Opentk/Source/Bind/Specifications/ES10/functions.xml
2009-07-15 14:06:58 +00:00

505 lines
24 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<functions>
<function name="ActiveTexture" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="texture" />
</function><function name="AlphaFunc" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="func" />
<param type="GLclampf" name="ref" />
</function><function name="AlphaFuncx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="func" />
<param type="GLclampx" name="ref" />
</function><function name="BindTexture" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLuint" name="texture" />
</function><function name="BlendFunc" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="sfactor" />
<param type="GLenum" name="dfactor" />
</function><function name="Clear" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLbitfield" name="mask" />
</function><function name="ClearColor" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLclampf" name="red" />
<param type="GLclampf" name="green" />
<param type="GLclampf" name="blue" />
<param type="GLclampf" name="alpha" />
</function><function name="ClearColorx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLclampx" name="red" />
<param type="GLclampx" name="green" />
<param type="GLclampx" name="blue" />
<param type="GLclampx" name="alpha" />
</function><function name="ClearDepthf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLclampf" name="depth" />
</function><function name="ClearDepthx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLclampx" name="depth" />
</function><function name="ClearStencil" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLint" name="s" />
</function><function name="ClientActiveTexture" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="texture" />
</function><function name="Color4f" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="red" />
<param type="GLfloat" name="green" />
<param type="GLfloat" name="blue" />
<param type="GLfloat" name="alpha" />
</function><function name="Color4x" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="red" />
<param type="GLfixed" name="green" />
<param type="GLfixed" name="blue" />
<param type="GLfixed" name="alpha" />
</function><function name="ColorMask" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLboolean" name="red" />
<param type="GLboolean" name="green" />
<param type="GLboolean" name="blue" />
<param type="GLboolean" name="alpha" />
</function><function name="ColorPointer" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLint" name="size" />
<param type="GLenum" name="type" />
<param type="GLsizei" name="stride" />
<param type="GLvoid" name="*pointer" />
</function><function name="CompressedTexImage2D" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLint" name="level" />
<param type="GLenum" name="internalformat" />
<param type="GLsizei" name="width" />
<param type="GLsizei" name="height" />
<param type="GLint" name="border" />
<param type="GLsizei" name="imageSize" />
<param type="GLvoid" name="*data" />
</function><function name="CompressedTexSubImage2D" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLint" name="level" />
<param type="GLint" name="xoffset" />
<param type="GLint" name="yoffset" />
<param type="GLsizei" name="width" />
<param type="GLsizei" name="height" />
<param type="GLenum" name="format" />
<param type="GLsizei" name="imageSize" />
<param type="GLvoid" name="*data" />
</function><function name="CopyTexImage2D" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLint" name="level" />
<param type="GLenum" name="internalformat" />
<param type="GLint" name="x" />
<param type="GLint" name="y" />
<param type="GLsizei" name="width" />
<param type="GLsizei" name="height" />
<param type="GLint" name="border" />
</function><function name="CopyTexSubImage2D" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLint" name="level" />
<param type="GLint" name="xoffset" />
<param type="GLint" name="yoffset" />
<param type="GLint" name="x" />
<param type="GLint" name="y" />
<param type="GLsizei" name="width" />
<param type="GLsizei" name="height" />
</function><function name="CullFace" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="mode" />
</function><function name="DeleteTextures" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLsizei" name="n" />
<param type="GLuint" name="*textures" />
</function><function name="DepthFunc" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="func" />
</function><function name="DepthMask" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLboolean" name="flag" />
</function><function name="DepthRangef" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLclampf" name="zNear" />
<param type="GLclampf" name="zFar" />
</function><function name="DepthRangex" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLclampx" name="zNear" />
<param type="GLclampx" name="zFar" />
</function><function name="Disable" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="cap" />
</function><function name="DisableClientState" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="array" />
</function><function name="DrawArrays" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="mode" />
<param type="GLint" name="first" />
<param type="GLsizei" name="count" />
</function><function name="DrawElements" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="mode" />
<param type="GLsizei" name="count" />
<param type="GLenum" name="type" />
<param type="GLvoid" name="*indices" />
</function><function name="Enable" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="cap" />
</function><function name="EnableClientState" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="array" />
</function><function name="Finish" extension="Core" version="1.0" category="Common">
