Opentk/Source/OpenTK
Stefanos A 40cfcfaf25 Improved diagnostics in Dispose()
Leaked and disposed resources are now always reported.
2013-10-02 01:14:26 +02:00
..
Audio Marked int* overloads as non CLS-compliant. 2010-10-28 09:00:23 +00:00
Compute Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable). 2010-10-03 13:19:05 +00:00
Graphics Added GL.UniformMatrix* double overloads. 2013-01-26 16:23:40 -05:00
Input Improved resource disposal 2013-10-01 22:01:27 +02:00
Math Merge remote-tracking branch 'andy/master' 2013-09-26 01:28:58 +02:00
Platform Improved diagnostics in Dispose() 2013-10-02 01:14:26 +02:00
Properties All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion. 2010-10-04 21:37:33 +00:00
AutoGeneratedAttribute.cs
BindingsBase.cs
BlittableValueType.cs Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
Configuration.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
ContextHandle.cs
DisplayDevice.cs Fixed a few warnings with XML comments 2013-01-24 01:26:33 +01:00
DisplayIndex.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
DisplayResolution.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
Exceptions.cs
FrameEventArgs.cs
GameWindow.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
GameWindowFlags.cs
IGameWindow.cs
INativeWindow.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
IntPtrEqualityComparer.cs Implemented new multi-mouse API on Mac 2010-11-24 23:49:40 +00:00
KeyPressEventArgs.cs
Minimal.cs Added minimal SystemEvents definition to allow compilation on mobile devices. 2011-12-08 00:14:36 +00:00
NativeWindow.cs Fixed a few warnings with XML comments 2013-01-24 01:26:33 +01:00
OpenTK.csproj Added Sync object for SDL 2013-10-02 01:13:06 +02:00
OpenTK.dll.config Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
Toolkit.cs Improved resource disposal 2013-10-01 22:01:27 +02:00
WindowBorder.cs
WindowState.cs