Opentk/Source/OpenTK/Platform/X11/X11GLNative.cs
the_fiddler f46e9b1564 Removed obsolete code.
Implemented X11GLNative.IconChanged event.
2009-06-24 14:42:40 +00:00

1341 lines
46 KiB
C#

#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using OpenTK.Graphics;
using OpenTK.Input;
namespace OpenTK.Platform.X11
{
/// <summary>
/// Drives GameWindow on X11.
/// This class supports OpenTK, and is not intended for use by OpenTK programs.
/// </summary>
internal sealed class X11GLNative : INativeWindow, IDisposable
{
// TODO: Disable screensaver.
// TODO: What happens if we can't disable decorations through motif?
// TODO: Mouse/keyboard grabbing/wrapping.
#region Fields
const int _min_width = 30, _min_height = 30;
X11WindowInfo window = new X11WindowInfo();
X11Input driver;
// Window manager hints for fullscreen windows.
// Not used right now (the code is written, but is not 64bit-correct), but could be useful for older WMs which
// are not ICCM compliant, but may support MOTIF hints.
const string MOTIF_WM_ATOM = "_MOTIF_WM_HINTS";
const string KDE_WM_ATOM = "KWM_WIN_DECORATION";
const string KDE_NET_WM_ATOM = "_KDE_NET_WM_WINDOW_TYPE";
const string ICCM_WM_ATOM = "_NET_WM_WINDOW_TYPE";
const string ICON_NET_ATOM = "_NET_WM_ICON";
// The Atom class from Mono might be useful to avoid calling XInternAtom by hand (somewhat error prone).
IntPtr _atom_wm_destroy;
IntPtr _atom_net_wm_state;
IntPtr _atom_net_wm_state_minimized;
IntPtr _atom_net_wm_state_fullscreen;
IntPtr _atom_net_wm_state_maximized_horizontal;
IntPtr _atom_net_wm_state_maximized_vertical;
IntPtr _atom_net_wm_allowed_actions;
IntPtr _atom_net_wm_action_resize;
IntPtr _atom_net_wm_action_maximize_horizontally;
IntPtr _atom_net_wm_action_maximize_vertically;
IntPtr _atom_net_wm_icon;
readonly IntPtr _atom_xa_cardinal = new IntPtr(6);
//IntPtr _atom_motif_wm_hints;
//IntPtr _atom_kde_wm_hints;
//IntPtr _atom_kde_net_wm_hints;
static readonly IntPtr _atom_remove = (IntPtr)0;
static readonly IntPtr _atom_add = (IntPtr)1;
static readonly IntPtr _atom_toggle = (IntPtr)2;
Rectangle bounds, client_rectangle;
int border_width;
Icon icon;
bool has_focus;
bool visible;
// Used for event loop.
XEvent e = new XEvent();
bool disposed;
bool exists;
bool isExiting;
bool _decorations_hidden = false;
#endregion
#region Constructors
public X11GLNative(int x, int y, int width, int height, string title,
GraphicsMode mode,GameWindowFlags options, DisplayDevice device)
: this()
{
if (width <= 0)
throw new ArgumentOutOfRangeException("width", "Must be higher than zero.");
if (height <= 0)
throw new ArgumentOutOfRangeException("height", "Must be higher than zero.");
XVisualInfo info = new XVisualInfo();
Debug.Indent();
lock (API.Lock)
{
info.visualid = mode.Index;
int dummy;
window.VisualInfo = (XVisualInfo)Marshal.PtrToStructure(
Functions.XGetVisualInfo(window.Display, XVisualInfoMask.ID, ref info, out dummy), typeof(XVisualInfo));
// Create a window on this display using the visual above
Debug.Write("Opening render window... ");
XSetWindowAttributes attributes = new XSetWindowAttributes();
attributes.background_pixel = IntPtr.Zero;
attributes.border_pixel = IntPtr.Zero;
attributes.colormap = Functions.XCreateColormap(window.Display, window.RootWindow, window.VisualInfo.visual, 0/*AllocNone*/);
window.EventMask = EventMask.StructureNotifyMask | EventMask.SubstructureNotifyMask | EventMask.ExposureMask |
EventMask.KeyReleaseMask | EventMask.KeyPressMask |
EventMask.PointerMotionMask | EventMask.FocusChangeMask |
EventMask.ButtonPressMask | EventMask.ButtonReleaseMask;