<returns type="void" />
</function><function name="Flush" extension="Core" version="1.0" category="Common">
<returns type="void" />
</function><function name="Fogf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="param" />
</function><function name="Fogfv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="*params" />
</function><function name="Fogx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="param" />
</function><function name="Fogxv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="*params" />
</function><function name="FrontFace" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="mode" />
</function><function name="Frustumf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="left" />
<param type="GLfloat" name="right" />
<param type="GLfloat" name="bottom" />
<param type="GLfloat" name="top" />
<param type="GLfloat" name="zNear" />
<param type="GLfloat" name="zFar" />
</function><function name="Frustumx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="left" />
<param type="GLfixed" name="right" />
<param type="GLfixed" name="bottom" />
<param type="GLfixed" name="top" />
<param type="GLfixed" name="zNear" />
<param type="GLfixed" name="zFar" />
</function><function name="GenTextures" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLsizei" name="n" />
<param type="GLuint" name="*textures" />
</function><function name="GetError" extension="Core" version="1.0" category="Common">
<returns type="GLenum" />
</function><function name="GetIntegerv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLint" name="*params" />
</function><function name="GetString" extension="Core" version="1.0" category="Common">
<returns type="GLubyte*" />
<param type="GLenum" name="name" />
</function><function name="Hint" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLenum" name="mode" />
</function><function name="LightModelf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="param" />
</function><function name="LightModelfv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="*params" />
</function><function name="LightModelx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="param" />
</function><function name="LightModelxv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="*params" />
</function><function name="Lightf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="light" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="param" />
</function><function name="Lightfv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="light" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="*params" />
</function><function name="Lightx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="light" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="param" />
</function><function name="Lightxv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="light" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="*params" />
</function><function name="LineWidth" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="width" />
</function><function name="LineWidthx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="width" />
</function><function name="LoadIdentity" extension="Core" version="1.0" category="Common">
<returns type="void" />
</function><function name="LoadMatrixf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="*m" />
</function><function name="LoadMatrixx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="*m" />
</function><function name="LogicOp" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="opcode" />
</function><function name="Materialf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="face" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="param" />
</function><function name="Materialfv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="face" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="*params" />
</function><function name="Materialx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="face" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="param" />
</function><function name="Materialxv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="face" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="*params" />
</function><function name="MatrixMode" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="mode" />
</function><function name="MultMatrixf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="*m" />
</function><function name="MultMatrixx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="*m" />
</function><function name="MultiTexCoord4f" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLfloat" name="s" />
<param type="GLfloat" name="t" />
<param type="GLfloat" name="r" />
<param type="GLfloat" name="q" />
</function><function name="MultiTexCoord4x" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLfixed" name="s" />
<param type="GLfixed" name="t" />
<param type="GLfixed" name="r" />
<param type="GLfixed" name="q" />
</function><function name="Normal3f" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="nx" />
<param type="GLfloat" name="ny" />
<param type="GLfloat" name="nz" />
</function><function name="Normal3x" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="nx" />
<param type="GLfixed" name="ny" />
<param type="GLfixed" name="nz" />
</function><function name="NormalPointer" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="type" />
<param type="GLsizei" name="stride" />
<param type="GLvoid" name="*pointer" />
</function><function name="Orthof" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="left" />
<param type="GLfloat" name="right" />
<param type="GLfloat" name="bottom" />
<param type="GLfloat" name="top" />
<param type="GLfloat" name="zNear" />
<param type="GLfloat" name="zFar" />
</function><function name="Orthox" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="left" />
