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SDL2/Mac fails to create a 3.0 or 3.1 OpenGL context. We implicitly bump version to 3.2, otherwise 3.0 or 3.1 would give a 2.1 context. |
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| .. | ||
| Bind | ||
| Build.UpdateVersion | ||
| Compatibility | ||
| Converter | ||
| Examples | ||
| Generator.Rewrite | ||
| GLControl | ||
| OpenTK | ||