mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-27 09:35:43 +00:00
0a0a5d0af7
CocoaNativeWindow now checks for and reports failures to allocate resources in its constructor. Additionally, it no longer calls UI methods in the finalizer thread, as those methods will crash on Cocoa.
1182 lines
47 KiB
C#
1182 lines
47 KiB
C#
#region License
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//
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// CocoaNativeWindow.cs
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//
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// Author:
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// Olle Håkansson <ollhak@gmail.com>
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//
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// Copyright (c) 2014 Olle Håkansson
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Drawing;
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using System.Runtime.InteropServices;
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using System.Threading;
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using OpenTK.Graphics;
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using OpenTK.Input;
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namespace OpenTK.Platform.MacOS
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{
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class CocoaNativeWindow : NativeWindowBase
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{
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static int UniqueId;
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static readonly IntPtr selNextEventMatchingMask = Selector.Get("nextEventMatchingMask:untilDate:inMode:dequeue:");
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static readonly IntPtr selSendEvent = Selector.Get("sendEvent:");
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//static readonly IntPtr selUpdateWindows = Selector.Get("updateWindows");
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static readonly IntPtr selContentView = Selector.Get("contentView");
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static readonly IntPtr selConvertRectFromScreen = Selector.Get("convertRectFromScreen:");
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static readonly IntPtr selConvertRectToScreen = Selector.Get("convertRectToScreen:");
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static readonly IntPtr selPerformClose = Selector.Get("performClose:");
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static readonly IntPtr selClose = Selector.Get("close");
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static readonly IntPtr selTitle = Selector.Get("title");
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static readonly IntPtr selSetTitle = Selector.Get("setTitle:");
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static readonly IntPtr selSetApplicationIconImage = Selector.Get("setApplicationIconImage:");
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static readonly IntPtr selIsKeyWindow = Selector.Get("isKeyWindow");
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static readonly IntPtr selIsVisible = Selector.Get("isVisible");
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static readonly IntPtr selSetIsVisible = Selector.Get("setIsVisible:");
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static readonly IntPtr selFrame = Selector.Get("frame");
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static readonly IntPtr selVisibleFrame = Selector.Get("visibleFrame");
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static readonly IntPtr selBounds = Selector.Get("bounds");
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static readonly IntPtr selScreen = Selector.Get("screen");
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static readonly IntPtr selSetFrame = Selector.Get("setFrame:display:");
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static readonly IntPtr selConvertRectToBacking = Selector.Get("convertRectToBacking:");
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static readonly IntPtr selConvertRectFromBacking = Selector.Get("convertRectFromBacking:");
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static readonly IntPtr selFrameRectForContentRect = Selector.Get("frameRectForContentRect:");
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static readonly IntPtr selType = Selector.Get("type");
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static readonly IntPtr selKeyCode = Selector.Get("keyCode");
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static readonly IntPtr selModifierFlags = Selector.Get("modifierFlags");
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static readonly IntPtr selIsARepeat = Selector.Get("isARepeat");
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static readonly IntPtr selCharactersIgnoringModifiers = Selector.Get("charactersIgnoringModifiers");
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static readonly IntPtr selAddTrackingArea = Selector.Get("addTrackingArea:");
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static readonly IntPtr selRemoveTrackingArea = Selector.Get("removeTrackingArea:");
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static readonly IntPtr selTrackingArea = Selector.Get("trackingArea");
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static readonly IntPtr selInitWithSize = Selector.Get("initWithSize:");
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static readonly IntPtr selInitWithRect = Selector.Get("initWithRect:options:owner:userInfo:");
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static readonly IntPtr selOwner = Selector.Get("owner");
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static readonly IntPtr selLocationInWindowOwner = Selector.Get("locationInWindow");
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static readonly IntPtr selHide = Selector.Get("hide");
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static readonly IntPtr selUnhide = Selector.Get("unhide");
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static readonly IntPtr selScrollingDeltaX = Selector.Get("scrollingDeltaX");
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static readonly IntPtr selScrollingDeltaY = Selector.Get("scrollingDeltaY");
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static readonly IntPtr selDeltaX = Selector.Get("deltaX");
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static readonly IntPtr selDeltaY = Selector.Get("deltaY");
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static readonly IntPtr selButtonNumber = Selector.Get("buttonNumber");
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static readonly IntPtr selSetStyleMask = Selector.Get("setStyleMask:");
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static readonly IntPtr selStyleMask = Selector.Get("styleMask");
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static readonly IntPtr selHasPreciseScrollingDeltas = Selector.Get("hasPreciseScrollingDeltas");
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//static readonly IntPtr selIsMiniaturized = Selector.Get("isMiniaturized");
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//static readonly IntPtr selIsZoomed = Selector.Get("isZoomed");
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//static readonly IntPtr selPerformMiniaturize = Selector.Get("performMiniaturize:");
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static readonly IntPtr selMiniaturize = Selector.Get("miniaturize:");
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static readonly IntPtr selDeminiaturize = Selector.Get("deminiaturize:");
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//static readonly IntPtr selPerformZoom = Selector.Get("performZoom:");
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//static readonly IntPtr selZoom = Selector.Get("zoom:");
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static readonly IntPtr selLevel = Selector.Get("level");
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static readonly IntPtr selSetLevel = Selector.Get("setLevel:");
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static readonly IntPtr selPresentationOptions = Selector.Get("presentationOptions");
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static readonly IntPtr selSetPresentationOptions = Selector.Get("setPresentationOptions:");
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//static readonly IntPtr selIsInFullScreenMode = Selector.Get("isInFullScreenMode");
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//static readonly IntPtr selExitFullScreenModeWithOptions = Selector.Get("exitFullScreenModeWithOptions:");
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//static readonly IntPtr selEnterFullScreenModeWithOptions = Selector.Get("enterFullScreenMode:withOptions:");
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static readonly IntPtr selArrowCursor = Selector.Get("arrowCursor");
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static readonly IntPtr selAddCursorRect = Selector.Get("addCursorRect:cursor:");
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static readonly IntPtr selInvalidateCursorRectsForView = Selector.Get("invalidateCursorRectsForView:");
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static readonly IntPtr selInitWithBitmapDataPlanes =
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Selector.Get("initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:");
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static readonly IntPtr selBitmapData = Selector.Get("bitmapData");
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static readonly IntPtr selAddRepresentation = Selector.Get("addRepresentation:");
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static readonly IntPtr selInitWithImageHotSpot = Selector.Get("initWithImage:hotSpot:");
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static readonly IntPtr NSDefaultRunLoopMode;
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static readonly IntPtr NSCursor;
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static readonly IntPtr NSImage;
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static readonly IntPtr NSBitmapImageRep;
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static readonly IntPtr NSDeviceRGBColorSpace = Cocoa.ToNSString("NSDeviceRGBColorSpace");
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static CocoaNativeWindow()
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{
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Cocoa.Initialize();
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NSApplication.Initialize(); // Problem: This does not allow creating a separate app and using CocoaNativeWindow.
