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2d4b962d2c
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves. |
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.. | ||
CarbonBindings | ||
AglContext.cs | ||
Application.cs | ||
CarbonGLNative.cs | ||
CarbonInput.cs | ||
CarbonWindowInfo.cs | ||
EventInfo.cs | ||
MacOSException.cs | ||
MacOSFactory.cs | ||
MacOSGraphicsMode.cs | ||
MacOSKeyMap.cs | ||
QuartzDisplayDeviceDriver.cs |