Opentk/Source/OpenTK/Platform/X11/X11GLContext.cs
2008-11-04 18:35:17 +00:00

357 lines
11 KiB
C#

#region --- License ---
/* Copyright (c) 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Diagnostics;
using OpenTK.Graphics.OpenGL;
using OpenTK.Graphics;
namespace OpenTK.Platform.X11
{
/// <summary>
/// Provides methods to create and control an opengl context on the X11 platform.
/// This class supports OpenTK, and is not intended for use by OpenTK programs.
/// </summary>
internal sealed class X11GLContext : IGraphicsContext, IGraphicsContextInternal
{
IntPtr context;
//X11WindowInfo window;
X11WindowInfo currentWindow;
//IntPtr visual;
bool vsync_supported;
int vsync_interval;
bool disposed;
#region --- Constructors ---
static X11GLContext()
{
// Set the GetCurrentContext implementation.
if (GraphicsContext.GetCurrentContext == null)
GraphicsContext.GetCurrentContext = X11GLContext.GetCurrentContext;
}
public X11GLContext(GraphicsMode mode, IWindowInfo info, IGraphicsContext shared, bool directRendering)
{
//if (mode == null) mode = GraphicsMode.Default;
if (info == null) throw new ArgumentNullException("info", "Should point to a valid window.");
currentWindow = (X11WindowInfo)info;
currentWindow.VisualInfo = SelectVisual(mode, currentWindow);
Debug.Print("Chose visual: {0}", currentWindow.VisualInfo);
CreateContext(shared, directRendering, currentWindow);
}
public X11GLContext(IWindowInfo window)
{
if (window == null) throw new ArgumentNullException("window");
//renderContext = Glx.GetCurrentContext();
//if (renderContext == IntPtr.Zero)
// throw new InvalidOperationException("No OpenGL context is current in the calling thread.");
//currentWindow = window;
}
#endregion
#region --- Private Methods ---
#region XVisualInfo SelectVisual(GraphicsMode mode, X11WindowInfo currentWindow)
XVisualInfo SelectVisual(GraphicsMode mode, X11WindowInfo currentWindow)
{
XVisualInfo info = new XVisualInfo();
info.visualid = (IntPtr)mode.Index;
info.screen = currentWindow.Screen;
int items;
lock (API.Lock)
{
IntPtr vs = Functions.XGetVisualInfo(currentWindow.Display, XVisualInfoMask.ID | XVisualInfoMask.Screen, ref info, out items);
if (items == 0)
throw new GraphicsModeException(String.Format("Invalid GraphicsMode specified ({0}).", mode));
info = (XVisualInfo)Marshal.PtrToStructure(vs, typeof(XVisualInfo));
Functions.XFree(vs);
}
return info;
}
#endregion
#region void CreateContext(IGraphicsContext shareContext, bool direct)
void CreateContext(IGraphicsContext shareContext, bool direct, X11WindowInfo window)
{
try
{
ContextHandle shareHandle = shareContext != null ? (shareContext as IGraphicsContextInternal).Context :
(ContextHandle)IntPtr.Zero;
Debug.Write("Creating OpenGL context: ");
Debug.Write(direct ? "direct, " : "indirect, ");
Debug.Write(shareHandle.Handle == IntPtr.Zero ? "not shared... " :
String.Format("shared with ({0})... ", shareHandle));
lock (API.Lock)
{
XVisualInfo info = window.VisualInfo; // Cannot pass a Property by reference.
context = Glx.CreateContext(window.Display, ref info, shareHandle.Handle, direct);
// Context creation succeeded, return.
if (context != IntPtr.Zero)
{
Debug.Print("done! (id: {0})", context);
return;
}
// Context creation failed. Retry with a non-shared context with the direct/indirect bit flipped.