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NSDefaultRunLoopMode = Cocoa.GetStringConstant(Cocoa.FoundationLibrary, "NSDefaultRunLoopMode");
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NSCursor = Class.Get("NSCursor");
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NSImage = Class.Get("NSImage");
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NSBitmapImageRep = Class.Get("NSBitmapImageRep");
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}
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private CocoaWindowInfo windowInfo;
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private IntPtr windowClass;
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private IntPtr trackingArea;
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private IntPtr current_icon_handle;
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private bool disposed = false;
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private bool exists;
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private bool cursorVisible = true;
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private System.Drawing.Icon icon;
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private WindowBorder windowBorder = WindowBorder.Resizable;
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private Nullable<WindowBorder> deferredWindowBorder;
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private Nullable<WindowBorder> previousWindowBorder;
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private WindowState windowState = WindowState.Normal;
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private string title;
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private RectangleF previousBounds;
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private int normalLevel;
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private bool shouldClose;
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private int suppressResize;
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private MouseCursor selectedCursor = MouseCursor.Default; // user-selected cursor
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public CocoaNativeWindow(int x, int y, int width, int height, string title, GraphicsMode mode, GameWindowFlags options, DisplayDevice device)
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{
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// Create the window class
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int unique_id = Interlocked.Increment(ref UniqueId);
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windowClass = Class.AllocateClass("OpenTK_GameWindow" + unique_id, "NSWindow");
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Class.RegisterMethod(windowClass, new WindowKeyDownDelegate(WindowKeyDown), "keyDown:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidResizeDelegate(WindowDidResize), "windowDidResize:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidMoveDelegate(WindowDidMove), "windowDidMove:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidBecomeKeyDelegate(WindowDidBecomeKey), "windowDidBecomeKey:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidResignKeyDelegate(WindowDidResignKey), "windowDidResignKey:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowWillMiniaturizeDelegate(WindowWillMiniaturize), "windowWillMiniaturize:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidMiniaturizeDelegate(WindowDidMiniaturize), "windowDidMiniaturize:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowDidDeminiaturizeDelegate(WindowDidDeminiaturize), "windowDidDeminiaturize:", "v@:@");
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Class.RegisterMethod(windowClass, new WindowShouldZoomToFrameDelegate(WindowShouldZoomToFrame), "windowShouldZoom:toFrame:", "b@:@{NSRect={NSPoint=ff}{NSSize=ff}}");
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Class.RegisterMethod(windowClass, new WindowShouldCloseDelegate(WindowShouldClose), "windowShouldClose:", "b@:@");
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Class.RegisterMethod(windowClass, new AcceptsFirstResponderDelegate(AcceptsFirstResponder), "acceptsFirstResponder", "b@:");
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Class.RegisterMethod(windowClass, new CanBecomeKeyWindowDelegate(CanBecomeKeyWindow), "canBecomeKeyWindow", "b@:");
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Class.RegisterMethod(windowClass, new CanBecomeMainWindowDelegate(CanBecomeMainWindow), "canBecomeMainWindow", "b@:");
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Class.RegisterClass(windowClass);
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IntPtr viewClass = Class.AllocateClass("OpenTK_NSView" + unique_id, "NSView");
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Class.RegisterMethod(viewClass, new ResetCursorRectsDelegate(ResetCursorRects), "resetCursorRects", "v@:");
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Class.RegisterClass(viewClass);
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// Create window instance
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// Note: The coordinate system of Cocoa places (0,0) at the bottom left.
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// We need to get the height of the main screen and flip that in order
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// to place the window at the correct position.
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// Note: NSWindows are laid out relative to the main screen.
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var screenRect =
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Cocoa.SendRect(
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Cocoa.SendIntPtr(
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Cocoa.SendIntPtr(Class.Get("NSScreen"), Selector.Get("screens")),
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Selector.Get("objectAtIndex:"), 0),
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Selector.Get("frame"));
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var contentRect = new System.Drawing.RectangleF(x, screenRect.Height - height - y, width, height);
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var style = GetStyleMask(windowBorder);
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var bufferingType = NSBackingStore.Buffered;
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IntPtr classPtr;
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classPtr = Cocoa.SendIntPtr(windowClass, Selector.Alloc);
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if (classPtr == IntPtr.Zero)
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{
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Debug.Print("[Error] Failed to allocate window class.");
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throw new PlatformException();
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}
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bool defer = false;
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IntPtr windowPtr = Cocoa.SendIntPtr(classPtr, Selector.Get("initWithContentRect:styleMask:backing:defer:"), contentRect, (int)style, (int)bufferingType, defer);
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if (windowPtr == IntPtr.Zero)
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{
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Debug.Print("[Error] Failed to initialize window with ({0}, {1}, {2}, {3}).",
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contentRect, style, bufferingType, defer);
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throw new PlatformException();
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}
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// Replace view with our custom implementation
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// that overrides resetCursorRects (maybe there is
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// a better way to implement this override?)