attributes.event_mask = (IntPtr)window.EventMask;
uint mask = (uint)SetWindowValuemask.ColorMap | (uint)SetWindowValuemask.EventMask |
(uint)SetWindowValuemask.BackPixel | (uint)SetWindowValuemask.BorderPixel;
window.WindowHandle = Functions.XCreateWindow(window.Display, window.RootWindow,
x, y, width, height, 0, window.VisualInfo.depth/*(int)CreateWindowArgs.CopyFromParent*/,
(int)CreateWindowArgs.InputOutput, window.VisualInfo.visual, (UIntPtr)mask, ref attributes);
if (window.WindowHandle == IntPtr.Zero)
throw new ApplicationException("XCreateWindow call failed (returned 0).");
}
// Set the window hints
SetWindowMinMax(_min_width, _min_height, -1, -1);
XSizeHints hints = new XSizeHints();
hints.base_width = width;
hints.base_height = height;
hints.flags = (IntPtr)(XSizeHintsFlags.PSize | XSizeHintsFlags.PPosition);
lock (API.Lock)
{
Functions.XSetWMNormalHints(window.Display, window.WindowHandle, ref hints);
// Register for window destroy notification
Functions.XSetWMProtocols(window.Display, window.WindowHandle, new IntPtr[] { _atom_wm_destroy }, 1);
API.MapRaised(window.Display, window.WindowHandle);
}
driver = new X11Input(window);
Debug.WriteLine(String.Format("X11GLNative window created successfully (id: {0}).", Handle));
Debug.Unindent();
exists = true;
}
/// <summary>
/// Constructs and initializes a new X11GLNative window.
/// Call CreateWindow to create the actual render window.
/// </summary>
public X11GLNative()
{
try
{
Debug.Print("Creating X11GLNative window.");
Debug.Indent();
// Open a display connection to the X server, and obtain the screen and root window.
window.Display = API.DefaultDisplay;
if (window.Display == IntPtr.Zero)
throw new Exception("Could not open connection to X");
try
{
Functions.XLockDisplay(window.Display);
window.Screen = Functions.XDefaultScreen(window.Display); //API.DefaultScreen;
window.RootWindow = Functions.XRootWindow(window.Display, window.Screen); // API.RootWindow;
}
finally
{
Functions.XUnlockDisplay(window.Display);
}
Debug.Print("Display: {0}, Screen {1}, Root window: {2}", window.Display, window.Screen,
window.RootWindow);
RegisterAtoms(window);
}
finally
{
Debug.Unindent();
}
}
#endregion
#region Private Members
#region private void RegisterAtoms()
/// <summary>
/// Not used yet.
/// Registers the necessary atoms for GameWindow.
/// </summary>
private void RegisterAtoms(X11WindowInfo window)
{
Debug.WriteLine("Registering atoms.");
_atom_wm_destroy = Functions.XInternAtom(window.Display, "WM_DELETE_WINDOW", true);
_atom_net_wm_state = Functions.XInternAtom(window.Display, "_NET_WM_STATE", false);
_atom_net_wm_state_minimized = Functions.XInternAtom(window.Display, "_NET_WM_STATE_MINIMIZED", false);
_atom_net_wm_state_fullscreen = Functions.XInternAtom(window.Display, "_NET_WM_STATE_FULLSCREEN", false);
_atom_net_wm_state_maximized_horizontal =
Functions.XInternAtom(window.Display, "_NET_WM_STATE_MAXIMIZED_HORZ", false);
_atom_net_wm_state_maximized_vertical =
Functions.XInternAtom(window.Display, "_NET_WM_STATE_MAXIMIZED_VERT", false);
_atom_net_wm_allowed_actions =
Functions.XInternAtom(window.Display, "_NET_WM_ALLOWED_ACTIONS", false);
_atom_net_wm_action_resize =
Functions.XInternAtom(window.Display, "_NET_WM_ACTION_RESIZE", false);
_atom_net_wm_action_maximize_horizontally =
Functions.XInternAtom(window.Display, "_NET_WM_ACTION_MAXIMIZE_HORZ", false);
_atom_net_wm_action_maximize_vertically =
Functions.XInternAtom(window.Display, "_NET_WM_ACTION_MAXIMIZE_VERT", false);
_atom_net_wm_icon =
