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Added Enums.GLenum which contains all OpenGL enumerants. Functions with GLenum parameters now do not take ints but Enums.GLenum. Added ref/out overloads. |
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| .. | ||
| Documentation | ||
| Properties | ||
| Structures | ||
| Main.cs | ||
| Settings.cs | ||
| SpecReader.cs | ||
| SpecTranslator.cs | ||
| SpecWriter.cs | ||