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a4f125f16e
The issue is that some display devices report a BitsPerPel value of 0. It is not clear whether this is a bug in WinDisplayDevice.cs or some strange windows issue. The implemented workaround adds an entry to the debug log and hardcodes BitsPerPel to 32 whenever this condition is encountered. More investigation required. |
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.. | ||
Bindings | ||
API.cs | ||
WglHelper.cs | ||
WinDisplayDevice.cs | ||
WinFactory.cs | ||
WinGLContext.cs | ||
WinGLNative.cs | ||
WinGraphicsMode.cs | ||
WinInputBase.cs | ||
WinKeyMap.cs | ||
WinMMJoystick.cs | ||
WinRawInput.cs | ||
WinRawKeyboard.cs | ||
WinRawMouse.cs | ||
WinWindowInfo.cs |