Functions.XInternAtom(window.Display,"_NEW_WM_ICON", false);
// string[] atom_names = new string[]
// {
// //"WM_TITLE",
// //"UTF8_STRING"
// };
// IntPtr[] atoms = new IntPtr[atom_names.Length];
// //Functions.XInternAtoms(window.Display, atom_names, atom_names.Length, false, atoms);
//
// int offset = 0;
// //WMTitle = atoms[offset++];
// //UTF8String = atoms[offset++];
}
#endregion
#region SetWindowMinMax
void SetWindowMinMax(short min_width, short min_height, short max_width, short max_height)
{
IntPtr dummy;
XSizeHints hints = new XSizeHints();
Functions.XGetWMNormalHints(window.Display, window.WindowHandle, ref hints, out dummy);
if (min_width > 0 || min_height > 0)
{
hints.flags = (IntPtr)((int)hints.flags | (int)XSizeHintsFlags.PMinSize);
hints.min_width = min_width;
hints.min_height = min_height;
}
else
hints.flags = (IntPtr)((int)hints.flags & ~(int)XSizeHintsFlags.PMinSize);
if (max_width > 0 || max_height > 0)
{
hints.flags = (IntPtr)((int)hints.flags | (int)XSizeHintsFlags.PMaxSize);
hints.max_width = max_width;
hints.max_height = max_height;
}
else
hints.flags = (IntPtr)((int)hints.flags & ~(int)XSizeHintsFlags.PMaxSize);
if (hints.flags != IntPtr.Zero)
{
// The Metacity team has decided that they won't care about this when clicking the maximize
// icon, will maximize the window to fill the screen/parent no matter what.
// http://bugzilla.ximian.com/show_bug.cgi?id=80021
Functions.XSetWMNormalHints(window.Display, window.WindowHandle, ref hints);
}
}
#endregion
#region IsWindowBorderResizable
bool IsWindowBorderResizable
{
get
{
IntPtr actual_atom;
int actual_format;
IntPtr nitems;
IntPtr bytes_after;
IntPtr prop = IntPtr.Zero;
IntPtr atom;
//XWindowAttributes attributes;
Functions.XGetWindowProperty(window.Display, window.WindowHandle,
_atom_net_wm_allowed_actions, IntPtr.Zero, new IntPtr(256), false,
IntPtr.Zero, out actual_atom, out actual_format, out nitems,
out bytes_after, ref prop);
if ((long)nitems > 0 && prop != IntPtr.Zero)
{
for (int i = 0; i < (long)nitems; i++)
{
atom = (IntPtr)Marshal.ReadIntPtr(prop, i * IntPtr.Size);
if (atom == _atom_net_wm_action_resize)
return true;
}
Functions.XFree(prop);
}
return false;
}
}
#endregion
#region bool IsWindowBorderHidden
bool IsWindowBorderHidden
{
get
{
//IntPtr actual_atom;
//int actual_format;
//IntPtr nitems;
//IntPtr bytes_after;
IntPtr prop = IntPtr.Zero;
//IntPtr atom;
//XWindowAttributes attributes;
// Test if decorations have been disabled through Motif.
IntPtr motif_hints_atom = Functions.XInternAtom(this.window.Display, MOTIF_WM_ATOM, true);
if (motif_hints_atom != IntPtr.Zero)
{
// TODO: How to check if MotifWMHints decorations have been really disabled?
if (_decorations_hidden)
return true;
}
// Some WMs remove decorations when the transient_for hint is set. Most new ones do not (but those
// should obey the Motif hint). Anyway, if this hint is set, we say the decorations have been remove
// although there is a slight chance this is not the case.
IntPtr transient_for_parent;
Functions.XGetTransientForHint(window.Display, window.WindowHandle, out transient_for_parent);
if (transient_for_parent != IntPtr.Zero)
return true;
return false;
}
}
#endregion
#region void DisableWindowDecorations()
void DisableWindowDecorations()
{
if (DisableMotifDecorations())
{
Debug.Print("Removed decorations through motif.");
_decorations_hidden = true;
}
// Functions.XSetTransientForHint(this.window.Display, this.Handle, this.window.RootWindow);
// Some WMs remove decorations when this hint is set. Doesn't hurt to try.
