mirror of
https://github.com/Ryujinx/Opentk.git
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c1f41d1eb9
Moved SoundData and SoundFormat to OpenTK.Compatibility. Moved AL and Alc classes to OpenTK.Audio.OpenAL and added the previous namespace to OpenTK.Compatibility. Removed SoundData wrappers from AL class. Updated samples to use the new API.
267 lines
8.5 KiB
C#
267 lines
8.5 KiB
C#
#region --- License ---
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/* Licensed under the MIT/X11 license.
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* Copyright (c) 2006-2008 the OpenTK Team.
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* This notice may not be removed from any source distribution.
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* See license.txt for licensing details.
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*/
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#endregion
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using System;
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using System.IO;
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using OpenTK.Audio;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace OpenTK.Audio
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{
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internal sealed class WaveReader : AudioReader
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{
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SoundData decoded_data;
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//RIFF header
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string signature;
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int riff_chunck_size;
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string format;
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//WAVE header
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string format_signature;
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int format_chunk_size;
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short audio_format;
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short channels;
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int sample_rate;
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int byte_rate;
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short block_align;
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short bits_per_sample;
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//DATA header
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string data_signature;
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int data_chunk_size;
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BinaryReader reader;
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internal WaveReader() { }
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internal WaveReader(Stream s)
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{
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if (s == null) throw new ArgumentNullException();
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if (!s.CanRead) throw new ArgumentException("Cannot read from specified Stream.");
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reader = new BinaryReader(s);
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this.Stream = s;
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}
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#if false
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/// <summary>
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/// Writes the WaveSound's data to the specified OpenAL buffer in the correct format.
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/// </summary>
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/// <param name="bid">
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/// A <see cref="System.UInt32"/>
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/// </param>
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public void WriteToBuffer(uint bid)
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{
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unsafe
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{
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//fix the array as a byte
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fixed (byte* p_Data = _Data)
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{
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if (Channels == 1)
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{
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if (BitsPerSample == 16)
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{
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Console.Write("Uploading 16 bit mono data to OpenAL...");
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AL.BufferData(bid, ALFormat.Mono16, (IntPtr)p_Data, _Data.Length, SampleRate);
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}
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else
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{
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if (BitsPerSample == 8)
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{
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Console.Write("Uploading 8 bit mono data to OpenAL...");
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AL.BufferData(bid, ALFormat.Mono8, (IntPtr)p_Data, _Data.Length, SampleRate);
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}
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}
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}
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else
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{
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if (Channels == 2)
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{
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if (BitsPerSample == 16)
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{
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Console.Write("Uploading 16 bit stereo data to OpenAL...");
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AL.BufferData(bid, ALFormat.Stereo16, (IntPtr)p_Data, _Data.Length, SampleRate);
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}
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else
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{
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if (BitsPerSample == 8)
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{
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Console.Write("Uploading 8 bit stereo data to OpenAL...");
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AL.BufferData(bid, ALFormat.Stereo8, (IntPtr)p_Data, _Data.Length, SampleRate);
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}
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}
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}
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}
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}
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}
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}
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/// <summary>
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/// Writes all relevent information about the WaveSound to the console window.
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/// </summary>
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public void DumpParamsToConsole()
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{
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Console.WriteLine("AudioFormat:" + AudioFormat);
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Console.WriteLine("Channels:" + Channels);
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Console.WriteLine("SampleRate:" + SampleRate);
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Console.WriteLine("ByteRate:" + ByteRate);
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Console.WriteLine("BlockAlign:" + BlockAlign);
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Console.WriteLine("BitsPerSample:" + BitsPerSample);
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}
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/// <value>
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/// Returns the WaveSound's raw sound data as an array of bytes.
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/// </value>
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public byte[] Data
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{
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get
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{
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return _Data;
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}
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}
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#endif
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#region --- Public Members ---
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#region public override bool Supports(Stream s)
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/// <summary>
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/// Checks whether the specified stream contains valid WAVE/RIFF buffer.
