Opentk/Source/OpenTK/Platform
2007-09-24 20:10:14 +00:00
..
OSX Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
Windows Fixed build. 2007-09-22 15:07:28 +00:00
X11 Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
DummyGLContext.cs Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace. 2007-09-09 16:07:39 +00:00
DummyGLControl.cs Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace. 2007-09-09 16:07:39 +00:00
IGameWindow.cs Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
IGLContext.cs Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
IGLControl.cs Removed IDisposable from IGLControl 2007-09-02 00:17:59 +00:00
IMutableWindowInfo.cs Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00
INativeGLWindow.cs Removed IDisposable from IGLControl 2007-09-02 00:17:59 +00:00
IResizable.cs Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified. 2007-08-21 12:04:01 +00:00
IWindowInfo.cs Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00
Utilities.cs Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
WindowInfo.cs Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00