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// Existing view:
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IntPtr viewPtr = Cocoa.SendIntPtr(windowPtr, Selector.Get("contentView"));
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if (viewPtr == IntPtr.Zero)
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{
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Debug.Print("[Error] Failed to retrieve content view for window {0}.", windowPtr);
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throw new PlatformException();
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}
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// Our custom view with the same bounds:
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viewPtr = Cocoa.SendIntPtr(
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Cocoa.SendIntPtr(viewClass, Selector.Alloc),
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Selector.Get("initWithFrame:"),
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Cocoa.SendRect(viewPtr, selBounds));
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if (viewPtr != IntPtr.Zero)
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{
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Cocoa.SendVoid(windowPtr, Selector.Get("setContentView:"), viewPtr);
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}
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else
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{
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Debug.Print("[Error] Failed to initialize content view with frame {0}.", selBounds);
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throw new PlatformException();
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}
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windowInfo = new CocoaWindowInfo(windowPtr);
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// Set up behavior
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Cocoa.SendIntPtr(windowPtr, Selector.Get("setDelegate:"), windowPtr); // The window class acts as its own delegate
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Cocoa.SendVoid(windowPtr, Selector.Get("makeKeyWindow"));
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SetTitle(title, false);
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ResetTrackingArea();
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exists = true;
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NSApplication.Quit += ApplicationQuit;
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}
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delegate void WindowKeyDownDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidResizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidMoveDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidBecomeKeyDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidResignKeyDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowWillMiniaturizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidMiniaturizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate void WindowDidDeminiaturizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
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delegate bool WindowShouldZoomToFrameDelegate(IntPtr self, IntPtr cmd, IntPtr nsWindow, RectangleF toFrame);
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delegate bool WindowShouldCloseDelegate(IntPtr self, IntPtr cmd, IntPtr sender);
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delegate bool AcceptsFirstResponderDelegate(IntPtr self, IntPtr cmd);
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delegate bool CanBecomeKeyWindowDelegate(IntPtr self, IntPtr cmd);
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delegate bool CanBecomeMainWindowDelegate(IntPtr self, IntPtr cmd);
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delegate void ResetCursorRectsDelegate(IntPtr self, IntPtr cmd);
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private void WindowKeyDown(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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// Steal the event to remove the "beep" sound that is normally played for unhandled key events.
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}
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private void WindowDidResize(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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OnResize(true);
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}
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private void OnResize(bool resetTracking)
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{
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if (resetTracking)
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{
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ResetTrackingArea();
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}
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var context = GraphicsContext.CurrentContext;
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if (context != null)
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{
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context.Update(windowInfo);
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}
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if (suppressResize == 0)
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OnResize(EventArgs.Empty);
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}
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private void ApplicationQuit(object sender, CancelEventArgs e)
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{
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bool close = WindowShouldClose(windowInfo.Handle, IntPtr.Zero, IntPtr.Zero);
