TextureSwizzleRgba = ((int)0x8E46),
|
|
/// <summary>
|
|
/// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
|
|
/// </summary>
|
|
DepthStencilTextureMode = ((int)0x90EA),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_TILING_EXT = 0x9580
|
|
/// </summary>
|
|
TextureTilingExt = ((int)0x9580),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum TextureStorageMaskAmd : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
|
|
/// </summary>
|
|
TextureStorageSparseBitAmd = ((int)0x00000001),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.BindTexture, GL.CompressedTexImage2D and 31 other functions
|
|
/// </summary>
|
|
public enum TextureTarget : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_1D = 0x0DE0
|
|
/// </summary>
|
|
Texture1D = ((int)0x0DE0),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D = 0x0DE1
|
|
/// </summary>
|
|
Texture2D = ((int)0x0DE1),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_1D = 0x8063
|
|
/// </summary>
|
|
ProxyTexture1D = ((int)0x8063),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
|
|
/// </summary>
|
|
ProxyTexture1DExt = ((int)0x8063),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D = 0x8064
|
|
/// </summary>
|
|
ProxyTexture2D = ((int)0x8064),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
|
|
/// </summary>
|
|
ProxyTexture2DExt = ((int)0x8064),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D = 0x806F
|
|
/// </summary>
|
|
Texture3D = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_EXT = 0x806F
|
|
/// </summary>
|
|
Texture3DExt = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_OES = 0x806F
|
|
/// </summary>
|
|
Texture3DOes = ((int)0x806F),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_3D = 0x8070
|
|
/// </summary>
|
|
ProxyTexture3D = ((int)0x8070),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
|
|
/// </summary>
|
|
ProxyTexture3DExt = ((int)0x8070),
|
|
/// <summary>
|
|
/// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
|
|
/// </summary>
|
|
DetailTexture2DSgis = ((int)0x8095),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_4D_SGIS = 0x8134
|
|
/// </summary>
|
|
Texture4DSgis = ((int)0x8134),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
|
|
/// </summary>
|
|
ProxyTexture4DSgis = ((int)0x8135),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_RECTANGLE = 0x84F5
|
|
/// </summary>
|
|
TextureRectangle = ((int)0x84F5),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
|
|
/// </summary>
|
|
ProxyTextureRectangle = ((int)0x84F7),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
|
|
/// </summary>
|
|
ProxyTextureRectangleArb = ((int)0x84F7),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
|
|
/// </summary>
|
|
ProxyTextureRectangleNv = ((int)0x84F7),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP = 0x8513
|
|
/// </summary>
|
|
TextureCubeMap = ((int)0x8513),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
|
|
/// </summary>
|
|
TextureCubeMapPositiveX = ((int)0x8515),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
|
|
/// </summary>
|
|
TextureCubeMapNegativeX = ((int)0x8516),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
|
|
/// </summary>
|
|
TextureCubeMapPositiveY = ((int)0x8517),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
|
|
/// </summary>
|
|
TextureCubeMapNegativeY = ((int)0x8518),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
|
|
/// </summary>
|
|
TextureCubeMapPositiveZ = ((int)0x8519),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
|
|
/// </summary>
|
|
TextureCubeMapNegativeZ = ((int)0x851A),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
|
|
/// </summary>
|
|
ProxyTextureCubeMap = ((int)0x851B),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
|
|
/// </summary>
|
|
ProxyTextureCubeMapArb = ((int)0x851B),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
|
|
/// </summary>
|
|
ProxyTextureCubeMapExt = ((int)0x851B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_1D_ARRAY = 0x8C18
