Opentk/Source/OpenTK/Platform/X11/X11Input.cs
the_fiddler 0dbf3c04b2 Added IDisposable to all input drivers.
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00

160 lines
4.9 KiB
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using OpenTK.Input;
using System.Diagnostics;
namespace OpenTK.Platform.X11
{
/// <summary>
/// Drives the InputDriver on X11.
/// This class supports OpenTK, and is not intended for users of OpenTK.
/// </summary>
internal sealed class X11Input : IInputDriver
{
private X11Keyboard keyboardDriver;
private WindowInfo window;
XEvent e = new XEvent();
#region --- Constructors ---
/// <summary>
/// Constructs a new X11Input driver. Creates a hidden InputOnly window, child to
/// the main application window, which selects input events and routes them to
/// the device specific drivers (Keyboard, Mouse, Hid).
/// </summary>
/// <param name="parent"></param>
public X11Input(WindowInfo parent)
{
Debug.WriteLine("Initalizing X11 input driver.");
Debug.Indent();
if (parent == null)
{
throw new ArgumentException("A valid parent window must be defined, in order to create an X11Input driver.");
}
/*
Debug.WriteLine("Creating hidden input window.");
SetWindowAttributes wnd_attributes = new SetWindowAttributes();
wnd_attributes.background_pixel = 0;
wnd_attributes.border_pixel = 0;
wnd_attributes.colormap = IntPtr.Zero;
wnd_attributes.event_mask = EventMask.KeyPressMask | EventMask.KeyReleaseMask |
EventMask.FocusChangeMask;
CreateWindowMask cw_mask =
CreateWindowMask.CWEventMask;
window = new WindowInfo(parent);
window.Handle = API.CreateWindow(
window.Display,
window.Parent.Handle,
0, 0,
1, 1,
0, 0,
Constants.InputOnly,
//window.VisualInfo.visual,
(IntPtr)0,
cw_mask,
wnd_attributes
);
if (window.Handle == IntPtr.Zero)
{
throw new Exception("Could not create input window.");
}
API.MapWindow(window.Display, window.Handle);
API.GrabKeyboard(window.Display, window.Handle, false, GrabMode.GrabModeAsync, GrabMode.GrabModeAsync, 0);
Debug.WriteLine("done! (id: " + window + ")");
keyboardDriver = new X11Keyboard(window);
*/
window = new WindowInfo(parent);
keyboardDriver = new X11Keyboard(parent);
// Todo: donparent's mask is now specified by hand, hard to keep in sync.
API.SelectInput(parent.Display, parent.Handle, EventMask.StructureNotifyMask |
EventMask.SubstructureNotifyMask | EventMask.ExposureMask |
EventMask.KeyReleaseMask | EventMask.KeyPressMask);
Debug.Unindent();
}
#endregion
#region --- IInputDriver Members ---
#region public IList<IInputDevice> InputDevices
public IList<IInputDevice> InputDevices
{
get { throw new Exception("The method or operation is not implemented."); }
}
#endregion
#region public IList<Keyboard> Keyboard
public IList<Keyboard> Keyboard
{
get { return keyboardDriver.Keyboard; }
}
#endregion
#region public IList<Mouse> Mouse
public IList<Mouse> Mouse
{
get { throw new Exception("The method or operation is not implemented."); }
}
#endregion
/// <summary>
/// Consumes to keyboard, mouse, etc events, routing them to their
/// respective drivers.
/// </summary>
public void ProcessEvents()
{
while (API.CheckMaskEvent(window.Display, EventMask.KeyReleaseMask | EventMask.KeyPressMask, ref e))
{
keyboardDriver.ProcessKeyboardEvent(e.KeyEvent);
}
/*
if (API.Pending(window.Display) > 0)
{
Functions.XPeekEvent(window.Display, ref e);
if (e.type == XEventName.KeyRelease || e.type == XEventName.KeyPress)
{
keyboardDriver.ProcessKeyboardEvent(e.KeyEvent);
}
}
*/
}
#endregion
#region --- IDisposable Members ---
public void Dispose()
{
throw new Exception("The method or operation is not implemented.");
}
#endregion
}
}