.. |
Bindings
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Added support for wglCreateContextAttribsARB.
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2009-02-28 19:51:58 +00:00 |
API.cs
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Added support for high-dpi mode on Windows.
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2013-09-26 01:35:59 +02:00 |
WglHelper.cs
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Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext.
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2010-11-23 22:08:53 +00:00 |
WinDisplayDevice.cs
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Added minimal SystemEvents definition to allow compilation on mobile devices.
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2011-12-08 00:14:36 +00:00 |
WinFactory.cs
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Added support for high-dpi mode on Windows.
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2013-09-26 01:35:59 +02:00 |
WinGLContext.cs
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Implemented Sdl2GLControl
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2013-09-30 20:47:29 +02:00 |
WinGLNative.cs
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Implemented Sdl2GLControl
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2013-09-30 20:47:29 +02:00 |
WinGraphicsMode.cs
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Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
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2011-02-09 00:23:43 +00:00 |
WinInputBase.cs
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Implemented Sdl2GLControl
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2013-09-30 20:47:29 +02:00 |
WinKeyMap.cs
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Removed WinForms dependency and performed general code cleanup.
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2010-11-08 19:48:01 +00:00 |
WinMMJoystick.cs
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Started implementing GamePad
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2013-01-16 17:56:31 -08:00 |
WinRawInput.cs
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Implemented Sdl2GLControl
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2013-09-30 20:47:29 +02:00 |
WinRawKeyboard.cs
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Merge remote-tracking branch 'origin/ScanCodeKeyboardBranch'
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2013-02-17 14:58:16 +00:00 |
WinRawMouse.cs
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Workaround for NRE on WinRawMouse driver
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2013-09-30 18:27:13 +02:00 |
WinWindowInfo.cs
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Implemented Sdl2GLControl
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2013-09-30 20:47:29 +02:00 |
WMInput.cs
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Committing artfunkel patch for scan codes
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2013-01-24 15:48:01 -06:00 |