Opentk/Source/Bind/Specifications/Docs/glGetUniformIndices.xml
2010-11-21 14:34:29 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glGetUniformIndices">
<refmeta>
<refmetainfo>
<copyright>
<year>2010</year>
<holder>Khronos Group</holder>
</copyright>
</refmetainfo>
<refentrytitle>glGetUniformIndices</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glGetUniformIndices</refname>
<refpurpose>retrieve the index of a named uniform block</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>GLuint <function>glGetUniformIndices</function></funcdef>
<paramdef>GLuint <parameter>program</parameter></paramdef>
<paramdef>GLsizei <parameter>uniformCount</parameter></paramdef>
<paramdef>const GLchar **<parameter>uniformNames</parameter></paramdef>
<paramdef>GLuint *<parameter>uniformIndices</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>program</parameter></term>
<listitem>
<para>
Specifies the name of a program containing uniforms whose indices to query.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>uniformCount</parameter></term>
<listitem>
<para>
Specifies the number of uniforms whose indices to query.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>uniformNames</parameter></term>
<listitem>
<para>
Specifies the address of an array of pointers to buffers containing the names of the queried uniforms.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>uniformIndices</parameter></term>
<listitem>
<para>
Specifies the address of an array that will receive the indices of the uniforms.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="description"><title>Description</title>
<para>
<function>glGetUniformIndices</function> retrieves the indices of a number of uniforms within <parameter>program</parameter>.
</para>
<para>
<parameter>program</parameter> must be the name of a program object for which the command
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry> must have been called in the past, although it is not required that
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry> must have succeeded. The link could have failed because the number
of active uniforms exceeded the limit.
</para>
<para>
<parameter>uniformCount</parameter> indicates both the number of elements in the array of names <parameter>uniformNames</parameter> and the
number of indices that may be written to <parameter>uniformIndices</parameter>.
</para>
<para>
<parameter>uniformNames</parameter> contains a list of <parameter>uniformCount</parameter> name strings identifying the uniform names to be
queried for indices. For each name string in <parameter>uniformNames</parameter>, the index assigned to the active uniform of that name will
be written to the corresponding element of <parameter>uniformIndices</parameter>. If a string in <parameter>uniformNames</parameter> is not
the name of an active uniform, the special value <constant>GL_INVALID_INDEX</constant> will be written to the corresponding element of
<parameter>uniformIndices</parameter>.
</para>
<para>
If an error occurs, nothing is written to <parameter>uniformIndices</parameter>.
</para>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>program</parameter> is not the name of a program object for which
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry> has been called in the past.
</para>
</refsect1>
<refsect1 id="notes"><title>Notes</title>
<para>
<function>glGetUniformIndices</function> is available only if the GL version is 3.1 or greater.
</para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glGetActiveUniformName</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
</para>
</refsect1>
</refentry>