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EGL and NSOpenGL do not offer an EXT_swap_control_tear equivalent so use regular vsync for now. The relevant extension string is now correctly checked on WGL and GLX. |
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|---|---|---|
| .. | ||
| Egl.cs | ||
| EglContext.cs | ||
| EglGraphicsMode.cs | ||
| EglMacPlatformFactory.cs | ||
| EglSdl2PlatformFactory.cs | ||
| EglWindowInfo.cs | ||
| EglWinPlatformFactory.cs | ||
| EglX11PlatformFactory.cs | ||