Opentk/Source/Bind/Specifications/Docs/ES31/glTexStorage3D.xml
2014-03-28 20:06:55 +01:00

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<!DOCTYPE refentry [ <!ENTITY % mathent SYSTEM "math.ent"> %mathent; ]>
<!-- Converted by db4-upgrade version 1.1 -->
<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:id="glTexStorage3D">
<info>
<copyright>
<year>2011-2014</year>
<holder>Khronos Group</holder>
</copyright>
</info>
<refmeta>
<refentrytitle>glTexStorage3D</refentrytitle>
<manvolnum>3G</manvolnum>
</refmeta>
<refnamediv>
<refname>glTexStorage3D</refname>
<refpurpose>simultaneously specify storage for all levels of a three-dimensional or two-dimensional array texture</refpurpose>
</refnamediv>
<refsynopsisdiv>
<title>C Specification</title>
<funcsynopsis>
<funcprototype>
<funcdef>void <function>glTexStorage3D</function></funcdef>
<paramdef>GLenum <parameter>target</parameter></paramdef>
<paramdef>GLsizei <parameter>levels</parameter></paramdef>
<paramdef>GLenum <parameter>internalformat</parameter></paramdef>
<paramdef>GLsizei <parameter>width</parameter></paramdef>
<paramdef>GLsizei <parameter>height</parameter></paramdef>
<paramdef>GLsizei <parameter>depth</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1 xml:id="parameters"><title>Parameters</title>
<variablelist>
<varlistentry>
<term><parameter>target</parameter></term>
<listitem>
<para>
Specify the target of the operation. <parameter>target</parameter> must be
one of <constant>GL_TEXTURE_3D</constant>, or <constant>GL_TEXTURE_2D_ARRAY</constant>.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>levels</parameter></term>
<listitem>
<para>
Specify the number of texture levels.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>internalformat</parameter></term>
<listitem>
<para>
Specifies the sized internal format to be used to store texture image data.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>width</parameter></term>
<listitem>
<para>
Specifies the width of the texture, in texels.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>height</parameter></term>
<listitem>
<para>
Specifies the height of the texture, in texels.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>depth</parameter></term>
<listitem>
<para>
Specifies the depth of the texture, in texels.
</para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1 xml:id="description"><title>Description</title>
<para>
<function>glTexStorage3D</function> specifies the storage requirements for all levels
of a three-dimensional or two-dimensional array texture simultaneously. Once a texture is specified with this
command, the format and dimensions of all levels become immutable.
The contents of the image may still be modified, however, its storage requirements
may not change. Such a texture is referred to as an <emphasis>immutable-format</emphasis>
texture.
</para>
<para>
The behavior of <function>glTexStorage3D</function> depends on the <parameter>target</parameter> parameter.
When <parameter>target</parameter> is <constant>GL_TEXTURE_3D</constant>,
calling <function>glTexStorage3D</function> is equivalent, assuming no errors are generated,
to executing the following pseudo-code:
</para>
<programlisting> for (i = 0; i &lt; levels; i++)
{
glTexImage3D(target, i, internalformat, width, height, depth, 0, format, type, NULL);
width = max(1, (width / 2));
height = max(1, (height / 2));
depth = max(1, (depth / 2));
}</programlisting>
<para>
When <parameter>target</parameter> is <constant>GL_TEXTURE_2D_ARRAY</constant>, <function>glTexStorage3D</function>
is equivalent to:
</para>
<programlisting> for (i = 0; i &lt; levels; i++)
{
glTexImage3D(target, i, internalformat, width, height, depth, 0, format, type, NULL);
width = max(1, (width / 2));
height = max(1, (height / 2));
}</programlisting>
<para>
Since no texture data is actually provided, the values used in the pseudo-code
for <parameter>format</parameter> and <parameter>type</parameter> are
irrelevant and may be considered to be any values that are legal for the
chosen <parameter>internalformat</parameter> enumerant. <parameter>internalformat</parameter>
must be one of the sized internal formats given in Table 1, or one of the compressed internal
formats given in Table 2 below. Upon success,
the value of <constant>GL_TEXTURE_IMMUTABLE_FORMAT</constant> becomes
<constant>GL_TRUE</constant>. The value of <constant>GL_TEXTURE_IMMUTABLE_FORMAT</constant>
may be discovered by calling <citerefentry><refentrytitle>glGetTexParameter</refentrytitle></citerefentry>
with <parameter>pname</parameter> set to <constant>GL_TEXTURE_IMMUTABLE_FORMAT</constant>.
