Opentk/Source/OpenTK/Input
the_fiddler 76e1d4064b * Input/Mouse.cs:
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
  of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
  side-effects (XInput2 stops working, debugging becomes difficult).
  We now use XWarpPointer and try to discard the spurious MouseMove
  events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
  easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
..
ButtonState.cs * OpenTK.csproj: 2010-10-21 07:56:37 +00:00
GamePad.cs Document that these APIs are incomplete. 2009-11-01 12:40:25 +00:00
GamePadState.cs
IGamePadDriver.cs Added missing files to SVN. 2010-10-29 11:46:09 +00:00
IInputDevice.cs
IInputDriver.cs
IInputDriver2.cs Decoupled new driver API from old public interface. 2010-10-29 11:27:40 +00:00
IJoystickDriver.cs Decoupled new driver API from old public interface. 2010-10-29 11:27:40 +00:00
IKeyboardDriver.cs Decoupled new driver API from old public interface. 2010-10-29 11:27:40 +00:00
IKeyboardDriver2.cs Added missing files to SVN. 2010-10-29 11:46:09 +00:00
IMouseDriver.cs Decoupled new driver API from old public interface. 2010-10-29 11:27:40 +00:00
IMouseDriver2.cs * Input/Mouse.cs: 2010-11-23 17:17:13 +00:00
JoystickDevice.cs
Key.cs
Keyboard.cs Trivial cosmetic fix. 2010-11-08 21:46:55 +00:00
KeyboardDevice.cs
KeyboardKeyEventArgs.cs
KeyboardState.cs Implemented KeyboardState.IsConnected property. 2010-10-29 11:46:57 +00:00
Mouse.cs * Input/Mouse.cs: 2010-11-23 17:17:13 +00:00
MouseButton.cs
MouseDevice.cs Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
MouseState.cs Decoupled new driver API from old public interface. 2010-10-29 11:27:40 +00:00