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https://github.com/Ryujinx/Opentk.git
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6edaf8c3cf
The IGraphicsMode interface is gradually being removed and the MacOSFactory will now throw an exception if an instance is requested. AglContext no longer duplicates MacOSGraphicsMode functionality.
168 lines
6.6 KiB
C#
168 lines
6.6 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2010 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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using OpenTK.Graphics;
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namespace OpenTK.Platform.MacOS
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{
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using Carbon;
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class MacOSGraphicsMode : IGraphicsMode
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{
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#region IGraphicsMode Members
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public GraphicsMode SelectGraphicsMode(ColorFormat color, int depth, int stencil,
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int samples, ColorFormat accum, int buffers, bool stereo)
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{
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IntPtr pixelformat = SelectPixelFormat(
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color, depth, stencil, samples, accum, buffers, stereo,
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false, IntPtr.Zero);
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return GetGraphicsModeFromPixelFormat(pixelformat);
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}
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#endregion
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#region Internal Members
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internal GraphicsMode GetGraphicsModeFromPixelFormat(IntPtr pixelformat)
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{
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int r, g, b, a;
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_RED_SIZE, out r);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_GREEN_SIZE, out g);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_BLUE_SIZE, out b);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_ALPHA_SIZE, out a);
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int ar, ag, ab, aa;
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_ACCUM_ALPHA_SIZE, out aa);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_ACCUM_RED_SIZE, out ar);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_ACCUM_GREEN_SIZE, out ag);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_ACCUM_BLUE_SIZE, out ab);
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int depth, stencil, samples, buffers, stereo;
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_DEPTH_SIZE, out depth);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_STENCIL_SIZE, out stencil);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_SAMPLES_ARB, out samples);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_DOUBLEBUFFER, out buffers);
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Agl.aglDescribePixelFormat(pixelformat, Agl.PixelFormatAttribute.AGL_STEREO, out stereo);
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return new GraphicsMode(pixelformat, new ColorFormat(r, g, b, a),
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depth, stencil, samples, new ColorFormat(ar, ag, ab, aa), buffers + 1, stereo != 0);
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}
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internal IntPtr SelectPixelFormat(ColorFormat color, int depth, int stencil, int samples,
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ColorFormat accum, int buffers, bool stereo, bool fullscreen, IntPtr device)
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{
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List<int> attribs = new List<int>();
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Debug.Print("Bits per pixel: {0}", color.BitsPerPixel);
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if (color.BitsPerPixel > 0)
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{
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if (!color.IsIndexed)
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{
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_RGBA);
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}
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_RED_SIZE);
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attribs.Add(color.Red);
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_GREEN_SIZE);
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attribs.Add(color.Green);
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_BLUE_SIZE);
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attribs.Add(color.Blue);
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_ALPHA_SIZE);
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attribs.Add(color.Alpha);
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}
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Debug.Print("Depth: {0}", depth);
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if (depth > 0)
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{
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_DEPTH_SIZE);
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attribs.Add(depth);
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}
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if (buffers > 1)
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{
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_DOUBLEBUFFER);
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}
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if (stencil > 1)
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{
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_STENCIL_SIZE);
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attribs.Add(stencil);
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}
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if (accum.BitsPerPixel > 0)
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{
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_ACCUM_ALPHA_SIZE);
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attribs.Add(accum.Alpha);
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_ACCUM_BLUE_SIZE);
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attribs.Add(accum.Blue);
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_ACCUM_GREEN_SIZE);
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attribs.Add(accum.Green);
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_ACCUM_RED_SIZE);
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attribs.Add(accum.Red);
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}
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if (samples > 0)
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{
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_SAMPLE_BUFFERS_ARB);
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attribs.Add(1);
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_SAMPLES_ARB);
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attribs.Add(samples);
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}
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if (stereo)
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{
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_STEREO);
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}
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if (fullscreen)
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{
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attribs.Add((int)Agl.PixelFormatAttribute.AGL_FULLSCREEN);
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}
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attribs.Add(0);
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attribs.Add(0);
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IntPtr pixelformat = IntPtr.Zero;
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if (device != IntPtr.Zero)
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{
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pixelformat = Agl.aglChoosePixelFormat(ref device, 0, attribs.ToArray());
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}
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else
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{
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pixelformat = Agl.aglChoosePixelFormat(IntPtr.Zero, 0, attribs.ToArray());
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}
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return pixelformat;
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}
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#endregion
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}
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}
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