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cbb2807959
Due to the way we segregate axes from buttons, the easiest approach is to retrieve the current button state via HidP_GetUsages(). Axes, buttons and hats are now allocated sequentially based on their order of appearance in the device capability reports. |
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Bind | ||
Build.UpdateVersion | ||
Compatibility | ||
Converter | ||
Examples | ||
Generator.Rewrite | ||
GLControl | ||
OpenTK | ||
Tests/Test.API.Desktop |