Functions.XSetTransientForHint(this.window.Display, this.Handle, this.window.RootWindow);
if (_decorations_hidden)
{
Functions.XUnmapWindow(this.window.Display, this.Handle);
Functions.XMapWindow(this.window.Display, this.Handle);
}
}
#region bool DisableMotifDecorations()
bool DisableMotifDecorations()
{
IntPtr atom = Functions.XInternAtom(this.window.Display, MOTIF_WM_ATOM, true);
if (atom != IntPtr.Zero)
{
//Functions.XGetWindowProperty(window.Display, window.WindowHandle, atom, IntPtr.Zero, IntPtr.Zero, false,
MotifWmHints hints = new MotifWmHints();
hints.flags = (IntPtr)MotifFlags.Decorations;
Functions.XChangeProperty(this.window.Display, this.Handle, atom, atom, 32, PropertyMode.Replace,
ref hints, Marshal.SizeOf(hints) / IntPtr.Size);
return true;
}
return false;
}
#endregion
#region bool DisableGnomeDecorations()
bool DisableGnomeDecorations()
{
IntPtr atom = Functions.XInternAtom(this.window.Display, Constants.XA_WIN_HINTS, true);
if (atom != IntPtr.Zero)
{
IntPtr hints = IntPtr.Zero;
Functions.XChangeProperty(this.window.Display, this.Handle, atom, atom, 32, PropertyMode.Replace,
ref hints, Marshal.SizeOf(hints) / IntPtr.Size);
return true;
}
return false;
}
#endregion
#endregion
#region void EnableWindowDecorations()
void EnableWindowDecorations()
{
if (EnableMotifDecorations())
{
Debug.Print("Activated decorations through motif.");
_decorations_hidden = false;
}
//if (EnableGnomeDecorations()) { Debug.Print("Activated decorations through gnome."); activated = true; }
Functions.XSetTransientForHint(this.window.Display, this.Handle, IntPtr.Zero);
if (!_decorations_hidden)
{
Functions.XUnmapWindow(this.window.Display, this.Handle);
Functions.XMapWindow(this.window.Display, this.Handle);
}
}
#region bool EnableMotifDecorations()
bool EnableMotifDecorations()
{
IntPtr atom = Functions.XInternAtom(this.window.Display, MOTIF_WM_ATOM, true);
if (atom != IntPtr.Zero)
{
//Functions.XDeleteProperty(this.window.Display, this.Handle, atom);
MotifWmHints hints = new MotifWmHints();
hints.flags = (IntPtr)MotifFlags.Decorations;
hints.decorations = (IntPtr)MotifDecorations.All;
Functions.XChangeProperty(this.window.Display, this.Handle, atom, atom, 32, PropertyMode.Replace,
ref hints, Marshal.SizeOf(hints) / IntPtr.Size);
return true;
}
return false;
}
#endregion
#region bool EnableGnomeDecorations()
bool EnableGnomeDecorations()
{
// Restore window layer.
//XEvent xev = new XEvent();
//xev.ClientMessageEvent.window = this.window.Handle;
//xev.ClientMessageEvent.type = XEventName.ClientMessage;
//xev.ClientMessageEvent.message_type = Functions.XInternAtom(this.window.Display, Constants.XA_WIN_LAYER, false);
//xev.ClientMessageEvent.format = 32;
//xev.ClientMessageEvent.ptr1 = (IntPtr)WindowLayer.AboveDock;
//Functions.XSendEvent(this.window.Display, this.window.RootWindow, false, (IntPtr)EventMask.SubstructureNotifyMask, ref xev);
IntPtr atom = Functions.XInternAtom(this.window.Display, Constants.XA_WIN_HINTS, true);
if (atom != IntPtr.Zero)
{
Functions.XDeleteProperty(this.window.Display, this.Handle, atom);
return true;
}
return false;
}
#endregion
#endregion
#endregion
#region INativeWindow Members
#region ProcessEvents
public void ProcessEvents()
{
// Process all pending events
if (!exists || window == null)
return;
while (Functions.XCheckWindowEvent(window.Display, window.WindowHandle, window.EventMask, ref e) ||
Functions.XCheckTypedWindowEvent(window.Display, window.WindowHandle, XEventName.ClientMessage, ref e))
{
// Respond to the event e
switch (e.type)
{
case XEventName.MapNotify:
{
bool previous_visible = visible;
visible = true;
if (visible != previous_visible)
if (VisibleChanged != null)
VisibleChanged(this, EventArgs.Empty);
}
return;
case XEventName.UnmapNotify:
{
bool previous_visible = visible;
visible = false;
if (visible != previous_visible)
if (VisibleChanged != null)
VisibleChanged(this, EventArgs.Empty);
}
break;
case XEventName.CreateNotify:
// A child was was created - nothing to do
break;
case XEventName.ClientMessage:
if (e.ClientMessageEvent.ptr1 == _atom_wm_destroy)
{
CancelEventArgs ce = new CancelEventArgs();
if (Closing != null)
Closing(this, ce);
if (!ce.Cancel)
{
isExiting = true;
if (Unload != null)
Unload(this, EventArgs.Empty);
Functions.XDestroyWindow(window.Display, window.WindowHandle);
break;
}
}
break;
case XEventName.DestroyNotify:
exists = false;
if (Closed != null)
Closed(this, EventArgs.Empty);
break;
case XEventName.ConfigureNotify:
border_width = e.ConfigureEvent.border_width;
Point new_location = new Point(e.ConfigureEvent.x, e.ConfigureEvent.y);
if (Location != new_location)
{
bounds.Location = new_location;
if (Move != null)
Move(this, EventArgs.Empty);
}
// Note: width and height denote the internal (client) size.
