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232 lines
9.2 KiB
C#
232 lines
9.2 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2010 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Runtime.InteropServices;
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using Microsoft.Win32;
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using OpenTK.Input;
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namespace OpenTK.Platform.Windows
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{
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/// \internal
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/// <summary>
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/// Contains methods to register for and process mouse WM_INPUT messages.
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/// </summary>
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internal class WinRawMouse : IMouseDriver
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{
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List<MouseState> mice;
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Dictionary<ContextHandle, int> rawids; // ContextHandle instead of IntPtr for fast dictionary access
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readonly IntPtr Window;
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public WinRawMouse(IntPtr window)
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{
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Debug.WriteLine("Initializing mouse driver (WinRawMouse).");
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Debug.Indent();
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if (window == IntPtr.Zero)
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throw new ArgumentNullException("window");
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Window = window;
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RegisterDevices(window, out mice, out rawids);
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Debug.Unindent();
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}
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#region IMouseDriver Members
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public IList<MouseDevice> Mouse { get { throw new NotImplementedException(); } }
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public MouseState GetState()
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{
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if (mice.Count > 0)
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return mice[0];
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else
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return new MouseState();
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}
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public MouseState GetState(int index)
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{
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if (mice.Count > index)
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return mice[index];
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else
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return new MouseState();
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}
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#endregion
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static int RegisterDevices(IntPtr window, out List<MouseState> mice, out Dictionary<ContextHandle, int> rawids)
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{
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int count = WinRawInput.DeviceCount;
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mice = new List<MouseState>();
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rawids = new Dictionary<ContextHandle, int>();
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RawInputDeviceList[] ridl = new RawInputDeviceList[count];
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for (int i = 0; i < count; i++)
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ridl[i] = new RawInputDeviceList();
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Functions.GetRawInputDeviceList(ridl, ref count, API.RawInputDeviceListSize);
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// Discover mouse devices:
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for (int i = 0; i < count; i++)
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{
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uint size = 0;
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Functions.GetRawInputDeviceInfo(ridl[i].Device, RawInputDeviceInfoEnum.DEVICENAME, IntPtr.Zero, ref size);
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IntPtr name_ptr = Marshal.AllocHGlobal((IntPtr)size);
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Functions.GetRawInputDeviceInfo(ridl[i].Device, RawInputDeviceInfoEnum.DEVICENAME, name_ptr, ref size);
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string name = Marshal.PtrToStringAnsi(name_ptr);
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Marshal.FreeHGlobal(name_ptr);
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if (name.ToLower().Contains("root"))
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{
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// This is a terminal services device, skip it.
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continue;
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}
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else if (ridl[i].Type == RawInputDeviceType.MOUSE || ridl[i].Type == RawInputDeviceType.HID)
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{
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// This is a mouse or a USB mouse device. In the latter case, discover if it really is a
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// mouse device by qeurying the registry.
