Opentk/Source/Examples/WinForms/W02_Immediate_Mode_Cube.Designer.cs
the_fiddler defa7aa9c5 Updated examples to reflect namespace change of DisplayMode and ColorMode.
Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00

60 lines
2 KiB
C#

namespace Examples.WinForms
{
partial class W02_Immediate_Mode_Cube
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.glControl = new OpenTK.GLControl();
this.SuspendLayout();
//
// glControl
//
this.glControl.BackColor = System.Drawing.Color.MidnightBlue;
this.glControl.Dock = System.Windows.Forms.DockStyle.Fill;
this.glControl.Fullscreen = false;
this.glControl.Location = new System.Drawing.Point(0, 0);
this.glControl.Name = "glControl";
this.glControl.Size = new System.Drawing.Size(624, 444);
this.glControl.TabIndex = 0;
//
// Cube
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(624, 444);
this.Controls.Add(this.glControl);
this.Name = "Cube";
this.Text = "Cube";
this.ResumeLayout(false);
}
#endregion
private OpenTK.GLControl glControl;
}
}