Opentk/Source/OpenTK/Platform
thefiddler ea5f1ad1e8 [X11] Send ClientMessage to exit input event loop
To do that, we need a custom InputOnly window. This window is only used
for receiving the exit ClientMessage - XI2 input is still received
through the root window.

Fixes issue https://github.com/mono/MonoGame/issues/2711
2014-06-17 09:05:29 +02:00
..
Dummy [Graphics] GetAddress(string) is no longer needed 2014-04-26 14:20:17 +02:00
Egl [EGL] Fixed display connection 2014-05-19 08:31:38 +02:00
MacOS [Mac] Fixed NRE and initial position on 64bit 2014-05-20 01:00:54 +02:00
SDL2 Changed TranslateFlags to actually translate flags instead of using switch 2014-05-15 11:52:55 +02:00
Windows [Input] Improve SDL2 and Windows GetCursorState 2014-05-12 02:20:52 +02:00
X11 [X11] Send ClientMessage to exit input event loop 2014-06-17 09:05:29 +02:00
DesktopGraphicsContext.cs [GL] Only print debug info in debug mode 2014-04-26 19:13:03 +02:00
DisplayDeviceBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
EmbeddedGraphicsContext.cs [ES] ES10 does not require initialization 2014-04-25 14:50:55 +02:00
Factory.cs [X11] Construct X11 Factory first if enabled 2014-06-15 14:32:43 +02:00
IDisplayDeviceDriver.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
INativeGLWindow.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
IPlatformFactory.cs [EGL] Fixed display connection 2014-05-19 08:31:38 +02:00
IWindowInfo.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
LegacyInputDriver.cs [Input] Do not hook FocusedChanged 2014-05-09 15:23:39 +02:00
LegacyJoystickDriver.cs [Input] LegacyJoystickDriver now reports hat pos 2014-03-17 00:30:19 +01:00
MappedGamePadDriver.cs [Input] Implemented axis-button mappings 2014-01-29 10:39:18 +01:00
NativeWindowBase.cs [Platform] Fixed OnMouseDown/Up events for secondary buttons 2014-05-13 22:53:47 +02:00
PlatformException.cs Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
PlatformFactoryBase.cs [EGL] Fixed display connection 2014-05-19 08:31:38 +02:00
Utilities.cs Fixed creating contexts without native windows. 2014-04-27 09:58:05 +02:00