|
|
/// </summary>
|
|
Texture1DArray = ((int)0x8C18),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
|
|
/// </summary>
|
|
ProxyTexture1DArray = ((int)0x8C19),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
|
|
/// </summary>
|
|
ProxyTexture1DArrayExt = ((int)0x8C19),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
|
|
/// </summary>
|
|
Texture2DArray = ((int)0x8C1A),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
|
|
/// </summary>
|
|
ProxyTexture2DArray = ((int)0x8C1B),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
|
|
/// </summary>
|
|
ProxyTexture2DArrayExt = ((int)0x8C1B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArray = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArrayArb = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArrayExt = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
|
|
/// </summary>
|
|
TextureCubeMapArrayOes = ((int)0x9009),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
|
|
/// </summary>
|
|
ProxyTextureCubeMapArray = ((int)0x900B),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
|
|
/// </summary>
|
|
ProxyTextureCubeMapArrayArb = ((int)0x900B),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
|
|
/// </summary>
|
|
Texture2DMultisample = ((int)0x9100),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
|
|
/// </summary>
|
|
ProxyTexture2DMultisample = ((int)0x9101),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
|
|
/// </summary>
|
|
Texture2DMultisampleArray = ((int)0x9102),
|
|
/// <summary>
|
|
/// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
|
|
/// </summary>
|
|
ProxyTexture2DMultisampleArray = ((int)0x9103),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.CompressedTexImage2D, GL.CompressedTexSubImage2D and 6 other functions
|
|
/// </summary>
|
|
public enum TextureTarget2d : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_2D = 0x0DE1
|
|
/// </summary>
|
|
Texture2D = ((int)0x0DE1),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
|
|
/// </summary>
|
|
TextureCubeMapPositiveX = ((int)0x8515),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
|
|
/// </summary>
|
|
TextureCubeMapNegativeX = ((int)0x8516),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
|
|
/// </summary>
|
|
TextureCubeMapPositiveY = ((int)0x8517),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
|
|
/// </summary>
|
|
TextureCubeMapNegativeY = ((int)0x8518),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
|
|
/// </summary>
|
|
TextureCubeMapPositiveZ = ((int)0x8519),
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
|
|
/// </summary>
|
|
TextureCubeMapNegativeZ = ((int)0x851A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.TexStorage3D, GL.Oes.CompressedTexImage3D and 4 other functions
|
|
/// </summary>
|
|
public enum TextureTarget3d : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TEXTURE_3D_OES = 0x806F
|
|
/// </summary>
|
|
Texture3DOes = ((int)0x806F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.ActiveTexture, GL.NV.GetPathTexGen
|
|
/// </summary>
|
|
public enum TextureUnit : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Texture0 = 0X84c0
|
|
/// </summary>
|
|
Texture0 = ((int)0X84c0),
|
|
/// <summary>
|
|
/// Original was GL_Texture1 = 0X84c1
|
|
/// </summary>
|
|
Texture1 = ((int)0X84c1),
|
|
/// <summary>
|
|
/// Original was GL_Texture2 = 0X84c2
|
|
/// </summary>
|
|
Texture2 = ((int)0X84c2),
|
|
/// <summary>
|
|
/// Original was GL_Texture3 = 0X84c3
|
|
/// </summary>
|
|
Texture3 = ((int)0X84c3),
|
|
/// <summary>
|
|
/// Original was GL_Texture4 = 0X84c4
|
|
/// </summary>
|
|
Texture4 = ((int)0X84c4),
|
|
/// <summary>
|
|
/// Original was GL_Texture5 = 0X84c5
|
|
/// </summary>
|
|
Texture5 = ((int)0X84c5),
|
|
/// <summary>
|
|
/// Original was GL_Texture6 = 0X84c6
|
|
/// </summary>
|
|
Texture6 = ((int)0X84c6),
|
|
/// <summary>
|
|
/// Original was GL_Texture7 = 0X84c7
|
|
/// </summary>
