mirror of
https://github.com/Ryujinx/Opentk.git
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3462e80978
Removed OpenTK.Graphics.Glu class (reason: deprecated upstream; most functionality provided by OpenTK math; not compatible with OpenGL 3.0+.) OpenTK.Graphics.Glu can be accessed through OpenTK.Compatibility. Added OpenGL|ES-specific ErrorHelper classes. Moved OpenTK.Graphics.DisplayDevice and OpenTK.Graphics.DisplayResolution to the root OpenTK namespace (reason: their functionality is not specific and does not depend on OpenTK.Graphics). Split Graphics*Exception classes into different files. Made GraphicsErrorException public (reason: necessary for OpenTK.Compatibility).
106 lines
2.6 KiB
C#
106 lines
2.6 KiB
C#
#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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#region --- Using directives ---
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using OpenTK;
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using OpenTK.Graphics.OpenGL;
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#endregion
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namespace Examples.WinForms
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{
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[Example("Simple GLControl", ExampleCategory.OpenTK, "GLControl", 1, Documentation="SimpleGLControl")]
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public partial class SimpleForm : Form
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{
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public SimpleForm()
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{
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InitializeComponent();
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}
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#region Events
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protected override void OnLoad(EventArgs e)
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{
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base.OnLoad(e);
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glControl1_Resize(this, EventArgs.Empty); // Ensure the Viewport is set up correctly
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GL.ClearColor(Color.Crimson);
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}
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private void redButton_Click(object sender, EventArgs e)
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{
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GL.ClearColor(Color.Crimson);
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glControl1.Invalidate();
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}
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private void greenButton_Click(object sender, EventArgs e)
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{
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GL.ClearColor(Color.ForestGreen);
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glControl1.Invalidate();
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}
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private void blueButton_Click(object sender, EventArgs e)
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{
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GL.ClearColor(Color.RoyalBlue);
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glControl1.Invalidate();
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}
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private void glControl1_Paint(object sender, PaintEventArgs e)
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{
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glControl1.MakeCurrent();
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GL.Clear(ClearBufferMask.ColorBufferBit);
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glControl1.SwapBuffers();
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}
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private void glControl1_Resize(object sender, EventArgs e)
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{
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if (glControl1.ClientSize.Height == 0)
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glControl1.ClientSize = new System.Drawing.Size(glControl1.ClientSize.Width, 1);
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GL.Viewport(0, 0, glControl1.ClientSize.Width, glControl1.ClientSize.Height);
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}
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private void glControl1_KeyDown(object sender, KeyEventArgs e)
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{
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switch (e.KeyData)
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{
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case Keys.Escape:
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this.Close();
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break;
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}
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}
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#endregion
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#region public static void Main()
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/// <summary>
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/// Entry point of this example.
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/// </summary>
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[STAThread]
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public static void Main()
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{
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using (SimpleForm example = new SimpleForm())
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{
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Utilities.SetWindowTitle(example);
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example.ShowDialog();
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}
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}
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#endregion
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}
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}
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