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69 lines
2.5 KiB
C#
69 lines
2.5 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2009 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK
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{
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/// <summary>
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/// Provides static methods to manage an OpenTK application.
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/// </summary>
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public sealed class Toolkit
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{
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#region Constructors
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Toolkit() { }
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#endregion
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#region Public Members
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/// <summary>
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/// Initializes OpenTK. This method is necessary only if you are using OpenTK
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/// alongside a different windowing toolkit (e.g. GTK#) and should be the very
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/// first method called by your application (i.e. calling this method should be
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/// the very first statement executed by the "Main" method).
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/// </summary>
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/// <remarks>
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/// Some windowing toolkits do not configure the underlying platform
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/// correctly or configure it in a way that is incompatible with OpenTK.
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/// Calling this method first ensures that OpenTK is given the chance to
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/// initialize itself and configure the platform correctly.
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/// </remarks>
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public static void Init()
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{
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// The actual initialization takes place in the platform-specific factory
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// constructors.
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new Platform.Factory();
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}
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#endregion
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}
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}
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