|
|
Texture7 = ((int)0X84c7),
|
|
/// <summary>
|
|
/// Original was GL_Texture8 = 0X84c8
|
|
/// </summary>
|
|
Texture8 = ((int)0X84c8),
|
|
/// <summary>
|
|
/// Original was GL_Texture9 = 0X84c9
|
|
/// </summary>
|
|
Texture9 = ((int)0X84c9),
|
|
/// <summary>
|
|
/// Original was GL_Texture10 = 0X84ca
|
|
/// </summary>
|
|
Texture10 = ((int)0X84ca),
|
|
/// <summary>
|
|
/// Original was GL_Texture11 = 0X84cb
|
|
/// </summary>
|
|
Texture11 = ((int)0X84cb),
|
|
/// <summary>
|
|
/// Original was GL_Texture12 = 0X84cc
|
|
/// </summary>
|
|
Texture12 = ((int)0X84cc),
|
|
/// <summary>
|
|
/// Original was GL_Texture13 = 0X84cd
|
|
/// </summary>
|
|
Texture13 = ((int)0X84cd),
|
|
/// <summary>
|
|
/// Original was GL_Texture14 = 0X84ce
|
|
/// </summary>
|
|
Texture14 = ((int)0X84ce),
|
|
/// <summary>
|
|
/// Original was GL_Texture15 = 0X84cf
|
|
/// </summary>
|
|
Texture15 = ((int)0X84cf),
|
|
/// <summary>
|
|
/// Original was GL_Texture16 = 0X84d0
|
|
/// </summary>
|
|
Texture16 = ((int)0X84d0),
|
|
/// <summary>
|
|
/// Original was GL_Texture17 = 0X84d1
|
|
/// </summary>
|
|
Texture17 = ((int)0X84d1),
|
|
/// <summary>
|
|
/// Original was GL_Texture18 = 0X84d2
|
|
/// </summary>
|
|
Texture18 = ((int)0X84d2),
|
|
/// <summary>
|
|
/// Original was GL_Texture19 = 0X84d3
|
|
/// </summary>
|
|
Texture19 = ((int)0X84d3),
|
|
/// <summary>
|
|
/// Original was GL_Texture20 = 0X84d4
|
|
/// </summary>
|
|
Texture20 = ((int)0X84d4),
|
|
/// <summary>
|
|
/// Original was GL_Texture21 = 0X84d5
|
|
/// </summary>
|
|
Texture21 = ((int)0X84d5),
|
|
/// <summary>
|
|
/// Original was GL_Texture22 = 0X84d6
|
|
/// </summary>
|
|
Texture22 = ((int)0X84d6),
|
|
/// <summary>
|
|
/// Original was GL_Texture23 = 0X84d7
|
|
/// </summary>
|
|
Texture23 = ((int)0X84d7),
|
|
/// <summary>
|
|
/// Original was GL_Texture24 = 0X84d8
|
|
/// </summary>
|
|
Texture24 = ((int)0X84d8),
|
|
/// <summary>
|
|
/// Original was GL_Texture25 = 0X84d9
|
|
/// </summary>
|
|
Texture25 = ((int)0X84d9),
|
|
/// <summary>
|
|
/// Original was GL_Texture26 = 0X84da
|
|
/// </summary>
|
|
Texture26 = ((int)0X84da),
|
|
/// <summary>
|
|
/// Original was GL_Texture27 = 0X84db
|
|
/// </summary>
|
|
Texture27 = ((int)0X84db),
|
|
/// <summary>
|
|
/// Original was GL_Texture28 = 0X84dc
|
|
/// </summary>
|
|
Texture28 = ((int)0X84dc),
|
|
/// <summary>
|
|
/// Original was GL_Texture29 = 0X84dd
|
|
/// </summary>
|
|
Texture29 = ((int)0X84dd),
|
|
/// <summary>
|
|
/// Original was GL_Texture30 = 0X84de
|
|
/// </summary>
|
|
Texture30 = ((int)0X84de),
|
|
/// <summary>
|
|
/// Original was GL_Texture31 = 0X84df
|
|
/// </summary>
|
|
Texture31 = ((int)0X84df),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TextureWrapMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_CLAMP = 0x2900
|
|
/// </summary>
|
|
Clamp = ((int)0x2900),
|
|
/// <summary>
|
|
/// Original was GL_REPEAT = 0x2901
|
|
/// </summary>
|
|
Repeat = ((int)0x2901),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER = 0x812D
|
|
/// </summary>
|
|
ClampToBorder = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
|
|
/// </summary>
|
|
ClampToBorderArb = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_NV = 0x812D
|
|
/// </summary>
|
|
ClampToBorderNv = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
|
|
/// </summary>
|
|
ClampToBorderSgis = ((int)0x812D),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_EDGE = 0x812F
|
|
/// </summary>
|
|
ClampToEdge = ((int)0x812F),
|
|
/// <summary>
|
|
/// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
|
|
/// </summary>
|
|
ClampToEdgeSgis = ((int)0x812F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum TransformFeedbackPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
|
|
/// </summary>
|
|
TransformFeedbackBufferStart = ((int)0x8C84),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
|
|
/// </summary>
|
|
TransformFeedbackBufferSize = ((int)0x8C85),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
