mirror of
				https://github.com/Ryujinx/Opentk.git
				synced 2025-10-30 00:37:27 +00:00 
			
		
		
		
	| eglGetProcAddress cannot be used to retrieve
entry points of core functions. Instead, we
use [DllImport] for core functions and function
pointers for extension functions.
Squashed commit of the following:
commit 0b84aa6ef78dfa3600b81fc412eb192f2a87e40c
Author: thefiddler <stapostol@gmail.com>
Date:   Sat Mar 15 02:24:58 2014 +0100
    [Examples] Rolled back changes to Example browser
commit 1acfbaac3d17184debdbbe872c58ac07d1b37c0a
Author: thefiddler <stapostol@gmail.com>
Date:   Sat Mar 15 02:20:57 2014 +0100
    [Examples] Rolled back WinForms example
commit 835d9d6035a890bd3426566929fbfd25c493eca0
Author: thefiddler <stapostol@gmail.com>
Date:   Sat Mar 15 01:15:01 2014 +0100
    [Examples] Rolled back erroneous GLControl mods
commit 056418014f0e835e83fb85b54b8749519a555364
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 23:11:11 2014 +0100
    [Rewrite] Remove calli prototypes
    When a function is called indirectly via a function pointer, its
    prototype is not required (the prototype is added as a callsite at the
    calli invocation.) Removing these prototypes reduces binary size by
    roughly 400KB.
commit 353a16ec2836c597150d2fab28581e7c264b2b39
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 22:31:25 2014 +0100
    [Rewrite] Call DllImports directly
    When a function does not have an allocated slot (i.e. slot = -1), then
    we will call its DllImport signature directly.
commit 9a5313e4b7afb10b698d255e4b5637887bf71cf3
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 22:30:04 2014 +0100
    [Bind] Do not allocate slots for DllImports
commit 6ac5342409363cac0e59f9dc669948b319bd20a9
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 22:29:07 2014 +0100
    [Bind] Added option to use DllImports
    This is necessary for the core functionality of OpenGL ES, where
    eglGetProcAddress returns null or garbage (the latter on Android.) | ||
|---|---|---|
| .. | ||
| DerivedGLControl.cs | ||
| DerivedGLControl.Designer.cs | ||
| DerivedGLControl.resx | ||
| GLControlGameLoop.cs | ||
| GLControlGameLoop.Designer.cs | ||
| GLControlGameLoop.resx | ||
| GLControlSimple.cs | ||
| GLControlSimple.Designer.cs | ||
| GLControlSimple.resx | ||
| GLControlSimple.rtf | ||
| MultipleGLControls.cs | ||
| MultipleGLControls.Designer.cs | ||
| MultipleGLControls.resx | ||