mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-23 15:35:34 +00:00
d9b0ac6e5c
Temporarily removed all examples apart from GLSL.Lesson01 which has been updated to use the GLForm class. Minor updates to OpenTK.OpenGL.Bind
20 lines
1.1 KiB
Plaintext
20 lines
1.1 KiB
Plaintext
Todo:
|
|
+ + + Find out why many examples crash when compiled in release mode, but only when run outside the editor.
|
|
+ + Add cross-platform way for overriding the Application.Idle handler.
|
|
+ Add more examples.
|
|
+ + Change the hierarchy of the WindowsContext and WindowsVistaContext classes. The should have a common ancestor who manages the windows creation (it should be the same for both).
|
|
+ + Add more constructors to the WindowsContext classes. This probably needs updating of the WinAPI assembly.
|
|
+ + Add X11Context constructors.
|
|
+ + Add more GLForm constructors.
|
|
+ Find out what is needed for the MacOS platform (how to do function loading and window management without X11).
|
|
+ Add full bindings to Glu, Wgl, Glx and Agl.
|
|
+ Add the Math module.
|
|
+ Research and add the Input module.
|
|
+ Review and add the Timer module.
|
|
+ Review and add the OpenAL module.
|
|
+ Add projects for MonoDevelop.
|
|
+ See if using Nant for building is a good idea.
|
|
+ + Clean up the code.
|
|
+ + Add comments and documentation (faqs, pitfalls, best practices).
|
|
+ + + Add the CLS compliant attribute to the GL class.
|
|
+ Add more platform bindings. |