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It consists solely of DllImports that will be initialized on first use, regardless of the existence of an OpenGL context.
15 lines
286 B
C#
15 lines
286 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Graphics.ES10
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{
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/// <summary>
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/// Provides access to OpenGL ES 1.0 methods.
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/// </summary>
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public sealed partial class GL
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{
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const string Library = "libGLES.dll";
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}
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}
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