Opentk/Source/OpenTK/Platform
thefiddler 09f9bb3a17 [SDL2] Implemented modifier keys
Additionally, removed event watch callback in favor of calling
PollEvent() directly in ProcessEvents, which should be more efficient.
2014-02-25 01:13:45 +01:00
..
Dummy [Dummy] Improved thread-safety; added entry-point loader 2013-12-28 01:09:59 +01:00
Egl [EGL] Removed unnecessary OpenTK.Platform.Windows reference 2014-02-21 14:04:33 +01:00
MacOS [Mac] Implemented modifier keys 2014-02-25 01:13:45 +01:00
SDL2 [SDL2] Implemented modifier keys 2014-02-25 01:13:45 +01:00
Windows [Win] Do not raise KeyPress for control chars 2014-02-13 14:01:35 +01:00
X11 [Input] Added JoystickCapabilities.HatCount 2014-01-31 15:40:07 +01:00
DesktopGraphicsContext.cs Hooked up new loading mechanism 2013-11-24 13:58:12 +01:00
DisplayDeviceBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
EmbeddedGraphicsContext.cs Hooked up new loading mechanism 2013-11-24 13:58:12 +01:00
Factory.cs [OpenTK] Platform backends should inherit from PlatformFactoryBase 2014-01-06 14:49:05 +01:00
IDisplayDeviceDriver.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
INativeGLWindow.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
IPlatformFactory.cs [OpenTK] Platform backends should inherit from PlatformFactoryBase 2014-01-06 14:49:05 +01:00
IWindowInfo.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
LegacyJoystickDriver.cs [OpenTK] Fixed polling 2014-01-15 01:19:45 +01:00
MappedGamePadDriver.cs [Input] Implemented axis-button mappings 2014-01-29 10:39:18 +01:00
PlatformException.cs Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
PlatformFactoryBase.cs [OpenTK] Added base IPlatformFactory implementation 2014-01-06 14:47:58 +01:00
Utilities.cs [OpenTK] Don't skip AA modes in RelaxGraphicsMode 2014-01-22 23:25:11 +01:00