Opentk/Source/Examples/WinForms
the_fiddler c16968c06c Updated T10_GLSL_Cube to explicitly create a render window.
Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
..
Cube.cs Bumped version numbers. 2007-08-04 12:09:58 +00:00
Cube.Designer.cs 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00
Cube.resx 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00
W01_First_Window.cs Updated T10_GLSL_Cube to explicitly create a render window. 2007-08-04 12:17:30 +00:00
W01_First_Window.Designer.cs 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00
W01_First_Window.resx 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00