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Added Enums.GLenum which contains all OpenGL enumerants. Functions with GLenum parameters now do not take ints but Enums.GLenum. Added ref/out overloads. |
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.. | ||
Documentation | ||
Properties | ||
Structures | ||
Main.cs | ||
Settings.cs | ||
SpecReader.cs | ||
SpecTranslator.cs | ||
SpecWriter.cs |