..
Audio
[Audio] Don't crash when Alc.GetString() returns null
2014-01-12 22:05:15 +01:00
Compute
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
Graphics
[ES][GL] Print name when loading bindings (debug only)
2014-07-16 14:28:27 +02:00
Input
[Input] MouseState position is now stored in floating point
2014-07-16 14:28:27 +02:00
Math
Merge pull request #128 from Frassle/half-fix
2014-06-02 13:03:30 +02:00
Platform
[X11] Fix for issue #143
2014-07-19 20:39:17 +02:00
Properties
Updated project files
2013-12-05 09:03:12 +01:00
AutoGeneratedAttribute.cs
Rewrite support for [Slot] attribute
2013-11-26 01:31:10 +01:00
BindingsBase.cs
Change to correct throw statement to preserve stack trace.
2014-06-22 20:40:15 +01:00
BlittableValueType.cs
Eliminated cls-compliance warnings in BlittableValueType
2013-12-15 22:02:21 +01:00
Configuration.cs
[Linux] Fixed X11 vs KMS detection
2014-07-18 09:19:37 +02:00
ContextHandle.cs
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
DisplayDevice.cs
[Linux] Implemented MouseCursor
2014-07-17 09:25:16 +02:00
DisplayIndex.cs
Normalized line endings
2013-10-11 01:58:54 +02:00
DisplayResolution.cs
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
Exceptions.cs
Fixed a large amount of documentation warnings.
2009-06-04 11:22:20 +00:00
FrameEventArgs.cs
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
GameWindow.cs
[OpenTK] Query the driver for VSyncMode getter
2014-04-29 08:31:47 +02:00
GameWindowFlags.cs
Added GameWindowFlags.FixedWindow to allow for fixed border SDL Windows
2014-05-15 00:38:06 +02:00
IGameWindow.cs
Marked IGameWindow as public.
2009-09-26 21:34:19 +00:00
INativeWindow.cs
Merge pull request #114 from thefiddler/nativewindow
2014-05-12 02:20:29 +02:00
InteropHelper.cs
Initial work on Pin<> statements (WIP)
2013-11-25 20:00:22 +01:00
IntPtrEqualityComparer.cs
Implemented new multi-mouse API on Mac
2010-11-24 23:49:40 +00:00
KeyPressEventArgs.cs
Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
2009-09-26 21:55:23 +00:00
Minimal.cs
Fixed incorrect self-assignment statements
2013-10-12 15:16:05 +02:00
MouseCursor.cs
[OpenTK] Rearranged MouseCursor parameters
2014-04-30 20:04:31 +02:00
NativeWindow.cs
Made NativeWindow set WindowBorder to Fixed when created with FixedWindow flag like SDL windows
2014-05-17 00:27:38 +02:00
OpenTK.Android.csproj
Added Xamarin.Android target
2013-10-12 05:08:27 +02:00
OpenTK.csproj
[Linux] Implemented MouseCursor
2014-07-17 09:25:16 +02:00
OpenTK.dll.config
[X11] Implement support for XQuartz (X11 on Mac)
2014-06-15 14:28:23 +02:00
RewrittenAttribute.cs
Update to latest version from git
2013-11-26 19:07:01 +01:00
SlotAttribute.cs
Regenerated bindings
2013-11-27 00:03:21 +01:00
Toolkit.cs
Fixed NRE when calling Toolkit.Dispose() more than once.
2014-03-11 16:00:25 +01:00
ToolkitOptions.cs
[Input] Corrected malformed documentation comments
2014-01-03 02:17:42 +01:00
WindowBorder.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00
WindowIcon.cs
[OpenTK] Rearranged MouseCursor parameters
2014-04-30 20:04:31 +02:00
WindowState.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00