mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-25 16:55:28 +00:00
d81bedf5f8
This reduces the duplication of code between Sdl2NativeWindow and Sdl2InputDriver. Sdl2InputDriver is now solely responsible for handling input.
222 lines
6 KiB
C#
222 lines
6 KiB
C#
#region License
|
|
//
|
|
// The Open Toolkit Library License
|
|
//
|
|
// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit library.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights to
|
|
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
|
// the Software, and to permit persons to whom the Software is furnished to do
|
|
// so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in all
|
|
// copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
|
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
// OTHER DEALINGS IN THE SOFTWARE.
|
|
//
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.Runtime.InteropServices;
|
|
using System.Threading;
|
|
using OpenTK.Input;
|
|
|
|
namespace OpenTK.Platform.SDL2
|
|
{
|
|
class Sdl2InputDriver : IInputDriver2, IInputDriver
|
|
{
|
|
readonly static Dictionary<IntPtr, Sdl2InputDriver> DriverHandles =
|
|
new Dictionary<IntPtr, Sdl2InputDriver>();
|
|
|
|
readonly IntPtr driver_handle;
|
|
|
|
readonly Sdl2Keyboard keyboard_driver = new Sdl2Keyboard();
|
|
readonly Sdl2Mouse mouse_driver = new Sdl2Mouse();
|
|
readonly Sdl2JoystickDriver joystick_driver = new Sdl2JoystickDriver();
|
|
|
|
readonly SDL.SDL_EventFilter EventFilterDelegate = FilterInputEvents;
|
|
readonly IntPtr EventFilterPointer;
|
|
|
|
static int count;
|
|
bool disposed;
|
|
|
|
public Sdl2InputDriver()
|
|
{
|
|
EventFilterPointer = Marshal.GetFunctionPointerForDelegate(
|
|
EventFilterDelegate);
|
|
|
|
lock (SDL.Sync)
|
|
{
|
|
driver_handle = new IntPtr(count++);
|
|
DriverHandles.Add(driver_handle, this);
|
|
SDL.SDL_AddEventWatch(EventFilterPointer, driver_handle);
|
|
}
|
|
}
|
|
|
|
#region Private Members
|
|
|
|
unsafe static int FilterInputEvents(IntPtr driver_handle, IntPtr e)
|
|
{
|
|
try
|
|
{
|
|
SDL.SDL_Event ev = *(SDL.SDL_Event*)e;
|
|
|
|
Sdl2InputDriver driver;
|
|
if (DriverHandles.TryGetValue(driver_handle, out driver))
|
|
{
|
|
switch (ev.type)
|
|
{
|
|
case SDL.SDL_EventType.SDL_KEYDOWN:
|
|
case SDL.SDL_EventType.SDL_KEYUP:
|
|
driver.keyboard_driver.ProcessKeyboardEvent(ev.key);
|
|
break;
|
|
|
|
case SDL.SDL_EventType.SDL_MOUSEBUTTONDOWN:
|
|
case SDL.SDL_EventType.SDL_MOUSEBUTTONUP:
|
|
driver.mouse_driver.ProcessMouseEvent(ev.button);
|
|
break;
|
|
|
|
case SDL.SDL_EventType.SDL_MOUSEMOTION:
|
|
driver.mouse_driver.ProcessMouseEvent(ev.motion);
|
|
break;
|
|
|
|
case SDL.SDL_EventType.SDL_MOUSEWHEEL:
|
|
driver.mouse_driver.ProcessWheelEvent(ev.wheel);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.Print(ex.ToString());
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IInputDriver Members
|
|
|
|
public void Poll()
|
|
{
|
|
joystick_driver.Poll();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IJoystickDriver Members
|
|
|
|
public IList<JoystickDevice> Joysticks
|
|
{
|
|
get
|
|
{
|
|
return joystick_driver.Joysticks;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IMouseDriver Members
|
|
|
|
public IList<MouseDevice> Mouse
|
|
{
|
|
get
|
|
{
|
|
return mouse_driver.Mouse;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IKeyboardDriver Members
|
|
|
|
public IList<KeyboardDevice> Keyboard
|
|
{
|
|
get
|
|
{
|
|
return keyboard_driver.Keyboard;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IInputDriver2 Members
|
|
|
|
public IMouseDriver2 MouseDriver
|
|
{
|
|
get
|
|
{
|
|
return mouse_driver;
|
|
}
|
|
}
|
|
|
|
public IKeyboardDriver2 KeyboardDriver
|
|
{
|
|
get
|
|
{
|
|
return keyboard_driver;
|
|
}
|
|
}
|
|
|
|
public IGamePadDriver GamePadDriver
|
|
{
|
|
get
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IDisposable Members
|
|
|
|
void Dispose(bool manual)
|
|
{
|
|
if (!disposed)
|
|
{
|
|
if (manual)
|
|
{
|
|
Debug.Print("Disposing {0}", GetType());
|
|
joystick_driver.Dispose();
|
|
lock (SDL.Sync)
|
|
{
|
|
SDL.SDL_DelEventWatch(EventFilterPointer, IntPtr.Zero);
|
|
}
|
|
DriverHandles.Remove(driver_handle);
|
|
}
|
|
else
|
|
{
|
|
Debug.WriteLine("Sdl2InputDriver leaked, did you forget to call Dispose()?");
|
|
}
|
|
disposed = true;
|
|
}
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
~Sdl2InputDriver()
|
|
{
|
|
Dispose(false);
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|
|
|