Opentk/Source/Utilities/Graphics/Text/Glyph.cs

118 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace OpenTK.Graphics.Text
{
struct Glyph : IEquatable<Glyph>
{
char character;
Font font;
#region Constructors
/// <summary>
/// Constructs a new Glyph that represents the given character and Font.
/// </summary>
/// <param name="c">The character to represent.</param>
/// <param name="f">The Font of the character.</param>
public Glyph(char c, Font font)
{
if (font == null)
throw new ArgumentNullException("font");
character = c;
this.font = font;
}
#endregion
#region --- Public Methods ---
#region public char Character
/// <summary>
/// Gets the character represented by this Glyph.
/// </summary>
public char Character
{
get { return character; }
private set { character = value; }
}
#endregion
#region public Font Font
/// <summary>
/// Gets the Font of this Glyph.
/// </summary>
public Font Font
{
get { return font; }
private set
{
if (value == null)
throw new ArgumentNullException("Font", "Glyph font cannot be null");
font = value;
}
}
#endregion
#region public override bool Equals(object obj)
/// <summary>
/// Checks whether the given object is equal (memberwise) to the current Glyph.
/// </summary>
/// <param name="obj">The obj to check.</param>
/// <returns>True, if the object is identical to the current Glyph.</returns>
public override bool Equals(object obj)
{
if (obj is Glyph)
return this.Equals((Glyph)obj);
return base.Equals(obj);
}
#endregion
#region public override string ToString()
/// <summary>
/// Describes this Glyph object.
/// </summary>
/// <returns>Returns a System.String describing this Glyph.</returns>
public override string ToString()
{
return String.Format("'{0}', {1} {2}, {3} {4}", Character, Font.Name, font.Style, font.Size, font.Unit);
}
#endregion
#region public override int GetHashCode()
/// <summary>
/// Calculates the hashcode for this Glyph.
/// </summary>
/// <returns>A System.Int32 containing a hashcode that uniquely identifies this Glyph.</returns>
public override int GetHashCode()
{
return character.GetHashCode() ^ font.GetHashCode();
}
#endregion
#endregion
#region IEquatable<Glyph> Members
public bool Equals(Glyph other)
{
return Character == other.Character && Font == other.Font;
}
#endregion
}
}