mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-29 14:55:41 +00:00
a5455cc4e7
Platform/X11/Structs.cs, Platform/X11/Functions.cs, Platform/X11/API.cs: Working on WindowBorder and WindowState support.
161 lines
6.8 KiB
C#
161 lines
6.8 KiB
C#
#region --- License ---
|
|
/* Licensed under the MIT/X11 license.
|
|
* Copyright (c) 2006-2008 the OpenTK Team.
|
|
* This notice may not be removed from any source distribution.
|
|
* See license.txt for licensing detailed licensing details.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Runtime.InteropServices;
|
|
using System.Diagnostics;
|
|
|
|
using OpenTK.Graphics;
|
|
|
|
namespace OpenTK.Platform.X11
|
|
{
|
|
class X11GraphicsMode : IGraphicsMode
|
|
{
|
|
internal X11GraphicsMode()
|
|
{
|
|
}
|
|
|
|
public GraphicsMode SelectGraphicsMode(ColorFormat color, int depth, int stencil, int samples, ColorFormat accum,
|
|
int buffers, bool stereo)
|
|
{
|
|
GraphicsMode gfx; // The actual GraphicsMode that will be selected.
|
|
List<int> visualAttributes = new List<int>();
|
|
IntPtr visual;
|
|
|
|
Debug.Print("Bits per pixel: {0}", color.BitsPerPixel);
|
|
|
|
if (color.BitsPerPixel > 0)
|
|
{
|
|
if (!color.IsIndexed)
|
|
visualAttributes.Add((int)GLXAttribute.RGBA);
|
|
visualAttributes.Add((int)GLXAttribute.RED_SIZE);
|
|
visualAttributes.Add(color.Red);
|
|
visualAttributes.Add((int)GLXAttribute.GREEN_SIZE);
|
|
visualAttributes.Add(color.Green);
|
|
visualAttributes.Add((int)GLXAttribute.BLUE_SIZE);
|
|
visualAttributes.Add(color.Blue);
|
|
visualAttributes.Add((int)GLXAttribute.ALPHA_SIZE);
|
|
visualAttributes.Add(color.Alpha);
|
|
}
|
|
|
|
Debug.Print("Depth: {0}", depth);
|
|
|
|
if (depth > 0)
|
|
{
|
|
visualAttributes.Add((int)GLXAttribute.DEPTH_SIZE);
|
|
visualAttributes.Add(depth);
|
|
}
|
|
|
|
if (buffers > 1)
|
|
visualAttributes.Add((int)GLXAttribute.DOUBLEBUFFER);
|
|
|
|
if (stencil > 1)
|
|
{
|
|
visualAttributes.Add((int)GLXAttribute.STENCIL_SIZE);
|
|
visualAttributes.Add(stencil);
|
|
}
|
|
|
|
if (accum.BitsPerPixel > 0)
|
|
{
|
|
visualAttributes.Add((int)GLXAttribute.ACCUM_ALPHA_SIZE);
|
|
visualAttributes.Add(accum.Alpha);
|
|
visualAttributes.Add((int)GLXAttribute.ACCUM_BLUE_SIZE);
|
|
visualAttributes.Add(accum.Blue);
|
|
visualAttributes.Add((int)GLXAttribute.ACCUM_GREEN_SIZE);
|
|
visualAttributes.Add(accum.Green);
|
|
visualAttributes.Add((int)GLXAttribute.ACCUM_RED_SIZE);
|
|
visualAttributes.Add(accum.Red);
|
|
}
|
|
|
|
if (stereo)
|
|
visualAttributes.Add((int)GLXAttribute.STEREO);
|
|
|
|
visualAttributes.Add((int)0);
|
|
|
|
// Select a visual that matches the parameters set by the user.
|
|
IntPtr display = API.DefaultDisplay; //Functions.XOpenDisplay(IntPtr.Zero);
|
|
|
|
try
|
|
{
|
|
//Functions.XLockDisplay(display);
|
|
|
|
int screen = Functions.XDefaultScreen(display);
|
|
IntPtr root = Functions.XRootWindow(display, screen);
|
|
Debug.Print("Display: {0}, Screen: {1}, RootWindow: {2}", display, screen, root);
|
|
|
|
visual = Glx.ChooseVisual(display, screen, visualAttributes.ToArray());
|
|
|
|
if (visual == IntPtr.Zero)
|
|
throw new GraphicsContextException("Requested GraphicsMode not available.");
|
|
|
|
XVisualInfo info = (XVisualInfo)Marshal.PtrToStructure(visual, typeof(XVisualInfo));
|
|
|
|
// See what we *really* got:
|
|
int r, g, b, a;
|
|
Glx.GetConfig(display, ref info, GLXAttribute.ALPHA_SIZE, out a);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.RED_SIZE, out r);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.GREEN_SIZE, out g);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.BLUE_SIZE, out b);
|
|
int ar, ag, ab, aa;
|
|
Glx.GetConfig(display, ref info, GLXAttribute.ACCUM_ALPHA_SIZE, out aa);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.ACCUM_RED_SIZE, out ar);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.ACCUM_GREEN_SIZE, out ag);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.ACCUM_BLUE_SIZE, out ab);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.DEPTH_SIZE, out depth);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.STENCIL_SIZE, out stencil);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.SAMPLES, out samples);
|
|
Glx.GetConfig(display, ref info, GLXAttribute.DOUBLEBUFFER, out buffers);
|
|
++buffers; // the above lines returns 0 - false and 1 - true.
|
|
int st;
|
|
Glx.GetConfig(display, ref info, GLXAttribute.STEREO, out st);
|
|
stereo = st != 0;
|
|
|
|
gfx = new GraphicsMode(info.visualid, new ColorFormat(r, g, b, a), depth, stencil, samples,
|
|
new ColorFormat(ar, ag, ab, aa), buffers, stereo);
|
|
}
|
|
finally
|
|
{
|
|
//Functions.XUnlockDisplay(display);
|
|
}
|
|
|
|
// Prepare Windows.Forms for creating OpenGL drawables.
|
|
//lock (API.Lock)
|
|
//{
|
|
// Type xplatui = Type.GetType("System.Windows.Forms.XplatUIX11, System.Windows.Forms");
|
|
// IntPtr display = (IntPtr)xplatui.GetField("DisplayHandle",
|
|
// System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic).GetValue(null);
|
|
// IntPtr root = (IntPtr)xplatui.GetField("RootWindow",
|
|
// System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic).GetValue(null);
|
|
// int screen = (int)xplatui.GetField("ScreenNo",
|
|
// System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic).GetValue(null);
|
|
|
|
|
|
//xplatui.GetField("CustomVisual", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic)
|
|
// .SetValue(null, visual);
|
|
//xplatui.GetField("CustomColormap", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic)
|
|
// .SetValue(null, Functions.XCreateColormap(display, root, visual, 0));
|
|
|
|
//}
|
|
|
|
try
|
|
{
|
|
Functions.XLockDisplay(display);
|
|
Functions.XFree(visual);
|
|
}
|
|
finally
|
|
{
|
|
Functions.XUnlockDisplay(display);
|
|
}
|
|
|
|
return gfx;
|
|
}
|
|
}
|
|
}
|