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Use [ and ] to decrease and increase the UpdateFrame frequency. Use < and > to decrease and increase the RenderFrame frequency. |
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| .. | ||
| BasicMouseInput.cs | ||
| BlittableValueTypes.cs | ||
| BlittableValueTypes.rtf | ||
| Color4Serialization.cs | ||
| Extensions.cs | ||
| Extensions.Designer.cs | ||
| Extensions.resx | ||
| ExternalContext.cs | ||
| GameWindowStates.cs | ||
| GameWindowStates.rtf | ||
| InputLogger.cs | ||
| InputLogger.Designer.cs | ||
| InputLogger.resx | ||
| MathSerialization.cs | ||
| MathSpeed.cs | ||
| MatrixTest.cs | ||
| Multithreading.cs | ||
| TestGraphicsModes.cs | ||
| TestResolutionChanges.cs | ||