|
|
/// </summary>
|
|
TransformFeedbackBufferBinding = ((int)0x8C8F),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
|
|
/// </summary>
|
|
TransformFeedbackPaused = ((int)0x8E23),
|
|
/// <summary>
|
|
/// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
|
|
/// </summary>
|
|
TransformFeedbackActive = ((int)0x8E24),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.NV.BeginConditionalRender, GL.NV.GetFloat and 1 other function
|
|
/// </summary>
|
|
public enum TypeEnum : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_QUERY_WAIT = 0x8E13
|
|
/// </summary>
|
|
QueryWait = ((int)0x8E13),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_NO_WAIT = 0x8E14
|
|
/// </summary>
|
|
QueryNoWait = ((int)0x8E14),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
|
|
/// </summary>
|
|
QueryByRegionWait = ((int)0x8E15),
|
|
/// <summary>
|
|
/// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
|
|
/// </summary>
|
|
QueryByRegionNoWait = ((int)0x8E16),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum UniformBlockPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
|
|
/// </summary>
|
|
UniformBlockReferencedByTessControlShader = ((int)0x84F0),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
|
|
/// </summary>
|
|
UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
|
|
/// </summary>
|
|
UniformBlockBinding = ((int)0x8A3F),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
|
|
/// </summary>
|
|
UniformBlockDataSize = ((int)0x8A40),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
|
|
/// </summary>
|
|
UniformBlockNameLength = ((int)0x8A41),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
|
|
/// </summary>
|
|
UniformBlockActiveUniforms = ((int)0x8A42),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
|
|
/// </summary>
|
|
UniformBlockActiveUniformIndices = ((int)0x8A43),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
|
|
/// </summary>
|
|
UniformBlockReferencedByVertexShader = ((int)0x8A44),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
|
|
/// </summary>
|
|
UniformBlockReferencedByGeometryShader = ((int)0x8A45),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
|
|
/// </summary>
|
|
UniformBlockReferencedByFragmentShader = ((int)0x8A46),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
|
|
/// </summary>
|
|
UniformBlockReferencedByComputeShader = ((int)0x90EC),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum UniformPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_TYPE = 0x8A37
|
|
/// </summary>
|
|
UniformType = ((int)0x8A37),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_SIZE = 0x8A38
|
|
/// </summary>
|
|
UniformSize = ((int)0x8A38),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
|
|
/// </summary>
|
|
UniformNameLength = ((int)0x8A39),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
|
|
/// </summary>
|
|
UniformBlockIndex = ((int)0x8A3A),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_OFFSET = 0x8A3B
|
|
/// </summary>
|
|
UniformOffset = ((int)0x8A3B),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
|
|
/// </summary>
|
|
UniformArrayStride = ((int)0x8A3C),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
|
|
/// </summary>
|
|
UniformMatrixStride = ((int)0x8A3D),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
|
|
/// </summary>
|
|
UniformIsRowMajor = ((int)0x8A3E),
|
|
/// <summary>
|
|
/// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
|
|
/// </summary>
|
|
UniformAtomicCounterBufferIndex = ((int)0x92DA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Ext.UseProgramStages
|
|
/// </summary>
|
|
[Flags]
|
|
public enum UseProgramStageMask : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SHADER_BIT = 0x00000001
|
|
/// </summary>
|
|
VertexShaderBit = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001
|
|
/// </summary>
|
|
VertexShaderBitExt = ((int)0x00000001),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
