Opentk/Source/OpenTK/Platform
2014-01-02 19:24:38 +01:00
..
Dummy Added GetProcAddress(IntPtr) overloads 2013-11-28 23:21:19 +01:00
Egl Added GetProcAddress(IntPtr) overloads 2013-11-28 23:21:19 +01:00
MacOS [Input] Added IJoystickDriver2.GetGuid() API 2013-12-31 14:09:17 +01:00
SDL2 [SDL2] Implemented PacketNumber property 2014-01-02 19:24:38 +01:00
Windows [Input] Added IJoystickDriver2.GetGuid() API 2013-12-31 14:09:17 +01:00
X11 [Input] Added IJoystickDriver2.GetGuid() API 2013-12-31 14:09:17 +01:00
DesktopGraphicsContext.cs Hooked up new loading mechanism 2013-11-24 13:58:12 +01:00
DisplayDeviceBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
EmbeddedGraphicsContext.cs Hooked up new loading mechanism 2013-11-24 13:58:12 +01:00
Factory.cs Added IJoystickDevice2 interface 2013-12-24 17:18:03 +01:00
IDisplayDeviceDriver.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
INativeGLWindow.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
IPlatformFactory.cs Added IJoystickDevice2 interface 2013-12-24 17:18:03 +01:00
IWindowInfo.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
MappedGamePadDriver.cs [Input] Added PacketNumber property 2014-01-02 19:24:15 +01:00
PlatformException.cs Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
Utilities.cs Merge master into no-reflect 2013-12-15 16:36:37 +01:00