Opentk/Source/Bind/Specifications/Docs/glDispatchCompute.xml
Stefanos A 60f971ffed Updated to the latest gl4 specs and docs
Large code-drop from Khronos upstream.
2013-11-03 12:43:50 +01:00

98 lines
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
<refentry id="glDispatchCompute">
<refentryinfo>
<copyright>
<year>2013</year>
<holder>Khronos Group</holder>
</copyright>
</refentryinfo>
<refmeta>
<refentrytitle>glDispatchCompute</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glDispatchCompute</refname>
<refpurpose>launch one or more compute work groups</refpurpose>
</refnamediv>
<refsynopsisdiv><title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glDispatchCompute</function></funcdef>
<paramdef>GLuint <parameter>num_groups_x</parameter></paramdef>
<paramdef>GLuint <parameter>num_groups_y</parameter></paramdef>
<paramdef>GLuint <parameter>num_groups_z</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>num_groups_x</parameter></term>
<listitem>
<para>
The number of work groups to be launched in the X dimension.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>num_groups_y</parameter></term>
<listitem>
<para>
The number of work groups to be launched in the Y dimension.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>num_groups_z</parameter></term>
<listitem>
<para>
The number of work groups to be launched in the Z dimension.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 id="description"><title>Description</title>
<para>
<function>glDispatchCompute</function> launches one or more compute
work groups. Each work group is processed by the active program object for the compute
shader stage. While the individual shader invocations within a work group are
executed as a unit, work groups are executed completely independently and in
unspecified order. <parameter>num_groups_x</parameter>, <parameter>num_groups_y</parameter>
and <parameter>num_groups_z</parameter> specify the number of local
work groups that will be dispatched in the X, Y and Z dimensions, respectively.
</para>
</refsect1>
<refsect1 id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if there is no active program
for the compute shader stage.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if any of <parameter>num_groups_x</parameter>,
<parameter>num_groups_y</parameter>, or <parameter>num_groups_z</parameter> is greater than or
equal to the maximum work-group count for the corresponding dimension.
</para>
</refsect1>
<refsect1 id="associatedgets"><title>Associated Gets</title>
<para>
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_MAX_COMPUTE_WORK_GROUP_COUNT</constant>
</para>
</refsect1>
<refsect1 id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glDispatchComputeIndirect</refentrytitle></citerefentry>.
</para>
</refsect1>
<refsect1 id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"></trademark> 2013 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
</para>
</refsect1>
</refentry>