mirror of
https://github.com/Ryujinx/Opentk.git
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ea0ab3243e
[EGL] Fix initialization and extension loading
128 lines
4.2 KiB
C#
128 lines
4.2 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2009 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Diagnostics;
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using OpenTK.Graphics;
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using OpenTK.Input;
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namespace OpenTK.Platform.X11
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{
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class X11Factory : PlatformFactoryBase
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{
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IInputDriver2 input_driver;
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IInputDriver2 InputDriver
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{
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get
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{
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if (input_driver == null)
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{
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if (XI2MouseKeyboard.IsSupported(IntPtr.Zero))
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{
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input_driver = new XI2Input();
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}
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else
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{
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input_driver = new X11Input();
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}
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}
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return input_driver;
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}
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}
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#region Constructors
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public X11Factory()
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{
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int result = Functions.XInitThreads();
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Debug.Print("Initializing threaded X: {0}.", result != 0 ? "success" : "failed");
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}
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#endregion
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#region IPlatformFactory Members
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public override INativeWindow CreateNativeWindow(int x, int y, int width, int height, string title, GraphicsMode mode, GameWindowFlags options, DisplayDevice device)
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{
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return new X11GLNative(x, y, width, height, title, mode, options, device);
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}
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public override IDisplayDeviceDriver CreateDisplayDeviceDriver()
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{
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return new X11DisplayDevice();
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}
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public override IGraphicsContext CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags)
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{
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return new X11GLContext(mode, window, shareContext, directRendering, major, minor, flags);
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}
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public override IGraphicsContext CreateGLContext(ContextHandle handle, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags)
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{
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return new X11GLContext(handle, window, shareContext, directRendering, major, minor, flags);
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}
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public override GraphicsContext.GetCurrentContextDelegate CreateGetCurrentGraphicsContext()
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{
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return (GraphicsContext.GetCurrentContextDelegate)delegate
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{
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return new ContextHandle(Glx.GetCurrentContext());
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};
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}
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public override IKeyboardDriver2 CreateKeyboardDriver()
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{
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return InputDriver.KeyboardDriver;
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}
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public override IMouseDriver2 CreateMouseDriver()
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{
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return InputDriver.MouseDriver;
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}
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public override IJoystickDriver2 CreateJoystickDriver()
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{
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return InputDriver.JoystickDriver;
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}
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#endregion
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protected override void Dispose(bool manual)
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{
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base.Dispose(manual);
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if (manual)
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{
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if (input_driver is IDisposable)
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{
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(input_driver as IDisposable).Dispose();
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input_driver = null;
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}
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}
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}
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}
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}
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