mirror of
https://github.com/Ryujinx/Opentk.git
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d9b0ac6e5c
Temporarily removed all examples apart from GLSL.Lesson01 which has been updated to use the GLForm class. Minor updates to OpenTK.OpenGL.Bind
74 lines
3.2 KiB
XML
74 lines
3.2 KiB
XML
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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</PropertyGroup>
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</PropertyGroup>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\..\..\..\Binaries\Release\Examples\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Cube.cs">
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<SubType>Form</SubType>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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</Compile>
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<None Include="Properties\Settings.settings">
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<Compile Include="Properties\Settings.Designer.cs">
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<Project>{836876D1-0C8D-4240-BEE4-859D9D3D46CB}</Project>
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<Name>OpenTK.OpenGL</Name>
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<Name>OpenTK.Platform.Windows</Name>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project> |