Opentk/Source/OpenTK/Platform/Windows
Stefanos A a4f125f16e Added workaround for issue #6
The issue is that some display devices report a BitsPerPel value of 0.
It is not clear whether this is a bug in WinDisplayDevice.cs or some
strange windows issue. The implemented workaround adds an entry to the
debug log and hardcodes BitsPerPel to 32 whenever this condition is
encountered. More investigation required.
2013-11-05 23:21:49 +01:00
..
Bindings Added support for wglCreateContextAttribsARB. 2009-02-28 19:51:58 +00:00
API.cs Fixed crash on 32-bit machines 2013-10-21 19:41:26 +02:00
WglHelper.cs Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext. 2010-11-23 22:08:53 +00:00
WinDisplayDevice.cs Added workaround for issue #6 2013-11-05 23:21:49 +01:00
WinFactory.cs Normalized line endings 2013-10-11 01:58:54 +02:00
WinGLContext.cs Reload WGL entry points in WinGLContext() 2013-10-03 14:04:34 +02:00
WinGLNative.cs Use locale-independent scancodes 2013-10-03 20:53:34 +02:00
WinGraphicsMode.cs Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero. 2011-02-09 00:23:43 +00:00
WinInputBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
WinKeyMap.cs Use locale-independent scancodes 2013-10-03 20:53:34 +02:00
WinMMJoystick.cs Started implementing GamePad 2013-01-16 17:56:31 -08:00
WinRawInput.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
WinRawKeyboard.cs [DllImport] registry methods when the Microsoft.Win32 namespace is not 2013-10-12 05:15:46 +02:00
WinRawMouse.cs Workaround for NRE on WinRawMouse driver 2013-09-30 18:27:13 +02:00
WinWindowInfo.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00