Opentk/Source/Bind/Specifications/Docs/glPushClientAttrib.xml
2009-03-08 00:46:58 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glPushClientAttrib">
<refmeta>
<refmetainfo>
<copyright>
<year>1991-2006</year>
<holder>Silicon Graphics, Inc.</holder>
</copyright>
</refmetainfo>
<refentrytitle>glPushClientAttrib</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glPushClientAttrib</refname>
<refpurpose>push and pop the client attribute stack</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glPushClientAttrib</function></funcdef>
<paramdef>GLbitfield <parameter>mask</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>mask</parameter></term>
<listitem>
<para>
Specifies a mask that indicates which attributes to save. Values for
<parameter>mask</parameter> are listed below.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glPopClientAttrib</function></funcdef>
<paramdef> <parameter>void</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id="description"><title>Description</title>
<para>
<function>glPushClientAttrib</function> takes one argument,
a mask that indicates which groups of client-state variables
to save on the client attribute stack.
Symbolic constants are used to set bits in the mask.
<parameter>mask</parameter>
is typically constructed by specifying the bitwise-or of several
of these constants together.
The special mask
<constant>GL_CLIENT_ALL_ATTRIB_BITS</constant>
can be used to save all stackable client state.
</para>
<para>
The symbolic mask constants and their associated GL client state are as follows
(the second column lists which attributes are saved):
</para>
<para>
<constant>GL_CLIENT_PIXEL_STORE_BIT</constant> Pixel storage modes
<constant>GL_CLIENT_VERTEX_ARRAY_BIT</constant> Vertex arrays (and enables)
</para>
<para>
<citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry> restores the values of the client-state variables
saved with the last <function>glPushClientAttrib</function>.
Those not saved are left unchanged.
</para>
<para>
It is an error to push attributes onto a full client attribute stack
or to pop attributes off an empty stack.
In either case, the error flag is set,
and no other change is made to GL state.
</para>
<para>
Initially, the client attribute stack is empty.
</para>
</refsect1>
<refsect1 id="notes"><title>Notes</title>
<para>
<function>glPushClientAttrib</function> is available only if the GL version is 1.1 or greater.
</para>
<para>
Not all values for GL client state can be saved on the attribute stack.
For example, select and feedback state cannot be saved.
</para>
<para>
The depth of the attribute stack depends on the implementation,
but it must be at least 16.
</para>
<para>
Use <citerefentry><refentrytitle>glPushAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopAttrib</refentrytitle></citerefentry> to push and restore
state that is kept on the server. Only pixel storage modes and
vertex array state may be pushed and popped with
<function>glPushClientAttrib</function> and <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry>.
</para>
<para>
For OpenGL versions 1.3 and greater, or when the <code>ARB_multitexture</code> extension is supported, pushing and
popping client vertex array state applies to all supported texture units,
and the active client texture state.
</para>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para>
<constant>GL_STACK_OVERFLOW</constant> is generated if <function>glPushClientAttrib</function> is called while
the attribute stack is full.
</para>
<para>
<constant>GL_STACK_UNDERFLOW</constant> is generated if <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry> is called while
the attribute stack is empty.
</para>
</refsect1>
<refsect1 id="associatedgets"><title>Associated Gets</title>
<para>
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ATTRIB_STACK_DEPTH</constant>
</para>
<para>
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_MAX_CLIENT_ATTRIB_STACK_DEPTH</constant>
</para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glColorPointer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glDisableClientState</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glEdgeFlagPointer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glFogCoordPointer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glGetError</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glIndexPointer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glNormalPointer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glNewList</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glPushAttrib</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexCoordPointer</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glVertexPointer</refentrytitle></citerefentry>
</para>
</refsect1>
<refsect1 id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
</para>
</refsect1>
</refentry>