// To get the external (window) size, we need to add the border size.
Size new_size = new Size(e.ConfigureEvent.width, e.ConfigureEvent.height);
if (ClientSize != new_size)
{
bounds.Size = new_size;
bounds.Width += e.ConfigureEvent.border_width;
bounds.Height += e.ConfigureEvent.border_width;
// Todo: Get the real client rectangle.
client_rectangle.Size = new_size;
if (this.Resize != null)
Resize(this, EventArgs.Empty);
}
break;
case XEventName.KeyPress:
case XEventName.KeyRelease:
case XEventName.MotionNotify:
case XEventName.ButtonPress:
case XEventName.ButtonRelease:
//Functions.XPutBackEvent(window.Display, ref e);
driver.ProcessEvent(ref e);
break;
case XEventName.FocusIn:
{
bool previous_focus = has_focus;
has_focus = true;
if (has_focus != previous_focus)
if (FocusedChanged != null)
FocusedChanged(this, EventArgs.Empty);
}
break;
case XEventName.FocusOut:
{
bool previous_focus = has_focus;
has_focus = false;
if (has_focus != previous_focus)
if (FocusedChanged != null)
FocusedChanged(this, EventArgs.Empty);
}
break;
default:
//Debug.WriteLine(String.Format("{0} event was not handled", e.type));
break;
}
}
}
#endregion
#region Bounds
public System.Drawing.Rectangle Bounds
{
get { return bounds; }
set
{
Functions.XMoveResizeWindow(window.Display, window.WindowHandle,
value.X, value.Y, value.Width - border_width, value.Height - border_width);
}
}
#endregion
#region Location
public Point Location
{
get { return Bounds.Location; }
set
{
Functions.XMoveWindow(window.Display, window.WindowHandle, value.X, value.Y);
}
}
#endregion
#region Size
public Size Size
{
get { return Bounds.Size; }
set
{
int width = value.Width - border_width;
int height = value.Height - border_width;
width = width < 0 ? 1 : width;
height = height < 0 ? 1 : height;
Functions.XResizeWindow(window.Display, window.WindowHandle, width, height);
}
}
#endregion
#region ClientRectangle
public System.Drawing.Rectangle ClientRectangle
{
get
{
if (client_rectangle.Width == 0)
client_rectangle.Width = 1;
if (client_rectangle.Height == 0)
client_rectangle.Height = 1;
return client_rectangle;
}
set
{
Functions.XResizeWindow(window.Display, window.WindowHandle,
value.Width, value.Height);
}
}
#endregion
#region ClientSize
public Size ClientSize
{
get
{
return ClientRectangle.Size;
}
set
{
ClientRectangle = new Rectangle(Point.Empty, value);
}
}
#endregion
#region Width
public int Width
{
get { return Bounds.Width; }
set { Size = new Size(value, Height); }
}
#endregion
#region Height
public int Height
{
get { return Bounds.Height; }
set { Size = new Size(Width, value); }
}
#endregion
#region X
public int X
{
get { return Bounds.X; }
set { Location = new Point(value, Y); }
}
#endregion
#region Y
public int Y
{
get { return Bounds.Y; }
set { Location = new Point(X, value); }
}
#endregion
#region Icon
public Icon Icon
{
get
{
return icon;
}
set
{
if (value == icon)
return;
if (value == null)
{
Functions.XDeleteProperty(window.Display, window.WindowHandle, _atom_net_wm_icon);
}
else
{
Bitmap bitmap;
int size;
IntPtr[] data;
int index;
bitmap = icon.ToBitmap();
index = 0;
size = bitmap.Width * bitmap.Height + 2;
data = new IntPtr[size];
data[index++] = (IntPtr)bitmap.Width;
data[index++] = (IntPtr)bitmap.Height;
for (int y = 0; y < bitmap.Height; y++)
for (int x = 0; x < bitmap.Width; x++)
data[index++] = (IntPtr)bitmap.GetPixel(x, y).ToArgb();
