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2d4b962d2c
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves. |
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.. | ||
Bindings | ||
API.cs | ||
Functions.cs | ||
GlxHelper.cs | ||
Structs.cs | ||
X11Factory.cs | ||
X11GLContext.cs | ||
X11GLNative.cs | ||
X11GraphicsMode.cs | ||
X11Input.cs | ||
X11Joystick.cs | ||
X11KeyMap.cs | ||
X11WindowInfo.cs | ||
X11XrandrDisplayDevice.cs |