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e.Cancel |= !close;
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}
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private void WindowDidMove(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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// Problem: Called only when you stop moving for a brief moment,
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// not each frame as it is on PC.
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OnMove(EventArgs.Empty);
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}
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private void WindowDidBecomeKey(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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OnFocusedChanged(EventArgs.Empty);
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}
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private void WindowDidResignKey(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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OnFocusedChanged(EventArgs.Empty);
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}
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private void WindowWillMiniaturize(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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// Can get stuck in weird states if we maximize, then minimize;
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// restoring to the old state would override the normalBounds.
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// To avoid this without adding complexity, just restore state here.
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RestoreWindowState(); // Avoid getting in weird states
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}
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private void WindowDidMiniaturize(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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windowState = WindowState.Minimized;
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OnWindowStateChanged(EventArgs.Empty);
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OnResize(false); // Don't set tracking area when we minimize
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}
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private void WindowDidDeminiaturize(IntPtr self, IntPtr cmd, IntPtr notification)
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{
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windowState = WindowState.Normal;
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OnWindowStateChanged(EventArgs.Empty);
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OnResize(true);
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}
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private bool WindowShouldZoomToFrame(IntPtr self, IntPtr cmd, IntPtr nsWindow, RectangleF toFrame)
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{
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if (windowState == WindowState.Maximized)
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{
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WindowState = WindowState.Normal;
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}
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else
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{
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previousBounds = InternalBounds;
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previousWindowBorder = WindowBorder;
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InternalBounds = toFrame;
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windowState = WindowState.Maximized;
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OnWindowStateChanged(EventArgs.Empty);
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}
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return false;
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}
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private bool WindowShouldClose(IntPtr self, IntPtr cmd, IntPtr sender)
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{
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var cancelArgs = new CancelEventArgs();
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OnClosing(cancelArgs);
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if (!cancelArgs.Cancel)
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{
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OnClosed(EventArgs.Empty);
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return true;
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}
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return false;
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}
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private bool AcceptsFirstResponder(IntPtr self, IntPtr cmd)
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{
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return true;
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}
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private bool CanBecomeKeyWindow(IntPtr self, IntPtr cmd)
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{
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return true;
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}
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private bool CanBecomeMainWindow(IntPtr self, IntPtr cmd)
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{
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return true;
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}
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private void ResetTrackingArea()
