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Added strongly-typed enums for sections: Vertices, Shaders and Programs. Added a number of missing enums for ES 2.0. Normalized several APIs between OpenGL and OpenGL ES. |
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CL10 | ||
Docs | ||
ES10 | ||
ES11 | ||
ES20 | ||
GL2 | ||
Glu | ||
Glx | ||
Wgl | ||
cpp.tm | ||
csharp.tm | ||
java.tm | ||
License.txt |