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/// </summary>
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/// <param name="s">The System.IO.Stream to check.</param>
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/// <returns>True if the stream is a valid WAVE/RIFF file; false otherwise.</returns>
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public override bool Supports(Stream s)
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{
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BinaryReader reader = new BinaryReader(s);
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return this.ReadHeaders(reader);
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}
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#endregion
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#region public override SoundData ReadSamples(int samples)
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/// <summary>
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/// Reads and decodes the specified number of samples from the sound stream.
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/// </summary>
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/// <param name="samples">The number of samples to read and decode.</param>
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/// <returns>An OpenTK.Audio.SoundData object that contains the decoded buffer.</returns>
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public override SoundData ReadSamples(long samples)
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{
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if (samples > reader.BaseStream.Length - reader.BaseStream.Position)
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samples = reader.BaseStream.Length - reader.BaseStream.Position;
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//while (samples > decoded_data.Data.Length * (bits_per_sample / 8))
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// Array.Resize<byte>(ref decoded_data.Data, decoded_data.Data.Length * 2);
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decoded_data = new SoundData(new SoundFormat(channels, bits_per_sample, sample_rate),
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reader.ReadBytes((int)samples));
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return decoded_data;
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}
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#endregion
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#region public override SoundData ReadToEnd()
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/// <summary>
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/// Reads and decodes the sound stream.
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/// </summary>
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/// <returns>An OpenTK.Audio.SoundData object that contains the decoded buffer.</returns>
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public override SoundData ReadToEnd()
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{
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try
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{
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//read the buffer into a byte array, even if the format is 16 bit
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//decoded_data = new byte[data_chunk_size];
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decoded_data = new SoundData(new SoundFormat(channels, bits_per_sample, sample_rate),
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reader.ReadBytes((int)reader.BaseStream.Length));
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Debug.WriteLine("decoded!");
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//return new SoundData(decoded_data, new SoundFormat(channels, bits_per_sample, sample_rate));
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return decoded_data;
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}
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catch (AudioReaderException)
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{
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reader.Close();
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throw;
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}
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}
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#endregion
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#endregion
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#region --- Protected Members ---
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protected override Stream Stream
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{
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get { return base.Stream; }
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set
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{
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base.Stream = value;
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if (!ReadHeaders(reader))
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throw new AudioReaderException("Invalid WAVE/RIFF file: invalid or corrupt signature.");
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Debug.Write(String.Format("Opened WAVE/RIFF file: ({0}, {1}, {2}, {3}) ", sample_rate.ToString(), bits_per_sample.ToString(),
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channels.ToString(), audio_format.ToString()));
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}
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}
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#endregion
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#region --- Private Members ---
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// Tries to read the WAVE/RIFF headers, and returns true if they are valid.
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bool ReadHeaders(BinaryReader reader)
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{
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// Don't explicitly call reader.Close()/.Dispose(), as that will close the inner stream.
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// There's no such danger if the BinaryReader isn't explicitly destroyed.
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// RIFF header
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signature = new string(reader.ReadChars(4));
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if (signature != "RIFF")
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return false;
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riff_chunck_size = reader.ReadInt32();
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format = new string(reader.ReadChars(4));
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if (format != "WAVE")
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return false;
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// WAVE header
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format_signature = new string(reader.ReadChars(4));
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if (format_signature != "fmt ")
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return false;
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format_chunk_size = reader.ReadInt32();
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audio_format = reader.ReadInt16();
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channels = reader.ReadInt16();
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sample_rate = reader.ReadInt32();
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byte_rate = reader.ReadInt32();
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block_align = reader.ReadInt16();
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bits_per_sample = reader.ReadInt16();
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data_signature = new string(reader.ReadChars(4));
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if (data_signature != "data")
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return false;
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data_chunk_size = reader.ReadInt32();
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return true;
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}
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#endregion
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}
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}
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