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{
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var owner = windowInfo.ViewHandle;
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if (trackingArea != IntPtr.Zero)
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{
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Cocoa.SendVoid(owner, selRemoveTrackingArea, trackingArea);
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Cocoa.SendVoid(trackingArea, Selector.Release);
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}
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var ownerBounds = Cocoa.SendRect(owner, selBounds);
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var options = (int)(
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NSTrackingAreaOptions.MouseEnteredAndExited |
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NSTrackingAreaOptions.ActiveInKeyWindow |
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NSTrackingAreaOptions.MouseMoved |
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NSTrackingAreaOptions.CursorUpdate);
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trackingArea = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSTrackingArea"), Selector.Alloc),
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selInitWithRect, ownerBounds, options, owner, IntPtr.Zero);
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Cocoa.SendVoid(owner, selAddTrackingArea, trackingArea);
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}
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public override void Close()
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{
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shouldClose = true;
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}
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private KeyModifiers GetModifiers(NSEventModifierMask mask)
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{
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OpenTK.Input.KeyModifiers modifiers = 0;
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if ((mask & NSEventModifierMask.ControlKeyMask) != 0) modifiers |= OpenTK.Input.KeyModifiers.Control;
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if ((mask & NSEventModifierMask.ShiftKeyMask) != 0) modifiers |= OpenTK.Input.KeyModifiers.Shift;
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if ((mask & NSEventModifierMask.AlternateKeyMask) != 0) modifiers |= OpenTK.Input.KeyModifiers.Alt;
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return modifiers;
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}
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private MouseButton GetMouseButton(int cocoaButtonIndex)
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{
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if (cocoaButtonIndex == 0) return MouseButton.Left;
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if (cocoaButtonIndex == 1) return MouseButton.Right;
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if (cocoaButtonIndex == 2) return MouseButton.Middle;
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if (cocoaButtonIndex >= (int)MouseButton.LastButton)
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return MouseButton.LastButton;
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return (MouseButton)cocoaButtonIndex;
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}
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public override void ProcessEvents()
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{
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base.ProcessEvents();
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while (true)
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{
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var e = Cocoa.SendIntPtr(NSApplication.Handle, selNextEventMatchingMask, uint.MaxValue, IntPtr.Zero, NSDefaultRunLoopMode, true);
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if (e == IntPtr.Zero)
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break;
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|
|
var type = (NSEventType)Cocoa.SendInt(e, selType);
|
|
switch (type)
|
|
{
|
|
case NSEventType.KeyDown:
|
|
{
|
|
MacOSKeyCode keyCode = (MacOSKeyCode)Cocoa.SendUshort(e, selKeyCode);
|
|
var isARepeat = Cocoa.SendBool(e, selIsARepeat);
|
|
Key key = MacOSKeyMap.GetKey(keyCode);
|
|
|
|
OnKeyDown(key, isARepeat);
|
|
|
|
var s = Cocoa.FromNSString(Cocoa.SendIntPtr(e, selCharactersIgnoringModifiers));
|
|
foreach (var c in s)
|
|
{
|
|
int intVal = (int)c;
|
|
if (!Char.IsControl(c) && (intVal < 63232 || intVal > 63235))
|
|
{
|
|
// For some reason, arrow keys (mapped 63232-63235)
|
|
// are seen as non-control characters, so get rid of those.
|
|
OnKeyPress(c);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventType.KeyUp:
|
|
{
|
|
MacOSKeyCode keyCode = (MacOSKeyCode)Cocoa.SendUshort(e, selKeyCode);
|
|
Key key = MacOSKeyMap.GetKey(keyCode);
|
|
OnKeyUp(key);
|
|
}
|
|
break;
|
|
|
|
case NSEventType.FlagsChanged:
|
|
{
|
|
var modifierFlags = (NSEventModifierMask)Cocoa.SendUint(e, selModifierFlags);
|
|
UpdateModifierFlags(GetModifiers(modifierFlags));
|
|
}
|
|
break;
|
|
|
|
case NSEventType.MouseEntered:
|
|
{
|
|
var eventTrackingArea = Cocoa.SendIntPtr(e, selTrackingArea);
|
|
var trackingAreaOwner = Cocoa.SendIntPtr(eventTrackingArea, selOwner);
|
|
if (trackingAreaOwner == windowInfo.ViewHandle)
|
|
{
|
|
if (selectedCursor != MouseCursor.Default)
|
|
{
|
|
//SetCursor(selectedCursor);
|
|
}
|
|
|
|
OnMouseEnter(EventArgs.Empty);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventType.MouseExited:
|
|
{
|
|
var eventTrackingArea = Cocoa.SendIntPtr(e, selTrackingArea);
|
|
