Opentk/Source/Bind/Specifications/Docs/ES20/glReadPixels.xml
2014-03-28 20:06:55 +01:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glReadPixels">
<refmeta>
<refmetainfo>
<copyright>
<year>1991-2006</year>
<holder>Silicon Graphics, Inc.</holder>
</copyright>
</refmetainfo>
<refentrytitle>glReadPixels</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glReadPixels</refname>
<refpurpose>read a block of pixels from the frame buffer</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glReadPixels</function></funcdef>
<paramdef>GLint <parameter>x</parameter></paramdef>
<paramdef>GLint <parameter>y</parameter></paramdef>
<paramdef>GLsizei <parameter>width</parameter></paramdef>
<paramdef>GLsizei <parameter>height</parameter></paramdef>
<paramdef>GLenum <parameter>format</parameter></paramdef>
<paramdef>GLenum <parameter>type</parameter></paramdef>
<paramdef>GLvoid * <parameter>data</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<!-- eqn: ignoring delim $$ -->
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>x</parameter></term>
<term><parameter>y</parameter></term>
<listitem>
<para>
Specify the window coordinates of the first pixel
that is read from the frame buffer.
This location is the lower left corner of a rectangular block of pixels.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>width</parameter></term>
<term><parameter>height</parameter></term>
<listitem>
<para>
Specify the dimensions of the pixel rectangle.
<parameter>width</parameter> and <parameter>height</parameter> of one correspond to a single pixel.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>format</parameter></term>
<listitem>
<para>
Specifies the format of the pixel data.
The following symbolic values are accepted:
<constant>GL_ALPHA</constant>,
<constant>GL_RGB</constant>, and
<constant>GL_RGBA</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>type</parameter></term>
<listitem>
<para>
Specifies the data type of the pixel data.
Must be one of
<constant>GL_UNSIGNED_BYTE</constant>,
<constant>GL_UNSIGNED_SHORT_5_6_5</constant>,
<constant>GL_UNSIGNED_SHORT_4_4_4_4</constant>, or
<constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>data</parameter></term>
<listitem>
<para>
Returns the pixel data.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="description"><title>Description</title>
<para>
<function>glReadPixels</function> returns pixel data from the frame buffer,
starting with the pixel whose lower left corner
is at location (<parameter>x</parameter>, <parameter>y</parameter>),
into client memory starting at location <parameter>data</parameter>.
The <constant>GL_PACK_ALIGNMENT</constant> parameter, set with the
<citerefentry><refentrytitle>glPixelStorei</refentrytitle></citerefentry>
command, affects the processing of the pixel data before it is placed into
client memory.
</para>
<para>
<function>glReadPixels</function> returns values from each pixel with lower left corner at
<inlineequation><mml:math>
<!-- eqn: (x + i, y + j):-->
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi mathvariant="italic">x</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">i</mml:mi>
</mml:mrow>
<mml:mrow>
<mml:mi mathvariant="italic">y</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">j</mml:mi>
</mml:mrow>
</mml:mfenced>
</mml:math></inlineequation>
for
<inlineequation><mml:math>
<!-- eqn: 0 <= i < width:-->
<mml:mrow>
<mml:mn>0</mml:mn>
<mml:mo>&lt;=</mml:mo>
<mml:mi mathvariant="italic">i</mml:mi>
<mml:mo>&lt;</mml:mo>
<mml:mi mathvariant="italic">width</mml:mi>
</mml:mrow>
</mml:math></inlineequation>
and
<inlineequation><mml:math>
<!-- eqn: 0 <= j < height:-->
<mml:mrow>
<mml:mn>0</mml:mn>
<mml:mo>&lt;=</mml:mo>
<mml:mi mathvariant="italic">j</mml:mi>
<mml:mo>&lt;</mml:mo>
<mml:mi mathvariant="italic">height</mml:mi>
</mml:mrow>
</mml:math></inlineequation>.
This pixel is said to be the
<inlineequation><mml:math><mml:mi mathvariant="italic">i</mml:mi></mml:math></inlineequation>th
pixel in the
<inlineequation><mml:math><mml:mi mathvariant="italic">j</mml:mi></mml:math></inlineequation>th
row.
Pixels are returned in row order from the lowest to the highest row,
left to right in each row.
</para>
<para>
<parameter>format</parameter> specifies the format for the returned pixel values;
accepted values are:
</para>
<variablelist>
<varlistentry>
<term><constant>GL_ALPHA</constant></term>
<listitem>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_RGB</constant></term>
<listitem>
</listitem>
</varlistentry>
<varlistentry>
<term><constant>GL_RGBA</constant></term>
<listitem>
</listitem>
</varlistentry>
</variablelist>
<para>
RGBA color components are read from the color buffer.
Each color component is converted to floating point such that zero intensity
maps to 0.0 and full intensity maps to 1.0.
</para>
<para>
Unneeded data is then discarded.
For example,
<constant>GL_ALPHA</constant> discards the red, green, and blue components,
while <constant>GL_RGB</constant> discards only the alpha component.
The final values are clamped to the range
<inlineequation><mml:math>
<!-- eqn: [0,1]:-->
<mml:mfenced open="[" close="]">
<mml:mn>0</mml:mn>
<mml:mn>1</mml:mn>
</mml:mfenced>
</mml:math></inlineequation>.