|
|
/// </summary>
|
|
FragmentShaderBit = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
|
|
/// </summary>
|
|
FragmentShaderBitExt = ((int)0x00000002),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
|
|
/// </summary>
|
|
GeometryShaderBit = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
|
|
/// </summary>
|
|
GeometryShaderBitExt = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
|
|
/// </summary>
|
|
GeometryShaderBitOes = ((int)0x00000004),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
|
|
/// </summary>
|
|
TessControlShaderBit = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
|
|
/// </summary>
|
|
TessControlShaderBitExt = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
|
|
/// </summary>
|
|
TessControlShaderBitOes = ((int)0x00000008),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
|
|
/// </summary>
|
|
TessEvaluationShaderBit = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
|
|
/// </summary>
|
|
TessEvaluationShaderBitExt = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
|
|
/// </summary>
|
|
TessEvaluationShaderBitOes = ((int)0x00000010),
|
|
/// <summary>
|
|
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
|
|
/// </summary>
|
|
ComputeShaderBit = ((int)0x00000020),
|
|
/// <summary>
|
|
/// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllShaderBits = unchecked((int)0xFFFFFFFF),
|
|
/// <summary>
|
|
/// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
|
|
/// </summary>
|
|
AllShaderBitsExt = unchecked((int)0xFFFFFFFF),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum VertexArrayPName : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
|
|
/// </summary>
|
|
VertexAttribRelativeOffset = ((int)0x82D5),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
|
|
/// </summary>
|
|
VertexAttribArrayEnabled = ((int)0x8622),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
|
|
/// </summary>
|
|
VertexAttribArraySize = ((int)0x8623),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
|
|
/// </summary>
|
|
VertexAttribArrayStride = ((int)0x8624),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
|
|
/// </summary>
|
|
VertexAttribArrayType = ((int)0x8625),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
|
|
/// </summary>
|
|
VertexAttribArrayLong = ((int)0x874E),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
|
|
/// </summary>
|
|
VertexAttribArrayNormalized = ((int)0x886A),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
|
|
/// </summary>
|
|
VertexAttribArrayInteger = ((int)0x88FD),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
|
|
/// </summary>
|
|
VertexAttribArrayDivisor = ((int)0x88FE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum VertexAttribEnum : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
|
|
/// </summary>
|
|
VertexAttribArrayEnabled = ((int)0x8622),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
|
|
/// </summary>
|
|
VertexAttribArraySize = ((int)0x8623),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
|
|
/// </summary>
|
|
VertexAttribArrayStride = ((int)0x8624),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
|
|
/// </summary>
|
|
VertexAttribArrayType = ((int)0x8625),
|
|
/// <summary>
|
|
/// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
|
|
/// </summary>
|
|
CurrentVertexAttrib = ((int)0x8626),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
|
|
/// </summary>
|
|
VertexAttribArrayNormalized = ((int)0x886A),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
|
|
/// </summary>
|
|
VertexAttribArrayBufferBinding = ((int)0x889F),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
|
|
/// </summary>
|
|
VertexAttribArrayInteger = ((int)0x88FD),
|
|
/// <summary>
|
|
/// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
|
|
/// </summary>
|
|
VertexAttribArrayDivisor = ((int)0x88FE),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetVertexAttrib
|
|
/// </summary>
|
|
