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Updated everything to not use raw window handles, but rather WindowInfo objects. Added code that (hopefully) creates an invisible input window for X11. |
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.. | ||
Windows | ||
X11 | ||
ColorDepth.cs | ||
DisplayMode.cs | ||
IGameWindow.cs | ||
IGLContext.cs | ||
IGLControl.cs | ||
INativeGLWindow.cs | ||
IResizable.cs | ||
IWindowInfo.cs | ||
Utilities.cs |