Functions.XChangeProperty(window.Display, window.WindowHandle,
_atom_net_wm_icon, _atom_xa_cardinal, 32,
PropertyMode.Replace, data, size);
}
icon = value;
IconChanged(this, EventArgs.Empty);
}
}
#endregion
#region Focused
public bool Focused
{
get
{
return has_focus;
}
}
#endregion
#region Events
public event EventHandler<EventArgs> Load;
public event EventHandler<EventArgs> Unload;
public event EventHandler<EventArgs> Move;
public event EventHandler<EventArgs> Resize;
public event EventHandler<System.ComponentModel.CancelEventArgs> Closing;
public event EventHandler<EventArgs> Closed;
public event EventHandler<EventArgs> Disposed;
public event EventHandler<EventArgs> IconChanged;
public event EventHandler<EventArgs> TitleChanged;
public event EventHandler<EventArgs> VisibleChanged;
public event EventHandler<EventArgs> FocusedChanged;
#endregion
#endregion
#region --- INativeGLWindow Members ---
#region public IInputDriver InputDriver
public IInputDriver InputDriver
{
get
{
return driver;
}
}
#endregion
#region public bool Exists
/// <summary>
/// Returns true if a render window/context exists.
/// </summary>
public bool Exists
{
get { return exists; }
}
#endregion
#region public bool IsExiting
public bool IsExiting
{
get { return isExiting; }
}
#endregion
#region public bool IsIdle
public bool IsIdle
{
get { throw new Exception("The method or operation is not implemented."); }
}
#endregion
#region public bool Fullscreen
public bool Fullscreen
{
get
{
return false;
//return fullscreen;
}
set
{
// if (value && !fullscreen)
// {
// Debug.Print("Going fullscreen");
// Debug.Indent();
// DisableWindowDecorations();
// pre_fullscreen_height = this.Height;
// pre_fullscreen_width = this.Width;
// //Functions.XRaiseWindow(this.window.Display, this.Handle);
// Functions.XMoveResizeWindow(this.window.Display, this.Handle, 0, 0,
// DisplayDevice.Default.Width, DisplayDevice.Default.Height);
// Debug.Unindent();
// fullscreen = true;
// }
// else if (!value && fullscreen)
// {
// Debug.Print("Going windowed");
// Debug.Indent();
// Functions.XMoveResizeWindow(this.window.Display, this.Handle, 0, 0,
// pre_fullscreen_width, pre_fullscreen_height);
// pre_fullscreen_height = pre_fullscreen_width = 0;
// EnableWindowDecorations();
// Debug.Unindent();
// fullscreen = false;
// }
/*
Debug.Print(value ? "Going fullscreen" : "Going windowed");
IntPtr state_atom = Functions.XInternAtom(this.window.Display, "_NET_WM_STATE", false);
IntPtr fullscreen_atom = Functions.XInternAtom(this.window.Display, "_NET_WM_STATE_FULLSCREEN", false);
XEvent xev = new XEvent();
xev.ClientMessageEvent.type = XEventName.ClientMessage;
xev.ClientMessageEvent.serial = IntPtr.Zero;
xev.ClientMessageEvent.send_event = true;
xev.ClientMessageEvent.window = this.Handle;
xev.ClientMessageEvent.message_type = state_atom;
xev.ClientMessageEvent.format = 32;
xev.ClientMessageEvent.ptr1 = (IntPtr)(value ? NetWindowManagerState.Add : NetWindowManagerState.Remove);
xev.ClientMessageEvent.ptr2 = (IntPtr)(value ? 1 : 0);
xev.ClientMessageEvent.ptr3 = IntPtr.Zero;
Functions.XSendEvent(this.window.Display, API.RootWindow, false,
(IntPtr)(EventMask.SubstructureRedirectMask | EventMask.SubstructureNotifyMask), ref xev);
fullscreen = !fullscreen;
*/
}
}
#endregion
#region public IntPtr Handle
/// <summary>
/// Gets the current window handle.