var trackingAreaOwner = Cocoa.SendIntPtr(eventTrackingArea, selOwner);
|
|
if (trackingAreaOwner == windowInfo.ViewHandle)
|
|
{
|
|
if (selectedCursor != MouseCursor.Default)
|
|
{
|
|
//SetCursor(MouseCursor.Default);
|
|
}
|
|
|
|
OnMouseLeave(EventArgs.Empty);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventType.LeftMouseDragged:
|
|
case NSEventType.RightMouseDragged:
|
|
case NSEventType.OtherMouseDragged:
|
|
case NSEventType.MouseMoved:
|
|
{
|
|
Point p = new Point(MouseState.X, MouseState.Y);
|
|
if (CursorVisible)
|
|
{
|
|
// Use absolute coordinates
|
|
var pf = Cocoa.SendPoint(e, selLocationInWindowOwner);
|
|
|
|
// Convert from points to pixel coordinates
|
|
var rf = Cocoa.SendRect(windowInfo.Handle, selConvertRectToBacking,
|
|
new RectangleF(pf.X, pf.Y, 0, 0));
|
|
|
|
// See CocoaDrawingGuide under "Converting from Window to View Coordinates"
|
|
p = new Point(
|
|
MathHelper.Clamp((int)Math.Round(rf.X), 0, Width),
|
|
MathHelper.Clamp((int)Math.Round(Height - rf.Y), 0, Height));
|
|
}
|
|
else
|
|
{
|
|
// Mouse has been disassociated,
|
|
// use relative coordinates
|
|
var dx = Cocoa.SendFloat(e, selDeltaX);
|
|
var dy = Cocoa.SendFloat(e, selDeltaY);
|
|
|
|
p = new Point(
|
|
MathHelper.Clamp((int)Math.Round(p.X + dx), 0, Width),
|
|
MathHelper.Clamp((int)Math.Round(p.Y + dy), 0, Height));
|
|
}
|
|
|
|
// Only raise events when the mouse has actually moved
|
|
if (MouseState.X != p.X || MouseState.Y != p.Y)
|
|
{
|
|
OnMouseMove(p.X, p.Y);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventType.CursorUpdate:
|
|
break;
|
|
|
|
case NSEventType.ScrollWheel:
|
|
{
|
|
float dx, dy;
|
|
if (Cocoa.SendBool(e, selHasPreciseScrollingDeltas))
|
|
{
|
|
dx = Cocoa.SendFloat(e, selScrollingDeltaX) * MacOSFactory.ScrollFactor;
|
|
dy = Cocoa.SendFloat(e, selScrollingDeltaY) * MacOSFactory.ScrollFactor;
|
|
}
|
|
else
|
|
{
|
|
dx = Cocoa.SendFloat(e, selDeltaX);
|
|
dy = Cocoa.SendFloat(e, selDeltaY);
|
|
}
|
|
|
|
// Only raise wheel events when the user has actually scrolled
|
|
if (dx != 0 || dy != 0)
|
|
{
|
|
// Note: OpenTK follows the win32 convention, where
|
|
// (+h, +v) = (right, up). MacOS reports (+h, +v) = (left, up)
|
|
// so we need to flip the horizontal scroll direction.
|
|
OnMouseWheel(-dx, dy);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSEventType.LeftMouseDown:
|
|
case NSEventType.RightMouseDown:
|
|
case NSEventType.OtherMouseDown:
|
|
{
|
|
var buttonNumber = Cocoa.SendInt(e, selButtonNumber);
|
|
OnMouseDown(GetMouseButton(buttonNumber));
|
|
}
|
|
break;
|
|
|
|
case NSEventType.LeftMouseUp:
|
|
case NSEventType.RightMouseUp:
|
|
case NSEventType.OtherMouseUp:
|
|
{
|
|
var buttonNumber = Cocoa.SendInt(e, selButtonNumber);
|
|
OnMouseUp(GetMouseButton(buttonNumber));
|
|
}
|
|
break;
|
|
}
|
|
|
|
Cocoa.SendVoid(NSApplication.Handle, selSendEvent, e);
|
|
}
|
|
|
|
// Handle closing
|
|
if (shouldClose)
|
|
{
|
|
shouldClose = false;
|
|
CloseWindow(false);
|
|
}
|
|
}
|
|
|
|
public override System.Drawing.Point PointToClient(System.Drawing.Point point)
|
|
{
|
|
var r =
|
|
Cocoa.SendRect(windowInfo.ViewHandle, selConvertRectToBacking,
|
|
Cocoa.SendRect(windowInfo.Handle, selConvertRectFromScreen,
|
|
new RectangleF(point.X, GetCurrentScreenFrame().Height - point.Y, 0, 0)));
|
|
return new Point((int)r.X, (int)(Height - r.Y));
|
|
}
|
|
|
|
public override System.Drawing.Point PointToScreen(System.Drawing.Point point)
|
|
{
|
|
var r =
|
|
Cocoa.SendRect(windowInfo.Handle, selConvertRectToScreen,
|
|
Cocoa.SendRect(windowInfo.ViewHandle, selConvertRectFromBacking,
|
|
new RectangleF(point.X, Height - point.Y, 0, 0)));
|
|
return new Point((int)r.X, (int)(GetCurrentScreenFrame().Height - r.Y));
|
|
}
|
|
|
|
public override System.Drawing.Icon Icon
|
|
{
|
|
get { return icon; }
|
|
set
|
|
{
|
|
if (value != null && value != icon)
|
|
{
|
|
// Create and set new icon
|
|
IntPtr nsimg = IntPtr.Zero;
|
|
using (Image img = value.ToBitmap())
|
|
{
|
|
nsimg = Cocoa.ToNSImage(img);
|
|
if (nsimg != IntPtr.Zero)
|
|
{
|
|
Cocoa.SendVoid(NSApplication.Handle, selSetApplicationIconImage, nsimg);
|
|
}
|
|
else
|
|
{
|
|
Debug.Print("[Mac] Failed to create NSImage for {0}", value);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Release previous icon
|
|
if (current_icon_handle != IntPtr.Zero)
|
|
{
|
|
Cocoa.SendVoid(current_icon_handle, Selector.Release);
|
|
}
|
|
|
|
// Raise IconChanged event
|
|
current_icon_handle = nsimg;
|
|
icon = value;
|
|
OnIconChanged(EventArgs.Empty);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override string Title
|
|
{
|
|
get
|
|
{
|
|
return Cocoa.FromNSString(Cocoa.SendIntPtr(windowInfo.Handle, selTitle));
|
|
}
|
|
set
|
|
{
|
|
SetTitle(value, true);
|
|
}
|
|
}
|
|
|
|
public override bool Focused
|
|
{
|
|
get
|
|
{
|
|
return Cocoa.SendBool(windowInfo.Handle, selIsKeyWindow);
|
|
}
|
|
}
|
|
|
|
public override bool Visible
|
|
{
|
|
get
|
|
{
|
|
return Cocoa.SendBool(windowInfo.Handle, selIsVisible);
|
|
}
|
|
set
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetIsVisible, value);
|
|
OnVisibleChanged(EventArgs.Empty);
|
|
}
|
|
}
|
|
|
|
public override bool Exists
|
|
{
|
|
get
|
|
{
|
|
return exists;
|
|
}
|
|
}
|
|
|
|
public override IWindowInfo WindowInfo
|
|
{
|
|
get
|
|
{
|
|
return windowInfo;
|
|
}
|
|
}
|
|
|
|
private void RestoreWindowState()
|
|
{
|
|
suppressResize++;
|
|
if (windowState == WindowState.Fullscreen)
|
|
{
|
|
SetMenuVisible(true);
|
|
if (MacOSFactory.ExclusiveFullscreen)
|
|
{
|
|
CG.DisplayReleaseAll();
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetLevel, normalLevel);
|
|
}
|
|
|
|
RestoreBorder();
|
|
InternalBounds = previousBounds;
|
|
}
|
|
else if (windowState == WindowState.Maximized)
|
|
{
|
|
RestoreBorder();
|
|
InternalBounds = previousBounds;
|
|
}
|
|