</para>
<para>
Finally, the components
are converted to the proper format,
as specified by <parameter>type</parameter>.
When <parameter>type</parameter> is <constant>GL_UNSIGNED_BYTE</constant>,
each component is multiplied by
<inlineequation><mml:math>
<!-- eqn: 2 sup 8 - 1:-->
<mml:mrow>
<mml:msup><mml:mn>2</mml:mn>
<mml:mn>8</mml:mn>
</mml:msup>
<mml:mo>-</mml:mo>
<mml:mn>1</mml:mn>
</mml:mrow>
</mml:math></inlineequation>.
When <parameter>type</parameter> is <constant>GL_UNSIGNED_SHORT_5_6_5</constant>,
<constant>GL_UNSIGNED_SHORT_4_4_4_4</constant>, or <constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>,
each component is multiplied by
<inlineequation><mml:math>
<!-- eqn: 2 sup N - 1:-->
<mml:mrow>
<mml:msup><mml:mn>2</mml:mn>
<mml:mi>N</mml:mi>
</mml:msup>
<mml:mo>-</mml:mo>
<mml:mn>1</mml:mn>
</mml:mrow>
</mml:math></inlineequation>,
where <inlineequation><mml:math><mml:mi mathvariant="italic">N</mml:mi></mml:math></inlineequation>
is the number of bits in the bitfield.
</para>
<para>
Return values are placed in memory as follows.
If <parameter>format</parameter> is
<constant>GL_ALPHA</constant>,
a single value is returned and the data for the
<inlineequation><mml:math><mml:mi mathvariant="italic">i</mml:mi></mml:math></inlineequation>th
pixel in the
<inlineequation><mml:math><mml:mi mathvariant="italic">j</mml:mi></mml:math></inlineequation>th
row
is placed in location
<inlineequation><mml:math>
<!-- eqn: (j) width + i:-->
<mml:mrow>
<mml:mfenced open="(" close=")">
<mml:mi mathvariant="italic">j</mml:mi>
</mml:mfenced>
<mml:mo>&it;</mml:mo>
<mml:mi mathvariant="italic">width</mml:mi>
<mml:mo>+</mml:mo>
<mml:mi mathvariant="italic">i</mml:mi>
</mml:mrow>
</mml:math></inlineequation>.
<constant>GL_RGB</constant> returns three values and
<constant>GL_RGBA</constant> returns four values for each pixel,
with all values corresponding to a single pixel occupying contiguous space
in <parameter>data</parameter>.
Storage parameter <constant>GL_PACK_ALIGNMENT</constant>, set by
<citerefentry><refentrytitle>glPixelStorei</refentrytitle></citerefentry>,
affects the way that data is written into memory.
See <citerefentry><refentrytitle>glPixelStorei</refentrytitle></citerefentry> for a description.
</para>
</refsect1>
<refsect1 id="notes"><title>Notes</title>
<para>
If the currently bound framebuffer is not the default framebuffer object, color
components are read from the color image attached to the
<constant>GL_COLOR_ATTACHMENT0</constant> attachment point.
</para>
<para>
Only two <parameter>format</parameter>/<parameter>type</parameter> parameter pairs are
accepted. <constant>GL_RGBA</constant>/<constant>GL_UNSIGNED_BYTE</constant> is
always accepted, and the other acceptable pair can be discovered by querying
<constant>GL_IMPLEMENTATION_COLOR_READ_FORMAT</constant> and
<constant>GL_IMPLEMENTATION_COLOR_READ_TYPE</constant>.
</para>
<para>
Values for pixels that lie outside the window
connected to the current GL context are undefined.
</para>
<para>
If an error is generated,
no change is made to the contents of <parameter>data</parameter>.
</para>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>format</parameter> or <parameter>type</parameter> is not an
accepted value.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if either <parameter>width</parameter> or <parameter>height</parameter> is negative.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>type</parameter> is
<constant>GL_UNSIGNED_SHORT_5_6_5</constant>
and <parameter>format</parameter> is not <constant>GL_RGB</constant>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>type</parameter> is
<constant>GL_UNSIGNED_SHORT_4_4_4_4</constant> or
<constant>GL_UNSIGNED_SHORT_5_5_5_1</constant>
and <parameter>format</parameter> is not <constant>GL_RGBA</constant>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>format</parameter>
and <parameter>type</parameter> are neither <constant>GL_RGBA</constant> and
<constant>GL_UNSIGNED_BYTE</constant>, respectively, nor the format/type pair
returned by querying <constant>GL_IMPLEMENTATION_COLOR_READ_FORMAT</constant>
and <constant>GL_IMPLEMENTATION_COLOR_READ_TYPE</constant>.
</para>
<para>
<constant>GL_INVALID_FRAMEBUFFER_OPERATION</constant> is generated if
the currently bound framebuffer is not framebuffer complete (i.e. the
return value from <citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>
is not <constant>GL_FRAMEBUFFER_COMPLETE</constant>).
</para>
</refsect1>
<refsect1 id="associatedgets"><title>Associated Gets</title>
<para>
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument
<constant>GL_IMPLEMENTATION_COLOR_READ_FORMAT</constant>
or <constant>GL_IMPLEMENTATION_COLOR_READ_TYPE</constant>
</para>
<para>
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PACK_ALIGNMENT</constant>
</para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glPixelStorei</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 id="copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
</para>
</refsect1>
</refentry>