Debug.Print("failed.");
Debug.Write(String.Format("Creating OpenGL context: {0}, not shared... ", !direct ? "direct" : "indirect"));
context = Glx.CreateContext(window.Display, ref info, IntPtr.Zero, !direct);
if (context != IntPtr.Zero)
{
Debug.Print("done! (id: {0})", context);
return;
}
}
Debug.Print("failed.");
throw new GraphicsModeException("Failed to create OpenGL context. Glx.CreateContext call returned 0.");
}
finally
{
//Debug.Unindent();
}
}
#endregion
bool SupportsExtension(X11WindowInfo window, string e)
{
string extensions = Glx.QueryExtensionsString(window.Display, window.Screen);
return !String.IsNullOrEmpty(extensions) && extensions.Contains(e);
}
#endregion
#region --- IGraphicsContext Members ---
#region public void SwapBuffers()
public void SwapBuffers()
{
//if (window == null) throw new ArgumentNullException("window", "Must point to a valid window.");
//X11WindowInfo w = (X11WindowInfo)window;
if (currentWindow.Display == IntPtr.Zero || currentWindow.WindowHandle == IntPtr.Zero)
throw new InvalidOperationException(
String.Format("Window is invalid. Display ({0}), Handle ({1}).", currentWindow.Display, currentWindow.WindowHandle));
Glx.SwapBuffers(currentWindow.Display, currentWindow.WindowHandle);
}
#endregion
#region public void MakeCurrent(IWindowInfo window)
public void MakeCurrent(IWindowInfo window)
{
X11WindowInfo w = (X11WindowInfo)window;
bool result;
Debug.Write(String.Format("Making context {0} current on thread {1} (Display: {2}, Screen: {3}, Window: {4})... ",
context, System.Threading.Thread.CurrentThread.ManagedThreadId, w.Display, w.Screen, w.WindowHandle));
if (w.Display == IntPtr.Zero || w.WindowHandle == IntPtr.Zero || context == IntPtr.Zero)
throw new InvalidOperationException("Invalid display, window or context.");
result = Glx.MakeCurrent(w.Display, w.WindowHandle, context);
if (!result)
throw new GraphicsContextException("Failed to make context current.");
else
Debug.WriteLine("done!");
}
#endregion
#region public bool IsCurrent
public bool IsCurrent
{
get { return Glx.GetCurrentContext() == this.context; }
//set
//{
// if (value)
// Glx.MakeCurrent(window.Display, window.Handle, context);
// else
// Glx.MakeCurrent(window.Handle, IntPtr.Zero, IntPtr.Zero);
//}
}
#endregion
#region public bool VSync
public bool VSync
{
get
{
return vsync_supported && vsync_interval > 0;
}
set
{
if (vsync_supported)
{
int error_code = Glx.Sgi.SwapInterval(value ? 1 : 0);
if (error_code != 0)
throw new GraphicsException(String.Format("Could not set vsync, error code: {0}", error_code));
vsync_interval = value ? 1 : 0;
}
}
}
#endregion
public event DestroyEvent<IGraphicsContext> Destroy;
#region public IntPtr GetAddress(string function)
public IntPtr GetAddress(string function)
{
return Glx.GetProcAddress(function);
}
#endregion
#region public void Update
public void Update(IWindowInfo window)
{
}
#endregion
public void RegisterForDisposal(IDisposable resource)
{
throw new NotSupportedException("Use OpenTK.GraphicsContext instead.");
}
public void DisposeResources()
{
throw new NotSupportedException("Use OpenTK.GraphicsContext instead.");
}
#endregion
#region --- IGLContextInternal Members ---
#region void LoadAll()
void IGraphicsContextInternal.LoadAll()
{
GL.LoadAll();
Glu.LoadAll();
Glx.LoadAll();
vsync_supported = this.SupportsExtension(currentWindow, "SGI_swap_control") &&
this.GetAddress("glXSwapControlSGI") != IntPtr.Zero;
}
#endregion
#region public DisplayMode Mode
GraphicsMode IGraphicsContextInternal.GraphicsMode
{
get { return null; }
}
#endregion
#region IntPtr IGLContextInternal.Context
ContextHandle IGraphicsContextInternal.Context
{
get { return context; }
/*private set { context = value; }*/
}
#endregion
#region IWindowInfo IGLContextInternal.Info
//IWindowInfo IGraphicsContextInternal.Info { get { return window; } }
#endregion
#endregion
#region --- Methods ---
void OnDestroy()
{
if (Destroy != null)
Destroy(this, EventArgs.Empty);
}
#region static ContextHandle GetCurrentContext()
static ContextHandle GetCurrentContext()
{
return (ContextHandle)Glx.GetCurrentContext();
}
#endregion
#endregion
#region --- IDisposable Members ---
public void Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool manuallyCalled)
{
if (!disposed)
{
// Clean unmanaged resources:
try
{
Functions.XLockDisplay(currentWindow.Display);
Glx.MakeCurrent(currentWindow.Display, IntPtr.Zero, IntPtr.Zero);
Glx.DestroyContext(currentWindow.Display, context);
//Functions.XFree(visual);
}
finally
{
Functions.XUnlockDisplay(currentWindow.Display);
}
if (manuallyCalled)
{
}
}
disposed = true;
}
~X11GLContext()
{
this.Dispose(false);
}
#endregion
}
}