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77 lines
2.4 KiB
C#
Executable file
77 lines
2.4 KiB
C#
Executable file
#region License
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//
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// NSOpenGLPixelFormatAttribute.cs
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//
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// Author:
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// Olle Håkansson <ollhak@gmail.com>
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//
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// Copyright (c) 2014 Olle Håkansson
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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namespace OpenTK.Platform.MacOS
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{
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enum NSOpenGLPixelFormatAttribute
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{
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AllRenderers = 1,
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TrippleBuffer = 3, // Lion
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DoubleBuffer = 5,
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Stereo = 6,
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AuxBuffers = 7,
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ColorSize = 8,
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AlphaSize = 11,
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DepthSize = 12,
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StencilSize = 13,
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AccumSize = 14,
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MinimumPolicy = 51,
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MaximumPolicy = 52,
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OffScreen = 53,
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FullScreen = 54,
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SampleBuffers = 55,
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Samples = 56,
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AuxDepthStencil = 57,
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ColorFloat = 58,
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Multisample = 59,
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Supersample = 60,
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SampleAlpha = 61,
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RendererID = 70,
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SingleRenderer = 71,
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NoRecovery = 72,
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Accelerated = 73,
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ClosestPolicy = 74,
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[Obsolete] Robust = 75,
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BackingStore = 76,
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[Obsolete] MPSafe = 78,
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Window = 80,
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[Obsolete] MultiScreen = 81,
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Compliant = 83,
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ScreenMask = 84,
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PixelBuffer = 90,
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RemotePixelBuffer = 91,
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AllowOfflineRenderers = 96,
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AcceleratedCompute = 97,
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OpenGLProfile = 99, // Lion
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VirtualScreenCount = 128,
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}
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}
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