<param type="GLfixed" name="right" />
<param type="GLfixed" name="bottom" />
<param type="GLfixed" name="top" />
<param type="GLfixed" name="zNear" />
<param type="GLfixed" name="zFar" />
</function><function name="PixelStorei" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="pname" />
<param type="GLint" name="param" />
</function><function name="PointSize" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="size" />
</function><function name="PointSizex" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="size" />
</function><function name="PolygonOffset" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="factor" />
<param type="GLfloat" name="units" />
</function><function name="PolygonOffsetx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="factor" />
<param type="GLfixed" name="units" />
</function><function name="PopMatrix" extension="Core" version="1.0" category="Common">
<returns type="void" />
</function><function name="PushMatrix" extension="Core" version="1.0" category="Common">
<returns type="void" />
</function><function name="ReadPixels" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLint" name="x" />
<param type="GLint" name="y" />
<param type="GLsizei" name="width" />
<param type="GLsizei" name="height" />
<param type="GLenum" name="format" />
<param type="GLenum" name="type" />
<param type="GLvoid" name="*pixels" />
</function><function name="Rotatef" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="angle" />
<param type="GLfloat" name="x" />
<param type="GLfloat" name="y" />
<param type="GLfloat" name="z" />
</function><function name="Rotatex" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="angle" />
<param type="GLfixed" name="x" />
<param type="GLfixed" name="y" />
<param type="GLfixed" name="z" />
</function><function name="SampleCoverage" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLclampf" name="value" />
<param type="GLboolean" name="invert" />
</function><function name="SampleCoveragex" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLclampx" name="value" />
<param type="GLboolean" name="invert" />
</function><function name="Scalef" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="x" />
<param type="GLfloat" name="y" />
<param type="GLfloat" name="z" />
</function><function name="Scalex" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="x" />
<param type="GLfixed" name="y" />
<param type="GLfixed" name="z" />
</function><function name="Scissor" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLint" name="x" />
<param type="GLint" name="y" />
<param type="GLsizei" name="width" />
<param type="GLsizei" name="height" />
</function><function name="ShadeModel" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="mode" />
</function><function name="StencilFunc" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="func" />
<param type="GLint" name="ref" />
<param type="GLuint" name="mask" />
</function><function name="StencilMask" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLuint" name="mask" />
</function><function name="StencilOp" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="fail" />
<param type="GLenum" name="zfail" />
<param type="GLenum" name="zpass" />
</function><function name="TexCoordPointer" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLint" name="size" />
<param type="GLenum" name="type" />
<param type="GLsizei" name="stride" />
<param type="GLvoid" name="*pointer" />
</function><function name="TexEnvf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="param" />
</function><function name="TexEnvfv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="*params" />
</function><function name="TexEnvx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="param" />
</function><function name="TexEnvxv" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="*params" />
</function><function name="TexImage2D" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLint" name="level" />
<param type="GLint" name="internalformat" />
<param type="GLsizei" name="width" />
<param type="GLsizei" name="height" />
<param type="GLint" name="border" />
<param type="GLenum" name="format" />
<param type="GLenum" name="type" />
<param type="GLvoid" name="*pixels" />
</function><function name="TexParameterf" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLenum" name="pname" />
<param type="GLfloat" name="param" />
</function><function name="TexParameterx" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLenum" name="pname" />
<param type="GLfixed" name="param" />
</function><function name="TexSubImage2D" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLenum" name="target" />
<param type="GLint" name="level" />
<param type="GLint" name="xoffset" />
<param type="GLint" name="yoffset" />
<param type="GLsizei" name="width" />
<param type="GLsizei" name="height" />
<param type="GLenum" name="format" />
<param type="GLenum" name="type" />
<param type="GLvoid" name="*pixels" />
</function><function name="Translatef" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfloat" name="x" />
<param type="GLfloat" name="y" />
<param type="GLfloat" name="z" />
</function><function name="Translatex" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLfixed" name="x" />
<param type="GLfixed" name="y" />
<param type="GLfixed" name="z" />
</function><function name="VertexPointer" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLint" name="size" />
<param type="GLenum" name="type" />
<param type="GLsizei" name="stride" />
<param type="GLvoid" name="*pointer" />
</function><function name="Viewport" extension="Core" version="1.0" category="Common">
<returns type="void" />
<param type="GLint" name="x" />
<param type="GLint" name="y" />
<param type="GLsizei" name="width" />
<param type="GLsizei" name="height" />
</function>
</functions>