/// </summary>
public IntPtr Handle
{
get { return this.window.WindowHandle; }
}
#endregion
#region public string Title
/// <summary>
/// TODO: Use atoms for this property.
/// Gets or sets the GameWindow title.
/// </summary>
public string Title
{
get
{
IntPtr name = IntPtr.Zero;
Functions.XFetchName(window.Display, window.WindowHandle, ref name);
if (name != IntPtr.Zero)
return Marshal.PtrToStringAnsi(name);
return String.Empty;
}
set
{
if (value != null)
Functions.XStoreName(window.Display, window.WindowHandle, value);
}
}
#endregion
#region public bool Visible
public bool Visible
{
get
{
return visible;
}
set
{
if (value && !visible)
{
Functions.XMapWindow(window.Display, window.WindowHandle);
}
else if (!value && visible)
{
Functions.XUnmapWindow(window.Display, window.WindowHandle);
}
}
}
#endregion
#region public IWindowInfo WindowInfo
public IWindowInfo WindowInfo
{
get { return window; }
}
#endregion
#region OnCreate
public event CreateEvent Create;
private void OnCreate(EventArgs e)
{
if (this.Create != null)
{
Debug.Print("Create event fired from window: {0}", window.ToString());
this.Create(this, e);
}
}
#endregion
public void Close() { Exit(); }
#region public void Exit()
public void Exit()
{
XEvent ev = new XEvent();
ev.ClientMessageEvent.ptr1 = _atom_wm_destroy;
Functions.XSendEvent(window.Display, window.WindowHandle, false,
new IntPtr((int)EventMask.NoEventMask), ref ev);
}
#endregion
#region public void DestroyWindow()
public void DestroyWindow()
{
Debug.WriteLine("X11GLNative shutdown sequence initiated.");
Functions.XDestroyWindow(window.Display, window.WindowHandle);
}
#endregion
#region OnDestroy
public event DestroyEvent Destroy;
private void OnDestroy(EventArgs e)
{
Debug.Print("Destroy event fired from window: {0}", window.ToString());
if (this.Destroy != null)
this.Destroy(this, e);
}
#endregion
#region PointToClient
public Point PointToClient(Point point)
{
int ox, oy;
IntPtr child;
Functions.XTranslateCoordinates(window.Display, window.RootWindow, window.WindowHandle, point.X, point.Y, out ox, out oy, out child);
point.X = ox;
point.Y = oy;
return point;
}
#endregion
#region PointToScreen
public Point PointToScreen(Point point)
{
int ox, oy;
IntPtr child;
Functions.XTranslateCoordinates(window.Display, window.WindowHandle, window.RootWindow, point.X, point.Y, out ox, out oy, out child);
point.X = ox;
point.Y = oy;
return point;
}
#endregion
#region publicOpenTK.WindowState WindowState
public OpenTK.WindowState WindowState
{
get
{
IntPtr actual_atom;
int actual_format;
IntPtr nitems;
IntPtr bytes_after;
IntPtr prop = IntPtr.Zero;
IntPtr atom;
//XWindowAttributes attributes;
bool fullscreen = false;
int maximized = 0;
bool minimized = false;
Functions.XGetWindowProperty(window.Display, window.WindowHandle,
_atom_net_wm_state, IntPtr.Zero, new IntPtr (256), false,
IntPtr.Zero, out actual_atom, out actual_format, out nitems, out bytes_after, ref prop);
if ((long)nitems > 0 && prop != IntPtr.Zero)
{
for (int i = 0; i < (long)nitems; i++)
{
atom = (IntPtr)Marshal.ReadIntPtr(prop, i * IntPtr.Size);
if (atom == _atom_net_wm_state_maximized_horizontal ||
atom == _atom_net_wm_state_maximized_vertical)
maximized++;
else if (atom == _atom_net_wm_state_minimized)
minimized = true;
else if (atom == _atom_net_wm_state_fullscreen)
fullscreen = true;
}
Functions.XFree(prop);
}
if (minimized)
return OpenTK.WindowState.Minimized;
else if (maximized == 2)
return OpenTK.WindowState.Maximized;
else if (fullscreen)
return OpenTK.WindowState.Fullscreen;
/*
attributes = new XWindowAttributes();
Functions.XGetWindowAttributes(window.Display, window.WindowHandle, ref attributes);
if (attributes.map_state == MapState.IsUnmapped)
return (OpenTK.WindowState)(-1);
*/
return OpenTK.WindowState.Normal;
}
set
{
OpenTK.WindowState current_state = this.WindowState;
if (current_state == value)
return;
Debug.Print("GameWindow {0} changing WindowState from {1} to {2}.", window.WindowHandle.ToString(),
current_state.ToString(), value.ToString());
if (current_state == OpenTK.WindowState.Minimized)
Functions.XMapWindow(window.Display, window.WindowHandle);
else if (current_state == OpenTK.WindowState.Fullscreen)
Functions.SendNetWMMessage(window, _atom_net_wm_state, _atom_remove,
_atom_net_wm_state_fullscreen,
IntPtr.Zero);
else if (current_state == OpenTK.WindowState.Maximized)
Functions.SendNetWMMessage(window, _atom_net_wm_state, _atom_toggle,
_atom_net_wm_state_maximized_horizontal,
_atom_net_wm_state_maximized_vertical);
Functions.XSync(window.Display, false);
// We can't resize the window if its border is fixed, so make it resizable first.