else if (windowState == WindowState.Minimized)
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selDeminiaturize, windowInfo.Handle);
|
|
}
|
|
|
|
windowState = WindowState.Normal;
|
|
suppressResize--;
|
|
}
|
|
|
|
private void HideBorder()
|
|
{
|
|
suppressResize++;
|
|
SetWindowBorder(WindowBorder.Hidden);
|
|
ProcessEvents();
|
|
suppressResize--;
|
|
}
|
|
|
|
private void RestoreBorder()
|
|
{
|
|
suppressResize++;
|
|
SetWindowBorder(
|
|
deferredWindowBorder.HasValue ? deferredWindowBorder.Value :
|
|
previousWindowBorder.HasValue ? previousWindowBorder.Value :
|
|
windowBorder);
|
|
|
|
ProcessEvents();
|
|
suppressResize--;
|
|
deferredWindowBorder = null;
|
|
previousWindowBorder = null;
|
|
}
|
|
|
|
public override WindowState WindowState
|
|
{
|
|
get
|
|
{
|
|
return windowState;
|
|
}
|
|
set
|
|
{
|
|
var oldState = windowState;
|
|
if (oldState == value)
|
|
return;
|
|
|
|
RestoreWindowState();
|
|
|
|
if (value == WindowState.Fullscreen)
|
|
{
|
|
if (MacOSFactory.ExclusiveFullscreen)
|
|
{
|
|
normalLevel = Cocoa.SendInt(windowInfo.Handle, selLevel);
|
|
var windowLevel = CG.ShieldingWindowLevel();
|
|
|
|
CG.CaptureAllDisplays();
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetLevel, windowLevel);
|
|
}
|
|
|
|
previousBounds = InternalBounds;
|
|
previousWindowBorder = WindowBorder;
|
|
|
|
SetMenuVisible(false);
|
|
HideBorder();
|
|
InternalBounds = GetCurrentScreenFrame();
|
|
|
|
windowState = value;
|
|
OnWindowStateChanged(EventArgs.Empty);
|
|
}
|
|
else if (value == WindowState.Maximized)
|
|
{
|
|
WindowShouldZoomToFrame(IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, GetCurrentScreenVisibleFrame());
|
|
}
|
|
else if (value == WindowState.Minimized)
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selMiniaturize, windowInfo.Handle);
|
|
}
|
|
else if (value == WindowState.Normal)
|
|
{
|
|
windowState = value;
|
|
OnWindowStateChanged(EventArgs.Empty);
|
|
OnResize(EventArgs.Empty);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override WindowBorder WindowBorder
|
|
{
|
|
get
|
|
{
|
|
return windowBorder;
|
|
}
|
|
set
|
|
{
|
|
// Do not allow border changes during fullscreen mode.
|
|
if (windowState == WindowState.Fullscreen || windowState == WindowState.Maximized)
|
|
{
|
|
deferredWindowBorder = value;
|
|
return;
|
|
}
|
|
|
|
if (windowBorder == value)
|
|
return;
|
|
|
|
SetWindowBorder(value);
|
|
OnWindowBorderChanged(EventArgs.Empty);
|
|
}
|
|
}
|
|
|
|
private void SetWindowBorder(WindowBorder windowBorder)
|
|
{
|
|
this.windowBorder = windowBorder;
|
|
UpdateWindowBorder();
|
|
}
|
|
|
|
private static NSWindowStyle GetStyleMask(WindowBorder windowBorder)
|
|
{
|
|
switch (windowBorder)
|
|
{
|
|
case WindowBorder.Resizable: return NSWindowStyle.Closable | NSWindowStyle.Miniaturizable | NSWindowStyle.Titled | NSWindowStyle.Resizable;
|
|
case WindowBorder.Fixed: return NSWindowStyle.Closable | NSWindowStyle.Miniaturizable | NSWindowStyle.Titled;
|
|
case WindowBorder.Hidden: return NSWindowStyle.Borderless;
|
|
}
|
|
|
|
return (NSWindowStyle)0;
|
|
}
|
|
|
|
public override System.Drawing.Rectangle Bounds
|
|
{
|
|
get
|
|
{
|
|
var r = Cocoa.SendRect(windowInfo.Handle, selFrame);
|
|
return new Rectangle(
|
|
(int)r.X,
|
|
(int)(GetCurrentScreenFrame().Height - r.Y - r.Height),
|
|
(int)r.Width,
|
|
(int)r.Height);
|
|
}
|
|
set
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetFrame,
|
|
new RectangleF(
|
|
value.X,
|
|
GetCurrentScreenFrame().Height - value.Y - value.Height,
|
|
value.Width,
|
|
value.Height),
|
|
true);
|
|
}
|
|
}
|
|
|
|
private System.Drawing.RectangleF InternalBounds
|
|
{
|
|
get
|
|
{
|
|
return Cocoa.SendRect(windowInfo.Handle, selFrame);
|
|
}
|
|
set
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetFrame, value, true);
|
|
}
|
|
}
|
|
|
|
public override System.Drawing.Size ClientSize
|
|
{
|
|
get
|
|
{
|
|
var contentViewBounds = Cocoa.SendRect(windowInfo.ViewHandle, selBounds);
|
|
var bounds = Cocoa.SendRect(windowInfo.Handle, selConvertRectToBacking, contentViewBounds);
|
|
return new Size((int)bounds.Width, (int)bounds.Height);
|
|
}
|
|
set
|
|
{
|
|
var r_scaled = Cocoa.SendRect(windowInfo.Handle, selConvertRectFromBacking, new RectangleF(PointF.Empty, value));
|
|
var r = Cocoa.SendRect(windowInfo.Handle, selFrameRectForContentRect, r_scaled);
|
|
Size = new Size((int)r.Width, (int)r.Height);
|
|
}
|
|
}
|
|
|
|
public override MouseCursor Cursor
|
|
{
|
|
get
|
|
{
|
|
return selectedCursor;
|
|
}
|
|
set
|
|
{
|
|
selectedCursor = value;
|
|
InvalidateCursorRects();
|
|
}
|
|
}
|
|
|
|
static IntPtr ToNSCursor(MouseCursor cursor)
|
|
{
|
|
// We need to allocate a NSBitmapImageRep, fill it with pixels
|
|
// and then convert it to a NSImage.
|
|
// According to the documentation, alpha-enabled formats should
|
|
// premultiply alpha, even though that "generally has negligible
|
|
// effect on output quality."
|
|
IntPtr imgdata =
|
|
Cocoa.SendIntPtr(
|
|
Cocoa.SendIntPtr(NSBitmapImageRep, Selector.Alloc),
|
|
selInitWithBitmapDataPlanes,
|
|
IntPtr.Zero,
|
|
cursor.Width,
|
|
cursor.Height,
|
|
8,
|
|
4,
|
|
1,
|
|
0,
|
|
NSDeviceRGBColorSpace,
|
|
NSBitmapFormat.AlphaFirst,
|
|
4 * cursor.Width,
|
|
32);
|
|
if (imgdata == IntPtr.Zero)
|
|
{
|
|
Debug.Print("Failed to create NSBitmapImageRep with size ({0},{1]})",
|
|
cursor.Width, cursor.Height);
|
|
return IntPtr.Zero;
|
|
}
|
|
|
|
// Copy the cursor data
|
|
int i = 0;
|
|
IntPtr data = Cocoa.SendIntPtr(imgdata, selBitmapData);
|
|
for (int y = 0; y < cursor.Height; y++)
|
|
{
|
|
for (int x = 0; x < cursor.Width; x++)
|
|
{
|
|
uint argb = unchecked((uint)BitConverter.ToInt32(cursor.Data, i));
|
|
if (BitConverter.IsLittleEndian)
|
|
{
|
|
argb =
|
|
(argb & 0x000000FFu) << 24 |
|
|
(argb & 0x0000FF00u) << 8 |
|
|
