Opentk/Source/Bind/Structures/Enum.cs
2014-07-21 16:02:56 +02:00

237 lines
6 KiB
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Xml.XPath;
namespace Bind.Structures
{
#region class Enum
class Enum
{
string _name, _type;
// Returns true if the enum contains a collection of flags, i.e. 1, 2, 4, 8, ...
public bool IsFlagCollection
{
get; set;
}
public string Name
{
get { return _name ?? ""; }
set { _name = value; }
}
// Typically 'long' or 'int'. Default is 'int'.
public string Type
{
get { return String.IsNullOrEmpty(_type) ? "int" : _type; }
set { _type = value; }
}
SortedDictionary<string, Constant> _constant_collection = new SortedDictionary<string, Constant>();
public IDictionary<string, Constant> ConstantCollection
{
get { return _constant_collection; }
set
{
if (value == null)
throw new ArgumentNullException("value");
_constant_collection.Clear();
foreach (var item in value)
{
_constant_collection.Add(item.Key, item.Value);
}
}
}
// Use only for debugging, not for code generation.
public override string ToString()
{
return String.Format("enum {0} : {1} {{ {2} }}",
Name,
Type,
ConstantCollection);
}
public void Add(Constant constant)
{
ConstantCollection.Add(constant.Name, constant);
}
public string Obsolete { get; set; }
public bool IsObsolete { get { return !String.IsNullOrEmpty(Obsolete); } }
}
#endregion
#region class EnumCollection
class EnumCollection : IDictionary<string, Enum>
{
SortedDictionary<string, Enum> Enumerations = new SortedDictionary<string, Enum>();
// Return -1 for ext1, 1 for ext2 or 0 if no preference.
int OrderOfPreference(string ext1, string ext2)
{
// If one is empty and the other not, prefer the empty one (empty == core)
// Otherwise check for Arb and Ext. To reuse the logic for the
// empty check, let's try to remove first Arb, then Ext from the strings.
int ret = PreferEmpty(ext1, ext2);
if (ret != 0)
return ret;
ext1 = ext1.Replace("Arb", ""); ext2 = ext2.Replace("Arb", "");
ret = PreferEmpty(ext1, ext2);
if (ret != 0)
return ret;
ext1 = ext1.Replace("Ext", ""); ext2 = ext2.Replace("Ext", "");
return PreferEmpty(ext1, ext2);
}
// Prefer the empty string over the non-empty.
int PreferEmpty(string ext1, string ext2)
{
if (String.IsNullOrEmpty(ext1) && !String.IsNullOrEmpty(ext2))
return -1;
else if (String.IsNullOrEmpty(ext2) && !String.IsNullOrEmpty(ext1))
return 1;
else
return 0;
}
#region Public Members
public void Add(Enum e)
{
Add(e.Name, e);
}
public void AddRange(EnumCollection enums)
{
foreach (Enum e in enums.Values)
{
Add(e);
}
}
#endregion
#region IDictionary<string, Enum> Members
public void Add(string key, Enum value)
{
if (ContainsKey(key))
{
var e = this[key];
foreach (var token in value.ConstantCollection.Values)
{
Utilities.Merge(e, token);
}
}
else
{
Enumerations.Add(key, value);
}
}
public bool ContainsKey(string key)
{
return Enumerations.ContainsKey(key);
}
public ICollection<string> Keys
{
get { return Enumerations.Keys; }
}
public bool Remove(string key)
{
return Enumerations.Remove(key);
}
public bool TryGetValue(string key, out Enum value)
{
return Enumerations.TryGetValue(key, out value);
}
public ICollection<Enum> Values
{
get { return Enumerations.Values; }
}
public Enum this[string key]
{
get
{
return Enumerations[key];
}
set
{
Enumerations[key] = value;
}
}
public void Add(KeyValuePair<string, Enum> item)
{
Enumerations.Add(item.Key, item.Value);
}
public void Clear()
{
Enumerations.Clear();
}
public bool Contains(KeyValuePair<string, Enum> item)
{
return Enumerations.Contains(item);
}
public void CopyTo(KeyValuePair<string, Enum>[] array, int arrayIndex)
{
Enumerations.CopyTo(array, arrayIndex);
}
public int Count
{
get { return Enumerations.Count; }
}
public bool IsReadOnly
{
get { return (Enumerations as IDictionary<string, Enum>).IsReadOnly; }
}
public bool Remove(KeyValuePair<string, Enum> item)
{
return Enumerations.Remove(item.Key);
}
public IEnumerator<KeyValuePair<string, Enum>> GetEnumerator()
{
return Enumerations.GetEnumerator();
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return Enumerations.GetEnumerator();
}
#endregion
}
#endregion
}