public enum VertexAttribParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VertexAttribArrayEnabled = 0X8622
|
|
/// </summary>
|
|
VertexAttribArrayEnabled = ((int)0X8622),
|
|
/// <summary>
|
|
/// Original was GL_VertexAttribArraySize = 0X8623
|
|
/// </summary>
|
|
VertexAttribArraySize = ((int)0X8623),
|
|
/// <summary>
|
|
/// Original was GL_VertexAttribArrayStride = 0X8624
|
|
/// </summary>
|
|
VertexAttribArrayStride = ((int)0X8624),
|
|
/// <summary>
|
|
/// Original was GL_VertexAttribArrayType = 0X8625
|
|
/// </summary>
|
|
VertexAttribArrayType = ((int)0X8625),
|
|
/// <summary>
|
|
/// Original was GL_CurrentVertexAttrib = 0X8626
|
|
/// </summary>
|
|
CurrentVertexAttrib = ((int)0X8626),
|
|
/// <summary>
|
|
/// Original was GL_VertexAttribArrayNormalized = 0X886a
|
|
/// </summary>
|
|
VertexAttribArrayNormalized = ((int)0X886a),
|
|
/// <summary>
|
|
/// Original was GL_VertexAttribArrayBufferBinding = 0X889f
|
|
/// </summary>
|
|
VertexAttribArrayBufferBinding = ((int)0X889f),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.GetVertexAttribPointer
|
|
/// </summary>
|
|
public enum VertexAttribPointerParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_VertexAttribArrayPointer = 0X8645
|
|
/// </summary>
|
|
VertexAttribArrayPointer = ((int)0X8645),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.VertexAttribPointer
|
|
/// </summary>
|
|
public enum VertexAttribPointerType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_Byte = 0X1400
|
|
/// </summary>
|
|
Byte = ((int)0X1400),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE = 0x1401
|
|
/// </summary>
|
|
UnsignedByte = ((int)0x1401),
|
|
/// <summary>
|
|
/// Original was GL_Short = 0X1402
|
|
/// </summary>
|
|
Short = ((int)0X1402),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_Float = 0X1406
|
|
/// </summary>
|
|
Float = ((int)0X1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
/// <summary>
|
|
/// Original was GL_HALF_FLOAT = 0x140B
|
|
/// </summary>
|
|
HalfFloat = ((int)0x140B),
|
|
/// <summary>
|
|
/// Original was GL_Fixed = 0X140c
|
|
/// </summary>
|
|
Fixed = ((int)0X140c),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
|
|
/// </summary>
|
|
UnsignedInt2101010Rev = ((int)0x8368),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
|
|
/// </summary>
|
|
UnsignedInt10F11F11FRev = ((int)0x8C3B),
|
|
/// <summary>
|
|
/// Original was GL_INT_2_10_10_10_REV = 0x8D9F
|
|
/// </summary>
|
|
Int2101010Rev = ((int)0x8D9F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum VertexAttribType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BYTE = 0x1400
|
|
/// </summary>
|
|
Byte = ((int)0x1400),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_BYTE = 0x1401
|
|
/// </summary>
|
|
UnsignedByte = ((int)0x1401),
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_SHORT = 0x1403
|
|
/// </summary>
|
|
UnsignedShort = ((int)0x1403),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT = 0x1405
|
|
/// </summary>
|
|
UnsignedInt = ((int)0x1405),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
/// <summary>
|
|
/// Original was GL_HALF_FLOAT = 0x140B
|
|
/// </summary>
|
|
HalfFloat = ((int)0x140B),
|
|
/// <summary>
|
|
/// Original was GL_FIXED = 0x140C
|
|
/// </summary>
|
|
Fixed = ((int)0x140C),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
|
|
/// </summary>
|
|
UnsignedInt2101010Rev = ((int)0x8368),
|
|
/// <summary>
|
|
/// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
|
|
/// </summary>
|
|
UnsignedInt10F11F11FRev = ((int)0x8C3B),
|
|
/// <summary>
|
|
/// Original was GL_INT_2_10_10_10_REV = 0x8D9F
|
|
/// </summary>
|
|
Int2101010Rev = ((int)0x8D9F),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum VertexBufferObjectParameter : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
|
|
/// </summary>
|
|
BufferImmutableStorage = ((int)0x821F),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220
|
|
/// </summary>
|
|