(argb & 0x00FF0000u) >> 8 |
|
|
(argb & 0xFF000000u) >> 24;
|
|
}
|
|
Marshal.WriteInt32(data, i, unchecked((int)argb));
|
|
i += 4;
|
|
}
|
|
}
|
|
|
|
// Construct the actual NSImage
|
|
IntPtr img =
|
|
Cocoa.SendIntPtr(
|
|
Cocoa.SendIntPtr(NSImage, Selector.Alloc),
|
|
selInitWithSize,
|
|
new SizeF(cursor.Width, cursor.Height));
|
|
if (img == IntPtr.Zero)
|
|
{
|
|
Debug.Print("Failed to construct NSImage from NSBitmapImageRep");
|
|
Cocoa.SendVoid(imgdata, Selector.Release);
|
|
return IntPtr.Zero;
|
|
}
|
|
Cocoa.SendVoid(img, selAddRepresentation, imgdata);
|
|
|
|
// Convert the NSImage to a NSCursor
|
|
IntPtr nscursor =
|
|
Cocoa.SendIntPtr(
|
|
Cocoa.SendIntPtr(NSCursor, Selector.Alloc),
|
|
selInitWithImageHotSpot,
|
|
img,
|
|
new PointF(cursor.X, cursor.Y));
|
|
|
|
Cocoa.SendVoid(imgdata, Selector.Release);
|
|
Cocoa.SendVoid(img, Selector.Release);
|
|
return nscursor;
|
|
}
|
|
|
|
void ResetCursorRects(IntPtr sender, IntPtr cmd)
|
|
{
|
|
// We will add a new cursor rectangle that covers the complete view
|
|
var rect = Cocoa.SendRect(windowInfo.ViewHandle, selBounds);
|
|
|
|
// Inside this rectangle, the following NSCursor will be used
|
|
var cursor = IntPtr.Zero;
|
|
if (selectedCursor == MouseCursor.Default)
|
|
{
|
|
cursor = Cocoa.SendIntPtr(NSCursor, selArrowCursor);
|
|
}
|
|
else
|
|
{
|
|
cursor = ToNSCursor(selectedCursor);
|
|
}
|
|
|
|
// Setup the cursor rectangle
|
|
if (cursor != IntPtr.Zero)
|
|
{
|
|
Cocoa.SendVoid(sender, selAddCursorRect, rect, cursor);
|
|
}
|
|
}
|
|
|
|
void InvalidateCursorRects()
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selInvalidateCursorRectsForView, windowInfo.ViewHandle);
|
|
}
|
|
|
|
public override bool CursorVisible
|
|
{
|
|
get { return cursorVisible; }
|
|
set
|
|
{
|
|
if (value && !cursorVisible)
|
|
{
|
|
SetCursorVisible(true);
|
|
}
|
|
else if (!value && cursorVisible)
|
|
{
|
|
SetCursorVisible(false);
|
|
}
|
|
cursorVisible = value;
|
|
}
|
|
}
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (disposed)
|
|
return;
|
|
|
|
Debug.Print("Disposing of CocoaNativeWindow.");
|
|
NSApplication.Quit -= ApplicationQuit;
|
|
|
|
if (disposing)
|
|
{
|
|
CursorVisible = true;
|
|
if (exists)
|
|
{
|
|
CloseWindow(true);
|
|
}
|
|
|
|
if (trackingArea != IntPtr.Zero)
|
|
{
|
|
Cocoa.SendVoid(windowInfo.ViewHandle, selRemoveTrackingArea, trackingArea);
|
|
Cocoa.SendVoid(trackingArea, Selector.Release);
|
|
trackingArea = IntPtr.Zero;
|
|
}
|
|
|
|
Debug.Print("[Mac] Disposing {0}", windowInfo);
|
|
windowInfo.Dispose();
|
|
}
|
|
else
|
|
{
|
|
Debug.Print("{0} leaked, did you forget to call Dispose()?", GetType().FullName);
|
|
}
|
|
|
|
disposed = true;
|
|
OnDisposed(EventArgs.Empty);
|
|
}
|
|
|
|
public static IntPtr GetView(IntPtr windowHandle)
|
|
{
|
|
return Cocoa.SendIntPtr(windowHandle, selContentView);
|
|
}
|
|
|
|
private RectangleF GetContentViewFrame()
|
|
{
|
|
return Cocoa.SendRect(windowInfo.ViewHandle, selFrame);
|
|
}
|
|
|
|
private IntPtr GetCurrentScreen()
|
|
{
|
|
return Cocoa.SendIntPtr(windowInfo.Handle, selScreen);
|
|
}
|
|
|
|
private RectangleF GetCurrentScreenFrame()
|
|
{
|
|
return Cocoa.SendRect(GetCurrentScreen(), selFrame);
|
|
}
|
|
|
|
private RectangleF GetCurrentScreenVisibleFrame()
|
|
{
|
|
return Cocoa.SendRect(GetCurrentScreen(), selVisibleFrame);
|
|
}
|
|
|
|
private void SetCursorVisible(bool visible)
|
|
{
|
|
// If the mouse is outside the window and we want to hide it,
|
|
// move it inside the window first.
|
|
// Otherwise, if we are making the cursor visible again,
|
|
// we place it in the same spot as reported in the current
|
|
// MouseState to avoid sudden jumps.
|
|
if (!visible && !Bounds.Contains(new Point(MouseState.X, MouseState.Y)))
|
|
{
|
|
Mouse.SetPosition(
|
|
(Bounds.Left + Bounds.Right) / 2,
|
|
(Bounds.Top + Bounds.Bottom) / 2);
|
|
}
|
|
else if (visible)
|
|
{
|
|
var p = PointToScreen(new Point(MouseState.X, MouseState.Y));
|
|
Mouse.SetPosition((int)p.X, (int)p.Y);
|
|
}
|
|
|
|
CG.AssociateMouseAndMouseCursorPosition(visible);
|
|
Cocoa.SendVoid(NSCursor, visible ? selUnhide : selHide);
|
|
}
|
|
|
|
private void SetMenuVisible(bool visible)
|
|
{
|
|
var options = (NSApplicationPresentationOptions)Cocoa.SendInt(NSApplication.Handle, selPresentationOptions);
|
|
var changedOptions = NSApplicationPresentationOptions.HideMenuBar | NSApplicationPresentationOptions.HideDock;
|
|
|
|
if (!visible)
|
|
{
|
|
options |= changedOptions;
|
|
}
|
|
else
|
|
{
|
|
options &= ~changedOptions;
|
|
}
|
|
|
|
Cocoa.SendVoid(NSApplication.Handle, selSetPresentationOptions, (int)options);
|
|
}
|
|
|
|
private void SetTitle(string newTitle, bool callEvent)
|
|
{
|
|
title = newTitle ?? "";
|
|
|
|
Cocoa.SendIntPtr(windowInfo.Handle, selSetTitle, Cocoa.ToNSString(title));
|
|
if (callEvent)
|
|
{
|
|
OnTitleChanged(EventArgs.Empty);
|
|
}
|
|
}
|
|
|
|
private void UpdateWindowBorder()
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selSetStyleMask, (uint)GetStyleMask(windowBorder));
|
|
SetTitle(title, false); // Title gets lost after going borderless
|
|
}
|
|
|
|
private NSWindowStyle GetStyleMask()
|
|
{
|
|
return (NSWindowStyle)Cocoa.SendUint(windowInfo.Handle, selStyleMask);
|
|
}
|
|
|
|
void CloseWindow(bool shutdown)
|
|
{
|
|
exists = false;
|
|
|
|
// PerformClose is equivalent to pressing the close-button, which
|
|
// does not work in a borderless window. Handle this special case.
|
|
if (GetStyleMask() == NSWindowStyle.Borderless || shutdown)
|
|
{
|
|
if (WindowShouldClose(IntPtr.Zero, IntPtr.Zero, IntPtr.Zero))
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selClose);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Cocoa.SendVoid(windowInfo.Handle, selPerformClose, windowInfo.Handle);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|