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// remove the \??\
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name = name.Substring(4);
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string[] split = name.Split('#');
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string id_01 = split[0]; // ACPI (Class code)
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string id_02 = split[1]; // PNP0303 (SubClass code)
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string id_03 = split[2]; // 3&13c0b0c5&0 (Protocol code)
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// The final part is the class GUID and is not needed here
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string findme = string.Format(
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@"System\CurrentControlSet\Enum\{0}\{1}\{2}",
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id_01, id_02, id_03);
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RegistryKey regkey = Registry.LocalMachine.OpenSubKey(findme);
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string deviceDesc = (string)regkey.GetValue("DeviceDesc");
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deviceDesc = deviceDesc.Substring(deviceDesc.LastIndexOf(';') + 1);
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string deviceClass = (string)regkey.GetValue("Class");
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if (!String.IsNullOrEmpty(deviceClass) && deviceClass.ToLower().Equals("mouse"))
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{
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// Register the device:
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RawInputDeviceInfo info = new RawInputDeviceInfo();
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int devInfoSize = API.RawInputDeviceInfoSize;
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Functions.GetRawInputDeviceInfo(ridl[i].Device, RawInputDeviceInfoEnum.DEVICEINFO,
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info, ref devInfoSize);
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mice.Add(RegisterRawDevice(deviceDesc, window));
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rawids.Add(new ContextHandle(ridl[i].Device), mice.Count - 1);
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}
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}
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}
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return count;
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}
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static MouseState RegisterRawDevice(string device, IntPtr window)
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{
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MouseState state = new MouseState();
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RawInputDevice[] rid = new RawInputDevice[1];
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// Mouse is 1/2 (page/id). See http://www.microsoft.com/whdc/device/input/HID_HWID.mspx
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rid[0] = new RawInputDevice();
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rid[0].UsagePage = 1;
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rid[0].Usage = 2;
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rid[0].Flags = RawInputDeviceFlags.INPUTSINK;
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rid[0].Target = window;
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if (!Functions.RegisterRawInputDevices(rid, 1, API.RawInputDeviceSize))
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{
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throw new ApplicationException(
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String.Format(
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"Raw input registration failed with error: {0}. Device: {1}",
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Marshal.GetLastWin32Error(),
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rid[0].ToString())
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);
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}
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else
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{
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Debug.Print("Registered mouse {0}", device);
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Point p = new Point();
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if (Functions.GetCursorPos(ref p))
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{
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state.X = p.X;
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state.Y = p.Y;
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}
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}
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return state;
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}
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public bool ProcessMouseEvent(RawInput rin)
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{
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if (mice.Count == 0)
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return false;
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RawMouse raw = rin.Data.Mouse;
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ContextHandle handle = new ContextHandle(rin.Header.Device);
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MouseState mouse;
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if (!rawids.ContainsKey(handle))
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{
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mice.Add(new MouseState());
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rawids.Add(handle, mice.Count - 1);
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}
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mouse = mice[rawids[handle]];
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if ((raw.ButtonFlags & RawInputMouseState.LEFT_BUTTON_DOWN) != 0) mouse.EnableBit((int)MouseButton.Left);
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if ((raw.ButtonFlags & RawInputMouseState.LEFT_BUTTON_UP) != 0) mouse.DisableBit((int)MouseButton.Left);
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if ((raw.ButtonFlags & RawInputMouseState.RIGHT_BUTTON_DOWN) != 0) mouse.EnableBit((int)MouseButton.Right);
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if ((raw.ButtonFlags & RawInputMouseState.RIGHT_BUTTON_UP) != 0) mouse.DisableBit((int)MouseButton.Right);
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if ((raw.ButtonFlags & RawInputMouseState.MIDDLE_BUTTON_DOWN) != 0) mouse.EnableBit((int)MouseButton.Middle);
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if ((raw.ButtonFlags & RawInputMouseState.MIDDLE_BUTTON_UP) != 0) mouse.DisableBit((int)MouseButton.Middle);
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if ((raw.ButtonFlags & RawInputMouseState.BUTTON_4_DOWN) != 0) mouse.EnableBit((int)MouseButton.Button1);
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if ((raw.ButtonFlags & RawInputMouseState.BUTTON_4_UP) != 0) mouse.DisableBit((int)MouseButton.Button1);
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if ((raw.ButtonFlags & RawInputMouseState.BUTTON_5_DOWN) != 0) mouse.EnableBit((int)MouseButton.Button2);
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if ((raw.ButtonFlags & RawInputMouseState.BUTTON_5_UP) != 0) mouse.DisableBit((int)MouseButton.Button2);
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if ((raw.ButtonFlags & RawInputMouseState.WHEEL) != 0)
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mouse.WheelPrecise += (short)raw.ButtonData / 120.0f;
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if ((raw.Flags & RawMouseFlags.MOUSE_MOVE_ABSOLUTE) != 0)
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{
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mouse.X = raw.LastX;
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mouse.Y = raw.LastY;
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}
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else
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{ // Seems like MOUSE_MOVE_RELATIVE is the default, unless otherwise noted.
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mouse.X += raw.LastX;
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mouse.Y += raw.LastY;
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}
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mice[rawids[handle]] = mouse;
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return true;
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}
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}
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}
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