bool temporary_resizable = false;
WindowBorder previous_state = WindowBorder;
if (WindowBorder != WindowBorder.Resizable)
{
temporary_resizable = true;
WindowBorder = WindowBorder.Resizable;
}
switch (value)
{
case OpenTK.WindowState.Normal:
Functions.XRaiseWindow(window.Display, window.WindowHandle);
break;
case OpenTK.WindowState.Maximized:
Functions.SendNetWMMessage(window, _atom_net_wm_state, _atom_add,
_atom_net_wm_state_maximized_horizontal,
_atom_net_wm_state_maximized_vertical);
Functions.XRaiseWindow(window.Display, window.WindowHandle);
break;
case OpenTK.WindowState.Minimized:
// Todo: multiscreen support
Functions.XIconifyWindow(window.Display, window.WindowHandle, window.Screen);
break;
case OpenTK.WindowState.Fullscreen:
//_previous_window_border = this.WindowBorder;
//this.WindowBorder = WindowBorder.Hidden;
Functions.SendNetWMMessage(window, _atom_net_wm_state, _atom_add,
_atom_net_wm_state_fullscreen, IntPtr.Zero);
Functions.XRaiseWindow(window.Display, window.WindowHandle);
break;
}
if (temporary_resizable)
WindowBorder = previous_state;
}
}
#endregion
#region public OpenTK.WindowBorder WindowBorder
public OpenTK.WindowBorder WindowBorder
{
get
{
if (IsWindowBorderHidden)
return WindowBorder.Hidden;
if (IsWindowBorderResizable)
return WindowBorder.Resizable;
else
return WindowBorder.Fixed;
}
set
{
if (WindowBorder == value)
return;
if (WindowBorder == WindowBorder.Hidden)
EnableWindowDecorations();
switch (value)
{
case WindowBorder.Fixed:
Debug.Print("Making WindowBorder fixed.");
SetWindowMinMax((short)Width, (short)Height, (short)Width, (short)Height);
break;
case WindowBorder.Resizable:
Debug.Print("Making WindowBorder resizable.");
SetWindowMinMax(_min_width, _min_height, -1, -1);
break;
case WindowBorder.Hidden:
Debug.Print("Making WindowBorder hidden.");
DisableWindowDecorations();
break;
}
}
}
#endregion
#endregion
#region IDisposable Members
public void Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool manuallyCalled)
{
if (!disposed)
{
if (manuallyCalled)
{
if (window != null && window.WindowHandle != IntPtr.Zero)
{
try
{
Functions.XLockDisplay(window.Display);
Functions.XDestroyWindow(window.Display, window.WindowHandle);
}
finally
{
Functions.XUnlockDisplay(window.Display);
}
while (Exists)
ProcessEvents();
if (GraphicsContext.CurrentContext != null)
GraphicsContext.CurrentContext.MakeCurrent(null);
window.Dispose();
window = null;
}
}
else
{
Debug.Print("[Warning] {0} leaked.", this.GetType().Name);
}
disposed = true;
}
}
~X11GLNative()
{
this.Dispose(false);
}
#endregion
}
}