No further changes to the dimensions or format of the texture object may be
made. Using any command that might alter the dimensions or format of the
texture object (such as <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry> or
another call to <function>glTexStorage3D</function>) will result in the
generation of a <constant>GL_INVALID_OPERATION</constant> error, even if it
would not, in fact, alter the dimensions or format of the object.
</para>
<para>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="internalformattable.xml"/>
</para>
<para>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="compressedformattable.xml"/>
</para>
</refsect1>
<refsect1 xml:id="errors"><title>Errors</title>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if the default texture object is curently bound to <parameter>target</parameter>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if the texture object curently bound to <parameter>target</parameter>
already has <constant>GL_TEXTURE_IMMUTABLE_FORMAT</constant> set to <constant>GL_TRUE</constant>.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>internalformat</parameter> is not a
valid sized internal format.
</para>
<para>
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not
one of the accepted target enumerants.
</para>
<para>
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter>, <parameter>height</parameter>,
<parameter>depth</parameter> or <parameter>levels</parameter> are less than 1.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>target</parameter> is <constant>GL_TEXTURE_3D</constant>
and <parameter>levels</parameter> is greater than
<inlineequation>
<mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<mml:mrow>
<mml:mfenced open="&lfloor;" close="&rfloor;">
<mml:mrow>
<mml:msub>
<mml:mi>log</mml:mi>
<mml:mn>2</mml:mn>
</mml:msub>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi>max</mml:mi>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi>width</mml:mi>
<mml:mo>,</mml:mo>
<mml:mtext fontfamily="Times New Roman">&nbsp;</mml:mtext>
<mml:mi>height</mml:mi>
<mml:mo>,</mml:mo>
<mml:mtext fontfamily="Times New Roman">&nbsp;</mml:mtext>
<mml:mi>depth</mml:mi>
</mml:mrow>
</mml:mfenced>
</mml:mrow>
</mml:mfenced>
</mml:mrow>
</mml:mfenced>
<mml:mo>+</mml:mo>
<mml:mn>1</mml:mn>
</mml:mrow>
</mml:math>
</inlineequation>.
</para>
<para>
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>target</parameter> is <constant>GL_TEXTURE_2D_ARRAY</constant>
and <parameter>levels</parameter> is greater than
<inlineequation>
<mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
<mml:mrow>
<mml:mfenced open="&lfloor;" close="&rfloor;">
<mml:mrow>
<mml:msub>
<mml:mi>log</mml:mi>
<mml:mn>2</mml:mn>
</mml:msub>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi>max</mml:mi>
<mml:mfenced open="(" close=")">
<mml:mrow>
<mml:mi>width</mml:mi>
<mml:mo>,</mml:mo>
<mml:mtext fontfamily="Times New Roman">&nbsp;</mml:mtext>
<mml:mi>height</mml:mi>
</mml:mrow>
</mml:mfenced>
</mml:mrow>
</mml:mfenced>
</mml:mrow>
</mml:mfenced>
<mml:mo>+</mml:mo>
<mml:mn>1</mml:mn>
</mml:mrow>
</mml:math>
</inlineequation>.
</para>
</refsect1>
<refsect1 xml:id="versions">
<title>API Version Support</title>
<informaltable>
<tgroup cols="4" align="left">
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apifunchead.xml" xpointer="xpointer(/*/*)"/>
<tbody>
<row>
<entry>glTexStorage3D</entry>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="apiversion.xml" xpointer="xpointer(/*/*[@role='es30']/*)"/>
</row>
</tbody>
</tgroup>
</informaltable>
</refsect1>
<refsect1 xml:id="seealso"><title>See Also</title>
<para>
<citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glCompressedTexImage3D</refentrytitle></citerefentry>,
<citerefentry><refentrytitle>glTexStorage2D</refentrytitle></citerefentry>.
</para>
</refsect1>
<refsect1 xml:id="Copyright"><title>Copyright</title>
<para>
Copyright <trademark class="copyright"/> 2011-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
<link xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://opencontent.org/openpub/">http://opencontent.org/openpub/</link>.
</para>
</refsect1>
</refentry>