Opentk/Source/OpenTK
Stefanos A b6610001ea Merged ES 2.0 extension tokens to ES 3.0
By adding ES 2.0 extensions tokens to ES 3.0, we have a very
straightforward update path to move an application from the older API
to the newer.
2013-11-07 16:54:39 +01:00
..
Audio
Compute
Graphics Merged ES 2.0 extension tokens to ES 3.0 2013-11-07 16:54:39 +01:00
Input Normalized line endings 2013-10-11 01:58:54 +02:00
Math Normalized line endings 2013-10-11 01:58:54 +02:00
Platform Fixed number of buffers 2013-11-06 01:04:59 +01:00
Properties Why does this file keep changing? 2013-10-11 09:52:53 +02:00
AutoGeneratedAttribute.cs
BindingsBase.cs
BlittableValueType.cs
Configuration.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
ContextHandle.cs
DisplayDevice.cs Fixed a few warnings with XML comments 2013-01-24 01:26:33 +01:00
DisplayIndex.cs Normalized line endings 2013-10-11 01:58:54 +02:00
DisplayResolution.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
Exceptions.cs
FrameEventArgs.cs
GameWindow.cs Implemented SDL2 platform using sdl2-cs 2013-09-27 14:41:37 +02:00
GameWindowFlags.cs
IGameWindow.cs
INativeWindow.cs System.Drawing is required for Point, Size and Rectangle types. 2013-10-12 05:07:46 +02:00
IntPtrEqualityComparer.cs
KeyPressEventArgs.cs
Minimal.cs Fixed incorrect self-assignment statements 2013-10-12 15:16:05 +02:00
NativeWindow.cs Add support for HiDPI modes 2013-10-04 01:38:19 +02:00
OpenTK.Android.csproj Added Xamarin.Android target 2013-10-12 05:08:27 +02:00
OpenTK.csproj Bindings for GL4.4, ES1.1, ES2.0 and ES3.0 2013-11-03 12:34:19 +01:00
OpenTK.dll.config Fixed line endings 2013-10-10 00:18:59 +02:00
Toolkit.cs Improved resource disposal 2013-10-01 22:01:27 +02:00
WindowBorder.cs
WindowState.cs