BufferStorageFlags = ((int)0x8220),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_SIZE = 0x8764
|
|
/// </summary>
|
|
BufferSize = ((int)0x8764),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_USAGE = 0x8765
|
|
/// </summary>
|
|
BufferUsage = ((int)0x8765),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_ACCESS = 0x88BB
|
|
/// </summary>
|
|
BufferAccess = ((int)0x88BB),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAPPED = 0x88BC
|
|
/// </summary>
|
|
BufferMapped = ((int)0x88BC),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
|
|
/// </summary>
|
|
BufferAccessFlags = ((int)0x911F),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAP_LENGTH = 0x9120
|
|
/// </summary>
|
|
BufferMapLength = ((int)0x9120),
|
|
/// <summary>
|
|
/// Original was GL_BUFFER_MAP_OFFSET = 0x9121
|
|
/// </summary>
|
|
BufferMapOffset = ((int)0x9121),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum VertexBufferObjectUsage : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_STREAM_DRAW = 0x88E0
|
|
/// </summary>
|
|
StreamDraw = ((int)0x88E0),
|
|
/// <summary>
|
|
/// Original was GL_STREAM_READ = 0x88E1
|
|
/// </summary>
|
|
StreamRead = ((int)0x88E1),
|
|
/// <summary>
|
|
/// Original was GL_STREAM_COPY = 0x88E2
|
|
/// </summary>
|
|
StreamCopy = ((int)0x88E2),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_DRAW = 0x88E4
|
|
/// </summary>
|
|
StaticDraw = ((int)0x88E4),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_READ = 0x88E5
|
|
/// </summary>
|
|
StaticRead = ((int)0x88E5),
|
|
/// <summary>
|
|
/// Original was GL_STATIC_COPY = 0x88E6
|
|
/// </summary>
|
|
StaticCopy = ((int)0x88E6),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_DRAW = 0x88E8
|
|
/// </summary>
|
|
DynamicDraw = ((int)0x88E8),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_READ = 0x88E9
|
|
/// </summary>
|
|
DynamicRead = ((int)0x88E9),
|
|
/// <summary>
|
|
/// Original was GL_DYNAMIC_COPY = 0x88EA
|
|
/// </summary>
|
|
DynamicCopy = ((int)0x88EA),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum VertexPointerType : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SHORT = 0x1402
|
|
/// </summary>
|
|
Short = ((int)0x1402),
|
|
/// <summary>
|
|
/// Original was GL_INT = 0x1404
|
|
/// </summary>
|
|
Int = ((int)0x1404),
|
|
/// <summary>
|
|
/// Original was GL_FLOAT = 0x1406
|
|
/// </summary>
|
|
Float = ((int)0x1406),
|
|
/// <summary>
|
|
/// Original was GL_DOUBLE = 0x140A
|
|
/// </summary>
|
|
Double = ((int)0x140A),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum VertexProvokingMode : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
|
|
/// </summary>
|
|
FirstVertexConvention = ((int)0x8E4D),
|
|
/// <summary>
|
|
/// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
|
|
/// </summary>
|
|
LastVertexConvention = ((int)0x8E4E),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum VivShaderBinary : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_SHADER_BINARY_VIV = 0x8FC4
|
|
/// </summary>
|
|
ShaderBinaryViv = ((int)0x8FC4),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in GL.Apple.FenceSync, GL.Apple.WaitSync
|
|
/// </summary>
|
|
public enum WaitSyncFlags : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_NONE = 0
|
|
/// </summary>
|
|
None = ((int)0),
|
|
}
|
|
|
|
/// <summary>
|
|
/// Not used directly.
|
|
/// </summary>
|
|
public enum WaitSyncStatus : int
|
|
{
|
|
/// <summary>
|
|
/// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A
|
|
/// </summary>
|
|
AlreadySignaledApple = ((int)0x911A),
|
|
/// <summary>
|
|
/// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B
|
|
/// </summary>
|
|
TimeoutExpiredApple = ((int)0x911B),
|
|
/// <summary>
|
|
/// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C
|
|
/// </summary>
|
|
ConditionSatisfiedApple = ((int)0x911C),
|
|
/// <summary>
|
|
/// Original was GL_WAIT_FAILED_APPLE = 0x911D
|
|
/// </summary>
|
|
WaitFailedApple = ((int)0x911D),
|
|
}
|
|
|
|
}
|