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Hopefully this is the first and last time we have to do this.
132 lines
7.1 KiB
XML
132 lines
7.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
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"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
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<refentry id="glCheckFramebufferStatus">
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<refmeta>
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<refmetainfo>
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<copyright>
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<year>2010</year>
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<holder>Khronos Group</holder>
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</copyright>
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</refmetainfo>
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<refentrytitle>glCheckFramebufferStatus</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glCheckFramebufferStatus</refname>
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<refpurpose>check the completeness status of a framebuffer</refpurpose>
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</refnamediv>
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<refsynopsisdiv><title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>GLenum <function>glCheckFramebufferStatus</function></funcdef>
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<paramdef>GLenum <parameter>target</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<refsect1 id="parameters"><title>Parameters</title>
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<variablelist>
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<varlistentry>
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<term><parameter>target</parameter></term>
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<listitem>
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<para>
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Specify the target of the framebuffer completeness check.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect1>
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<refsect1 id="description"><title>Description</title>
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<para>
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<function>glCheckFramebufferStatus</function> queries the completeness status of the framebuffer object currently bound to <parameter>target</parameter>.
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<parameter>target</parameter> must be <constant>GL_DRAW_FRAMEBUFFER</constant>, <constant>GL_READ_FRAMEBUFFER</constant> or <constant>GL_FRAMEBUFFER</constant>.
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<constant>GL_FRAMEBUFFER</constant> is equivalent to <constant>GL_DRAW_FRAMEBUFFER</constant>.
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</para>
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<para>
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The return value is <constant>GL_FRAMEBUFFER_COMPLETE</constant> if the framebuffer bound to <parameter>target</parameter> is complete. Otherwise,
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the return value is determined as follows:
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<itemizedlist>
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<listitem>
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<para>
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<constant>GL_FRAMEBUFFER_UNDEFINED</constant> is returned if <parameter>target</parameter> is the default framebuffer, but the default framebuffer does not exist.
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</para>
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</listitem>
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<listitem>
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<para>
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<constant>GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT</constant> is returned if any of the framebuffer attachment points are framebuffer incomplete.
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</para>
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</listitem>
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<listitem>
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<para>
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<constant>GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT</constant> is returned if the framebuffer does not have at least one image attached to it.
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</para>
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</listitem>
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<listitem>
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<para>
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<constant>GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER</constant> is returned if the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant>
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is <constant>GL_NONE</constant> for any color attachment point(s) named by <constant>GL_DRAWBUFFERi</constant>.
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</para>
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</listitem>
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<listitem>
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<para>
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<constant>GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER</constant> is returned if <constant>GL_READ_BUFFER</constant> is not <constant>GL_NONE</constant>
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and the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant> is <constant>GL_NONE</constant> for the color attachment point named
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by <constant>GL_READ_BUFFER</constant>.
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</para>
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</listitem>
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<listitem>
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<para>
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<constant>GL_FRAMEBUFFER_UNSUPPORTED</constant> is returned if the combination of internal formats of the attached images violates
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an implementation-dependent set of restrictions.
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</para>
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</listitem>
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<listitem>
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<para>
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<constant>GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</constant> is returned if the value of <constant>GL_RENDERBUFFER_SAMPLES</constant> is not the same
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for all attached renderbuffers; if the value of <constant>GL_TEXTURE_SAMPLES</constant> is the not same for all attached textures; or, if the attached
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images are a mix of renderbuffers and textures, the value of <constant>GL_RENDERBUFFER_SAMPLES</constant> does not match the value of
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<constant>GL_TEXTURE_SAMPLES</constant>.
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</para>
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</listitem>
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<listitem>
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<para>
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<constant>GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</constant> is also returned if the value of <constant>GL_TEXTURE_FIXED_SAMPLE_LOCATIONS</constant> is
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not the same for all attached textures; or, if the attached images are a mix of renderbuffers and textures, the value of <constant>GL_TEXTURE_FIXED_SAMPLE_LOCATIONS</constant>
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is not <constant>GL_TRUE</constant> for all attached textures.
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</para>
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</listitem>
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<listitem>
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<para>
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<constant>GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS</constant> is returned if any framebuffer attachment is layered, and any populated attachment is not layered,
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or if all populated color attachments are not from textures of the same target.
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</para>
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</listitem>
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</itemizedlist>
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</para>
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<para>
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Additionally, if an error occurs, zero is returned.
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</para>
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</refsect1>
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<refsect1 id="errors"><title>Errors</title>
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<para>
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<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_DRAW_FRAMEBUFFER</constant>,
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<constant>GL_READ_FRAMEBUFFER</constant> or <constant>GL_FRAMEBUFFER</constant>.
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</para>
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</refsect1>
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<refsect1 id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>,
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<citerefentry><refentrytitle>glDeleteFramebuffers</refentrytitle></citerefentry>
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<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
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This material may be distributed subject to the terms and conditions set forth in
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the Open Publication License, v 1.0, 8 June 1999.
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<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
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</para>
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</refsect1>
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</refentry>
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